Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.31 @ 00:00:00 Player: McSaucyNugget Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (464) 2320 Value Destroyed (26872) 26872 Prototype IDs (365) 7300 Alien Tech Used (14) 2800 Bonus (56948) 56948 TOTAL SCORE: 106940 Bonus ------- High Alert Combat Kills 3007 Follower Combat Kills 226 Hunted by Unchained 500 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 472 Found Hidden Lab 3000 Met Warlord at Research 2000 Pursued by Intercept 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed Architect 15000 Win 3000 Friendly Fire -657 Cogmind --------- Core Integrity 555/1600 Matter 415/425 Energy 99/100 System Corruption 29% Temperature Cool (0) +ITN Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (8) ------- (None) > --- INVENTORY (5) ---- Experimental Biometal Heavy Treads Perforator Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Advanced Particle Accelerator Advanced Weapon Cycler Heavy Regenerative Plating Experimental System Purifier > --- WEAPON ----------- Heavy Quantum Rifle Sigix Sheargun Sigix Sheargun Sigix Sheargun Enhanced Nova Cannon Enhanced Nova Cannon Sigix Broadsword > --- INVENTORY -------- Vortex Chain Reactor Experimental Biometal Heavy Treads Experimental Cooling System Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Armor Integrity Analyzer AEGIS Remote Shield AEGIS Remote Shield High-powered Tractor Beam Transdimensional Reconstructor Subatomic Replicator Heavy Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Potential Cannon Multirail Multirail Perforator [Rating: 276] Favorites ----------- Power Vortex Chain Reactor Engine Improved Deuterium Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Biometal Medium Treads Treads Biometal Medium Treads Leg Experimental Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Utility Experimental Targeting Computer Device Experimental Cooling System Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware System Mapper Protection Heavy Regenerative Plating Artifact Spacefold Activator Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Compact Mass Driver Launcher Grenade Launcher Special Weapon Guided Remote Datajack Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . 2 . . . . 2 . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . Utility 7 | . . . . . 1 2 . . . . . . . . . . . . . . 2 . . 1 . 1 . . . . . Weapon 5 | . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . Parts Attached 402 | 6 9 1 . 3 15 11 3 29 6 3 13 3 8 . 21 21 2 1 23 2 18 29 5 22 34 18 21 12 22 27 14 Power 47 | 1 . 1 . 1 2 . . 1 1 . 2 . 2 . 3 2 . . 1 . 2 5 . 1 5 3 4 2 1 5 2 Engine 5 | 1 . 1 . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Core 10 | . . . . 1 1 . . 1 . . 1 . 2 . 1 2 . . . . 1 . . . . . . . . . . Reactor 32 | . . . . . . . . . . . 1 . . . 1 . . . 1 . 1 5 . 1 5 3 4 2 1 5 2 Propulsion 89 | 2 2 . . . 3 . 3 5 . . 6 . 2 . 6 7 . . 11 . 5 5 1 10 4 1 3 1 8 4 . Treads 40 | 2 . . . . 3 . 3 1 . . 1 . . . . 1 . . 3 . . . . 6 4 . 3 1 8 4 . Leg 23 | . . . . . . . . . . . 2 . 1 . . . . . 6 . 5 5 1 3 . . . . . . . Wheel 19 | . 2 . . . . . . 4 . . 3 . 1 . 5 2 . . . . . . . 1 . 1 . . . . . Hover 7 | . . . . . . . . . . . . . . . 1 4 . . 2 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 127 | 1 4 . . 2 3 5 . 10 5 . 3 2 1 . 6 7 2 1 2 2 5 6 1 8 9 7 7 5 7 10 6 Device 68 | . 2 . . 2 . 4 . 5 3 . 1 2 . . 4 2 . 1 . 2 . 4 . 5 4 3 5 2 5 9 3 Storage 12 | 1 2 . . . . . . 1 1 . . . . . . . . . . . 2 . . 1 2 . . . 1 . 1 Processor 14 | . . . . . . . . 1 . . . . 1 . . 3 . . 1 . 1 . . 1 1 1 1 1 . . 2 Hackware 9 | . . . . . . . . 1 . . . . . . 1 1 2 . . . 1 1 . 1 . 1 . . . . . Protection 23 | . . . . . 3 1 . 2 1 . 2 . . . 1 1 . . 1 . 1 1 1 . 2 2 1 1 1 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 139 | 2 3 . . . 7 6 . 13 . 3 2 1 3 . 6 5 . . 9 . 6 13 3 3 16 7 7 4 6 8 6 Energy Gun 42 | 1 2 . . . 3 6 . 4 . . . 1 1 . . . . . 2 . 4 5 1 . 5 1 . . 4 1 1 Energy Cannon 24 | . . . . . . . . . . . 2 . . . . . . . 2 . . 5 1 . 4 . 1 2 . 4 3 Ballistic Gun 51 | 1 . . . . 1 . . 9 . 2 . . 2 . 4 5 . . 4 . 2 1 . 2 3 5 3 2 2 3 . Ballistic Cannon 10 | . . . . . 2 . . . . . . . . . . . . . . . . 2 . 1 2 1 1 . . . 1 Launcher 4 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Impact Weapon 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Slashing Weapon 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . . . 3 1 . 3 . . . . . . . . . . 1 . 1 . 6 2 8 1 7 7 2 4 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . System Corruption 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 9 . 12 . Parts Lost 125 | . 1 . . 1 2 . 5 2 1 . 18 2 3 4 2 6 . 1 2 8 3 11 . 6 11 . 15 . 5 . 16 Power 17 | . . . . 1 . . . . . . 2 . . 1 . 1 . . . . . . . 1 4 . 4 . . . 3 Propulsion 25 | . . . . . . . 1 2 . . 4 . 2 1 2 2 . . . 1 . 2 . 2 2 . 4 . . . . Utility 28 | . 1 . . . 1 . 3 . . . 5 1 . 1 . 1 . . . 2 . 2 . 1 . . 2 . 3 . 5 Weapon 55 | . . . . . 1 . 1 . 1 . 7 1 1 1 . 2 . 1 2 5 3 7 . 2 5 . 5 . 2 . 8 Highest Loss Streak 16 | . 1 . . 1 1 . 5 1 1 . 16 1 2 4 2 4 . 1 1 7 2 9 . 4 4 . 8 . 3 . 6 To Critical Strikes 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Average Backups 15 | . 6 12 13 14 18 19 13 9 14 19 16 16 18 14 13 17 5 5 5 4 8 8 7 8 12 20 20 19 18 19 16 Power . | . . . 1 . . . . . 1 1 . . 1 1 . . 1 1 . . . . 1 . 1 2 1 1 1 1 1 Propulsion 2 | . 2 3 3 3 4 5 2 1 3 5 5 4 3 . . 5 1 1 . . 5 2 . . 1 1 2 2 2 1 1 Utility 6 | . 1 5 5 6 7 5 4 1 4 6 5 8 10 10 9 8 3 2 3 3 3 6 3 5 5 7 5 6 5 7 7 Weapon 5 | . 2 3 4 4 4 9 7 6 5 6 5 2 2 3 3 3 . . 1 . . . . 1 3 8 8 6 7 7 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 90 | . 4 . . . 7 5 13 2 . . . . 3 . 4 10 . . 2 . 4 1 2 2 . 6 6 5 6 3 5 Power 11 | . . . . . 2 . . 1 . . . . 2 . . . . . 1 . . . . 1 . 1 2 . 1 . . Propulsion 24 | . . . . . 1 3 3 . . . . . 1 . . 6 . . 1 . 4 . . . . . . . 3 1 1 Utility 34 | . . . . . 1 2 5 1 . . . . . . 4 3 . . . . . 1 2 . . 3 3 3 . 2 4 Weapon 18 | . 4 . . . 3 . 5 . . . . . . . . 1 . . . . . . . . . 2 1 . 2 . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Average Slot Usage (%) 86 | . 94 100 100 99 96 99 68 81 100 100 84 89 92 71 81 95 76 86 89 79 80 95 97 90 87 96 86 78 75 75 72 Engine 1 | . 14 14 14 9 3 . . . 6 7 3 . . . 2 . . . 1 . . . . . . . . . . . . Core 1 | . . . . 4 5 7 5 6 . . . . 6 4 6 6 5 5 . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . 2 7 6 4 2 2 . . 4 5 5 9 10 8 8 11 11 8 7 8 6 Treads 8 | . 1 . . . 13 23 15 8 7 7 3 7 6 4 . 2 . . . . . . . 1 21 16 11 12 11 10 11 Leg 2 | . . . . . . . . . . . 3 . 1 16 1 . . . 15 21 20 20 20 15 . . . . . . . Wheel 5 | . 26 28 28 28 13 . . 8 15 15 12 15 13 . 12 14 . . . . . . . 1 . 1 3 . . . . Device 12 | . 8 14 14 13 9 22 16 12 15 15 14 15 13 9 13 8 11 14 10 9 11 12 12 12 6 13 11 7 11 14 12 Storage 5 | . 14 14 14 14 9 7 4 4 7 7 7 7 6 6 6 4 . . . . 4 5 5 4 4 4 4 4 3 3 3 Processor 5 | . . . . . . . . . . . . . 5 6 4 3 5 5 10 7 9 10 10 10 9 8 8 8 7 7 9 Hackware 2 | . . . . . . . . 1 . . . . . . 1 5 . 7 . . 4 5 5 5 4 7 8 8 2 . . Protection 4 | . . . . . 7 7 4 5 14 15 12 13 6 4 2 2 . . 2 3 3 2 2 1 2 2 2 4 3 3 3 Energy Gun 10 | . 27 27 28 28 27 29 19 14 18 15 6 7 10 . 4 3 . . 1 5 7 8 11 8 4 6 4 . 8 9 6 Energy Cannon 4 | . . . . . . . . . . . 6 12 2 . 1 . . . 3 9 5 9 14 7 6 7 1 4 2 7 13 Ballistic Gun 8 | . . . . . 4 . . 13 11 14 6 . 7 8 10 26 23 21 27 12 5 5 . 3 9 8 13 15 9 2 . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . . 3 5 8 6 5 . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . 3 4 . . . . . . . . . . . . 2 3 3 3 1 Peak Build Rating 276 | 6 14 18 18 21 36 48 48 46 47 48 59 60 65 65 67 81 80 81 114 111 131 145 150 167 194 205 228 241 261 276 276 Average Rating 144 | 4 11 14 18 18 31 45 32 37 44 46 45 52 55 50 49 71 74 79 101 102 118 131 133 149 169 193 197 226 251 264 249 On Entrance 89 | . 6 14 18 18 20 36 48 7 44 45 48 52 49 65 16 64 74 80 76 107 83 122 127 139 154 175 186 225 241 256 271 Avg Prop Armor Cover (%) 5 | . . . . . 7 . . 6 5 5 4 5 5 6 3 3 . . 4 . . . . 4 5 10 2 . . . . Naked Turns 25 | . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 268 | 12 52 56 56 57 70 63 63 57 80 80 91 94 90 62 88 100 33 35 94 95 154 100 122 113 189 201 210 217 238 256 268 Greatest Support 280 | 40 40 24 24 24 66 66 66 58 26 26 56 20 71 71 36 52 52 52 98 98 101 94 108 175 175 161 208 218 280 265 265 Greatest Overweight (x) 8 | . 3 2 2 2 3 . 1 5 3 3 5 4 4 . 7 8 . . 2 . 1 1 1 8 1 7 6 1 1 1 1 Average Overweight (x) 1 | . 1 2 2 2 1 . . 1 2 3 2 4 3 . 1 1 . . . . . . . . . 3 . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 15 20 20 20 20 20 15 20 20 5 5 5 5 25 10 10 10 25 25 25 25 25 25 25 Average Capacity 19 | 7 15 20 20 20 20 20 13 12 16 20 20 20 19 15 15 18 5 5 5 5 15 10 10 10 16 25 25 25 25 25 24 Most Carried 25 | . 11 13 13 18 20 20 20 15 18 20 20 20 20 15 20 20 5 5 5 5 14 10 10 10 25 25 25 25 25 25 25 Average Carried 17 | . 6 12 13 14 17 19 13 9 14 19 16 16 19 15 13 17 5 4 4 4 8 9 9 9 13 24 24 24 23 24 20 Final Capacity 25 | 8 20 20 20 20 20 20 5 15 20 20 20 20 15 15 20 5 5 5 5 5 10 10 10 10 25 25 25 25 25 25 5 Final Carried 25 | . 11 13 13 18 20 20 5 15 18 20 13 20 15 15 20 5 5 5 5 3 9 10 10 10 25 25 25 25 23 25 4 Class Distribution -------------------- 39% | Scavenger-Executioner 19% | Hacker-Executioner 9% | Mutant 9% | Tank 8% | Scavenger-Tank 3% | Gunner 3% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Mutant | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Executioner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Executioner | -5/Warlord Executioner | -4/Proximity Caves Hacker-Gunner | -4/Factory Scavenger-Executioner | -4/Armory Scavenger-Executioner | -4/Lab Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Testing Hacker-Executioner | -2/Research Hacker-Executioner | -2/Quarantine Hacker-Executioner | -2/Section 7 Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Scavenger-Executioner | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 18612 | 184 245 207 1 30 429 70 90 648 339 198 302 114 162 . 980 901 159 123 928 163 363 537 250 338 1634 336 1027 1999 1401 2984 1470 Remotely 3172 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 348 207 927 885 805 Salvage Created 28054 | 13 322 160 . 16 1452 423 . 1095 757 127 313 382 378 . 1161 1063 94 78 303 260 1041 1121 . 690 2712 260 1865 2698 3850 3274 2146 Parts 1221 | 2 17 24 . . 68 23 . 60 4 6 9 20 12 . 36 36 4 6 18 10 51 50 . 21 112 10 64 136 216 93 113 Haulers Intercepted 17 | . 2 . . . 5 . . 2 . . . . . . . 3 . . . . 1 . . . 3 . . . 1 . . Recyclers Shooed 11 | . . . . . 1 . . 1 . . . . . . 3 . . . . . 3 . . 1 . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . 5 15 . 15 . . . . 3 8 . 8 . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 330 | . 5 8 . . 18 9 . 14 8 3 4 8 6 . 9 7 2 2 6 8 9 18 . 8 40 3 20 29 44 18 24 Guns 214 | . 3 3 . . 14 9 . 10 6 3 2 4 6 . 9 7 2 2 6 2 5 6 . 1 29 3 15 24 30 10 3 Cannons 82 | . . . . . . . . . . . 1 3 . . . . . . . 3 4 10 . 5 8 . 3 4 13 7 21 AOE 23 | . 2 5 . . 3 . . 4 . . 1 . . . . . . . . 3 . 1 . 1 2 . 1 . . . . Classes Destroyed 26 | 1 5 1 . . 4 1 . . 1 . . 1 . . 1 1 1 . 3 . . 1 . . 1 . 2 1 1 . . Worker 31 | . 2 1 . 1 3 1 . 4 . . . . . . 4 2 . . . . 2 . . . 2 . 1 . 6 2 . Builder 19 | . 1 . . . 2 . . 1 . . . . . . 1 1 . . . . 1 . . 4 2 . . . 6 . . Tunneler 10 | 1 . 2 . . . . . 2 . . . . . . . . . . . . 3 . . 1 . 1 . . . . . Hauler 17 | . 2 . . . 5 . . 2 . . . . . . . 3 . . . . 1 . . . 3 . . . 1 . . Recycler 25 | . 1 . . . 3 1 . 5 . . . . 1 . 4 2 . . . . 2 . . 1 2 . . 2 . 1 . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 8 | . . . . . 1 1 . 2 . . . . . . 1 . . . . . . . . . 1 . 1 . 1 . . Watcher 16 | . . . . . 3 1 . 1 . . . . 1 . 2 2 . . . . 2 1 . . . . 1 . 2 . . Swarmer 62 | . . 6 . . 3 6 . 7 1 1 . 4 4 . 3 . 2 1 2 4 . . . . 10 . . . 5 3 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Grunt 81 | . 5 2 . . 11 . . 5 3 2 . 3 . . 4 3 . . . 3 1 6 . . 10 . 6 . 14 3 . Brawler 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . Duelist 8 | . . . . . 1 . . . 1 . . 1 . . . . . . 1 . 1 . . . 2 . . . 1 . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . Sentry 24 | . . . . . 3 2 . 1 2 . . . 1 . . . . . . . 1 2 . 3 1 1 . 4 2 1 . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Hunter 13 | . . . . . . . . . . . . . . . . 2 . . . . . . . 2 2 2 . 2 1 2 . Programmer 69 | . . . . . . 1 . 1 . . . . 1 . 1 2 . 1 1 . 6 6 . . 8 . 9 16 14 2 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Behemoth 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 1 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 15 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 11 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Tracker 10 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 1 2 2 . . Combat Programmer 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 2 2 2 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Packrat 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hydra 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 27 | 1 4 3 . 1 6 4 . 7 6 2 2 4 3 . 5 6 2 1 3 5 7 4 . 7 9 2 3 3 27 8 5 Combat Bots Only 17 | . 3 2 . . 4 3 . 4 6 2 2 4 3 . 4 3 2 1 3 5 6 4 . 2 8 2 3 3 17 6 5 Max Kills in Single Turn 5 | 1 2 2 . 1 2 2 . 4 1 1 1 1 1 . 2 2 2 1 2 2 2 1 . 4 3 1 2 1 4 5 1 Gunslinging 2 | . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . 1 . 1 . 2 . . Exploded 4 | . 1 2 . . 1 . . 4 . . 1 . . . . . . . . 2 . 1 . 1 2 . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 3 A5 (-4/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2817 | . 9 17 . . 55 60 5 85 25 12 72 25 33 4 53 55 8 21 61 53 56 245 . 134 258 19 160 160 409 89 634 Missed 709 | . 5 3 . . 20 26 . 39 10 5 18 6 10 . 18 15 2 11 21 10 15 86 . 16 42 7 27 40 84 16 157 Deflected 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Hits 2108 | . 4 14 . . 35 34 5 46 15 7 54 19 23 4 35 40 6 10 40 43 41 159 . 118 216 12 133 120 325 73 477 Melee 34 | . . . . . 2 . 5 . 1 . . . . 4 . . . . 3 . 2 1 . . 8 . . . 2 . 6 Projectile 2074 | . 4 14 . . 33 34 . 46 14 7 54 19 23 . 35 40 6 10 37 43 39 158 . 118 208 12 133 120 323 73 471 AOE 9 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . 6 . Critical Strikes 133 | . . . . . . . 2 3 . . . 1 1 3 . 2 . . 3 2 4 3 . 13 21 . 10 10 16 5 34 Part Disruptions 26 | . . . . . . . . . . . 1 . . . . . . . 2 . . . . 1 1 . 2 3 1 9 6 Damage Taken 39358 | . 42 125 . 58 602 382 200 615 327 102 2162 282 284 178 360 854 109 187 1221 1231 908 2534 . 2758 5252 215 3754 1401 3795 1514 7906 Core 3559 | . . 16 . . 65 81 86 27 25 . 389 . 14 82 77 70 15 35 165 242 85 501 . 199 223 . 170 90 65 69 768 Absorbed by Shields 13240 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 619 705 3462 1443 7011 Reduced by Siege Mode 431 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 276 31 124 Ignored by Resistances 2410 | . . . . . . . . . 4 8 406 42 . . 74 6 . . . . . . . . . . . 1310 560 . . Regen/Repaired (Parts) 7048 | . 40 . . . . . . . . . . . . . 203 . . . 257 . . . . . 1572 288 652 561 1761 717 997 Core Remaining (%) 65 | 100 . . . 93 88 . . . . . . 13 . . 79 . . . . 47 . . 49 . 67 . . 82 . . 34 Volleys Fired 1340 | 2 20 12 . 3 54 18 . 32 18 6 28 68 12 . 36 28 4 3 19 14 51 102 29 41 145 26 84 152 107 110 116 Largest 7 | 2 2 2 . 2 4 4 . 4 4 4 4 3 4 . 4 6 4 4 6 6 5 6 1 7 7 3 7 5 6 6 7 Hottest 880 | 60 130 130 . 130 230 263 . 268 268 216 216 225 241 . 177 219 118 118 176 286 283 481 90 480 623 325 383 322 523 510 880 Shots Fired 3629 | 4 37 19 . 6 167 69 . 115 76 23 73 88 38 . 111 161 16 10 86 52 122 217 28 107 337 28 216 290 326 348 459 Gun 2475 | 4 34 14 . 6 158 69 . 115 76 23 40 23 31 . 100 161 16 10 85 30 78 74 . 41 191 15 196 195 254 279 157 Cannon 1133 | . . . . . 2 . . . . . 33 65 7 . 11 . . . . 20 44 143 27 66 145 13 20 95 72 69 301 Launcher 19 | . 3 5 . . 7 . . . . . . . . . . . . . 1 2 . . . . 1 . . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Kinetic 1492 | 2 . . . . 30 . . 50 22 12 31 . 12 . 68 147 16 10 81 19 35 49 . 39 182 9 132 195 148 173 30 Thermal 1706 | 2 34 14 . 6 40 69 . 65 54 11 42 69 24 . 43 14 . . 4 23 82 166 27 60 154 19 83 83 101 75 342 Explosive 19 | . 3 5 . . 7 . . . . . . . . . . . . . 1 2 . . . . 1 . . . . . . Electromagnetic 140 | . . . . . 90 . . . . . . 19 2 . . . . . . . 5 2 . 8 . . 1 12 . . 1 Slashing 262 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 100 85 Entropic 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Robot Hit Streak 71 | 2 8 6 . 7 12 19 . 19 19 5 19 15 15 . 15 11 5 5 17 10 8 9 . 10 37 10 30 37 30 71 13 Robot Miss Streak 10 | 1 5 7 . 4 7 5 . 4 2 3 3 2 2 . 3 7 1 2 4 1 3 3 . 3 5 2 6 7 3 4 10 Penetration Max 3 | . . . . . . . . 1 1 . . . . . . . . . 1 . 1 1 . . 2 . 2 1 3 2 1 Secondary Targets 33 | . . . . . 4 1 . . 3 . 1 . . . . . 1 1 1 . . . . . 4 . 3 2 11 1 . Max Gunslinging Chain 2 | . . . . . 1 1 . . 1 . 1 . . . . . 1 1 1 . . . . . 1 . 1 1 2 1 . Shots Hit Robots 2104 | 3 27 15 . 6 118 41 . 51 60 14 54 27 29 . 63 76 8 7 61 34 63 72 . 46 172 9 142 179 232 264 231 Core Hits 1331 | 1 38 19 . 6 103 35 . 49 42 9 29 12 12 . 31 31 4 4 39 14 35 38 . 31 108 9 64 67 141 211 149 Critical Kills 105 | . . . . . . . . 1 . . . 1 . . 1 1 . . . . . 1 . . 