Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.19 @ 17:53:00 Player: aoemica Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (276) 1380 Value Destroyed (8863) 8863 Prototype IDs (105) 2100 Alien Tech Used (12) 2400 Bonus (27288) 27288 TOTAL SCORE: 52931 Bonus ------- High Alert Combat Kills 441 Follower Combat Kills 732 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 180 A7 Reached Mainframe 300 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -4165 Cogmind --------- Core Integrity 1506/1600 Matter 263/425 Energy 645/770 System Corruption 0% Temperature Cool (0) Movement Hovering (36) Location Free Derelict Territories Parts ------- > --- POWER (2) -------- Mini Fusion Reactor Zero-point Reactor > --- PROPULSION (7) --- Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Advanced Energy Well Advanced Melee Analysis Suite Femtoactuators Advanced Actuator Array Advanced Reaction Control System Heavy Regenerative Plating AEGIS Remote Shield Matter Drive > --- WEAPON (4) ------- Nanosword Nanosword Sigix Broadsword > --- INVENTORY (5) ---- Improved Quantum Reactor Cooled Antigrav System Cooled Linear Gravjet Advanced Energy Well (500) Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Improved Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Spectral Analyzer Experimental Signal Interpreter Femtoactuators Advanced Transmission Jammer Advanced Reaction Control System Experimental Utility Shielding Heavy Regenerative Plating Advanced Hacking Suite Advanced Hacking Suite Deep Network Scanner Ghost Barrier > --- WEAPON ----------- Nanosword Nanosword Sigix Broadsword > --- INVENTORY -------- Mini Fusion Reactor Improved Quantum Reactor Combat Linear Gravjet Advanced Energy Well Advanced Energy Well Structural Scanner Advanced Sensor Array Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Advanced Actuator Array Improved Shield Generator Antimissile System Antimissile System Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Matter Drive Mini Smartbomb Launcher [Rating: 238] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Micro Fission Core Reactor Improved Quantum Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Aluminum Leg Hover Unit Combat Linear Gravjet Flight Unit Improved Flight Unit Utility Advanced Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Artifact Matter Drive Weapon CR-A16's Pointy Stick Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Mace Slashing Weapon Nanosword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . Utility 11 | . . . 1 . 2 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 375 | . 16 5 43 20 37 9 . 15 . . 9 5 6 5 2 15 15 3 2 3 15 2 1 11 7 12 39 9 10 20 12 27 Power 28 | . 1 . 2 1 3 1 . 2 . . . . . . . 2 1 1 1 . . . . 1 . 3 5 . . . . 4 Engine 15 | . 1 . 2 1 3 1 . 2 . . . . . . . 2 1 1 . . . . . . . 1 . . . . . . Core 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 2 . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . 4 Propulsion 60 | . 5 1 12 7 10 2 . 3 . . 2 . . . . 2 1 . 1 . 5 2 . . 1 1 1 2 . . 1 1 Treads 32 | . 5 1 12 7 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . . . . . . . . 4 2 . . 1 1 1 2 . . 1 1 Flight 15 | . . . . . 3 2 . 3 . . 2 . . . . 2 1 . 1 . 1 . . . . . . . . . . . Utility 167 | . 3 1 7 4 15 5 . 2 . . 4 1 2 2 . 8 8 1 . 1 9 . 1 5 1 8 24 5 9 15 11 15 Device 105 | . 2 1 3 1 7 3 . 1 . . 3 1 2 2 . 1 8 . . 1 3 . 1 1 1 5 21 4 6 8 8 11 Storage 10 | . 1 . 1 1 1 . . . . . . . . . . . . . . . 2 . . 1 . . 1 . 1 . . 1 Processor 11 | . . . 1 . 2 1 . . . . 1 . . . . 1 . . . . . . . 1 . . 2 . . . . 2 Hackware 6 | . . . . . 1 1 . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . Protection 29 | . . . 2 2 4 . . 1 . . . . . . . 4 . 1 . . 3 . . 2 . 2 . 1 1 4 2 . Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 1 Weapon 120 | . 7 3 22 8 9 1 . 8 . . 3 4 4 3 2 3 5 1 . 2 1 . . 5 5 . 9 2 1 5 . 7 Energy Gun 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . Energy Cannon 25 | . 2 1 8 3 1 . . . . . . . . . . 1 1 . . 1 . . . 1 2 . 3 . . 1 . . Ballistic Gun 14 | . 3 . 7 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 32 | . . 2 5 1 1 . . 4 . . 2 4 4 . 1 1 3 1 . . . . . . . . . 1 . . . 2 Special Weapon 6 | . . . . . . . . . . . . . . . 1 1 1 . . 1 . . . 1 . . 1 . . . . . Impact Weapon 6 | . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 18 | . . . . . 1 1 . 2 . . 1 . . 2 . . . . . . . . . . . . 2 1 1 3 . 4 Piercing Weapon 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . Special Melee Weapon 10 | . . . . 1 1 . . 2 . . . . . . . . . . . . 1 . . 1 1 . 2 . . . . 1 Unidentified Prototypes 27 | . . . 2 1 1 . . . . . . . 1 1 . . . . . . . . . 3 1 1 5 . 2 7 . 2 Parts Lost 24 | . . 2 6 . 1 . . 3 . . . . . . . . 1 1 1 . . . . 2 . 1 . . . . . 6 Power 6 | . . . 1 . . . . 1 . . . . . . . . 1 1 . . . . . . . 1 . . . . . 1 Propulsion 4 | . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 9 | . . 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 5 Weapon 5 | . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . Highest Loss Streak 5 | . . 1 5 . 1 . . 2 . . . . . . . . 1 1 1 . . . . 1 . 1 . . . . . 4 Average Slot Usage (%) 97 | . 99 100 98 99 98 98 100 98 100 100 99 100 93 93 89 95 94 87 88 87 96 100 100 99 100 93 99 100 93 90 92 89 Engine 6 | . 14 14 10 11 9 7 7 7 7 7 6 6 6 6 6 5 5 3 1 . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 1 3 4 4 4 3 2 Treads 12 | . 27 28 32 33 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . 9 20 30 29 30 27 27 25 25 25 26 25 Flight 8 | . . . . . 1 23 23 23 23 23 26 26 25 25 25 23 22 22 22 22 17 9 . . . . . . . . . . Device 12 | . 13 14 12 11 22 15 15 13 7 7 12 13 11 12 12 11 11 11 11 11 10 10 10 9 7 9 8 8 8 10 11 15 Storage 7 | . 14 14 11 11 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 7 | . . . 4 . . 15 15 15 15 15 13 13 12 12 12 11 11 11 11 11 10 10 10 10 10 9 9 8 8 8 7 10 Hackware 8 | . . . . . . 13 15 15 15 15 13 13 12 12 12 11 11 11 11 11 15 15 15 15 15 15 18 16 16 16 15 4 Protection 6 | . . . 4 10 10 . . . 7 7 6 6 6 6 6 10 11 11 11 11 9 10 10 10 12 8 9 12 7 2 7 5 Energy Cannon 3 | . 13 11 9 10 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ballistic Gun 4 | . 9 4 10 11 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . 11 . . . . . 2 7 7 6 6 6 6 2 4 4 . . . . . . . . . . 4 4 3 . . Slashing Weapon 2 | . . . . . . 7 7 6 7 7 6 6 6 . . . . . . . . . . . . . 6 8 8 8 11 10 Piercing Weapon 1 | . . . . . . . . . . . . . . 5 6 5 5 5 5 5 5 5 5 5 7 9 1 . . . . . Special Melee Weapon 1 | . . . . . . 7 7 5 . . . . . . . . . . . . 4 5 5 5 5 4 2 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 125 | 14 33 34 104 108 117 15 15 17 16 16 18 21 21 18 19 21 29 30 31 31 46 46 46 78 76 93 91 85 93 102 102 125 Greatest Support 133 | 20 46 43 66 66 66 16 16 16 16 16 21 20 20 20 20 29 30 30 31 31 65 51 46 82 95 95 94 94 106 104 133 133 Greatest Overweight (x) 5 | . . 