Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.16 @ 13:36:13 Player: the cat Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (42) 8400 Robots Destroyed (512) 2560 Value Destroyed (15526) 15526 Prototype IDs (304) 6080 Alien Tech Used (14) 2800 Bonus (32227) 32227 TOTAL SCORE: 72093 Bonus ------- High Alert Combat Kills 2021 Follower Combat Kills 719 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 942 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A6 400 Win 3000 Friendly Fire -3555 Cogmind --------- Core Integrity 91/1600 Matter 277/425 Energy 57/700 System Corruption 0% Temperature Cool (24) Movement Hovering (27) Location 0b11 Command Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (8) --- Cooled Gravmag System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- High-capacity Storage Unit Advanced Melee Analysis Suite Experimental Core Analyzer Microactuators Microactuators Experimental Actuator Array Experimental Reaction Control System Experimental Phase Shifter Centrium Medium Armor Plating Graphene Brace Beam Splitter > --- WEAPON (4) ------- Phasing Sabre Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY (20) --- Zero-point Reactor Zero-point Reactor Experimental Energy Well (0) Improved Armor Integrity Analyzer Microactuators Advanced Force Booster Advanced Force Booster Experimental Reaction Control System Advanced Phase Shifter Experimental Weapon Shielding Centrium Medium Armor Plating Spacefold Activator Compact HERF Cannon Phasing Sabre Enhanced Force Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Experimental Terrain Scan Processor Experimental Core Analyzer Femtoactuators Experimental Actuator Array Advanced Force Booster Experimental Reaction Control System Advanced Phase Shifter Experimental Utility Shielding Centrium Light Armor Plating Point Defense Array Point Defense Array > --- WEAPON ----------- Sigix Broadsword Plasma Lance Plasma Lance > --- INVENTORY -------- Light Quantum Reactor Advanced Energy Well Long-range Terrain Scanner Experimental Melee Analysis Suite Advanced Transmission Jammer Improved Power Shielding Layered Medium Armor Plating Graphene Brace Transdimensional Reconstructor Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Subatomic Replicator Spacefold Activator Compact HERF Cannon Enhanced Nova Cannon Micro-nuke Launcher Fusion Bomb Launcher Plasma Lance Vortex Lance [Rating: 246] Favorites ----------- Power Vortex Chain Reactor Engine Reinforced Ion Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Cooled Gravmag System Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Flight Unit Improved Flight Unit Utility Advanced Hacking Suite Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Experimental Terrain Scan Processor Hackware Advanced Hacking Suite Protection Centrium Light Armor Plating Artifact Spacefold Activator Weapon Plasma Lance Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Scythe Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . Utility 9 | . . . 1 . . . 1 . 2 . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 968 | . 9 11 32 4 2 13 34 57 29 . 32 . 2 3 5 48 . 60 2 3 2 3 101 . 39 5 4 4 4 74 . 2 19 2 48 34 32 50 53 17 110 19 Power 45 | . . 2 2 . . 1 3 3 1 . 4 . . . . 1 . . . . . . 7 . 1 . . 2 . 4 . . 1 . . 2 . 3 . . 8 . Engine 12 | . . 2 2 . . 1 3 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 14 | . . . . . . . . 1 1 . 2 . . . . 1 . . . . . . 6 . 1 . . 1 . 1 . . . . . . . . . . . . Reactor 19 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 3 . . 1 . . 2 . 3 . . 8 . Propulsion 156 | . 4 2 19 . 2 3 11 19 5 . 6 . . . . 6 . 6 . . . . 10 . 7 . . . . 5 . . . . 9 4 1 9 7 1 18 2 Treads 53 | . 2 1 18 . 1 3 10 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . Leg 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Wheel 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 96 | . . . . . . . 1 6 5 . 6 . . . . 6 . 6 . . . . 10 . 7 . . . . 5 . . . . 8 4 1 8 6 1 14 2 Flight 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 491 | . 3 . 6 1 . 4 9 20 14 . 15 . 2 3 2 32 . 45 . 2 1 2 44 . 29 3 2 2 2 28 . . 12 . 29 10 17 32 36 11 62 11 Device 253 | . . . . . . 1 2 8 7 . 8 . 1 1 1 17 . 22 . 2 . 2 23 . 19 2 2 1 2 16 . . 8 . 11 7 8 20 12 7 37 6 Storage 16 | . 2 . . . . . 1 2 . . 1 . 1 . . . . 1 . . . . . . 2 . . 1 . . . . 2 . . . 2 . . . 1 . Processor 31 | . 1 . . 1 . . 1 1 . . . . . . . 5 . . . . 1 . 3 . 1 . . . . 1 . . . . 3 1 1 4 2 . 4 1 Hackware 48 | . . . . . . . . . 3 . 3 . . . . 3 . 9 . . . . 7 . . . . . . 5 . . 1 . 9 . . . 8 . . . Protection 125 | . . . 6 . . 3 5 9 4 . 3 . . 2 1 7 . 13 . . . . 11 . 7 1 . . . 6 . . 1 . 6 2 1 4 8 3 19 3 Artifact 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 6 1 1 1 Weapon 276 | . 2 7 5 3 . 5 11 15 9 . 7 . . . 3 9 . 9 2 1 1 1 40 . 2 2 2 . 2 37 . 2 6 2 10 18 14 6 10 5 22 6 Energy Gun 4 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Energy Cannon 94 | . . 3 1 . . 1 3 2 1 . 1 . . . 1 5 . 7 1 1 1 1 15 . . 1 . . 1 16 . . 3 . 5 8 5 . 2 2 6 1 Ballistic Gun 25 | . 2 3 4 1 . 3 6 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 26 | . . . . 1 . 1 . . 2 . 2 . . . 1 1 . . 1 . . . 5 . . . 1 . . 2 . 1 . 1 4 1 1 1 . . . . Special Weapon 9 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 1 1 1 3 . Impact Weapon 10 | . . . . . . . 1 4 1 . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 51 | . . . . 1 . . 1 2 5 . 1 . . . 1 1 . 2 . . . . 4 . . . . . . 6 . . . . . 7 7 4 5 . 2 2 Piercing Weapon 55 | . . . . . . . . . . . . . . . . . . . . . . . 16 . 1 1 1 . 1 12 . 1 3 1 1 2 . . . 2 10 3 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 50 | . . 1 . . 1 . 3 6 1 . 3 . 1 . . 1 . . . . . . 1 . . . . 3 . 1 . . 7 . 1 3 4 5 7 . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 72 | . . 4 2 . . 8 4 11 2 . . . . . 1 3 . 1 . . . . 4 . 2 . . . . 4 . . . . 6 . . 5 1 . 7 7 Power 9 | . . 1 . . . 1 . 1 1 . . . . . . 1 . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . Propulsion 19 | . . 1 . . . 3 . 4 . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 4 . . . . . 1 3 Utility 33 | . . . 1 . . 2 4 4 1 . . . . . 1 . . 1 . . . . 1 . 1 . . . . 2 . . . . 2 . . 5 1 . 4 3 Weapon 11 | . . 2 1 . . 2 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Highest Loss Streak 5 | . . 2 1 . . 4 2 3 1 . . . . . 1 1 . 1 . . . . 1 . 1 . . . . 2 . . . . 2 . . 5 1 . 3 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 95 99 99 100 100 99 97 98 99 100 99 100 99 100 98 98 100 97 93 93 93 93 98 100 99 100 100 96 100 99 100 100 99 100 97 95 94 90 90 91 88 91 Engine 2 | . 14 13 11 11 11 11 8 5 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . 3 6 7 3 7 7 7 7 6 6 6 6 6 6 6 4 5 5 5 5 4 5 1 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 4 4 4 4 4 3 3 3 Treads 8 | . 5 14 27 33 32 32 35 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . . . 1 30 30 30 30 29 28 28 29 31 30 31 31 31 31 32 33 32 33 33 33 33 29 30 30 30 30 30 30 31 32 32 29 29 29 Device 10 | . . . . . . 1 8 4 14 15 14 15 14 10 12 11 12 11 18 18 18 18 9 11 9 10 11 7 11 14 20 20 15 15 13 13 11 12 12 12 14 23 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 10 10 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 8 10 7 4 4 4 4 3 2 3 Processor 8 | . 10 14 11 11 11 9 7 8 7 7 7 7 7 7 7 8 6 6 6 6 8 12 5 5 5 5 5 5 5 5 5 5 5 5 6 9 9 7 6 7 10 3 Hackware 10 | . . . . . . . . . 14 15 15 15 14 14 14 18 18 23 12 12 9 6 21 22 22 22 22 22 22 23 20 20 20 20 18 18 18 14 15 15 1 . Protection 6 | . . . 10 11 11 11 9 12 . . . . . 6 7 3 6 1 6 6 6 6 5 5 6 5 5 5 5 6 5 5 5 5 6 7 9 7 7 5 5 6 Energy Cannon 2 | . . 13 6 . . 3 12 2 . . . . . . . 4 6 4 . . . . . . . . . . . . . . . . 2 . . . . 3 . . Ballistic Gun 3 | . 13 13 15 12 11 17 5 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 6 7 7 7 7 7 6 6 6 6 6 6 6 6 4 5 5 5 5 5 5 4 5 5 . . . 2 3 3 3 3 . 3 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 . 5 4 4 5 4 8 9 4 2 . . . 2 10 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 11 47 51 60 59 57 64 102 105 35 32 38 35 38 41 42 44 43 61 65 55 65 55 67 56 58 57 58 58 66 69 61 63 77 65 72 72 68 99 97 114 152 131 Greatest Support 250 | 20 20 16 68 68 68 68 92 100 38 36 64 44 44 64 44 60 51 63 60 55 55 55 76 66 96 66 66 66 66 76 65 70 65 65 84 94 102 117 134 134 250 137 Greatest Overweight (x) 4 | . 2 4 4 . . . 4 1 1 . . . . . . . . 1 1 . 1 . 1 . . . . . . 1 . . 1 . 1 . 1 1 . . 1 . Average Overweight (x) . | . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 20 20 20 20 20 20 25 25 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 13 20 20 20 20 20 24 24 15 15 15 15 15 15 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 Most Carried 25 | . 17 20 20 20 20 20 25 25 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 8 18 19 20 20 18 24 23 14 15 14 15 14 14 14 14 15 16 19 19 19 19 19 20 19 19 19 19 19 19 20 20 19 20 19 19 19 19 19 19 16 18 Final Capacity 25 | 8 20 20 20 20 20 20 25 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 25 | 6 17 20 20 20 20 15 25 13 15 15 15 15 15 14 15 15 15 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Class Distribution -------------------- 21% | Mutant 14% | Hacker-Scout 12% | Machinist-Sprinter 8% | Wizard-Ninja 6% | Scavenger-Scout 6% | Wizard-Sprinter 5% | Hacker-Sprinter 5% | Scavenger-Mutant 4% | Scavenger-Ninja 3% | Hacker-Ninja 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Waste Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Scavenger-Ninja | -6/Lower Caves Scavenger-Ninja | -6/Lower Caves Scavenger-Ninja | -6/Zion Scavenger-Ninja | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Wizard-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Ninja | -3/Quarantine Wizard-Ninja | -3/Section 7 Wizard-Ninja | -2/Research Hacker-Scout | -2/Testing Hacker-Scout | -1/Access Machinist-Sprinter | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 14834 | 200 70 433 967 141 . 