Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.20 @ 21:22:31 Player: 3.14 Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (358) 1790 Value Destroyed (17800) 17800 Prototype IDs (32) 640 Alien Tech Used (2) 400 Bonus (15185) 15185 TOTAL SCORE: 44915 Bonus ------- High Alert Combat Kills 2850 Follower Combat Kills 1716 Entered Garrisons 400 Used RIF Installer 500 Met Data Miner 300 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -581 Cogmind --------- Core Integrity 1491/1600 Matter 225/300 Energy 135/350 System Corruption 7% Temperature Cool (14) Movement Treading (156) Location Tau Ceti IV Orbit Parts ------- > --- POWER (1) -------- Reinforced Quantum Reactor > --- PROPULSION (8) --- Advanced Medium Treads Advanced Medium Treads Biometal Medium Treads Improved Heavy Siege Treads Biometal Heavy Treads > --- UTILITY (10) ----- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Experimental Targeting Computer Experimental Target Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Matter Drive > --- WEAPON (6) ------- KE Penetrator KE Penetrator Railgun Railgun Precision Rocket Launcher > --- INVENTORY (20) --- Particle Reactor Armored Medium Treads Advanced Medium Treads Advanced Heavy Treads Advanced Heat Sink High-capacity Matter Pod (61) High-capacity Matter Pod (0) Centrium Medium Armor Plating Long-range Tractor Beam Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator KE Penetrator Railgun Sigix Terminator Sigix Containment Pod Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Biometal Medium Treads Improved Heavy Siege Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Experimental Targeting Computer Experimental Target Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Experimental Force Field Matter Drive > --- WEAPON ----------- KE Penetrator KE Penetrator Railgun Railgun Railgun Precision Rocket Launcher > --- INVENTORY -------- Particle Reactor Armored Medium Treads Advanced Medium Treads Advanced Heavy Treads Advanced Heat Sink High-capacity Matter Pod High-capacity Matter Pod Centrium Medium Armor Plating Long-range Tractor Beam Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator KE Penetrator Railgun Sigix Terminator Sigix Containment Pod [Rating: 200] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Armor Weapon KE Penetrator Energy Gun Small Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun KE Penetrator Launcher Heavy Rocket Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Ext Fac Res Qua Res Gar Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 2 . 2 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 1 1 . . . . . . . . . 1 . . 1 . . 2 . Utility 8 | . . . . . 1 1 . . . . . . 2 1 . 1 1 . 1 . . . . Weapon 4 | . . . . . 2 . . . . . . . . 1 . . 1 . . . . . . Parts Attached 309 | 6 6 . . 4 28 7 12 10 10 14 . 5 37 27 8 6 20 23 24 15 12 23 12 Power 22 | 1 2 . . . 2 . 2 . . 1 . 1 . 3 . . 4 . 1 1 1 3 . Engine 8 | 1 2 . . . 1 . 1 . . . . 1 . 2 . . . . . . . . . Core 5 | . . . . . 1 . 1 . . 1 . . . 1 . . 1 . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . 3 . 1 1 1 3 . Propulsion 59 | 2 . . . 2 9 2 2 3 1 2 . 1 11 4 2 1 2 2 2 1 2 7 1 Treads 46 | 2 . . . . 3 2 2 3 1 2 . . 7 4 2 1 2 2 2 1 2 7 1 Leg 13 | . . . . 2 6 . . . . . . 1 4 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 94 | 1 4 . . . 6 3 2 4 . 3 . 1 10 6 3 1 5 10 10 6 5 7 7 Device 32 | . 2 . . . 3 . 1 . . 1 . 1 3 . 1 . 2 4 2 3 3 4 2 Storage 11 | 1 2 . . . . . . 2 . . . . 2 . . . . . 1 1 . . 2 Processor 10 | . . . . . . . . 1 . . . . 2 2 . . 1 1 3 . . . . Hackware 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . Protection 33 | . . . . . 3 3 1 1 . 2 . . 3 4 2 1 1 1 3 2 2 3 1 Artifact 6 | . . . . . . . . . . . . . . . . . . 3 1 . . . 2 Weapon 134 | 2 . . . 2 11 2 6 3 9 8 . 2 16 14 3 4 9 11 11 7 4 6 4 Energy Gun 8 | 1 . . . . 4 . . . 1 . . 1 . . . . 1 . . . . . . Energy Cannon 6 | . . . . . . . . 1 . . . . . . . . 2 3 . . . . . Ballistic Gun 102 | 1 . . . 1 7 1 5 2 6 5 . . 12 11 3 4 6 8 10 7 4 6 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . . 1 . 1 1 . 2 2 . 1 3 . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . 1 . . 1 3 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 1 . . 1 . . . . 3 . . . 1 6 2 . . 1 . Parts Lost 24 | . . . . . 7 . 1 . . 1 . 3 1 . . . 1 1 . 5 1 . 3 Power 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . . 1 . . . . . . . 1 . . 1 Utility 8 | . . . . . 1 . . . . . . 1 1 . . . 1 1 . 2 . . 1 Weapon 10 | . . . . . 5 . . . . 1 . . . . . . . . . 2 1 . 1 Highest Loss Streak 4 | . . . . . 4 . 1 . . 1 . 1 1 . . . 1 1 . 3 1 . 3 Average Slot Usage (%) 93 | . 97 100 100 98 93 100 99 100 100 99 100 99 99 98 90 84 84 89 86 87 86 83 87 Engine 3 | . 