Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.10 @ 10:33:17 Player: IsAway Result: Destroyed by Reinforced Deuterium Engine chain reaction Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (212) 212 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1847 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 287/300 Energy 98/100 System Corruption 8% Temperature Cool (12) Movement Rolling (100) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Cooling System Large Storage Unit > --- WEAPON (2) ------- Maul > --- INVENTORY (15) --- Nuclear Core Potential Leg Potential Leg Cooling System Large Battery (200) High-capacity Matter Pod (200) EM Pulse Gun Particle Gun Light Assault Rifle Datajack Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Cooling System Large Storage Unit > --- WEAPON ----------- Mining Laser Maul > --- INVENTORY -------- Nuclear Core Reinforced Deuterium Engine Fission Core Potential Leg Potential Leg Cooling System Large Battery High-capacity Matter Pod EM Pulse Gun Particle Gun Light Assault Rifle Datajack Mining Claw [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 23 | 10 8 1 3 1 Power 2 | 1 1 . . . Engine 2 | 1 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 4 1 . 1 . Treads . | . . . . . Leg . | . . . . . Wheel 6 | 4 1 . 1 . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 3 . 2 . Device 3 | 1 2 . . . Storage 4 | 1 1 . 2 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 3 3 1 . 1 Energy Gun 2 | 1 1 . . . Energy Cannon 1 | . 1 . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 3 | 2 1 . . . System Corruption 8 | 7 1 . . . Parts Lost 7 | . 5 . . 2 Power 2 | . 1 . . 1 Propulsion 1 | . 1 . . . Utility 1 | . 1 . . . Weapon 3 | . 2 . . 1 Highest Loss Streak 5 | . 5 . . 2 To Critical Strikes . | . . . . . Average Backups 12 | 2 11 15 14 13 Power 1 | . . . 2 2 Propulsion 2 | 1 4 4 1 2 Utility 2 | . 3 4 2 3 Weapon 4 | . 3 6 6 4 Tool/Special . | . . . . . Unused Backups 17 | . 2 . 6 9 Power 3 | . . . . 3 Propulsion 6 | . 2 . 2 2 Utility 5 | . . . 2 3 Weapon 2 | . . . 2 . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 89 | . 90 100 75 97 Engine 13 | . 12 14 14 14 Wheel 27 | . 25 28 28 28 Device 12 | . 10 14 14 14 Storage 14 | . 14 14 14 14 Energy Gun 5 | . 8 14 2 . Energy Cannon 1 | . 5 . . . Ballistic Gun 5 | . 11 11 . . Special Weapon 3 | . 2 . . 12 Impact Weapon 2 | . . . . 12 Slashing Weapon 1 | . . 2 2 . Peak Build Rating 13 | 7 10 10 11 13 Average Rating 9 | 5 7 10 9 12 On Entrance 7 | . 7 10 10 10 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 31 | 14 31 30 30 29 Greatest Support 32 | 26 20 20 32 32 Greatest Overweight (x) 2 | . 2 1 1 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 5 15 15 15 15 Average Carried 12 | 2 11 15 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 15 15 15 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 758 | 324 195 . 226 13 Remotely . | . . . . . Salvage Created 398 | 141 244 . . 13 Parts 31 | 11 20 . . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 8 | . 7 . . 1 Guns 3 | . 3 . . . Cannons 4 | . 4 . . . Classes Destroyed 6 | 2 4 . . . Worker 1 | . 1 . . . Tunneler 4 | 3 1 . . . Recycler 1 | 1 . . . . Watcher 1 | . 1 . . . Swarmer 6 | . 5 . . 1 Grunt 2 | . 2 . . . Best Kill Streak 5 | 2 5 . . 1 Combat Bots Only 4 | . 4 . . 1 Max Kills in Single Turn 3 | 1 3 . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 109 | . 68 . . 41 Missed 28 | . 18 . . 10 Hits 81 | . 50 . . 31 Projectile 81 | . 50 . . 31 Critical Strikes 2 | . 1 . . 1 Damage Taken 914 | . 