367 593 1687 181 . 451 69 63 . 133 519 29 492 109 47 30 22 1168 . 418 56 132 123 30 718 27 120 190 19 805 492 492 719 550 200 1910 62 Remotely 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26876 | . 168 335 1640 150 . 629 1977 2523 280 . 484 . 49 . 53 1164 . 652 . 97 . 61 1946 75 609 . 82 361 . 767 . 335 306 77 1340 825 498 666 2060 786 5791 90 Parts 1338 | . 12 33 98 7 . 21 95 117 21 . 27 . 5 . 3 66 . 39 . . . . 131 1 39 . 8 5 . 29 . 12 7 7 79 47 31 21 89 41 240 7 Haulers Intercepted 26 | . 1 . 4 . . . 6 5 1 . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 1 2 2 . . . Recyclers Shooed 15 | . . . 1 . . . 1 5 . . 1 . . . . 1 . . . . . . . . 3 . . . . . . . . . 1 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . . . . 8 . 3 . . . . 2 . 1 . . . . 9 4 . . . 10 . 7 . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 264 | . 5 14 35 5 . 17 26 32 4 . 4 . . . 2 10 . 1 . . . . 17 . 1 . 8 . . 2 . 9 7 4 10 5 3 3 10 2 27 1 Melee 41 | . . . . . . . . 1 . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . 3 1 . 10 2 21 . Guns 75 | . 5 5 21 2 . 9 7 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 66 | . . 9 14 . . 1 19 5 . . . . . . . 6 . . . . . . 2 . . . . . . . . . 7 . . . . . . . 3 . AOE 74 | . . . . 3 . 7 . . 4 . 3 . . . 2 3 . . . . . . 14 . . . 8 . . 2 . 9 . 4 8 2 2 3 . . . . Classes Destroyed 19 | . 3 3 2 1 . 1 3 1 1 . 1 . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Worker 41 | . . 1 3 . . 1 5 1 . . 3 . . . . 5 . 3 . . . . 1 . . . . . . 3 . . . . 3 2 1 . 2 4 3 . Builder 51 | . . . . . . . . 8 1 . 2 . . . . 4 . 5 . . . . 7 . 4 . . . . 2 . . . . 2 6 4 . 3 3 . . Tunneler 9 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . 1 . . . . . . . Hauler 26 | . 1 . 4 . . . 6 5 1 . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 1 2 2 . . . Recycler 52 | . . . . . . . 3 5 . . 2 . . . . 2 . 3 . . . . 7 . 2 . . . . 4 . . . . 5 3 1 3 6 3 3 . Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 12 | . . . 2 . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . . . 2 2 1 . 1 . . . Watcher 45 | . . . 1 . . . 4 1 4 . 1 . . . . 4 . 3 . . . . 4 . 3 . . . . 3 . . . . 5 2 2 1 2 3 2 . Swarmer 103 | . 3 12 11 . . 3 3 2 4 . 3 . . . 2 7 . 1 . . . . 12 . . . 8 . . 2 . 9 . 4 6 3 3 3 . . 2 . Grunt 81 | . 2 . 14 3 . 13 13 21 . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 6 . 4 . Brawler 4 | . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Duelist 6 | . . . . . . 1 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Researcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 28 | . . 2 10 . . . 8 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmer 27 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 4 . . . . . . . . . 1 . 2 2 . . 4 2 10 . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 2 . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Wasp 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 3 5 3 . 4 5 4 4 . 5 . . . 2 6 . 2 . 1 . . 6 . 2 . 4 . . 2 . 9 4 4 7 4 3 3 5 7 6 1 Combat Bots Only 9 | . 3 3 5 3 . 3 5 3 4 . 3 . . . 2 5 . 1 . . . . 6 . 1 . 4 . . 2 . 9 4 4 3 2 2 3 4 2 6 1 Max Kills in Single Turn 4 | . 1 2 2 1 . 2 1 1 2 . 4 . 1 . 1 4 . 1 . 1 . . 4 1 1 . 3 . . 2 . 4 2 3 3 2 1 3 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . 2 . . 2 . 3 . . . 1 3 . . . . . . 4 . . . 3 . . 2 . 4 . 3 3 2 1 3 . . . . Melee 1 | . . . . . . . . 1 . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 . Uniques/NPCs Destroyed 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 01-MTF (-8/Storage) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 26592 | . 276 522 1437 273 . 998 1408 2507 585 . 121 . . 46 325 933 30 332 33 38 . . 1434 . 1095 . 55 . . 1057 21 71 . . 1488 436 622 877 1375 444 3761 3992 Core 5152 | . 82 74 231 30 . 111 133 284 93 . 21 . . . 63 178 . 64 22 . . . 202 . 199 . 35 . . 160 . . . . 294 66 172 83 959 64 569 963 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 1098 | . . . . . . 9 4 . . . . . . . . 10 . 23 . . . . 39 . 161 . . . . 155 . . . . 77 . 16 153 17 24 168 242 Regen/Repaired (Parts) 8211 | . . . . . . . . . 325 . . . . . . 357 . 253 . . . . 784 . 741 . . . . 204 . . . . 345 661 650 161 243 343 2026 1118 Core Remaining (%) 48 | 100 . 37 . . . 7 . 24 . . . . . . 74 . . . . . . 68 . . . . . . 56 . . . . 86 . . 43 . 28 . . 5 Volleys Fired 866 | . 21 33 113 11 3 51 104 180 3 . 2 . . . 7 52 . 15 13 1 . 3 40 . . 2 5 . 1 23 . 3 14 2 29 17 17 1 1 8 87 4 Largest 2 | . 2 2 2 2 1 2 2 2 1 . 1 . . . 1 1 . 1 1 1 . 1 1 . . 1 1 . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 Hottest 136 | . 70 136 91 46 23 91 136 136 30 . 36 . . . 36 90 . 90 90 90 . 90 90 . . 90 80 . 90 90 . 80 100 80 90 113 113 80 10 120 120 94 Shots Fired 1338 | . 42 63 221 14 3 93 208 343 3 . 2 . . . 5 53 . 16 13 1 . 3 40 . . 2 5 . 2 23 . 3 14 2 29 17 17 1 1 8 87 4 Gun 665 | . 42 32 150 6 3 71 49 312 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 552 | . . 31 71 . . 13 159 31 . . . . . . 1 50 . 16 12 1 . 3 32 . . 2 . . 2 22 . . 14 . 16 14 15 . . 5 38 4 Launcher 67 | . . . . 8 . 9 . . 3 . 2 . . . 4 2 . . 1 . . . 8 . . . 5 . . 1 . 3 . 2 13 3 2 1 . . . . Special 54 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 3 49 . Kinetic 639 | . 21 27 150 6 3 71 49 312 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 594 | . 21 36 71 . . 13 159 31 . . . . . . 1 50 . 16 12 1 . 3 32 . . 2 . . 2 22 . . . . 16 14 15 . . 5 72 . Explosive 50 | . . . . 8 . 9 . . 3 . . . . . . . . . . . . . . . . . 5 . . 1 . 3 . 2 13 3 2 1 . . . . Electromagnetic 36 | . . . . . . . . . . . 2 . . . 4 2 . . 1 . . . 8 . . . . . . . . . . . . . . . . . 15 4 Entropic 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . Robot Hit Streak 28 | . 5 14 17 7 . 24 23 21 . . . . . . . 9 . . . . . . 4 . . . 2 . . . . . 5 . 10 12 . . 13 14 24 28 Robot Miss Streak 7 | . 3 4 4 1 . 2 5 7 3 . 4 . . . . 5 . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 4 . Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Secondary Targets 7 | . . . 2 1 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1354 | . 28 31 137 6 . 64 138 262 8 . 15 . 2 1 . 44 . 22 . 7 . 1 54 4 40 . 3 4 . 27 . 4 5 . 34 36 14 8 44 22 235 54 Core Hits 658 | . 10 16 59 14 . 40 60 93 8 . 10 . 1 . 4 25 . 13 . 2 . 1 40 2 11 . 11 1 . 31 . 13 7 4 32 13 11 7 20 8 80 11 Critical Kills 3 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . 1 . . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 55 | . . 3 2 . . . 1 5 2 . . . . . . . . . . . . . 2 . 2 . . . . 4 . . 7 . 4 2 1 . 1 . 15 4 Burn 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 8 | . . . 2 . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 12 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 2 . . . . . 1 1 . 1 . 3 1 Impale 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 4 1 . . . . 12 3 Sunder 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Melee Attacks 1645 | . . . . 1 . . 2 18 76 . 42 . 4 5 5 107 1 95 5 11 1 4 192 5 93 . 4 7 11 118 . 5 . 15 80 78 48 39 80 62 360 71 Impact 54 | . . . . . . . 1 6 24 . 17 . 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1060 | . . . . 1 . . 1 12 52 . 25 . 3 5 5 102 1 95 5 11 1 4 167 4 83 . 4 4 9 90 . 3 . . . 43 48 39 80 51 100 12 Piercing 510 | . . . . . . . . . . . . . . . . . . . . . . . 25 1 10 . . 3 2 27 . 2 . 12 76 30 . . . 11 252 59 Entropic 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 5 . . . . 8 . Sneak Attacks 196 | . . . . . . . . 5 5 . 11 . 2 1 . 16 . 15 . 1 . . 26 4 23 . 1 . . 16 . . . . 14 13 8 4 13 10 8 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 127 | . . . . . . . . 2 2 . 2 . . . . 1 . . . . . . 4 . 2 . . . . 3 . 1 . . 2 3 . . . 3 69 33 Damage Inflicted 72019 | . 368 581 2550 676 . 1830 2910 5122 1049 . 1162 . 155 72 137 2252 . 1297 12 308 . 62 3962 254 2065 . 876 207 . 1817 . 889 1119 356 2988 3766 2233 1363 5290 2750 19207 2334 Guns 7704 | . 368 193 1511 80 . 746 661 4145 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 7392 | . . 388 1029 . . 226 2217 470 . . . . . . . 687 . . . . . . 378 . . . . . . . . . 1119 . . . . . . . 734 144 Explosions 7688 | . . . . 595 . 858 . . 405 . 139 . . . 137 162 . . 12 . . . 1193 . . . 773 . . 320 . 611 . 356 1233 306 375 213 . . . . Melee 48354 | . . . . . . . . 409 644 . 1023 . 155 72 . 1403 . 1297 . 308 . 62 2362 254 2065 . 103 207 . 1497 . 278 . . 1755 3460 1858 1150 5290 2750 17762 2190 Ramming 170 | . . . 10 1 . . 32 98 . . . . . . . . . . . . . . 29 . . . . . . . . . . . . . . . . . . . Kinetic 7504 | . 193 168 1511 80 . 746 661 4145 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 6708 | . 175 413 1029 . . 226 2217 470 . . 26 . . . . 731 . . . . . . 421 . . . . . . . . . . . . . . . . . 1000 . Explosive 6334 | . . . . 595 . 858 . . 405 . . . . . . . . . . . . . 687 . . . 773 . . . . 611 . 356 1155 306 375 213 . . . . Electromagnetic 1830 | . . . . . . . . . . . 113 . . . 137 118 . . 12 . . . 463 . . . . . . 320 . . . . 78 . . . . . 445 144 Impact 1012 | . . . . . . . . 72 393 . 