Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.31 @ 10:36:34 Player: arkn Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (87) 435 Value Destroyed (3724) 3724 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (10751) 10751 TOTAL SCORE: 19770 Bonus ------- High Alert Combat Kills 317 Follower Combat Kills 1286 Prayed to X0-1V1 5000 Major X0-1V1 Interference 2450 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -102 Cogmind --------- Core Integrity 0/775 Matter 55/300 Energy 1299/1300 System Corruption 59% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- Medium Storage Unit IFF Parser Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Thunder Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Melee Analysis Suite Microactuators A0-MCA's Component Scanner Mini Drone Bay X0-1V1's Piety Tracker > --- WEAPON ----------- Companion Sword Phasing Sabre Phasing Sabre > --- INVENTORY -------- Neutrino Core Carbon-fiber Leg Carbon-fiber Leg Myomer Leg Coolant Injector Structural Scanner IFF Parser Advanced Terrain Scan Processor Improved Melee Analysis Suite Microactuators Layered Light Armor Plating Heavy Laser Gauss Rifle Gauss Rifle Gauss Rifle Magnetic Acceleration Cannon Magnetic Acceleration Cannon Grenade Launcher Phasing Sabre Phasing Sabre Botcube [Rating: 106] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor A0-MCA's Component Scanner Protection Layered Medium Armor Plating Weapon Companion Sword Energy Gun Subdweller Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Tactical Quantum Warhead Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Companion Sword Piercing Weapon Lance Build | -11 -10 -10 -8 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp War Slots Evolved 10 | . . . . 8 . 2 . . . Power 1 | . . . . 1 . . . . . Propulsion 4 | . . . . 2 . 2 . . . Utility 4 | . . . . 4 . . . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 107 | 6 4 7 5 23 17 24 8 5 8 Power 17 | . . 1 1 3 4 4 1 1 2 Engine 8 | . . 1 . 2 3 1 1 . . Core 9 | . . . 1 1 1 3 . 1 2 Reactor . | . . . . . . . . . . Propulsion 39 | 3 1 1 2 5 8 13 2 . 4 Treads 11 | 2 . . 1 . 1 3 . . 4 Leg 24 | . . 1 . 5 7 10 1 . . Wheel 4 | 1 1 . 1 . . . 1 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 28 | 1 1 2 2 10 1 4 2 4 1 Device 17 | 1 1 2 1 5 1 1 2 2 1 Storage 1 | . . . 1 . . . . . . Processor 5 | . . . . 2 . 1 . 2 . Hackware . | . . . . . . . . . . Protection 5 | . . . . 3 . 2 . . . Artifact . | . . . . . . . . . . Weapon 23 | 2 2 3 . 5 4 3 3 . 1 Energy Gun 2 | 1 . 1 . . . . . . . Energy Cannon 2 | . . 1 . . . . 1 . . Ballistic Gun 3 | 1 . . . 2 . . . . . Ballistic Cannon 4 | . 1 . . . 1 . 1 . 1 Launcher 2 | . 1 . . . . . 1 . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon 7 | . . . . 2 3 2 . . . Piercing Weapon 1 | . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . . Corrupted Parts 5 | . . . . . 2 . . . 3 System Corruption 23 | . . . . . 6 . . . 17 Parts Lost 76 | . . 3 . 11 12 26 3 6 15 Power 14 | . . . . 3 3 4 1 1 2 Propulsion 29 | . . 2 . 3 5 14 1 1 3 Utility 24 | . . 1 . 4 3 6 1 2 7 Weapon 9 | . . . . 1 1 2 . 2 3 Highest Loss Streak 15 | . . 1 . 4 12 13 2 3 15 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 8 | 1 5 4 10 16 18 9 4 3 4 Power . | . . . 1 1 . . . . . Propulsion . | . 1 1 1 . 2 1 . . . Utility 3 | . 1 1 3 5 5 3 2 2 2 Weapon 4 | . 1 2 5 9 9 4 1 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 22 | . 2 . 1 2 3 12 . . 2 Power . | . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . Utility 10 | . 2 . . 1 . 5 . . 2 Weapon 9 | . . . 1 1 1 6 . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 74 | . 83 90 95 81 95 88 54 49 56 Engine 5 | . . 11 13 7 9 6 3 . . Core 1 | . . . 2 . 2 3 . 