14 14 14 14 6 7 1 . . . . 5 6 3 5 5 . . . . . . . Core 1 | . . . . . 2 . 5 7 7 7 7 1 . 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 3 4 4 4 4 4 4 Treads 21 | . 28 28 28 25 5 30 30 30 30 30 30 25 19 21 13 15 14 18 17 16 13 19 23 Leg 1 | . . . . 2 21 . . . . . . 4 6 . . . . . . . . . . Device 5 | . 9 . . . 1 7 7 7 7 8 7 6 6 5 6 5 4 3 4 5 8 6 7 Storage 15 | . 16 28 28 28 18 15 15 15 15 15 15 15 19 17 17 15 14 14 14 13 13 9 8 Processor 7 | . . . . . . . . . . . . . 6 11 11 10 9 9 15 17 17 16 16 Protection 4 | . . . . . 5 7 7 7 7 5 7 7 6 5 3 5 6 . 3 4 4 4 3 Energy Gun 1 | . 14 14 14 14 6 . . . 1 . . 2 . . . . . . . . . . . Ballistic Gun 25 | . 14 14 14 14 25 29 29 30 27 26 23 23 25 25 29 26 27 27 26 25 26 24 23 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 189 | 10 74 74 74 74 86 91 94 90 95 95 93 102 132 135 136 153 168 185 189 160 150 163 155 Greatest Support 290 | 40 40 40 40 40 60 80 80 80 80 80 80 80 92 119 140 167 167 165 194 209 225 290 215 Greatest Overweight (x) 3 | . 1 1 1 3 2 1 1 1 1 1 1 1 3 1 1 . 1 1 1 . . . 1 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 28 | 6 20 20 20 20 20 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 20 Average Capacity 23 | 5 12 20 20 20 20 20 20 20 20 20 20 20 27 28 28 28 28 28 28 28 28 22 20 Most Carried 28 | 4 18 19 20 20 20 20 20 20 20 20 19 20 28 28 28 28 28 28 28 28 28 28 20 Average Carried 22 | 2 9 17 19 19 18 19 19 19 19 19 19 19 26 27 27 27 27 27 27 26 27 22 19 Final Capacity 28 | 6 20 20 20 20 20 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 20 20 Final Carried 28 | 4 17 19 20 20 20 20 20 19 20 19 19 20 28 28 28 28 28 28 28 28 28 18 20 Class Distribution -------------------- 28% | Scavenger-Executioner 19% | Scavenger-Tank 14% | Scavenger-Gunner 9% | Scavenger-Mutant 8% | Hauler-Gunner 6% | Hauler-Mutant 3% | Hauler-Executioner Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hauler-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Hauler-Gunner | -4/Factory Scavenger-Executioner | -3/Research Hauler-Executioner | -3/Quarantine Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Garrison Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Ext Fac Res Qua Res Gar Res Acc Com Matter Collected 15833 | 278 198 109 . 88 563 268 639 452 472 528 . 196 1634 717 439 315 1258 1242 1625 878 895 1782 1257 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20564 | 77 198 . . 146 1001 514 477 738 286 581 . 178 2059 677 280 707 1846 1521 1925 1465 1042 2945 1901 Parts 929 | 1 15 . . 6 56 26 29 33 13 31 . 4 83 34 17 36 97 79 76 62 43 102 86 Haulers Intercepted 11 | . . . . . 3 . . . . . . . 2 . . . 1 1 1 . . 3 . Recyclers Shooed 9 | . . . . . . . . 2 . . . . 3 . 1 . . 1 . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . 9 24 . 8 . . . . . . . . . . . Prevented 4 | . . . . . . . . . . 2 . 2 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Ext Fac Res Qua Res Gar Res Acc Com Combat Hostiles Destroyed 279 | . 3 . . 3 16 9 15 9 12 23 . 7 27 8 6 7 18 17 21 24 9 24 21 Guns 232 | . 3 . . 3 16 5 9 9 2 7 . 1 22 8 6 7 18 17 21 24 9 24 21 AOE 47 | . . . . . . 4 6 . 10 16 . 6 5 . . . . . . . . . . Classes Destroyed 18 | 2 2 . . . 5 2 . 1 . . . . 1 1 . 1 . 1 . 1 . 1 . Worker 12 | 1 . . . . 2 1 . . . . . . 4 . . . 1 1 2 . . . . Builder 9 | . . . . . . . . . . . . . 3 . 1 . 2 . 2 . . 1 . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 11 | . . . . . 3 . . . . . . . 2 . . . 1 1 1 . . 3 . Recycler 26 | 1 1 . . . 2 2 . 4 . . . . 2 1 . 1 2 1 1 . 2 3 3 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 4 | . . . . . . . . . . . . . . 1 . . 2 1 . . . . . Watcher 13 | . 1 . . . 1 . . . . . . . . 1 . . 2 1 2 . 2 2 1 Swarmer 56 | . . . . . 4 . 7 3 3 11 . 2 . . 4 . 2 . 4 12 . . 4 Grunt 110 | . 3 . . 3 10 5 5 1 7 9 . 5 18 . . 4 3 6 10 6 . 12 3 Brawler 6 | . . . . . . . . 2 . 1 . . . . . . . 1 1 . . . 1 Duelist 7 | . . . . . . 1 . 1 1 2 . . 2 . . . . . . . . . . Sentry 24 | . . . . . 1 2 2 1 . 1 . . 1 2 2 1 3 . 1 1 2 1 3 Demolisher 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Hunter 32 | . . . . . 1 . . . 1 . . . 5 2 . . 4 2 3 2 2 4 6 Programmer 39 | . . . . . . 1 1 1 . . . . 1 4 . . 6 7 2 2 4 6 4 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 12 | 1 3 . . 2 5 6 9 3 7 12 . 3 7 3 4 5 5 4 8 9 6 9 7 Combat Bots Only 12 | . 2 . . 2 4 5 9 3 7 12 . 3 7 2 4 4 3 4 8 9 2 8 6 Max Kills in Single Turn 5 | 1 1 . . 1 2 3 5 2 3 3 . 2 2 1 2 2 3 2 2 4 1 2 1 Gunslinging 1 | . . . . . . . . 1 . 1 . . . . 1 . . . 1 1 . 1 . Exploded 5 | . . . . . . 3 5 . 3 3 . 2 2 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Ext Fac Res Qua Res Gar Res Acc Com Damage Taken 20930 | . 157 . . 272 889 300 863 172 340 705 . 