444 . . . . 103 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 28418 | . . . . . . . . 337 251 . 579 . 155 72 . 1300 . 1297 . 308 . 62 2149 254 1970 . 103 207 . 1040 . 173 . . . 2630 1858 1150 5290 2617 4257 359 Piercing 17755 | . . . . . . . . . . . . . . . . . . . . . . . 213 . 95 . . . . 457 . 105 . . 1670 562 . . . 133 12689 1831 Entropic 2288 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1119 . 85 268 . . . . 816 . Highest Corruption 10 | . 1 1 . . . . . 1 . 9 9 9 9 9 10 6 6 6 . . . . 6 5 7 3 3 3 3 . . . . . 4 5 5 . . . . . Average Corruption 4 | . 1 1 . . . . . 1 . 9 9 9 9 9 9 2 6 3 . . . . 4 5 3 3 3 3 3 . . . . . 4 4 5 . . . . . Corruption Purged 19 | . . . . . . . . . . . . . . . . . . 11 . . . . 1 . 7 . . . . . . . . . . . . . . . . . Corruption Blocked 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . Effects 275 | . . 6 . . . . . 6 . 4 30 5 8 3 12 30 5 4 . . . . 55 4 28 3 4 1 5 . . . . . . 34 28 . . . . . Message Errors 71 | . . 2 . . . . . 1 . 1 10 1 1 1 3 5 1 . . . . . 16 . 7 . 1 . 2 . . . . . . 10 9 . . . . . Matter Fused 76 | . . 2 . . . . . 1 . 1 6 2 4 1 4 5 2 . . . . . 17 . 11 1 1 . . . . . . . . 14 4 . . . . . Heat Flow Errors 22 | . . 1 . . . . . . . . 3 . 1 . 1 4 1 1 . . . . 2 1 3 . . . 1 . . . . . . 1 2 . . . . . Energy Discharges 37 | . . . . . . . . 2 . 1 3 1 . . 1 6 . . . . . . 12 1 2 . 2 . . . . . . . . 3 3 . . . . . Parts Rejected 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 38 | . . . . . . . . 2 . 1 4 . . 1 1 5 1 . . . . . 6 2 3 1 . 1 1 . . . . . . 4 5 . . . . . Data Loss (major) 15 | . . . . . . . . . . . 3 . . . . 4 . 1 . . . . 2 . . . . . . . . . . . . 2 3 . . . . . Misfires 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Alerts 8 | . . . . . . . . . . . . 1 2 . . . . 1 . . . . . . 2 1 . . . . . . . . . . 1 . . . . . Weapon Failures 3 | . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 11173 | . . . 13 19 . 8 18 182 453 . 424 . 25 12 . 280 . 246 . 73 . . 544 51 449 . 71 114 . 445 . 85 109 79 304 1490 727 437 1003 1138 2374 . Projectiles 181 | . . . 13 . . . 18 1 . . . . . . . 33 . . . . . . 7 . . . . . . . . . 109 . . . . . . . . . Explosions 377 | . . . . 19 . 8 . . 22 . 1 . . . . . . . . . . . 72 . . . 71 . . . . 38 . 79 39 2 26 . . . . . Melee 10615 | . . . . . . . . 181 431 . 423 . 25 12 . 247 . 246 . 73 . . 465 51 449 . . 114 . 445 . 47 . . 265 1488 701 437 1003 1138 2374 . Knockbacks 3 | . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 343 | . . . . 21 . . . . 154 . . . . . 21 . . . . . . . 68 . . . . . . . . . . . . 79 . . . . . . Shots 8 | . . . . 1 . . . . 3 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . Rammed 25 | . . . 2 1 . . 1 20 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 31 | . . . 2 1 . . 5 22 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 430 | . 201 430 330 52 . 264 358 428 . . 121 . 93 . 181 260 78 165 144 36 . 108 180 121 195 60 40 . 109 78 . 26 320 46 274 148 318 . 5 56 226 . Average Temperature 57 | . 94 98 106 26 . 72 44 85 . . 66 . 54 . 97 105 51 39 58 21 . 60 44 61 84 36 20 . 43 26 . 17 136 26 87 69 97 . 4 7 15 . Received Heat Transfer 4466 | . 135 54 447 75 . 423 711 1224 36 . 12 . . . 6 18 . 45 12 . . . 129 . 24 . 18 . . 123 . . . . 172 67 114 18 108 . 63 432 Effects 11 | . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 8 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Parts Fried 24 | . . . . . . . . 2 4 . 6 . . . 1 2 . . . . . . 1 . . . 1 . . . . . . . . . . . . . 3 4 Impact Corruptions 15 | . . . . . . . . 2 5 . 6 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 22 | . 1 2 3 . . 1 8 . . . . . . . . 2 . . . . . . 5 . . . . . . . . . . . . . . . . . . . Heat Transferred 10806 | . 518 925 1850 . . 407 3996 785 . . 50 . . . . 855 . . . . . . 550 . . . . . . . . . . . . . . . . . 870 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . 1 . . . 1 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Missiles Intercepted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 1270 | . 142 331 642 265 . 225 444 689 567 201 399 . . . . 466 144 306 . . . . 712 261 410 . . . . 563 . . . . 572 381 492 365 672 651 1270 . Initial 403 | . . . . 250 . . 76 172 263 171 140 . . . . 50 100 100 . . . . 17 177 154 . . . . 28 . . . . . 312 168 230 134 339 403 . Average 282 | . 77 106 274 170 . 125 196 433 336 191 247 . . . . 263 131 122 . . . . 317 220 210 . . . . 169 . . . . 328 271 281 184 412 482 967 . Maximum Alert Level 5 | . . 1 2 1 . 1 2 2 2 1 1 . . . . 2 . 1 . . . . 3 1 2 . . . . 2 . . . . 2 1 2 1 2 2 5 . Low Security (%) 33 | . 100 88 43 58 . 78 55 1 4 44 19 . . . . 24 100 80 . . . . 29 19 45 . . . . 75 . . . . 24 19 21 50 4 . . . Level 1 33 | . . 11 26 41 . 21 27 48 67 55 80 . . . . 70 . 19 . . . . 30 80 53 . . . . 9 . . . . 34 80 63 49 41 23 . . Level 2 16 | . . . 30 . . . 16 50 27 . . . . . . 4 . . . . . . 39 . . . . . . 15 . . . . 40 . 14 . 53 76 3 . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Level 4 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 134 | . 1 . 3 . . . 1 5 14 . 7 . . . . 10 . 9 . . . . 10 . 12 . . . . 13 . . . . 13 4 8 3 9 2 10 . Investigation 54 | . 1 . 1 . . . . 1 6 . 4 . . . . 6 . 7 . . . . 6 . 5 . . . . 5 . . . . 5 1 1 . 3 1 1 . Extermination 24 | . . . . . . . . . 2 . 1 . . . . 2 . 1 . . . . 1 . 1 . . . . 3 . . . . 3 2 2 . 2 . 4 . Reinforcement 44 | . . . 2 . . . 1 2 5 . 2 . . . . 2 . 1 . . . . 3 . 4 . . . . 5 . . . . 3 1 5 3 4 . 1 . Assault 11 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . 1 4 . Garrison 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 6 | . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . 1 . . . . . Construction Impeded 4 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 8 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 2 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 53 | . 1 . 6 . . . 4 . . . 1 . . . . 2 . 4 . . . . 4 . 4 . . . . 2 . . . . 3 1 . 7 1 1 12 . Communications Jammed 155 | . . . . . . . . . . . . . . . . . . 5 . . . . 21 . . . . . . 20 . . . . 36 6 38 9 10 . 10 . Distress Signals 128 | . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . 8 . . . . 26 6 38 9 10 . 10 . Times Spotted 907 | . 8 13 55 5 3 20 44 47 41 5 15 . . 4 6 52 6 30 3 2 . 1 76 6 38 2 9 . 3 64 2 10 4 3 57 17 42 30 36 11 91 46 Peak Tracking Total 28 | . 4 3 7 3 9 3 5 5 6 5 4 . . 4 6 6 6 4 4 2 . 1 9 3 13 2 4 . 3 10 2 5 6 5 8 3 7 6 9 4 15 28 Tactical Retreats 183 | . . 1 . . . 1 . 2 15 . 4 . . . 1 13 1 10 3 . . . 23 1 9 1 3 . 1 19 1 1 1 . 14 4 12 6 7 . 18 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 39 | . 3 . 2 . . . 2 3 3 . 3 . . . . 4 . 3 . . . . 4 . 6 . . . . . . . . . . . 2 . 1 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 . . . 1 . 13 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 68 | . . . 3 1 1 . 2 4 1 . 1 . . 1 . 3 . 2 . . . . 8 . 1 . . . . 4 . . 3 . 2 5 9 1 6 1 4 5 Max in Single Turn 4 | . . . 1 1 1 . 1 1 1 . 1 . . 1 . 1 . 1 . . . . 3 . 1 . . . . 4 . . 1 . 2 1 1 1 1 1 2 1 Garrison Access 27 | . . . . . . . 1 1 2 . 1 . . . . 3 . 2 . . . . 4 . 3 . . . . 3 . . . . 2 1 . 2 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 292 | . 2 1 5 . 2 . 6 9 25 . 17 . . 4 . 24 . 23 . 1 1 . 27 . 23 1 1 4 . 25 1 . 2 . 19 17 17 4 11 8 12 . Terminals 161 | . 2 1 5 . . . 5 7 10 . 7 . . . . 15 . 12 . . . . 12 . 12 . . . . 11 . . . . 12 12 14 2 6 5 11 . Fabricators 42 | . . . . . . . . . 6 . 6 . . . . 4 . 5 . . . . 6 . 3 . . . . 6 . . . . 3 . . . 2 1 . . Repair Stations 21 | . . . . . . . . . 3 . . . . . . 1 . 2 . . . . 5 . 4 . . . . 2 . . . . 1 2 . . . 1 . . Recycling Units 7 | . . . . . . . . 1 . . 2 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . Scanalyzers 17 | . . . . . . . . . 3 . 1 . . . . 1 . 1 . . . . . . 1 . . . . 2 . . . . 1 2 3 . 2 . . . Garrison Access 27 | . . . . . . . 1 1 3 . 1 . . . . 3 . 2 . . . . 4 . 2 . . . . 3 . . . . 2 1 . 2 1 1 . . Total Hacks 1029 | . 6 3 16 . 2 . 17 17 76 . 46 . . 27 . 87 . 95 . 1 5 . 101 . 96 1 1 17 . 95 1 . 3 . 94 72 61 13 39 14 23 . Successful 716 | . 2 1 8 . 2 . 7 9 42 . 27 . . 27 . 53 . 65 . 1 5 . 77 . 72 1 1 17 . 81 1 . 3 . 71 48 39 6 33 6 11 . Failed 310 | . 4 2 7 . . . 10 7 34 . 19 . . . . 33 . 30 . . . . 24 . 24 . . . . 14 . . . . 23 24 22 7 6 8 12 . Catastrophic 52 | . . . 1 . . . 2 1 3 . 7 . . . . 7 . 3 . . . . 1 . 3 . . . . 2 . . . . 7 5 3 2 3 1 1 . Database Lockouts 3 | . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 522 | . 4 3 11 . 1 . 14 10 28 . 23 . . . . 45 . 45 . . . . 52 . 47 . . . . 60 . . 1 . 59 39 32 7 18 8 15 . Terminals 609 | . 6 3 16 . . . 16 15 39 . 16 . . . . 57 . 44 . . . . 53 . 58 . . . . 54 . . . . 59 59 55 8 19 10 22 . Fabricators 186 | . . . . . . . . . 17 . 19 . . . . 18 . 31 . . . . 24 . 6 . . . . 25 . . . . 28 . . . 17 1 . . Repair Stations 84 | . . . . . . . . . 7 . . . . . . 6 . 10 . . . . 19 . 21 . . . . 6 . . . . 3 10 . . . 2 . . Recycling Units 15 | . . . . . . . . 1 . . 4 . . . . . . 3 . . . . . . 4 . . . . 2 . . . . . . . . . . 1 . Scanalyzers 32 | . . . . . . . . . 6 . 3 . . . . 2 . 3 . . . . . . 2 . . . . 5 . . . . 1 2 6 . 2 . . . Garrison Access 45 | . . . . . . . 1 1 7 . 4 . . . . 4 . 4 . . . . 5 . 5 . . . . 3 . . . . 3 1 . 5 1 1 . . Terminal Hacks 324 | . 2 1 8 . 2 . 5 8 16 . 3 . . 27 . 18 . 17 . 1 5 . 27 . 33 1 1 17 . 30 1 . 3 . 23 26 24 2 11 2 10 . Record 22 | . . . . . 1 . . . . . . . . 11 . . . . . . . . . . . . . 5 . . . . 2 . . 3 . . . . . . Part Schematic 53 | . 1 . 