1 4 1 2 1 . 1 . . . 1 1 5 . . . . . . 1 . . 1 . . . . . . . 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 25 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 16 | . 14 15 23 25 24 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 11 15 15 18 20 20 20 20 20 20 20 18 Most Carried 25 | . 15 15 25 25 25 8 8 8 8 5 8 8 8 8 8 8 8 8 8 8 14 15 15 20 20 20 20 20 20 20 20 20 Average Carried 15 | . 14 14 22 24 23 7 8 7 5 5 7 7 7 7 8 7 7 7 8 7 10 14 15 17 19 19 19 19 19 19 19 16 Final Capacity 25 | 8 15 15 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 15 15 15 20 20 20 20 20 20 20 20 5 Final Carried 25 | 6 15 14 24 25 8 8 8 8 5 5 8 8 8 8 8 8 8 8 8 8 13 15 15 19 20 20 20 20 20 20 19 5 Class Distribution -------------------- 40% | Mutant 32% | Hacker-Scout 9% | Wizard-Scout 7% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Assassin | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Extension Hacker-Scout | -5/Cetus Hacker-Scout | -5/Archives Hacker-Scout | -5/Hub_04(d) Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Wizard-Scout | -3/Testing Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Wizard-Ninja | -2/Section 7 Wizard-Scout | -1/Access Machinist-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 6804 | 200 273 199 825 428 918 131 50 315 30 40 93 165 172 96 44 170 564 73 30 . 165 30 20 110 50 100 341 329 90 347 198 208 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11380 | . 840 153 1629 1147 1745 318 . 113 20 30 110 129 129 . . 253 615 . 164 . 108 36 . 99 . 167 819 549 240 507 313 1147 Parts 601 | . 43 15 115 66 83 12 . 11 3 1 16 5 6 . . 7 21 . 16 . 12 4 . 3 . 15 42 30 11 22 7 35 Haulers Intercepted 22 | . 2 . 5 4 5 2 . . . . . . . . . 1 . . . . . . . . . . . 2 . . 1 . Recyclers Shooed 14 | . . 1 2 . 2 3 . . . . 1 . . . . . 2 . . . . . . . . . 1 . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . . . . . . 3 8 . 1 . 5 1 1 . . . . . . . 4 . 67 . . . . . . . . Prevented 16 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 162 | . 16 10 39 18 21 . . 7 . 1 . 3 6 . . . 6 . 1 . 3 . . 1 . . . 10 . 4 2 14 Melee 25 | . 2 . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . 2 . 3 2 12 Guns 33 | . 4 . 8 8 12 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Cannons 46 | . 8 2 20 8 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 53 | . . 8 11 . 1 . . 7 . 1 . 3 6 . . . 6 . . . . . . . . . . 8 . . . 2 Classes Destroyed 19 | . 7 2 6 . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . . Worker 12 | . 1 . 3 1 2 . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . 2 Builder 11 | . 1 . 2 . 5 . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . Tunneler 3 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 22 | . 2 . 5 4 5 2 . . . . . . . . . 1 . . . . . . . . . . . 2 . . 1 . Recycler 23 | . 1 . . 2 5 2 . . . . . . . . . 1 4 . . . . . . . . 1 5 . 1 1 . . Minesweeper 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 8 | . . . 2 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 . . . Watcher 32 | . 2 . 5 2 4 1 . . . . 3 . . . . . 2 . . . . . . . . . 3 1 2 2 1 4 Swarmer 49 | . 3 3 13 7 . . . 3 . . . 3 6 . . . . . . . 3 . . . . . . 8 . . . . Grunt 58 | . 13 4 13 3 13 . . 4 . . . . . . . . 3 . . . . . . . . . . . . . 2 3 Brawler 3 | . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Duelist 4 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Protector 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 25 | . . . 9 8 5 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Hunter 8 | . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . 4 Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 3 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 3 3 11 5 5 2 . 4 1 1 1 3 4 . . 1 5 . 1 . 3 1 . 1 . 2 2 4 1 3 4 9 Combat Bots Only 9 | . 3 3 9 5 3 . . 4 . 1 . 3 4 . . . 3 . 1 . 3 . . 1 . . . 4 . 1 2 4 Max Kills in Single Turn 4 | . 2 3 3 2 2 1 . 3 1 1 1 2 2 . . 1 2 . 1 . 1 1 . 1 . 1 1 4 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 2 . 1 . . 3 . 1 . 2 2 . . . 2 . . . . . . . . . . 4 . . . 2 Melee 1 | . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Data Miner (-7/Data Miner) A7 (-5/Archives) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 10539 | . 726 168 1418 596 774 17 . 253 . 57 34 . 149 . . . 212 119 172 60 231 . . 615 52 291 . 382 423 272 592 2926 Core 971 | . 159 7 232 76 76 . . 17 . . . . 34 . . . 23 11 23 46 27 . . 74 . . . . 72 . 44 50 Absorbed by Shields 2018 | . 250 65 270 . 149 . . . . . . . . . . . . 18 . . . . . . . . . . . . . 1266 Core Remaining (%) 81 | 100 . 33 . 23 86 . . . . 97 . . . . 96 . . . . 89 . . . . 91 . 100 . . 92 . 94 Volleys Fired 531 | . 45 19 111 76 122 . . 9 . 6 4 3 8 . . 4 37 36 . 2 2 . . 9 6 . 19 6 . 3 . 4 Largest 2 | . 2 2 2 2 2 . . 1 . 1 1 1 1 . . 1 1 1 . 1 1 . . 1 1 . 1 1 . 1 . 1 Hottest 120 | . 118 88 93 93 96 . . 50 . 30 80 80 80 . . 90 90 39 . 90 20 . . 110 90 . 113 80 . 120 . 80 Shots Fired 867 | . 90 26 204 150 239 . . 9 . 6 4 3 8 . . 4 37 36 . 2 2 . . 9 6 . 19 6 . 3 . 4 Gun 394 | . 45 7 94 74 166 . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Cannon 321 | . 45 8 92 76 68 . . . . . . . . . . 2 15 . . 2 . . . 1 6 . 3 . . 3 . . Launcher 97 | . . 11 18 . 5 . . 9 . 6 4 3 8 . . 2 18 3 . . . . . . . . . 6 . . . 4 Special 55 | . . . . . . . . . . . . . . . . . 4 33 . . 2 . . . . . 16 . . . . . Kinetic 400 | . 43 7 94 74 182 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 361 | . 47 8 92 76 52 . . . . . . . . . . 2 18 33 . 2 2 . . 1 6 . 19 . . 3 . . Explosive 94 | . . 11 18 . 5 . . 9 . 6 4 3 8 . . 2 18 . . . . . . . . . . 6 . . . 4 Electromagnetic 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Entropic 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Robot Hit Streak 18 | . 10 8 18 13 12 . . 3 . 2 . . 2 . . . 12 7 . . 6 . . 3 . . 16 . . . . . Robot Miss Streak 8 | . 5 2 4 4 6 . . 8 . 1 . . 1 . . . . 5 . . . . . 1 . . . . . . . . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 765 | . 80 14 128 79 150 17 . 5 1 3 10 8 4 . . 4 19 20 4 . 7 1 . 8 . 5 35 13 5 13 16 116 Core Hits 413 | . 26 21 74 28 60 6 . 20 1 2 6 5 10 . . 2 29 13 5 . 5 1 . 6 . 4 15 22 3 7 5 37 Critical Kills 11 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 2 Critical Parts Destroyed 23 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . 3 . . . . . 5 . 12 Critical Strikes 52 | . 2 . . 3 3 . . . . . . 1 . . . . 1 4 1 . . . . 3 . 1 1 1 1 8 2 20 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 32 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 8 2 18 Blast 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 9 | . . . . . . . . . . . . 1 . . . . . 4 . . . . . . . . 1 1 . . . 2 Puncture 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Melee Attacks 580 | . 36 . 4 2 10 29 . 8 8 14 32 11 4 . 