Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 10:48:26 Player: nirgal Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (62) 310 Value Destroyed (2064) 2064 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1244) 1244 TOTAL SCORE: 6598 Bonus ------- High Alert Combat Kills 544 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 38/300 Energy 350/350 System Corruption 13% Temperature Cool (81) Movement Walking (180) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core Improved Deuterium Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Hardened Heavy Armor Plating Hacking Suite System Backup Module > --- WEAPON (5) ------- Heavy Particle Cannon Gauss Rifle Gauss Rifle Missile Launcher Precision Grenade Launcher > --- INVENTORY (4) ---- Improved Titanium Leg Enhanced Optical Array Improved Shield Generator Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Hardened Heavy Armor Plating Hacking Suite System Backup Module > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Particle Cannon Gauss Rifle Gauss Rifle Precision Grenade Launcher > --- INVENTORY -------- Enhanced Optical Array Microactuators Improved Shield Generator [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Precision Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Slots Evolved 6 | . . 2 . . . 4 . Power 1 | . . . . . . 1 . Propulsion . | . . . . . . . . Utility 2 | . . 1 . . . 1 . Weapon 3 | . . 1 . . . 2 . Parts Attached 76 | 6 11 7 9 3 4 36 . Power 16 | 1 3 1 1 . . 10 . Engine 9 | 1 . . 1 . . 7 . Core 7 | . 3 1 . . . 3 . Reactor . | . . . . . . . . Propulsion 17 | 2 4 2 1 3 . 5 . Treads . | . . . . . . . . Leg 13 | . 2 2 1 3 . 5 . Wheel 4 | 2 2 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 2 . 5 . . 6 . Device 4 | . 1 . 1 . . 2 . Storage 2 | 1 . . 1 . . . . Processor 2 | . 1 . 1 . . . . Hackware 1 | . . . . . . 1 . Protection 5 | . . . 2 . . 3 . Artifact . | . . . . . . . . Weapon 29 | 2 2 4 2 . 4 15 . Energy Gun 6 | . 1 1 1 . . 3 . Energy Cannon 5 | . . . . . . 5 . Ballistic Gun 11 | 2 1 1 1 . 3 3 . Ballistic Cannon . | . . . . . . . . Launcher 5 | . . 1 . . 1 3 . Special Weapon 2 | . . 1 . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 21 | . 1 5 . . . 15 . Power 5 | . . 1 . . . 4 . Propulsion 1 | . . . . . . 1 . Utility 4 | . . . . . . 4 . Weapon 11 | . 1 4 . . . 6 . Highest Loss Streak 10 | . 1 3 . . . 10 . Average Slot Usage (%) 92 | . 96 85 93 97 99 86 92 Engine 8 | . 6 . 11 11 11 10 7 Core 3 | . 7 11 . . . 2 7 Leg 17 | . 8 21 22 19 22 14 15 Wheel 1 | . 17 . . . . . . Device 7 | . . 11 11 11 11 5 7 Storage 2 | . 14 11 3 . . . . Processor 5 | . 12 . 5 11 11 2 . Hackware 2 | . . . . . . 4 7 Protection 7 | . . . 8 11 11 7 7 Energy Gun 4 | . 7 14 10 11 . 3 . Energy Cannon 5 | . . . . . . 12 7 Ballistic Gun 18 | . 19 10 19 22 32 12 15 Launcher 3 | . . 2 . . . 3 15 Special Weapon 1 | . . 3 . . . 2 . Naked Turns . | . . . . . . . . Heaviest Build 67 | 11 13 20 27 20 23 67 62 Greatest Support 30 | 26 26 20 20 20 20 30 30 Greatest Overweight (x) 6 | 3 3 . 1 6 1 2 2 Average Overweight (x) . | . . . . . . 1 2 Largest Inventory Capacity 6 | 6 6 6 6 4 4 4 4 Average Capacity 4 | 5 6 6 4 4 4 4 4 Most Carried 6 | 6 6 6 5 4 4 4 4 Average Carried 4 | 3 5 5 4 4 3 3 3 Final Capacity 6 | 6 6 6 4 4 4 4 4 Final Carried 6 | 6 5 6 4 4 4 4 4 Class Distribution -------------------- 22% | Gunner 18% | Scavenger-Gunner 15% | Tank 14% | Mutant 13% | Scavenger-Tank 6% | Scavenger-Mutant 5% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Gunner | -9/Garrison Gunner | -9/Recycling Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Low Matter Collected 1596 | 181 224 120 166 90 164 627 24 Remotely . | . . . . . . . . Salvage Created 2093 | . 257 270 217 232 59 1058 . Parts 131 | . 13 24 21 10 8 55 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Combat Hostiles Destroyed 48 | . 5 7 4 6 5 21 . Guns 32 | . 