594 . . 320 Core 276 | . 155 . . 121 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 67 | 24 29 . . 14 Largest 2 | 2 2 . . 1 Hottest 160 | 60 160 . . 100 Shots Fired 95 | 35 46 . . 14 Gun 55 | 35 20 . . . Cannon 21 | . 21 . . . Launcher . | . . . . . Special 19 | . 5 . . 14 Kinetic 43 | 24 19 . . . Thermal 40 | . 26 . . 14 Explosive . | . . . . . Electromagnetic 12 | 11 1 . . . Robot Hit Streak 8 | 5 8 . . . Robot Miss Streak 4 | 4 4 . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 46 | 18 27 . . 1 Core Hits 19 | 7 12 . . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | 1 . . . 1 Corrupt 1 | 1 . . . . Smash 1 | . . . . 1 Melee Attacks 2 | . . . . 2 Impact 2 | . . . . 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 737 | 204 509 . . 24 Guns 375 | 204 171 . . . Cannons 260 | . 260 . . . Explosions 78 | . 78 . . . Melee 24 | . . . . 24 Ramming . | . . . . . Kinetic 284 | 123 161 . . . Thermal 338 | . 338 . . . Explosive . | . . . . . Electromagnetic 91 | 81 10 . . . Impact 24 | . . . . 24 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | 7 8 8 8 8 Average Corruption 7 | 5 7 8 8 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 37 | . 13 6 9 9 Message Errors 10 | . 4 2 2 2 Matter Fused 12 | . 6 1 3 2 Heat Flow Errors 6 | . 1 . 2 3 Energy Discharges 6 | . 1 2 2 1 Data Loss (minor) 1 | . . 1 . . Data Loss (major) 1 | . . . . 1 Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 24 | . . . . 24 Projectiles . | . . . . . Explosions . | . . . . . Melee 24 | . . . . 24 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 30 | . 30 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 311 | 40 311 . 167 223 Average Temperature 101 | 23 121 . 102 94 Received Heat Transfer 237 | . 213 . . 24 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 1 | . . . . 1 Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 705 | . 705 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 121 | 5 121 29 . 20 Initial 29 | . 3 29 . . Average 29 | 1 78 5 . 1 Influence Increases 311 | 20 259 . . 32 Destroy 0b10 Robot/C 160 | . 140 . . 20 Destroy 0b10 Robot/NC 35 | 20 15 . . . Destroy Leader 22 | . 22 . . . Successful Hack 15 | . 15 . . . Disable Machine 30 | . 30 . . . Destroy Structure 19 | . 7 . . 12 Lose Combat Pursuer 30 | . 30 . . . Influence Decreases 311 | 15 188 76 . 32 Entered New Map 49 | . 2 47 . . Time Decay 202 | 15 136 29 . 22 Lost Part 60 | . 50 . . 10 Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 18 | . 12 . . 6 Peak Tracking Total 6 | . 6 . . 5 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 2 | . 2 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 5 | . 4 . 1 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 9 . 1 . Successful 4 | . 3 . 1 . Failed 6 | . 6 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 7 | . 6 . 1 . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . 1 . Branch Access Points 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 174 | 10 164 . . . Seismic 174 | 10 164 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 1268 | 139 323 210 353 243 Spaces Moved 986 | 76 199 220 332 159 Core 2 | 2 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 984 | 74 199 220 332 159 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 95 100 Average Speed 95 | 84 94 95 97 100 Slowest Speed 110 | 90 110 95 100 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 5 47 53 70 54 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 18 | . 4 . . 14 Terrain Destroyed 20 | . 6 . . 14 Melee . | . . . . . Projectile 18 | . 