1 16 20 . 4 1 18 3 . 15 3 13 42 31 31 39 41 144 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact 42 | . 36 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 427 | . . . . . 10 29 . 8 8 14 32 11 4 . . . . . . . . . . . . . 29 30 31 38 41 142 Piercing 101 | . . . . . . . . . . . . . . . 1 16 20 . 4 1 16 3 . 11 3 13 13 . . . . . Sneak Attacks 58 | . 2 . 1 . 2 5 . 1 1 . 3 2 2 . . 2 3 . 1 . 2 1 . 3 . 5 5 3 2 4 1 7 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 5 Follow-up Attacks 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 6 40 Damage Inflicted 41056 | . 1672 683 4291 1726 3808 983 . 891 105 197 687 975 981 . . 308 1993 567 195 . 135 105 . 775 . 519 2531 2058 881 1496 1476 11018 Guns 4030 | . 308 36 761 659 1948 . . . . . . . . . . . . . . . . . . 318 . . . . . . . . Cannons 4342 | . 654 62 1424 1006 1136 . . . . . . . . . . . 60 . . . . . . . . . . . . . . . Explosions 8780 | . . 584 2007 . 438 . . 772 . 197 38 414 761 . . . 1357 178 . . . . . 457 . . . 1093 . . . 484 Melee 23136 | . 696 . 63 . 279 983 . 119 105 . 649 561 220 . . 308 524 . 195 . 101 105 . . . 519 2357 965 881 1496 1476 10534 Ramming 119 | . 14 1 36 61 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4050 | . 283 36 761 659 2311 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 5138 | . 679 62 1424 1006 773 . . . . . . . . . . . 112 417 . . 34 . . 457 . . 174 . . . . . Explosive 8145 | . . 584 2007 . 438 . . 772 . 197 38 414 761 . . . 1357 . . . . . . . . . . 1093 . . . 484 Electromagnetic 150 | . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . Impact 759 | . 696 . 63 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 20176 | . . . . . 279 983 . 119 105 . 649 561 220 . . . . . . . . . . . . . 1908 965 881 1496 1476 10534 Piercing 2201 | . . . . . . . . . . . . . . . . 308 524 . 195 . 101 105 . . . 519 449 . . . . . Entropic 318 | . . . . . . . . . . . . . . . . . . . . . . . . 318 . . . . . . . . Highest Corruption 4 | . . 3 . . . . . . . . . . . . . . . . . . 4 . . . . 1 1 . . 1 . . Average Corruption 1 | . . 3 . . . . . . . . . . . . . . . . . . 3 . . . . 1 1 . . 1 . . Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Effects 19 | . . 11 . . . . . . . . . . . . . . . . . . 4 . . . . . 4 . . . . . Message Errors 8 | . . 5 . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . Matter Fused 4 | . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Discharges 5 | . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5043 | . 100 22 214 33 156 145 . . . 1 291 376 132 . . 49 239 . . . . . . 13 . 65 46 14 304 644 178 2021 Projectiles 57 | . . . 24 28 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 353 | . . 22 147 . . . . . . 1 . 38 53 . . . 47 . . . . . . 13 . . . 14 . . . 18 Melee 4633 | . 100 . 43 5 151 145 . . . . 291 338 79 . . 49 192 . . . . . . . . 65 46 . 304 644 178 2003 Knockbacks 13 | . 6 . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 7 | . 6 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 463 | . . 25 286 . . . . 20 . 30 . . 33 . . . . 69 . . . . . . . . . . . . . . Shots 14 | . . 1 8 . . . . 1 . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . Rammed 18 | . 6 1 5 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 21 | . 7 1 5 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 384 | . 222 96 254 212 384 . . . . . 32 64 64 . . 80 200 . . 120 285 . . 113 96 17 132 64 13 113 . . Average Temperature 50 | . 80 32 68 51 80 . . . . . 18 30 34 . . 40 68 . . 66 128 . . 39 30 7 13 22 4 66 . . Received Heat Transfer 1739 | . 374 96 300 132 379 . . 36 . . . . 6 . . . 36 . 15 . . . . 36 9 18 . . 9 54 135 104 Effects 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 10 | . 7 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . 4 . 5 5 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Heat Transferred 8674 | . 1258 111 2426 1702 1369 . . . . . . . . . . . 130 662 . . 74 . . 350 . . 592 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Missiles Intercepted 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 644 | . 308 172 574 395 215 143 . . . . 266 . . . . 128 412 401 173 240 430 . . . . 85 131 644 377 227 317 634 Initial 362 | . . 87 . 149 . 72 . . . . . . . . . . 2 81 160 49 117 . . . . . 8 3 362 63 136 19 Average 167 | . 105 74 280 170 77 94 . . . . 69 . . . . 67 180 321 155 94 137 . . . . 27 63 414 118 86 219 434 Maximum Alert Level 2 | . 1 . 2 1 1 . . . . . 1 . . . . . 2 2 . 1 2 . . . . . . 2 1 1 1 2 Low Security (%) 67 | . 73 100 26 68 99 100 . . . . 80 . . . . 100 55 13 100 84 95 . . . . 100 100 15 92 96 39 1 Level 1 22 | . 26 . 56 31 . . . . . . 19 . . . . . 44 25 . 15 . . . . . . . 21 7 3 60 21 Level 2 9 | . . . 17 . . . . . . . . . . . . . . 61 . . 4 . . . . . . 63 . . . 76 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 3 . 5 2 4 1 . . . . 1 . . . . 3 . . . 3 2 . . . . . 2 . 8 3 . 5 Investigation 11 | . 2 . 1 1 1 . . . . . . . . . . 1 . . . 3 1 . . . . . 1 . . . . . Extermination 9 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 2 2 . 2 Reinforcement 18 | . 1 . 2 1 3 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 6 1 . 1 Assault 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 28 | . 2 . 2 3 3 . . . . . 1 . . . . . 2 1 . . . . . . . . . 7 1 2 1 3 Communications Jammed 59 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . 17 9 23 Distress Signals 59 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . 17 9 23 Times Spotted 423 | . 25 10 70 25 38 3 . 11 2 8 15 4 6 . . 1 9 9 4 10 11 . . 34 1 3 6 27 14 18 22 37 Peak Tracking Total 13 | . 5 4 8 6 6 1 . 4 1 6 6 13 3 . . 1 5 5 2 6 5 . . 9 5 3 2 10 6 5 11 6 Tactical Retreats 45 | . 1 1 2 . . . . 3 1 2 3 1 3 . . . 1 1 . 2 3 . . . . . 1 9 5 3 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 19 | . . . . . 1 5 . . . . 1 . . . . 2 1 . . . 1 . . . . 1 2 . . 2 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . 5 . . 2 . . . . . . . . . . . 3 . . . . . . . . Triggered 16 | . . . . . . . . . . . . 1 . . . . . . . . . . . 13 . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 30 | . . . 2 7 2 . . . . . . . . . . . 1 1 . . . . . . . . 2 2 5 6 . 2 Max in Single Turn 2 | . . . 1 1 1 . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 1 . 2 Garrison Access 11 | . . . . 1 . . . . . . 2 . . . . . . . . 1 1 . . . . . 1 2 1 1 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 171 | . 8 . 12 11 5 4 3 1 4 . 13 1 . . . 15 11 1 . 6 10 1 1 1 . 4 11 4 12 14 11 7 Terminals 113 | . 6 . 9 8 4 3 . 1 . . 6 1 . . . 8 11 1 . 5 6 1 . . . 1 6 1 9 11 8 7 Fabricators 11 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 2 . . . . 1 2 1 . . 1 . Repair Stations 11 | . . . 2 1 1 . . . . . 1 . . . . 5 . . . . . . . . . . . . 1 . . . Recycling Units 7 | . 2 . 1 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 2 . 1 2 . . Garrison Access 12 | . . . . 