Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 11:54:45 Player: naththebg Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (110) 550 Value Destroyed (3625) 3625 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (12184) 12184 TOTAL SCORE: 18979 Bonus ------- High Alert Combat Kills 340 Follower Combat Kills 14 Prayed to X0-1V1 5000 Major X0-1V1 Interference 6850 Friendly Fire -20 Cogmind --------- Core Integrity 770/800 Matter 260/900 Energy 260/290 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer Hacking Suite Hacking Suite System Shield > --- WEAPON (4) ------- Gauss Rifle Gauss Rifle Gauss Rifle (fused) Precision Assault Rifle > --- INVENTORY (20) --- Improved Deuterium Engine Armored Treads Medium Treads Improved Heat Sink Large Storage Unit Energy Filter Kinecellerator Makeshift Light Armor Plating EM Pulse Cannon Minigun Flak Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Heavy Missile Launcher Heavy Missile Launcher Kinetic Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Terrain Scanner Advanced Targeting Computer X0-1V1's Piety Tracker > --- WEAPON ----------- Minigun Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Deuterium Engine Armored Treads Medium Treads High-capacity Storage Unit Matter Filter Energy Filter Makeshift Light Armor Plating Hacking Suite Subdweller Laser Minigun Assault Cannon Flak Cannon Missile Launcher Heavy Mace [Rating: 60] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Advanced Targeting Computer Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Gauss Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . . 2 1 Weapon 2 | . . . . 1 1 Parts Attached 65 | 6 8 . 13 23 15 Power 7 | 1 . . 2 1 3 Engine 7 | 1 . . 2 1 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 1 . 4 5 . Treads 9 | 2 1 . 2 4 . Leg . | . . . . . . Wheel 3 | . . . 2 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 1 4 . 1 10 7 Device 10 | . 2 . . 5 3 Storage 4 | 1 1 . . 2 . Processor 3 | . 1 . . 1 1 Hackware 3 | . . . . . 3 Protection 3 | . . . 1 2 . Artifact . | . . . . . . Weapon 23 | 2 3 . 6 7 5 Energy Gun . | . . . . . . Energy Cannon 4 | . 2 . 2 . . Ballistic Gun 9 | 2 1 . 1 3 2 Ballistic Cannon 5 | . . . 2 2 1 Launcher 3 | . . . . 2 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . 1 . . . 3 Parts Lost 10 | . . . 3 6 1 Power 1 | . . . 1 . . Propulsion 3 | . . . 2 1 . Utility 4 | . . . . 3 1 Weapon 2 | . . . . 2 . Highest Loss Streak 1 | . . . 1 1 1 To Critical Strikes . | . . . . . . Average Backups 11 | 4 8 10 8 13 18 Power . | . 1 1 . . . Propulsion 2 | 2 4 4 2 1 2 Utility 3 | . . 1 3 4 6 Weapon 5 | . 2 4 2 7 8 Tool/Special . | . . . . . . Unused Backups 42 | . 5 . 14 6 17 Power . | . . . . . . Propulsion 11 | . 3 . 4 2 2 Utility 10 | . . . 5 . 5 Weapon 21 | . 2 . 5 4 10 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 98 100 96 94 99 Engine 10 | . 14 14 12 8 7 Treads 23 | . 28 28 26 14 22 Wheel 5 | . . . 6 11 . Device 5 | . 3 14 . 7 10 Storage 10 | . 14 14 12 9 7 Processor 5 | . 9 . . 5 13 Protection 4 | . . . 3 9 4 Energy Cannon 8 | . 7 28 16 2 . Ballistic Gun 14 | . 20 . 4 15 28 Ballistic Cannon 6 | . . . 11 7 . Peak Build Rating 60 | 6 20 10 15 43 60 Average Rating 25 | 4 8 10 10 32 53 On Entrance 13 | . 6 10 10 14 43 Avg Prop Armor Cover (%) 11 | 41 . . 13 9 5 Naked Turns . | . . . . . . Heaviest Build 90 | 14 22 22 33 90 77 Greatest Support 84 | 40 40 40 60 84 84 Greatest Overweight (x) 4 | 1 . . 1 4 1 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 20 | 8 10 10 10 20 20 Average Capacity 13 | 7 9 10 10 15 18 Most Carried 20 | 6 10 10 10 15 20 Average Carried 12 | 4 8 10 9 13 18 Final Capacity 20 | 8 10 10 10 15 20 Final Carried 19 | 6 10 10 9 14 19 Class Distribution -------------------- 35% | Mutant 23% | Scavenger-Gunner 15% | Gunner 10% | Executioner 7% | Scavenger-Mutant 4% | Subdweller-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 3245 | 244 237 . 1067 1107 590 Remotely . | . . . . . . Salvage Created 3944 | . 