284 1739 942 426 674 967 1842 1808 3056 1929 1513 2052 Core 1546 | . 15 . . 66 137 . 42 . 18 44 . 19 137 44 51 . 29 533 141 37 124 9 100 Absorbed by Shields 1809 | . . . . . . . . . . . . . . . 173 . . . . . . 634 1002 Reduced by Siege Mode 375 | . . . . . . . . . . . . . . . . 4 6 49 54 76 72 87 27 Redirected to Core 504 | . . . . . . . . . . . . . . . . . . 434 70 . . . . Core Remaining (%) 82 | 100 . . . 67 75 . . . . . . 82 83 . 90 100 . 56 . . 79 . 93 Volleys Fired 625 | 6 17 . . 16 67 17 33 18 13 21 . 12 78 19 13 15 39 38 42 31 32 49 49 Largest 6 | 2 2 . . 2 4 4 4 4 4 4 . 3 4 5 5 5 6 6 6 6 6 6 6 Hottest 206 | 60 60 . . 60 125 100 100 101 104 107 . 84 109 145 150 169 197 195 206 197 188 204 204 Shots Fired 2737 | 12 34 . . 32 186 58 124 72 28 46 . 16 297 87 65 75 211 201 242 182 191 288 290 Gun 2686 | 12 34 . . 32 186 55 122 72 20 34 . 7 292 87 65 75 207 196 240 182 191 288 289 Cannon 9 | . . . . . . . . . . . . . . . . . 4 5 . . . . . Launcher 40 | . . . . . . 3 2 . 8 12 . 9 5 . . . . . . . . . 1 Special 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Kinetic 2580 | 6 17 . . 16 120 55 122 72 20 34 . 6 292 87 65 75 207 196 240 182 191 288 289 Thermal 96 | 6 17 . . 16 48 . . . . . . . . . . . 4 5 . . . . . Explosive 40 | . . . . . . 3 2 . 8 12 . 9 5 . . . . . . . . . 1 Electromagnetic 19 | . . . . . 18 . . . . . . 1 . . . . . . . . . . . Robot Hit Streak 72 | 4 18 . . 7 10 10 10 16 10 13 . 7 15 26 55 37 72 23 31 40 48 37 30 Robot Miss Streak 7 | 1 1 . . 3 7 3 5 7 3 3 . 4 3 2 . 3 2 2 3 2 2 1 4 Penetration Max 2 | . . . . . . . . . . . . . 1 . 1 1 1 1 1 2 . 1 1 Secondary Targets 54 | . . . . 1 . 1 4 3 . 3 . 1 4 1 1 . 1 4 4 15 . 7 4 Max Gunslinging Chain 2 | . . . . 1 . 1 1 1 . 1 . 1 1 1 1 . 1 1 1 2 . 1 1 Shots Hit Robots 1896 | 9 29 . . 22 97 38 81 48 20 37 . 10 202 68 50 51 141 145 161 145 140 218 184 Core Hits 932 | 2 11 . . 9 43 27 34 29 26 69 . 28 114 25 19 23 59 63 72 67 44 104 64 Critical Hits 226 | . . . . . . 1 . . . . . . 10 6 5 7 23 21 35 27 13 46 32 Critical Kills 82 | . . . . . . 1 . . . . . . 5 . . 3 12 6 14 8 3 17 13 Critical Parts Destroyed 116 | . . . . . . . . . . . . . 5 6 5 3 10 11 17 15 4 24 16 Melee Attacks 8 | . . . . . . . . . . . . . 5 3 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . . . 5 3 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45348 | 104 333 4 . 282 1421 1350 1706 775 1207 2224 . 1235 5227 1675 1164 1248 3380 3580 3531 3275 2812 5384 3431 Guns 37906 | 102 333 . . 282 1416 610 1175 756 109 570 . 162 3515 1454 1126 1248 3256 3571 3468 3275 2776 5346 3356 Cannons 36 | . . . . . . . . . . . . . . . . . 36 . . . . . . Explosions 6984 | . . . . . . 740 531 . 1098 1654 . 1073 1702 111 . . . . . . . . 75 Melee 110 | . . . . . . . . . . . . . . 110 . . . . . . . . . Ramming 312 | 2 . 4 . . 5 . . 19 . . . . 10 . 38 . 88 9 63 . 36 38 . Kinetic 37174 | 50 172 . . 138 1061 610 1175 756 109 570 . 142 3515 1454 1126 1248 3256 3571 3468 3275 2776 5346 3356 Thermal 1084 | 52 161 . . 144 275 416 . . . . . . . . . . 36 . . . . . . Explosive 6568 | . . . . . . 324 531 . 1098 1654 . 1073 1702 111 . . . . . . . . 75 Electromagnetic 100 | . . . . . 80 . . . . . . 20 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 110 | . . . . . . . . . . . . . . 110 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 3 4 4 4 4 . . 2 3 3 . 2 6 1 5 5 7 7 Average Corruption 3 | . . . . . . 2 3 4 4 2 . . 1 1 1 . 1 3 1 3 3 6 7 Corruption Purged 10 | . . . . . . . . . . 4 . . . . 3 . . . . . 3 . . Effects 246 | . . . . . . 3 28 13 13 6 . . 9 2 1 . . 32 1 14 21 58 45 Message Errors 29 | . . . . . . . 4 . 3 1 . . 2 . 1 . . 3 1 1 3 8 2 Matter Fused 34 | . . . . . . . 5 1 5 1 . . . . . . . 3 . 1 4 8 6 Heat Flow Errors 22 | . . . . . . . 5 2 1 2 . . 1 . . . . 2 . 1 2 2 4 Energy Discharges 21 | . . . . . . . 1 3 3 1 . . 1 . . . . 2 . 1 2 5 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 17 | . . . . . . . 4 3 . 1 . . . . . . . 5 . . 1 1 2 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Misfires 7 | . . . . . . . . . . . . . . . . . . 2 . 1 . 2 2 Targeting Errors 92 | . . . . . . 2 7 4 1 . . . 5 1 . . . 11 . 8 8 24 21 Weapon Failures 19 | . . . . . . 1 2 . . . . . . 1 . . . 4 . 1 1 8 1 Overload Shots 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Overflow Damage 320 | . . . . . . 5 . . . 66 . 7 157 40 . . . . 21 . 12 . 12 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 247 | . . . . . . 5 . . . 66 . 7 157 . . . . . . . . . 12 Melee 73 | . . . . . . . . . . . . . . 40 . . . . 21 . 12 . . Knockbacks 4 | 1 . . . . . . . 1 . . . . . . . . 1 . 1 . . . . Impact 4 | 1 . . . . . . . 1 . . . . . . . . 1 . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 189 | . . . . . 