1 . . . . . . 2 . . . . . . . . 1 1 . . . . . 1 2 1 1 2 . Total Hacks 594 | . 25 . 33 28 12 7 9 1 27 . 36 3 . . . 34 16 4 . 10 53 1 1 1 . 12 46 16 58 63 64 34 Successful 452 | . 16 . 18 16 9 3 9 1 27 . 27 3 . . . 23 12 1 . 6 45 1 1 1 . 10 38 10 49 53 51 22 Failed 139 | . 9 . 15 12 3 4 . . . . 8 . . . . 11 4 3 . 4 8 . . . . 2 8 6 8 10 12 12 Catastrophic 8 | . . . 2 . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 1 1 Database Lockouts 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Manual 253 | . 13 . 15 9 4 6 . . . . 12 . . . . 14 4 1 . 4 30 . . 1 . 4 21 4 28 24 42 17 Terminals 434 | . 23 . 27 23 10 6 . 1 . . 20 3 . . . 19 16 4 . 9 36 1 . . . 4 35 6 48 57 52 34 Fabricators 44 | . . . . . . 1 . . . . 5 . . . . 2 . . . . 11 . . . . 6 7 6 . . 6 . Repair Stations 26 | . . . 5 3 2 . . . . . 2 . . . . 11 . . . . . . . . . . . . 3 . . . Recycling Units 13 | . 2 . 1 1 . . . . . . 2 . . . . 2 . . . . 5 . . . . . . . . . . . Scanalyzers 18 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . 2 3 . 4 5 . . Garrison Access 21 | . . . . 1 . . . . . . 3 . . . . . . . . 1 1 . . . . . 1 4 3 1 6 . Terminal Hacks 256 | . 10 . 9 10 5 . 9 1 27 . 9 3 . . . 8 10 1 . 2 20 1 1 1 . 1 18 3 26 36 32 13 Record 25 | . . . . . . . 7 1 11 . . 3 . . . . . . . . . 1 . . . . . . 2 . . . Part Schematic 21 | . . . . . . . . . 5 . 1 . . . . 2 . . . . 1 . . . . . 2 . 2 4 1 3 Robot Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 17 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . 8 1 Prototype ID Bank 23 | . 3 . 1 . 1 . . . 3 . . . . . . 1 . . . . 5 . . . . . 1 . 2 4 1 1 Open Door 24 | . . . . 1 . . 2 . . . . . . . . 1 9 1 . . . . 1 1 . . . . . 4 3 1 Level Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . Branch Access Points 6 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 . Emergency Access Points 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 3 . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Alert Level 13 | . . . 3 2 . . . . . . . . . . . . . . . . 1 . . . . . 2 . 3 1 1 . Unreport Threat 18 | . . . 2 3 1 . . . . . 1 . . . . . . . . . 2 . . . . . . . 3 1 5 . Locate Traps 18 | . 2 . 1 2 2 . . . . . 1 . . . . 1 1 . . 1 3 . . . . . 1 . . . 2 1 Maintenance Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 1 1 Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Recall Extermination 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 2 . . Recall Reinforcements 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 1 . . Hauler Manifests 4 | . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . Registered Components 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Registered Prototypes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Zone Layout 26 | . 2 . 1 1 1 . . . . . 3 . . . . 1 . . . 1 1 . . . . . 4 . 3 5 3 . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 20 | . . . . . . . . . . . 2 . . . . 1 . . . . 5 . . . . 4 4 2 . . 2 . Load Schematic 9 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 2 1 . . 1 . Build 11 | . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . 2 2 1 . . 1 . Repair Station Hacks 19 | . . . 4 2 2 . . . . . 2 . . . . 7 . . . . . . . . . . . . 2 . . . Scan Component 11 | . . . 2 1 1 . . . . . 1 . . . . 5 . . . . . . . . . . . . 1 . . . Repair 8 | . . . 2 1 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 13 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . 2 1 . 3 3 . . Insert Component 13 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . 2 1 . 3 3 . . Garrison Access Hacks 11 | . . . . 1 . . . . . . 2 . . . . . . . . 1 1 . . . . . 1 2 1 1 1 . Seal Access 11 | . . . . 1 . . . . . . 2 . . . . . . . . 1 1 . . . . . 1 2 1 1 1 . Unauthorized Hacks 132 | . 6 . 5 3 2 3 . . . . 8 . . . . 7 2 . . 3 18 . . . . 3 14 3 17 13 16 9 Terminals 101 | . 4 . 4 2 2 2 . . . . 6 . . . . 6 2 . . 3 11 . . . . 1 10 . 16 12 11 9 Track 22 | . . . . 1 . . . . . . 1 . . . . . . . . . 3 . . . . . 3 . 4 3 3 4 Assimilate 13 | . 1 . . . . . . . . . 1 . . . . . . . . . 3 . . . . . 2 . 3 1 2 . Botnet 45 | . 2 . 2 1 2 1 . . . . 3 . . . . 5 2 . . . 4 . . . . 1 4 . 5 5 4 4 Disrupt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . Operators 13 | . 1 . 2 . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . 1 1 2 1 Sabotage 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Fabricators 13 | . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . 2 3 3 . . 1 . Prioritize 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . . . Siphon 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 1 . . 1 . Haulers 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Download 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 1 1 . . . . . . 2 . . . . 1 . . . . 4 . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recyclers 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Mask 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Tunnel 4 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Researchers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decoy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 102 | . 6 . 9 8 5 4 . . . . 8 1 . . . 11 5 1 . 3 4 1 . . . 2 7 3 6 5 8 5 Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . 5 . 1 . . . . 2 . . . . 2 . . . . . 2 . 2 4 1 3 Parts Built 14 | . . . . . . . . . . . 1 . . . . . . . . . 5 . . . . 3 2 2 . . 1 . Matter 2511 | . . . . . . . . . . . 318 . . . . . . . . . 701 . . . . 446 526 208 . . 312 . Time 726 | . . . . . . . . . . . 84 . . . . . . . . . 214 . . . . 153 155 46 . . 74 . Total Part Build Rating 112 | . . . . . . . . . . . 6 . . . . . . . . . 41 . . . . 24 14 18 . . 9 . Parts Repaired 8 | . . . 2 1 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . . . Time 328 | . . . 92 38 38 . . . . . 70 . . . . 54 . . . . . . . . . . . . 36 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . 3 . . . 1 . . . 1 Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Combat 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . 1 Robot Hacks Applied 7 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . 3 . . . 1 . . . 1 parse_system 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . 1 . . . 1 find_chute 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 25 | . . . . . . . . . . . 1 . 2 . . . 9 1 . . 4 . . . . . 2 . 3 1 2 . Largest Group 6 | . . . . . . . . . . . 1 . 2 . . . 6 6 4 . 2 2 . . . . 2 1 2 1 1 . Highest-Rated Group 360 | . . . . . . . . . . . 10 . 50 . . . 306 360 273 . 49 20 . . . . 52 26 36 45 45 . Highest-Rated Ally 156 | . . . . . . . . . . . 10 . 25 . . . 156 156 130 . 49 10 . . . . 26 26 26 45 45 . Total Orders 33 | . . . . . 4 . . . . . 2 . . . . . . 1 . . 8 2 . . . . 9 1 6 . . . STAY 19 | . . . . . . . . . . . 1 . . . . . . 1 . . 4 2 . . . . 6 1 4 . . . FOLLOW 10 | . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . 3 . 