2 3 Treads 3 | . 5 10 4 1 1 4 . . 7 Leg 9 | . . 11 13 13 21 22 4 . . Wheel 2 | . 22 . 8 1 . . 1 . . Device 16 | . 27 28 18 14 19 12 10 14 10 Storage 2 | . . . 8 6 6 1 . . . Processor 10 | . . . . 6 13 14 11 16 22 Protection 1 | . . . . 7 . 2 4 . . Energy Gun 2 | . 9 12 13 . . . . . . Energy Cannon 2 | . . 6 13 . . . 2 3 . Ballistic Gun 1 | . 13 1 . 3 . . . . . Ballistic Cannon 2 | . 4 6 . . 4 . 4 1 1 Slashing Weapon 7 | . . . . 11 10 14 4 6 8 Peak Build Rating 106 | 5 7 27 40 73 87 106 70 58 99 Average Rating 57 | 3 5 23 33 67 78 91 59 54 64 On Entrance 35 | . 4 7 27 35 73 87 20 50 53 Avg Prop Armor Cover (%) 9 | 29 . 12 10 6 8 8 4 . 9 Naked Turns 2 | . . . . . . . . . 2 Heaviest Build 103 | 5 7 18 57 103 82 77 69 39 83 Greatest Support 128 | 20 40 40 22 46 71 128 18 18 108 Greatest Overweight (x) 12 | 1 . . 2 5 2 2 6 12 7 Average Overweight (x) 1 | . . . 1 2 1 . 3 5 2 Largest Inventory Capacity 21 | 5 5 5 20 20 21 21 6 6 6 Average Capacity 10 | 5 5 5 13 20 20 9 6 6 6 Most Carried 21 | 5 5 5 19 20 21 21 6 6 6 Average Carried 9 | 1 4 4 11 17 19 9 5 5 5 Final Capacity 21 | 5 5 5 20 20 21 6 6 6 6 Final Carried 21 | 5 5 5 19 20 21 6 6 6 3 Scrap Suit Usage (%) 3 | . . . . 24 . . . . . Parts Cannibalized 2 | . . . . 2 . . . . . Class Distribution -------------------- 44% | Mutant 21% | Scavenger-Gladiator 17% | Gladiator 9% | Derelict-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Gladiator | -6/Factory Scavenger-Gladiator | -6/Extension Scavenger-Gladiator | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Gladiator | -5/Warlord Resources | -11 -10 -10 -8 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp War Matter Collected 3362 | 278 117 213 224 483 717 297 367 531 135 Remotely . | . . . . . . . . . . Salvage Created 3666 | 100 158 189 . 824 742 1358 254 41 . Parts 168 | 6 12 19 . 32 17 70 11 1 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 20 | . . 9 . . . . 10 1 . Prevented 2 | . . . . . . . . 2 . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp War Combat Hostiles Destroyed 77 | . 6 10 . 16 9 25 11 . . Melee 37 | . . . . 11 6 20 . . . Guns 5 | . 1 2 . 2 . . . . . Cannons 15 | . 3 6 . . . . 6 . . AOE 15 | . 2 2 . . 1 5 5 . . Classes Destroyed 18 | 2 3 2 . 4 3 3 . 1 . Worker 1 | . . . . . . 1 . . . Builder 2 | . . . . . 1 1 . . . Tunneler 1 | 1 . . . . . . . . . Recycler 3 | 1 . . . . 2 . . . . Operator 1 | . . . . . . 1 . . . Watcher 2 | . 2 . . . . . . . . Swarmer 19 | . 2 3 . 3 . 6 5 . . Saboteur 1 | . . . . . . 1 . . . Grunt 24 | . 4 . . 6 5 5 4 . . Duelist 3 | . . . . 2 1 . . . . Sentry 7 | . . 1 . . 1 4 1 . . Specialist 4 | . . . . 2 . 2 . . . Hunter 3 | . . . . 2 . 1 . . . Programmer 6 | . . . . 1 . 5 . . . Behemoth 3 | . . . . . 1 1 1 . . Subdweller 6 | . . 6 . . . . . . . Samaritan 1 | . . . . . . . . 1 . Savage 1 | . . . . . 1 . . . . Best Kill Streak 5 | 1 3 3 . 4 3 5 5 . . Combat Bots Only 5 | . 3 3 . 4 3 5 5 . . Max Kills in Single Turn 4 | 1 1 1 . 1 1 3 4 1 . Gunslinging . | . . . . . . . . . . Exploded 4 | . 1 1 . . 1 3 4 . . Melee 1 | . . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp War Hostile Shots Fired 1062 | . 19 51 . 145 273 323 44 36 171 Missed 309 | . 4 20 . 25 91 96 18 12 43 Hits 753 | . 15 31 . 120 182 227 26 24 128 Melee 22 | . . . . 8 . 1 . . 13 Projectile 731 | . 15 31 . 112 182 226 26 24 115 AOE 2 | . . . . . . 1 . . 1 Critical Strikes 34 | . . . . 3 6 15 . 1 9 Part Disruptions 4 | . . . . . 1 1 . . 2 Damage Taken 14206 | . 169 552 . 2339 2048 4694 518 474 3412 Core 2681 | . 21 169 . 464 344 708 44 158 773 Absorbed by Shields 342 | . . . . . 342 . . . . Ignored by Resistances 302 | . . . . 212 79 . 11 . . Regen/Repaired (Parts) 17 | . . . . 