3 . . . 1 1 1 . . . . 9 . 2 . 3 . . 5 . 4 . 2 . . 4 . 10 . . . . 4 1 . . 2 . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 4 . . . . . . . 2 1 . . . . . Prototype ID Bank 10 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . . . 1 2 . . . . . . Open Door 14 | . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . 1 1 . . . 1 . 1 . . . 4 . . 1 1 . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Branch Access Points 8 | . . . 1 . . . 1 . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 10 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . 1 1 . 1 1 . 1 . Fabricator Index 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 . . 1 . . . Repair Station Index 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . Garrison Index 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . . . Alert Level 37 | . . . 1 . . . 1 1 2 . . . . . . 2 . 3 . . . . 6 . 5 . . . . 3 . . . . . 4 5 . 1 . 3 . Unreport Threat 24 | . . . 1 . . . . 1 1 . . . . . . 2 . 2 . . . . 5 . 2 . . . . 2 . . . . 2 1 2 . 1 . 2 . Locate Traps 19 | . . . . . . . . . 4 . 1 . . . . 6 . . . . . . 2 . 1 . . . . . . . . . . 2 1 . 1 . 1 . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Patrol Status 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . 1 . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 4 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . Recall Extermination 9 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 1 2 . . . . . Recall Reinforcements 17 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 2 . . . . 3 . . . . 3 1 2 . 4 . . . Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hauler Manifests 12 | . 1 . 1 . . . 1 2 1 . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 1 1 . . . . Registered Components 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Registered Prototypes 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Zone Layout 32 | . . 1 . . . . 1 . 1 . . . . . . 4 . 5 . . . . 4 . 5 . . . . 4 . . . . 4 1 2 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 112 | . . . . . . . . . 6 . 11 . . . . 10 . 21 . . . . 11 . 3 . . . . 15 . . . . 21 . . . 14 . . . Network Status 9 | . . . . . . . . . 2 . 1 . . . . 2 . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . . Load Schematic 68 | . . . . . . . . . 4 . 7 . . . . 5 . 12 . . . . 8 . 3 . . . . 9 . . . . 12 . . . 8 . . . Build 35 | . . . . . . . . . . . 3 . . . . 3 . 8 . . . . 2 . . . . . . 4 . . . . 9 . . . 6 . . . Repair Station Hacks 77 | . . . . . . . . . 5 . . . . . . 6 . 8 . . . . 19 . 18 . . . . 6 . . . . 3 10 . . . 2 . . Scan Component 41 | . . . . . . . . . 3 . . . . . . 3 . 5 . . . . 10 . 9 . . . . 3 . . . . 2 5 . . . 1 . . Repair 36 | . . . . . . . . . 2 . . . . . . 3 . 3 . . . . 9 . 9 . . . . 3 . . . . 1 5 . . . 1 . . Recycling Unit Hacks 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 26 | . . . . . . . . . 5 . 2 . . . . 1 . 2 . . . . . . 1 . . . . 5 . . . . 1 2 5 . 2 . . . Insert Component 20 | . . . . . . . . . 3 . 1 . . . . 1 . 1 . . . . . . 1 . . . . 3 . . . . 1 2 5 . 2 . . . Analyze 6 | . . . . . . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 24 | . . . . . . . 1 . 2 . 1 . . . . 3 . 2 . . . . 4 . 1 . . . . 3 . . . . 2 1 . 2 1 1 . . Seal Access 24 | . . . . . . . 1 . 2 . 1 . . . . 3 . 2 . . . . 4 . 1 . . . . 3 . . . . 2 1 . 2 1 1 . . Unauthorized Hacks 149 | . . . . . . . 1 1 8 . 8 . . . . 15 . 15 . . . . 16 . 14 . . . . 22 . . . . 21 9 10 2 5 1 1 . Terminals 83 | . . . . . . . 1 . 2 . 2 . . . . 9 . 4 . . . . 6 . 8 . . . . 11 . . . . 15 9 10 2 2 1 1 . Track 16 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 3 . . . . 2 . . . . 4 2 2 . . . . . Assimilate 13 | . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . 2 . . . . 3 2 2 . . . . . Botnet 39 | . . . . . . . 1 . 2 . 2 . . . . 3 . 3 . . . . 3 . 3 . . . . 3 . . . . 5 4 4 2 2 1 1 . Disrupt 10 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . . . . 3 . . . . 2 . 1 . . . . . Operators 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 1 . . . . . Fabricators 57 | . . . . . . . . . 6 . 5 . . . . 6 . 9 . . . . 10 . 3 . . . . 9 . . . . 6 . . . 3 . . . Prioritize 13 | . . . . . . . . . . . . . . . . 2 . 3 . . . . 1 . . . . . . 3 . . . . 3 . . . 1 . . . Liberate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers 7 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . Recompile 36 | . . . . . . . . . 5 . 4 . . . . 3 . 5 . . . . 6 . 3 . . . . 5 . . . . 3 . . . 2 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . 1 . . 1 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . . . . . . . Recyclers 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Mask 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Tunnel 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . Used 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 204 | . 2 1 5 . . . 5 6 19 . 12 . . . . 17 . 18 . . . . 16 . 19 . . . . 19 . . . . 15 12 10 2 9 7 10 . Full Trace Events 14 | . . . . . . . 1 . 1 . . . . . . 3 . 2 . . . . . . 2 . . . . . . . . . 2 1 . . 1 1 . . Feedback Events 5 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . Corruption 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hackware Fried 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 74 | . 1 . 3 . . . 1 1 3 . 1 . . 9 . 2 . 4 . . 18 . 4 . 2 . . 4 . 12 . . . . 4 1 . . 4 . . . Parts Built 42 | . . . . . . . . . . . 3 . . . . 4 . 8 . . . . 3 . . . . . . 5 . . . . 10 . . . 9 . . . Authchips 34 | . . . . . . . . . . . 3 . . . . 2 . 8 . . . . 2 . . . . . . 4 . . . . 9 . . . 6 . . . Time 2498 | . . . . . . . . . . . 252 . . . . 317 . 686 . . . . 216 . . . . . . 308 . . . . 557 . . . 162 . . . Total Part Build Rating 289 | . . . . . . . . . . . 18 . . . . 23 . 48 . . . . 16 . . . . . . 37 . . . . 72 . . . 75 . . . Parts Repaired 36 | . . . . . . . . . 2 . . . . . . 3 . 3 . . . . 9 . 9 . . . . 3 . . . . 1 5 . . . 1 . . Time 2212 | . . . . . . . . . 166 . . . . . . 286 . 132 . . . . 641 . 402 . . . . 87 . . . . 54 420 . . . 24 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . . . 2 . 1 . . . . 1 . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Non-combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Relay Couplers Released 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Machine Destruction 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 62 | . . . . 2 . . . 1 . . . . . . . 2 18 3 . . 4 . 1 19 . . . . . 2 . . 4 . 1 1 . . . 4 . . Largest Group 19 | . . . . 2 . . . 1 . . . . . . . 1 18 3 . . 4 4 1 19 4 . . . . 1 . . 4 . 1 1 . . . 4 4 . Highest-Rated Group 702 | . . . . 43 . . . 100 . . . . . . . 26 638 93 . . 95 95 26 702 115 . . . . 26 . . 227 . 10 45 . . . 623 623 . Highest-Rated Ally 219 | . . . . 31 . . . 100 . . . . . . . 26 50 31 . . 31 31 26 50 34 . . . . 26 . . 65 . 10 45 . . . 219 219 . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Ally Attacks 423 | . . . . 3 . . . . . . . . . . . . 115 31 . . . 12 . 213 4 . . . . . . . 9 . . . . . . 11 25 . Total Damage 16090 | . . . . 43 . . . . . . . . . . . . 7032 590 . . . 233 . 5688 51 . . . . . . . 308 . . . . . . 603 1542 . Kills 39 | . . . . . . . . . . . . . . . . . 14 2 . . . 1 . 10 1 . . . . . . . 2 . . . . . . 3 6 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 4 . . . . . . . 2 1 . . . . . Derelict Logs Recovered 20 | . . 2 . 1 . . . . . . . . 3 . 2 . . . 2 . . 3 . . . 2 1 . 2 . . 2 . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 45386 | . 443 1092 1973 1146 1437 744 2912 2426 1369 92 914 244 214 103 227 1926 162 1555 954 219 551 398 2785 176 1550 261 162 106 381 1933 79 113 581 477 1566 1286 1347 2574 996 589 6765 558 Spaces Moved 75482 | 1 276 645 992 692 922 375 1096 811 2854 192 1797 642 392 181 490 3256 370 2995 638 517 1304 873 5231 336 3196 686 420 234 681 4080 278 344 1129 550 2834 2415 2624 6954 1726 1182 16550 1721 Core 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Treads 4345 | . . . 475 692 922 375 1096 729 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 . Legs 159 | 1 158 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1280 | . 118 645 517 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 69560 | . . . . . . . . 82 2854 192 1797 642 392 181 490 3256 370 2995 638 517 1304 873 5231 336 3196 686 420 234 681 4080 278 344 1129 550 2834 2415 2614 6952 1661 1178 16452 1706 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 14 | 120 120 130 145 155 155 145 145 38 38 38 22 38 38 22 38 30 34 26 30 34 34 34 22 30 14 30 30 30 30 22 28 24 28 28 24 22 18 23 25 29 24 18 Average Speed 41 | 120 126 147 154 155 155 152 224 213 38 38 37 38 38 36 38 34 34 34 34 34 34 34 31 30 29 30 30 30 30 30 28 27 29 28 29 32 30 25 28 29 27 25 Slowest Speed 490 | 120 260 150 160 155 155 155 490 242 95 38 38 38 38 38 38 38 34 86 84 34 84 34 84 30 30 30 30 30 30 84 28 28 83 28 92 36 118 99 33 33 170 27 Overloaded Moves 1087 | . . . . . . . . . . . 1 . . 17 . 143 . 29 10 . . . 170 . 163 . . . . 161 . 30 . . 149 38 17 . . . 2 157 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 1 Spacefolds 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 23 1 12 5 Exploration Rate (%) 71 | 2 53 98 92 98 90 78 78 93 75 92 46 76 54 77 69 66 95 62 70 70 85 97 78 91 64 68 61 60 74 71 44 60 89 52 55 92 77 57 97 20 95 72 Regions Visited 42 Branch Regions 26 Pre-discovered Areas 11 | . . . . . 1 . . 1 . . . . 1 1 1 . . . 1 . . . . . . 1 . 3 1 . . . . . . . . . . . . . Known Exits Taken 30 | . . . 