17 3 8 19 29 8 16 Critical Parts Destroyed 121 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 15 5 11 27 31 8 22 Critical Strikes 255 | . . . . . . . . 1 . . . 1 2 . 2 1 . . 1 1 . 3 . 4 37 8 19 49 60 24 42 Burn 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 . Destroy 236 | . . . . . . . . 1 . . . . . . 1 1 . . 1 . . 1 . . 33 8 19 49 59 22 41 Blast 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . 4 4 . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Sunder 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 147 | . . . . . 3 1 . 8 . 2 19 . 9 . 5 16 6 1 . . . . . . . . 12 41 6 18 . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Impact 28 | . . . . . . . . . . . . . . . 5 16 6 1 . . . . . . . . . . . . . Slashing 113 | . . . . . 3 1 . 8 . 2 19 . 9 . . . . . . . . . . . . . 6 41 6 18 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . 1 . . 3 . . 1 . 2 . 1 . . . . . . . . . . . . 1 2 2 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 78530 | 30 549 309 . 44 2662 1012 . 1883 1522 196 1234 695 802 . 1650 1949 185 234 2028 1690 2388 3021 . 2419 6696 181 4808 7853 7562 12163 12765 Guns 45183 | 30 327 118 . 44 2124 984 . 1314 1522 196 628 324 472 . 1355 1949 185 234 1422 403 1463 1029 . 618 3588 92 4151 2550 6137 8516 3408 Cannons 20820 | . . . . . . . . . . . 469 371 110 . 223 . . . . 807 911 1900 . 1324 2745 89 104 1188 932 2211 7436 Explosions 5592 | . 222 191 . . 479 . . 343 . . 67 . 58 . . . . . 606 480 . 92 . 477 363 . 98 . . 195 1921 Melee 6808 | . . . . . 59 . . 226 . . 70 . 162 . 72 . . . . . . . . . . . 413 4115 450 1241 . Ramming 127 | . . . . . . 28 . . . . . . . . . . . . . . 14 . . . . . 42 . 43 . . Kinetic 28538 | 9 . . . . 486 . . 547 336 99 481 . 165 . 922 1751 185 234 1403 260 789 973 . 890 3740 92 3191 2550 3217 5955 263 Thermal 32672 | 21 327 118 . 44 643 984 . 1110 1186 97 683 432 439 . 656 198 . . 19 589 1501 2048 . 1445 2674 89 1308 892 2004 2442 10723 Explosive 2097 | . 222 191 . . 218 . . . . . . . . . . . . . 606 480 . . . . 282 . 98 . . . . Electromagnetic 2019 | . . . . . 1256 . . . . . . 263 36 . . . . . . . 84 . . 84 . . . 296 . . . Impact 72 | . . . . . . . . . . . . . . . 72 . . . . . . . . . . . . . . . . Slashing 12644 | . . . . . 59 . . 226 . . 70 . 162 . . . . . . . . . . . . . 169 4115 2298 3766 1779 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 361 | . . . . . . . . . . . . . . . . . . . . 361 . . . . . . . . . . . Highest Corruption 54 | . . . . . . . 10 12 12 12 12 12 . 6 6 1 1 1 2 2 5 8 8 11 54 . 22 38 14 21 29 Average Corruption 14 | . . . . . . . 10 10 12 12 12 12 . 6 6 1 1 1 1 2 4 6 8 10 25 . 10 34 11 17 13 Corruption Purged 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 784 | . . . . . . . 3 39 57 22 21 22 . . 36 4 3 3 9 5 6 36 18 17 86 . 37 134 51 132 43 Message Errors 174 | . . . . . . . 2 9 12 1 5 8 . . 13 1 1 1 3 . . 7 7 3 22 . 5 33 7 29 5 Matter Fused 180 | . . . . . . . . 14 12 11 4 4 . . 7 1 1 . 2 1 1 11 . 3 16 . 7 35 11 30 9 Heat Flow Errors 64 | . . . . . . . . 4 7 2 1 . . . 3 . . 1 . . 1 1 4 1 4 . 6 13 5 7 4 Energy Discharges 86 | . . . . . . . . 3 6 5 1 2 . . 4 1 . 1 2 1 . 5 3 3 6 . 5 7 8 19 4 Parts Rejected 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . 1 1 . . . Parts Fused 9 | . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . 1 . . 1 2 2 . Data Loss (minor) 86 | . . . . . . . 1 4 9 1 1 1 . . 2 . 1 . 1 1 . 5 2 2 10 . 7 13 4 17 4 Data Loss (major) 43 | . . . . . . . . 1 3 1 2 4 . . 3 . . . . 1 . 1 1 2 5 . 1 6 3 7 2 Misfires 35 | . . . . . . . . 1 5 . 2 1 . . . . . . . . 1 1 . 1 2 . 2 8 5 6 . Alerts 14 | . . . . . . . . . 1 . . 1 . . 2 . . . . . 1 1 . 1 1 . 1 3 . 2 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 86 | . . . . . . . . 3 1 1 3 1 . . 2 1 . . 1 1 1 4 1 1 16 . 2 14 6 12 15 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1405 | . . 36 . . . . . 132 . . . . 55 . . . . . . 94 40 124 . 325 128 19 36 125 71 87 133 Projectiles 658 | . . . . . . . . . . . . . 3 . . . . . . . 40 124 . 201 128 19 . 78 1 10 54 Explosions 409 | . . 36 . . . . . 39 . . . . 23 . . . . . . 94 . . . 124 . . 11 . . 3 79 Melee 338 | . . . . . . . . 93 . . . . 29 . . . . . . . . . . . . . 25 47 70 74 . Knockbacks 44 | . . . . . . . . . . . . . . . 1 . . . . . . 6 . 4 20 . . . 5 3 5 Impact 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 37 | . . . . . . . . . . . . . . . . . . . . . . 6 . 2 16 . . . 5 3 5 Secondary 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . . . . Self-Inflicted Damage 540 | . . . . . 84 . . . . . 42 . . . . . . . . 119 . 66 . . . . 129 18 41 41 . Shots 11 | . . . . . 3 . . . . . 1 . . . . . . . . 2 . 1 . . . . 1 1 1 1 . Rammed 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . Targets Rammed 7 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . 1 . 3 . . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Highest Temperature 782 | 20 167 54 . 33 146 120 . 221 237 181 460 407 108 . 290 517 . 92 36 402 345 782 197 706 390 66 232 276 235 235 253 Average Temperature 114 | 12 64 25 . 16 56 46 . 38 100 78 163 77 39 . 74 144 . 47 15 139 87 182 88 205 137 29 53 125 92 101 169 Received Heat Transfer 2550 | . 24 9 . . 189 48 . 18 57 36 . 117 27 . 93 72 9 27 57 156 100 592 . 27 270 . 80 212 208 92 30 Thermoelectric Energy+ 10226 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 842 1222 1478 6684 Effects 67 | . . . . . . . . . . . 1 1 . . . 4 . . . . 1 28 . 9 12 . . 4 . . 7 Shutdowns 18 | . . . . . . . . . . . 1 . . . . 3 . . . . . 4 . 4 6 . . . . . . Energy Bleed 13 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . 3 . . 4 . . 3 Interference 16 | . . . . . . . . . . . . 1 . . . . . . . . . 7 . 4 . . . . . . 4 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Damage (minor) 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . Damage (major) 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 3 Total Turns 302 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 219 34 49 Longest Duration 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 27 21 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Total Turns 27 | . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . . . . . Longest Duration 19 | . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Corrupted 5 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . 1 1 . . Combat Hostiles 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Parts Fried 15 | . . . . . 6 . . . . . . 5 . . . . . . . . . . . 2 1 . . 1 . . . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . 1 . . Robots Melted 7 | . . . . . . . . . 2 . . 1 . . . . . . . . . 1 . . 1 . . . 1 1 . Combat Hostiles 7 | . . . . . . . . . 2 . . 1 . . . . . . . . . 1 . . 1 . . . 1 1 . Parts Melted 33 | . . . . . . 1 . 5 . . 1 . 2 . 2 . . . . . 4 4 . 5 1 . 2 . 5 1 . Heat Transferred 25351 | 50 410 140 . 60 895 1783 . 1900 2650 225 1000 411 879 . 1251 333 . . 19 259 851 1373 . 1521 1695 . 782 592 1673 1028 3571 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . 4 . . 3 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Power Chain Reactions 7 | . . . . . 3 . . . . . 1 . 1 . . . . . . . . 1 . . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 4 | . . . . . 1 1 . 1 . . . . . . 1 . . . . . . 1 . . 3 2 . 2 4 4 . Low Security (%) 49 | 100 100 100 . 100 68 81 100 78 . . . . 100 100 91 100 . . . . 100 63 . 100 31 50 100 13 . . . Level 1 18 | . . . . . 31 18 . 21 . . . . . . 8 . . . . . . 36 . . 44 42 . 68 16 . . Level 2 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 6 . 18 12 . . Level 3 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . 21 91 . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 8 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1269 | 5 106 177 . 5 356 223 42 275 . . . . 101 17 227 81 . . . . 159 308 . 174 824 450 198 667 1269 964 . Initial 760 | . . . . . . 158 42 . . . . . 37 17 . 72 . . . . 12 63 . . 72 450 35 39 396 760 . Average 256 | . 28 95 . . 159 150 13 88 . . . . 57 5 69 24 . . . . 58 146 . 71 320 189 72 316 925 837 . Influence Increases 13558 | 5 244 384 . 5 733 298 . 583 198 191 . 185 234 . 369 360 55 215 110 190 365 771 . 480 1378 187 818 1274 1422 854 1650 Destroy 0b10 Robot/C 6260 | . 100 220 . . 360 180 . 280 180 140 . 160 120 . 180 140 40 40 100 160 180 380 . 160 820 60 420 620 880 340 . Destroy 0b10 Robot/NC 680 | 5 30 15 . 5 85 20 . 85 . . . 5 10 . 60 50 . . 10 . 60 5 . 30 50 5 15 15 80 40 . Destroy Leader 1334 | . 24 40 . . 96 52 . 64 10 . . 20 32 . 44 38 . 10 . 30 48 72 . 70 174 20 82 160 196 52 . Allied During Kill 66 | . . 18 . . . . . . 8 6 . . 28 . 2 . . . . . 2 2 . . . . . . . . . Successful Hack 253 | . 