2 . . . EXPLORE 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 94 | . . . . . . . . . . . . . . . . . 20 62 11 . 1 . . . . . . . . . . . Total Damage 1970 | . . . . . . . . . . . . . . . . . 298 1299 348 . 25 . . . . . . . . . . . Kills 13 | . . . . . . . . . . . . . . . . . 2 10 1 . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 17 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . 8 1 Derelict Logs Recovered 14 | . . 1 . . . . . 2 . 2 . 2 3 2 . . . . . . . 1 1 . . . . . . . . . Drone Launches 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 29975 | . 1679 1149 3742 2671 2971 460 265 1272 130 985 661 551 458 2476 427 519 1041 251 98 97 996 727 280 653 410 405 935 637 709 795 515 1010 Spaces Moved 29400 | 1 843 663 1232 755 1109 869 825 2003 171 1027 1364 1044 974 990 467 1066 1207 151 109 270 1400 728 393 966 355 728 1493 1329 1198 1397 979 1294 Core 105 | . . . . . . . . . . . . . . 105 . . . . . . . . . . . . . . . . . . Treads 4320 | . 822 663 1232 755 848 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 22 | 1 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11300 | . . . . . . . . . . . . . . . . . . . . . 440 728 393 966 355 728 1493 1329 1198 1397 979 1294 Flight 13653 | . . . . . 261 869 825 2003 171 1027 1364 1044 974 885 467 1066 1207 151 109 270 960 . . . . . . . . . . . Fastest Speed 23 | 120 120 160 160 260 34 32 32 32 32 32 29 29 29 29 29 26 28 31 29 29 28 52 52 48 41 36 36 36 27 36 23 23 Average Speed 62 | 120 159 160 236 260 206 33 32 33 32 32 29 29 30 57 29 27 29 33 29 29 35 52 52 49 41 36 36 36 35 36 32 37 Slowest Speed 560 | 120 160 260 560 260 360 107 32 100 32 32 29 99 99 300 29 28 31 39 31 29 156 52 52 134 46 41 36 36 36 36 33 118 Overloaded Moves 142 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . 3 108 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . 1 10 . . . . 4 . . . 2 1 16 . 3 5 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 2 94 99 94 96 56 25 96 95 83 80 41 89 87 84 76 37 63 68 76 36 27 83 63 91 62 20 89 41 92 76 32 31 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 7 | . 2 . 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 29 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 33 | . . 1 . . . . 4 10 . . . 2 2 3 3 . . . . . . 1 2 . 5 . . . . . . . Spaces Dug 213 | . . 1 3 3 11 6 . 26 . 14 25 2 2 . 1 22 4 . . 2 9 2 . 6 2 7 11 15 11 13 11 4 Terrain Destroyed 1178 | . . 81 108 3 48 6 . 142 . 79 58 43 71 . 1 32 252 4 . 3 9 2 . 29 8 7 14 49 11 15 11 92 Melee 158 | . . . 3 2 . 6 . 7 . 14 18 2 2 . 1 11 4 . . 1 9 2 . 6 2 7 11 12 11 12 11 4 Projectile 48 | . . 1 1 1 4 . . . . . . . . . . 2 13 . . 2 . . . 12 6 . 3 . . 3 . . AOE 972 | . . 80 104 . 44 . . 135 . 65 40 41 69 . . 19 235 4 . . . . . 11 . . . 37 . . . 88 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 39335 | . 1036 722 1859 1337 1612 983 825 2567 236 1655 1572 1268 1113 2894 753 1255 1788 281 163 278 1856 1070 469 1109 603 846 1795 1444 1432 1620 1135 1759 Wait 7974 | . 59 34 407 450 255 42 1 519 46 609 157 195 117 1891 283 141 505 87 47 5 404 328 74 82 230 70 163 50 185 132 104 302 Move 29285 | . 842 662 1231 754 1106 848 824 2002 170 1026 1355 1043 973 989 462 1063 1174 150 102 260 1399 727 392 965 354 727 1492 1328 1197 1396 978 1294 Hop 41 | . . . . . 1 10 . . . . 4 . . . 2 1 16 . 3 4 . . . . . . . . . . . . Pick Up 221 | . 16 1 32 8 21 5 . 7 2 . 6 4 1 2 1 7 2 1 2 1 9 6 1 10 3 13 17 12 5 11 6 9 Fast Attach 97 | . 5 . 7 3 10 4 . 2 . . 2 1 3 5 2 3 . 2 1 1 6 . . 4 . 2 12 . 3 15 2 2 Attach 74 | . 1 2 8 1 15 1 . 3 . . 2 . 1 . . 2 1 1 . 1 3 . . 2 1 3 4 2 . 5 3 12 Detach 38 | . . . 1 1 12 . . . . . 1 . . . . . . 1 . 1 1 . . 4 . 1 2 . 1 1 1 10 Swap 215 | . 10 3 28 16 12 4 . 10 . . 5 4 3 . . 10 14 . 1 1 6 2 1 5 6 7 23 7 7 9 7 14 Drop 281 | . 15 . 25 17 46 4 . 7 5 . 4 5 3 7 2 8 1 3 3 1 8 4 1 10 1 11 29 12 10 17 6 16 Fire 531 | . 45 19 111 76 122 . . 9 . 6 4 3 8 . . 4 37 36 . 2 2 . . 9 6 . 19 6 . 3 . 4 Melee 490 | . 36 . 4 2 10 29 . 8 8 14 32 11 4 . 1 16 20 . 4 1 18 3 . 15 2 12 34 27 24 31 28 96 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 21 | . 7 1 5 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . 36 . . . . . . . . . . 18 . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 13 | . . . . 3 . . . . 5 . . 2 . . . . . . . . . . . 3 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 2 exits: *Hub x2) -5/Hub_04(d) -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 10) 940 | -10/Materials | Discovered new exit (range 5) 1113 | -10/Materials | Core integrity fell below 50% 1177 | -10/Materials | Discovered new exit (range 7) 1680 | -10/Materials | Entered Mines 1833 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1863 | -10/Mines | Discovered new exit (range 14) 1864 | -10/Mines | Assembled infested the area 1920 | -10/Mines | Discovered new exit (range 5) 2150 | -10/Mines | Learned Materials trap positions 2779 | -10/Mines | Discovered new exit (range 10) 2829 | -10/Mines | Entered Materials 2829 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2830 | -9/Materials | Loaded intel: 27 trap records 3189 | -9/Materials | Repaired Imp. Treads 3266 | -9/Materials | Discovered new exit (range 12) 4773 | -9/Materials | Discovered new exit (range 15) 4829 | -9/Materials | First assault squad dispatched 4860 | -9/Materials | Identified exit to Materials 4946 | -9/Materials | Destroyed 9 combat bots 4952 | -9/Materials | Lost 5 parts (1p2n1u1w) 5166 | -9/Materials | Discovered exit to Materials (range 5) 5954 | -9/Materials | Discovered exit to Materials (range 15) 6040 | -9/Materials | Core integrity fell below 50% 6077 | -9/Materials | Discovered new exit (range 16) 6121 | -9/Materials | Identified exit to Storage 6205 | -9/Materials | Repaired Enh. Autogun 6571 | -9/Materials | Entered Storage 7530 | -9/Storage | Discovered exit to Materials (range 15) 7946 | -9/Storage | Repaired Hrd. Medium Armor Plating 8222 | -9/Storage | Found Prototype Launcher 8222 | -9/Storage | Identified Scatter Rocket Array 9242 | -9/Storage | Entered Materials 9242 | -8/Materials | Evolved 2 slots: Utility x2 9814 | -8/Materials | Repaired Hrd. Medium Armor Plating 10372 | -8/Materials | Discovered new exit (range 16) 12125 | -8/Materials | Identified exit to Factory 12213 | -8/Materials | Entered Factory 12213 | -7/Factory | Evolved 2 slots: Utility x2 12226 | -7/Factory | Discovered new exit (range 18) 12239 | -7/Factory | Identified exit to Lower Caves 12378 | -7/Factory | Build established: Scavenger-Scout 12590 | -7/Factory | Discovered exit to Lower Caves (range 18) 12673 | -7/Factory | Entered Lower Caves 12730 | -7/Lower Caves | Build established: Hacker-Scout 12771 | -7/Lower Caves | Learned Research stockpile data 12771 | -7/Lower Caves | Learned Factory garrison access intel 12908 | -7/Lower Caves | Discovered new exit (range 9) 12910 | -7/Lower Caves | Identified exit to Lower Caves 12938 | -7/Lower Caves | Entered another Lower Caves area 13024 | -7/Lower Caves | Learned 4 Factory zone layouts 13194 | -7/Lower Caves | Discovered new exit (range 6) 13359 | -7/Lower Caves | Spotted B-75 Beast 13693 | -7/Lower Caves | Discovered new exit (range 4) 13695 | -7/Lower Caves | Identified exit to Data Miner 14210 | -7/Lower Caves | Entered Data Miner 14210 | -7/Data Miner | Discovered new exit (range 6) 14215 | -7/Data Miner | Met Data Miner 14225 | -7/Data Miner | Learned location of Section 7 (-2) 14225 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14229 | -7/Data Miner | Received God Mode back door access code from Data Miner 14251 | -7/Data Miner | Destroyed Data Miner 14253 | -7/Data Miner | Data Conduit disabled 14254 | -7/Data Miner | Found Prototype Hackware 14256 | -7/Data Miner | Found Prototype Hackware 14340 | -7/Data Miner | Identified exit to Proximity Caves 14340 | -7/Data Miner | Entered Proximity Caves 14411 | -6/Proximity Caves | Learned Factory non-interactive machine intel 14689 | -6/Proximity Caves | Learned Factory machine intel 14709 | -6/Proximity Caves | Discovered new exit (range 19) 14744 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15325 | -6/Proximity Caves | Identified exit to Factory 15325 | -6/Proximity Caves | Entered Factory 15325 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15327 | -6/Factory | Loaded intel: 243 machine locations 15328 | -6/Factory | Loaded intel: 199 non-interactive machine locations 15329 | -6/Factory | Loaded intel: 4 garrison access locations 15333 | -6/Factory | Identified Deep Network Scanner 15333 | -6/Factory | Identified Ghost Barrier 15344 | -6/Factory | Identified exit to Lower Caves 15443 | -6/Factory | Repaired Imp. Cesium-ion Thruster? 15766 | -6/Factory | Central database locked down 15904 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 15986 | -6/Factory | Entered Lower Caves 16491 | -6/Lower Caves | Learned Factory interactive machine intel 16505 | -6/Lower Caves | Discovered new exit (range 13) 16535 | -6/Lower Caves | Learned Research security intel 16536 | -6/Lower Caves | Attracted the attention of an 0b10 base 16537 | -6/Lower Caves | Identified exit to Lower Caves 16537 | -6/Lower Caves | Entered another Lower Caves area 16547 | -6/Lower Caves | Discovered new exit (range 10) 16555 | -6/Lower Caves | Found Alien Artifact 16555 | -6/Lower Caves | Identified Core Expander 16555 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 16560 | -6/Lower Caves | Identified exit to Factory 16629 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16681 | -6/Lower Caves | Identified exit to Zion 16827 | -6/Lower Caves | Learned Factory terminal intel 16898 | -6/Lower Caves | A Commander dispatched an escort 16917 | -6/Lower Caves | Encountered a Warlord checkpoint 16995 | -6/Lower Caves | Entered Zion 17006 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 17007 | -6/Zion | Discovered new exit (range 10) 17039 | -6/Zion | Learned Factory emergency access door positions 17040 | -6/Zion | Learned Factory emergency access door positions 17059 | -6/Zion | Given A8's code to call for help 17074 | -6/Zion | Given the Hacking Drone Bay 17077 | -6/Zion | Found CR-A16's Pointy Stick 17181 | -6/Zion | Found Prototype Device 17181 | -6/Zion | Identified Hacking Drone Bay 17793 | -6/Zion | Build established: Hacker-Assassin 19469 | -6/Zion | Identified exit to Proximity Caves 19471 | -6/Zion | Entered Proximity Caves 19623 | -5/Proximity Caves | Spotted B-75 Beast 19656 | -5/Proximity Caves | Discovered exit to Factory (range 18) 19738 | -5/Proximity Caves | Build established: Hacker-Scout 19833 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19898 | -5/Proximity Caves | Entered Factory 19898 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19900 | -5/Factory | Loaded intel: 48 interactive machine locations 19901 | -5/Factory | Loaded intel: 22 terminal locations 20013 | -5/Factory | Identified exit to Upper Caves 20013 | -5/Factory | Identified exit to Extension 20223 | -5/Factory | Repaired Imp. Utility Shielding? 20248 | -5/Factory | Repaired Mni. Grenade Launcher 20417 | -5/Factory | Entered Extension 20763 | -5/Extension | Rescued a captive Derelict 20798 | -5/Extension | Rescued a captive Derelict 20866 | -5/Extension | Rescued a captive Derelict 20915 | -5/Extension | Spotted B-75 Beast 20917 | -5/Extension | Rescued a captive Derelict 21070 | -5/Extension | Rescued a captive Derelict 21070 | -5/Extension | Rescued a captive Derelict 21175 | -5/Extension | Rescued A7 21178 | -5/Extension | Rescued a captive Derelict 21179 | -5/Extension | Rescued a captive Derelict 21180 | -5/Extension | Rescued a captive Derelict 21198 | -5/Extension | Rescued a captive Derelict 21218 | -5/Extension | Rescued a captive Derelict 21417 | -5/Extension | Discovered new exit (range 10) 21418 | -5/Extension | Discovered new exit (range 6) 21430 | -5/Extension | Identified exit to Cetus 21458 | -5/Extension | Entered Cetus 21458 | -5/Cetus | Accompanied by 6 allies (A7) 21463 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 21466 | -5/Cetus | Spotted Cetus Guard 21466 | -5/Cetus | Spotted Cetus Guard 21467 | -5/Cetus | Spotted Cetus Guard 21467 | -5/Cetus | Spotted Cetus Guard 21483 | -5/Cetus | Allies destroyed Cetus Guard 21485 | -5/Cetus | Allies destroyed Cetus Guard 21490 | -5/Cetus | Allies destroyed Cetus Guard 21510 | -5/Cetus | Started Cetus Manufacturing Module 21516 | -5/Cetus | Escorted A7 to Cetus Mainframe 21535 | -5/Cetus | Manufactured an Enhanced Grunt 21543 | -5/Cetus | Cetus Manufacturing Module disabled 21557 | -5/Cetus | Discovered new exit (range 21) 21564 | -5/Cetus | Identified exit to Archives 21645 | -5/Cetus | Found Med. Regenerative Plating 21709 | -5/Cetus | Entered Archives 21709 | -5/Archives | Accompanied by 4 allies (A7) 21714 | -5/Archives | Received a hacking code to weaken MAIN.C 21714 | -5/Archives | Destroyed A7 21715 | -5/Archives | Extracted ID and sensor layout for unrecognized location from A7's data core 21796 | -5/Archives | Discovered new exit (range 20) 21797 | -5/Archives | Discovered new exit (range 22) 21806 | -5/Archives | Identified exit to Hub_04(d) 21807 | -5/Archives | Entered Hub_04(d) 21815 | -5/Hub_04(d) | Discovered new exit (range 13) 21819 | -5/Hub_04(d) | Identified exit to Factory 21883 | -5/Hub_04(d) | Network Hub disabled 21883 | -5/Hub_04(d) | Network Hub disabled 21904 | -5/Hub_04(d) | Entered Factory 21904 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21961 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 21968 | -4/Factory | Discovered new exit (range 13) 21968 | -4/Factory | Identified exit to Upper Caves 21968 | -4/Factory | Identified