Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.26 @ 21:16:01 Player: Parad. Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (631) 631 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2521 Bonus ------- None Cogmind --------- Core Integrity 357/550 Matter 102/300 Energy 349/460 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Compact Battery Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Light Armor Plating > --- WEAPON ----------- Grenade Launcher Rocket Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Beam Cannon [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Compact Battery Processor Signal Interpreter Protection Light Armor Plating Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 2 | . . . . 2 Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 19 | 5 . 5 6 3 Power 3 | 1 . . 1 1 Engine 2 | 1 . . 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 3 | 2 . . 1 . Treads 3 | 2 . . 1 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | . . 1 2 1 Device 1 | . . 1 . . Storage 1 | . . . . 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 9 | 2 . 4 2 1 Energy Gun 3 | 1 . 1 . 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . 2 . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . 1 . 9 2 Power 2 | . . . 2 . Propulsion 3 | . . . 3 . Utility 1 | . . . 1 . Weapon 6 | . 1 . 3 2 Highest Loss Streak 6 | . 1 . 6 1 Average Slot Usage (%) 68 | . 71 78 62 25 Engine 11 | . 14 14 8 . Treads 22 | . 28 28 16 . Device 8 | . . 9 11 3 Processor 1 | . . . 1 9 Protection 1 | . . . 5 . Energy Gun 4 | . 14 5 . . Energy Cannon 1 | . . . 3 . Ballistic Gun 3 | . 14 3 . . Ballistic Cannon 1 | . . . 2 5 Launcher 8 | . . 10 13 . Special Weapon 3 | . . 7 . . Naked Turns . | . . . . . Heaviest Build 16 | 9 9 13 16 9 Greatest Support 40 | 40 40 40 40 3 Greatest Overweight (x) 2 | . . . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 2 . 4 4 2 Average Carried 1 | . . 2 2 . Final Capacity 4 | 4 4 4 4 4 Final Carried 3 | . . 3 . 1 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 424 | 207 . 127 90 . Remotely . | . . . . . Salvage Created 480 | . 62 82 286 50 Parts 34 | . 7 4 22 1 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 14 | . 2 2 9 1 Guns 2 | . . 2 . . Cannons 1 | . . . 1 . AOE 11 | . 2 . 8 1 Classes Destroyed 7 | . 1 . 6 . Tunneler 1 | . . . 1 . Recycler 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 1 | . . . 1 . Grunt 11 | . 2 2 7 . Duelist 2 | . . . 1 1 Sentry 1 | . . . 1 . Best Kill Streak 6 | . 2 2 6 1 Combat Bots Only 4 | . 2 2 4 1 Max Kills in Single Turn 3 | . 2 1 3 1 Gunslinging . | . . . . . Exploded 2 | . 2 . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1680 | . 118 275 953 334 Core 549 | . 23 71 262 193 Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 100 . 62 34 . Volleys Fired 47 | . 2 17 26 2 Largest 2 | . 2 1 2 1 Hottest 99 | . 60 20 99 45 Shots Fired 61 | . 4 17 38 2 Gun 22 | . 4 17 . 1 Cannon 17 | . . . 16 1 Launcher 22 | . . . 22 . Special . | . . . . . Kinetic 24 | . 2 17 4 1 Thermal 12 | . . . 12 . Explosive 22 | . . . 22 . Electromagnetic 3 | . 2 . . 1 Robot Hit Streak 16 | . 2 11 16 7 Robot Miss Streak 2 | . 1 1 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 36 | . 3 15 16 2 Core Hits 36 | . 3 5 26 2 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1455 | . 109 180 1081 85 Guns 232 | . 39 180 . 13 Cannons 181 | . . . 163 18 Explosions 1035 | . 69 . 915 51 Melee . | . . . . . Ramming 7 | . 1 . 3 3 Kinetic 303 | . 12 180 93 18 Thermal 190 | . 69 . 70 51 Explosive 915 | . . . 915 . Electromagnetic 40 | . 27 . . 13 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 51 | . . . 51 . Projectiles 8 | . . . 8 . Explosions 43 | . . . 43 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 192 | . 31 . 120 41 Shots 4 | . 1 . 2 1 Rammed 4 | . 1 1 1 1 Targets Rammed 4 | . 1 1 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 26 | . 