2 60 . . 22 21 . 22 . . . . . . . . . . 62 Shots 7 | . . . . . . 2 . . 1 2 . 1 . . . . . . . . . . 1 Rammed 18 | . . 1 . . 1 . . 1 . . . . 2 . 3 . 5 1 1 . 1 2 . Targets Rammed 21 | 1 . 1 . . 1 . . 2 . . . . 2 . 3 . 5 1 2 . 1 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . Highest Temperature 363 | . 12 . . 117 363 232 330 210 193 191 . 18 201 6 12 87 192 153 170 281 237 209 324 Average Temperature 62 | . 10 . . 57 118 111 72 44 54 48 . 9 24 2 3 36 49 75 61 90 77 25 84 Received Heat Transfer 2918 | . 90 . . 156 279 60 183 39 81 234 . 63 414 72 49 75 36 270 252 144 252 99 70 Effects 4 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations 34 | . . . . . . . . . . . . . . . 2 1 3 5 4 2 3 7 7 Total Turns 855 | . . . . . . . . . . . . . . . 18 12 85 86 109 114 119 195 117 Longest Duration 67 | . . . . . . . . . . . . . . . 9 12 47 31 49 63 58 67 32 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1782 | 125 375 . . 325 657 250 . . . . . . . . . . 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Ext Fac Res Qua Res Gar Res Acc Com Peak Influence 961 | 5 123 . . 51 300 250 696 851 . . . . 734 329 321 662 597 331 704 961 724 842 725 Average Influence 343 | 1 55 . . 34 96 117 524 622 . . . . 352 234 163 197 400 229 443 768 625 499 505 Maximum Alert Level 3 | . . . . . 1 1 2 3 . . . . 3 1 1 2 2 1 3 3 3 3 3 Low Security (%) 32 | 100 100 100 . 100 88 74 9 . . . . . 17 27 73 76 . 21 7 . . . . Level 1 29 | . . . . . 11 25 13 34 . . . . 35 72 26 . 48 78 35 . . 38 22 Level 2 32 | . . . . . . . 77 20 . . . . 42 . . 23 51 . 56 42 99 47 70 Level 3 5 | . . . . . . . . 45 . . . . 3 . . . . . . 57 . 13 6 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 1 . . . 2 2 . 1 . . . . 7 3 2 3 4 3 8 . 4 7 3 Investigation 10 | . . . . . 2 . . . . . . . 1 . 2 2 2 . . . . 1 . Extermination 13 | . . . . . . . . . . . . . 1 2 . . 2 2 2 . 1 2 1 Reinforcement 16 | . 1 . . . . 1 . . . . . . 5 1 . . . 1 3 . . 2 2 Assault 8 | . . . . . . . . . . . . . . . . . . . 3 . 3 2 . Garrison 3 | . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . . . . . . 2 . . . . . 2 . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Ext Fac Res Qua Res Gar Res Acc Com Distress Signals 21 | . 3 . . . 1 . . . . . . . 2 . 1 2 2 . 4 . 1 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 408 | . 13 . . 6 20 11 28 11 12 19 . 14 44 12 22 10 25 23 35 24 13 35 31 Peak Tracking Total 10 | . 4 . . 3 6 4 7 4 7 10 . 4 7 2 5 4 6 4 9 7 3 4 5 Tactical Retreats 34 | . 3 . . 1 2 1 11 1 . . . 1 6 . . 2 1 1 1 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Ext Fac Res Qua Res Gar Res Acc Com Traps Triggered 11 | . . . . . 1 . 3 1 . . . . . 2 1 . 1 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Ext Fac Res Qua Res Gar Res Acc Com Machines Disabled 39 | . . . . . 1 4 . . . 2 . . 11 5 2 3 1 5 2 . . 2 1 Max in Single Turn 4 | . . . . . 1 4 . . . 2 . . 4 4 . 1 1 1 1 . . 1 1 Garrison Access 6 | . . . . . . . . . . . . . . 1 . . 1 . 1 . 1 2 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Ext Fac Res Qua Res Gar Res Acc Com Machines Accessed 56 | . 1 . 1 . 3 2 . 1 1 1 4 . 3 5 14 1 4 2 5 . 2 6 . Terminals 33 | . 1 . . . 2 . . . . . . . . 4 14 . 3 2 3 . 1 3 . Fabricators 3 | . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . Repair Stations 4 | . . . . . 1 . . . . . . . 2 . . . . . . . . 1 . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 1 . . . . . . . 1 . . 1 . 2 . 1 2 . Total Hacks 150 | . 2 . 1 . 10 6 . 3 1 1 25 . 11 11 43 3 8 6 6 . 3 10 . Successful 100 | . 1 . 1 . 5 2 . 3 1 1 25 . 9 6 28 2 4 3 3 . 1 5 . Failed 50 | . 1 . . . 5 4 . . . . . . 2 5 15 1 4 3 3 . 2 5 . Catastrophic 7 | . . . . . . . . . . . . . . 1 1 . 1 2 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 69 | . . . . . 8 . . . . . . . . 8 34 . 7 5 . . . 7 . Terminals 89 | . 2 . . . 8 . . . . . . . . 10 43 . 7 6 4 . 2 7 . Fabricators 9 | . . . . . . . . 3 . . . . 3 . . 3 . . . . . . . Repair Stations 11 | . . . . . 2 . . . . . . . 8 . . . . . . . . 1 . Recycling Units 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 2 . . . . . . . 1 . . 1 . 2 . 1 2 . Terminal Hacks 59 | . 1 . 1 . 3 . . . 1 1 25 . . 5 12 . 3 3 1 . . 3 . Record 14 | . . . 1 . . . . . 1 . 11 . . . . . . 1 . . . . . Part Schematic 12 | . . . . . 1 . . . . . 6 . . . 5 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . . . 3 . . . 3 . . . . . . . . Open Door 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . Unreport Threat 10 | . . . . . 1 . . . . . . . . 2 2 . 1 1 1 . . 2 . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 3 . . . . 2 . . 2 . . . . . . . Load Schematic 3 | . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . Build 4 | . . . . . . . . 2 . . . . 