exit to Armory 22034 | -4/Factory | Discovered new exit (range 17) 22215 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 22284 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 22399 | -4/Factory | Local fabrication network quarantined 22900 | -4/Factory | Entered Upper Caves 22900 | -4/Upper Caves | Accompanied by 2 allies 23502 | -4/Upper Caves | Discovered new exit (range 15) 23510 | -4/Upper Caves | Identified exit to Upper Caves 23627 | -4/Upper Caves | Entered another Upper Caves area 23651 | -4/Upper Caves | Encountered a Warlord checkpoint 23657 | -4/Upper Caves | Discovered new exit (range 6) 23674 | -4/Upper Caves | Learned Research stockpile data 23900 | -4/Upper Caves | Discovered new exit (range 8) 23906 | -4/Upper Caves | Identified exit to Warlord 23907 | -4/Upper Caves | Entered Warlord 23993 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 24046 | -4/Warlord | Build established: Hacker-Ninja 24070 | -4/Warlord | Visited the Vortex Lab 24073 | -4/Warlord | Found Prototype Energy Gun 24073 | -4/Warlord | Identified Vortex Rail 24076 | -4/Warlord | Found Vortex Rail 24079 | -4/Warlord | Found Vortex Rail 24088 | -4/Warlord | Warlord's base attacked by MAIN.C 24108 | -4/Warlord | Met Warlord 24117 | -4/Warlord | Opened Warlord's prototype stash 24128 | -4/Warlord | Found Prototype Processor 24128 | -4/Warlord | Identified Exp. Target Analyzer 24136 | -4/Warlord | Found Prototype Reactor 24420 | -4/Warlord | Spotted Striker 24438 | -4/Warlord | Warlord forces counterattacked 24459 | -4/Warlord | Spotted Striker 24501 | -4/Warlord | Spotted Striker 24513 | -4/Warlord | Spotted Striker 24517 | -4/Warlord | Spotted Striker 24517 | -4/Warlord | P-80 Master assimilated allied ZR-1OG(l) 24518 | -4/Warlord | Spotted B-90 Cyclops 24539 | -4/Warlord | Spotted B-90 Cyclops 24539 | -4/Warlord | Spotted Executioner 24539 | -4/Warlord | Spotted B-86 Titan 24540 | -4/Warlord | P-80 Master assimilated allied AE-VMY(g) 24542 | -4/Warlord | Build established: Hacker-Scout 24542 | -4/Warlord | Spotted Executioner 24543 | -4/Warlord | Destroyed B-90 Cyclops 24554 | -4/Warlord | Discovered new exit (range 16) 24560 | -4/Warlord | Identified exit to Proximity Caves 24560 | -4/Warlord | Entered Proximity Caves 24959 | -3/Proximity Caves | Discovered new exit (range 19) 24970 | -3/Proximity Caves | Identified exit to Research 24970 | -3/Proximity Caves | Entered Research 24970 | -3/Research | Evolved 2 slots: Power x1, Utility x1 24971 | -3/Research | Identified Vortex Chain Reactor 25098 | -3/Research | Fabricated Cmb. Linear Gravjet (x2) 25149 | -3/Research | Fabricated Mni. Smartbomb Launcher (x1) 25179 | -3/Research | Identified exit to Testing 25320 | -3/Research | Found Prototype Slashing Weapon 25335 | -3/Research | Identified Nanosword 25375 | -3/Research | Entered Testing 25473 | -3/Testing | Found Prototype Device 25479 | -3/Testing | Identified Exp. Shield Generator 25490 | -3/Testing | Build established: Wizard-Scout 25679 | -3/Testing | Identified exit to Research 25689 | -3/Testing | Found Nanosword 25701 | -3/Testing | Found Prototype Energy Cannon 25847 | -3/Testing | Identified Imp. Potential Cannon 25855 | -3/Testing | Found Prototype Processor 25864 | -3/Testing | Identified Spectral Analyzer 25879 | -3/Testing | Fabricated Mni. Fusion Reactor (x1) 26027 | -3/Testing | Found Prototype Energy Gun 26027 | -3/Testing | Identified Tachyon Dispersion Ray 26046 | -3/Testing | Fabricated Exp. Signal Interpreter? 26061 | -3/Testing | Spotted Striker 26310 | -3/Testing | Entered Research 26310 | -2/Research | Accompanied by 1 ally 26310 | -2/Research | Warlord forces began assault on 0b10 26310 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 26382 | -2/Research | Fabricated Cmb. Linear Gravjet? 26408 | -2/Research | Identified exit to Quarantine 26420 | -2/Research | Research machine network offline 26498 | -2/Research | Spotted B-90 Cyclops 26657 | -2/Research | Found Antimissile System 26710 | -2/Research | Spotted Executioner 26710 | -2/Research | Spotted Striker 26719 | -2/Research | P-80 Master assimilated allied DO-KTI(M) 26732 | -2/Research | Spotted Executioner 26744 | -2/Research | Spotted Executioner 26793 | -2/Research | Discovered new exit (range 8) 26795 | -2/Research | Identified exit to Access 26824 | -2/Research | Met up with Warlord 26845 | -2/Research | Borebot progress halted 26853 | -2/Research | Discovered exit to Access (range 14) 26864 | -2/Research | Spotted Striker 26870 | -2/Research | Spotted Striker 26870 | -2/Research | Spotted Executioner 26870 | -2/Research | Spotted Executioner 26928 | -2/Research | Found Prototype Processor 26936 | -2/Research | Borebot progress halted 26939 | -2/Research | Identified Exp. Core Analyzer 26947 | -2/Research | Entered Quarantine 26974 | -2/Quarantine | Central database locked down 27022 | -2/Quarantine | Repaired Centrium Light Armor Plating 27044 | -2/Quarantine | Found Alien Slashing Weapon 27044 | -2/Quarantine | Identified Sigix Broadsword 27069 | -2/Quarantine | Found Alien Artifact 27117 | -2/Quarantine | Found Alien Impact Weapon 27127 | -2/Quarantine | Cryocooling Duct disabled 27142 | -2/Quarantine | Ambient heat levels rising (+20) 27142 | -2/Quarantine | Non-combat units ordered to evacuate 27198 | -2/Quarantine | Found Alien Artifact 27272 | -2/Quarantine | Identified Core Reset Matrix 27272 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 27272 | -2/Quarantine | Identified Core Stripper 27378 | -2/Quarantine | Found Alien Artifact 27378 | -2/Quarantine | Identified Matter Drive 27469 | -2/Quarantine | Found Alien Artifact 27543 | -2/Quarantine | Spotted Fortress 27565 | -2/Quarantine | Discovered new exit (range 6) 27567 | -2/Quarantine | Identified exit to Section 7 27656 | -2/Quarantine | Entered Section 7 27719 | -2/Section 7 | Identified Subatomic Replicator 27725 | -2/Section 7 | Spotted S7 Guard 27781 | -2/Section 7 | Found Alien Artifact 27788 | -2/Section 7 | Identified Integrated Singularity Reactor 27789 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 27832 | -2/Section 7 | Spotted B-90 Cyclops 27848 | -2/Section 7 | Spotted B-90 Cyclops 27883 | -2/Section 7 | Destroyed S7 Guard 27886 | -2/Section 7 | Found Prototype Protection 27886 | -2/Section 7 | Identified Hvy. Regenerative Plating 28010 | -2/Section 7 | Found Alien Artifact 28010 | -2/Section 7 | Identified Integrity Redistributor 28010 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-42) 28052 | -2/Section 7 | Build established: Wizard-Ninja 28080 | -2/Section 7 | Spotted Executioner 28080 | -2/Section 7 | Spotted Executioner 28096 | -2/Section 7 | Spotted B-99 Colossus 28116 | -2/Section 7 | Found Alien Artifact 28116 | -2/Section 7 | Identified Integrated Dissipator 28116 