552 . 916 1695 781 Parts 196 | . 32 . 54 81 29 Haulers Intercepted 5 | . 1 . . 3 1 Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 42 | . . . 42 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 83 | . 9 . 29 34 11 Melee 1 | . . . 1 . . Guns 30 | . 9 . 1 9 11 Cannons 40 | . . . 25 15 . AOE 11 | . . . 1 10 . Classes Destroyed 18 | . 6 . 3 7 2 Worker 3 | . . . . 3 . Builder 1 | . . . . 1 . Tunneler 1 | . . . . 1 . Hauler 5 | . 1 . . 3 1 Recycler 4 | . 1 . . 2 1 Mechanic 2 | . 1 . . 1 . Operator 2 | . . . . 2 . Drone 1 | . . . . 1 . Turret 2 | . . . 2 . . Watcher 8 | . 2 . . 4 2 Swarmer 13 | . 1 . 9 3 . Grunt 39 | . 8 . 9 17 5 Brawler 1 | . . . . . 1 Duelist 2 | . . . . 1 1 Sentry 10 | . . . 1 8 1 Hunter 4 | . . . . 4 . Programmer 3 | . . . . . 3 Subdweller 10 | . . . 10 . . Best Kill Streak 15 | . 4 . 4 15 4 Combat Bots Only 8 | . 2 . 4 8 4 Max Kills in Single Turn 3 | . 1 . 2 3 1 Gunslinging . | . . . . . . Exploded 2 | . . . 1 2 . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 393 | . 40 . 179 99 75 Missed 122 | . 10 . 59 26 27 Hits 271 | . 30 . 120 73 48 Melee 9 | . . . . 3 6 Projectile 262 | . 30 . 120 70 42 Critical Strikes 3 | . . . . 1 2 Damage Taken 3557 | . 373 . 1433 1060 691 Core 455 | . 78 . 231 116 30 Absorbed by Shields 48 | . . . . 48 . Ignored by Resistances 72 | . . . 26 46 . Regen/Repaired (Parts) 50 | . . . . 50 . Core Remaining (%) 84 | 100 . . 69 85 . Volleys Fired 271 | . 43 . 94 96 38 Largest 5 | . 2 . 5 3 4 Hottest 190 | . 120 . 190 150 112 Shots Fired 654 | . 86 . 199 240 129 Gun 292 | . 82 . 20 67 123 Cannon 346 | . 4 . 179 157 6 Launcher 16 | . . . . 16 . Special . | . . . . . . Kinetic 477 | . 82 . 87 179 129 Thermal 161 | . 4 . 112 45 . Explosive 16 | . . . . 16 . Electromagnetic . | . . . . . . Robot Hit Streak 36 | . 15 . 19 36 20 Robot Miss Streak 5 | . 3 . 5 5 1 Penetration Max 1 | . . . . 1 1 Secondary Targets 5 | . . . . 2 3 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 398 | . 61 . 117 132 88 Core Hits 172 | . 23 . 39 80 30 Critical Kills 2 | . 1 . . 1 . Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 11 | . 1 . 5 2 3 Destroy 5 | . 1 . . 1 3 Blast 6 | . . . 5 1 . Melee Attacks 13 | . . . 13 . . Impact 13 | . . . 13 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9549 | . 784 . 2498 4162 2105 Guns 3902 | . 761 . 71 965 2105 Cannons 3967 | . 18 . 2049 1900 . Explosions 1297 | . . . . 1297 . Melee 373 | . . . 373 . . Ramming 10 | . 5 . 5 . . Kinetic 5797 | . 761 . 814 2117 2105 Thermal 2072 | . 18 . 1306 748 . Explosive 1208 | . . . . 1208 . Electromagnetic 89 | . . . . 89 . Impact 373 | . . . 373 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . . . 17 3 2 Average Corruption 4 | . . . 7 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 60 | . . . 32 22 6 Message Errors 14 | . . . 8 5 1 Matter Fused 14 | . . . 9 3 2 Heat Flow Errors 7 | . . . 4 2 1 Energy Discharges 6 | . . . 1 4 1 Parts Fused 4 | . . . 2 2 . Data Loss (minor) 5 | . . . 3 2 . Data Loss (major) 4 | . . . 1 2 1 Misfires 1 | . . . . 1 . Alerts 1 | . . . 1 . . Weapon Failures 4 | . . . 3 1 . Overload Shots . | . . . . . . Overflow Damage 129 | . . . 57 72 . Projectiles 65 | . . . 42 23 . Explosions 49 | . . . . 49 . Melee 15 | . . . 15 . . Knockbacks 18 | . . . 7 11 . Impact . | . . . . . . Kinetic 18 | . . . 7 11 . Secondary . | . . . . . . Self-Inflicted Damage 85 | . . . . 85 . Shots 6 | . . . . 6 . Rammed 5 | . 2 . 3 . . Targets Rammed 6 | . 3 . 3 . . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 266 | . 18 . 251 266 150 Average Temperature 74 | . 6 . 54 91 33 Received Heat Transfer 1053 | . 201 . 267 393 192 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 1 | . . . 1 . . Impact Corruptions 2 | . . . 2 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 3441 | . 37 . 2405 999 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Maximum Alert Level 3 | . . . . 3 2 Low Security (%) 30 | 100 100 100 . 