5 5 4 6 5 7 . Cannons 10 | . . 1 . . . 9 . AOE 6 | . . 1 . . . 5 . Classes Destroyed 12 | . 2 4 . . 1 5 . Worker 7 | . . 3 . . . 4 . Builder 4 | . . 1 . . . 3 . Recycler 1 | . 1 . . . . . . Drone 5 | . . . . . 5 . . Watcher 2 | . . . . . . 2 . Swarmer 6 | . . 3 . . . 3 . Grunt 21 | . 5 3 . 6 . 7 . Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . . 1 . Sentry 7 | . . 1 4 . . 2 . Hunter 2 | . . . . . . 2 . Programmer 5 | . . . . . . 5 . Best Kill Streak 6 | . 6 5 2 3 2 6 . Combat Bots Only 5 | . 5 5 2 3 2 3 . Max Kills in Single Turn 5 | . 1 2 1 1 1 5 . Gunslinging 1 | . . 1 . . . . . Exploded 1 | . . 1 . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -------- Run | Scr Mat Mat Sto Gar Rec Fac Low Damage Taken 3653 | . 357 671 87 107 . 2417 14 Core 879 | . 57 111 . . . 697 14 Absorbed by Shields 12 | . . . . . . 12 . Core Remaining (%) 83 | 100 77 . . . 72 . . Volleys Fired 131 | . 26 18 8 9 13 56 1 Largest 5 | . 2 3 3 3 3 5 4 Hottest 282 | . 40 119 86 86 69 282 167 Shots Fired 373 | . 48 48 22 27 34 190 4 Gun 278 | . 48 37 22 27 33 110 1 Cannon 72 | . . . . . . 70 2 Launcher 15 | . . 3 . . 1 10 1 Special 8 | . . 8 . . . . . Kinetic 223 | . 48 15 14 18 33 94 1 Thermal 88 | . . 30 8 9 . 39 2 Explosive 15 | . . 3 . . 1 10 1 Electromagnetic 47 | . . . . . . 47 . Robot Hit Streak 11 | . 6 4 8 6 3 11 11 Robot Miss Streak 19 | . 2 3 3 1 19 5 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 185 | . 32 23 13 14 5 96 2 Core Hits 112 | . 16 17 8 10 5 55 1 Critical Hits 7 | . . 2 . . 1 4 . Critical Kills 3 | . . 1 . . . 2 . Critical Parts Destroyed 4 | . . 1 . . 1 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4739 | . 246 713 150 196 94 3302 38 Guns 1854 | . 242 295 145 196 94 882 . Cannons 1047 | . . . . . . 1022 25 Explosions 1745 | . . 378 . . . 1354 13 Melee . | . . . . . . . . Ramming 69 | . 4 16 5 . . 44 . Kinetic 1464 | . 242 133 79 154 94 762 . Thermal 1659 | . . 186 66 42 . 1340 25 Explosive 894 | . . 378 . . . 503 13 Electromagnetic 653 | . . . . . . 653 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 17 | . . 3 3 3 3 17 16 Average Corruption 8 | . . 3 3 3 3 14 14 Corruption Purged 6 | . . . . . . 3 3 Effects 131 | . . . 5 5 16 77 28 Message Errors 28 | . . . 2 2 6 10 8 Matter Fused 18 | . . . 2 1 5 8 2 Heat Flow Errors 7 | . . . . . . 5 2 Energy Discharges 10 | . . . . 1 2 4 3 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 15 | . . . 1 1 2 9 2 Data Loss (major) 7 | . . . . . . 5 2 Misfires 3 | . . . . . . 2 1 Alerts 4 | . . . . . . 3 1 Misdirections 14 | . . . . . . 9 5 Targeting Errors 22 | . . . . . 1 20 1 Weapon Failures 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 251 | . . . . . . 251 . Projectiles 4 | . . . . . . 4 . Explosions 247 | . . . . . . 247 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 330 | . . 54 . . . 276 . Shots 7 | . . 2 . . . 5 . Rammed 7 | . 1 2 . . . 4 . Targets Rammed 11 | . 2 4 1 . . 4 . Kicked 4 | . 1 2 1 . . . . Crushed . | . . . . . . . . Highest Temperature 702 | . 18 165 90 90 18 702 247 Average Temperature 156 | . 8 46 30 41 8 203 91 Received Heat Transfer 1047 | . 198 186 36 60 . 558 9 Effects 46 | . . . . . . 46 . Shutdowns 11 | . . . . . . 11 . Energy Bleed 7 | . . . . . . 7 . Interference 6 | . . . . . . 6 . Matter Decay 6 | . . . . . . 6 . Short Circuit 3 | . . . . . . 3 . Damage (minor) 4 | . . . . . . 4 . Damage (major) 5 | . . . . . . 5 . Damage (core) 4 | . . . . . . 4 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . . . 4 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . 1 . . . 2 . Heat Transferred 2037 | . . 460 150 100 . 1290 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Peak Influence 1424 | . 120 157 175 233 249 1424 . Initial 911 | . . . 3 113 104 911 . Average 415 | . 56 80 75 168 96 921 . Maximum Alert Level 4 | . . . . 1 1 4 . Low Security (%) 54 | 100 100 100 100 71 83 . . Level 1 6 | . . . . 