1 . . 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 38 | . . 2 . 3 . 1 . . . . . 3 2 . 3 . . . 6 3 4 2 . . . 2 2 . 2 . 2 1 . . . . . . . . . . Spaces Dug 811 | . . . . 1 . 9 2 5 50 . 16 . 1 . 6 80 1 72 14 5 . 4 137 . 35 . 1 . 10 84 . . . 13 35 34 25 30 24 26 90 1 Terrain Destroyed 1378 | . . . . 55 . 61 2 5 102 . 16 . 1 . 6 93 1 77 17 5 . 6 192 . 35 2 63 . 11 90 . 24 1 43 133 47 47 36 24 27 155 1 Melee 705 | . . . . 1 . . 2 5 50 . 16 . 1 . 5 73 1 62 5 4 . 3 120 . 35 . 1 . 9 69 . . . 13 29 26 20 30 24 23 77 1 Projectile 150 | . . . . . . . . . . . . . . . 1 19 . 15 12 1 . 3 21 . . 2 . . 2 21 . . 1 . 9 12 11 . . 4 16 . AOE 523 | . . . . 54 . 61 . . 52 . . . . . . 1 . . . . . . 51 . . . 62 . . . . 24 . 30 95 9 16 6 . . 62 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total 86027 | . 326 722 1254 749 926 457 1337 1210 3034 210 1971 641 451 210 513 3837 404 3363 1352 543 1409 965 6048 404 3672 737 442 263 840 4581 278 351 1368 849 3411 2794 3062 7644 2046 1309 18257 1787 Wait 6195 | . 6 15 56 40 . 12 42 71 57 19 64 . 50 15 6 333 32 138 693 7 99 80 421 63 296 38 6 10 142 271 1 . 156 283 396 213 272 546 183 40 1015 8 Move 75366 | . 275 644 991 691 921 374 1095 810 2854 191 1796 641 391 180 489 3256 369 2994 637 516 1303 872 5231 335 3195 685 419 233 680 4079 277 343 1128 549 2833 2414 2618 6950 1683 1178 16536 1710 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 494 | . 13 13 23 . . 5 27 14 15 . 12 . 2 3 1 20 1 27 . 1 1 . 39 1 26 3 1 4 2 21 . . 4 . 17 12 25 10 17 8 120 6 Fast Attach 307 | . 3 . 4 1 . . 20 15 8 . 12 . 2 . . 12 . 14 . 2 1 2 21 . 12 2 2 4 . 3 . . 17 . 13 16 20 39 20 . 42 . Attach 251 | . 3 7 10 . . 9 4 20 4 . 4 . 1 1 . 13 . 22 2 1 1 1 13 . 10 . . 1 . 14 . . 2 . 13 8 13 7 10 4 45 8 Detach 54 | . . . . . . . 1 4 1 . 1 . . . . 2 . 8 2 1 1 1 2 . 2 . . . . . . . . . . 7 5 3 1 . 12 . Swap 429 | . 3 4 18 3 2 4 10 22 17 . 16 . . 2 5 23 . 24 . . . . 67 . 17 3 2 . 4 57 . 2 . 2 23 11 7 4 24 13 27 13 Drop 625 | . 2 6 37 1 . 2 27 38 13 . 21 . 2 4 . 22 1 26 . 3 2 2 43 1 29 4 3 7 2 12 . . 22 . 11 23 37 43 27 5 144 3 Fire 866 | . 21 33 113 11 3 51 104 180 3 . 2 . . . 7 52 . 15 13 1 . 3 40 . . 2 5 . 1 23 . 3 14 2 29 17 17 1 1 8 87 4 Melee 1370 | . . . . 1 . . 2 14 62 . 34 . 3 5 5 104 1 95 5 11 1 4 170 4 85 . 4 4 9 101 . 3 . 13 76 73 48 39 80 53 226 35 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 30 | . . . 2 1 . . 5 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Rewire 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac x3) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x3 / *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 4 exits: *Acc x3 / *Tes) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 444 | -10/Materials | Entered Mines 503 | -10/Mines | Discovered new exit (range 5) 582 | -10/Mines | Core integrity fell below 50% 615 | -10/Mines | Learned Materials security intel 1089 | -10/Mines | Discovered new exit (range 6) 1282 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1536 | -10/Mines | Entered Materials 1536 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1537 | -9/Materials | Identified exit to Mines 1948 | -9/Materials | Central database locked down 2120 | -9/Materials | Build established: Scavenger-Mutant 2188 | -9/Materials | Discovered new exit (range 16) 2649 | -9/Materials | Build established: Mutant 2753 | -9/Materials | Discovered new exit (range 11) 2902 | -9/Materials | Core integrity fell below 50% 3167 | -9/Materials | Discovered new exit (range 16) 3238 | -9/Materials | Build established: Scavenger-Mutant 3509 | -9/Materials | Entered Mines 3633 | -9/Mines | Build established: Mutant 3633 | -9/Mines | Discovered new exit (range 11) 3658 | -9/Mines | Identified exit to Materials 3681 | -9/Mines | Assembled infested the area 4172 | -9/Mines | Discovered new exit (range 5) 4655 | -9/Mines | Entered Exiles 4697 | -9/Exiles | Met 8R-AWN 4722 | -9/Exiles | Met EX-HEX 4778 | -9/Exiles | Met EX-BIN 4821 | -9/Exiles | Aligned with FarCom system 4823 | -9/Exiles | Given EX-Vault access code 4877 | -9/Exiles | Opened EX-Vault 4939 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5041 | -9/Exiles | Met EX-DEC 5075 | -9/Exiles | Visited The Gauntlet 5258 | -9/Exiles | Learned location of Zion (-6) 5472 | -9/Exiles | Discovered new exit (range 14) 6054 | -9/Exiles | Attacked by the Exiles 6075 | -9/Exiles | Discovered new exit (range 14) 6092 | -9/Exiles | Entered Mines 6347 | -8/Mines | Discovered exit to Materials (range 9) 6415 | -8/Mines | Discovered exit to Materials (range 2) 6708 | -8/Mines | Core integrity fell below 20% 6814 | -8/Mines | Lost 4 parts (1p2n1u) 6836 | -8/Mines | Entered Materials 6836 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7744 | -8/Materials | Discovered new exit (range 7) 8186 | -8/Materials | Discovered new exit (range 15) 8344 | -8/Materials | Discovered new exit (range 3) 8409 | -8/Materials | Identified exit to Storage 8975 | -8/Materials | Discovered new exit (range 16) 9064 | -8/Materials | Build established: Scavenger-Mutant 9748 | -8/Materials | Entered Storage 10303 | -8/Storage | Lost 3 parts (2n1w) 10563 | -8/Storage | Build established: Mutant 10570 | -8/Storage | Central database locked down 11197 | -8/Storage | Discovered new exit (range 14) 11348 | -8/Storage | First assault squad dispatched 11362 | -8/Storage | Core integrity fell below 50% 11390 | -8/Storage | Lost 3 parts (1p2u) 11698 | -8/Storage | Met 01-MTF 11821 | -8/Storage | Destroyed 01-MTF 11827 | -8/Storage | Found Prototype Device 11827 | -8/Storage | Identified 01-MTF's Autohacker 11863 | -8/Storage | Found 01-MTF's Shockpuncher 12061 | -8/Storage | Identified exit to Factory 12174 | -8/Storage | Entered Factory 12174 | -7/Factory | Evolved 2 slots: Utility x2 12513 | -7/Factory | Build established: Hacker-Scout 12795 | -7/Factory | Discovered new exit (range 12) 12800 | -7/Factory | Identified exit to Factory 12893 | -7/Factory | Build established: Scavenger-Scout 13010 | -7/Factory | Discovered exit to Factory (range 5) 13107 | -7/Factory | Repaired Centrium Light Armor Plating 13124 | -7/Factory | Discovered exit to Factory (range 5) 13137 | -7/Factory | Hacking Suite fried by hacking feedback 13197 | -7/Factory | Garrison activated, responded to threat 13288 | -7/Factory | Repaired Broken Cld. Gravmag System? 13400 | -7/Factory | Search patrols dispatched 13543 | -7/Factory | Sucked down chute 13543 | -7/Factory | Entered Waste 13557 | -7/Waste | Spotted C-40 Crusher 13558 | -7/Waste | EMP discharged 13559 | -7/Waste | Spotted C-40 Crusher 13562 | -7/Waste | Spotted C-40 Crusher 13570 | -7/Waste | Spotted C-40 Crusher 13579 | -7/Waste | Spotted C-40 Crusher 13592 | -7/Waste | Spotted C-40 Crusher 13620 | -7/Waste | Discovered new exit (range 15) 13635 | -7/Waste | Identified exit to Factory 13635 | -7/Waste | Entered Factory 13758 | -7/Factory | Identified exit to Lower Caves 13795 | -7/Factory | Fabricated Cld. Gravmag System? 13952 | -7/Factory | Fabricated Cld. Gravmag System? 14218 | -7/Factory | Discovered exit to Factory (range 14) 14324 | -7/Factory | Discovered exit to Factory (range 15) 14440 | -7/Factory | Fabricated Cld. Gravmag System? 14549 | -7/Factory | Entered Lower Caves 14699 | -7/Lower Caves | Discovered new exit (range 15) 14703 | -7/Lower Caves | Identified exit to Lower Caves 14793 | -7/Lower Caves | Entered another Lower Caves area 14906 | -7/Lower Caves | Found Alien Artifact 14906 | -7/Lower Caves | Identified Core Expander 14906 | -7/Lower Caves | Installed Core Expander, added new Utility slot 14985 | -7/Lower Caves | Discovered new exit (range 14) 14992 | -7/Lower Caves | Encountered a Warlord checkpoint 14993 | -7/Lower Caves | Identified exit to Data Miner 15007 | -7/Lower Caves | Entered Data Miner 15007 | -7/Data Miner | Discovered new exit (range 6) 15010 | -7/Data Miner | Identified exit to Proximity Caves 15015 | -7/Data Miner | Met Data Miner 15024 | -7/Data Miner | Learned location of Section 7 (-3) 15024 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15032 | -7/Data Miner | Received God Mode back door access code from Data Miner 15080 | -7/Data Miner | Data Conduit disabled 15110 | -7/Data Miner | Entered Proximity Caves 15150 | -6/Proximity Caves | Learned location of 1 exit from Factory 15312 | -6/Proximity Caves | System corruption reached 10% 15322 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15331 | -6/Proximity Caves | Discovered exit to Factory (range 12) 15337 | -6/Proximity Caves | Entered Factory 15337 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15338 | -6/Factory | Identified exit to Lower Caves 15527 | -6/Factory | Repaired Cld. Gravmag System? 15665 | -6/Factory | Build established: Hacker-Mutant 15668 | -6/Factory | Repaired Cld. Gravmag System? 15750 | -6/Factory | Fabricated Adv. Plasma Cannon? 15820 | -6/Factory | Repaired Centrium Light Armor Plating 15869 | -6/Factory | Discovered exit to Lower Caves (range 20) 16099 | -6/Factory | Central database locked down 16222 | -6/Factory | Spotted B-75 Beast 16372 | -6/Factory | Discovered new exit (range 11) 16375 | -6/Factory | Identified exit to Factory 16498 | -6/Factory | Fabricated Adv. Sensor Array? 