Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 16:32:19 Player: sercli123 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1121) 1121 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (109) 109 TOTAL SCORE: 3505 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 60 Cogmind --------- Core Integrity 475/550 Matter 249/300 Energy 250/250 System Corruption 0% Temperature Danger (482) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Heat Sink Small Storage Unit Medium Armor Plating Reactive Plating > --- WEAPON (2) ------- Field Laser Advanced Beam Rifle > --- INVENTORY (8) ---- Nuclear Core Improved Sensor Array Improved Terrain Scanner Medium Armor Plating Improved Shield Generator Improved Medium Laser Mining Claw Katana Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Improved Aluminum Leg Wheel > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Light Armor Plating Reactive Plating > --- WEAPON ----------- Improved Medium Laser Grenade Launcher > --- INVENTORY -------- Heat Sink Improved Terrain Scanner Improved Shield Generator Mining Claw Katana [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 31 | 6 1 2 13 3 6 Power 3 | 1 . . 1 1 . Engine 3 | 1 . . 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . 1 3 1 2 Treads 2 | . . . 1 . 1 Leg 6 | 2 . 1 2 1 . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 1 1 4 1 1 Device 3 | . . 1 2 . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . 1 . 2 1 1 Artifact . | . . . . . . Weapon 10 | 2 . . 5 . 3 Energy Gun 7 | 1 . . 4 . 2 Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 . 1 Corrupted Parts 1 | . . . 1 . . System Corruption 1 | . . . 1 . . Parts Lost 15 | . . . 7 1 7 Power 2 | . . . 1 1 . Propulsion 8 | . . . 3 . 5 Utility . | . . . . . . Weapon 5 | . . . 3 . 2 Highest Loss Streak 3 | . . . 3 1 3 To Critical Strikes . | . . . . . . Average Backups 6 | . 6 8 6 4 6 Power . | . 1 1 . . . Propulsion . | . . . . . . Utility 2 | . 1 2 2 2 3 Weapon 3 | . 3 4 3 1 2 Tool/Special . | . . . . . . Unused Backups 11 | . . 4 2 . 5 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 5 | . . . 2 . 3 Weapon 4 | . . 3 . . 1 Tool/Special 1 | . . 1 . . . Average Slot Usage (%) 91 | . 95 100 90 85 86 Engine 11 | . 14 14 11 9 9 Treads 3 | . . . 2 11 7 Leg 21 | . 28 28 24 16 12 Wheel 1 | . . . . . 6 Device 7 | . . . 11 10 9 Storage 11 | . 14 14 11 11 9 Protection 11 | . 9 13 9 7 16 Energy Gun 14 | . 14 14 17 11 13 Ballistic Gun 4 | . 14 14 . . . Launcher 2 | . . . 2 7 3 Peak Build Rating 21 | 6 7 15 15 16 21 Average Rating 12 | 4 6 7 12 13 19 On Entrance 7 | . 6 7 8 5 16 Avg Prop Armor Cover (%) 10 | . . . 8 8 11 Naked Turns . | . . . . . . Heaviest Build 33 | 12 15 15 27 20 33 Greatest Support 30 | 20 20 20 30 23 23 Greatest Overweight (x) 3 | 2 . . 2 1 3 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 2 8 8 8 6 8 Average Carried 6 | . 6 8 6 4 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 2 8 8 7 4 8 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 790 | 170 88 44 291 28 169 Remotely . | . . . . . . Salvage Created 1293 | . 88 . 870 54 281 Parts 81 | . 4 . 63 3 11 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 4 | . . . 4 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 34 | . 2 . 24 3 5 Guns 18 | . 2 . 12 1 3 AOE 15 | . . . 12 2 1 Classes Destroyed 10 | . 1 . 6 1 2 Worker 1 | . . . 1 . . Builder 3 | . . . 2 . 1 Hauler 1 | . . . . . 1 Recycler 4 | . . . 4 . . Swarmer 11 | . . . 11 . . Grunt 12 | . 2 . 7 2 1 Brawler 1 | . . . 1 . . Duelist 1 | . . . . 1 . Sentry 8 | . . . 5 . 3 Hunter 1 | . . . . . 1 Best Kill Streak 13 | . 2 . 13 3 3 Combat Bots Only 7 | . 2 . 7 3 2 Max Kills in Single Turn 3 | . 1 . 3 1 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 236 | . 9 . 144 11 72 Missed 81 | . 3 . 48 5 25 Hits 155 | . 6 . 96 6 47 Projectile 155 | . 6 . 96 6 47 Critical Strikes 5 | . . . 1 . 4 Damage Taken 1746 | . 63 . 954 62 667 Core 234 | . 22 . 125 12 75 Absorbed by Shields . | . . . . . . Ignored by Resistances 120 | . . . 71 . 49 Core Remaining (%) 85 | 100 . 91 . 65 . Volleys Fired 99 | . 12 . 51 7 29 Largest 2 | . 2 . 2 2 2 Hottest 124 | . 60 . 112 86 124 Shots Fired 156 | . 