Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 10:48:30 Player: ElectroBlueGuy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (87) 435 Value Destroyed (3036) 3036 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (169) 169 TOTAL SCORE: 6020 Bonus ------- High Alert Combat Kills 169 Cogmind --------- Core Integrity 0/700 Matter 264/300 Energy 37/100 System Corruption 5% Temperature Cool (9) Movement Hovering (180) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag System > --- UTILITY (4) ------ Medium Storage Unit Advanced Terrain Scan Processor Improved Target Analyzer > --- WEAPON (3) ------- Cooled Pulse Rifle Remote Datajack Great Axe > --- INVENTORY (10) --- Disposable Heat Sink Pulse Rifle Remote Datajack Chainsword Peak State ------------ > --- POWER ------------ Light Ion Engine Reinforced Deuterium Engine > --- PROPULSION ------- Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Terrain Scan Processor Improved Target Analyzer Drone Bay > --- WEAPON ----------- Pulse Rifle Gatling Laser Chainsword > --- INVENTORY -------- Carbon-fiber Leg Shock Absorption System Relay Coupler [Sentry] Pulse Rifle Cooled Pulse Rifle EM Pulse Cannon Heavy Ion Cannon Gauss Rifle Advanced Assault Cannon Great Axe [Rating: 44] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Core Shielding Weapon Maul Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 101 | 6 13 9 20 53 Power 17 | 1 2 2 3 9 Engine 12 | 1 2 2 3 4 Core 5 | . . . . 5 Reactor . | . . . . . Propulsion 27 | 2 2 3 5 15 Treads . | . . . . . Leg 21 | 2 2 3 5 9 Wheel 5 | . . . . 5 Hover 1 | . . . . 1 Flight . | . . . . . Utility 23 | 1 4 . 7 11 Device 11 | . 2 . 3 6 Storage 3 | 1 2 . . . Processor 4 | . . . . 4 Hackware . | . . . . . Protection 5 | . . . 4 1 Artifact . | . . . . . Weapon 34 | 2 5 4 5 18 Energy Gun 12 | 1 . . 3 8 Energy Cannon 5 | . . . 2 3 Ballistic Gun 9 | 1 5 2 . 1 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . 1 . . Special Weapon 2 | . . . . 2 Impact Weapon 1 | . . 1 . . Slashing Weapon 3 | . . . . 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 2 2 Parts Lost 40 | . . 2 9 29 Power 9 | . . 1 1 7 Propulsion 15 | . . 1 4 10 Utility 8 | . . . 2 6 Weapon 8 | . . . 2 6 Highest Loss Streak 8 | . . 1 4 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 97 96 90 89 Engine 8 | . 13 11 9 6 Core 3 | . . . . 7 Leg 25 | . 27 40 28 21 Wheel 1 | . . . . 2 Device 9 | . 8 11 10 8 Storage 9 | . 19 11 9 7 Processor 3 | . . . . 6 Protection 6 | . . . 15 5 Energy Gun 3 | . 2 . . 5 Energy Cannon 2 | . . . 5 3 Ballistic Gun 6 | . 24 6 . 4 Launcher 1 | . . 6 2 . Impact Weapon 3 | . . 8 9 1 Slashing Weapon 3 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 48 | 13 19 26 40 48 Greatest Support 59 | 20 20 40 43 59 Greatest Overweight (x) 3 | . 1 . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 Most Carried 10 | 5 9 10 10 10 Average Carried 8 | 2 5 9 8 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 2 9 10 7 4 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1402 | 116 74 279 428 505 Remotely . | . . . . . Salvage Created 3871 | . 74 289 1250 2258 Parts 148 | . 3 16 40 89 Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 61 | . 2 5 24 30 Melee 33 | . . . 7 26 Guns 6 | . 2 3 . 1 Cannons 3 | . . . 3 . AOE 6 | . . 2 4 . Classes Destroyed 13 | . 1 3 6 3 Worker 7 | . . . 2 5 Builder 3 | . . . 2 1 Hauler 2 | . . 1 1 . Recycler 9 | . . . 2 7 Mechanic 1 | . . . . 1 Watcher 4 | . . 2 2 . Swarmer 4 | . . . 3 1 Grunt 38 | . 2 . 16 20 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 10 | . . 5 3 2 Hunter 2 | . . . 1 1 Programmer 5 | . . . . 5 Best Kill Streak 10 | . 1 2 10 4 Combat Bots Only 4 | . 1 1 4 4 Max Kills in Single Turn 3 | . 1 1 3 1 Gunslinging . | . . . . . Exploded 3 | . . 1 3 . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 450 | . 17 36 102 295 Missed 115 | . 7 7 29 72 Damage Taken 5246 | . 113 468 1235 3430 Core 923 | . 45 27 144 707 Absorbed by Shields 180 | . . . . 180 Redirected to Shielding 91 | . . . 30 61 Regen/Repaired (Parts) 119 | . 22 56 . 41 Core Remaining (%) 87 | 100 82 93 73 . Volleys Fired 105 | 4 17 23 32 29 Largest 2 | 1 2 2 1 2 Hottest 128 | 20 70 43 69 128 Shots Fired 153 | 4 27 37 32 53 Gun 107 | 4 27 28 7 41 Cannon 29 | . . . 19 10 Launcher 15 | . . 9 6 . Special 2 | . . . . 2 Kinetic 57 | 4 17 28 . 8 Thermal 45 | . 10 . 7 28 Explosive 15 | . . 9 6 . Electromagnetic 34 | . . . 19 15 Robot Hit Streak 7 | 2 7 6 5 5 Robot Miss Streak 5 | 1 2 3 2 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 236 | 3 16 27 57 133 Core Hits 87 | . 6 16 24 41 Critical Kills 3 | . . . 3 . Critical Parts Destroyed 12 | . . 2 7 3 Critical Strikes 38 | . . 2 14 22 Corrupt 3 | . . . 3 . Smash 16 | . . 2 11 3 Sever 19 | . . . . 19 Melee Attacks 174 | . . 4 47 123 Impact 57 | . . 4 47 6 Slashing 117 | . . . . 117 Piercing . | . . . . . Sneak Attacks 26 | . . 1 8 17 Combat Hostiles 4 | . . . 2 2 Follow-up Attacks . | . . . . . Damage Inflicted 8778 | 25 187 697 2845 5024 Guns 858 | 25 187 179 57 410 Cannons 548 | . . . 396 152 Explosions 773 | . . 315 458 . Melee 6599 | . . 203 1934 4462 Ramming . | . . . . . Kinetic 411 | 25 100 179 . 107 Thermal 642 | . 87 165 57 333 Explosive 608 | . . 150 458 . Electromagnetic 518 | . . . 396 122 Impact 2394 | . . 203 1934 257 Slashing 4205 | . . . . 4205 Piercing . | . . . . . Highest Corruption 5 | . 1 . . 5 Average Corruption 2 | . 1 . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . . 11 Message Errors 3 | . . . . 3 Matter Fused 4 | . . . . 4 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 1222 | . . 94 403 725 Projectiles . | . . . . . Explosions . | . . . . . Melee 1222 | . . 94 403 725 Knockbacks 9 | . . 1 7 1 Impact 9 | . . 1 7 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 154 | . . 29 125 . Shots 5 | . . 1 4 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 448 | . 57 21 158 448 Average Temperature 114 | . 19 7 53 173 Received Heat Transfer 1484 | . 60 144 495 785 Effects 4 | . . . . 4 Shutdowns 1 | . . . . 1 Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Fried 30 | . . 7 17 6 Impact Corruptions 31 | . . 3 20 8 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1101 | . 259 100 111 631 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 634 | . 64 353 634 441 Initial 227 | . . 14 67 227 Average 239 | . 34 165 325 285 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 41 | 100 100 70 26 23 Level 1 44 | . . 29 34 63 Level 2 14 | . . . 39 13 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 2 . 4 9 Investigation 7 | . 1 . 3 3 Extermination 5 | . . . . 5 Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . . 1 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 95 | . 4 7 41 43 Peak Tracking Total 5 | . 1 2 4 5 Tactical Retreats 15 | . . . 7 8 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . 3 1 . Max in Single Turn 2 | . . 2 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 19 | . 4 5 2 8 Terminals 8 | . 3 2 1 2 Fabricators . | . . . . . Repair Stations 4 | . 1 1 . 2 Recycling Units 4 | . . 1 1 2 Scanalyzers 2 | . . 1 . 1 Garrison Access 1 | . . . . 1 Total Hacks 52 | . 15 11 6 20 Successful 27 | . 8 6 2 11 Failed 25 | . 7 5 4 9 Catastrophic 5 | . 1 1 1 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 24 | . 12 5 3 4 Fabricators . | . . . . . Repair Stations 10 | . 3 2 . 5 Recycling Units 11 | . . 2 3 6 Scanalyzers 6 | . . 2 . 4 Garrison Access 1 | . . . . 1 Terminal Hacks 11 | . 5 2 2 2 Open DSF 2 | . . . . 2 Emergency Access Points 2 | . 2 . . . Alert Level 3 | . 2 . 1 . Dispatch Records 1 | . 