17 . . . . . Core Remaining (%) 49 | 100 . . 30 . 17 . . . . Volleys Fired 132 | 6 20 44 . 12 9 2 20 12 7 Largest 2 | 2 2 2 . 2 1 1 2 2 1 Hottest 142 | 70 70 140 . 140 44 30 142 142 76 Shots Fired 215 | 12 38 74 . 24 10 2 26 23 6 Gun 81 | 12 23 30 . 16 . . . . . Cannon 107 | . 13 35 . 8 7 . 20 22 2 Launcher 22 | . 2 4 . . 3 2 6 1 4 Special 5 | . . 5 . . . . . . . Kinetic 124 | 6 31 45 . 8 7 . 14 11 2 Thermal 69 | 6 5 25 . 16 . . 6 11 . Explosive 22 | . 2 4 . . 3 2 6 1 4 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 22 | 2 22 16 . 16 8 1 7 4 4 Robot Miss Streak 5 | 5 3 2 . 2 2 1 2 3 1 Penetration Max 1 | . . . . 1 . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 302 | 4 29 43 . 60 28 98 14 12 14 Core Hits 133 | 3 11 16 . 21 15 40 16 3 8 Critical Kills 2 | . . . . 2 . . . . . Critical Parts Destroyed 7 | . . . . 4 3 . . . . Critical Strikes 22 | . . 1 . 8 4 4 2 . 3 Meltdown 1 | . . . . 1 . . . . . Destroy 3 | . . . . 3 . . . . . Blast 3 | . . 1 . . . . 2 . . Smash 5 | . . . . 2 3 . . . . Sever 8 | . . . . . 1 4 . . 3 Melee Attacks 229 | . . . . 59 30 123 1 . 16 Impact 10 | . . . . 4 6 . . . . Slashing 211 | . . . . 55 24 115 1 . 16 Piercing 8 | . . . . . . 8 . . . Sneak Attacks 12 | . . . . . 5 7 . . . Combat Hostiles 2 | . . . . . . 2 . . . Follow-up Attacks 32 | . . . . 5 4 23 . . . Damage Inflicted 12407 | 47 555 1062 . 2002 1574 4595 1169 377 1026 Guns 779 | 47 241 272 . 219 . . . . . Cannons 1822 | . 196 398 . 193 88 . 516 351 80 Explosions 2330 | . 118 392 . . 257 321 653 26 563 Melee 7476 | . . . . 1590 1229 4274 . . 383 Ramming . | . . . . . . . . . . Kinetic 1685 | 34 412 489 . 55 88 . 345 182 80 Thermal 916 | 13 25 181 . 357 . . 171 169 . Explosive 2330 | . 118 392 . . 257 321 653 26 563 Electromagnetic . | . . . . . . . . . . Impact 517 | . . . . 163 354 . . . . Slashing 6763 | . . . . 1427 875 4078 . . 383 Piercing 196 | . . . . . . 196 . . . Highest Corruption 59 | . . . . 2 8 17 17 . 59 Average Corruption 5 | . . . . 1 4 4 17 . 18 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 69 | . . . . 10 25 18 1 . 15 Message Errors 15 | . . . . 2 3 4 1 . 5 Matter Fused 20 | . . . . 6 7 6 . . 1 Heat Flow Errors 7 | . . . . . 4 1 . . 2 Energy Discharges 4 | . . . . . 2 . . . 2 Parts Rejected 3 | . . . . . 2 1 . . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 6 | . . . . 2 3 . . . 1 Data Loss (major) 6 | . . . . . 2 3 . . 1 Misfires 1 | . . . . . 1 . . . . Alerts 1 | . . . . . 1 . . . . Misdirections 4 | . . . . . . 2 . . 2 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 801 | . 32 . . 152 290 279 31 . 17 Projectiles 9 | . . . . . 6 . 3 . . Explosions 77 | . 32 . . . . . 28 . 17 Melee 715 | . . . . 152 284 279 . . . Knockbacks 23 | . 6 5 . 2 3 . 3 4 . Impact 4 | . . . . 2 2 . . . . Kinetic 17 | . 5 5 . . . . 3 4 . Secondary 2 | . 1 . . . 1 . . . . Self-Inflicted Damage 100 | . . . . . . 29 71 . . Shots 3 | . . . . . . 2 1 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 546 | . . 99 . 546 528 154 237 . 212 Average Temperature 167 | . . 34 . 225 179 85 122 . 114 Received Heat Transfer 2699 | . 84 156 . 387 1196 681 129 45 21 Effects 24 | . . . . 16 6 . 2 . . Shutdowns 4 | . . . . 3 1 . . . . Energy Bleed 3 | . . . . 1 2 . . . . Interference 9 | . . . . 4 3 . 2 . . Matter Decay 1 | . . . . 1 . . . . . Damage (minor) 2 | . . . . 2 . . . . . Damage (major) 4 | . . . . 4 . . . . . Damage (core) 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Robots Corrupted 6 | . . . . 2 4 . . . . Combat Hostiles 4 | . . . . 2 2 . . . . Parts Fried 10 | . . . . 4 6 . . . . Impact Corruptions 14 | . . . . 5 9 . . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 10 | . . . . 6 . 3 . 1 . Heat Transferred 1294 | 37 74 224 . 