Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 10:36:07 Player: Dadrick Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (291) 291 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 821 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 276/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Walking (260) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Maul > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Storage Unit Large Matter Pod (0) Improved Targeting Computer Propulsion Shielding Tractor Beam EM Pulse Gun Small Laser Assault Rifle Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Maul > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Storage Unit Improved Targeting Computer Tractor Beam EM Pulse Gun Light Assault Rifle Mining Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 8 10 3 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 6 | 2 2 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 3 4 . Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 11 | 2 11 14 Power . | . . 1 Propulsion 2 | . 2 3 Utility 4 | . 3 5 Weapon 4 | . 4 5 Tool/Special . | . . . Unused Backups 9 | . . 9 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 4 | . . 4 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 99 Engine 14 | . 14 14 Leg 28 | . 28 28 Device 11 | . 11 12 Storage 14 | . 14 14 Protection 2 | . 2 1 Energy Gun 8 | . 5 14 Ballistic Gun 13 | . 15 8 Impact Weapon 5 | . 6 4 Peak Build Rating 9 | 7 9 9 Average Rating 8 | 5 8 8 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 30 | 12 29 30 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 13 15 Most Carried 15 | 4 15 15 Average Carried 11 | 2 11 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 4 15 15 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 664 | 310 216 138 Remotely . | . . . Salvage Created 498 | 105 309 84 Parts 41 | 12 24 5 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 11 | . 9 2 Melee 1 | . 1 . Guns 10 | . 8 2 Classes Destroyed 7 | 2 5 . Builder 2 | . 2 . Tunneler 2 | 2 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 5 | . 3 2 Best Kill Streak 4 | 2 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 95 | . 67 28 Missed 18 | . 13 5 Hits 77 | . 54 23 Projectile 77 | . 54 23 AOE 12 | . . 12 Damage Taken 1068 | . 481 587 Core 252 | . 96 156 Absorbed by Shields . | . . . Redirected to Shielding 29 | . 18 11 Core Remaining (%) 100 | 100 . . Volleys Fired 58 | 5 48 5 Largest 2 | 2 2 2 Hottest 100 | 40 100 60 Shots Fired 112 | 10 92 10 Gun 110 | 10 90 10 Cannon . | . . . Launcher . | . . . Special 2 | . 2 . Kinetic 80 | 10 65 5 Thermal 32 | . 27 5 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 5 7 8 Robot Miss Streak 7 | 1 7 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 70 | 7 54 9 Core Hits 24 | 5 15 4 Critical Kills . | . . . Critical Parts Destroyed 3 | . 3 . Critical Strikes 3 | . 3 . Smash 3 | . 3 . Melee Attacks 20 | . 16 4 Impact 20 | . 16 4 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 907 | 73 721 113 Guns 691 | 73 505 113 Cannons . | . . . Explosions . | . . . Melee 216 | . 216 . Ramming . | . . . Kinetic 516 | 73 376 67 Thermal 175 | . 129 46 Explosive . | . . . Electromagnetic . | . . . Impact 216 | . 216 . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 10 | . 9 1 Matter Fused 3 | . 2 1 Heat Flow Errors 1 | . 1 . Energy Discharges 2 | . 2 . Data Loss (minor) 2 | . 2 . Data Loss (major) 2 | . 2 . Overload Shots . | . . . Overflow Damage 175 | . 175 . Projectiles . | . . . Explosions . | . . . Melee 175 | . 175 . Knockbacks 2 | . 2 . Impact 2 | . 2 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 210 | . 210 66 Average Temperature 36 | . 34 45 Received Heat Transfer 204 | . 114 90 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions 6 | . 6 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 400 | . 300 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 75 | 10 75 64 Initial 24 | . . 24 Average 14 | 1 17 8 Influence Increases 381 | 15 313 53 Destroy 0b10 Robot/C 220 | . 180 40 Destroy 0b10 Robot/NC 35 | 15 20 . Destroy Leader 44 | . 34 10 Trap Triggered on 0b10 10 | . 10 . Successful Hack 10 | . 10 . Destroy Structure 17 | . 14 3 Lose Combat Pursuer 45 | . 45 . Influence Decreases 381 | 15 251 115 Entered New Map 38 | . . 