41 . . . 26 13 . 7 . . . . 24 . 14 17 . . . . . . . 42 6 . 10 24 25 4 . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1095 | . . 15 . . 105 15 . 90 . . . . . . . 15 . . . . . 150 . 60 120 60 135 195 30 45 60 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . Destroy Structure 3220 | . 19 46 . . 46 3 . 27 . . . . 5 . 9 40 . . . . 60 162 . 88 208 42 156 230 181 308 1590 Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . Lose Combat Pursuer 555 | . . 30 . . 15 15 . 30 . 45 . . 15 . 60 45 15 165 . . 15 . . 30 . . . 30 30 15 . Influence Decreases 12068 | 5 244 311 73 5 383 526 122 314 467 116 75 125 243 51 220 435 129 80 197 218 254 607 295 350 706 926 811 684 894 892 1310 Entered New Map 3548 | . . . 73 . . 192 80 . 100 . 75 . 23 34 . 77 29 . 135 48 8 68 295 . 58 352 28 31 264 428 1150 Time Decay 7333 | 5 234 291 . 5 363 334 20 304 350 116 . 105 190 17 200 244 100 70 62 110 196 409 . 290 538 574 509 653 580 464 . Lost Part 878 | . 10 . . . 20 . 2 10 . . . 20 30 . 20 52 . 10 . 60 30 110 . 60 110 . 124 . 50 . 160 Lost Ally 97 | . . 20 . . . . 20 . 17 . . . . . . . . . . . 20 20 . . . . . . . . . Purge Threat 212 | . . . . . . . . . . . . . . . . 62 . . . . . . . . . . 150 . . . . Squads Dispatched 78 | . 2 . . . 3 1 . 4 . . . . 1 . 2 5 . . . . 3 3 . 4 12 2 4 9 14 9 . Investigation 5 | . 2 . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Extermination 27 | . . . . . . 1 . 1 . . . . 1 . 2 2 . . . . 1 2 . 1 3 . 2 6 3 2 . Reinforcement 21 | . . . . . 1 . . 2 . . . . . . . 1 . . . . 2 1 . 2 2 1 1 2 4 2 . Assault 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 5 . Garrison 8 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 3 . . . 3 . . Intercept 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 1 1 2 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 5 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . 1 1 . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 42 | . 1 . . . 1 . . 1 . . . . . . 2 . . . 1 . 1 . . 1 2 5 2 1 5 19 . Communications Jammed 55 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 54 . Distress Signals 55 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 54 . Times Spotted 611 | . 11 13 . . 28 11 6 19 10 10 4 7 12 6 19 19 6 17 69 9 21 24 . 13 52 4 27 35 63 49 47 Peak Tracking Total 19 | . 4 3 . . 5 3 6 6 7 6 3 4 4 6 6 5 3 8 19 6 6 4 . 5 9 3 4 4 14 13 5 Tactical Retreats 26 | . . 1 . . 1 1 1 2 . 1 . . 1 . 2 1 1 4 . . 1 . . 2 . . . 2 2 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 25 | . . . . 1 1 1 . 1 . . . . 1 . 5 4 . . . . 1 4 . . 4 . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 94 | . . 1 . . 7 1 . 6 . 1 . . . . . 1 . . . . . 10 4 4 13 4 11 20 2 5 4 Max in Single Turn 4 | . . . . . 2 1 . 4 . 1 . . . . . 1 . . . . . 1 1 1 1 3 2 3 1 2 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 84 | . 9 . 1 1 8 4 . 4 . 1 4 . 3 . 7 4 1 . 2 . 4 1 . 5 7 1 4 7 4 2 . Terminals 51 | . 7 . . . 7 1 . 3 . 1 . . 1 . 4 3 . . . . 2 . . 3 4 1 3 7 2 2 . Fabricators 6 | . . . . . . 2 . . . . . . 1 . 1 1 . . . . . 1 . . . . . . . . . Repair Stations 6 | . 1 . . . . . . . . . . . . . 2 . . . . . . . . 1 1 . . . 1 . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 7 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . 1 1 . 1 . 1 . . Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . Total Hacks 202 | . 23 . 1 1 20 7 . 6 . 5 32 . 8 . 14 9 1 . 6 . 9 5 . 12 9 2 10 14 6 2 . Successful 128 | . 15 . 1 1 19 5 . 1 . 5 32 . 3 . 4 6 1 . 6 . 3 3 . 6 4 . 3 6 3 1 . Failed 74 | . 8 . . . 1 2 . 5 . . . . 5 . 10 3 . . . . 6 2 . 6 5 2 7 8 3 1 . Catastrophic 25 | . 1 . . . . . . 4 . . . . 3 . 4 . . . . . 1 1 . 1 2 1 2 2 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 74 | . 16 . . . 14 2 . 5 . . . . 2 . 6 5 . . 1 . 3 3 . 2 5 1 4 2 1 2 . Terminals 110 | . 20 . . . 16 1 . 5 . 5 . . 2 . 8 7 . . . . 5 . . 7 6 2 8 14 2 2 . Fabricators 16 | . . . . . . 4 . . . . . . 3 . 2 2 . . . . . 5 . . . . . . . . . Repair Stations 11 | . 2 . . . . . . . . . . . . . 4 . . . . . . . . 2 1 . . . 2 . . Recycling Units 3 | . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Scanalyzers 15 | . . . . . 4 2 . 1 . . . . . . . . . . . . . . . 3 1 . 2 . 2 . . Garrison Access 6 | . . . . . . . . . . . . . 3 . . . . . . . 2 . . . 1 . . . . . . Terminal Hacks 75 | . 4 . 1 1 3 . . 1 . 5 32 . 1 . . 3 1 . 6 . 1 . . 4 3 . 1 6 1 1 . Record 23 | . . . 1 . . . . . . 5 11 . . . . . 1 . 5 . . . . . . . . . . . . Part Schematic 14 | . . . . . . . . . . . 12 . . . . . . . . . . . . . 2 . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Open Door 8 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . 3 1 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Branch Access Points 5 | . . . . . 1 . . 1 . . . . 1 . . 1 . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Locate Traps 5 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . 1 . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 8 | . . . . . . 2 . . . . . . 1 . 1 2 . . . . . 2 . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Build 5 | . . . . . . 1 . . . . . . 1 . 1 1 . . . . . 1 . . . . . . . . . Repair Station Hacks 8 | . 2 . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . 2 . . Scan Component 5 | . 1 . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . 1 . . Repair 3 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 8 | . . . . . 3 2 . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Study 7 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 28 | . 9 . . . 13 1 . . . . . . 1 . . 1 . . . . 1 1 . . . . 1 . . . . Terminals 24 | . 8 . . . 13 . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 11 | . 3 . . . 5 . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . Skim 12 | . 5 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 6 . . . 7 4 . 3 . 1 . . 3 . 7 4 . . . . 4 1 . 5 6 1 3 5 2 3 . Full Trace Events 3 | . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 6 . . . . . . . . . . . . . 1 . . 1 . . . Robots Built 6 | . . . . . . 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 192 | . . . . . . 116 . . . . . . 76 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 24 | . . . . . . 9 . . . . . . 15 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . . . . 12 . . . . . . . . . . . . . 5 . 4 6 . . . Parts Built 4 | . . . . . . . . . . . . . . . 2 1 . . . . . 1 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 357 | . . . . . . . . . . . . . . . 53 152 . . . . . 152 . . . . . . . . . Total Part Build Rating 22 | . . . . . . . . . . . . . . . 12 5 . . . . . 5 . . . . . . . . . Part Studies Acquired 7 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Parts Repaired 3 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Time 106 | . 26 . . . . . . . . . . . . . 26 . . . . . . . . . . . . . 54 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 2 . . . 1 . . . . . . . 1 1 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total Allies 14 | . . 3 . . . 3 . . 2 . . . 4 . . . . . . . 1 1 . . . . . . . . . Largest Group 4 | . . 2 2 . . 3 2 . 2 1 . . 4 2 2 . . . . . 1 1 . . . . . . . . . Highest-Rated Group 116 | . . 47 47 . . 48 32 . 48 32 . . 116 58 58 . . . . . 47 30 . . . . . . . . . Highest-Rated Ally 47 | . . 31 31 . . 16 16 . 32 32 . . 29 29 29 . . . . . 47 30 . . . . . . . . . Total Orders 4 | . . . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . FOLLOW 4 | . . . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Ally Attacks 62 | . . 12 . . . . 18 . 3 7 . . 12 . 5 . . . . . 4 1 . . . . . . . . . Total Damage 1188 | . . 149 . . . . 232 . 133 333 . . 141 . 63 . . . . . 84 53 . . . . . . . . . Kills 10 | . . 3 . . . . . . 1 4 . . . . . . . . . . 1 1 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 12591 | . 277 . . . . 747 56 67 941 339 . 409 . . 933 691 245 168 242 252 678 999 614 749 367 272 809 985 1402 349 . Optics 3229 | . . . . . . . . . . . . . . . . . . . . . 667 985 614 700 263 . . . . . . Sensors 5455 | . . . . . . . . . 8 . . 409 . . 760 691 245 168 242 . . . . 14 274 272 809 985 578 . . Terrain 18 | . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . Structural 277 | . 277 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 3025 | . . . . . . 747 56 67 941 339 . . . . 669 . . . . . . . . 206 . . . . . . . Cloaking 3268 | . . . . . . . . . . . . . . . . . . . . 252 678 910 614 593 221 . . . . . . Jamming 1747 | . . . . . . . . . . . . . . . . . . . . . . 66 . 276 189 . . . 867 349 . Robot Analysis Total 154 | . 1 . . . . . . . . . 153 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . 2 . . 1 . . . . 