Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 17:53:58 Player: Megaknight51 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1151) 1151 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3441 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 204/300 Energy 113/275 System Corruption 2% Temperature Danger (471) Movement Rolling (145) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Heavy Particle Cannon Enhanced Autogun > --- INVENTORY (20) --- Improved Ion Engine Light Deuterium Engine Light Deuterium Engine Light Angular Momentum Engine Large Storage Unit Experimental Sensor Array Field Laser Light EM Pulse Cannon Heavy Mace Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Power Shielding Propulsion Shielding Propulsion Shielding Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Heavy Particle Gun > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Light Deuterium Engine Light Angular Momentum Engine Compact Wheel Compact Wheel Compact Wheel Large Storage Unit Experimental Sensor Array Medium Armor Plating Medium Armor Plating Medium Armor Plating EM Pulse Gun Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon EM Pulse Cannon Rocket Launcher Rocket Launcher Heavy Mace [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 . 2 Weapon . | . . . . . . Parts Attached 51 | 6 4 2 6 7 26 Power 7 | 1 . 1 1 2 2 Engine 7 | 1 . 1 1 2 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . . . 2 4 Treads . | . . . . . . Leg . | . . . . . . Wheel 8 | 2 . . . 2 4 Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 3 1 3 1 6 Device . | . . . . . . Storage 3 | 1 1 1 . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 11 | . 2 . 3 1 5 Artifact . | . . . . . . Weapon 21 | 2 1 . 2 2 14 Energy Gun 7 | . . . . 2 5 Energy Cannon 5 | . . . . . 5 Ballistic Gun 6 | 2 1 . 1 . 2 Ballistic Cannon . | . . . . . . Launcher 3 | . . . 1 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 30 | . . . 2 4 24 Power 2 | . . . . 1 1 Propulsion 7 | . . . 1 1 5 Utility 10 | . . . 1 1 8 Weapon 11 | . . . . 1 10 Highest Loss Streak 9 | . . . 1 5 9 To Critical Strikes . | . . . . . . Average Backups 16 | 1 9 18 19 19 16 Power 2 | . . 1 2 3 4 Propulsion 2 | . 2 1 1 3 2 Utility 5 | . 4 10 7 5 3 Weapon 5 | . 2 5 7 7 6 Tool/Special . | . . . . . . Unused Backups 18 | . 3 2 3 3 7 Power 4 | . 1 . . . 3 Propulsion 5 | . 1 1 . 2 1 Utility 2 | . . 1 . . 1 Weapon 7 | . 1 . 3 1 2 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 98 100 98 98 88 Engine 11 | . 14 14 11 10 8 Wheel 22 | . 28 28 21 21 16 Storage 11 | . 14 14 11 11 9 Processor 1 | . . . . . 8 Protection 24 | . 12 14 32 33 28 Energy Gun 9 | . . . . 21 13 Ballistic Gun 12 | . 28 28 21 . . Peak Build Rating 21 | 6 10 12 15 15 21 Average Rating 12 | 5 7 10 13 13 17 On Entrance 9 | . 6 10 12 12 15 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 65 | 13 34 56 60 54 65 Greatest Support 32 | 32 32 32 32 20 32 Greatest Overweight (x) 5 | . 1 1 3 5 5 Average Overweight (x) 1 | . . 1 1 2 2 Largest Inventory Capacity 20 | 8 15 20 20 20 20 Average Capacity 17 | 7 9 19 20 20 20 Most Carried 20 | 6 14 20 20 20 20 Average Carried 16 | 1 9 18 19 19 16 Final Capacity 20 | 8 15 20 20 20 20 Final Carried 20 | 6 14 20 19 20 9 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 876 | 160 226 22 83 149 236 Remotely . | . . . . . . Salvage Created 1623 | 174 159 . 164 246 880 Parts 103 | 16 16 . 14 17 40 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 34 | . 5 . 8 5 16 Guns 19 | . 5 . 5 3 6 Cannons 5 | . . . . . 5 AOE 7 | . . . 3 2 2 Classes Destroyed 11 | 2 3 . 1 2 3 Worker 4 | . 2 . . . 2 Builder 1 | . . . . 1 . Tunneler 6 | 4 . . 1 . 1 Recycler 4 | 1 . . 1 1 1 Watcher 1 | . . . . . 1 Swarmer 15 | . 3 . 7 3 2 Grunt 11 | . 2 . . 1 8 Duelist 2 | . . . . 1 1 Sentry 4 | . . . 1 . 3 Hunter 1 | . . . . . 