Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 16:10:31 Player: Chair Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (83) 415 Value Destroyed (2082) 2082 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (3849) 3849 TOTAL SCORE: 14626 Bonus ------- Follower Combat Kills 49 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1347/1600 Matter 85/300 Energy 150/150 System Corruption 8% Temperature Cool (1) Movement Hovering (60) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (9) --- Gravmag Array Antigrav Array > --- UTILITY (10) ----- Machine Analyzer Triangulator Advanced Signal Interpreter Advanced ECM Suite Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (0) Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Antigrav System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Machine Analyzer Triangulator Advanced Signal Interpreter Improved Phase Shifter Centrium Medium Armor Plating Advanced Powered Armor Hacking Suite Advanced System Shield Advanced System Shield Drone Bay > --- WEAPON ----------- Hellfire Missile Launcher Hellfire Missile Launcher Great Maul > --- INVENTORY -------- Antigrav Array Matter Compressor Advanced ECM Suite Advanced Powered Armor [Rating: 165] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Gravmag Array Treads Improved Treads Leg Multireflex Exoskeleton Hover Unit Gravmag Array Flight Unit Flight Unit Utility Advanced System Shield Device Advanced ECM Suite Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Hellfire Missile Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 2 2 2 2 2 Power 2 | . . . . . . . . . . 1 . . . . 1 Propulsion 7 | . . . 1 . . . 1 1 . 1 . . 2 . 1 Utility 8 | . . . 1 . . . 1 1 . . 2 1 . 2 . Weapon 1 | . . . . . . . . . . . . 1 . . . Parts Attached 109 | 7 2 1 9 . . 1 12 11 4 14 10 . 21 8 9 Power 11 | 1 . . . . . . 2 . . 2 2 . 2 1 1 Engine 4 | 1 . . . . . . 1 . . 1 1 . . . . Core 3 | . . . . . . . 1 . . 1 1 . . . . Reactor 4 | . . . . . . . . . . . . . 2 1 1 Propulsion 28 | 2 . . 4 . . 1 2 5 2 4 . . 4 2 2 Treads 8 | 2 . . 4 . . 1 1 . . . . . . . . Leg 1 | . . . . . . . . . . 1 . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . 3 . . 4 2 2 Flight 8 | . . . . . . . 1 5 2 . . . . . . Utility 43 | 1 2 1 3 . . . 3 3 2 4 7 . 9 3 5 Device 15 | . . . 2 . . . 1 2 . 1 4 . 1 1 3 Storage 4 | 1 1 1 . . . . . 1 . . . . . . . Processor 4 | . 1 . . . . . . . . 1 . . 1 . 1 Hackware 6 | . . . . . . . 1 . . 1 2 . 1 . 1 Protection 14 | . . . 1 . . . 1 . 2 1 1 . 6 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 27 | 3 . . 2 . . . 5 3 . 4 1 . 6 2 1 Energy Gun 3 | 1 . . . . . . 1 1 . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . 2 . . Ballistic Gun 10 | 2 . . . . . . 4 1 . 3 . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . 2 . 1 Launcher 7 | . . . 2 . . . . . . . 1 . 2 2 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 1 1 . 1 . . 1 2 . Parts Lost 25 | . . . . . . . 2 . 5 . . 1 6 . 11 Power 3 | . . . . . . . . . . . . 1 . . 2 Propulsion 8 | . . . . . . . . . 4 . . . 1 . 3 Utility 9 | . . . . . . . 2 . . . . . 3 . 4 Weapon 5 | . . . . . . . . . 1 . . . 2 . 2 Highest Loss Streak 6 | . . . . . . . 2 . 5 . . 1 4 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 8 | 2 7 12 14 15 15 14 14 9 7 7 3 2 4 4 3 Power . | . 1 . . . . . . . . . . . . . . Propulsion 2 | 1 4 6 6 6 5 5 5 1 . . 1 1 . 1 . Utility 3 | . 1 2 3 4 4 5 4 3 2 3 1 1 3 3 2 Weapon 2 | . 