21 . Level 1 25 | . . . . 10 57 Level 2 36 | . . . . 50 42 Level 3 7 | . . . . 17 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . 1 . Peak Influence 767 | . 126 21 . 767 557 Initial 275 | . . 21 . 31 275 Average 357 | . 71 7 . 480 388 Influence Increases 2645 | . 342 . 555 1198 550 Destroy 0b10 Robot/C 1600 | . 180 . 520 680 220 Destroy 0b10 Robot/NC 130 | . 25 . . 85 20 Destroy Leader 264 | . 46 . 10 164 44 Allied During Kill 10 | . . . 10 . . Successful Hack 29 | . . . . 20 9 Select Force Hacks 60 | . 60 . . . . Disable Machine 135 | . . . . 120 15 Destroy Structure 136 | . 1 . . 129 6 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 30 | . 15 . 15 . . Miscellaneous 236 | . . . . . 236 Influence Decreases 2356 | . 288 54 493 653 868 Entered New Map 396 | . . 33 . 31 332 Time Decay 1800 | . 288 21 403 562 526 Lost Part 80 | . . . 10 60 10 Lost Ally 80 | . . . 80 . . Squads Dispatched 11 | . 3 . . 5 3 Investigation 3 | . 2 . . 1 . Extermination 3 | . . . . . 3 Reinforcement 4 | . 1 . . 3 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 4 | . 2 . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 115 | . 14 . 38 50 13 Peak Tracking Total 4 | . 2 . 4 4 4 Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 4 | . . . . 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . 4 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 11 | . . . 1 9 1 Max in Single Turn 1 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 13 | . 5 . . 5 3 Terminals 7 | . 3 . . 3 1 Fabricators 2 | . . . . . 2 Repair Stations 1 | . . . . 1 . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 36 | . 13 . . 15 8 Successful 20 | . 8 . . 7 5 Failed 16 | . 5 . . 8 3 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 14 | . 5 . . 4 5 Terminals 25 | . 10 . . 10 5 Fabricators 3 | . . . . . 3 Repair Stations 2 | . . . . 2 . Recycling Units 3 | . 3 . . . . Scanalyzers 3 | . . . . 3 . Garrison Access . | . . . . . . Terminal Hacks 7 | . 4 . . 1 2 Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . . . . . 1 Terminal Index 1 | . . . . . 1 Recycling Unit Index 1 | . 1 . . . . Alert Level 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 3 | . . . . 3 . Retrieve Study 3 | . . . . 3 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 3 . . 1 1 Terminals 3 | . 1 . . 1 1 Botnet 3 | . 1 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 4 . . 4 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 117 | . . . . . 117 Total Part Build Rating 14 | . . . . . 14 Part Studies Acquired 3 | . . . . 3 . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies 8 | . . . 8 . . Largest Group 5 | . . . 5 . . Highest-Rated Group 25 | . . . 25 . . Highest-Rated Ally 8 | . . . 8 . . Total Orders . | . . . . . . Ally Attacks 24 | . . . 24 . . Total Damage 171 | . . . 171 . . Kills 6 | . . . 6 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . X0-1V1 Amusement Gains 88 | . 3 . 20 15 50 Average Entertainment 23 | . 3 1 13 17 54 Good Acts 69 | . . . 61 4 4 Bad Acts 78 | . 1 1 59 13 4 Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Active Infowar (turns) 1391 | . . . . 1117 274 Terrain 1391 | . . . . 1117 274 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 6634 | 62 702 82 2637 1674 1477 Spaces Moved 3575 | 37 298 51 1444 1003 742 Core 12 | 12 . . . . . Treads 2122 | 25 298 51 880 126 742 Legs . | . . . . . . Wheels 1441 | . . . 564 877 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 120 107 160 Average Speed 149 | 128 160 160 153 126 170 Slowest Speed 240 | 160 160 160 240 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 3 53 15 76 84 11 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . 2 . 1 . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug 8 | . . . 2 1 5 Terrain Destroyed 157 | . . . 9 143 5 Melee 1 | . . . 1 . . Projectile 45 | . . . 8 32 5 AOE 111 | . . . . 111 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 4296 | 49 438 52 1671 1215 871 Wait 201 | . 