1 Heavy 1 | . . . . . 1 Best Kill Streak 6 | 5 4 . 6 3 6 Combat Bots Only 6 | . 3 . 4 3 6 Max Kills in Single Turn 3 | 1 1 . 3 2 2 Gunslinging 1 | . . . 1 . . Exploded 2 | . . . 2 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 270 | . 18 . 62 39 151 Missed 61 | . 6 . 15 12 28 Hits 209 | . 12 . 47 27 123 Melee 15 | . . . . 9 6 Projectile 194 | . 12 . 47 18 117 Critical Strikes 12 | . . . 1 1 10 Actively Blocked 2 | . . . . 1 1 Damage Taken 3539 | . 107 . 476 535 2421 Core 794 | . 24 . 71 144 555 Absorbed by Shields . | . . . . . . Redirected to Shielding 204 | . . . 34 54 116 Core Remaining (%) 78 | 100 . 90 . 46 . Volleys Fired 117 | 9 14 1 17 18 58 Largest 2 | 2 2 2 2 2 2 Hottest 126 | 40 40 40 53 80 126 Shots Fired 231 | 18 28 2 34 36 113 Gun 189 | 18 28 2 30 36 75 Cannon 32 | . . . . . 32 Launcher 10 | . . . 4 . 6 Special . | . . . . . . Kinetic 104 | 18 28 2 30 10 16 Thermal 20 | . . . . . 20 Explosive 10 | . . . 4 . 6 Electromagnetic 97 | . . . . 26 71 Robot Hit Streak 29 | 5 4 1 8 8 29 Robot Miss Streak 5 | 1 5 1 2 3 3 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 2 1 2 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 167 | 13 13 1 21 26 93 Core Hits 71 | 6 9 . 11 10 35 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 1 1 1 Destroy 1 | . . . 1 . . Corrupt 2 | . . . . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3158 | 134 136 7 570 404 1907 Guns 1601 | 134 136 7 200 275 849 Cannons 585 | . . . . . 585 Explosions 972 | . . . 370 129 473 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 733 | 134 136 7 200 66 190 Thermal 629 | . . . . 129 500 Explosive 650 | . . . 370 . 280 Electromagnetic 1146 | . . . . 209 937 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 54 | . . . 24 24 6 Projectiles . | . . . . . . Explosions 54 | . . . 24 24 6 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 209 | . . . 39 58 112 Shots 7 | . . . 2 2 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 444 | . 12 6 16 66 444 Average Temperature 70 | . 6 4 5 24 98 Received Heat Transfer 993 | . 18 . 96 60 819 Effects 1 | . . . . . 1 Shutdowns 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Fried 10 | . . . . 1 9 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1042 | . . . . 200 842 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . . 2 4 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 191 | 20 85 . 191 70 167 Initial 70 | . 6 . . 70 . Average 18 | 4 17 . 54 13 30 Influence Increases 1299 | 25 173 . 293 183 625 Destroy 0b10 Robot/C 680 | . 100 . 160 100 320 Destroy 0b10 Robot/NC 80 | 25 10 . 10 10 25 Destroy Leader 172 | . 20 . 30 20 102 Allied During Kill 4 | . . . . 4 . Successful Hack 15 | . 13 . 2 . . Disable Machine 45 | . . . 15 . 30 Destroy Structure 63 | . . . 31 4 28 Lose Combat Pursuer 240 | . 30 . 45 45 120 Influence Decreases 1132 | 15 183 . 112 364 458 Entered New Map 115 | . 4 . . 111 . Time Decay 730 | 15 179 . 92 213 231 Lost Part 287 | . . . 20 40 227 Squads Dispatched 6 | . 1 . 1 1 3 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 5 | . . . 1 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . 1 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 7 | . 1 . 1 . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 17 1 13 8 33 Peak Tracking Total 7 | . 4 1 5 3 7 Tactical Retreats 11 | . 2 . 2 3 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . . 1 . 2 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 5 | . 2 . 2 . 1 Terminals 4 | . 2 . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 13 | . 7 . 4 . 2 Successful 4 | . 3 . 1 . . Failed 9 | . 4 . 3 . 2 Catastrophic 4 | . . . 2 . 2 Database Lockouts . | . . . . . . Manual 10 | . 6 . 2 . 2 Terminals 11 | . 7 . 2 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 3 . . . . Robot Analysis 2 | . 