1 3 5 5 5 4 5 5 5 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 23 | . 1 3 2 . . 1 5 . . 3 . . 6 . 2 Power 1 | . . 1 . . . . . . . . . . . . . Propulsion 6 | . 1 . 2 . . . 1 . . 1 . . 1 . . Utility 11 | . . 2 . . . . . . . 2 . . 5 . 2 Weapon 5 | . . . . . . 1 4 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 94 100 99 100 100 100 91 97 89 75 76 77 76 77 81 Engine 5 | . 14 14 11 11 11 11 4 . . 4 5 4 . . . Core 1 | . . . . . . . 4 7 7 6 5 5 . . . Reactor 2 | . . . . . . . . . . . . . 8 8 10 Treads 13 | . 28 28 33 33 33 33 33 2 . . . . . . . Hover 10 | . . . . . . . . . . 15 16 15 19 21 21 Flight 1 | . . . . . . . 1 34 33 4 . . . . . Device 10 | . . . 10 11 11 11 11 14 13 6 14 14 11 8 10 Storage 5 | . 16 14 11 11 11 11 9 7 7 6 . . . . . Processor 2 | . 6 14 4 . . . . . . 2 . . . 4 7 Hackware 9 | . . . . . . . 3 7 7 9 19 21 16 13 13 Protection 6 | . . . 6 11 11 11 5 7 7 5 5 5 8 8 7 Ballistic Gun 9 | . 28 28 20 22 22 22 13 7 2 6 . . . . . Launcher 2 | . . . 1 . . . . . 1 . 3 5 2 7 7 Impact Weapon 1 | . . . . . . . . 1 . 4 1 5 4 4 3 Peak Build Rating 165 | 6 8 8 13 13 14 14 27 30 33 65 88 95 127 153 165 Average Rating 65 | 4 7 7 12 13 13 13 21 25 27 53 84 94 112 137 149 On Entrance 41 | . 6 8 8 13 13 14 14 26 30 20 62 88 92 127 146 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 93 | 10 20 25 29 29 29 29 36 22 21 32 56 46 80 86 93 Greatest Support 105 | 40 40 40 69 69 69 69 91 27 27 66 60 60 85 94 105 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 8 8 8 5 5 5 5 Average Capacity 9 | 6 9 13 15 15 15 15 15 8 8 8 5 5 5 5 5 Most Carried 15 | 4 10 15 15 15 15 15 15 15 8 8 7 4 5 5 5 Average Carried 8 | 2 7 12 14 15 14 14 14 8 7 7 4 3 4 4 3 Final Capacity 15 | 8 10 15 15 15 15 15 15 8 8 8 5 5 5 5 5 Final Carried 15 | 4 10 15 15 15 15 15 15 8 8 8 5 4 5 5 1 Class Distribution -------------------- 44% | Mutant 28% | Hacker-Mutant 12% | Hacker-Ninja 11% | Hacker-Scout 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/DSF Hacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Matter Collected 3167 | 274 28 110 169 62 63 14 262 . 150 710 358 101 576 . 290 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2238 | 81 85 . 313 . . 15 429 . 35 569 235 17 201 . 258 Parts 116 | 2 8 . 16 . . 1 30 . 3 14 6 5 15 . 16 Haulers Intercepted 3 | . 1 . 1 . . . 1 . . . . . . . . Recyclers Shooed 3 | . . . . . . . 1 . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 55 | . 3 . 10 . . 1 13 . 4 3 5 2 7 . 7 Guns 22 | . 3 . 5 . . 1 10 . . 3 . . . . . Cannons 2 | . . . . . . . . . . . . . 2 . . AOE 29 | . . . 5 . . . 3 . 4 . 5 2 3 . 7 Classes Destroyed 13 | 1 2 . 3 . . . 1 . 1 2 2 . 1 . . Worker 6 | . . . . . . . . . . 4 . . . . 2 Builder 9 | . . . . . . . . . . . 2 1 2 . 4 Tunneler 1 | . . . . . . . . . . 1 . . . . . Hauler 3 | . 1 . 1 . . . 1 . . . . . . . . Recycler 7 | 1 . . . . . . 1 . . 3 1 . . . 1 Watcher 2 | . . . . . . . . . . . 1 . 1 . . Swarmer 30 | . 3 . 2 . . 1 10 . . 3 4 . 2 . 5 Cutter 6 | . . . . . . . . . 4 . . 2 . . . Grunt 7 | . . . 5 . . . 1 . . . . . 1 . . Brawler 1 | . . . 1 . . . . . . . . . . . . Sentry 5 | . . . 2 . . . 1 . . . 1 . 1 . . Hunter 1 | . . . . . . . 1 . . . . . . . . Programmer 5 | . . . . . . . . . . . . . 3 . 2 Best Kill Streak 6 | 1 3 . 5 . . 1 4 . 4 3 4 3 4 . 6 Combat Bots Only 5 | . 3 . 4 . . 1 4 . 4 3 4 2 3 . 5 Max Kills in Single Turn 6 | 1 1 . 2 . . 1 3 . 2 1 3 2 2 . 6 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 . . . 3 . 2 . 3 2 1 . 