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 28118 | -2/Section 7 | Found Integrated Dissipator 28118 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 28119 | -2/Section 7 | Found Integrated Dissipator 28119 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 28136 | -2/Section 7 | Found Alien Artifact 28136 | -2/Section 7 | Identified LRC Matter Compressor 28136 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 28140 | -2/Section 7 | Found Alien Artifact 28140 | -2/Section 7 | Identified LRC Boosters 28140 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 28210 | -2/Section 7 | Found Matter Drive 28221 | -2/Section 7 | Found Alien Artifact 28273 | -2/Section 7 | Identified Transdimensional Reconstructor 28388 | -2/Section 7 | Found Alien Artifact 28388 | -2/Section 7 | Identified Integrated Reactor 28388 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28423 | -2/Section 7 | Spotted S7 Guard 28429 | -2/Section 7 | Found Alien Artifact 28429 | -2/Section 7 | Identified Core Membrane 28429 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 28451 | -2/Section 7 | Entered Access 28451 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 28461 | -1/Access | Identified exit to Command 28576 | -1/Access | Spotted B-99 Colossus 28730 | -1/Access | Found Antimissile System 28763 | -1/Access | Fabricated Femtoactuators (x1) 28870 | -1/Access | Spotted B-99 Colossus 28953 | -1/Access | Central database locked down 28966 | -1/Access | Entered Command 28986 | -1/Command | Phase Generator disabled 29372 | -1/Command | Disengaged cave seal 29372 | -1/Command | Derelicts emerged from the dark tunnel 29372 | -1/Command | Welcomed Warlord to Command 29478 | -1/Command | Build established: Machinist-Sprinter 29497 | -1/Command | First assault squad dispatched 29615 | -1/Command | Spotted M Guard 29615 | -1/Command | Spotted M Guard 29616 | -1/Command | Spotted Combat Programmer 29616 | -1/Command | Spotted Combat Programmer 29641 | -1/Command | Warlord commented on Warlord statues 29641 | -1/Command | Combat Programmer assimilated allied CA-ZLQ(s) 29664 | -1/Command | Found Prototype Device 29671 | -1/Command | Destroyed Combat Programmer 29682 | -1/Command | Identified AEGIS Remote Shield 29700 | -1/Command | All MAIN.C guards destroyed 29711 | -1/Command | Lost 4 parts (1p3u) 29720 | -1/Command | Found AEGIS Remote Shield 29737 | -1/Command | Found Prototype Reactor 29812 | -1/Command | Identified Zero-point Reactor 29826 | -1/Command | Used Subatomic Replicator to replicate Hvy. Laser 29896 | -1/Command | Met MAIN.C 29899 | -1/Command | Hacked MAIN.C using A7's code 29912 | -1/Command | 0b10 Conduit disabled 29928 | -1/Command | MAIN.C activated Command garrisons 29976 | *** | Establishing Free Derelict Territories! Last Messages --------------- 29968_ MAIN.C knocked back. 29968_ Blast Slug penetrates MAIN.C. 29968_ MAIN.C reaction time slowed by virus. 29971_ Blast Slug penetrates Reinforced Barrier. 29971_ Blast Slug penetrates MAIN.C. 29971_ MAIN.C knocked back. 29971_ Blast Slug penetrates MAIN.C. 29971_ Blast Slug penetrates Reinforced Barrier. 29971_ MAIN.C reaction time slowed by virus. 29972_ Knocked back. 29974_ Blast Slug penetrates MAIN.C. 29974_ MAIN.C knocked back. 29974_ Blast Slug penetrates MAIN.C. 29974_ Blast Slug penetrates Reinforced Barrier. 29974_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 29974_ MAIN.C destroyed. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#######################??? | | ????????????????????????#""""""" """" #??? | | ????????????????????????#"" "" #??? | | ????????????????????????#""""" "" #### | | ????????????????????????#""""""""" " + | | ????????????????????????# " + | | ??????????????????????###@ | | ??????????????????????# = #### | | ??????????????????????# W #??? | | ??????????????????????# #??? | | ??????????????????????### ""#??? | | ????????????????????????#" "" """ """""""#??? | | ????????????????????????#"" """""""""#??? | | ????????????????????????# " """"""""#??? | | ????????????????????????# " " " " #??? | | ????????????????????????# " " " " #??? | | ????????????????????????" " " " """" " #??? | | ????????????????????????" """ " " """" #??? | | ????????????????????????" " " " " #??? | | ????????????????????????# """""""""" " #??? | | ????????????????????????# " """ " """"""""#??? | | ????????????????????????# """ " " " #??? | | ????????????????????????#####################????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 85 Energy Capacity 920 Matter Stores 425 Matter Capacity 425 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Armor Coverage 600 Resistance: TH 10 Utility Shielding 90 Point Defense Rating 480 Melee Speed Boost 50 Evasion (%) 73 Melee Accuracy 8 Target Analysis 10 Armor Integrity Analysis 30 Recoil Reduction 3 Particle Charging 25 Kinecelleration 30 Offensive Hacking 53 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Imp. Utility Shielding | -6/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Mni. Fusion Reactor | -4/Factory | Hacked Cmb. Linear Gravjet | -4/Factory | Downloaded Exp. Signal Interpreter | -3/Testing | Hacked Antimissile System | -3/Testing | Hacked Enh. Nova Cannon | -2/Quarantine | Hacked Enh. Quantum Rifle | -2/Quarantine | Hacked Adv. Reaction Control System | -2/Section 7 | Hacked Imp. Quantum Reactor | -2/Section 7 | Hacked Enh. Gamma Bomb Array | -2/Section 7 | Hacked Biometal Heavy Treads | -2/Section 7 | Hacked Femtoactuators | -1/Access | Hacked Imp. Stasis Canceller | -1/Command | Hacked Stasis Projector | -1/Command | Hacked Cld. Linear Gravjet | -1/Command | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Mni. Smartbomb Launcher | x1 | -6/Factory Exp. Utility Shielding | x1 | -4/Factory Cmb. Linear Gravjet | x2 | -4/Factory | Preloaded Cmb. Linear Gravjet | x2 | -4/Factory | Preloaded Cmb. Linear Gravjet | x2 | -3/Research Mni. Smartbomb Launcher | x1 | -3/Research Mni. Fusion Reactor | x1 | -3/Testing Exp. Signal Interpreter | x1 | -3/Testing Cmb. Linear Gravjet | x2 | -2/Research Femtoactuators | x1 | -1/Access Alien Tech Used ----------------- Core Expander Sigix Broadsword Matter Drive Integrated Singularity Reactor Core Stripper Integrity Redistributor Integrated Dissipator LRC Matter Compressor LRC Boosters Integrated Reactor Core Membrane Subatomic Replicator Achievements -------------- Poison In The Code Challenges ------------ None Game ------ Seed FissionAnalysisDrive Manual? 0 Play Time 05:25:27 Cumulative 426.5 hours Start 2021.06.19 @ 09:54:21 End 2021.06.19 @ 17:53:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 142 Adventurer 1 Explorer 0 Win Type 7 Total 27 Types 7/4/5/1/1/0/8/1/0 Lore% 95 Gallery% 94 Achievement% 81 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2b01e0c1-a3f4-47a6-bc88-4bf0a7619f3f