Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 18:27:33 Player: opdo Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1643) 1643 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4928 Bonus ------- None Cogmind --------- Core Integrity 163/700 Matter 198/300 Energy 78/100 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Weight Redist. System Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Airjet Faulty Improved Flight Unit Improved Signal Interpreter Improved Terrain Scan Processor Improved Medium Armor Plating System Shield System Restoration Module Improved Field Recycling Unit (0) Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Signal Interpreter Terrain Scan Processor Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Flak Cannon Flak Cannon > --- INVENTORY -------- Deuterium Engine Aluminum Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Structural Scanner Improved Signal Interpreter Seismic Detector Transmission Jammer System Restoration Module Improved Field Recycling Unit Advanced Assault Cannon Advanced Assault Cannon Datajack [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Signal Interpreter Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Cannon Energy Gun Improved Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 4 | . . 2 . 2 . . . Weapon 1 | . . . . . 1 . . Parts Attached 61 | 7 1 15 . 11 21 1 5 Power 8 | 1 . 2 . 1 3 . 1 Engine 5 | 1 . 2 . . 1 . 1 Core 3 | . . . . 1 2 . . Reactor . | . . . . . . . . Propulsion 12 | 2 . 4 . 2 2 . 2 Treads . | . . . . . . . . Leg 10 | 2 . 4 . 2 2 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . . . 2 Utility 19 | 2 . 4 . 3 10 . . Device 11 | 1 . 1 . 2 7 . . Storage 4 | 1 . 1 . 1 1 . . Processor 2 | . . 1 . . 1 . . Hackware 1 | . . 1 . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 22 | 2 1 5 . 5 6 1 2 Energy Gun 6 | . . 2 . 3 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 2 1 3 . 2 1 . . Ballistic Cannon 6 | . . . . . 4 . 2 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 3 | . . 1 . 1 . . 1 Parts Lost 30 | . . 6 . 10 2 4 8 Power 7 | . . 2 . 2 1 1 1 Propulsion 9 | . . 3 . 2 1 1 2 Utility 6 | . . 1 . 2 . 1 2 Weapon 8 | . . . . 4 . 1 3 Highest Loss Streak 6 | . . 3 . 6 1 3 4 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 91 | . 100 92 100 79 98 67 57 Engine 4 | . 14 10 11 4 1 6 3 Core 7 | . . . . 2 12 6 . Leg 15 | . 28 21 22 17 14 3 . Device 13 | . 14 10 11 12 13 16 14 Storage 8 | . 14 11 11 9 6 7 7 Processor 11 | . . 9 11 9 14 7 7 Hackware 6 | . . 6 11 9 7 7 2 Energy Gun 2 | . . . 22 14 1 . . Ballistic Gun 8 | . 28 21 . 1 4 . . Ballistic Cannon 8 | . . . . . 15 4 3 Naked Turns . | . . . . . . . . Heaviest Build 59 | 14 14 20 20 32 59 54 38 Greatest Support 36 | 20 20 20 20 27 36 36 19 Greatest Overweight (x) 10 | 1 . 1 . 10 4 2 3 Average Overweight (x) . | . . . . . 1 1 1 Largest Inventory Capacity 15 | 8 8 10 10 15 15 15 15 Average Capacity 13 | 7 8 8 10 12 14 15 15 Most Carried 15 | 4 7 10 10 13 15 12 11 Average Carried 9 | 1 4 7 10 10 11 12 9 Final Capacity 15 | 8 8 10 10 15 15 15 15 Final Carried 12 | 3 7 10 10 10 12 12 10 Class Distribution -------------------- 28% | Skirmisher 25% | Mutant 22% | Scavenger-Mutant 12% | Gunner 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Matter Collected 1432 | 194 153 338 . 166 550 . 31 Remotely . | . . . . . . . . Salvage Created 1778 | 84 153 712 . 444 352 . 33 Parts 122 | 9 10 50 . 27 23 . 3 Haulers Intercepted 4 | . . . . 3 1 . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled 14 | . . . . . 14 . . Retrieved Matter 105 | . . . . . 105 . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 41 | . 3 18 . 8 9 . 3 Guns 31 | . 3 18 . 8 2 . . Cannons 10 | . . . . . 7 . 3 Classes Destroyed 11 | 2 2 3 . 3 1 . . Worker 4 | . . . . 1 3 . . Tunneler 1 | 1 . . . . . . . Hauler 4 | . . . . 3 1 . . Recycler 1 | 1 . . . . . . . Operator 3 | . 1 2 . . . . . Watcher 3 | . . 