Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.13 @ 20:21:04 Player: Exeight Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (101) 505 Value Destroyed (2450) 2450 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 4751 Bonus ------- High Alert Combat Kills 76 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 68/140 System Corruption 3% Temperature Cool (9) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (12) --- Light Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Improved Treads Particle Gun Assault Rifle Flak Cannon Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Long-range Sensor Array Improved Targeting Computer Recoil Stabilizer > --- WEAPON ----------- Heavy Particle Cannon Katana > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Improved Treads Improved Hover Unit Shock Rifle Heavy Particle Cannon Assault Rifle Light Assault Rifle Assault Cannon [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit VTOL Module Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 99 | 5 32 25 37 Power 11 | . 5 2 4 Engine 10 | . 5 2 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 24 | 3 11 5 5 Treads 16 | 1 8 5 2 Leg 2 | 2 . . . Wheel . | . . . . Hover 3 | . . . 3 Flight 3 | . 3 . . Utility 21 | . 7 6 8 Device 11 | . 2 3 6 Storage 5 | . 4 1 . Processor 3 | . 1 1 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 43 | 2 9 12 20 Energy Gun 19 | 1 7 8 3 Energy Cannon 7 | . . . 7 Ballistic Gun 10 | 1 2 4 3 Ballistic Cannon 6 | . . . 6 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 36 | . 1 13 22 Power 6 | . . 2 4 Propulsion 8 | . 1 3 4 Utility 9 | . . 3 6 Weapon 13 | . . 5 8 Highest Loss Streak 11 | . 1 3 11 Average Slot Usage (%) 91 | . 96 90 88 Engine 9 | . 12 10 6 Treads 14 | . 17 21 4 Leg 2 | . 9 . . Hover 4 | . . . 12 Device 15 | . 4 15 25 Storage 11 | . 14 10 9 Processor 10 | . 9 11 10 Energy Gun 11 | . 19 15 . Energy Cannon 1 | . . . 4 Ballistic Gun 4 | . 7 4 1 Ballistic Cannon 3 | . . . 9 Naked Turns . | . . . . Heaviest Build 61 | 4 46 53 61 Greatest Support 46 | 20 46 46 46 Greatest Overweight (x) 12 | 1 1 2 12 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 12 | 4 12 12 12 Average Capacity 10 | 4 8 11 12 Most Carried 12 | 4 9 12 12 Average Carried 9 | 3 6 10 11 Final Capacity 12 | 4 12 12 12 Final Carried 12 | 4 9 12 11 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1809 | 250 297 445 817 Remotely . | . . . . Salvage Created 2979 | . 518 1076 1385 Parts 202 | . 44 90 68 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 3 | . 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 81 | . 16 30 35 Guns 48 | . 16 30 2 Cannons 32 | . . . 32 AOE 1 | . . . 1 Classes Destroyed 10 | . 6 3 1 Worker 6 | . 1 3 2 Builder 6 | . 2 3 1 Hauler 2 | . 1 . 1 Recycler 2 | . 1 . 1 Watcher 4 | . . 3 1 Swarmer 38 | . 9 17 12 Grunt 29 | . 7 5 17 Duelist 1 | . . 1 . Sentry 12 | . . 7 5 Hunter 1 | . . . 1 Best Kill Streak 10 | . 4 7 10 Combat Bots Only 7 | . 3 4 7 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4958 | . 682 1515 2761 Core 1043 | . 185 306 552 Absorbed by Shields . | . . . . Core Remaining (%) 49 | 100 26 23 . Volleys Fired 260 | . 63 102 95 Largest 2 | . 2 2 2 Hottest 150 | . 130 130 150 Shots Fired 462 | . 122 172 168 Gun 323 | . 122 172 29 Cannon 139 | . . . 139 Launcher . | . . . . Special . | . . . . Kinetic 175 | . 46 26 103 Thermal 230 | . 75 96 59 Explosive . | . . . . Electromagnetic 57 | . 1 50 6 Robot Hit Streak 18 | . 9 18 13 Robot Miss Streak 11 | . 7 11 9 Penetration Max . | . . . . Secondary Targets 4 | . . 3 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 312 | . 78 125 109 Core Hits 194 | . 34 86 74 Critical Hits 3 | . . . 3 Critical Kills 3 | . . . 3 Critical Parts Destroyed . | . . . . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing 1 | . . . 1 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5011 | . 744 1598 2669 Guns 2608 | . 743 1539 326 Cannons 2188 | . . . 2188 Explosions 160 | . . 48 112 Melee 33 | . . . 33 Ramming 22 | . 1 11 10 Kinetic 1830 | . 255 230 1345 Thermal 2557 | . 476 926 1155 Explosive . | . . . . Electromagnetic 569 | . 12 431 126 Impact . | . . . . Slashing 33 | . . . 33 Piercing . | . . . . Highest Corruption 3 | . . 1 3 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Effects 7 | . . 5 2 Message Errors 3 | . . 2 1 Energy Discharges 3 | . . 2 1 Targeting Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 21 | . . . 21 Projectiles 20 | . . . 20 Explosions . | . . . . Melee 1 | . . . 1 Knockbacks 21 | . . . 21 Impact . | . . . . Kinetic 20 | . . . 20 Secondary 1 | . . . 1 Self-Inflicted Damage 100 | . . . 100 Shots 2 | . . . 2 Rammed 2 | . . 1 1 Targets Rammed 4 | . 