459 . . 250 250 . Parts Sabotaged 2 | . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp War Maximum Alert Level 2 | . . . . . 2 2 . . . Low Security (%) 56 | 100 100 . . 100 27 . . . . Level 1 14 | . . . . . 17 40 . . . Level 2 28 | . . . . . 54 59 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . 1 . . . . . Peak Influence 690 | 5 93 . . 100 690 558 . . . Initial 312 | . . . . . 18 312 . . . Average 215 | 1 16 . . 29 395 415 . . . Influence Increases 3603 | 10 187 110 . 436 1231 1190 270 94 75 Destroy 0b10 Robot/C 2080 | . 120 80 . 320 620 660 220 60 . Destroy 0b10 Robot/NC 75 | 10 10 . . . 35 20 . . . Destroy Leader 328 | . 24 . . 50 84 140 20 10 . Allied During Kill 487 | . . . . . 372 91 . 24 . Successful Hack 23 | . 9 . . . 14 . . . . Disable Machine 90 | . . . . . 30 60 . . . Destroy Structure 190 | . 9 . . 6 61 114 . . . Partial Spotted 15 | . 15 . . . . . . . . Lose Combat Pursuer 315 | . . 30 . 60 15 105 30 . 75 Influence Decreases 3603 | 10 126 171 . 397 632 1314 711 167 75 Entered New Map 583 | . . 30 . . 21 326 191 15 . Time Decay 2126 | 10 126 121 . 306 451 458 490 152 12 Lost Part 584 | . . 20 . 91 120 260 30 . 63 Lost Ally 310 | . . . . . 40 270 . . . Squads Dispatched 18 | . 1 . . 3 5 9 . . . Investigation 5 | . . . . 2 2 1 . . . Extermination 3 | . . . . 1 . 2 . . . Reinforcement 6 | . 1 . . . 3 2 . . . Assault 1 | . . . . . . 1 . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -8 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp War Distress Signals 4 | . . . . . 3 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 178 | . 13 13 . 23 24 52 14 3 36 Peak Tracking Total 18 | . 3 5 . 4 6 10 5 1 18 Tactical Retreats 14 | . . 2 . 3 1 6 1 . 1 Traps | -11 -10 -10 -8 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp War Traps Triggered 7 | . . . . 2 5 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 2 | . . . . . . . 2 2 2 Machines | -11 -10 -10 -8 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp War Machines Disabled 7 | . . . . . 3 4 . . . Max in Single Turn 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . . Energy Cycler 2 | . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp War Machines Accessed 21 | . 2 1 4 3 4 2 1 3 1 Terminals 8 | . 2 . . . 4 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 51 | . 8 3 17 3 7 5 1 6 1 Successful 39 | . 4 3 17 2 3 2 1 6 1 Failed 12 | . 4 . . 1 4 3 . . . Catastrophic 4 | . . . . 1 3 . . . . Database Lockouts . | . . . . . . . . . . Manual 19 | . 10 2 . 2 . 5 . . . Terminals 20 | . 8 . . . 7 5 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 32 | . . 3 17 . 3 1 1 6 1 Record 23 | . . 3 16 . . . . 4 . Open Door 8 | . . . 1 . 3 . 1 2 1 Terminal Index 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 7 | . 4 . . 2 . 1 . . . Terminals 5 | . 4 . . . . 1 . . . Track 1 | . 1 . . . . . . . . Botnet 3 | . 2 . . . . 1 . . . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . Fedlink 2 | . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used 1 | . . . . . . 1 . . . Hacking Detections 8 | . 2 . . 1 3 2 . . . Full Trace Events 3 | . . . . . 2 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . Machine Destruction 2 | . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 8 | . . . . . 8 . . . . Allies Hacked 1 | . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp War Total Allies 24 | . . . . . 17 1 . 6 . Largest Group 14 | . . . . . 14 14 . 5 3 Highest-Rated Group 557 | . . . . . 557 551 . 149 87 Highest-Rated Ally 159 | . . . . . 159 159 . 31 29 Initial UFD Resources 38 | . . . . 22 36 38 38 38 38 Total Orders 3 | . . . . . . 3 . . . ROAM 1 | . . . . . . 1 . . . EXPLORE 2 | . . . . . . 2 . . . Ally Attacks 247 | . . . . . 