1 . . 2 . . Swarmer 12 | . . 3 . 3 3 . 3 Grunt 22 | . 3 13 . 4 2 . . Sentry 3 | . . 2 . . 1 . . Hunter 2 | . . . . 1 1 . . Programmer 2 | . . . . . 2 . . Best Kill Streak 6 | 2 2 6 . 6 4 . 3 Combat Bots Only 4 | . 2 4 . 3 4 . 3 Max Kills in Single Turn 2 | 1 1 1 . 1 2 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Hostile Shots Fired 504 | . 13 116 7 80 77 4 207 Missed 163 | . 3 33 2 21 19 1 84 Damage Taken 3949 | . 153 946 42 856 733 140 1079 Core 923 | . . 156 . 230 43 43 451 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 284 | . . . . . 284 . . Core Remaining (%) 79 | 100 100 . 61 58 . . . Volleys Fired 170 | 4 17 79 . 38 26 . 6 Largest 3 | 2 2 2 . 2 3 . 2 Hottest 116 | 40 40 43 . 112 116 . 96 Shots Fired 362 | 8 34 158 . 70 80 . 12 Gun 296 | 8 34 158 . 70 26 . . Cannon 66 | . . . . . 54 . 12 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 318 | 8 34 158 . 26 80 . 12 Thermal 44 | . . . . 44 . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | 3 7 15 . 10 6 . 3 Robot Miss Streak 9 | 3 4 3 . 4 9 . 2 Penetration Max 1 | . . . . . 1 . . Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 241 | 4 21 109 . 44 56 1 6 Core Hits 133 | 3 8 48 . 20 51 . 3 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . . . Critical Strikes 7 | . . 2 . 4 . . 1 Burn 3 | . . . . 3 . . . Destroy 3 | . . 2 . 1 . . . Blast 1 | . . . . . . . 1 Melee Attacks 1 | . . . . . . 1 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3128 | 47 239 983 . 727 961 . 171 Guns 2279 | 47 239 971 . 727 295 . . Cannons 824 | . . . . . 666 . 158 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 25 | . . 12 . . . . 13 Kinetic 2615 | 47 239 971 . 239 961 . 158 Thermal 488 | . . . . 488 . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 4 4 4 Average Corruption 3 | . . . . . 2 4 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 28 | . . . . . 22 2 4 Message Errors 7 | . . . . . 6 . 1 Matter Fused 8 | . . . . . 5 2 1 Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 5 | . . . . . 4 . 1 Parts Rejected 1 | . . . . . 1 . . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . . Data Loss (major) 1 | . . . . . 1 . . Misfires 2 | . . . . . 2 . . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 1 | . . . . . 1 . . Projectiles 1 | . . . . . 1 . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 29 | . . . . . 27 . 2 Impact . | . . . . . . . . Kinetic 26 | . . . . . 24 . 2 Secondary 3 | . . . . . 3 . . Self-Inflicted Damage 6 | . . . . . . . 6 Shots . | . . . . . . . . Rammed 1 | . . . . . . . 1 Targets Rammed 2 | . . 1 . . . . 1 Kicked 1 | . . 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 530 | . 25 12 . 530 519 . 5 Average Temperature 131 | . 12 4 . 187 142 . 5 Received Heat Transfer 1383 | . 102 417 . 513 153 . 198 Effects 16 | . . . . 10 6 . . Shutdowns 3 | . . . . 1 2 . . Energy Bleed 1 | . . . . . 1 . . Interference 2 | . . . . 2 . . . Damage (major) 10 | . . . . 7 3 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . 5 . . . Heat Transferred 1295 | . . . . 1295 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Peak Influence 294 | 10 157 294 114 120 242 35 126 Initial 114 | . 6 66 114 44 21 35 7 Average 92 | 3 70 201 114 45 77 12 76 Maximum Alert Level 1 | . . 1 . . 1 . . Low Security (%) 85 | 100 100 47 100 100 90 100 100 Level 1 14 | . . 52 . . 9 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 3 . 2 2 . 2 Investigation 2 | . . . . 2 . . . Extermination 2 | . . . . . 2 . . Reinforcement 4 | . 1 3 . . . . . Assault . | . . . . . . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Distress Signals 4 | . 2 . . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 83 | . 8 32 4 12 12 5 10 Peak Tracking Total 6 | . 5 6 4 4 4 5 5 Tactical Retreats 5 | . 1 2 . . . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Traps Triggered 3 | . . . . . 2 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Disabled 3 | . . . . . 