24 . 80 9 43 Gun 132 | . 24 . 64 6 38 Cannon . | . . . . . . Launcher 24 | . . . 16 3 5 Special . | . . . . . . Kinetic 12 | . 12 . . . . Thermal 85 | . 12 . 29 6 38 Explosive 24 | . . . 16 3 5 Electromagnetic 35 | . . . 35 . . Robot Hit Streak 21 | . 6 . 21 2 10 Robot Miss Streak 5 | . 1 . 5 2 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 99 | . 15 . 52 4 28 Core Hits 79 | . 5 . 52 8 14 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . 2 . 3 Burn 5 | . . . 2 . 3 Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3412 | . 141 . 2277 305 689 Guns 1358 | . 141 . 683 52 482 Cannons . | . . . . . . Explosions 2054 | . . . 1594 253 207 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 53 | . 53 . . . . Thermal 1136 | . 88 . 514 52 482 Explosive 1896 | . . . 1436 253 207 Electromagnetic 327 | . . . 327 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . 2 1 2 . Message Errors 1 | . . . . 1 . Matter Fused 1 | . . . 1 . . Heat Flow Errors 1 | . . . . 1 . Data Loss (minor) 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 78 | . . . 78 . . Projectiles . | . . . . . . Explosions 78 | . . . 78 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 492 | . 88 . 138 210 492 Average Temperature 75 | . 32 . 33 57 136 Received Heat Transfer 729 | . 36 . 300 24 369 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | . . . . . 3 Heat Transferred 2607 | . 200 . 1075 111 1221 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 3 . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 71 | 100 100 100 30 53 100 Level 1 15 | . . . 32 46 . Level 2 12 | . . . 36 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 531 | . 30 43 531 236 99 Initial 185 | . . 5 . 185 72 Average 122 | . 6 7 265 199 43 Influence Increases 1197 | . 45 53 804 91 204 Destroy 0b10 Robot/C 720 | . 40 40 480 60 100 Destroy 0b10 Robot/NC 45 | . . . 35 . 10 Destroy Leader 182 | . . 10 110 10 52 Allied During Kill 3 | . . 3 . . . Successful Hack 24 | . 5 . 19 . . Disable Machine 75 | . . . 45 . 30 Destroy Structure 88 | . . . 55 21 12 Lose Combat Pursuer 60 | . . . 60 . . Influence Decreases 1160 | . 30 68 328 381 353 Entered New Map 415 | . . 10 . 291 114 Time Decay 595 | . 30 58 258 80 169 Lost Part 150 | . . . 70 10 70 Squads Dispatched 6 | . 1 . 2 . 3 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . 1 . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . 1 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 5 1 38 6 11 Peak Tracking Total 8 | . 5 1 8 3 8 Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 6 | . . . 4 . 2 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 6 | . 1 . 5 . . Terminals 4 | . 1 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 14 | . 4 . 10 . . Successful 7 | . 3 . 4 . . Failed 6 | . 1 . 5 . . Catastrophic 1 | . . . 1 . . Database Lockouts 1 | . . . 1 . . Manual 2 | . . . 2 . . Terminals 10 | . 4 . 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 . 2 . . Branch Access Points 1 | . . . 1 . . Security Status 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Reject 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 4 . . Full Trace Events 3 | . 1 . 2 . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 7 | . . 7 . . . Total Damage 83 | . . 83 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 426 | . . . 67 177 182 Sensors 426 | . . . 67 177 182 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1788 | 54 207 323 608 178 418 Spaces Moved 1094 | 38 119 247 327 95 268 Core 14 | 14 . . . . . Treads 74 | . . . 48 26 . Legs 812 | 24 119 247 279 69 74 Wheels 194 | . . . . . 194 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 105 112 110 Average Speed 121 | 111 120 120 123 135 117 Slowest Speed 245 | 150 120 120 245 190 182 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 30 68 35 18 27 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 104 | . . . 61 32 11 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 103 | . . . 61 32 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1389 | 46 160 275 450 134 324 Wait 117 | 1 22 17 42 26 9 Move 1089 | 37 118 246 326 94 268 Hop . | . . . . . . Pick Up 21 | 2 6 4 3 1 5 Fast Attach 21 | 6 2 . 