133 84 . 28 2 Total Damage 4195 | . . . . . 2461 1286 . 398 50 Kills 39 | . . . . . 27 9 . 3 . Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . X0-1V1 Amusement Gains 269 | . 25 . . 65 40 47 . 10 82 Average Entertainment 51 | . 24 17 . 22 66 86 57 31 36 Good Acts 50 | . . 2 . 8 8 11 10 5 6 Bad Acts 16 | . . . . 3 1 9 2 . 1 Intel | -11 -10 -10 -8 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp War Active Infowar (turns) 4276 | 17 769 563 201 59 . 197 1231 1239 . Sensors 809 | . 740 69 . . . . . . . Structural 3353 | . . 426 201 59 . 197 1231 1239 . Seismic 923 | 17 769 137 . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 3 . . . . 1 . Drone Launches 3 | . . . . . . 3 . . . Drone Recoveries 2 | . . . . . . 2 . . . Exploration | -11 -10 -10 -8 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp War Turns Passed 9996 | 85 769 567 947 1422 1140 1155 1292 1677 942 Spaces Moved 4571 | 66 377 289 635 501 470 696 595 501 441 Core 848 | 61 . . . . . 86 16 390 295 Treads 576 | 2 51 37 200 15 10 115 . . 146 Legs 2060 | . . 252 22 380 460 495 340 111 . Wheels 1087 | 3 326 . 413 106 . . 239 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 140 130 140 120 50 50 190 50 Average Speed 182 | 81 90 142 145 239 193 119 201 324 192 Slowest Speed 650 | 160 160 160 225 470 320 260 330 650 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 4 67 29 51 16 76 18 85 65 51 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 4 | . . . . 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . Scrap Searched 13 | . . . 7 . . . 2 4 . Spaces Dug 14 | . . 1 . 5 . 7 1 . . Terrain Destroyed 644 | . 9 23 . 6 49 13 316 57 171 Melee 13 | . . . . 5 . 7 1 . . Projectile 11 | . . 1 . 1 . . 4 5 . AOE 620 | . 9 22 . . 49 6 311 52 171 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp War Total 5725 | 84 764 357 657 632 665 881 655 527 503 Wait 483 | . 354 6 2 10 44 31 21 5 10 Move 4562 | 65 376 288 634 500 469 695 594 500 441 Hop . | . . . . . . . . . . Pick Up 81 | 5 3 3 14 20 16 11 6 3 . Fast Attach 59 | 4 3 4 3 6 9 14 3 3 10 Attach 46 | 2 . 1 . 13 8 12 4 3 3 Detach 9 | 2 . . . . . 5 . . 2 Swap 40 | . 4 7 2 9 6 7 4 1 . Drop 43 | . 4 4 2 9 10 9 2 . 3 Fire 132 | 6 20 44 . 12 9 2 20 12 7 Melee 189 | . . . . 53 24 95 1 . 16 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 25 | . . . . . 25 . . . . Rewire 45 | . . . . . 45 . . . . Trap . | . . . . . . . . . . Miscellaneous 11 | . . . . . . . . . 11 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat] / [*Rec] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 16) 787 | -10/Materials | Discovered new exit (range 7) 796 | -10/Materials | Prayed at D.C.S.S. Altar Unit 855 | -10/Materials | Entered Subcaves 856 | -10/Subcaves | Approached by a straggling Scientist 932 | -10/Subcaves | Learned Materials terminal intel 976 | -10/Subcaves | Discovered new exit (range 14) 1073 | -10/Subcaves | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1100 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 1116 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1158 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1177 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1255 | -10/Subcaves | Discovered new exit (range 11) 1265 | -10/Subcaves | A Subdweller sparked back to life 1265 | -10/Subcaves | A Subdweller sparked back to life 1272 | -10/Subcaves | Core integrity fell below 50% 1301 | -10/Subcaves | Found Prototype Device 1396 | -10/Subcaves | Visited Clippyterm 1401 | -10/Subcaves | Learned 40 Factory zone layouts 1422 | -10/Subcaves | Entered Scraptown 1575 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1578 | -8/Scraptown | Learned Research non-interactive