2 . . . . Branch Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . 2 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 1 | . . . . 1 . Total Damage 21 | . . . . 21 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3635 | 96 640 670 313 1142 774 Spaces Moved 2427 | 58 521 547 210 779 312 Core 4 | 4 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2423 | 54 521 547 210 779 312 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 115 115 110 110 Average Speed 111 | 96 103 115 115 111 115 Slowest Speed 155 | 100 115 115 145 155 155 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 4 71 92 32 94 32 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . 2 . 1 . Spaces Dug 7 | . . . 7 . . Terrain Destroyed 59 | . . . 31 4 24 Melee . | . . . . . . Projectile . | . . . . . . AOE 59 | . . . 31 4 24 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 3163 | 78 600 586 250 1026 623 Wait 483 | . 40 29 8 200 206 Move 2422 | 57 520 546 209 778 312 Hop . | . . . . . . Pick Up 54 | 6 14 6 5 13 10 Fast Attach 12 | 6 . . . 1 5 Attach 28 | . 1 . 3 4 20 Detach 3 | . . . . . 3 Swap 15 | . 3 2 4 3 3 Drop 29 | . 8 2 4 9 6 Fire 117 | 9 14 1 17 18 58 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 323 | -10/Materials | Identified exit to Mines 467 | -10/Materials | Discovered new exit (range 6) 563 | -10/Materials | Discovered new exit (range 16) 737 | -10/Materials | Entered Mines 872 | -10/Mines | Discovered new exit (range 7) 889 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1011 | -10/Mines | Discovered new exit (range 10) 1017 | -10/Mines | Learned location of Storage (-7) 1073 | -10/Mines | Learned Materials trap positions 1240 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1272 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1407 | -10/Mines | Entered Materials 1407 | -9/Materials | Evolved 2 slots: Utility x2 1408 | -9/Materials | Loaded intel: 15 trap records 1704 | -9/Materials | Discovered new exit (range 12) 1720 | -9/Materials | Entered Mines 1750 | -9/Mines | Met a Derelict bent on vengeance 1784 | -9/Mines | Lost 5 parts (1p2n1u1w) 1819 | -9/Mines | Assembled infested the area 1832 | -9/Mines | Core integrity fell below 50% 1859 | -9/Mines | Received a Mining Laser from a helpful Derelict 2139 | -9/Mines | Discovered new exit (range 7) 2189 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2193 | -9/Mines | Found Prototype Device 2273 | -9/Mines | Found a hidden stash of uninstalled traps 2299 | -9/Mines | Discovered new exit (range 15) 2318 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2424 | -9/Mines | Identified exit to Exiles 2862 | -9/Mines | Entered Materials 2862 | -8/Materials | Evolved 2 slots: Utility x2 3220 | -8/Materials | Lost 3 parts (1n2u) 3454 | -8/Materials | Lost 9 parts (3n2u4w) 3512 | -8/Materials | Core integrity fell below 50% 3554 | -8/Materials | Lost 7 parts (1p2u4w) 3581 | -8/Materials | Core integrity fell below 20% 3636 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03589_ G-47 Trooper destroyed. 03589_ Door malfunctions. 03599_ R-06 Scavenger collects Faulty Enh. Autogun. 03601_ G-47 Trooper IFF system glitched. 03603_ G-47 Trooper destroyed. 03603_ R-06 Scavenger collects Corrupted Particle Gun. 03613_ Critical hit (Burn: +37). 03614_ G-47 Trooper destroyed. 03620_ Lgt. EM Pulse Cannon destroyed. 03622_ Critical hit (Burn: +37). 03622_ G-47 Trooper destroyed. 03623_ U-05 Engineer repairs door. 03626_ Power Shielding destroyed. 03627_ G-47 Trooper destroyed. 03633_ U-05 Engineer works on Hadron Collector. 03633_ Critical hit (Burn: +37). 03634_ U-05 Engineer works on Hadron Collector. 03635_ G-50 Soldier destroyed. 03636_ Power failure, Deuterium Engine shutdown. 03636_ Critical hit (Burn: +37). 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