1 . . . Security Status 1 | . . 1 . . Registered Components 1 | . . 1 . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . 3 2 . 4 Scan Component 4 | . 1 1 . 2 Repair 3 | . 1 1 . 1 Refit 2 | . 1 . . 1 Recycling Unit Hacks 3 | . . . . 3 Report Inventory 2 | . . . . 2 Retrieve Components 1 | . . . . 1 Scanalyzer 4 | . . 2 . 2 Insert Component 2 | . . 1 . 1 Analyze 2 | . . 1 . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 4 4 2 7 Full Trace Events 8 | . 2 1 2 3 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 1 . 1 Time 60 | . 26 26 . 8 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . . 10 Parts Scanalyzed 2 | . . 1 . 1 Part Schematics Acquired 2 | . . 1 . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 4 | . . . . 4 Drone Recoveries 2 | . . . . 2 Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4800 | 58 692 539 917 2594 Spaces Moved 2546 | 38 478 313 372 1345 Core 11 | 11 . . . . Treads . | . . . . . Legs 2421 | 27 478 313 372 1231 Wheels 111 | . . . . 111 Hover 3 | . . . . 3 Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 85 Average Speed 130 | 99 120 120 159 128 Slowest Speed 360 | 120 190 120 200 360 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 49 31 24 24 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 113 | . . 70 43 . Melee . | . . . . . Projectile . | . . . . . AOE 113 | . . 70 43 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3593 | 55 566 436 571 1965 Wait 505 | . 45 69 69 322 Move 2542 | 37 477 312 371 1345 Hop . | . . . . . Pick Up 112 | 8 14 12 19 59 Fast Attach . | . . . . . Attach 64 | 6 7 4 11 36 Detach 3 | . . . . 3 Swap 40 | . 6 5 9 20 Drop 50 | . . 7 13 30 Fire 105 | 4 17 23 32 29 Melee 172 | . . 4 47 121 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 5) 475 | -10/Materials | Repaired Lgt. Ion Engine 543 | -10/Materials | Discovered new exit (range 3) 751 | -10/Materials | Entered another Materials area 751 | -9/Materials | Evolved 2 slots: Propulsion x2 1052 | -9/Materials | Repaired Aluminum Leg 1245 | -9/Materials | Discovered new exit (range 16) 1290 | -9/Materials | Entered another Materials area 1290 | -8/Materials | Evolved 2 slots: Utility x2 1982 | -8/Materials | Lost 3 parts (2n1u) 2134 | -8/Materials | Lost 4 parts (2n1u1w) 2181 | -8/Materials | Discovered new exit (range 16) 2207 | -8/Materials | Entered Factory 2207 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3249 | -7/Factory | Repaired Core Shielding 4323 | -7/Factory | Lost 7 parts (1p1n3u2w) 4530 | -7/Factory | Core integrity fell below 50% 4679 | -7/Factory | Lost 6 parts (2p2n1u1w) 4786 | -7/Factory | Core integrity fell below 20% 4801 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04782_ Penetrated by Slug. 04783_ K-01 Serf collects debris. 04784_ System corrupted: Energy discharge (-16). 04785_ EM Pulse Cannon destroyed. 04785_ M-28 Smith fits Backup Propulsion III on K-01 Serf. 04786_ Jacked H-61 Shepherd... 04786_ Command string: find_shortcut 04786_ No effect. 04787_ K-01 Serf collects debris. 04790_ Slug penetrates Wall. 04791_ K-01 Serf cleans the Assembly Bed. 04794_ Acquired 14 matter. 04795_ U-05 Engineer builds a Wall. 04797_ P-60 Hacker resets H-61 Shepherd, system corruption cleaned. 04798_ Acquired 5 matter. 04801_ System corrupted: IFF burst signal emitted. 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Assault Rifle | -9/Materials | Scanalyzed Katana | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV Omniscient Cartographer Challenges ------------ None Game ------ Seed ThiefMediumCore Manual? 0 Play Time 01:06:04 Cumulative 3.1 hours Start 2024.05.03 @ 09:39:00 End 2024.05.03 @ 10:48:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 10 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12b8084f-8d26-489e-b3c4-7c86230cda62