5 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Hostile Shots Fired 430 | . 10 . 36 . . 2 67 . 18 13 10 3 78 20 173 Missed 178 | . . . 21 . . . 18 . 8 5 6 1 32 15 72 Hits 252 | . 10 . 15 . . 2 49 . 10 8 4 2 46 5 101 Melee 11 | . . . . . . . . . 3 . . . . . 8 Projectile 241 | . 10 . 15 . . 2 49 . 7 8 4 2 46 5 93 AOE 8 | . . . . . . . . . 4 . . 2 . . 2 Critical Strikes 12 | . . . . . . . . . 3 1 . . 2 1 5 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 Damage Taken 6157 | . 76 . 155 . . 19 528 . 462 276 104 389 1150 188 2810 Core 655 | . 18 . 47 . . 10 92 . 77 . . . 67 91 253 Absorbed by Shields 56 | . . . . . . . . . . . . . 12 . 44 Regen/Repaired (Parts) 76 | . . . 29 . . . . . . . 47 . . . . Core Remaining (%) 92 | 100 . 92 . . . 85 83 . 89 100 100 100 94 93 84 Volleys Fired 141 | 2 6 . 22 . . 5 55 . 4 5 7 2 24 2 7 Largest 2 | 2 2 . 2 . . 2 2 . 2 2 1 1 1 1 2 Hottest 120 | 40 40 . 60 . . 50 93 . 58 60 46 46 113 60 120 Shots Fired 232 | 4 12 . 44 . . 8 106 . 5 10 7 2 24 2 8 Gun 172 | 4 12 . 34 . . 5 105 . 2 10 . . . . . Cannon 10 | . . . . . . . . . . . . . 10 . . Launcher 50 | . . . 10 . . 3 1 . 3 . 7 2 14 2 8 Special . | . . . . . . . . . . . . . . . . Kinetic 165 | 4 12 . 34 . . 5 91 . 2 10 . . 7 . . Thermal 17 | . . . . . . . 14 . . . . . 3 . . Explosive 50 | . . . 10 . . 3 1 . 3 . 7 2 14 2 8 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 4 3 . 8 . . 1 13 . 1 1 4 . 6 . 13 Robot Miss Streak 6 | . 2 . 3 . . 2 5 . 6 3 . . 2 . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . Secondary Targets 4 | . 1 . 1 . . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . . . . . . . . Shots Hit Robots 153 | 4 7 . 28 . . 1 63 . 3 12 6 . 21 . 8 Core Hits 128 | 3 6 . 21 . . 1 29 . 7 5 14 6 20 . 16 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 9 | . . . 1 . . . . . . 3 1 . 3 . 1 Critical Strikes 12 | . . . 1 . . . 1 . . 3 1 . 5 . 1 Burn 1 | . . . . . . . 1 . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . 2 . . Smash 8 | . . . . . . . . . . 3 1 . 3 . 1 Melee Attacks 90 | . . . . . . . . . . 13 9 . 25 23 20 Impact 90 | . . . . . . . . . . 13 9 . 25 23 20 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . . 7 3 . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7552 | 34 65 . 709 . . 8 821 . 290 882 1042 238 1513 . 1950 Guns 1043 | 34 63 . 179 . . 8 684 . 10 65 . . . . . Cannons 209 | . . . . . . . . . . . . . 209 . . Explosions 4665 | . . . 530 . . . 134 . 280 . 719 238 879 . 1885 Melee 1630 | . . . . . . . . . . 817 323 . 425 . 65 Ramming 5 | . 2 . . . . . 3 . . . . . . . . Kinetic 1067 | 34 63 . 179 . . 8 574 . 10 65 . . 134 . . Thermal 185 | . . . . . . . 110 . . . . . 75 . . Explosive 4665 | . . . 530 . . . 134 . 280 . 719 238 879 . 1885 Electromagnetic . | . . . . . . . . . . . . . . . . Impact 1630 | . . . . . . . . . . 817 323 . 425 . 65 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . . . 3 . 8 Average Corruption 3 | . . . . . . . . . . . . . 2 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . . . . 5 . 4 Message Errors 3 | . . . . . . . . . . . . . 3 . . Matter Fused 2 | . . . . . . . . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . . . . . . 1 . 1 Energy Discharges 1 | . . . . . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 963 | . . . 9 . . . . . . 430 169 . 179 . 176 Projectiles . | . . . . . . . . . . . . . . . . Explosions 127 | . . . 9 . . . . . . . . . 7 . 111 Melee 836 | . . . . . . . . . . 430 169 . 172 . 