1 1 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 30637 | 117 821 737 249 473 869 748 100 1061 1473 625 496 691 394 78 1123 897 245 168 1070 345 678 1008 614 844 1534 1754 1397 2449 1786 5118 675 Spaces Moved 16742 | 71 629 570 208 244 458 419 89 616 1071 426 216 343 227 65 692 553 543 375 861 259 384 561 249 461 663 787 529 1099 602 2269 203 Core 59 | 9 1 . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . 11 Treads 6564 | 62 9 . . . 71 419 51 142 . . . . . . . . . . 20 . . . . 29 663 410 526 1099 602 2269 192 Legs 2743 | . . . . . . . . . . . 24 . 19 65 95 . . . 693 259 384 561 249 394 . . . . . . . Wheels 6136 | . 619 570 208 244 387 . . 474 1071 426 192 343 208 . 596 380 . . . . . . . 38 . 377 3 . . . . Hover 1240 | . . . . . . . . . . . . . . . 1 173 543 375 148 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 22 | 50 90 120 120 120 110 145 50 105 120 135 120 140 110 120 95 22 22 22 38 100 90 90 97 110 145 190 160 160 152 135 50 Average Speed 134 | 146 109 120 120 120 127 145 108 130 125 135 138 140 129 120 120 96 37 36 105 103 115 112 137 131 154 205 187 160 190 159 137 Slowest Speed 460 | 160 200 120 120 120 385 145 185 160 135 135 260 140 140 120 190 460 38 38 330 105 170 176 177 330 207 207 320 240 245 241 215 Overloaded Moves 43 | . . . . . . . . . . . . . . . . 12 4 27 . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 36 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 6 . 10 12 3 . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 49 | 4 90 93 59 46 43 13 70 21 98 61 82 52 5 67 13 17 66 58 86 49 20 40 95 12 66 31 64 50 16 87 25 Regions Visited 31 Branch Regions 18 Pre-discovered Areas 32 | . 1 . 1 . 1 . . . . 2 27 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . 1 . . 1 . . . . . . . 1 . 1 . 1 . . . 1 1 . . 1 . . . Unknown Exits Taken 18 | 1 1 1 . 1 . . . . 1 1 1 1 . . 1 . 1 . 1 . 1 1 1 . . 1 1 . 1 1 . Scrap Searched 21 | . . 1 . 1 . . . . 8 3 . 2 . . . . 3 2 . 1 . . . . . . . . . . . Spaces Dug 290 | . . . . . 2 . . 5 . 1 1 15 5 . 4 16 6 1 . . 14 42 . 11 23 7 10 60 31 16 20 Terrain Destroyed 1516 | . 27 46 . . 48 . . 34 . 1 3 46 5 . 4 19 8 1 19 23 36 103 . 41 129 19 78 180 90 132 424 Melee 54 | . . . . . 2 . . 5 . 1 . . 5 . 4 16 6 1 . . . . . . . . 1 7 3 3 . Projectile 762 | . . . . . 3 . . . . . 1 46 . . . 3 2 . 1 3 36 94 . 34 111 15 46 41 54 39 233 AOE 616 | . 27 46 . . 43 . . 29 . . 2 . . . . . . . 18 20 . 9 . 7 15 3 22 130 10 85 150 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total 22280 | 78 720 601 207 418 627 525 92 768 1146 453 314 460 288 65 893 816 559 396 979 298 515 762 495 620 936 903 775 1463 1036 3664 408 Wait 2396 | . 40 14 . 158 44 37 . 36 33 11 20 35 11 . 68 125 5 15 30 18 33 29 186 49 19 17 34 47 179 1099 4 Move 16711 | 70 628 569 207 243 457 419 88 615 1070 425 215 342 227 64 691 552 542 374 860 258 383 560 248 460 662 786 528 1097 601 2268 202 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 308 | . 14 1 . 6 22 14 . 15 5 3 3 7 4 . 23 17 . 1 2 . 16 9 7 4 23 14 20 15 18 39 6 Fast Attach 315 | 6 4 . . 1 7 3 2 19 2 . 11 1 4 . 21 16 2 . 32 2 15 23 7 20 24 12 15 23 18 16 9 Attach 195 | . . . . 1 6 6 2 6 1 . 10 1 4 . 5 8 . 1 . 2 3 4 2 7 10 7 25 9 19 21 35 Detach 143 | . 2 . . 1 4 4 . 11 . . . . 1 . 3 6 . 1 1 . 2 2 3 7 12 8 15 7 17 16 20 Swap 294 | . 6 5 . 2 10 5 . 16 8 5 4 6 7 . 10 15 . . 4 4 1 13 . 15 19 9 17 41 39 26 7 Drop 382 | . 6 . . 3 20 17 . 10 4 1 4 . 6 1 15 25 . . 31 . 8 19 13 17 20 24 24 29 29 47 9 Fire 1340 | 2 20 12 . 3 54 18 . 32 18 6 28 68 12 . 36 28 4 3 19 14 51 102 29 41 145 26 84 152 107 110 116 Melee 147 | . . . . . 3 1 . 8 . 2 19 . 9 . 5 16 6 1 . . . . . . . . 12 41 6 18 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Crush 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 3 . . Escape Stasis 27 | . . . . . . . . . . . . . . . 16 8 . . . . . . . . 2 . . 1 . . . Rewire 15 | . . . . . . . . . 5 . . . 3 . . . . . . . 1 1 . . . . . 1 . 4 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / *Arm) -4/Armory -4/Lab -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Met a group of wandering Federalists 236 | -10/Materials | Discovered new exit (range 14) 287 | -10/Materials | Discovered new exit (range 8) 329 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 6) 464 | -10/Materials | Discovered new exit (range 15) 586 | -10/Materials | Discovered new exit (range 13) 786 | -10/Materials | Repaired Lgt. Treads 939 | -10/Materials | Entered Mines 958 | -10/Mines | Received a Mining Laser from a helpful Derelict 968 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 968 | -10/Mines | Discovered new exit (range 5) 1343 | -10/Mines | Discovered new exit (range 12) 1579 | -10/Mines | Discovered new exit (range 7) 1676 | -10/Mines | Entered Exiles 1676 | -10/Exiles | Accompanied by 2 allies 1677 | -10/Exiles | Identified exit to Mines 1704 | -10/Exiles | Met 8R-AWN 1706 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1726 | -10/Exiles | Met EX-HEX 1774 | -10/Exiles | Met EX-DEC 1778 | -10/Exiles | Learned location of Zion (-6) 1925 | -10/Exiles | Entered Mines 1926 | -9/Mines | Assembled infested the area 1933 | -9/Mines | Learned Materials interactive machine intel 2190 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2193 | -9/Mines | Found Prototype Device 2221 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2380 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2382 | -9/Mines | Discovered new exit (range 11) 2398 | -9/Mines | Entered Materials 2398 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2399 | -8/Materials | Loaded intel: 19 interactive machine locations 2723 | -8/Materials | Discovered new exit (range 6) 2811 | -8/Materials | Build established: Tank 2898 | -8/Materials | Identified exit to Factory 2929 | -8/Materials | Learned Storage trap positions 2968 | -8/Materials | Learned Factory stockpile data 2977 | -8/Materials | Learned Factory stockpile data 2978 | -8/Materials | Garrison activated, responded to threat 3143 | -8/Materials | Learned 8 Factory zone layouts 3267 | -8/Materials | Entered Factory 3267 | -7/Factory | Evolved 2 slots: Utility x2 3268 | -7/Factory | Identified exit to Lower Caves 3888 | -7/Factory | Fabricated G-47 Trooper (x3) 4015 | -7/Factory | Sucked down chute 4015 | -7/Factory | Entered Waste 4026 | -7/Waste | Spotted C-40 Crusher 4030 | -7/Waste | EMP discharged 4030 | -7/Waste | System corruption reached 10% 4052 | -7/Waste | Spotted C-40 Crusher 4059 | -7/Waste | Spotted C-40 Crusher 4065 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4071 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4074 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4077 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4080 | -7/Waste | Spotted C-40 Crusher 4085 | -7/Waste | 3 allies followed down the chute 4085 | -7/Waste | Spotted C-40 Crusher 4085 | -7/Waste | Spotted C-40 Crusher 4088 | -7/Waste | Released all parts (6) 4091 | -7/Waste | Crushed by Compactor (1 part destroyed) 4100 | -7/Waste | Discovered new exit (range 12) 4115 | -7/Waste | Entered Factory 4122 | -7/Factory | Lost 5 parts (1n3u1w) 4479 | -7/Factory | Build established: Gunner 5176 | -7/Factory | Entered Lower Caves 5207 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5277 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5282 | -7/Lower Caves | Encountered a Warlord checkpoint 5328 | -7/Lower Caves | Learned Factory terminal intel 5685 | -7/Lower Caves | Build established: Scavenger-Tank 5881 | -7/Lower Caves | Spotted B-75 Beast 5907 | -7/Lower Caves | Allies destroyed B-75 Beast 6193 | -7/Lower Caves | Build established: Tank 6270 | -7/Lower Caves | Learned Factory garrison access intel 6330 | -7/Lower Caves | Discovered new exit (range 5) 6562 | -7/Lower Caves | Build established: Scavenger-Tank 6649 | -7/Lower Caves | Entered another Lower Caves area 6649 | -7/Lower Caves | Accompanied by 1 ally 6650 | -7/Lower Caves | Encountered a Warlord checkpoint 7004 | -7/Lower Caves | Attracted the attention of an 0b10 base 7055 | -7/Lower Caves | Learned location of Extension (-5) 7055 | -7/Lower Caves | Learned location of Armory (-4) 7055 | -7/Lower Caves | Learned Armory security intel 7215 | -7/Lower Caves | Discovered new exit (range 13) 7274 | -7/Lower Caves | Entered Data Miner 7274 | -7/Data Miner | Discovered new exit (range 6) 7276 | -7/Data Miner | Build established: Tank 7300 | -7/Data Miner | Met Data Miner 7324 | -7/Data Miner | Learned location of Section 7 (-2) 7324 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7349 | -7/Data Miner | Received