Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.10 @ 21:19:32 Player: Ammie Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (347) 347 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1362 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 10/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (1350) Ox26 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Light Ion Engine Medium Storage Unit High-capacity Matter Pod (0) Seismic Detector Medium Armor Plating Medium Laser Assault Rifle Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Medium Storage Unit High-capacity Matter Pod Seismic Detector Medium Laser Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Light Cannon Light Cannon Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 20 | 7 11 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device 2 | . 2 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | 3 5 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon 4 | . 3 1 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 2 10 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility 2 | . . 2 Weapon 6 | . 1 5 Highest Loss Streak 7 | . 1 7 To Critical Strikes . | . . . Average Backups 8 | . 8 13 Power 1 | . 1 2 Propulsion . | . . . Utility 1 | . 1 3 Weapon 5 | . 4 7 Tool/Special . | . . . Unused Backups 6 | . . 6 Power 1 | . . 1 Propulsion . | . . . Utility 2 | . . 2 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 91 | . 96 56 Engine 13 | . 14 7 Treads 24 | . 27 5 Device 10 | . 11 8 Storage 13 | . 14 11 Ballistic Gun 3 | . 4 1 Ballistic Cannon 22 | . 23 14 Peak Build Rating 10 | 6 8 10 Average Rating 7 | 5 7 6 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 97 | 14 92 97 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 32 | . 4 32 Average Overweight (x) 1 | . 1 9 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 20 | 7 20 25 Most Carried 14 | 1 13 14 Average Carried 8 | . 8 13 Final Capacity 25 | 8 25 25 Final Carried 13 | 1 13 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 677 | 182 486 9 Remotely . | . . . Salvage Created 393 | . 384 9 Parts 39 | . 35 4 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 18 | . 14 4 Guns 8 | . 8 . Cannons 6 | . 6 . AOE 4 | . . 4 Classes Destroyed 4 | . 4 . Hauler 2 | . 2 . Watcher 3 | . 3 . Swarmer 15 | . 11 4 Grunt 3 | . 3 . Best Kill Streak 6 | . 6 4 Combat Bots Only 5 | . 5 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 265 | . 146 119 Missed 75 | . 47 28 Hits 190 | . 99 91 Projectile 190 | . 99 91 Critical Strikes 3 | . 1 2 Damage Taken 2249 | . 961 1288 Core 529 | . 121 408 Absorbed by Shields . | . . . Core Remaining (%) 75 | 100 51 . Volleys Fired 68 | . 59 9 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 130 | . 116 14 Gun 57 | . 55 2 Cannon 70 | . 60 10 Launcher 3 | . 1 2 Special . | . . . Kinetic 127 | . 115 12 Thermal . | . . . Explosive 3 | . 1 2 Electromagnetic . | . . . Robot Hit Streak 5 | . 4 5 Robot Miss Streak 7 | . 7 2 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 60 | . 53 7 Core Hits 29 | . 23 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Blast 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1139 | . 812 327 Guns 399 | . 374 25 Cannons 523 | . 438 85 Explosions 216 | . . 216 Melee . | . . . Ramming 1 | . . 1 Kinetic 922 | . 812 110 Thermal . | . . . Explosive 216 | . . 216 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 27 | . 26 1 Message Errors 8 | . 8 . Matter Fused 7 | . 7 . Heat Flow Errors 6 | . 5 1 Energy Discharges 2 | . 2 . Data Loss (minor) 4 | . 4 . Overload Shots . | . . . Overflow Damage 19 | . 19 . Projectiles 19 | . 19 . Explosions . | . . . Melee . | . . . Knockbacks 7 | . 7 . Impact . | . . . Kinetic 7 | . 7 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 4 | . . 4 Targets Rammed 4 | . . 4 Kicked . | . . . Crushed . | . . . Highest Temperature 271 | . 271 271 Average Temperature 98 | . 113 65 Received Heat Transfer 678 | . 255 423 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 139 | . 139 92 Initial . | . . . Average 24 | . 25 22 Influence Increases 562 | . 460 102 Destroy 0b10 Robot/C 360 | . 280 80 Destroy 0b10 Robot/NC 25 | . 25 . Destroy Leader 70 | . 60 10 Successful Hack 12 | . 12 . Disable Machine 45 | . 45 . Destroy Structure 20 | . 8 12 Lose Combat Pursuer 30 | . 30 . Influence Decreases 562 | . 460 102 Time Decay 542 | . 450 92 Lost Part 20 | . 10 10 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 30 6 Peak Tracking Total 6 | . 6 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 4 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 4 | . 4 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 2342 | . 2059 283 Sensors 766 | . 483 283 Seismic 1576 | . 1576 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3022 | 87 2563 372 Spaces Moved 1005 | 50 913 42 Core 13 | 3 . 10 Treads 992 | 47 913 32 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 320 Average Speed 268 | 153 255 691 Slowest Speed 1650 | 160 480 1650 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 3 92 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 19 | . 5 14 Melee . | . . . Projectile . | . . . AOE 19 | . 5 14 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1144 | 57 1025 62 Wait 26 | . 26 . Move 1003 | 49 912 42 Hop . | . . . Pick Up 11 | 1 9 1 Fast Attach 12 | 6 5 1 Attach 5 | . 2 3 Detach . | . . . Swap 14 | 1 11 2 Drop 1 | . 1 . Fire 68 | . 59 9 Melee . | . . . Ram 4 | . . 4 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Materials History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 10) 493 | -10/Materials | Discovered new exit (range 16) 1805 | -10/Materials | Discovered new exit (range 8) 1894 | -10/Materials | Discovered new exit (range 5) 2651 | -10/Materials | Entered another Materials area 2651 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2944 | -9/Materials | Core integrity fell below 50% 2984 | -9/Materials | Core integrity fell below 20% 2999 | -9/Materials | Lost 7 parts (1p2u4w) 3023 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02798_ Electrolysis Chamber comes online. 02799_ K-01 Serf collects debris. 02804_ Lgt. Treads destroyed. 02819_ M-13 Machinist repairs Y-45 Defender. 02845_ Critical hit (Burn: +37). 02903_ Hrd. Light Armor Plating destroyed. 02904_ Slammed into Y-45 Defender. 02906_ Lgt. Cannon destroyed. 02912_ Ion Engine destroyed. 02915_ K-01 Serf collects debris. 02919_ Slammed into Y-45 Defender. 02934_ Sensor Array destroyed. 02946_ Slammed into Y-45 Defender. 02946_ Destabilizing: System corrupted (+2). 02963_ Lgt. Cannon destroyed. 02985_ System corrupted: Heat flow error (+299). 02988_ M-13 Machinist repairs Y-45 Defender. 03002_ Acquired 3 matter. 03013_ Assault Rifle destroyed. 03013_ Critical hit (Burn: +37). 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""??###########+####?????????? | | ???????????????? ?????????????????????????????? | | ????????????????#??????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 278 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructWeldingComputer Manual? 0 Play Time 00:11:34 Cumulative 65.9 hours Start 2026.05.10 @ 21:06:49 End 2026.05.10 @ 21:19:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84c60cd4-ce41-40e1-8ba6-957f3ff86c2f