65 Knockbacks 10 | . . . . . . . . . . 2 2 . 5 . 1 Impact 8 | . . . . . . . . . . 2 2 . 3 . 1 Kinetic 2 | . . . . . . . . . . . . . 2 . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 135 | . . . . . . . . . 64 . . 71 . . . Shots 3 | . . . . . . . . . 2 . . 1 . . . Rammed 2 | . 1 . . . . . 1 . . . . . . . . Targets Rammed 2 | . 1 . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 334 | . . . 18 . . 10 150 2 . 60 43 8 334 108 279 Average Temperature 83 | . . . 12 . . 7 46 1 . 30 18 5 124 37 99 Received Heat Transfer 255 | . . . 42 . . . 36 . . . . 12 102 . 63 Effects 3 | . . . . . . . . . . . . . 2 . 1 Energy Bleed 2 | . . . . . . . . . . . . . 1 . 1 Damage (minor) 1 | . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . 3 1 . 2 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . Parts Fried 12 | . . . . . . . . . . 7 3 . . . 2 Impact Corruptions 25 | . . . . . . . . . . 10 6 . 6 . 3 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 . . . Heat Transferred 407 | . . . . . . . 333 . . . . . 74 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . 1 . . . 1 . . . . . . . 1 Low Security (%) 95 | 100 100 100 79 100 . 100 97 100 100 100 100 100 100 100 75 Level 1 4 | . . . 20 . . . 2 . . . . . . . 24 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 385 | 5 70 7 262 97 . 130 203 54 99 66 193 125 118 105 385 Initial 97 | . . 7 . 97 . . . 54 9 35 . 45 54 54 26 Average 59 | . 25 . 92 55 . 43 109 35 48 17 76 23 47 56 90 Influence Increases 2893 | 5 77 . 352 . . 212 384 . 99 171 303 138 417 189 546 Destroy 0b10 Robot/C 1240 | . 60 . 200 . . 160 260 . 80 60 100 40 140 . 140 Destroy 0b10 Robot/NC 140 | 5 5 . 5 . . . 10 . . 40 20 5 15 . 35 Destroy Leader 210 | . 12 . 52 . . 20 42 . 10 . 22 10 22 . 20 Allied During Kill 20 | . . . . . . 20 . . . . . . . . . Successful Hack 192 | . . . 32 . . . 7 . . 23 12 13 18 24 63 Disable Machine 60 | . . . . . . . . . . 15 . . 30 15 . Destroy Structure 716 | . . . 18 . . 12 5 . 9 3 134 70 162 75 228 Partial Spotted 60 | . . . . . . . 15 . . 30 . . . 15 . Lose Combat Pursuer 255 | . . . 45 . . . 45 . . . 15 . 30 60 60 Influence Decreases 2589 | 5 57 20 100 245 7 212 264 106 44 240 210 126 426 240 287 Entered New Map 440 | . . 13 . 155 7 . . 66 5 34 . 48 51 42 19 Time Decay 1844 | 5 57 7 100 90 . 192 244 40 . 191 210 10 332 198 168 Lost Part 212 | . . . . . . . 20 . 39 . . 10 43 . 100 Lost Ally 20 | . . . . . . 20 . . . . . . . . . Purge Threat 73 | . . . . . . . . . . 15 . 58 . . . Squads Dispatched 18 | . . . . . . . 1 . 1 3 1 1 5 2 4 Investigation 1 | . . . . . . . . . . . . . 1 . . Extermination 9 | . . . . . . . . . . 1 1 . 3 2 2 Reinforcement 8 | . . . . . . . 1 . 1 2 . 1 1 . 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Distress Signals 12 | . . . 2 . . . 4 . . . 1 . 3 2 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 136 | . 3 . 15 . . 4 29 . 5 6 5 3 14 17 35 Peak Tracking Total 10 | . 3 . 5 . . 4 7 . 5 3 4 2 6 10 8 Tactical Retreats 21 | . . . 2 . . . 2 . . 1 1 . 3 4 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Traps Triggered 6 | . . . . . . . . . . 1 1 . 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Machines Disabled 4 | . . . . . . . . . . 1 . . 2 1 . Max in Single Turn 1 | . . . . . . . . . . 1 . . 1 1 . Garrison Access 7 | . . . . . . . . . . 1 2 . 2 . 2 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Machines Accessed 59 | . 2 1 3 . 1 . 3 1 . 7 13 1 12 5 10 Terminals 34 | . 2 1 2 . . . 3 1 . 