machine intel 1579 | -8/Scraptown | Learned Factory garrison access intel 1581 | -8/Scraptown | Learned Research terminal intel 1597 | -8/Scraptown | Discovered new exit (range 11) 1623 | -8/Scraptown | Identified Power Bank 1624 | -8/Scraptown | Attached Power Bank, gained temporary slots: Power x3 1753 | -8/Scraptown | Visited Bundlers 1913 | -8/Scraptown | Visited Cave Peace 1960 | -8/Scraptown | Visited UFD Registry 1962 | -8/Scraptown | Registered with UFD as "Arcrider" 2043 | -8/Scraptown | Visited Sword Containment 2056 | -8/Scraptown | Found Prototype Slashing Weapon 2096 | -8/Scraptown | Visited Scrap Suit Storage 2102 | -8/Scraptown | Found Scrap Suit 2132 | -8/Scraptown | Visited A0-MCA Data Center 2140 | -8/Scraptown | Given a C rating by A0-MCA 2142 | -8/Scraptown | Found A0-MCA's Component Scanner 2166 | -8/Scraptown | Visited Botcube Research 2175 | -8/Scraptown | Found Botcube 2199 | -8/Scraptown | Visited Scrapoid Research Area 2281 | -8/Scraptown | Met Optimus 2281 | -8/Scraptown | Accepted into 0bPrime 2361 | -8/Scraptown | Discovered new exit (range 5) 2369 | -8/Scraptown | Entered Factory 2369 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 2370 | -6/Factory | Identified exit to Factory 2370 | -6/Factory | Identified exit to Lower Caves 2370 | -6/Factory | Identified exit to Extension 2371 | -6/Factory | Loaded intel: 4 garrison access locations 2374 | -6/Factory | Identified Companion Sword 2389 | -6/Factory | Loaded intel: 8 recycling unit locations 2414 | -6/Factory | X0-1V1 downgraded hostiles (x1) 2474 | -6/Factory | Lost 4 parts (1p1n2u) 2553 | -6/Factory | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 2569 | -6/Factory | Learned location of Protoforge (-3) 2577 | -6/Factory | Discovered exit to Lower Caves (range 6) 2617 | -6/Factory | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 2662 | -6/Factory | Build established: Derelict-Mutant 2822 | -6/Factory | Sterilization system engaged 2822 | -6/Factory | Non-combat units ordered to evacuate 2922 | -6/Factory | Combat units ordered to evacuate 3122 | -6/Factory | Ambient heat levels rising (+10) 3226 | -6/Factory | Build established: Gladiator 3272 | -6/Factory | Ambient heat levels rising (+10) 3422 | -6/Factory | Ambient heat levels rising (+10) 3463 | -6/Factory | Core integrity restored by X0-1V1 (+116) 3572 | -6/Factory | Ambient heat levels rising (+10) 3593 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 3595 | -6/Factory | X0-1V1 sent hostile X-62 Marksman (x2) 3722 | -6/Factory | Ambient heat levels rising (+10) 3791 | -6/Factory | Entered Extension 3868 | -6/Extension | Rescued A7 3917 | -6/Extension | Rescued a captive Derelict 3917 | -6/Extension | Rescued a captive Derelict 3932 | -6/Extension | Rescued a captive Derelict 3936 | -6/Extension | Rescued a captive Derelict 3969 | -6/Extension | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 3977 | -6/Extension | Build established: Scavenger-Gladiator 4034 | -6/Extension | X0-1V1 activates XOMVISION 4085 | -6/Extension | Energy Cycler disabled 4086 | -6/Extension | Rescued a captive Derelict 4086 | -6/Extension | Rescued a captive Derelict 4086 | -6/Extension | Rescued a captive Derelict 4087 | -6/Extension | Rescued a captive Derelict 4087 | -6/Extension | Rescued a captive Derelict 4089 | -6/Extension | Rescued a captive Derelict 4090 | -6/Extension | Rescued a captive Derelict 4090 | -6/Extension | Rescued a captive Derelict 4090 | -6/Extension | Rescued a captive Derelict 4091 | -6/Extension | Rescued a captive Derelict 4092 | -6/Extension | Rescued a captive Derelict 4099 | -6/Extension | Rescued a captive Derelict 4277 | -6/Extension | Discovered exit