1 . . 1 . . . . . . . Repair Station Hacks 9 | . . . . . 2 . . . . . . . 7 . . . . . . . . . . Scan Component 5 | . . . . . 1 . . . . . . . 4 . . . . . . . . . . Repair 4 | . . . . . 1 . . . . . . . 3 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . 1 . . . . . . . 1 . . 1 . 2 . 1 2 . Unlock Access 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . Seal Access 6 | . . . . . . . . . . . . . . 1 . . 1 . 1 . 1 2 . Unauthorized Hacks 16 | . . . . . . . . . . . . . . . 16 . . . . . . . . Terminals 16 | . . . . . . . . . . . . . . . 16 . . . . . . . . Track 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Botnet 13 | . . . . . . . . . . . . . . . 13 . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 39 | . 1 . . . 3 2 . . . . . . 3 4 13 1 3 1 4 . 1 3 . Full Trace Events 5 | . . . . . . . . . . . . . 1 . 2 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . . . . . 6 . . . 5 . . . . . . . . Parts Built 5 | . . . . . . . . 2 . . . . 1 . . 2 . . . . . . . Matter 701 | . . . . . . . . 204 . . . . 285 . . 212 . . . . . . . Time 289 | . . . . . . . . 102 . . . . 152 . . 35 . . . . . . . Total Part Build Rating 19 | . . . . . . . . 2 . . . . 5 . . 12 . . . . . . . Parts Repaired 4 | . . . . . 1 . . . . . . . 3 . . . . . . . . . . Time 199 | . . . . . 60 . . . . . . . 139 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Ext Fac Res Qua Res Gar Res Acc Com Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . 1 . 2 . . . . 10 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Ext Fac Res Qua Res Gar Res Acc Com Total Allies 27 | . . 2 . 1 . . . 1 . 2 . 1 . . 16 . . . 1 . . 3 . Largest Group 15 | . . 2 2 1 . . . 1 . 2 . 1 1 . 15 14 . . 1 . . 3 . Highest-Rated Group 575 | . . 42 42 31 . . . 12 . 60 . 94 94 . 575 544 . . 147 . . 138 . Highest-Rated Ally 156 | . . 31 31 31 . . . 12 . 30 . 94 94 . 156 156 . . 147 . . 46 . Total Orders 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 GOTO 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 302 | . . . . 3 . . . 2 . . . 25 3 . 128 41 . . 89 . . 11 . Total Damage 7621 | . . . . 43 . . . 34 . . . 835 146 . 2919 726 . . 2681 . . 237 . Kills 51 | . . . . . . . . . . . . 8 2 . 20 4 . . 16 . . 1 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Ext Fac Res Qua Res Gar Res Acc Com Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . 3 2 . 2 . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Ext Fac Res Qua Res Gar Res Acc Com Turns Passed 17334 | 104 429 421 438 144 738 503 909 579 596 1406 137 764 1324 714 1725 407 891 888 1028 484 550 1377 778 Spaces Moved 7396 | 47 201 231 242 47 245 249 450 230 300 563 76 393 435 316 667 174 387 373 465 172 200 672 261 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Treads 7079 | 45 201 231 242 40 31 249 450 230 300 563 76 393 341 316 667 174 387 373 465 172 200 672 261 Legs 315 | . . . . 7 214 . . . . . . . 94 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 150 180 180 180 180 182 182 182 150 178 160 163 158 157 160 161 155 145 145 Average Speed 170 | 155 163 180 180 184 179 180 180 180 180 182 182 182 170 178 166 163 160 174 166 163 155 149 151 Slowest Speed 225 | 160 180 180 180 210 180 180 180 180 182 182 182 183 225 181 178 163 186 178 180 167 161 158 179 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 5 28 64 60 15 21 8 65 11 63 69 68 59 15 10 85 7 14 34 16 36 6 21 33 Regions Visited 23 Branch Regions 10 Pre-discovered Areas 6 | . . 1 1 2 . . . . 1 . 1 . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . 1 . 1 1 . . . 1 1 . . 1 . 1 . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 . . . . 1 1 1 . . 1 1 . 1 . . 1 1 . Scrap Searched 8 | . . 2 . . . . . . 3 2 . 1 . . . . . . . . . . . Spaces Dug 53 | . . . . . . . . . 17 12 . 14 5 2 . . 2 1 . . . . . Terrain Destroyed 524 | . . . . . . 12 6 . 86 105 . 89 69 45 2 12 12 10 11 2 6 50 7 Melee 7 | . . . . . . . . . . . . . 5 2 . . . . . . . . . Projectile 78 | . . . . . . . . . . . . . 1 5 2 12 12 10 11 2 6 13 4 AOE 439 | . . . . . . 12 6 . 86 105 . 89 63 38 . . . . . . . 37 3 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Ext Fac Res Qua Res Gar Res Acc Com Total 10817 | 63 267 236 246 79 447 299 514 372 337 910 75 423 916 422 1251 259 545 505 607 286 356 905 497 Wait 1907 | . 24 3 . . 72 2 3 94 7 292 . 11 297 14 434 55 79 43 33 57 101 122 164 Move 7375 | 47 200 230 241 46 244 249 449 229 299 562 75 392 434 315 666 173 386 372 465 171 199 671 260 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 193 | 4 15 2 3 6 18 12 2 5 4 5 . 3 34 16 6 4 7 11 15 7 2 10 2 Fast Attach 64 | 6 2 . . 1 5 . 4 2 . . . 1 5 6 3 1 3 7 2 1 4 7 4 Attach 73 | . . . . . 12 2 2 . . 3 . 2 7 8 1 2 4 4 8 7 2 7 2 Detach 4 | . . . . . 