5 5 1 5 3 6 Fabricators 6 | . . . . . . . . . . 1 2 . 1 . 2 Repair Stations 3 | . . . 1 . . . . . . . 2 . . . . Recycling Units 5 | . . . . . . . . . . . 2 . 1 2 . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . Garrison Access 8 | . . . . . . . . . . 1 2 . 3 . 2 Total Hacks 183 | . 6 3 6 . 1 . 10 1 . 15 51 13 30 21 26 Successful 73 | . 2 . 3 . 1 . 3 1 . 7 25 6 11 7 7 Failed 110 | . 4 3 3 . . . 7 . . 8 26 7 19 14 19 Catastrophic 26 | . 1 1 1 . . . 2 . . 1 5 2 4 3 6 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 37 | . 5 3 1 . 1 . 4 . . 2 11 8 1 1 . Terminals 124 | . 6 3 3 . . . 10 1 . 10 35 13 12 13 18 Fabricators 15 | . . . . . . . . . . 3 4 . 4 . 4 Repair Stations 9 | . . . 3 . . . . . . . 6 . . . . Recycling Units 17 | . . . . . . . . . . . 3 . 6 8 . Scanalyzers 3 | . . . . . . . . . . . . . 3 . . Garrison Access 14 | . . . . . . . . . . 2 3 . 5 . 4 Terminal Hacks 49 | . 2 . 1 . 1 . 3 1 . 4 18 6 3 5 5 Record 1 | . . . . . . . . . . . . . . . 1 Part Schematic 2 | . . . . . . . . . . . 2 . . . . Robot Analysis 1 | . . . . . . . . . . . 1 . . . . Prototype ID Bank 4 | . . . . . . . 1 . . . 2 1 . . . Open Door 1 | . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . . . . . Level Access Points 3 | . . . . . . . . . . 1 1 1 . . . Branch Access Points 6 | . 1 . 1 . . . 1 . . . 1 1 . 1 . Emergency Access Points 6 | . . . . . . . 1 . . . 2 1 . 1 1 Machine Index 2 | . . . . . . . . . . . 1 . . . 1 Terminal Index 2 | . . . . . . . . . . . . . 1 1 . Alert Level 2 | . . . . . . . . . . . 1 . 1 . . Unreport Threat 2 | . . . . . . . . . . 1 . 1 . . . Locate Traps 3 | . . . . . . . . . . 2 1 . . . . Surveillance Status 1 | . . . . . . . . . . . 1 . . . . Transport Status 1 | . . . . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . Registered Components 2 | . . . . . . . . . . . 1 . . 1 . Zone Layout 7 | . 1 . . . . . . . . . 3 1 . 1 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 2 . . 2 . . Network Status 2 | . . . . . . . . . . 1 . . 1 . . Build 2 | . . . . . . . . . . 1 . . 1 . . Repair Station Hacks 5 | . . . 2 . . . . . . . 3 . . . . Scan Component 3 | . . . 1 . . . . . . . 2 . . . . Repair 2 | . . . 1 . . . . . . . 1 . . . . Recycling Unit Hacks 6 | . . . . . . . . . . . 2 . 2 2 . Retrieve Matter 4 | . . . . . . . . . . . 2 . 1 1 . Retrieve Components 2 | . . . . . . . . . . . . . 1 1 . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . Insert Component 2 | . . . . . . . . . . . . . 2 . . Garrison Access Hacks 7 | . . . . . . . . . . 1 2 . 2 . 2 Seal Access 7 | . . . . . . . . . . 1 2 . 2 . 2 Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 47 | . 2 1 2 . . . 3 . . 6 11 1 7 5 9 Full Trace Events 1 | . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . . . . Parts Built 4 | . . . . . . . . . . 2 . . 2 . . Authchips . | . . . . . . . . . . . . . . . . Time 170 | . . . . . . . . . . 106 . . 64 . . Total Part Build Rating 28 | . . . . . . . . . . 12 . . 16 . . Parts Repaired 2 | . . . 1 . . . . . . . 1 . . . . Time 63 | . . . 13 . . . . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . 1 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Total Allies 3 | . . . . 3 . . . . . . . . . . . Largest Group 3 | . . . . 3 3 2 1 . . . . . . . . Highest-Rated Group 40 | . . . . 40 40 32 16 . . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 16 16 . . . . . . . . Total Orders 5 | . . . . . . . . . . . 4 . . . 1 EXPLORE 3 | . . . . . . . . . . . 2 . . . 