Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.11 @ 17:33:13 Player: Great Hero J Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (868) 868 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (109) 109 TOTAL SCORE: 4507 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 130 Friendly Fire -45 Cogmind --------- Core Integrity 0/850 Matter 116/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Hovering (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved Airjet > --- UTILITY (8) ------ Spectral Analyzer Experimental Signal Interpreter Experimental Terrain Scan Processor 0b10 Decoder Chip [Generic] Advanced ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine IFF Parser Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Nuclear Core > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Medium Storage Unit Spectral Analyzer Experimental Signal Interpreter IFF Parser Experimental Terrain Scan Processor 0b10 Decoder Chip [Generic] Advanced ECM Suite Advanced Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Gauss Cannon Long-range Missile Launcher > --- INVENTORY -------- Advanced Treads Advanced Treads Cesium-ion Thruster Improved Terrain Scanner Seismic Detector Advanced Targeting Computer Medium Armor Plating Component Analysis Suite Mining Laser GAL Module [Rating: 83] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Spectral Analyzer Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 6 | . . 2 . . . 4 Weapon 1 | . . . . . . 1 Parts Attached 42 | 7 2 5 . 10 4 14 Power 3 | 1 . 1 . . 1 . Engine 2 | 1 . 1 . . . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 9 | 2 . . . . 2 5 Treads 5 | . . . . . 2 3 Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight 1 | . . . . . . 1 Utility 17 | 2 1 3 . 5 1 5 Device 5 | 2 . . . . 1 2 Storage 2 | . 1 . . 1 . . Processor 7 | . . 1 . 4 . 2 Hackware 1 | . . . . . . 1 Protection 2 | . . 2 . . . . Artifact . | . . . . . . . Weapon 13 | 2 1 1 . 5 . 4 Energy Gun 3 | 2 1 . . . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 3 | . . 1 . 1 . 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . . . 1 . 1 Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon 1 | . . . . 1 . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 . 4 . 1 Parts Lost 13 | . . . . . 1 12 Power 2 | . . . . . . 2 Propulsion 3 | . . . . . 1 2 Utility 2 | . . . . . . 2 Weapon 6 | . . . . . . 6 Highest Loss Streak 5 | . . . . . 1 5 To Critical Strikes . | . . . . . . . Average Backups 8 | 2 6 9 10 9 9 8 Power 1 | . 1 2 2 1 . . Propulsion 1 | . 1 2 2 1 1 1 Utility 3 | . 1 3 3 2 5 4 Weapon 2 | 1 2 2 3 3 1 1 Tool/Special . | . . . . . . . Unused Backups 15 | 2 1 1 . 4 2 5 Power 2 | . . . . . 1 1 Propulsion 5 | 2 . . . 1 1 1 Utility 6 | . . . . 3 . 3 Weapon 2 | . 1 1 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 100 95 100 99 92 87 Engine 9 | . 14 11 11 11 7 5 Core 1 | . . . . . 3 5 Treads 4 | . . . . . 10 9 Leg 13 | . 28 22 22 22 4 . Device 16 | . 20 21 22 20 11 12 Storage 9 | . 7 11 11 11 11 5 Processor 16 | . . 6 11 12 22 25 Hackware 1 | . . . . . . 5 Energy Gun 9 | . 28 22 22 12 2 . Ballistic Gun 3 | . . . . 4 8 . Ballistic Cannon 1 | . . . . . . 4 Launcher 2 | . . . . . 6 4 Special Weapon 2 | . . . . 4 4 . Peak Build Rating 83 | 9 9 15 13 28 42 83 Average Rating 32 | 6 8 12 13 16 38 67 On Entrance 16 | . 9 8 13 13 28 41 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 46 | 8 18 19 19 21 22 46 Greatest Support 70 | 20 20 20 20 20 50 70 Greatest Overweight (x) 4 | . . . . 1 . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 35 | 5 10 10 10 35 10 10 Average Capacity 9 | 5 7 10 10 10 10 9 Most Carried 10 | 5 10 10 10 10 10 10 Average Carried 9 | 2 7 9 10 9 9 8 Final Capacity 10 | 5 10 10 10 10 10 5 Final Carried 10 | 4 10 10 10 10 10 3 Class Distribution -------------------- 65% | Mutant 13% | Scavenger-Skirmisher 10% | Scavenger-Mutant 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 957 | 270 20 44 . 132 204 287 Remotely . | . . . . . . . Salvage Created 849 | 157 64 44 . . 164 420 Parts 68 | 13 7 3 . . 16 29 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 3 | . . . . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 15 | . . . . . 15 . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 24 | 1 . 3 . . 6 14 Guns 12 | . . 3 . . 4 5 Cannons 6 | . . . . . . 6 AOE 5 | . . . . . 2 3 Classes Destroyed 7 | 3 2 1 . . 1 . Worker 3 | 1 . . . . . 2 Builder 2 | . 1 . . . . 1 Tunneler 4 | 4 . . . . . . Hauler 1 | . 1 . . . . . Swarmer 16 | . . 3 . . 4 9 Grunt 5 | 1 . . . . . 4 Programmer 3 | . . . . . 2 1 Best Kill Streak 4 | 3 1 3 . . 3 4 Combat Bots Only 4 | 1 . 3 . . 3 4 Max Kills in Single Turn 3 | 1 1 2 . . 3 3 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . . . . 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 258 | 7 . 16 . . 28 207 Missed 87 | 3 . 4 . . 7 73 Hits 171 | 4 . 12 . . 21 134 Projectile 171 | 4 . 12 . . 21 134 Critical Strikes 6 | . . . . . 3 3 Damage Taken 2674 | 44 . 109 . . 358 2163 Core 925 | 11 . . . . 61 853 Absorbed by Shields . | . . . . . . . Core Remaining (%) 91 | 95 95 . . . 84 . Volleys Fired 94 | 17 13 4 1 2 18 39 Largest 3 | 2 2 2 2 1 2 3 Hottest 148 | 90 100 100 100 100 58 148 Shots Fired 152 | 31 26 8 2 2 20 63 Gun 98 | 31 26 8 2 . 18 13 Cannon 45 | . . . . . . 45 Launcher 7 | . . . . . 2 5 Special 2 | . . . . 2 . . Kinetic 57 | . . . . . 18 39 Thermal 88 | 31 26 8 2 2 . 19 Explosive 7 | . . . . . 2 5 Electromagnetic . | . . . . . . . Robot Hit Streak 10 | 10 2 2 4 . 9 7 Robot Miss Streak 6 | 2 4 2 . . 3 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 79 | 22 9 4 2 . 10 32 Core Hits 51 | 6 3 3 1 . 10 28 Critical Kills 2 | . . . . . 1 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | 3 1 2 . . 1 1 Burn 6 | 3 1 2 . . . . Destroy 2 | . . . . . 1 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2470 | 264 112 62 35 . 348 1649 Guns 888 | 264 112 62 24 . 219 207 Cannons 624 | . . . . . . 624 Explosions 947 | . . . . . 129 818 Melee . | . . . . . . . Ramming 11 | . . . 11 . . . Kinetic 806 | . . . . . 219 587 Thermal 706 | 264 112 62 24 . . 244 Explosive 947 | . . . . . 129 818 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 . Average Corruption 2 | . . . . . 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . 1 . Message Errors 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 41 | . . . . . . 41 Projectiles 12 | . . . . . . 12 Explosions 29 | . . . . . . 29 Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 49 | . . . . . 33 16 Shots 2 | . . . . . 1 1 Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 357 | 234 219 156 30 266 20 357 Average Temperature 106 | 76 81 78 20 89 20 155 Received Heat Transfer 627 | 24 . 9 . . 48 546 Effects 2 | 1 . . . . . 1 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | 1 . . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | 1 . . . . . . Combat Hostiles 1 | 1 . . . . . . Parts Melted 7 | 4 . 3 . . . . Heat Transferred 2063 | 916 407 333 74 . . 333 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 44 | 100 100 100 100 . . . Level 1 33 | . . . . . . 