to Factory (range 19) 4279 | -6/Extension | Spotted B-75 Beast 4307 | -6/Extension | Core integrity fell below 50% 4313 | -6/Extension | Destroyed B-75 Beast 4344 | -6/Extension | Core integrity fell below 20% 4371 | -6/Extension | Lost 12 parts (3p5n3u1w) 4835 | -6/Extension | X0-1V1 foreshadows a heat wave 4887 | -6/Extension | Discovered exit to Factory (range 10) 4888 | -6/Extension | Discovered new exit (range 6) 4931 | -6/Extension | Entered Factory 4931 | -5/Factory | Accompanied by 14 allies (A7) 4931 | -5/Factory | Evolved 2 slots: Propulsion x2 5017 | -5/Factory | Lost 6 allies 5092 | -5/Factory | Discovered new exit (range 44) 5122 | -5/Factory | X0-1V1 announced a LAN party 5125 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 5203 | -5/Factory | Spotted B-75 Beast 5231 | -5/Factory | First assault squad dispatched 5253 | -5/Factory | Destroyed B-75 Beast 5286 | -5/Factory | Lost 7 parts (2p3n2u) 5304 | -5/Factory | Botcube activated 5312 | -5/Factory | Botcube completed mutation into legged form, armed with 2 melee weapons 5325 | -5/Factory | X0-1V1 activates XOMVISION 5572 | -5/Factory | X0-1V1 put everyone to sleep 5622 | -5/Factory | Garrison activated, responded to threat 5900 | -5/Factory | Cargo convoy interrupted 5929 | -5/Factory | System corruption reached 10% 5936 | -5/Factory | Core integrity fell below 50% 6040 | -5/Factory | Core integrity fell below 20% 6068 | -5/Factory | Lost 13 parts (2p6n4u1w) 6086 | -5/Factory | Entered Upper Caves 6131 | -5/Upper Caves | Encountered a Warlord checkpoint 6354 | -5/Upper Caves | Build established: Mutant 6519 | -5/Upper Caves | Core integrity restored by X0-1V1 (+217) 6535 | -5/Upper Caves | Identified exit to Upper Caves 6535 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Upper Caves 6565 | -5/Upper Caves | X0-1V1 activates XOMVISION 6711 | -5/Upper Caves | Core integrity restored by X0-1V1 (+217) 6864 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7062 | -5/Upper Caves | Build established: Derelict-Mutant 7220 | -5/Upper Caves | Found Tactical Quantum Warhead 7231 | -5/Upper Caves | Spotted B-75 Beast 7236 | -5/Upper Caves | Destroyed B-75 Beast 7304 | -5/Upper Caves | X0-1V1 activates XOMVISION 7378 | -5/Upper Caves | Entered another Upper Caves area 7424 | -5/Upper Caves | Discovered new exit (range 10) 7526 | -5/Upper Caves | Build established: Mutant 7617 | -5/Upper Caves | X0-1V1 sent allied G-50 Soldier (x4) 8163 | -5/Upper Caves | Learned Factory trap positions 8197 | -5/Upper Caves | Entered an active Warlord outpost 8218 | -5/Upper Caves | A Commander dispatched an escort 8284 | -5/Upper Caves | Learned Factory emergency access door positions 8284 | -5/Upper Caves | Learned Extension stockpile data 8616 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8648 | -5/Upper Caves | Lost 3 parts (1p1u1w) 8912 | -5/Upper Caves | Build established: Gladiator 8980 | -5/Upper Caves | Identified exit to Warlord 8980 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Warlord 9055 | -5/Upper Caves | Entered Warlord 9055 | -5/Warlord | Accompanied by 5 allies 9056 | -5/Warlord | Commander's escort returned to base 9056 | -5/Warlord | Commander's escort returned to base 9103 | -5/Warlord | Discovered new exit (range 15) 9553 | -5/Warlord | Rebuked by Warlord 9578 | -5/Warlord | Warlord's base attacked by MAIN.C 9643 | -5/Warlord | P-80 Master assimilated allied WW-3BI(d) 9672 | -5/Warlord | Lost 4 allies 9699 | -5/Warlord | Found Corrupted Hvy. Autocannon 9779 | -5/Warlord | Lost 3 allies 9830 | -5/Warlord | Opened side exit 9878 | -5/Warlord | Spotted Executioner 9902 | -5/Warlord | Core integrity restored by X0-1V1 (+209) 9928 | -5/Warlord | Warlord forces counterattacked 9952 | -5/Warlord | System corruption reached 30% 9976 | -5/Warlord | Build established: Scavenger-Mutant 9987 | -5/Warlord | Spotted Executioner 9997 | -5/Warlord | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 09988_ X0-1V1 ensures you are ready for glorious battle (+Scimitar of Distortion). 