28 16 . . Level 2 . | . . . . . . 2 . Level 3 30 | . . . . . . 78 . Level 4 7 | . . . . . . 19 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 2 . . . 10 . Investigation 4 | . . 1 . . . 3 . Extermination 4 | . . . . . . 4 . Reinforcement 5 | . 1 1 . . . 3 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Low Distress Signals 1 | . . . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 101 | . 9 18 5 6 25 36 2 Peak Tracking Total 6 | . 5 6 2 3 5 4 3 Tactical Retreats 9 | . 1 3 . . . 5 . Traps | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Traps Triggered 3 | . . . . 1 . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -9 -9 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Low Machines Disabled 19 | . . . . . 2 17 . Max in Single Turn 14 | . . . . . 1 14 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Low Machines Accessed 22 | . 3 2 3 . 5 7 2 Terminals 15 | . 2 1 2 . 5 5 . Fabricators . | . . . . . . . . Repair Stations 4 | . 1 1 . . . 2 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 72 | . 12 11 9 . 15 17 8 Successful 51 | . 9 9 4 . 12 9 8 Failed 21 | . 3 2 5 . 3 8 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 37 | . 4 2 6 . 15 10 . Fabricators . | . . . . . . . . Repair Stations 24 | . 8 9 . . . 7 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 3 . . . . Terminal Hacks 33 | . 3 2 3 . 12 5 8 Record 12 | . . . 1 . 3 1 7 Part Schematic 2 | . . . . . 2 . . Prototype ID Bank 1 | . . . . . 1 . . Open Door 2 | . . . 1 . . . 1 Branch Access Points 1 | . . . . . 1 . . Recycling Unit Index 1 | . 1 . . . . . . Alert Level 5 | . 1 . 1 . 1 2 . Maintenance Status 3 | . 1 . . . 2 . . Investigation Status 2 | . . 1 . . . 1 . Reinforcement Status 1 | . . 1 . . . . . Assault Status 1 | . . . . . 1 . . Recall Investigation 1 | . . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 17 | . 6 7 . . . 4 . Scan Component 9 | . 3 4 . . . 2 . Repair 8 | . 3 3 . . . 2 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 2 2 . . 4 6 . Full Trace Events 6 | . 1 1 . . 2 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 8 | . 3 3 . . . 2 . Time 228 | . 90 100 . . . 38 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Low Used RIF Installer 1 | . . . . 1 . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -------- Run | Scr Mat Mat Sto Gar Rec Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Low Turns Passed 4692 | 72 466 450 232 303 1027 1639 503 Spaces Moved 2553 | 54 228 247 138 187 652 771 276 Core 50 | 27 13 . . 10 . . . Treads . | . . . . . . . . Legs 2348 | . 87 247 138 177 652 771 276 Wheels 155 | 27 128 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 120 120 120 120 120 180 Average Speed 145 | 105 107 120 124 132 149 159 180 Slowest Speed 350 | 200 200 120 150 350 150 180 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 32 13 25 34 96 22 37 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 191 | . . 32 . . 12 142 5 Melee . | . . . . . . . . Projectile 3 | . . . . . . 3 . AOE 188 | . . 32 . . 12 139 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Low Total 3233 | 66 409 351 179 222 677 1050 279 Wait 382 | . 128 71 18 16 5 144 . Move 2548 | 53 227 247 138 186 651 770 276 Hop . | . . . . . . . . Pick Up 31 | 7 5 3 . . 1 14 1 Fast Attach 53 | 5 6 5 6 3 2 26 . Attach 15 | 1 3 1 2 . . 8 . Detach 7 | . 2 1 2 . . 2 . Swap 8 | . 2 1 1 . 2 2 . Drop 39 | . 8 1 3 3 3 20 1 Fire 131 | . 26 18 8 9 13 56 1 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 10 | . 2 3 1 . . 4 . Crush . | . . . . . . . . Escape Stasis 9 | . . . . 5 . 