59 Level 2 22 | . . . . . . 40 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 611 | 21 7 60 19 . . 611 Initial 611 | . . . 19 . . 611 Average 212 | 3 . 4 16 . . 379 Influence Increases 1829 | 46 16 70 . . 267 1430 Destroy 0b10 Robot/C 620 | 20 . 60 . . 180 360 Destroy 0b10 Robot/NC 60 | 25 10 . . . 10 15 Destroy Leader 102 | . 2 10 . . 40 50 Allied During Kill 37 | . . . . . 37 . Successful Hack 23 | . 4 . . . . 19 Disable Machine 45 | . . . . . . 45 Destroy Structure 27 | 1 . . . . . 26 Advance Influence 600 | . . . . . . 600 Lose Combat Pursuer 315 | . . . . . . 315 Influence Decreases 1288 | 46 16 20 41 9 248 908 Entered New Map 48 | . . . 31 9 . 8 Time Decay 730 | 46 16 20 10 . 198 440 Search Patrol Dispatched 300 | . . . . . . 300 Lost Part 130 | . . . . . 10 120 Lost Ally 80 | . . . . . 40 40 Squads Dispatched 4 | . 1 . . . . 3 Investigation 3 | . 1 . . . . 2 Extermination 1 | . . . . . . 1 Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered 3 | . . . . . . 3 Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 2 | . . 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 67 | 1 . 9 . . 11 46 Peak Tracking Total 13 | 1 . 10 . . 4 13 Tactical Retreats 6 | . . . . . . 6 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 3 | . . . . . . 3 Max in Single Turn 3 | . . . . . . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 10 | . 2 2 . . . 6 Terminals 5 | . 2 . . . . 3 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 2 | . . 1 . . . 1 Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 31 | . 8 4 . . . 19 Successful 16 | . 6 1 . . . 9 Failed 12 | . 2 3 . . . 7 Catastrophic 2 | . 1 . . . . 1 Database Lockouts 3 | . . . . . . 3 Manual . | . . . . . . . Terminals 20 | . 8 . . . . 12 Fabricators 5 | . . . . . . 5 Repair Stations . | . . . . . . . Recycling Units 3 | . . 1 . . . 2 Scanalyzers 3 | . . 3 . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 6 . . . . 4 Record 7 | . 3 . . . . 4 Prototype ID Bank 1 | . 1 . . . . . Investigation Status 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Fabricator Hacks 3 | . . . . . . 3 Load Schematic 1 | . . . . . . 1 Build 2 | . . . . . . 2 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 Report Inventory 1 | . . . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer 1 | . . 1 . . . . Retrieve Study 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 2 2 . . . 5 Full Trace Events 2 | . . . . . . 2 Feedback Events 1 | . . . . . . 1 Hackware Fried 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . Robots Built 3 | . . . . . . 3 Authchips . | . . . . . . . Time 222 | . . . . . . 222 Total Robot Build Rating 27 | . . . . . . 27 Part Schematics Acquired 13 | . . . . 13 . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 64 | . . . . . . 64 Total Part Build Rating 16 | . . . . . . 16 Part Studies Acquired 1 | . . 1 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . . . 2 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . 1 . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 7 | . . . . 4 . 3 Largest Group 4 | . . . . 4 4 3 Highest-Rated Group 174 | . . . . 104 104 174 Highest-Rated Ally 58 | . . . . 31 31 58 Total Orders . | . . . . . . . Ally Attacks 38 | . . . . . 21 17 Total Damage 904 | . . . . . 387 517 Kills 9 | . . . . . 5 4 Allies Corrupted 1 | . . . . . . 1 Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 3809 | 111 298 331 24 1428 518 1099 Optics 3266 | . . 197 24 1428 518 1099 Sensors 150 | . . . . . . 