09988_ Slug penetrates B-74 Champion. 09989_ P-80 Master resets B-60 Warrior, system corruption cleaned. 09990_ P-70 Sage resets B-74 Champion, system corruption cleaned. 09991_ Arm. Medium Treads destroyed. A concussive blast radiates outward. 09991_ Knocked back. 09991_ L-41 Fighter knocked back. 09991_ P-80 Master knocked back. 09991_ P-80 Master resets B-60 Warrior, system corruption cleaned. 09992_ Penetrated by Slug. 09994_ B-60 Warrior destroyed. 09994_ Scimitar of Distortion destroyed. 09994_ System corrupted by crushing effect (+1). 09994_ Knocked back. 09995_ X0-1V1 is amused. 09995_ Rnf. Fission Core destroyed. 09996_ P-80 Master resets B-60 Warrior, system corruption cleaned. 09997_ Chain reaction triggered in Imp. Deuterium Engine. 09997_ X0-1V1 chuckles heartily! Map ----- +----------------------------------------------------+ | # ??????????????### ##?????? #???? | | ###????????????????## #?????? #????? | | ????????????????????## #???### #?????? | | ?????????????????????# ##### #?????? | | ?????????????????????# ##??? | | ?????????????????????## ### ##??? ##? | | ??????????????????????## #????? ?? | | ???????????????????????### ##???? ?? | | ?????""??????????????????# #???? #?? | | ????#""#????? ??????????## ##??? #?? | | ????#""#?????? #??????????## #??? ##? | | #####""#####??? #??????????## ###[ #? | | " "" "##### #####?????## #"" #?? | | # "" """""" """"#??????## " *"??? | | ""= """""" """#?####?## [%=??? | | % % % ### ### m %[ ??? | | =%% = ** + E ## #??? | | % % % %= + pgg #### #??? | | % % #### pg##??# #??? | | "" """"""""""" #?## p;#??# ##?? | | "" """"""""""" ? ;#### #?? | | "" "########### ## l ## # #?? | | """#####??????????? # # #?? | | # """#??????????????## = ;# #?? | | ??###""#??????????????# % ## ^ ##?? | | ?????""???????????????## @ ## #??? | | ??????????????????????# bb##### ##??? | | ??????????????????????# b #???## #???? | | ??????????????????????#lp l#????# #???? | | ??????????????????????## #????## ##??? | | ??????????????????????#;% ;#????## #??? | | #######??????????????## ##??## #??? | | #??????????????# ##?# #??? | | #??????????#####[%;# E ### ^#??? | | #?????????## #[=;### ## #??? | | """ #?????????# % %]#?## ## #??? | | """ #?????????# %##?# ## ##??? | | """ #?????????# ## % #?## & #???? | | #?????????###### #??### ##???? | | ######??????????????# %"#???######????? | | ????????????????????#% ##%#?????????????? | | ????????????????????# #? #????????????? | | ????????????????????# #?# #????????????? | | ????????????????????#% #?? ????????????? | | ????????????????????" #??###???????????? | | ???????????????????##% #????????????????? | | ???????###??????????#% #????????????????? | | ########X############ !#????????????????? | | #????????????????? | | ^ #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 65 Energy Generation 39 Energy Capacity 1720 Matter Stores 700 Matter Capacity 700 Sight Range 21 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: TH 51 Melee Speed Boost 20 Evasion (%) 70 Melee Accuracy 14 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Frankenstein Wiki Contributor Challenges ------------ None Game ------ Seed ClaymoresPowerChronowheel Manual? 0 Play Time 01:43:37 Cumulative 346.8 hours Start 2026.10.31 @ 07:45:29 End 2026.10.31 @ 10:36:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83e68735-421e-4b99-864b-049ac862548f