Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.17 @ 12:19:17 Player: Shimmyarah Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (219) 219 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2154 Bonus ------- None Cogmind --------- Core Integrity 436/550 Matter 183/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Disposable Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (10) --- Minigun Minigun Minigun Missile Launcher Katana Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Improved Terrain Scanner Field Recycling Unit > --- WEAPON ----------- Improved Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Flight Unit Structural Scanner ECM Suite Medium Armor Plating [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 45 | 2 10 20 6 7 Power 5 | . . 2 2 1 Engine 5 | . . 2 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 6 5 2 . Treads 4 | . 4 . . . Leg . | . . . . . Wheel 4 | 2 2 . . . Hover . | . . . . . Flight 7 | . . 5 2 . Utility 13 | . 1 6 2 4 Device 12 | . 1 6 2 3 Storage 1 | . . . . 1 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | . 3 7 . 2 Energy Gun 2 | . . 2 . . Energy Cannon . | . . . . . Ballistic Gun 9 | . 3 4 . 2 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 1 . Parts Lost 11 | . . . 8 3 Power 1 | . . . 1 . Propulsion 5 | . . . 5 . Utility 4 | . . . 2 2 Weapon 1 | . . . . 1 Highest Loss Streak 7 | . . . 7 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 79 | . 97 83 75 55 Engine 11 | . 14 11 11 9 Treads 2 | . 7 . . . Wheel 8 | . 20 . . . Flight 12 | . . 44 44 . Device 16 | . 11 14 20 21 Storage 7 | . 14 . . 7 Ballistic Gun 18 | . 28 9 . 17 Peak Build Rating 15 | 7 9 15 11 12 Average Rating 9 | 5 8 10 9 10 On Entrance 7 | 6 6 9 14 . Naked Turns . | . . . . . Heaviest Build 25 | 11 13 19 17 25 Greatest Support 40 | 20 40 16 16 3 Greatest Overweight (x) 8 | . . 5 1 8 Average Overweight (x) . | . . . . 6 Largest Inventory Capacity 10 | 8 8 8 5 10 Average Capacity 7 | 8 8 5 5 9 Most Carried 8 | 8 8 7 5 7 Average Carried 5 | 6 7 4 4 5 Final Capacity 10 | 8 8 5 5 10 Final Carried 8 | 7 8 4 4 5 Class Distribution -------------------- 65% | Mutant 22% | Infiltrator-Mutant 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Infiltrator-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 687 | 224 188 . 225 50 Remotely . | . . . . . Salvage Created 402 | 91 261 . . 50 Parts 28 | 4 23 . . 1 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled 24 | . . 24 . . Retrieved Matter 168 | . . 168 . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 10 | . 9 . . 1 Guns 10 | . 9 . . 1 Classes Destroyed 7 | 2 4 . . 1 Builder 1 | . 1 . . . Tunneler 1 | 1 . . . . Recycler 2 | 1 1 . . . Watcher 1 | . 1 . . . Swarmer 8 | . 8 . . . Grunt 1 | . 1 . . . Hunter 1 | . . . . 1 Best Kill Streak 6 | 2 6 . . 1 Combat Bots Only 6 | . 6 . . 1 Max Kills in Single Turn 1 | 1 1 . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 90 | . 44 8 14 24 Missed 26 | . 10 4 5 7 Damage Taken 1000 | . 283 79 300 338 Core 315 | . 33 45 123 114 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 86 . 58 . Volleys Fired 58 | 6 43 . . 9 Largest 2 | 2 2 . . 2 Hottest 46 | 40 40 . . 46 Shots Fired 116 | 12 86 . . 18 Gun 116 | 12 86 . . 18 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 116 | 12 86 . . 18 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 6 | 5 6 . . 6 Robot Miss Streak 4 | 1 4 . . 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 57 | 9 37 . . 11 Core Hits 20 | 3 14 . . 3 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 721 | 97 480 8 2 134 Guns 704 | 97 474 . . 133 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 17 | . 6 8 2 1 Kinetic 704 | 97 474 . . 133 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 . Average Corruption 1 | . . 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Matter Fused 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 7 | . 3 3 1 . Shots . | . . . . . Rammed 9 | . 1 4 1 3 Targets Rammed 9 | . 1 4 1 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 16 | . . 16 2 . Average Temperature 6 | . . 6 2 . Received Heat Transfer 51 | . 18 9 15 9 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 163 | 10 163 98 122 30 Initial 68 | . 