1 RETURN 2 | . . . . . . . . . . . 2 . . . . Ally Attacks 28 | . . . . . . 26 2 . . . . . . . . Total Damage 243 | . . . . . . 243 . . . . . . . . . Kills 8 | . . . . . . 8 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Active Infowar (turns) 5735 | . 91 336 309 184 692 530 646 91 12 218 932 123 682 100 789 Terrain 1681 | . . . . . . . . . . . 932 123 626 . . Seismic 2404 | . . . 249 184 692 530 646 91 12 . . . . . . T.N.C. 539 | . 91 336 112 . . . . . . . . . . . . Machine Analysis 789 | . . . . . . . . . . . . . . . 789 Triangulation 787 | . . . . . . . . . . . . . . . 787 ECM 633 | . . . 59 . . . . . . 218 1 1 96 100 158 Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . 2 . . . 2 Drone Recoveries 2 | . . . . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Turns Passed 7044 | 120 193 336 309 184 692 530 646 91 47 584 945 123 957 416 871 Spaces Moved 7729 | 67 102 203 111 115 432 317 270 149 75 1023 1241 122 1344 681 1477 Core 6 | 6 . . . . . . . . . . . . . . . Treads 1611 | 61 102 203 111 115 432 317 270 . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 5593 | . . . . . . . . . . 728 1241 122 1344 681 1477 Flight 519 | . . . . . . . . 149 75 295 . . . . . Fastest Speed 26 | 50 160 160 160 160 160 160 156 28 26 32 52 52 36 36 41 Average Speed 69 | 150 160 160 160 160 160 160 156 28 29 46 52 52 46 37 43 Slowest Speed 160 | 160 160 160 160 160 160 160 160 28 34 60 56 52 52 45 110 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 25 53 21 34 89 77 25 3 85 29 33 4 34 25 42 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . Known Exits Taken 9 | . 1 . 1 1 . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . . 1 1 1 . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . Spaces Dug 124 | . . . . . . 9 . . 5 2 5 . 11 77 15 Terrain Destroyed 484 | . . . 24 . . 22 4 . 13 2 88 45 102 77 107 Melee 50 | . . . . . . . . . . 2 5 . 11 17 15 Projectile 4 | . . . . . . . 1 . . . . . 3 . . AOE 430 | . . . 24 . . 22 3 . 13 . 83 45 88 60 92 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Total 9043 | 80 122 217 203 115 433 334 404 199 92 1100 1515 178 1610 792 1649 Wait 726 | . 2 . 45 1 . . 43 26 2 3 221 52 143 71 117 Move 7712 | 66 101 202 110 114 431 316 269 148 74 1022 1240 121 1342 680 1476 Hop . | . . . . . . . . . . . . . . . . Pick Up 78 | 5 8 9 4 . 1 5 7 3 1 9 3 1 20 . 2 Fast Attach 62 | 5 1 . 2 . . . 6 1 2 10 7 . 14 5 9 Attach 35 | 1 . . 2 . . 1 1 6 1 5 7 2 4 2 3 Detach 14 | . . . . . . . 1 . . 5 4 . 1 2 1 Swap 58 | 1 1 1 12 . . 2 7 6 5 9 5 . 6 2 1 Drop 115 | . 2 5 6 . 1 5 14 9 3 19 12 . 25 5 9 Fire 141 | 2 6 . 22 . . 5 55 . 4 5 7 2 24 2 7 Melee 90 | . . . . . . . . . . 13 9 . 25 23 20 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 2 | . 1 . . . . . 1 . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . 6 . 4 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 2 exits: *Res / *Arm) -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 121 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Entered Mines 323 | -10/Mines | Build established: Mutant 431 | -10/Mines | Found DCF Scrap (12 items) 581 | -10/Mines | Learned Materials terminal intel 621 | -10/Mines | Discovered new exit (range 6) 650 | -10/Mines | Entered Materials 650 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 651 | -9/Materials | Loaded intel: 12 terminal locations 838 | -9/Materials | Repaired Lgt. Armor Plating 914 | -9/Materials | Identified exit to Mines 959 | -9/Materials | Entered Mines 960 | -9/Mines | Learned location of Storage (-8) 1041 | -9/Mines | Identified exit to Exiles 1054 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1111 | -9/Mines | Assembled infested the area 1143 | -9/Mines | Entered Exiles 1143 | -9/Exiles | Accompanied by 3 allies 1164 | -9/Exiles | Discovered new exit (range 15) 1183 | -9/Exiles | Met 8R-AWN 1209 | -9/Exiles | Met EX-HEX 1257 | -9/Exiles | Met EX-BIN 1278 | -9/Exiles | Aligned with FarCom system 1279 | -9/Exiles | Given EX-Vault access code 1316 | -9/Exiles | Opened EX-Vault 1328 | -9/Exiles | Found Supersonic Drone Bay 1359 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1407 | -9/Exiles | Met EX-DEC 1480 | -9/Exiles | Visited The Gauntlet 1817 | -9/Exiles | Discovered new exit (range 14) 1835 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 1835 | -9/Exiles | Entered Mines 1835 | -8/Mines | Accompanied by 3 allies 2289 | -8/Mines | Discovered new exit (range 13) 2365 | -8/Mines | Entered Materials 2365 | -8/Materials | Accompanied by 1 ally 2365 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2747 | -8/Materials | Identified exit to Storage 2961 | -8/Materials | Discovered new exit (range 16) 3011 | -8/Materials | Entered Factory 3011 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3078 | -7/Factory | Identified exit to DSF 3102 | -7/Factory | Entered DSF 3120 | -7/DSF | Additional patrols routed to DSF 3144 | -7/DSF | Discovered new exit (range 15) 3149 | -7/DSF | Entered Factory 3149 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3172 | -6/Factory | Lost 5 parts (4n1w) 3262 | -6/Factory | Fabricated Lrn. Proton Cannon? 3655 | -6/Factory | Identified exit to Factory 3687 | -6/Factory | Build established: Hacker-Mutant 3733 | -6/Factory | Entered another Factory area 3733 | -5/Factory | Evolved 2 slots: Utility x2 3775 | -5/Factory | Discovered new exit (range 13) 3778 | -5/Factory | Found Imp. Powered Armor 4192 | -5/Factory | Build established: Hacker-Scout 4308 | -5/Factory | Discovered new exit (range 16) 4476 | -5/Factory | Identified exit to Upper Caves 4476 | -5/Factory | Identified exit to Extension 4476 | -5/Factory | Identified exit to Factory 4582 | -5/Factory | Repaired Gravmag Array 4674 | -5/Factory | Spotted B-75 Beast 4678 | -5/Factory | Entered another Factory area 4678 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4689 | -4/Factory | Identified exit to Upper Caves 4689 | -4/Factory | Identified exit to Research 4801 | -4/Factory | Entered Research 4801 | -3/Research | Evolved 2 slots: Propulsion x2 4943 | -3/Research | Found Prototype Device 4964 | -3/Research | Build established: Hacker-Ninja 5141 | -3/Research | Fabricated Nova Cannon (x2) 5185 | -3/Research | Identified Exp. EM Disruption Field 5319 | -3/Research | Discovered new exit (range 3) 5364 | -3/Research | Found Gamma Bomb Array 5633 | -3/Research | Identified exit to Armory 5644 | -3/Research | Lost 4 parts (1n2u1w) 5699 | -3/Research | Discovered new exit (range 11) 5729 | -3/Research | Identified exit to Research 5735 | -3/Research | Found Adv. Powered Armor 5739 | -3/Research | Found Adv. Powered Armor 5741 | -3/Research | Found Adv. Powered Armor 5743 | -3/Research | Found Adv. Powered Armor 5758 | -3/Research | Entered another Research area 5758 | -2/Research | Evolved 2 slots: Utility x2 5772 | -2/Research | Build established: Hacker-Mutant 5816 | -2/Research | Found