16702 | -6/Factory | Discovered exit to Factory (range 20) 16737 | -6/Factory | Search patrols dispatched 16868 | -6/Factory | Build established: Scavenger-Scout 16883 | -6/Factory | Fabricated Cld. Gravmag System (x1) 17199 | -6/Factory | Build established: Hacker-Scout 17263 | -6/Factory | Manually triggered Chute Trap 17263 | -6/Factory | Sucked down chute 17263 | -6/Factory | Entered Waste 17268 | -6/Waste | Spotted C-40 Crusher 17272 | -6/Waste | Spotted C-40 Crusher 17272 | -6/Waste | Spotted C-40 Crusher 17287 | -6/Waste | Spotted C-40 Crusher 17287 | -6/Waste | Spotted C-40 Crusher 17300 | -6/Waste | Warlord forces began an assault 17314 | -6/Waste | Allies destroyed C-40 Crusher 17325 | -6/Waste | Allies destroyed C-40 Crusher 17328 | -6/Waste | Allies destroyed C-40 Crusher 17335 | -6/Waste | Allies destroyed C-40 Crusher 17338 | -6/Waste | Spotted C-40 Crusher 17343 | -6/Waste | Allies destroyed C-40 Crusher 17346 | -6/Waste | Allies destroyed C-40 Crusher 17393 | -6/Waste | Discovered new exit (range 13) 17397 | -6/Waste | Identified exit to Factory 17425 | -6/Waste | Entered Factory 17425 | -6/Factory | Accompanied by 1 ally 17605 | -6/Factory | Discovered exit to Lower Caves (range 9) 17713 | -6/Factory | Spotted B-75 Beast 17797 | -6/Factory | Repaired Cld. Gravmag System? 17820 | -6/Factory | Fabricated Cld. Gravmag System? 17857 | -6/Factory | Build established: Hacker-Mutant 17947 | -6/Factory | Fabricated Cld. Gravmag System? 18277 | -6/Factory | Discovered exit to Factory (range 5) 18286 | -6/Factory | Fabricated Cld. Gravmag System? 18349 | -6/Factory | Repaired Cld. Gravmag System 18394 | -6/Factory | Repaired Cld. Gravmag System 18446 | -6/Factory | Build established: Hacker-Scout 18467 | -6/Factory | Fabricated Cld. Gravmag System? 18714 | -6/Factory | Allied Derelicts emerged from ambush trap array 18811 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 18847 | -6/Factory | Discovered exit to Factory (range 8) 18868 | -6/Factory | Fabricated Adv. Hacking Suite? 18897 | -6/Factory | Fabricated Adv. Hacking Suite? 18931 | -6/Factory | Fabricated Adv. System Shield (x1) 18980 | -6/Factory | Entered Lower Caves 18985 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19145 | -6/Lower Caves | Learned Factory stockpile data 19416 | -6/Lower Caves | Build established: Scavenger-Ninja 19880 | -6/Lower Caves | Discovered new exit (range 14) 19889 | -6/Lower Caves | Encountered a Warlord checkpoint 19934 | -6/Lower Caves | Identified exit to Lower Caves 19934 | -6/Lower Caves | Entered another Lower Caves area 19970 | -6/Lower Caves | Encountered a Warlord checkpoint 20152 | -6/Lower Caves | Discovered new exit (range 5) 20153 | -6/Lower Caves | Identified exit to Zion 20153 | -6/Lower Caves | Entered Zion 20200 | -6/Zion | Discovered new exit (range 9) 20281 | -6/Zion | Given A8's code to call for help 20358 | -6/Zion | Gained Derelict followers 20518 | -6/Zion | Loaded intel: 5 derelict terminal locations 20564 | -6/Zion | Found CR-A16's Pointy Stick 20605 | -6/Zion | Identified exit to Proximity Caves 20704 | -6/Zion | Entered Proximity Caves 20704 | -5/Proximity Caves | Accompanied by 4 allies 20746 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20781 | -5/Proximity Caves | Learned 4 Factory zone layouts 20901 | -5/Proximity Caves | Discovered exit to Factory (range 15) 20909 | -5/Proximity Caves | Learned 4 Factory zone layouts 21005 | -5/Proximity Caves | Learned Factory terminal intel 21102 | -5/Proximity Caves | Entered Factory 21102 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21103 | -5/Factory | Identified exit to Upper Caves 21104 | -5/Factory | Identified exit to Factory 21106 | -5/Factory | Loaded intel: 26 terminal locations 21108 | -5/Factory | Identified exit to DSF 21229 | -5/Factory | Spotted B-75 Beast 21230 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 21233 | -5/Factory | Destroyed B-75 Beast 21508 | -5/Factory | Build established: Hacker-Scout 21995 | -5/Factory | Discovered exit to Factory (range 13) 22002 | -5/Factory | Search patrols dispatched 22087 | -5/Factory | Repaired Cld. Gravmag System 22197 | -5/Factory | Discovered exit to Factory (range 11) 22375 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 22490 | -5/Factory | Repaired Cld. Gravmag System? 22510 | -5/Factory | Repaired Cld. Gravmag System 22601 | -5/Factory | Repaired Cld. Gravmag System 22609 | -5/Factory | Fabricated Lgt. Fission Core? 22624 | -5/Factory | Discovered exit to Factory (range 5) 22635 | -5/Factory | Repaired Centrium Light Armor Plating? 22690 | -5/Factory | Repaired Cld. Gravmag System 22927 | -5/Factory | Repaired Scythe 23186 | -5/Factory | Repaired Lgt. Fission Core? 23322 | -5/Factory | Build established: Hacker-Sprinter 23589 | -5/Factory | Repaired Cld. Gravmag System? 23685 | -5/Factory | Build established: Hacker-Scout 23802 | -5/Factory | Search patrols dispatched 23887 | -5/Factory | Sucked down chute 23887 | -5/Factory | Entered Waste 23891 | -5/Waste | Spotted C-40 Crusher 23893 | -5/Waste | Spotted C-40 Crusher 23901 | -5/Waste | Spotted C-40 Crusher 23901 | -5/Waste | Spotted C-40 Crusher 23928 | -5/Waste | Warlord forces began an assault 23939 | -5/Waste | Allies destroyed C-40 Crusher 23964 | -5/Waste | Allies destroyed C-40 Crusher 23972 | -5/Waste | Allies destroyed C-40 Crusher 23977 | -5/Waste | Spotted C-40 Crusher 23990 | -5/Waste | Spotted C-40 Crusher 23996 | -5/Waste | Allies destroyed C-40 Crusher 23999 | -5/Waste | Allies destroyed C-40 Crusher 24008 | -5/Waste | Allies destroyed C-40 Crusher 24039 | -5/Waste | Discovered new exit (range 13) 24057 | -5/Waste | Identified exit to Factory 24063 | -5/Waste | Entered Factory 24063 | -5/Factory | Accompanied by 4 allies 24267 | -5/Factory | Repaired Cld. Gravmag System? 24711 | -5/Factory | Repaired Cld. Gravmag System? 24857 | -5/Factory | Repaired Adv. Sensor Array? 25001 | -5/Factory | Spotted B-75 Beast 25003 | -5/Factory | Destroyed B-75 Beast 25056 | -5/Factory | Repaired Cld. Gravmag System 25062 | -5/Factory | Repaired Cld. Gravmag System? 25110 | -5/Factory | Repaired Cld. Gravmag System 25154 | -5/Factory | Repaired Cld. Gravmag System? 25177 | -5/Factory | Repaired Imp. Utility Shielding 25235 | -5/Factory | Repaired Centrium Light Armor Plating 25613 | -5/Factory | Entered Upper Caves 25617 | -5/Upper Caves | Learned location of Warlord (-4) 25646 | -5/Upper Caves | Spotted B-75 Beast 25772 | -5/Upper Caves | Learned location of 1 exit from Factory 25788 | -5/Upper Caves | Discovered new exit (range 15) 25791 | -5/Upper Caves | Identified exit to Upper Caves 25874 | -5/Upper Caves | Entered another Upper Caves area 25876 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25888 | -5/Upper Caves | Learned Factory trap positions 25894 | -5/Upper Caves | Discovered exit to Factory (range 5) 25929 | -5/Upper Caves | Encountered a Warlord checkpoint 26033 | -5/Upper Caves | Discovered new exit (range 3) 26034 | -5/Upper Caves | Identified exit to Zhirov 26036 | -5/Upper Caves | Entered Zhirov 26036 | -5/Zhirov | Discovered new exit (range 3) 26042 | -5/Zhirov | Met Zhirov 26047 | -5/Zhirov | Learned location of Quarantine (-3) 26047 | -5/Zhirov | Learned location of Testing (-2) 26047 | -5/Zhirov | Learned location of Command (-1) 26050 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26055 | -5/Zhirov | Found Alien Artifact 26055 | -5/Zhirov | Identified Integrated Reactor 26055 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26110 | -5/Zhirov | Found Alien Artifact 26141 | -5/Zhirov | Identified exit to Proximity Caves 26142 | -5/Zhirov | Entered Proximity Caves 26166 | -4/Proximity Caves | Learned Research garrison access intel 26336 | -4/Proximity Caves | Build established: Hacker-Sprinter 26518 | -4/Proximity Caves | Discovered exit to Factory (range 16) 26523 | -4/Proximity Caves | Entered Factory 26523 | -4/Factory | Evolved 2 slots: Utility x2 26524 | -4/Factory | Identified exit to Extension 26525 | -4/Factory | Identified exit to Research 26526 | -4/Factory | Loaded intel: 111 trap records 26797 | -4/Factory | Fabricated Adv. Transmission Jammer (x1) 26834 | -4/Factory | Build established: Wizard-Sprinter 26929 | -4/Factory | Fabricated Mic. Antimatter Reactor (x2) 27020 | -4/Factory | Discovered new exit (range 11) 27023 | -4/Factory | Identified exit to Upper Caves 27114 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 27237 | -4/Factory | Repaired Cld. Gravmag System 27267 | -4/Factory | Repaired Cld. Gravmag System 27373 | -4/Factory | Discovered exit to Upper Caves (range 12) 27399 | -4/Factory | Build established: Wizard-Ninja 27433 | -4/Factory | Identified Transdimensional Reconstructor 27586 | -4/Factory | Identified exit to Armory 27942 | -4/Factory | Discovered exit to Research (range 8) 28193 | -4/Factory | Discovered exit to Research (range 5) 28250 | -4/Factory | Fabricated Plasma Lance? 