62 2 51 54 32 Move 3570 | 36 297 50 1443 1002 742 Hop . | . . . . . . Pick Up 78 | 7 13 . 21 19 18 Fast Attach 23 | 5 2 . 3 9 4 Attach 22 | 1 1 . 8 8 4 Detach 2 | . . . . 1 1 Swap 51 | . 6 . 14 13 18 Drop 59 | . 11 . 21 13 14 Fire 271 | . 43 . 94 96 38 Melee 13 | . . . 13 . . Ram . | . . . . . . Kick . | . . . . . . Crush 6 | . 3 . 3 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Mines -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 16) 672 | -10/Materials | Discovered new exit (range 14) 711 | -10/Materials | Discovered new exit (range 7) 738 | -10/Materials | Prayed at D.C.S.S. Altar Unit 751 | -10/Materials | X0-1V1 caused items to flee you 765 | -10/Materials | Entered Mines 807 | -10/Mines | Discovered new exit (range 6) 826 | -10/Mines | X0-1V1 vaporized surrounding terrain (radius 15) 847 | -10/Mines | Entered Subcaves 854 | -10/Subcaves | Identified exit to Recycling 854 | -10/Subcaves | X0-1V1 revealed exit location to -9/Recycling 863 | -10/Subcaves | System corruption reached 10% 869 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 893 | -10/Subcaves | Core integrity fell below 50% 915 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x4) 926 | -10/Subcaves | X0-1V1 sent allied G-34 Mercenary (x3) 927 | -10/Subcaves | X0-1V1 whisked you away to safety 959 | -10/Subcaves | Heat dissipation permanently improved by X0-1V1 (+20; -100 max core) 966 | -10/Subcaves | X0-1V1 mutated your Utility slot to Propulsion slot 979 | -10/Subcaves | Core integrity restored by X0-1V1 (+31) 993 | -10/Subcaves | Learned 2 Materials zone layouts 1009 | -10/Subcaves | X0-1V1 activates XOMVISION 1017 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 1030 | -10/Subcaves | Identified exit to Materials 1030 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 1118 | -10/Subcaves | X0-1V1 caused items to flee you 1121 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 1125 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 1147 | -10/Subcaves | X0-1V1 tapped a No Entrance sign 1171 | -10/Subcaves | Weapon slot count temporarily expanded by X0-1V1 (+4) 1327 | -10/Subcaves | Items stopped fleeing you 1348 | -10/Subcaves | Learned Materials interactive machine intel 1421 | -10/Subcaves | Core integrity restored by X0-1V1 (+42) 1466 | -10/Subcaves | Build established: Executioner 1802 | -10/Subcaves | X0-1V1 activates XOMVISION 1854 | -10/Subcaves | Weapon slot count reverted to normal (-4) 1981 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2129 | -10/Subcaves | Core integrity restored by X0-1V1 (+45) 2160 | -10/Subcaves | Build established: Mutant 2254 | -10/Subcaves | Core integrity restored by X0-1V1 (+45) 2292 | -10/Subcaves | X0-1V1 activates XOMVISION 2364 | -10/Subcaves | Learned location of Zion (-7) 2364 | -10/Subcaves | Met a Zionite searching for "candidates" 2466 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x4) 2484 | -10/Subcaves | X0-1V1 sent allied S-10 Pest (x5) 2712 | -10/Subcaves | X0-1V1 activates XOMVISION 2720 | -10/Subcaves | X0-1V1 mutated your Propulsion slot to Power slot 2746 | -10/Subcaves | X0-1V1 rewrote S-10 Pest IFF filter 2831 | -10/Subcaves | X0-1V1 mutated your Power slot to Utility slot 2834 | -10/Subcaves | X0-1V1 rewrote S-10 Pest IFF filter 2921 | -10/Subcaves | X0-1V1 rewrote S-10 Pest IFF filter 2930 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 3004 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 3025 | -10/Subcaves | X0-1V1 whisked you away to safety 3046 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3046 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3108 | -10/Subcaves | X0-1V1 activates XOMVISION 3316 | -10/Subcaves | Build established: Scavenger-Mutant 3484 | -10/Subcaves | Entered Materials 3484 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3486 | -8/Materials | Loaded intel: 19 interactive machine locations 3605 | -8/Materials | Garrison activated, responded to threat 