God Mode back door access code from Data Miner 7396 | -7/Data Miner | Interfaced with the Data Conduit 7549 | -7/Data Miner | Core integrity fell below 50% 7576 | -7/Data Miner | Found Exp. Thermal Shield 7598 | -7/Data Miner | Core integrity fell below 20% 7625 | -7/Data Miner | Lost 16 parts (1p3n5u7w) 7770 | -7/Data Miner | Entered Proximity Caves 7848 | -6/Proximity Caves | Build established: Scavenger-Mutant 7905 | -6/Proximity Caves | Learned Factory interactive machine intel 8185 | -6/Proximity Caves | Build established: Scavenger-Tank 8358 | -6/Proximity Caves | Discovered new exit (range 15) 8461 | -6/Proximity Caves | Entered Factory 8461 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8462 | -6/Factory | Loaded intel: 308 machine locations 8463 | -6/Factory | Loaded intel: 53 interactive machine locations 8464 | -6/Factory | Loaded intel: 26 terminal locations 8465 | -6/Factory | Loaded intel: 4 garrison access locations 8614 | -6/Factory | Fabricated G-50 Soldier (x3) 8719 | -6/Factory | Identified exit to Lower Caves 8804 | -6/Factory | Build established: Scavenger-Gunner 8855 | -6/Factory | Sucked down chute 8855 | -6/Factory | Entered Waste 8870 | -6/Waste | EMP discharged 8878 | -6/Waste | Spotted C-40 Crusher 8895 | -6/Waste | Spotted C-40 Crusher 8898 | -6/Waste | Spotted C-40 Crusher 8900 | -6/Waste | Spotted C-40 Crusher 8902 | -6/Waste | Spotted C-40 Crusher 8905 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8906 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8908 | -6/Waste | Spotted C-40 Crusher 8909 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8913 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8922 | -6/Waste | Discovered new exit (range 10) 8933 | -6/Waste | Entered Factory 8934 | -6/Factory | Loaded intel: 269 machine locations 8944 | -6/Factory | Lost 4 parts (1p1n1u1w) 8958 | -6/Factory | 7 allies followed down the chute 9015 | -6/Factory | Fabricated Antigrav System (x2) 9432 | -6/Factory | Discovered new exit (range 7) 9599 | -6/Factory | Repaired Hcp. Storage Unit? 9685 | -6/Factory | Spotted B-75 Beast 9730 | -6/Factory | Destroyed B-75 Beast 10056 | -6/Factory | Entered another Factory area 10056 | -5/Factory | Evolved 2 slots: Weapon x2 10057 | -5/Factory | Loaded intel: 314 machine locations 10078 | -5/Factory | Build established: Scavenger-Tank 10499 | -5/Factory | Fabricated Exp. Targeting Computer? 10606 | -5/Factory | Identified exit to Upper Caves 10606 | -5/Factory | Identified exit to Extension 10807 | -5/Factory | Garrison activated, responded to threat 10832 | -5/Factory | Lost 4 parts (2n2w) 10912 | -5/Factory | Discovered new exit (range 14) 10953 | -5/Factory | Entered Upper Caves 11083 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11109 | -5/Upper Caves | Build established: Gunner 11174 | -5/Upper Caves | Discovered new exit (range 10) 11198 | -5/Upper Caves | Entered another Upper Caves area 11199 | -5/Upper Caves | Identified exit to Warlord 11199 | -5/Upper Caves | Discovered new exit (range 5) 11217 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11277 | -5/Upper Caves | Encountered a Warlord checkpoint 11366 | -5/Upper Caves | Entered Warlord 11379 | -5/Warlord | System corruption cleaned by Quarantine Array 11437 | -5/Warlord | Opened Warlord's prototype stash 11455 | -5/Warlord | Found Prototype Hackware 11463 | -5/Warlord | Found Vortex Chain Reactor 11469 | -5/Warlord | Found Exp. Cloaking Device 11515 | -5/Warlord | Visited the Vortex Lab 11527 | -5/Warlord | Warlord's base attacked by MAIN.C 11528 | -5/Warlord | Found Prototype Energy Cannon 11528 | -5/Warlord | Identified Vortex Cannon 11722 | -5/Warlord | Build established: Executioner 11877 | -5/Warlord | Warlord forces counterattacked 11877 | -5/Warlord | Spotted Executioner 11953 | -5/Warlord | Spotted Striker 11994 | -5/Warlord | Lost 5 allies 11996 | -5/Warlord | Discovered new exit (range 14) 12027 | -5/Warlord | Spotted Striker 12027 | -5/Warlord | Spotted Striker 12048 | -5/Warlord | P-70 Sage assimilated allied KJ-NBA(b) 12112 | -5/Warlord | Lost 11 allies 12202 | -5/Warlord | Warlord base infiltrated, sounded retreat 12209 | -5/Warlord | Met Warlord 12245 | -5/Warlord | Spotted Striker 12261 | -5/Warlord | Spotted Striker 12290 | -5/Warlord | Lost 5 allies 12328 | -5/Warlord | Build established: Scavenger-Executioner 12386 | -5/Warlord | Spotted Striker 12427 | -5/Warlord | Spotted Executioner 12427 | -5/Warlord | Spotted Executioner 12432 | -5/Warlord | Spotted Striker 12436 | -5/Warlord | Entered Proximity Caves 12447 | -4/Proximity Caves | Identified exit to Factory 12466 | -4/Proximity Caves | Lost 13 allies 12509 | -4/Proximity Caves | Learned 4 Research zone layouts 12678 | -4/Proximity Caves | Spotted B-86 Titan 12709 | -4/Proximity Caves | Core integrity fell below 50% 12709 | -4/Proximity Caves | Destroyed B-86 Titan 12732 | -4/Proximity Caves | Lost 7 parts (1n1u5w) 12736 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12781 | -4/Proximity Caves | Entered Factory 12781 | -4/Factory | Evolved 2 slots: Utility x2 12782 | -4/Factory | Identified exit to Upper Caves 12783 | -4/Factory | Loaded intel: 261 machine locations 12835 | -4/Factory | Identified System Mapper 13113 | -4/Factory | Build established: Hacker-Gunner 13449 | -4/Factory | Discovered new exit (range 8) 13459 | -4/Factory | Entered Armory 13461 | -4/Armory | Loaded intel: 89 machine locations 13573 | -4/Armory | Fabricated Exp. Targeting Computer? 13632 | -4/Armory | Build established: Scavenger-Executioner 14312 | -4/Armory | Core integrity fell below 50% 14342 | -4/Armory | Lost 9 parts (2n1u6w) 14411 | -4/Armory | Discovered new exit (range 4) 14467 | -4/Armory | Entered Lab 14467 | -4/Lab | Discovered new exit (range 9) 14478 | -4/Lab | Hidden lab's door opened automatically 14478 | -4/Lab | Sensor layout match revealed 14479 | -4/Lab | Gained access to the hidden lab's interior 14677 | -4/Lab | Found Alien Artifact 14699 | -4/Lab | Found Alien Artifact 14699 | -4/Lab | Identified Core Expander 14699 | -4/Lab | Installed Core Expander, added new Weapon slot 14711 | -4/Lab | Found Alien Artifact 14711 | -4/Lab | Identified Integrated Mediator 14711 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 14726 | -4/Lab | Found Alien Artifact 14752 | -4/Lab | Found Prototype Hackware 14772 | -4/Lab | Found Prototype Protection 14772 | -4/Lab | Identified Exp. Powered Armor 14795 | -4/Lab | Found Prototype Energy Cannon 14795 | -4/Lab | Identified Potential Cannon 14817 | -4/Lab | Found Prototype Energy Gun 14817 | -4/Lab | Identified Tachyon Dispersion Ray 14981 | -4/Lab | Found Prototype Special Weapon 14981 | -4/Lab | Identified Gui. Remote Datajack 14984 | -4/Lab | Detected by scanners 14993 | -4/Lab | Hacked A5 with code downloaded from Data Conduit 14996 | -4/Lab | Destroyed A5 15081 | -4/Lab | Entered Research 15081 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15083 | -3/Research | Loaded intel: 121 machine locations 15335 | -3/Research | Identified Quantum Router 15337 | -3/Research | Identified exit to Research 15388 | -3/Research | Identified exit to Testing 15436 | -3/Research | Identified Core Reset Matrix 15531 | -3/Research | Intercept squad dispatched 15535 | -3/Research | Spotted Tracker 15536 | -3/Research | Spotted Tracker 15539 | -3/Research | Destroyed Tracker 15546 | -3/Research | Spotted Combat Programmer 15547 | -3/Research | Spotted Combat Programmer 15574 | -3/Research | Destroyed Tracker 15583 | -3/Research | System corruption reached 10% 15586 | -3/Research | Destroyed Combat Programmer 15614 | -3/Research | Lost 4 parts (1n1u2w) 15925 | -3/Research | Entered Testing 15926 | -3/Testing | Loaded intel: 87 machine locations 16101 | -3/Testing | Lost 3 parts (3w) 16186 | -3/Testing | Found Prototype Protection 16186 | -3/Testing | Identified Med. Regenerative Plating 16191 | -3/Testing | Found Prototype Protection 16191 | -3/Testing | Identified SHELL Armor 16479 | -3/Testing | Found Prototype Ballistic Cannon 16479 | -3/Testing | Identified Perforator 16507 | -3/Testing | Found Prototype Ballistic Gun 16507 | -3/Testing | Identified Hyp. Multirail 16619 | -3/Testing | Intercept squad dispatched 16620 | -3/Testing | Spotted Tracker 16626 | -3/Testing | Spotted Combat Programmer 16635 | -3/Testing | Destroyed Tracker 16655 | -3/Testing | Destroyed Combat Programmer 16672 | -3/Testing | Found Exp. Targeting Computer 16704 | -3/Testing | Watched by a mysterious "MATRIX" hacker. 