28269 | -4/Factory | Spotted B-86 Titan 28333 | -4/Factory | Build established: Hacker-Scout 28398 | -4/Factory | Repaired Cld. Gravmag System 28456 | -4/Factory | Entered Upper Caves 28509 | -4/Upper Caves | Discovered new exit (range 8) 28511 | -4/Upper Caves | Identified exit to Upper Caves 28535 | -4/Upper Caves | Entered another Upper Caves area 28567 | -4/Upper Caves | Destroyed 9 combat bots 28591 | -4/Upper Caves | Learned Research trap positions 28606 | -4/Upper Caves | Encountered a Warlord checkpoint 28627 | -4/Upper Caves | Discovered new exit (range 5) 28628 | -4/Upper Caves | Identified exit to Warlord 28640 | -4/Upper Caves | Learned Research security intel 28648 | -4/Upper Caves | Entered Warlord 28705 | -4/Warlord | Build established: Hacker-Ninja 28727 | -4/Warlord | Visited the Vortex Lab 28730 | -4/Warlord | Found Prototype Energy Cannon 28730 | -4/Warlord | Identified Vortex Driver 28732 | -4/Warlord | Found Prototype Piercing Weapon 28732 | -4/Warlord | Identified Vortex Lance 28734 | -4/Warlord | Warlord's base attacked by MAIN.C 28735 | -4/Warlord | Found Vortex Lance 28753 | -4/Warlord | Met Warlord 28757 | -4/Warlord | Opened Warlord's prototype stash 28760 | -4/Warlord | Found Prototype Device 28760 | -4/Warlord | Identified Exp. Phase Shifter 28766 | -4/Warlord | Found Prototype Hackware 28766 | -4/Warlord | Identified Ghost Barrier 28870 | -4/Warlord | Found Prototype Reactor 28904 | -4/Warlord | Found Vortex Driver 28953 | -4/Warlord | Found Prototype Device 28953 | -4/Warlord | Identified Minesniffer Drone Bay 29084 | -4/Warlord | Warlord forces counterattacked 29177 | -4/Warlord | Spotted Executioner 29227 | -4/Warlord | Discovered new exit (range 8) 29229 | -4/Warlord | Identified exit to Proximity Caves 29229 | -4/Warlord | Entered Proximity Caves 29348 | -3/Proximity Caves | Build established: Wizard-Sprinter 29534 | -3/Proximity Caves | Discovered exit to Research (range 5) 29669 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 29706 | -3/Proximity Caves | Entered Research 29706 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 29707 | -3/Research | Loaded intel: 89 trap records 29709 | -3/Research | Loaded intel: 3 garrison access locations 29775 | -3/Research | Identified exit to Quarantine 29904 | -3/Research | Spotted B-86 Titan 29920 | -3/Research | Destroyed B-86 Titan 29946 | -3/Research | Identified Vortex Chain Reactor 29953 | -3/Research | Spotted B-86 Titan 29992 | -3/Research | Fabricated Femtoactuators? 30101 | -3/Research | Discovered new exit (range 10) 30139 | -3/Research | Repaired Centrium Light Armor Plating 30162 | -3/Research | Identified exit to Research 30193 | -3/Research | Fabricated Adv. Sensor Array? 30227 | -3/Research | Destroyed B-86 Titan 30279 | -3/Research | Fabricated Exp. Utility Shielding (x1) 30353 | -3/Research | Fabricated Exp. Terrain Scan Processor? 30434 | -3/Research | Fabricated Exp. Melee Analysis Suite? 30607 | -3/Research | Warped through subspace 30706 | -3/Research | Fabricated Cld. Gravmag System? 30706 | -3/Research | Search patrols dispatched 31035 | -3/Research | Fabricated Cmb. Linear Gravjet (x2) 31139 | -3/Research | Fabricated Exp. Sensor Array (x1) 31206 | -3/Research | First assault squad dispatched 31219 | -3/Research | Found Prototype Processor 31219 | -3/Research | Identified Spectral Analyzer 31236 | -3/Research | Fabricated Plasma Lance (x1) 31272 | -3/Research | Entered Quarantine 31380 | -3/Quarantine | Repaired Cld. Gravmag System 31542 | -3/Quarantine | Repaired Centrium Light Armor Plating? 31651 | -3/Quarantine | Repaired Mni. Fusion Reactor? 31711 | -3/Quarantine | Found Alien Artifact 31811 | -3/Quarantine | Repaired Exp. Utility Shielding? 31819 | -3/Quarantine | Identified Terrabomb 31852 | -3/Quarantine | Found Alien Slashing Weapon 31852 | -3/Quarantine | Identified Sigix Broadsword 31875 | -3/Quarantine | Build established: Wizard-Ninja 32047 | -3/Quarantine | Found Alien Artifact 32054 | -3/Quarantine | Found Transdimensional Reconstructor 32060 | -3/Quarantine | Found Alien Artifact 32071 | -3/Quarantine | Found Alien Artifact 32071 | -3/Quarantine | Identified Dimensional Node Initializer 32071 | -3/Quarantine | Initialized slip node 32078 | -3/Quarantine | Found Dimensional Node Initializer 32202 | -3/Quarantine | Identified Subatomic Replicator 32405 | -3/Quarantine | Repaired Cld. Gravmag System? 32537 | -3/Quarantine | Spotted Fortress 32556 | -3/Quarantine | Discovered new exit (range 6) 32558 | -3/Quarantine | Identified exit to Section 7 32558 | -3/Quarantine | Entered Section 7 32696 | -3/Section 7 | Found Alien Artifact 32707 | -3/Section 7 | Identified Core Reset Matrix 32741 | -3/Section 7 | Found Alien Artifact 32844 | -3/Section 7 | Search patrols dispatched 32877 | -3/Section 7 | Identified Integrated Dissipator 32885 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 33000 | -3/Section 7 | Initialized slip node 33024 | -3/Section 7 | Spotted B-86 Titan 33242 | -3/Section 7 | Spotted S7 Guard 33242 | -3/Section 7 | Found Alien Artifact 33352 | -3/Section 7 | Identified Core Membrane 33365 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 33371 | -3/Section 7 | Found Alien Artifact 33420 | -3/Section 7 | Identified Spacefold Activator 33594 | -3/Section 7 | Spotted S7 Guard 33647 | -3/Section 7 | Spotted Alpha 7 33649 | -3/Section 7 | Spotted Alpha 7 33658 | -3/Section 7 | Spotted B-99 Colossus 33671 | -3/Section 7 | Found Alien Artifact 33672 | -3/Section 7 | Found Alien Artifact 33674 | -3/Section 7 | Found Alien Artifact 33684 | -3/Section 7 | Found Alien Artifact 33687 | -3/Section 7 | Found Alien Artifact 33687 | -3/Section 7 | Identified LRC Matter Compressor 33687 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 33689 | -3/Section 7 | Found Alien Artifact 33689 | -3/Section 7 | Identified LRC Boosters 33689 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 33716 | -3/Section 7 | Identified Integrity Redistributor (x3) 33716 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-66) 33717 | -3/Section 7 | Core integrity fell below 50% 33756 | -3/Section 7 | Found Transdimensional Reconstructor 33757 | -3/Section 7 | Found Transdimensional Reconstructor 33765 | -3/Section 7 | Warped through subspace to slip node 33812 | -3/Section 7 | Identified LRC Insulator 33861 | -3/Section 7 | Build established: Wizard-Sprinter 33896 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 33905 | -3/Section 7 | Entered Research 33905 | -2/Research | Warlord forces began assault on 0b10 33905 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 33925 | -2/Research | Met up with Warlord 34015 | -2/Research | Research machine network offline 34057 | -2/Research | Found Prototype Device 34069 | -2/Research | Identified Adv. EM Disruption Field 34175 | -2/Research | Discovered new exit (range 23) 34406 | -2/Research | Build established: Wizard-Ninja 34431 | -2/Research | Identified exit to Testing 34690 | -2/Research | Discovered new exit (range 20) 34694 | -2/Research | Identified exit to Access 34776 | -2/Research | Spotted B-90 Cyclops 34905 | -2/Research | Warlord invited to help at Command 34910 | -2/Research | Borebot progress halted 34992 | -2/Research | Found Prototype Processor 34992 | -2/Research | Identified Exp. Core Analyzer 35066 | -2/Research | Found Prototype Device 35066 | -2/Research | Identified Adv. Kinecellerator 35176 | -2/Research | Spotted Striker 35296 | -2/Research | Build established: Wizard-Scout 35492 | -2/Research | Crushed by falling debris 35492 | -2/Research | Crushed by falling debris 35519 | -2/Research | Spotted Executioner 35523 | -2/Research | Lost 5 parts (5u) 35664 | -2/Research | Spotted Striker 35678 | -2/Research | Spotted Striker 35871 | -2/Research | Spotted Striker 35925 | -2/Research | Discovered exit to Access (range 5) 35931 | -2/Research | Discovered exit to Access (range 12) 36078 | -2/Research | Build established: Hacker-Sprinter 36083 | -2/Research | Found Exp. Core Analyzer 36156 | -2/Research | Spotted Striker 36207 | -2/Research | Spotted Striker 36217 | -2/Research | Spotted Striker 36217 | -2/Research | Spotted Executioner 36267 | -2/Research | Spotted Executioner 36340 | -2/Research | Spotted Striker 36389 | -2/Research | Build established: Hacker-Ninja 36479 | -2/Research | Entered Testing 36487 | -2/Testing | Found Prototype Energy Cannon 36487 | -2/Testing | Identified Cld. Nova Cannon 36502 | -2/Testing | Found Exp. Signal Interpreter 36554 | -2/Testing | Found Prototype Device 36561 | -2/Testing | Identified Exp. Shock Absorption System 36598 | -2/Testing | Ghost Barrier fried by hacking feedback 36600 | -2/Testing | Found Prototype Device 36600 | -2/Testing | Identified Thermal Barrier 36662 | -2/Testing | Discovered exit to Access (range 16) 36740 | -2/Testing | Fabricated Adv. Force Booster? 36755 | -2/Testing | Found Prototype Energy Gun 36755 | -2/Testing | Identified Tachyon Dispersion Ray 36788 | -2/Testing | Fabricated Exp. Actuator Array? 36825 | -2/Testing | Fabricated Cmb. Linear Gravjet? 36864 | -2/Testing | Fabricated Exp. Terrain Scan Processor? 36905 | -2/Testing | Fabricated Cmb. Linear Gravjet? 