18 . . 26 Average Temperature 13 | . 13 . . 12 Received Heat Transfer 723 | . 48 159 408 108 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 298 | . 100 . 148 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 277 | . 65 71 277 74 Average Influence 69 | . 24 45 147 24 Maximum Alert Level 1 | . . . 1 . Low Security (%) 86 | 100 100 100 55 100 Level 1 13 | . . . 44 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 5 2 18 6 Peak Tracking Total 8 | . 3 2 8 6 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 6 | . . . 5 1 Max in Single Turn 2 | . . . 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1319 | 61 186 577 402 93 Spaces Moved 788 | 35 112 328 214 99 Core 135 | 5 . . 31 99 Treads 653 | 30 112 328 183 . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 100 50 Average Speed 147 | 144 160 160 151 81 Slowest Speed 160 | 160 160 160 160 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 5 30 61 21 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug 8 | . . . 8 . Terrain Destroyed 108 | . 5 . 99 4 Melee . | . . . . . Projectile . | . . . . . AOE 108 | . 5 . 99 4 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 889 | 46 114 365 255 109 Wait 4 | 2 . 2 . . Move 784 | 34 111 327 213 99 Hop . | . . . . . Pick Up 22 | 5 . 8 6 3 Fast Attach . | . . . . . Attach 19 | 5 . 5 6 3 Detach 3 | . . 2 . 1 Swap . | . . . . . Drop 6 | . . 3 3 . Fire 47 | . 2 17 26 2 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 3 | . 1 1 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 15) 248 | -10/Materials | Entered Mines 330 | -10/Mines | Build established: Mutant 358 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 523 | -10/Mines | Received a Mining Laser from a helpful Derelict 608 | -10/Mines | Discovered new exit (range 3) 638 | -10/Mines | Learned location of Zion (-6) 694 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 825 | -10/Mines | Entered Materials 825 | -9/Materials | Accompanied by 1 ally 825 | -9/Materials | Evolved 2 slots: Propulsion x2 1110 | -9/Materials | Lost 6 parts (1p2n1u2w) 1205 | -9/Materials | Core integrity fell below 50% 1207 | -9/Materials | Discovered new exit (range 16) 1226 | -9/Materials | Identified exit to Materials 1227 | -9/Materials | Entered another Materials area 1227 | -8/Materials | Evolved 2 slots: Power x2 1252 | -8/Materials | Lost 3 parts (1p1n1w) 1320 | -8/Materials | Self-destructed Last Messages --------------- Beam Cannon destroyed. K-01 Serf collects debris. EXIT=FOUND Lgt. Treads destroyed. Lgt. Ion Engine destroyed. EXIT=IDENTIFIED: MATERIALS PARAMETERS=POWER_2 LOCATION=MATERIALS GOAL=ESCAPE Acquired Com. Battery. Imp. Light Cannon destroyed. Slammed into G-47 Trooper. Acquired Lgt. Nuclear Core. Slug penetrates Wall. Acquired Hvy. EM Pulse Gun. Slug penetrates Wall. Chain reaction triggered in Imp. Ion Engine. L-31 Rogue destroyed. Integration Channel disabled. Hvy. EM Pulse Gun destroyed. 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""" #????????????? | | ???????????# ## ### Y ##??"" ??????????????? | | ???????????# ###+### #####+##??????????????? | | ????######?# #??????????????? | | ????# # T #??????????????? | | ????# # g #??????????????? | | ????# """ + ####### g ########??????????????? | | ????# """ # #??######;;;;;##??????????????????? | | ????# """ # #??#* #??????????????????? | | ????# ?# #??# %/ #??????????????????? | | ????######?#####??# @ #??????????????????? | | ??????????????????# """ #??????????????????? | | ??????????????????# """"""""" #??????????????????? | | ??????????????????# """"" #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????#############??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed Eris Manual? 1 Play Time 00:25:25 Cumulative 3.7 hours Start 2020.03.26 @ 20:48:03 End 2020.03.26 @ 21:16:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dafbb5cc-5329-4f56-8481-fc4bc9ec8186