4 . . 14 AOE 2 | . 2 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1174 | 116 276 220 364 198 Wait 42 | . 17 . 6 19 Move 982 | 75 198 219 331 159 Hop . | . . . . . Pick Up 29 | 5 16 . 8 . Fast Attach 11 | 8 1 . 2 . Attach 7 | . 5 . . 2 Detach 4 | 1 1 . 2 . Swap 12 | 2 6 1 3 . Drop 18 | 1 3 . 12 2 Fire 67 | 24 29 . . 14 Melee 2 | . . . . 2 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 326 | -10/Materials | Core integrity fell below 50% 366 | -10/Materials | Lost 5 parts (1p1n1u2w) 412 | -10/Materials | Identified exit to Mines 463 | -10/Materials | Entered Mines 501 | -10/Mines | Met a Derelict bent on vengeance 634 | -10/Mines | Learned location of Zion (-7) 668 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 669 | -10/Mines | Discovered new exit (range 5) 673 | -10/Mines | Entered Exiles 704 | -10/Exiles | Met 8R-AWN 718 | -10/Exiles | Met EX-HEX 758 | -10/Exiles | Met EX-DEC 780 | -10/Exiles | Met EX-BIN 791 | -10/Exiles | Aligned with FarCom system 792 | -10/Exiles | Given EX-Vault access code 814 | -10/Exiles | Opened EX-Vault 825 | -10/Exiles | Found Potential Leg 827 | -10/Exiles | Found Potential Leg 850 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1015 | -10/Exiles | Discovered new exit (range 14) 1026 | -10/Exiles | Left Exiles lab with Potential Leg 1026 | -10/Exiles | Entered Mines 1258 | -9/Mines | Core integrity fell below 20% 1269 | -9/Mines | Destroyed by Reinforced Deuterium Engine chain reaction Last Messages --------------- System corrupted: Matter fused (-6). U-05 Engineer builds a Wall. System corrupted: Heat flow error (+139). K-01 Serf collects debris. System corrupted: Heat flow error (+265). Mining Laser destroyed. S-10 Pest suffers critical hit (Smash). Destroyed Lgt. Ion Engine. Destroyed Flight Unit. S-10 Pest system corrupted by crushing effect. S-10 Pest system terminally corrupted. Flight Unit fried. Acquired 13 matter. Dropped Rigged Fission Core. System corrupted: Heat flow error (+209). U-05 Engineer builds a Wall. Lgt. Ion Engine destroyed. Dropped Rigged Rnf. Deuterium Engine. Rigged Rnf. Deuterium Engine explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????#?#???????????????? | | ??????????????????? ?????????????? | | ?????????????????? ??????????????? | | ?????????????????? ???????????????? | | ?????????????????? #???????????????? | | ?????????????????? #????? ?????????? | | ?????????????????# #???? ?????????# | | ?????????????#### ##?? ????????# | | ???????????### ## ????????## | | ??????????## #???????## | | ????????### #??????## | | # ### ????????## | | # ##? ?????????# | | ?# @ g ## #?????????# | | ??# ###;; ## #?????????# ## | | ???#?????????#""?= ## ###???????## ?? | | ?????????###"""" g ##???????# ?? | | ??????#### * #???????#??? | | ?????## %=s ## #???????#??? | | ?????# [ #?# ##??????# ## | | ?????# #?# ##?????# | | ?????## # #??# #####?#### | | ??????###### ## #??# ####?# | | ???????????## ## #??# ### | | ????????????# ## #### | | ????????????# # | | ????????????# ###### | | ????????????# ######## #????? | | ????????????## ##??????## #????? | | ?????????????######????????## #????? | | ????????????????????????????## ##????? | | ?????????????????????????????###?????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalReflectiveLauncher Manual? 0 Play Time 00:23:55 Cumulative 22.2 hours Start 2026.07.10 @ 00:34:57 End 2026.07.10 @ 10:33:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 51x41 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 00cdc0c6-4e54-4b08-b49d-ce2ae44a6983