1 . . . . . . . . . . . . . 1 . . 1 1 Swap 172 | . 4 . . 3 11 5 6 8 10 11 . 2 25 13 4 3 13 12 14 7 6 9 6 Drop 246 | . 5 . 2 7 16 12 9 13 4 6 . . 29 28 11 6 9 17 25 5 9 27 6 Fire 625 | 6 17 . . 16 67 17 33 18 13 21 . 12 78 19 13 15 39 38 42 31 32 49 49 Melee 8 | . . . . . . . . . . . . . 5 3 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Crush 19 | . . 1 . . . . . 2 . . . . 2 . 3 . 5 1 2 . 1 2 . Escape Stasis 7 | . . . . . . . 6 . . . . . . . 1 . . . . . . . . Rewire 120 | . . . . . . . . 1 . 10 . . . . 109 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -2/Garrison -2/Research -1/Access -1/Command Tau Ceti IV Orbit History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 105 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 11) 534 | -10/Materials | Entered Mines 543 | -10/Mines | Learned location of Storage (-8) 569 | -10/Mines | Discovered new exit (range 13) 758 | -10/Mines | Build established: Hauler-Mutant 872 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 945 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 945 | -10/Mines | Discovered new exit (range 5) 955 | -10/Mines | Entered Exiles 955 | -10/Exiles | Accompanied by 2 allies 985 | -10/Exiles | Led the pair of lost Derelicts to a safe place 999 | -10/Exiles | Met 8R-AWN 1031 | -10/Exiles | Met EX-HEX 1154 | -10/Exiles | Met EX-DEC 1246 | -10/Exiles | Learned location of Zion (-6) 1285 | -10/Exiles | Met EX-BIN 1372 | -10/Exiles | Discovered new exit (range 14) 1393 | -10/Exiles | Entered Mines 1409 | -9/Mines | Escorted by a lone wolf Derelict 1460 | -9/Mines | Discovered new exit (range 14) 1537 | -9/Mines | Entered Materials 1537 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1733 | -8/Materials | Lost 4 parts (4w) 2127 | -8/Materials | Discovered new exit (range 16) 2160 | -8/Materials | Build established: Hauler-Tank 2224 | -8/Materials | Repaired Enh. Autogun 2275 | -8/Materials | Entered Factory 2275 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2587 | -7/Factory | Build established: Scavenger-Tank 2692 | -7/Factory | Garrison activated, responded to threat 2778 | -7/Factory | Identified exit to Garrison 2778 | -7/Factory | Entered Garrison 2884 | -7/Garrison | Triggered checkpoint 2910 | -7/Garrison | Destroyed 9 combat bots 2916 | -7/Garrison | Triggered checkpoint 2974 | -7/Garrison | Triggered checkpoint 3202 | -7/Garrison | Triggered checkpoint 3256 | -7/Garrison | Discovered new exit (range 12) 3416 | -7/Garrison | Triggered checkpoint 3426 | -7/Garrison | Discovered new exit (range 15) 3604 | -7/Garrison | Discovered new exit (range 13) 3635 | -7/Garrison | Installed Relay Interface Framework 3687 | -7/Garrison | Entered Factory 3834 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 3886 | -7/Factory | Local fabrication network quarantined 3890 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 4206 | -7/Factory | Garrison activated, responded to threat 4219 | -7/Factory | Discovered new exit (range 14) 4264 | -7/Factory | Identified exit to Lower Caves 4266 | -7/Factory | Entered Lower Caves 4470 | -7/Lower Caves | Identified exit to Lower Caves 4691 | -7/Lower Caves | Destroyed 7 combat bots 4809 | -7/Lower Caves | Learned location of 1 exit from Factory 4862 | -7/Lower Caves | Entered another Lower Caves area 5217 | -7/Lower Caves | Build established: Scavenger-Gunner 5342 | -7/Lower Caves | Discovered new exit (range 12) 5352 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5402 | -7/Lower Caves | Destroyed 12 combat bots 5790 | -7/Lower Caves | Build established: Scavenger-Mutant 6241 | -7/Lower Caves | Learned 4 Factory zone layouts 6252 | -7/Lower Caves | Discovered new exit (range 12) 6268 | -7/Lower Caves | Entered Data Miner 6268 | -7/Data Miner | Discovered new exit (range 6) 6303 | -7/Data Miner | Met Data Miner 6332 | -7/Data Miner | Build established: Scavenger-Tank 6334 | -7/Data Miner | Learned location of Section 7 (-3) 6334 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6361 | -7/Data Miner | Received God Mode back door access code from Data Miner 6405 | -7/Data Miner | Entered Proximity Caves 6425 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6426 | -6/Proximity Caves | Escorted by Enhanced Grunt 6870 | -6/Proximity Caves | Build established: Scavenger-Mutant 6874 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6920 | -6/Proximity Caves | Learned Factory garrison access intel 7158 | -6/Proximity Caves | Discovered new exit (range 5) 7167 | -6/Proximity Caves | Learned 8 Factory zone layouts 7169 | -6/Proximity Caves | Entered Factory 7169 | -6/Factory | Accompanied by 1 ally 7169 | -6/Factory | Evolved 2 slots: Utility x2 7170 | -6/Factory | Identified exit to Factory 7172 | -6/Factory | Loaded intel: 4 garrison access locations 7214 | -6/Factory | Repaired Lgt. Treads 7437 | -6/Factory | Repaired Broken Arm. Treads 7498 | -6/Factory | Repaired Enh. Autogun 7588 | -6/Factory | Build established: Scavenger-Gunner 7890 | -6/Factory | Build established: Hauler-Gunner 8007 | -6/Factory | Incoming investigation squad redirected 8130 | -6/Factory | Fabricated Exp. Targeting Computer? 