150 IFF 1342 | . . . . . 508 834 Terrain 2655 | 107 124 318 24 1273 . 809 Seismic 2219 | 111 298 331 24 1397 10 48 Decoding 1098 | . . . . . . 1098 ECM 40 | . . . . . . 40 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . 1 1 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Decoded 0b10 Intel 28 | . . . . . . 28 Traps 5 | . . . . . . 5 Items 19 | . . . . . . 19 Machines 3 | . . . . . . 3 Guards 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 3923 | 225 298 331 24 1428 518 1099 Spaces Moved 2402 | 129 208 245 17 923 301 579 Core 131 | 14 . . . . . 117 Treads 629 | . . . . . 230 399 Legs 1579 | 115 208 245 17 923 71 . Wheels . | . . . . . . . Hover 17 | . . . . . . 17 Flight 46 | . . . . . . 46 Fastest Speed 35 | 50 120 120 120 120 120 35 Average Speed 133 | 112 120 120 120 144 150 122 Slowest Speed 250 | 120 120 120 120 190 160 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 8 37 26 7 78 57 22 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . . . . 3 1 . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 6 | . . . . 5 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 58 | . . . . . 16 42 Melee . | . . . . . . . Projectile 11 | . . . . . . 11 AOE 47 | . . . . . 16 31 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 2972 | 179 230 273 18 1018 345 909 Wait 310 | 12 . 8 . 43 12 235 Move 2396 | 128 207 244 16 922 300 579 Hop . | . . . . . . . Pick Up 62 | 13 7 5 . 17 4 16 Fast Attach 4 | . . . . 2 1 1 Attach 32 | 7 . 3 . 5 . 17 Detach 5 | . . 1 . . . 4 Swap 29 | . 2 5 . 9 5 8 Drop 39 | 2 1 3 . 18 5 10 Fire 94 | 17 13 4 1 2 18 39 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 226 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Met a group of wandering Federalists 289 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 10) 524 | -10/Materials | Entered another Materials area 524 | -9/Materials | Evolved 2 slots: Utility x2 818 | -9/Materials | Discovered new exit (range 18) 855 | -9/Materials | Entered Mines 856 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 861 | -9/Mines | Learned 4 Materials zone layouts 875 | -9/Mines | Discovered new exit (range 5) 879 | -9/Mines | Entered Zion 928 | -7/Zion | Found CR-A16's Pointy Stick 937 | -7/Zion | Discovered new exit (range 13) 1177 | -7/Zion | Learned location of Armory (-3) 1253 | -7/Zion | Learned location of Warlord (-5) 1364 | -7/Zion | Learned location of Extension (-5) 1494 | -7/Zion | Gained Derelict followers 1741 | -7/Zion | Given A8's code to call for help 2005 | -7/Zion | Build established: Scavenger-Mutant 2135 | -7/Zion | Found Prototype Processor 2135 | -7/Zion | Identified Exp. Core Analyzer 2138 | -7/Zion | Found Prototype Processor 2139 | -7/Zion | Identified Exp. Terrain Scan Processor 2142 | -7/Zion | Found Prototype Processor 2143 | -7/Zion | Identified Spectral Analyzer 2146 | -7/Zion | Found Prototype Processor 2147 | -7/Zion | Identified Exp. Signal Interpreter 2198 | -7/Zion | Found Exp. Terrain Scan Processor 2248 | -7/Zion | Found GAL Module 2297 | -7/Zion | Identified exit to Proximity Caves 2307 | -7/Zion | Entered Proximity Caves 2307 | -6/Proximity Caves | Accompanied by 4 allies 2395 | -6/Proximity Caves | Spotted B-75 Beast 2397 | -6/Proximity Caves | Spotter reported a threat 2404 | -6/Proximity Caves | Allies destroyed B-75 Beast 2416 | -6/Proximity Caves | P-60 Hacker assimilated allied ND-ZAL(g) 2420 | -6/Proximity Caves | Learned Factory terminal intel 2436 | -6/Proximity Caves | Build established: Mutant 2455 | -6/Proximity Caves | Spotter reported a threat 2543 | -6/Proximity Caves | Spotter reported a threat 2621 | -6/Proximity Caves | Spotter reported a threat 2741 | -6/Proximity Caves | P-60 Hacker assimilated allied 5L-MC6(l) 2801 | -6/Proximity Caves | Discovered new exit (range 12) 2823 | -6/Proximity Caves | Identified exit to Factory 2825 | -6/Proximity Caves | Entered Factory 2825 | -6/Factory | Evolved 6 slots: Power x1, Utility x4, Weapon x1 2826 | -6/Factory | Loaded intel: 26 terminal locations 2917 | -6/Factory | Central database locked down 2917 | -6/Factory | Central database locked down 2949 | -6/Factory | Central database locked down 3130 | -6/Factory | Build established: Scavenger-Skirmisher 3175 | -6/Factory | Search patrols dispatched 3327 | -6/Factory | Fabricated Biometal Medium Treads (x2) 3525 | -6/Factory | Search patrols dispatched 3645 | -6/Factory | Build established: Skirmisher 3788 | -6/Factory | Lost 5 parts (2p3w) 3812 | -6/Factory | Fabricated G-73 Enforcer? 3842 | -6/Factory | Lost 3 parts (1n1u1w) 3844 | -6/Factory | Core integrity fell below 50% 3861 | -6/Factory | Spotted B-75 Beast 3875 | -6/Factory | Search patrols dispatched 3889 | -6/Factory | Adv. Hacking Suite fried by hacking feedback 3891 | -6/Factory | Core integrity fell below 20% 3924 | -6/Factory | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- of electromagnetic waves across its radius, capable of disabling an entire squad. An increasing number of patrols sent deep into the [Caves] have fallen to a combination of these traps and subsequent ambushes. Feedback: Adv. Hacking Suite fried. ALERT: Suspicious activity at Terminal F006. Dispatching Investigation squad. [Achievement: One Hack Too Far] Acquired Angular Momentum Engine. Knocked back. R-10 Processor collects VTOL Module. Acquired Prototype Hover Unit. Identified Imp. Airjet. Slug penetrates S-27 Virus. S-27 Virus destroyed. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. S-27 Virus destroyed. Coil Gun destroyed. R-10 Processor collects Lgt. Nuclear Core. 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""" ????? | | ??????????????????????????????????? """ ????? | | ??????????????????????????????????? """ ???? | | ??????????????????????????????????? ? ???? | | ??????????????????????????????????? ??? ??? | | ??????????????????????????????????? ??? #####?? | | ??????????????????????????????????? ????!! #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 175 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 1010 ECM Strength 2 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 14 Item Schematics ----------------- Gauss Rifle | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Point Defense System | -7/Zion | Archive Power Maul | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Flak Gun | -7/Zion | Archive Robot Schematics ------------------ P-60 Hacker | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Biometal Medium Treads | x2 | -6/Factory | Preloaded G-73 Enforcer | x3 | -6/Factory Repaired ---------- Nothing Studied --------- Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only GoHome() Hydra I'm Back, Baby! Infodabbler Look Less Dangerous Next Time My Command Is Your Wish One Hack Too Far Please Form A Line Robot Respite Suspicious Challenges ------------ None Game ------ Seed ShadeEnergyFalx Manual? 0 Play Time 02:14:41 Cumulative 8.6 hours Start 2026.06.11 @ 13:24:02 End 2026.06.11 @ 17:33:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4de7d5fc-db68-4e11-b80b-1ae119b67ce0