1 . 2 Max in Single Turn 1 | . . . . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Accessed 19 | . 1 4 . 5 6 . 3 Terminals 16 | . 1 4 . 5 3 . 3 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 57 | . 4 12 . 23 11 . 7 Successful 33 | . 2 8 . 13 5 . 5 Failed 24 | . 2 4 . 10 6 . 2 Catastrophic 6 | . 1 1 . 3 . . 1 Database Lockouts . | . . . . . . . . Manual 37 | . 4 10 . 17 2 . 4 Terminals 52 | . 4 12 . 23 6 . 7 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 22 | . . 7 . 10 1 . 4 Record 1 | . . . . . . . 1 Part Schematic 4 | . . 4 . . . . . Robot Analysis 2 | . . 1 . 1 . . . Prototype ID Bank 1 | . . . . 1 . . . Open DSF 3 | . . . . . 1 . 2 Level Access Points 1 | . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . Terminal Index 2 | . . . . 1 . . 1 Alert Level 1 | . . . . 1 . . . Unreport Threat 2 | . . 1 . 1 . . . Locate Traps 1 | . . . . 1 . . . Surveillance Status 1 | . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 2 1 . 3 . . 1 Terminals 7 | . 2 1 . 3 . . 1 Assimilate 1 | . . . . 1 . . . Botnet 5 | . 1 1 . 2 . . 1 Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used 1 | . . 1 . . . . . Hacking Detections 17 | . 1 4 . 5 5 . 2 Full Trace Events 3 | . . 1 . 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . 4 . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 13 | . . . . . 13 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat . | . . . . . . . . Combat 1 | . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . 1 . parse_system 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 10 | . . . . 10 . . . Highest-Rated Ally 10 | . . . . 10 . . . Total Orders 1 | . . . . 1 . . . ROAM 1 | . . . . 1 . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Robot Analysis Total 2 | . . 1 . 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Turns Passed 3882 | 76 190 688 10 474 2083 104 257 Spaces Moved 1814 | 43 110 328 9 182 940 68 134 Core 78 | 7 . . . 5 . 57 9 Treads . | . . . . . . . . Legs 1611 | 36 110 328 9 177 940 11 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 125 | . . . . . . . 125 Fastest Speed 50 | 50 120 120 120 125 195 100 100 Average Speed 173 | 111 120 120 120 183 200 149 170 Slowest Speed 550 | 190 120 190 120 550 400 195 247 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 4 25 41 7 23 23 68 6 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 1 | . . . . . . . 1 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total 2244 | 63 137 487 8 253 1078 69 149 Wait 110 | . 6 38 . 9 57 . . Move 1808 | 42 109 327 8 181 940 67 134 Hop . | . . . . . . . . Pick Up 74 | 10 4 19 . 11 27 . 3 Fast Attach . | . . . . . . . . Attach 43 | 7 . 8 . 9 14 . 5 Detach . | . . . . . . . . Swap 18 | . 1 7 . 2 7 1 . Drop 18 | . . 8 . 3 7 . . Fire 170 | 4 17 79 . 38 26 . 6 Melee 1 | . . . . . . 1 . Ram 1 | . . . . . . . 1 Kick 1 | . . 1 . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 16) 267 | -10/Materials | Entered another Materials area 267 | -9/Materials | Evolved 2 slots: Utility x2 316 | -9/Materials | Build established: Mutant 653 | -9/Materials | Lost 3 parts (1p2n) 852 | -9/Materials | Build established: Scavenger-Mutant 857 | -9/Materials | Discovered new exit (range 9) 887 | -9/Materials | Identified exit to Mines 955 | -9/Materials | Entered Mines 960 | -9/Mines | Discovered new exit (range 5) 964 | -9/Mines | Identified exit to Materials 965 | -9/Mines | Entered Materials 965 | -8/Materials | Evolved 2 slots: Utility x2 1296 | -8/Materials | Discovered new exit (range 10) 1358 | -8/Materials | Lost 6 parts (1p2n1u2w) 1430 | -8/Materials | Identified exit to Factory 1439 | -8/Materials | Entered Factory 1439 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1675 | -7/Factory | Identified exit to DSF 2045 | -7/Factory | Build established: Skirmisher 2075 | -7/Factory | Repaired Lrg. Storage Unit 3015 | -7/Factory | Build established: Tank 3345 | -7/Factory | Discovered new exit (range 8) 3361 | -7/Factory | Identified exit to Factory 3379 | -7/Factory | Build established: Gunner 3522 | -7/Factory | Sucked down chute 3522 | -7/Factory | Entered Waste 3529 | -7/Waste | Spotted C-40 Crusher 3540 | -7/Waste | Spotted C-40 Crusher 3543 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3546 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3575 | -7/Waste | Spotted C-40 Crusher 3577 | -7/Waste | Lost 3 parts (1n1u1w) 3580 | -7/Waste | Spotted C-40 Crusher 3602 | -7/Waste | Spotted C-40 Crusher 3607 | -7/Waste | Discovered new exit (range 16) 3608 | -7/Waste | Spotted C-40 Crusher 3615 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3625 | -7/Waste | Identified exit to Factory 3626 | -7/Waste | Entered Factory 3671 | -7/Factory | Identified exit to DSF 3715 | -7/Factory | Garrison activated, responded to threat 3856 | -7/Factory | Build established: Mutant 3874 | -7/Factory | Core integrity fell below 50% 3883 | -7/Factory | Self-destructed Last Messages --------------- 03751_ Acquired Katana. 03763_ U-05 Engineer builds a Wall. 03764_ Adv. Assault Cannon destroyed. 03782_ System corrupted: Transmission Jammer fused. 03798_ Connecting with DSF Access... 03805_ System corrupted: Energy discharge (-37). 03851_ Acquired Airjet. 03866_ Slammed into Y-54 Guardian. 03870_ Lgt. Deuterium Engine destroyed. 03870_ Imp. Flight Unit destroyed. 03872_ System corrupted: Matter fused (-8). 03873_ Imp. Flight Unit destroyed. 03879_ Triggered Ambush Trap. 03879_ G-47 Trooper emerges from a hatch in the floor. 03879_ S-27 Virus emerges from a hatch in the floor. 03879_ Transmission Jammer destroyed. 03882_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????##########???????? | | ????????????????????????###?????# #???????? | | ???????????????????????? ?????# """ #???????? | | ???????????????????????? ?????# """ #?? ?? | | ???????????????????????? ?????# """ #?? | | ???????????????????????? ?????# #?# | | ???????????????????????? ?????# """ #?# | | ???????????????????????? ?????# """ #?# | | ???????????????????????? ?????# """ #?# | | ???????????????????????? ?????# #?# | | ????????????#############+#########+####+### | | ??????????? # | | ??????????? + | | ??????????? g # | | ??????????????????#######s#########+###### # | | ???????????????????????# s ] # ????# # ! | | ???????????????????????# @ ! # ????# # | | ???????????????????????# # ???# # | | ???????????????????????# / # ???# # | | ???????????????????????# # ??# + | | ???????????????????????# """ """ # ??# # | | ???????????????????????# """ """ # ?# #####+# | | ???????????????????????# """ """ # ?# #???# # | | ???????????????????????#########?# ## #???# # | | ?????????????????????????????????# ## ##### # | | ?????????????????????????????????# ## """ # | | ?????????????????????????????????? ## "Y" # | | ?????????????????????????????????? ?# T | | ??????????????????????????????????####???# [ | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ???????????????????????????????########### ## | | ?????????????????????????????? #? | | ?????????????????????????????? #? | | ?????????????????????????????? #? | | ?????????????????????????????????"" """ #? | | ????????????????????????????????????""" ##### #? | | ????????????????????????????????????""" ????# #? | | ??????????????????????????????????? ?????# #? | | ?????????????????????????????????? ??????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Sensor Array | -9/Materials | Hacked Terrain Scanner | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Adv. Weight Redist. System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalMultinovaCompressor Manual? 0 Play Time 00:26:23 Cumulative 26.0 hours Start 2024.04.06 @ 18:03:17 End 2024.04.06 @ 18:27:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 70 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 982ca0a5-9267-4848-9962-f6c1f17714a1