8340 | -6/Factory | Destroyed 7 combat bots 8493 | -6/Factory | Entered another Factory area 8493 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8494 | -5/Factory | Identified exit to Extension 8588 | -5/Factory | Identified exit to Upper Caves 8752 | -5/Factory | Discovered new exit (range 15) 9122 | -5/Factory | Build established: Scavenger-Gunner 9207 | -5/Factory | Entered Extension 9839 | -5/Extension | Rescued A7 9867 | -5/Extension | Rescued a captive Derelict 9898 | -5/Extension | Rescued a captive Derelict 9899 | -5/Extension | Rescued a captive Derelict 10335 | -5/Extension | Spotted B-75 Beast 10340 | -5/Extension | Allies destroyed B-75 Beast 10365 | -5/Extension | Spotted B-75 Beast 10379 | -5/Extension | Allies destroyed B-75 Beast 10456 | -5/Extension | Rescued a captive Derelict 10774 | -5/Extension | Rescued a captive Derelict 10876 | -5/Extension | Build established: Commander-Gunner 10876 | -5/Extension | Discovered new exit (range 10) 10878 | -5/Extension | Discovered new exit (range 6) 10932 | -5/Extension | Entered Factory 10932 | -4/Factory | Accompanied by 14 allies 10932 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11025 | -4/Factory | Incoming investigation squad redirected 11034 | -4/Factory | Fabricated KE Penetrator (x2) 11243 | -4/Factory | Local fabrication network quarantined 11280 | -4/Factory | Discovered new exit (range 4) 11281 | -4/Factory | Garrison activated, responded to threat 11339 | -4/Factory | Entered Research 11339 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11648 | -3/Research | Build established: Scavenger-Executioner 11876 | -3/Research | Identified exit to Quarantine 12127 | -3/Research | Incoming investigation squad redirected 12230 | -3/Research | Entered Quarantine 12318 | -3/Quarantine | Found Alien Artifact 12318 | -3/Quarantine | Identified Phase Armor 12392 | -3/Quarantine | Build established: Hauler-Executioner 12403 | -3/Quarantine | Found Alien Artifact 12403 | -3/Quarantine | Identified Matter Drive 12660 | -3/Quarantine | Found Exp. System Shield 12804 | -3/Quarantine | Met incapacitated Sigix Warrior 12804 | -3/Quarantine | Lockdown squad dispatched 12812 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 12815 | -3/Quarantine | Unlocked Sigix quarantine chamber 12959 | -3/Quarantine | Discovered new exit (range 15) 13000 | -3/Quarantine | Spotted Alpha 7 13027 | -3/Quarantine | Destroyed Alpha 7 13045 | -3/Quarantine | Found Prototype Processor 13048 | -3/Quarantine | Found Prototype Ballistic Gun 13049 | -3/Quarantine | Identified Multirail 13053 | -3/Quarantine | Found Prototype Device 13076 | -3/Quarantine | Found Alien Launcher 13084 | -3/Quarantine | Identified Exp. ECM Suite 13118 | -3/Quarantine | Entered Research 13118 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13119 | -2/Research | Identified Exp. Target Analyzer 13258 | -2/Research | Destroyed 8 combat bots 13330 | -2/Research | Spotted B-90 Cyclops 13334 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 13448 | -2/Research | Build established: Scavenger-Executioner 13690 | -2/Research | Found Exp. Targeting Computer 13868 | -2/Research | First assault squad dispatched 13886 | -2/Research | Incoming assault squad redirected 14146 | -2/Research | Identified exit to Garrison 14146 | -2/Research | Entered Garrison 14216 | -2/Garrison | Triggered checkpoint 14225 | -2/Garrison | Destroyed 7 combat bots 14262 | -2/Garrison | Triggered checkpoint 14262 | -2/Garrison | Spotted B-90 Cyclops 14361 | -2/Garrison | Destroyed B-90 Cyclops 14370 | -2/Garrison | Triggered checkpoint 14426 | -2/Garrison | Destroyed 9 combat bots 14429 | -2/Garrison | Lost 3 parts (1n1u1w) 14610 | -2/Garrison | Discovered new exit (range 13) 14630 | -2/Garrison | Entered Research 14677 | -2/Research | Spotted B-90 Cyclops 14705 | -2/Research | Destroyed B-90 Cyclops 14880 | -2/Research | First assault squad dispatched 14896 | -2/Research | Incoming assault squad redirected 15148 | -2/Research | Incoming assault squad redirected 15153 | -2/Research | Discovered new exit (range 9) 15180 | -2/Research | Entered Access 15180 | -1/Access | Evolved 2 slots: Propulsion x2 15415 | -1/Access | Allied Derelicts emerged from