3786 | -8/Materials | Build established: Subdweller-Tank 3849 | -8/Materials | Hvy. Particle Cannon reconfigured into Item Mimic 3873 | -8/Materials | Destroyed 8 combat bots 3984 | -8/Materials | Repaired Deuterium Engine 4024 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 4149 | -8/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 4170 | -8/Materials | X0-1V1 sent hostile H-55 Commando (x3) 4173 | -8/Materials | Discovered new exit (range 11) 4292 | -8/Materials | Sterilization system engaged 4292 | -8/Materials | Non-combat units ordered to evacuate 4363 | -8/Materials | Discovered new exit (range 14) 4384 | -8/Materials | X0-1V1 upgraded hostiles (x1) 4392 | -8/Materials | Combat units ordered to evacuate 4467 | -8/Materials | Build established: Scavenger-Gunner 4579 | -8/Materials | Discovered new exit (range 7) 4592 | -8/Materials | Ambient heat levels rising (+10) 4742 | -8/Materials | Ambient heat levels rising (+10) 4837 | -8/Materials | Core integrity permanently improved by X0-1V1 (+350) 4892 | -8/Materials | Ambient heat levels rising (+10) 5042 | -8/Materials | Ambient heat levels rising (+10) 5158 | -8/Materials | Entered Factory 5158 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5230 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (major) 5257 | -7/Factory | Sight range permanently improved by X0-1V1 (+1; -150 max core) 5479 | -7/Factory | Fabricated Imp. Point Defense System (x2) 5644 | -7/Factory | X0-1V1 announced a LAN party 5744 | -7/Factory | Build established: Gunner 5930 | -7/Factory | Found Prototype Launcher 5930 | -7/Factory | Identified Rocket Array 6635 | -7/Factory | Identified exit to Lower Caves 6635 | -7/Factory | Self-destructed Last Messages --------------- (128,7) - Loaded: Imp. Gyrokinetic Inverter (72,25) - Idle (72,83) - Idle (70,104) - Loaded: T-07 Excavator (192,112) - Idle 06634_ Discarded Adv. Targeting Computer. 06635_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Index(Terminals) Found 20 terminals. Downloaded coordinate data. >>Access(Branch) Found 2 branch access points: (153,27) Lower Caves (65,173) Lower Caves Map updated. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ????????????????????########?? | | ????????????????????#! ! #?? | | ????????????????????# #?? | | ????????????????????+ """ "#?? | | ????????????????????# """ T#?? | | ????????????????????# """@"#?? | | ????????????????????# #?? | | ??????????????????#######+##?? | | ????????????????#?#"""""# #??? | | ????????????????# #"" F"# #??? | | ????????????????# #"" ""# #??? | | ????????????????# #??? | | ????????????????# #??? | | ????????????????# !! #??? | | ????????????????# !! ! #??? | | ????????????????# !! #??? | | ????????????##### !! #??? | | ????????????? # ! #??? | | ????????????? ######### #??? | | ????????????? #######?# #??? | | ?????????????? ## ?# ##?? | | ?????????????? ## """ # T#?? | | ??????????????# ## """ # #?? | | ??????????????# ## """ + ##?? | | ?????????????## ## # #??? | | ?????????????# ######## #??? | | ?????????????# #??? | | ?????????????# ##########??? | | ?????????????## ##???????????? | | ??????????????# #???????###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 36 Energy Capacity 1675 Matter Stores 512 Matter Capacity 1000 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1025 Resistance: TH 17 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Point Defense System | x2 | -7/Factory | Preloaded Repaired ---------- Deuterium Engine | 33% | -8/Materials Studied --------- Gauss Rifle | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseBlinkAnalyzer Manual? 0 Play Time 00:48:07 Cumulative 606.4 hours Start 2026.09.01 @ 11:07:18 End 2026.09.01 @ 11:54:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 335 Rogue 335 Adventurer 0 Explorer 0 Win Type - Total 20 Types 10/1/3/1/1/0/1/1/0/2 Lore% 86 Gallery% 84 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ac32178-9cbd-4fd1-8a91-4b5e7dda81ef