6 2 5 Attach 10 | . . . 4 4 2 Detach 4 | . . . 3 . 1 Swap 14 | . . 3 8 . 3 Drop 13 | . . 5 7 . 1 Fire 99 | . 12 . 51 7 29 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 13) 262 | -10/Materials | Entered Mines 265 | -10/Mines | Received a Mining Laser from a helpful Derelict 307 | -10/Mines | Build established: Mutant 443 | -10/Mines | Learned Materials emergency access door positions 550 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 553 | -10/Mines | Found Prototype Device 554 | -10/Mines | Identified Exp. Sensor Array 573 | -10/Mines | Discovered new exit (range 9) 585 | -10/Mines | Entered Materials 585 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 651 | -9/Materials | Central database locked down 905 | -9/Materials | Identified exit to Mines 905 | -9/Materials | Identified exit to Storage 989 | -9/Materials | Destroyed 7 combat bots 1024 | -9/Materials | Lost 3 parts (1p1n1w) 1193 | -9/Materials | Entered Mines 1194 | -9/Mines | Lost 3 parts (1n2w) 1345 | -9/Mines | Discovered new exit (range 7) 1371 | -9/Mines | Entered Materials 1371 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1649 | -8/Materials | Discovered new exit (range 16) 1758 | -8/Materials | Garrison activated, responded to threat 1780 | -8/Materials | Build established: Scavenger-Mutant 1789 | -8/Materials | Self-destructed Last Messages --------------- M010. 01750_ U-05 Engineer destroyed. 01752_ Critical hit (Burn: +37). 01752_ K-01 Serf collects debris. 01758_ Y-45 Defender calls for garrison reinforcements. 01758_ ALERT: Activating Garrison Access M001. 01761_ Y-45 Defender suffers critical hit (Burn). 01764_ Heat Sink melted. 01764_ Y-45 Defender destroyed. 01774_ Atomic Centrifuge disabled. 01774_ G-47 Trooper suffers critical hit (Burn). 01774_ Aluminum Leg+ destroyed. 01776_ R-06 Scavenger collects Imp. Ion Engine. 01778_ G-47 Trooper destroyed. 01781_ R-06 Scavenger collects Aluminum Leg+. 01782_ Critical hit (Burn: +37). 01784_ Wheel destroyed. 01787_ G-47 Trooper heat damages Aluminum Leg, Particle Gun. 01787_ Critical hit (Burn: +37). 01788_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ???????????????# [ #""" ##! !### ##?????? | | ???????????????# [#""" ###!!!!### ####### | | ???????????????# !! #""" #?######?# | | ???????????????# !! #""" #????????# | | ???????????????# ! #""" #????????# | | ???????????????######## #????????# ####### | | ??????????????????????#######??????#####+#####???? | | ???????????????????????????????????# #???? | | ?????????????????????########??????# #???? | | ?????????????????????# #??????# #???? | | ?????????????????????# !#??????# #???? | | ?????????????????????# #??????# #???? | | ?????????????????????# ######## #???? | | ?????????????????????# !+ + #???? | | ?????????????????????# # ###### #???? | | ?????????????????????######## #????###########???? | | ????????????????????????###?# #??????????????????? | | ?????????????????######## #?# #??????????????????? | | ?????????????????# ### #??????????????????? | | ?????????????????# [[! + #??????????????????? | | ?????????????????# [!!g # #??????????????????? | | ?????????????????# [!! # #??????????????????? | | ?????????????????# g +% #??????????????????? | | ?????????????????# ""gg# #??????????????????? | | ?????????????????# * " # #??????????????????? | | ?????????????????# "" @# #####+##???????????? | | ?????????????????#! # #???????????? | | ?????????????????########## #???????????? | | ??????????????????????????# ! " #???????????? | | ??????????????????????????# =%"G" +???????????? | | ??????????????????????????# *" " #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????+ ########???????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ?????????????????????????? ???????????????????? | | ???????????????????????????T" ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatVampiricObfuscator Manual? 0 Play Time 00:36:06 Cumulative 98.5 hours Start 2026.09.20 @ 15:35:35 End 2026.09.20 @ 16:32:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 92% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06e1ee42-484c-4c86-97e8-e566e4829cd8