Prototype Launcher 5816 | -2/Research | Identified Hellfire Missile Launcher 5819 | -2/Research | Found Hellfire Missile Launcher 6035 | -2/Research | Identified exit to Testing 6165 | -2/Research | Discovered new exit (range 10) 6173 | -2/Research | Identified exit to Access 6174 | -2/Research | Entered Access 6174 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 6584 | -1/Access | Spotted B-99 Colossus 7042 | -1/Access | Discovered new exit (range 6) 7044 | -1/Access | Identified exit to Surface 7045 | *** | Escaped! Last Messages --------------- 07023_ Field strength at 81. 07024_ Field strength at 62. 07025_ System corrupted: Matter fused (-5). 07025_ Field strength at 36. 07026_ Field strength at 17. 07027_ Field strength at 3. 07027_ Stasis field depleted. 07030_ Penetrated by Slug. 07030_ Slug penetrates Wall. 07032_ Penetrated by Slug. 07034_ M-28 Smith repairs P-80 Master. 07034_ Terminal disabled. 07035_ P-80 Master resets P-80 Master, system corruption cleaned. 07035_ Penetrated by Slug. 07039_ Slug penetrates Terminal. 07040_ Adv. Powered Armor destroyed. 07040_ Slug penetrates Wall. 07042_ The Access Shell folds into the floor. 07042_ EXIT=FOUND 07044_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ??????????" # "" #??????????????????????????? | | ??????????# # #??????????????????????????? | | ??????????# # ] #????????????????""????????? | | ??????????# ##########????????????????"T????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ????###???#YH#???????????????????????????????????? | | ?? ? ???# ###########?????????????????????????? | | ?? ??# # #?????????????????????????? | | ??? " ?# %# #?????????????????????????? | | ??? """ ?# # " #?????????????????????????? | | ?# """ # # """ #?????????????????????????? | | ?# " # # """ #?????????????????????????? | | ?# / + " #?????????????????????????? | | ?# # # =#?????????????????????????? | | ?# ?# p# #?????????????????????????? | | ?#######??# ###########?????????????????????????? | | ????"?????# #?????###???????????????????????????? | | ???"""????# p####### ##########??????????????????? | | ??"""?????# """T""" "??????????????????? | | ???"??????# "" """ "????BB????????????? | | ??????????# p "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# h####### ##########??????????????????? | | ??????????#h #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ?????????## ##??????????????????????????????????? | | ########## #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | ########## #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 51 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 705 Phase Shifting 10 Evasion (%) 67 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 22 Defensive Hacking 28 Item Schematics ----------------- Lyr. Heavy Armor Plating | -5/Factory | Hacked Gamma Bomb Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Proton Cannon | x2 | -6/Factory | Preloaded Nova Cannon | x2 | -3/Research | Preloaded Repaired ---------- Lgt. Armor Plating | 67% | -9/Materials Gravmag Array | 73% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftAlertTerrabomb Manual? 0 Play Time 02:23:43 Cumulative 189.5 hours Start 2025.05.20 @ 14:36:42 End 2025.05.21 @ 16:10:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type 0 Total 9 Types 9/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 63 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f154f42-8de6-4a1a-a819-256ae2d45179