6 68 37 24 Average 51 | 7 61 72 103 15 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 1 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 18 3 15 4 Peak Tracking Total 21 | . 6 2 21 5 Tactical Retreats 3 | . . 1 2 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . 2 1 . 1 Terminals 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 4 2 . 1 Successful 5 | . 3 1 . 1 Failed 2 | . 1 1 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 6 | . 4 2 . . Terminals 6 | . 3 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 3 1 . . Terminals 3 | . 2 1 . . Botnet 1 | . 1 . . . Operators 1 | . . 1 . . Skim 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Mask 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 1 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2084 | 37 782 395 184 686 Spaces Moved 1747 | 14 703 547 345 138 Core 186 | . . 47 1 138 Treads 66 | . 66 . . . Legs 8 | 8 . . . . Wheels 643 | 6 637 . . . Hover . | . . . . . Flight 844 | . . 500 344 . Fastest Speed 29 | 80 80 29 29 200 Average Speed 91 | 102 87 56 47 359 Slowest Speed 450 | 120 160 300 117 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 12 | . . 9 3 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 2 65 24 64 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2097 | 26 783 625 363 300 Wait 189 | . 15 34 4 136 Move 1721 | 13 702 529 339 138 Hop 10 | . . 8 2 . Pick Up 28 | 3 7 9 2 7 Fast Attach 8 | . . 6 1 1 Attach 20 | 2 1 9 2 6 Detach 5 | . . 3 2 . Swap 18 | . 9 5 4 . Drop 31 | 2 5 18 6 . Fire 58 | 6 43 . . 9 Melee . | . . . . . Ram 9 | . 1 4 1 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 38 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 3) 820 | -10/Materials | Entered another Materials area 820 | -9/Materials | Evolved 2 slots: Propulsion x2 1163 | -9/Materials | Discovered new exit (range 7) 1215 | -9/Materials | Entered Mines 1255 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1256 | -9/Mines | Found Prototype Device 1257 | -9/Mines | Identified Exp. Sensor Array 1273 | -9/Mines | Discovered new exit (range 5) 1284 | -9/Mines | Identified exit to Materials 1286 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1293 | -9/Mines | Learned location of 1 exit from Materials 1375 | -9/Mines | Assembled infested the area 1399 | -9/Mines | Entered Materials 1399 | -8/Materials | Evolved 2 slots: Utility x2 1400 | -8/Materials | Identified exit to Factory 1430 | -8/Materials | Lost 7 parts (1p5n1u) 1885 | -8/Materials | Build established: Infiltrator-Mutant 2085 | -8/Materials | Self-destructed Last Messages --------------- 01800_ U-05 Engineer builds a Wall. 01804_ U-05 Engineer lays Concrete. 01810_ U-05 Engineer builds a Wall. 01821_ T-07 Excavator is excavating. 01825_ U-05 Engineer lays Concrete. 01827_ U-05 Engineer builds a Wall. 01838_ U-05 Engineer builds a Door. 01921_ K-01 Serf cleans the Repair Station. 01945_ Slammed into K-01 Serf. 01954_ Slammed into T-07 Excavator. 01977_ Slammed into R-06 Scavenger. 02028_ Slug penetrates Wall. 02033_ Penetrated by Slug. 02039_ Structural Scanner destroyed. 02048_ Penetrated by Slug. 02052_ H-55 Commando destroyed. 02063_ R-06 Scavenger collects Targeting Computer. 02069_ Acquired 50 matter. 02082_ Autogun destroyed. 02082_ ECM Suite destroyed. 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T##????????????????????? | | ## ##### a ###????????????????????? | | ?# "" #??## ! ###????????????????????? | | ?# G" #??## ##?????????????????????? | | ?# "" #??## # ?????????????????????? | | ????????????## # ?????????????????????? | | ????????????## k + ?????????????????????? | | ????????????## """ # ?????????????????????? | | ????????????## """ ##?????????????????????? | | ????????????## """ ##?????????????????????? | | ????????????## ?????????????????????? | | ???????????? ?? ?????????????????????? | | ????????????## ? ????????????????????? | | ????????????## ? ###????????????????????? | | ????????????######?#### # ????????????????????? | | ????????????# ? ## ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????H????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceHardlightCyclogen Manual? 0 Play Time 00:24:33 Cumulative 53.2 hours Start 2024.11.17 @ 11:52:12 End 2024.11.17 @ 12:19:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d790075d-116b-42ad-89df-fc4c5bda588c