16807 | -3/Testing | Found Prototype Launcher 16811 | -3/Testing | Found Prototype Launcher 16833 | -3/Testing | Identified Hellfire Missile Launcher (x2) 16921 | -3/Testing | Found Prototype Energy Gun 16921 | -3/Testing | Identified Hyp. EM Gauss Rifle 16957 | -3/Testing | Found Prototype Energy Gun 16957 | -3/Testing | Identified Warp Gun 16991 | -3/Testing | Spotted PY-LJ0SWRLPIR 17026 | -3/Testing | Garrison activated, responded to threat 17175 | -3/Testing | First assault squad dispatched 17248 | -3/Testing | Destroyed 8 combat bots 17266 | -3/Testing | System corruption reached 30% 17268 | -3/Testing | Intercept squad dispatched 17269 | -3/Testing | Spotted Tracker 17270 | -3/Testing | Spotted Tracker 17272 | -3/Testing | Spotted Combat Programmer 17273 | -3/Testing | Spotted Combat Programmer 17274 | -3/Testing | Destroyed Tracker 17286 | -3/Testing | Destroyed Tracker 17302 | -3/Testing | Destroyed Combat Programmer 17310 | -3/Testing | Discovered exit to Research (range 15) 17314 | -3/Testing | Destroyed Combat Programmer 17319 | -3/Testing | Lost 4 parts (1p2n1w) 17325 | -3/Testing | Found Exp. Phase Shifter 17409 | -3/Testing | Found Prototype Hackware 17459 | -3/Testing | Entered Research 17459 | -2/Research | Warlord forces began assault on 0b10 17459 | -2/Research | Evolved 2 slots: Power x1, Utility x1 17460 | -2/Research | Loaded intel: 123 machine locations 17544 | -2/Research | Identified Ghost Barrier 17569 | -2/Research | Research machine network offline 17833 | -2/Research | Build established: Hacker-Executioner 17916 | -2/Research | Borebot progress halted 18231 | -2/Research | Borebot progress halted 18323 | -2/Research | Found Gamma Bomb Array 18397 | -2/Research | Build established: Scavenger-Executioner 18536 | -2/Research | Borebot progress halted 18705 | -2/Research | Build established: Hacker-Executioner 18966 | -2/Research | Given Cave Seal Controls access code 19061 | -2/Research | Lost 6 allies 19063 | -2/Research | Met up with Warlord 19181 | -2/Research | Discovered new exit (range 14) 19213 | -2/Research | Entered Quarantine 19214 | -2/Quarantine | Loaded intel: 70 machine locations 19393 | -2/Quarantine | Found Alien Slashing Weapon 19393 | -2/Quarantine | Identified Sigix Broadsword 19466 | -2/Quarantine | Spotted 4U-0ZL(H) 19554 | -2/Quarantine | Destroyed 4U-0ZL(H) 19616 | -2/Quarantine | Found Alien Artifact 19654 | -2/Quarantine | Cryocooling Duct disabled 19669 | -2/Quarantine | Ambient heat levels rising (+20) 19669 | -2/Quarantine | Non-combat units ordered to evacuate 19955 | -2/Quarantine | Discovered new exit (range 6) 19982 | -2/Quarantine | Found Alien Artifact 19993 | -2/Quarantine | Found Alien Artifact 19996 | -2/Quarantine | Intercept squad dispatched 19996 | -2/Quarantine | Spotted Tracker 19996 | -2/Quarantine | Spotted Tracker 19996 | -2/Quarantine | Found Alien Artifact 19996 | -2/Quarantine | Identified Dimensional Node Initializer (x2) 19996 | -2/Quarantine | Initialized slip node 19996 | -2/Quarantine | Spotted Combat Programmer 19997 | -2/Quarantine | Spotted Combat Programmer 20005 | -2/Quarantine | Destroyed Tracker 20014 | -2/Quarantine | System corruption reached 10% 20028 | -2/Quarantine | Destroyed Combat Programmer 20034 | -2/Quarantine | Destroyed Combat Programmer 20057 | -2/Quarantine | Lost 6 parts (2p1n1u2w) 20176 | -2/Quarantine | Found Unknown Device 20176 | -2/Quarantine | Identified Quantum Capacitor 20262 | -2/Quarantine | Found Alien Impact Weapon 20343 | -2/Quarantine | Identified Core Stripper 20376 | -2/Quarantine | Spotted Fortress 20412 | -2/Quarantine | Destroyed Fortress 20442 | -2/Quarantine | Lost 8 parts (2p3n1u2w) 20443 | -2/Quarantine | Found Vortex Chain Reactor 20446 | -2/Quarantine | Found Vortex Chain Reactor 20458 | -2/Quarantine | Found Centrium Heavy Armor Plating 20473 | -2/Quarantine | Found Exp. EM Shield 20483 | -2/Quarantine | Found Prototype Device 20483 | -2/Quarantine | Identified Thermal Barrier 20486 | -2/Quarantine | Found Prototype Device 20486 | -2/Quarantine | Identified Exp. Force Field 20604 | -2/Quarantine | Discovered new exit (range 5) 20604 | -2/Quarantine | Discovered new exit (range 6) 20610 | -2/Quarantine | Entered Section 7 20611 | -2/Section 7 | Loaded intel: 119 machine locations 20634 | -2/Section 7 | Identified exit to Access 20935 | -2/Section 7 | Spotted S7 Guard 20970 | -2/Section 7 | Destroyed S7 Guard 20973 | -2/Section 7 | Found Alien Artifact 20973 | -2/Section 7 | Identified Integrated Thermoelectric Network 20973 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 20977 | -2/Section 7 | Found Corrupted Prototype Protection 20977 | -2/Section 7 | Identified Hvy. Regenerative Plating 20982 | -2/Section 7 | System corruption reached 30% 21059 | -2/Section 7 | Crushed by falling debris 21091 | -2/Section 7 | Found Alien Artifact 21091 | -2/Section 7 | Identified Integrated Reactor 21091 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21095 | -2/Section 7 | Found Integrated Reactor 21095 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21099 | -2/Section 7 | Found Integrated Reactor 21099 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21170 | -2/Section 7 | Found Alien Artifact 21170 | -2/Section 7 | Identified LRC Inertial Stabilizer 21170 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 21173 | -2/Section 7 | Found Alien Artifact 21173 | -2/Section 7 | Identified LRC Matter Compressor 21173 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 21284 | -2/Section 7 | Found Integrated Reactor 21284 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21844 | -2/Section 7 | Intercept squad dispatched 21866 | -2/Section 7 | Spotted Tracker 21866 | -2/Section 7 | Spotted Tracker 21868 | -2/Section 7 | Destroyed Tracker 21875 | -2/Section 7 | Destroyed Tracker 21884 | -2/Section 7 | Found Exp. Phase Shifter 21912 | -2/Section 7 | Spotted Combat Programmer 21913 | -2/Section 7 | Spotted Combat Programmer 21917 | -2/Section 7 | Destroyed Combat Programmer 21929 | -2/Section 7 | Destroyed Combat Programmer 22254 | -2/Section 7 | Found Alien Energy Gun 22257 | -2/Section 7 | Found Alien Energy Gun 22459 | -2/Section 7 | Found Alien Energy Gun 22579 | -2/Section 7 | Spotted Executioner 22579 | -2/Section 7 | Spotted Executioner 22604 | -2/Section 7 | Destroyed Executioner 22608 | -2/Section 7 | Destroyed Executioner 22626 | -2/Section 7 | Found Prototype Processor 22626 | -2/Section 7 | Identified Exp. Core Analyzer 22637 | -2/Section 7 | Found Exp. Core Analyzer 22766 | -2/Section 7 | Found Integrated Mediator 22766 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 22907 | -2/Section 7 | Found Integrated Reactor 22907 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 22963 | -2/Section 7 | Found Alien Artifact 22963 | -2/Section 7 | Identified Spacefold Activator 23059 | -2/Section 7 | Entered Access 23059 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 23060 | -1/Access | Loaded intel: 108 machine locations 23136 | -1/Access | Garrison activated, responded to threat 23311 | -1/Access | Identified Sigix Sheargun (x3) 23328 | -1/Access | Spotted B-99 Colossus 23333 | -1/Access | Destroyed B-99 Colossus 23383 | -1/Access | Destroyed 7 combat bots 23434 | -1/Access | Build established: Scavenger-Executioner 23475 | -1/Access | Repaired Exp. Coolant Injector 23618 | -1/Access | Destroyed 17 combat bots 23622 | -1/Access | Lost 3 parts (2u1w) 23836 | -1/Access | Destroyed 10 combat bots 23946 | -1/Access | Intercept squad dispatched 23971 | -1/Access | Spotted Tracker 23972 | -1/Access | Destroyed Tracker 23972 | -1/Access | Spotted Tracker 23977 | -1/Access | Destroyed Tracker 23986 | -1/Access | System corruption reached 10% 23989 | -1/Access | Spotted Combat Programmer 23989 | -1/Access | Destroyed Combat Programmer 24033 | -1/Access | Spotted Combat Programmer 24043 | -1/Access | Destroyed Combat Programmer 24201 | -1/Access | Spotted B-99 Colossus 24237 | -1/Access | Destroyed B-99 Colossus 24254 | -1/Access | Found Prototype Ballistic Gun 24257 | -1/Access | Found Prototype Ballistic Gun 24265 | -1/Access | Identified Multirail (x2) 24405 | -1/Access | Discovered new exit (range 7) 24680 | -1/Access | Unchained authorized (CL-0N3) 24809 | -1/Access | First assault squad dispatched 24841 | -1/Access | Intercept squad dispatched 24845 | -1/Access | Entered Command 24846 | -1/Command | Loaded intel: 56 machine locations 25013 | -1/Command | Disengaged cave seal 25014 | -1/Command | Welcomed Warlord to Command 25095 | -1/Command | First assault squad dispatched 25132 | -1/Command | Lost 4 allies 25251 | -1/Command | Spotted B-99 Colossus 25260 | -1/Command | Destroyed B-99 Colossus 25488 | -1/Command | Warlord commented on Warlord statues 25489 | -1/Command | Spotted M Guard 25490 | -1/Command | Spotted Combat Programmer 25490 | -1/Command | Spotted Combat Programmer 25493 | -1/Command | Spotted M Guard 25494 | -1/Command | Combat Programmer assimilated allied VK-VUR(B) 25494 | -1/Command | Spotted VK-VUR(B) 25522 | -1/Command | Destroyed M Guard 25523 | -1/Command | All MAIN.C guards destroyed 25553 | -1/Command | Lost 4 allies 25563 | -1/Command | Found Prototype Device 25563 | -1/Command | Identified Thermal Barrier 25566 | -1/Command | Found Prototype Device 25566 | -1/Command | Identified AEGIS Remote Shield 25982 | -1/Command | Met MAIN.C 25984 | -1/Command | Warlord shut down involuntarily 25995 | -1/Command | 0b10 Conduit disabled 26014 | -1/Command | Destroyed MAIN.C Shell 26015 | -1/Command | MAIN.C activated Command garrisons 26023 | -1/Command | Destroyed MAIN.C 26051 | -1/Command | Found Exp. Powered Armor 26054 | -1/Command | Identified Transdimensional Reconstructor 26054 | -1/Command | Identified Subatomic Replicator 26054 | -1/Command | Discovered new exit (range 44) 26054 | -1/Command | Discovered new exit (range 113) 26054 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 26136 | -1/Command | Attacked by Warlord forces 26138 | -1/Command | Spotted 4P-CCS(L) 26138 | -1/Command | Spotted GR-973(B) 26138 | -1/Command | Spotted KM-X4R(B) 27237 | -1/Command | Found AEGIS Remote Shield 27259 | -1/Command | Found Exp. System Purifier 27265 | -1/Command | Found Adv. Particle Accelerator 27315 | -1/Command | Found Vortex Chain Reactor 27319 | -1/Command | Found Vortex Chain Reactor 27324 | -1/Command | Found Prototype Processor 28346 | -1/Command | Phase Generator disabled 28812 | -1/Command | Found Prototype Device 28813 | -1/Command | Identified Adv. Kinecellerator 29955 | -1/Command | Warped through subspace to slip node 29955 | -1/Command | Discovered new exit (range 5) 29963 | -1/Command | Entered Access_0 29964 | -1/Access_0 | Loaded intel: 57 machine locations 29964 | -1/Access_0 | Met Architect 29975 | -1/Access_0 | Architect warped through subspace 29989 | -1/Access_0 | Destroyed A8 30013 | -1/Access_0 | Architect warped through subspace 30046 | -1/Access_0 | Architect warped through subspace 30081 | -1/Access_0 | Architect warped through subspace 30108 | -1/Access_0 | Architect warped through subspace 30110 | -1/Access_0 | Subspace Access Node disabled 30133 | -1/Access_0 | Architect warped through subspace 30155 | -1/Access_0 | Spotted Enhanced Programmer 30158 | -1/Access_0 | Architect warped through subspace 30162 | -1/Access_0 | Destroyed Enhanced Programmer 30178 | -1/Access_0 | Architect warped through subspace 30192 | -1/Access_0 | Spotted Enhanced Programmer 30202 | -1/Access_0 | Destroyed Enhanced Programmer 30207 | -1/Access_0 | Subspace Access Node disabled 30209 | -1/Access_0 | Identified Exp. Armor Integrity Analyzer 30211 | -1/Access_0 | Architect warped through subspace 30232 | -1/Access_0 | A6 warped into view 30235 | -1/Access_0 | Hacked A6 with code downloaded from Data Conduit 30237 | -1/Access_0 | Spotted Enhanced Programmer 30238 | -1/Access_0 | Destroyed A6 30244 | -1/Access_0 | Architect warped through subspace 30274 | -1/Access_0 | Destroyed Enhanced Programmer 30280 | -1/Access_0 | Used Subatomic Replicator to replicate Perforator 30280 | -1/Access_0 | Spotted Enhanced Programmer 30285 | -1/Access_0 | Destroyed Enhanced Programmer 30294 | -1/Access_0 | Architect warped through subspace 30306 | -1/Access_0 | Found Exp. Targeting Computer 30321 | -1/Access_0 | Spotted Enhanced Programmer 30331 | -1/Access_0 | Architect warped through subspace 30331 | -1/Access_0 | Spotted Enhanced Programmer 30338 | -1/Access_0 | Lost 6 parts (1p1u4w) 30339 | -1/Access_0 | Destroyed Enhanced Programmer 30341 | -1/Access_0 | Destroyed Enhanced Programmer 30357 | -1/Access_0 | Architect warped through subspace 30393 | -1/Access_0 | Subspace Access Node disabled 30412 | -1/Access_0 | Architect warped through subspace 30433 | -1/Access_0 | Architect warped through subspace 30450 | -1/Access_0 | Architect warped through subspace 30462 | -1/Access_0 | Architect warped through subspace 30477 | -1/Access_0 | Architect warped through subspace 30492 | -1/Access_0 | Architect warped through subspace 30497 | -1/Access_0 | Spotted Enhanced Programmer 30512 | -1/Access_0 | Architect warped through subspace 30583 | -1/Access_0 | Subspace Access Node disabled 30591 | -1/Access_0 | Core integrity fell below 50% 30597 | -1/Access_0 | Spotted Enhanced Programmer 30628 | -1/Access_0 | Destroyed Architect 30629 | -1/Access_0 | Architect triggered a singularity event 30631 | -1/Access_0 | Released all parts (18) 30633 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 30633 | -1/Access_0 | Warped through subspace to slip node 30633 | -1/Access_0 | Discovered new exit (range 8) 30637 | -1/Access_0 | Lost 4 parts (1p2u1w) 30638 | *** | Escaped singularity! Last Messages --------------- 30631_ Released Exp. Core Analyzer. 30631_ Released Exp. Biometal Heavy Treads. 30631_ Released Adv. Weapon Cycler. 30631_ Released Hvy. Quantum Rifle. 30631_ Released Exp. Targeting Computer. 30631_ Released Com. HERF Cannon+. 30631_ Released Enh. Nova Cannon. 30631_ Released Potential Cannon. 30631_ Released Exp. Energy Well. 30632_ A0_COM: 8. 30633_ A0_COM: 7. 30633_ Acquired Hpw. Transdimensional Reconstructor. 30633_ Warped through subspace, drawn to slip node. 30633_ EXIT=FOUND 30634_ A0_COM: 6. 30635_ A0_COM: 5. 30636_ A0_COM: 4. 30636_ System corrupted: Component data lost. 30637_ A0_COM: 3. 30638_ A0_COM: 2. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 120 Energy Generation 129 Energy Capacity 1300 Matter Stores 425 Matter Capacity 425 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Cloak Strength 4 Base Temperature (-) 150 Armor Coverage 1200 Resistance: TH 30 Resistance: EM 75 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 12 Core Analysis 11 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 30 Particle Charging 50 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 25 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Lgt. Angular Momentum Engine | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Com. Tesla Bomb Launcher | -3/Testing | Archive Hvy. Wave Gun | -3/Testing | Archive Imp. Matter Neutralizer | -3/Testing | Archive Hcp. Storage Unit | -3/Testing | Hacked Lrg. Storage Unit | -3/Testing | Hacked Cld. Antimatter Reactor | -2/Quarantine | Archive Adv. Particle Accelerator | -2/Quarantine | Archive Prc. Matter Filter | -2/Quarantine | Archive Com. Mass Driver | -2/Quarantine | Archive Exp. Energy Well | -2/Section 7 | Archive Exp. ECM Suite | -2/Section 7 | Archive Nanosword | -2/Section 7 | Archive Imp. Quantum Reactor | -2/Section 7 | Archive Exp. Melee Analysis Suite | -2/Section 7 | Archive Prc. Energy Filter | -2/Section 7 | Archive Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -3/Testing | Archive A-27 Freighter | -2/Section 7 | Archive Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded G-50 Soldier | x3 | -6/Factory | Preloaded Antigrav System | x2 | -6/Factory | Preloaded Exp. Targeting Computer | x1 | -5/Factory Exp. Targeting Computer | x1 | -4/Armory | Authchip Repaired ---------- Lgt. Treads | 71% | -10/Materials Hcp. Storage Unit | 59% | -6/Factory Exp. Coolant Injector | 33% | -1/Access Studied --------- Arm. Wheel | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Gatling Laser | -7/Factory | Hacked Missile Launcher | -7/Factory | Hacked Biometal Medium Treads | -3/Testing | Hacked Com. HERF Cannon | -2/Quarantine | Hacked Alien Tech Used ----------------- Core Expander Integrated Mediator Sigix Broadsword Dimensional Node Initializer Core Stripper Integrated Thermoelectric Network Integrated Reactor LRC Inertial Stabilizer LRC Matter Compressor Spacefold Activator Sigix Sheargun Transdimensional Reconstructor Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- Executioner Hydra Incoming! This Is My Hole Challenges ------------ None Game ------ Seed CorruptionHardlightLog Manual? 0 Play Time 06:44:31 Cumulative 318.1 hours Start 2026.03.22 @ 18:38:04 End 2026.03.31 @ 00:00:00 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type 6 Total 32 Types 10/4/6/2/1/1/2/2/2/2 Lore% 83 Gallery% 77 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25a8532d-3c54-47a6-97ee-53e3dd5963f6