1 1 2 Kicked . | . . . . Crushed 2 | . 1 . 1 Highest Temperature 623 | . 623 77 565 Average Temperature 140 | . 154 20 323 Received Heat Transfer 1422 | . 156 294 972 Effects 44 | . 22 . 22 Shutdowns 3 | . 3 . . Energy Bleed 8 | . 6 . 2 Interference 5 | . 3 . 2 Matter Decay 5 | . 1 . 4 Short Circuit 3 | . 3 . . Damage (minor) 3 | . 1 . 2 Damage (major) 13 | . 3 . 10 Damage (core) 4 | . 2 . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 2 1 Heat Transferred 4458 | . 1021 1759 1678 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 538 | . 240 284 538 Average Influence 192 | . 113 149 312 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 57 | 100 95 66 14 Level 1 31 | . 4 33 54 Level 2 10 | . . . 30 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 4 3 5 Investigation 6 | . 2 3 1 Extermination . | . . . . Reinforcement 5 | . 2 . 3 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 141 | . 33 44 64 Peak Tracking Total 9 | . 4 5 9 Tactical Retreats 8 | . 2 2 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 2 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 9 | . . 1 8 Max in Single Turn 2 | . . 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 15 | . 7 5 3 Terminals 9 | . 5 4 . Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 4 | . 2 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 11 9 7 Successful 13 | . 6 2 5 Failed 14 | . 5 7 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . 9 8 . Fabricators . | . . . . Repair Stations 6 | . . . 6 Recycling Units 4 | . 2 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 1 . Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . 1 . . Unreport Threat 1 | . . 1 . Transport Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks 4 | . 2 1 1 Report Inventory 4 | . 2 1 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 2 1 Full Trace Events 2 | . . 1 1 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 110 | . . . 110 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 4762 | 80 1354 1706 1622 Spaces Moved 2077 | 69 675 697 636 Core 26 | 25 . . 1 Treads 1281 | 2 431 697 151 Legs 286 | 42 244 . . Wheels . | . . . . Hover 484 | . . . 484 Flight . | . . . . Fastest Speed 50 | 50 120 160 166 Average Speed 159 | 99 146 169 170 Slowest Speed 650 | 160 160 200 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 3 97 63 47 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 25 | . . 6 19 Melee . | . . . . Projectile 16 | . . . 16 AOE 9 | . . 6 3 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 3052 | 78 923 1050 1001 Wait 496 | . 106 196 194 Move 2074 | 68 674 696 636 Hop . | . . . . Pick Up 73 | 4 23 21 25 Fast Attach 20 | 5 7 3 5 Attach 40 | . 10 13 17 Detach . | . . . . Swap 39 | . 15 9 15 Drop 45 | 1 24 9 11 Fire 260 | . 63 102 95 Melee 1 | . . . 1 Ram 1 | . . . 1 Kick . | . . . . Crush 3 | . 1 1 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 3) 311 | -10/Materials | Build established: Mutant 419 | -10/Materials | Identified exit to Mines 946 | -10/Materials | Discovered new exit (range 16) 1009 | -10/Materials | Core integrity fell below 50% 1331 | -10/Materials | Discovered new exit (range 15) 1435 | -10/Materials | Entered another Materials area 1435 | -9/Materials | Evolved 2 slots: Utility x2 2338 | -9/Materials | Core integrity fell below 50% 3061 | -9/Materials | Lost 3 parts (1p1u1w) 3092 | -9/Materials | Discovered new exit (range 16) 3139 | -9/Materials | Identified exit to Materials 3141 | -9/Materials | Entered another Materials area 3141 | -8/Materials | Evolved 2 slots: Utility x2 3374 | -8/Materials | Destroyed 7 combat bots 3409 | -8/Materials | Lost 11 parts (1p2n3u5w) 3546 | -8/Materials | Core integrity fell below 50% 3790 | -8/Materials | Discovered new exit (range 4) 4418 | -8/Materials | Repaired Adv. Heat Sink 4440 | -8/Materials | Core integrity fell below 20% 4623 | -8/Materials | Repaired Aerolev Unit 4741 | -8/Materials | First assault squad dispatched 4763 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- Slammed into U-05 Engineer. Destabilizing: Short circuit. Flak Cannon permanently disabled. Hvy. Particle Cannon destroyed. ALERT: Significant disruption in Zone 7I, assault force dispatched. Imp. Heat Sink destroyed. Aerolev Unit destroyed. Imp. Heat Sink fried. G-47 Trooper destroyed. Chain reaction triggered in Lgt. Nuclear Core. G-47 Trooper destroyed. Neutrino Reactor explodes. Terminal disabled. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. L-31 Rogue unfolds itself. G-47 Trooper unfolds itself. M-28 Smith unfolds itself. Shock Rifle destroyed. Aerolev Unit destroyed. 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