ambush trap array 15578 | -1/Access | Found Prototype Device 15579 | -1/Access | Identified Exp. Force Field 15585 | -1/Access | Found Exp. Force Field 15704 | -1/Access | Spotted B-99 Colossus 15734 | -1/Access | Destroyed B-99 Colossus 15767 | -1/Access | Found Hvy. Insulated Plating 15930 | -1/Access | First assault squad dispatched 15956 | -1/Access | Incoming assault squad redirected 16267 | -1/Access | Energy Cycler disabled 16394 | -1/Access | Destroyed 8 combat bots 16545 | -1/Access | Discovered new exit (range 9) 16557 | -1/Access | Entered Command 17321 | -1/Command | Spotted Executioner 17322 | -1/Command | Spotted B-99 Colossus 17322 | -1/Command | Spotted Executioner 17322 | -1/Command | Spotted Executioner 17325 | -1/Command | Spotted Striker 17326 | -1/Command | Spotted Alpha 7 17330 | -1/Command | Discovered new exit (range 4) 17335 | *** | Destroyed 0B10! Last Messages --------------- 17329_ Slug penetrates Access Shell. 17329_ Slug penetrates Executioner. 17329_ Penetrated by Slug. 17329_ Slug penetrates Wall. 17329_ Adv. Medium Treads destroyed. 17329_ Access Shell breached. 17329_ K-01 Serf collects debris. 17330_ Railgun destroyed. 17330_ Destroyed Railgun. 17330_ Exp. Force Field destroyed. 17330_ Destroyed Exp. Force Field. 17330_ EXIT=FOUND 17330_ R-10 Processor collects Biometal Leg. 17332_ R-10 Processor collects Adv. Targeting Computer. 17334_ R-10 Processor collects Biometal Leg. 17334_ Slug penetrates Striker. 17334_ Penetrated by Slug. 17334_ Slug penetrates Access Shell. 17334_ Penetrated by Slug. 17334_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????""" =! """"%=!#?????###???? | | ??????????????" #######+#%######??????? | | ????????????? #?????# [ =#??????? | | ????????????? #?????# ! #??????? | | ????????????? #?????# ""#??????? | | ??????????????#### #?????#== """#??????? | | ?????????????????###### ??????#== R"#??????? | | ??????????????????????# ??????#== """#??????? | | ??????????????????????#++++??????# ""#??????? | | ?????????????????????????????????# ! #??????? | | ?????????????????????????????????# ! #??????? | | ?????????????????????????? ?????## #####??????? | | ????????????????????????? ??????# #?????????? | | ??????????????????????? ??????## #?????????? | | ?????????????????????? #??????# #?????????? | | ????????????????????? ??????# #?????????? | | ?????????????????????? #??????# #?????????? | | ??????????????????????? ??????# #?????????? | | ???????????????????????? ####???# #?????????? | | ????????????????????????? #???# #?????????? | | ?????????????????????????? BB#???#[ #?????????? | | ???????????????????????????E BB##??# = #?????????? | | ??????????????????????""""" #??# #?????????? | | ??????????????????????" K E #??# ! #?????????? | | ??????????????????????" "" #### #####?????? | | ??????????????????????" "@ ; RR #?????? | | ??????????????????????" ; k #?????? | | ??????????????????????"""" ; [ "" #?????? | | ???????????????????????? ## """"#?????? | | ????????????????????? ## """"#?????? | | ??????????????????# ## "" #?????? | | ???????????????????##########;#### ! #?????? | | ?????????????????????????????##??# | ! #?????? | | ?????????????????????????????????### #######?????? | | ??????????????????????????????????? #???????????? | | ??????????????????????????????????? #???????????? | | ??????????????????????????????????? #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# ????????????? | | ??????????????????????????????????# ????????????? | | ??????????????????????????????????# ????????????? | | ??????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 25 Energy Capacity 890 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: EM 30 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 12 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 8 Offensive Hacking 14 Defensive Hacking 16 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Hvy. Treads | -5/Extension | Hacked KE Penetrator | -5/Extension | Hacked Lyr. Heavy Armor Plating | -5/Extension | Hacked Lrn. Proton Cannon | -5/Extension | Hacked Antimatter Reactor | -5/Extension | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Exp. Targeting Computer | x1 | -6/Factory KE Penetrator | x2 | -4/Factory Alien Tech Used ----------------- Phase Armor Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed AlertLongswordDrive Manual? 0 Play Time 01:49:12 Cumulative 483.9 hours Start 2020.04.20 @ 19:30:21 End 2020.04.20 @ 21:22:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 817 Rogue 817 Adventurer 0 Explorer 0 Win Type 3 Total 41 Types 28/0/5/6/2/0/0 Lore% 93 Gallery% 93 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1743cf27-f864-470a-a289-68c3ead3873f