37128 | -2/Testing | Found Prototype Energy Cannon 37128 | -2/Testing | Identified Potential Cannon 37141 | -2/Testing | Core integrity fell below 50% 37178 | -2/Testing | Fabricated Exp. Utility Shielding (x1) 37245 | -2/Testing | Spotted Striker 37475 | -2/Testing | Entered Access 37475 | -1/Access | Evolved 2 slots: Weapon x2 37503 | -1/Access | Build established: Hacker-Scout 37505 | -1/Access | Repaired Cmb. Linear Gravjet 37566 | -1/Access | Identified exit to Command 37725 | -1/Access | First assault squad dispatched 37780 | -1/Access | Enhanced Grunt warped into view, answering call for help 37783 | -1/Access | Enhanced Grunt warped into view, answering call for help 37788 | -1/Access | Spotted B-99 Colossus 37788 | -1/Access | Spotted B-99 Colossus 37788 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 37790 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 38064 | -1/Access | Entered Command 38064 | -1/Command | Accompanied by 4 allies 38141 | -1/Command | Spotted B-99 Colossus 38234 | -1/Command | Spotted B-99 Colossus 38369 | -1/Command | Build established: Hacker-Sprinter 38386 | -1/Command | Disengaged cave seal 38386 | -1/Command | Derelicts emerged from the dark tunnel 38386 | -1/Command | Welcomed Warlord to Command 38418 | -1/Command | P-80 Master assimilated allied 1Q-TKW(l) 38609 | -1/Command | First assault squad dispatched 38634 | -1/Command | Disengaged cave seal 38684 | -1/Command | Spotted Executioner 38684 | -1/Command | Spotted Executioner 38718 | -1/Command | Build established: Machinist-Sprinter 38847 | -1/Command | Spotted M Guard 38847 | -1/Command | Spotted M Guard 38847 | -1/Command | Spotted Combat Programmer 38848 | -1/Command | Spotted Combat Programmer 38865 | -1/Command | Combat Programmer assimilated allied YN-ET2(g) 38869 | -1/Command | Combat Programmer assimilated allied ZK-QNX(l) 38928 | -1/Command | Found Fusion Bomb Launcher 39010 | -1/Command | Destroyed M Guard 39170 | -1/Command | Destroyed M Guard 39170 | -1/Command | All MAIN.C guards destroyed 39344 | -1/Command | Met MAIN.C 39358 | -1/Command | 0b10 Conduit disabled 39363 | -1/Command | Destroyed MAIN.C Shell 39364 | -1/Command | MAIN.C activated Command garrisons 39392 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-269) 39400 | -1/Command | Destroyed MAIN.C 39403 | -1/Command | Discovered new exit (range 40) 39403 | -1/Command | Discovered new exit (range 101) 39403 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 39422 | -1/Command | Lost 3 parts (1n1u1w) 39428 | -1/Command | Found Beam Splitter 39429 | -1/Command | Found Zero-point Reactor 39633 | -1/Command | Found Vortex Chain Reactor 39635 | -1/Command | Found Zero-point Reactor 39638 | -1/Command | Found Exp. Phase Shifter 39654 | -1/Command | Found Beam Splitter 39655 | -1/Command | Found Beam Splitter 40962 | -1/Command | Phase Generator disabled 42877 | -1/Command | Found Exp. Core Analyzer 43015 | -1/Command | Found Adv. Force Booster 43016 | -1/Command | Found Adv. Force Booster 43084 | -1/Command | Found Corrupted Exp. Core Analyzer 43441 | -1/Command | Used Subatomic Replicator to replicate Integrity Redistributor 43748 | -1/Command | Core integrity fell below 50% 43852 | -1/Command | Used Integrity Redistributor, redistributed integrity to core (+679) 44482 | -1/Command | Build established: Scavenger-Sprinter 44813 | -1/Command | Warped through subspace to slip node 44813 | -1/Command | Discovered new exit (range 5) 44829 | -1/Command | Entered Access_0 44830 | -1/Access_0 | Met Architect 44839 | -1/Access_0 | Subspace Access Node disabled 44871 | -1/Access_0 | A6 warped into view 44871 | -1/Access_0 | Subspace Access Node disabled 44888 | -1/Access_0 | Destroyed A6 44969 | -1/Access_0 | Architect warped through subspace 44986 | -1/Access_0 | A5 warped into view 45004 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-194) 45047 | -1/Access_0 | Subspace Access Node disabled 45072 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 45127 | -1/Access_0 | A4 warped into view 45132 | -1/Access_0 | Found Corrupted Enh. Force Lance 45296 | -1/Access_0 | Subspace Access Node disabled 45349 | -1/Access_0 | Core integrity fell below 20% 45383 | -1/Access_0 | Warped through subspace to slip node 45383 | -1/Access_0 | Discovered new exit (range 8) 45387 | -1/Access_0 | Lost 3 parts (2n1u) 45387 | *** | Establishing 0b11! Last Messages --------------- 45358_ Acquired 1 matter. 45358_ HV Slug penetrates Wall. 45362_ Quantum Shear penetrates Wall. 45373_ Penetrated by Quantum Shear. 45375_ Plasma Lance follow-up attack on A2. 45376_ Penetrated by Quantum Shear. 45376_ Quantum Shear penetrates Wall. 45377_ Phasing Sabre follow-up attack on A2. 45378_ Penetrated by Quantum Shear. 45378_ Quantum Shear penetrates Wall. 45379_ Phasing Sabre follow-up attack on A2. 45379_ A2 Imp. Quantum Reactor severed. 45383_ Quantum Shear penetrates Wall. 45383_ Penetrated by Quantum Shear. 45383_ Quantum Shear penetrates Wall. 45383_ Warped through subspace, drawn to slip node. 45383_ EXIT=FOUND 45385_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. [Achievement: Commander 0b11] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 65 Energy Capacity 800 Matter Stores 425 Matter Capacity 450 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 16 Armor Coverage 1575 Resistance: TH 75 Resistance: EM 25 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 90 Point Defense Rating 320 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 94 Targeting Accuracy 8 Melee Accuracy 12 Launcher Accuracy 20 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 8 Force Boost 40 Salvage Targeting 3 Offensive Hacking 56 Defensive Hacking 34 Authchip Count 12 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Targeting Computer | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Lgt. Armor Plating | -9/Materials | Hacked Sensor Array | -8/Materials | Hacked Lgt. Ion Engine | -8/Storage | Hacked Centrium Light Armor Plating | -7/Factory | Scanalyzed Fusion Compressor | -7/Factory | Hacked Cld. Gravmag System | -7/Factory | Scanalyzed Adv. Energy Well | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Adv. Sensor Array | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Hcp. Storage Unit | -6/Factory | Scanalyzed Adv. Hacking Suite | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Imp. Proton Missile Launcher | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Wave Gun | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Bore Cannon | -6/Zion | Free Flamer | -6/Zion | Free Exp. Propulsion Shielding | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Exp. Weapon Shielding | -5/Factory | Hacked Mni. Smartbomb Launcher | -5/Factory | Hacked Adv. Force Field | -5/Factory | Hacked Mic. Antimatter Reactor | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Graphene Brace | -4/Factory | Scanalyzed Adv. Transmission Jammer | -4/Factory | Hacked Exp. Signal Interpreter | -4/Factory | Hacked Adv. Coolant Injector | -4/Factory | Hacked Com. HERF Cannon | -4/Factory | Hacked Mni. Fusion Reactor | -4/Factory | Scanalyzed Lrn. Terrain Scanner | -4/Factory | Hacked Exp. Terrain Scan Processor | -4/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Exp. System Shield | -4/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Plasma Lance | -4/Factory | Hacked Femtoactuators | -3/Research | Hacked Exp. Sensor Array | -3/Research | Hacked Cmb. Antigrav System | -3/Research | Hacked Cmb. Linear Gravjet | -3/Research | Hacked Adv. Force Booster | -3/Quarantine | Hacked Imp. Diametric Drive | -2/Testing | Archive Cld. Field Propulsion Drive | -2/Testing | Archive Exp. Actuator Array | -2/Testing | Hacked Gravity Flail | -2/Testing | Archive Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive H-88 Terminator | -2/Testing | Archive Fabricated ------------ Cld. Gravmag System | x1 | -7/Factory | Authchip Cld. Gravmag System | x1 | -7/Factory | Authchip Cld. Gravmag System | x1 | -7/Factory | Authchip Adv. Plasma Cannon | x2 | -6/Factory | Preloaded Adv. Sensor Array | x1 | -6/Factory | Authchip Cld. Gravmag System | x1 | -6/Factory | Authchip Cld. Gravmag System | x1 | -6/Factory | Authchip Cld. Gravmag System | x1 | -6/Factory | Authchip Cld. Gravmag System | x1 | -6/Factory | Authchip Cld. Gravmag System | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. System Shield | x1 | -6/Factory | Authchip Mni. Smartbomb Launcher | x1 | -5/Factory | Authchip Lgt. Fission Core | x2 | -5/Factory | Authchip Adv. Transmission Jammer | x1 | -4/Factory | Authchip Mic. Antimatter Reactor | x2 | -4/Factory | Authchip Exp. Signal Interpreter | x1 | -4/Factory | Authchip Plasma Lance | x1 | -4/Factory | Authchip Femtoactuators | x1 | -3/Research | Authchip Adv. Sensor Array | x1 | -3/Research | Authchip Exp. Utility Shielding | x1 | -3/Research | Authchip Exp. Terrain Scan Processor | x1 | -3/Research | Authchip Exp. Melee Analysis Suite | x1 | -3/Research | Authchip Cld. Gravmag System | x1 | -3/Research | Authchip Cmb. Linear Gravjet | x2 | -3/Research | Authchip Exp. Sensor Array | x1 | -3/Research | Authchip Plasma Lance | x1 | -3/Research | Authchip Adv. Force Booster | x2 | -2/Testing | Authchip Exp. Actuator Array | x1 | -2/Testing | Authchip Cmb. Linear Gravjet | x2 | -2/Testing | Authchip Exp. Terrain Scan Processor | x1 | -2/Testing | Authchip Cmb. Linear Gravjet | x2 | -2/Testing | Authchip Exp. Utility Shielding | x1 | -2/Testing | Authchip Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Sigix Broadsword Dimensional Node Initializer Integrated Dissipator Core Membrane Spacefold Activator LRC Matter Compressor LRC Boosters Integrity Redistributor LRC Insulator Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- Commander 0b11 Challenges ------------ None Game ------ Seed AuthchipHypercooledMembrane Manual? 0 Play Time 20:57:34 Cumulative 324.2 hours Start 2022.05.13 @ 16:55:28 End 2022.05.16 @ 13:36:13 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 70 Adventurer 17 Explorer 0 Win Type 1 Total 18 Types 8/1/7/1/0/0/1/0/0 Lore% 80 Gallery% 84 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8653f2c5-c9e3-465c-9519-3ac370b1adb7