38 Time Decay 333 | 15 251 67 Lost Part 10 | . . 10 Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 18 4 Peak Tracking Total 5 | . 5 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 6 | . 6 . Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 11 | . 11 . Failed 9 | . 9 . Catastrophic 2 | . 2 . Database Lockouts 1 | . 1 . Manual 7 | . 7 . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Locate Traps 2 | . 2 . Reprogram Traps 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1608 | 10 1122 476 Seismic 1608 | 10 1122 476 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1955 | 92 1355 508 Spaces Moved 864 | 54 596 214 Core 4 | 4 . . Treads . | . . . Legs 860 | 50 596 214 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 177 | 114 178 190 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 6 96 30 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 15 | . 12 3 Terrain Destroyed 17 | . 14 3 Melee 15 | . 12 3 Projectile 2 | . 2 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1129 | 70 763 296 Wait 134 | . 70 64 Move 862 | 53 595 214 Hop . | . . . Pick Up 15 | 3 12 . Fast Attach 7 | 7 . . Attach 1 | . . 1 Detach . | . . . Swap 25 | 2 17 6 Drop 7 | . 5 2 Fire 58 | 5 48 5 Melee 20 | . 16 4 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 3) 969 | -10/Materials | Central database locked down 979 | -10/Materials | Discovered new exit (range 6) 985 | -10/Materials | Discovered new exit (range 16) 1103 | -10/Materials | Discovered new exit (range 16) 1385 | -10/Materials | Discovered new exit (range 13) 1448 | -10/Materials | Entered Mines 1457 | -10/Mines | Core integrity fell below 50% 1754 | -10/Mines | Build established: Scavenger-Mutant 1955 | -10/Mines | Core integrity fell below 20% 1956 | -10/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- 01479_ Dropped Aluminum Leg. 01486_ Dropped Lgt. Ion Engine. 01823_ System corrupted: Matter fused (-10). 01895_ U-05 Engineer lays Concrete. 01916_ U-05 Engineer builds a Wall. 01928_ U-05 Engineer lays Concrete. 01930_ Acquired 27 matter. 01930_ U-05 Engineer builds a Wall. 01934_ Acquired 27 matter. 01934_ U-05 Engineer lays Concrete. 01938_ U-05 Engineer builds a Wall. 01943_ U-05 Engineer lays Concrete. 01947_ R-06 Scavenger destroyed. 01949_ The unstable cave ceiling collapses. 01952_ Sml. Laser destroyed. 01952_ Aluminum Leg destroyed. 01952_ K-01 Serf collects debris. 01953_ YI-UF0 mumbles something. 01956_ K-01 Serf collects debris. 01956_ Seismic Detector destroyed. Map ----- +----------------------------------------------------+ | ????????????????### ### #?????# #?????? | | ?????????????????####?# #?????# ##?????? | | ?????????????????##???# #?????# ## #####??????? | | ??????????????????????# #?????# #####??????????? | | ??????????????????????# #?????# #??????????????? | | ??????????????????????# #?????# #??????????????? | | ??????????????????????# #????## ##??????????????? | | ?????????????????????## ###### #???????????????? | | ????????????????????## #?????###???????? | | ????????????????? #????# ##??????? | | ?????????????????? ### # # ## #?### #??????? | | ?????????????????? # ## ## #???????? | | ????????????????? ## # #????????? | | ?????????????????? # #?????????? | | ??????????????????? ### %[ #?????????? | | ??????????????????? #??## ##?????????? | | ??????????????????? #????## ####??#######? | | ??????????????????###?????## ####= * #? | | ??????????????????????????## # # #? | | ??????????????????????????## #? | | ???????????? ##???######### = #? | | ??????????? ## # # = # # #? | | ??????????? ##########? | | ????????????? k #?????????? | | ??????????????????# ##?????????? | | ???????????????????# g@ %=# ###??????????? | | ???????????????????## ##????????????? | | ????????????????????# ##?????????????? | | ????????????????????## ???????????? | | ?????????????????????## ####??????????? | | ??????????????????????### #########?????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflexNuclearWeb Manual? 0 Play Time 00:14:00 Cumulative 435.4 hours Start 2025.11.21 @ 10:23:57 End 2025.11.21 @ 10:36:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 142 Adventurer 21 Explorer 0 Win Type - Total 22 Types 13/1/5/1/0/0/0/1/0/1 Lore% 61 Gallery% 73 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00208c36-431e-4fd3-a3ac-5734a36091cb