4 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison -9/Recycling -7/Factory -7/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 333 | -10/Materials | Repaired Lgt. Nuclear Core 360 | -10/Materials | Repaired Wheel 388 | -10/Materials | Repaired Com. Wheel 499 | -10/Materials | Discovered new exit (range 10) 539 | -10/Materials | Entered another Materials area 539 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 598 | -9/Materials | Repaired Aluminum Leg 665 | -9/Materials | Discovered new exit (range 9) 843 | -9/Materials | Repaired Broken Aluminum Leg 882 | -9/Materials | Repaired Lgt. Nuclear Core? 989 | -9/Materials | Entered Storage 1020 | -9/Storage | Lost 3 parts (1p2w) 1221 | -9/Storage | Identified exit to Garrison 1221 | -9/Storage | Entered Garrison 1227 | -9/Garrison | Installed Relay Interface Framework 1260 | -9/Garrison | Triggered checkpoint 1432 | -9/Garrison | Triggered checkpoint 1516 | -9/Garrison | Discovered new exit (range 8) 1524 | -9/Garrison | Entered Recycling 1535 | -9/Recycling | Spotter reported a threat 1536 | -9/Recycling | Spotter reported a threat 1572 | -9/Recycling | Spotter reported a threat 1647 | -9/Recycling | Spotter reported a threat 1655 | -9/Recycling | Spotter reported a threat 1700 | -9/Recycling | Spotter reported a threat 1714 | -9/Recycling | Spotter reported a threat 1733 | -9/Recycling | Spotter reported a threat 1733 | -9/Recycling | Spotter reported a threat 1749 | -9/Recycling | Spotter reported a threat 1753 | -9/Recycling | Spotter reported a threat 1791 | -9/Recycling | Spotter reported a threat 1806 | -9/Recycling | Spotter reported a threat 1848 | -9/Recycling | Spotter reported a threat 1849 | -9/Recycling | Build established: Gunner 1859 | -9/Recycling | Spotter reported a threat 1903 | -9/Recycling | Spotter reported a threat 1903 | -9/Recycling | Spotter reported a threat 1953 | -9/Recycling | Spotter reported a threat 1979 | -9/Recycling | Spotter reported a threat 1991 | -9/Recycling | Spotter reported a threat 2006 | -9/Recycling | Spotter reported a threat 2017 | -9/Recycling | Spotter reported a threat 2044 | -9/Recycling | Spotter reported a threat 2180 | -9/Recycling | Spotter reported a threat 2233 | -9/Recycling | Spotter reported a threat 2286 | -9/Recycling | Spotter reported a threat 2320 | -9/Recycling | Spotter reported a threat 2367 | -9/Recycling | Spotter reported a threat 2416 | -9/Recycling | Spotter reported a threat 2429 | -9/Recycling | Discovered new exit (range 16) 2551 | -9/Recycling | Entered Factory 2551 | -7/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 2874 | -7/Factory | Build established: Scavenger-Gunner 3065 | -7/Factory | System corruption reached 10% 3097 | -7/Factory | Lost 10 parts (2p1n3u4w) 3357 | -7/Factory | Core integrity fell below 50% 3537 | -7/Factory | Core integrity fell below 20% 3715 | -7/Factory | Repaired Carbon-fiber Leg 3735 | -7/Factory | Repaired Carbon-fiber Leg 4165 | -7/Factory | Discovered new exit (range 8) 4190 | -7/Factory | Entered Lower Caves 4253 | -7/Lower Caves | Encountered a Warlord checkpoint 4285 | -7/Lower Caves | Build established: Tank 4464 | -7/Lower Caves | Learned Factory trap positions 4464 | -7/Lower Caves | Learned Factory emergency access door positions 4464 | -7/Lower Caves | Learned Research stockpile data 4464 | -7/Lower Caves | Learned Factory terminal intel 4464 | -7/Lower Caves | Learned Factory garrison access intel 4693 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Data stored: Research stockpile data. >>Record "Event 006648721626" Scouting mission reported back with intel. Data stored: Factory terminal intel. >>Record "Event 004672186997" Scouting mission reported back with intel. Data stored: Factory garrison access intel. 04468_ System corrupted: Substantial component data lost. 04478_ System Backup Module purges 1% of system corruption (13%). 04484_ LDUF=TXG&MXWZBU5L8JXJ= =C:KT 04500_ System corrupted: Matter fused (-9). 04565_ System corrupted: IFF burst signal emitted. 04595_ N:2/6#AO=Y%=19F=5PSZLVBUZ|YEU|X 04630_ System corrupted: Energy discharge (-126). 04637_ System corrupted: Carbon-fiber Leg stumbles. 04651_ VXZR&DB, W0OLAS