Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 22:59:09 Player: sweetandcool Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (401) 401 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 921 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 140/140 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Small Storage Unit > --- WEAPON (2) ------- Field Laser Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Melee Analysis Suite Improved Propulsion Shielding Light Armor Plating Light Armor Plating Hacking Suite Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Field Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Improved Propulsion Shielding Light Armor Plating Light Armor Plating Hacking Suite Datajack Improved Datajack Hammer [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Field Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 7 2 5 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | 2 . . Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 2 . . Device . | . . . Storage 2 | 2 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 3 4 Power 2 | . 1 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 5 | 2 4 7 Power . | . . 1 Propulsion . | . . . Utility 2 | . 2 4 Weapon . | 1 1 . Tool/Special . | . . . Unused Backups 10 | . . 10 Power 1 | . . 1 Propulsion . | . . . Utility 7 | . . 7 Weapon 1 | . . 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 88 | . 95 75 Engine 13 | . 14 13 Treads 18 | . 28 1 Leg 3 | . . 11 Storage 28 | . 28 28 Energy Gun 2 | . . 6 Ballistic Gun 20 | . 23 14 Peak Build Rating 11 | 7 7 11 Average Rating 6 | 4 6 7 On Entrance 4 | . 7 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 19 | 16 18 19 Greatest Support 40 | 40 40 10 Greatest Overweight (x) 5 | . . 5 Average Overweight (x) . | . . 1 Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 5 8 8 Most Carried 8 | 5 7 8 Average Carried 5 | 2 4 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 7 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 498 | 286 122 90 Remotely . | . . . Salvage Created 558 | 91 294 173 Parts 28 | 2 20 6 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 12 | . 8 4 Guns 12 | . 8 4 Classes Destroyed 5 | 1 4 . Worker 1 | . 1 . Recycler 1 | 1 . . Operator 2 | . 2 . Swarmer 3 | . 3 . Grunt 9 | . 5 4 Best Kill Streak 4 | 1 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 107 | . 68 39 Missed 25 | . 15 10 Hits 82 | . 53 29 Projectile 82 | . 53 29 AOE 1 | . 1 . Critical Strikes 2 | . 1 1 Damage Taken 1058 | . 660 398 Core 258 | . 141 117 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 86 | 4 50 32 Largest 2 | 2 2 1 Hottest 40 | 40 40 20 Shots Fired 120 | 8 80 32 Gun 120 | 8 80 32 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 120 | 8 80 32 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 2 8 6 Robot Miss Streak 3 | 2 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 82 | 5 53 24 Core Hits 38 | 3 24 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 789 | 60 545 184 Guns 789 | 60 545 184 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 789 | 60 545 184 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 48 | . 48 27 Average Temperature 15 | . 19 8 Received Heat Transfer 486 | . 249 237 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 115 | 5 115 35 Initial 15 | . . 15 Average 25 | . 39 5 Influence Increases 351 | 5 246 100 Destroy 0b10 Robot/C 240 | . 160 80 Destroy 0b10 Robot/NC 20 | 5 15 . Destroy Leader 60 | . 40 20 Successful Hack 16 | . 16 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 351 | 5 206 140 Entered New Map 25 | . . 25 Time Decay 256 | 5 176 75 Lost Part 70 | . 30 40 Squads Dispatched 5 | . 4 1 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 5 | . 5 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 19 6 Peak Tracking Total 6 | . 6 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 5 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 16 1 Successful 5 | . 4 1 Failed 11 | . 11 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 5 | . 5 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Open Door 1 | . . 1 Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1140 | 74 688 378 Spaces Moved 540 | 39 350 151 Core 16 | 11 . 5 Treads 378 | 28 350 . Legs 146 | . . 146 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 190 Average Speed 166 | 128 160 191 Slowest Speed 300 | 160 160 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 4 62 25 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 676 | 54 408 214 Wait 18 | . . 18 Move 538 | 38 349 151 Hop . | . . . Pick Up 16 | 5 7 4 Fast Attach 8 | 4 . 4 Attach 5 | 3 2 . Detach . | . . . Swap 1 | . . 1 Drop 4 | . . 4 Fire 86 | 4 50 32 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 14) 139 | -10/Materials | Central database locked down 290 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 9) 553 | -10/Materials | Core integrity fell below 50% 763 | -10/Materials | Entered Mines 796 | -10/Mines | Core integrity fell below 20% 843 | -10/Mines | Discovered new exit (range 12) 865 | -10/Mines | Met a Derelict shopkeep closing up shop 1118 | -10/Mines | Assembled infested the area 1141 | -10/Mines | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00892_ Ion Engine destroyed. 00896_ Aluminum Leg destroyed. 00902_ G-34 Mercenary destroyed. 00910_ Acquired Aluminum Leg. 00911_ Acquired 13 matter. 00917_ Acquired Ion Engine. 00918_ Acquired 10 matter. 00935_ Acquired Imp. Datajack. 00940_ Dropped Terrain Scanner. 00946_ Dropped Ion Engine. 00947_ Acquired 10 matter. 00950_ Acquired Imp. Propulsion Shielding. 00951_ Dropped Propulsion Shielding. 00956_ Acquired Hacking Suite. 00958_ Acquired Field Laser. 00962_ Acquired 10 matter. 00966_ Dropped Hammer. 00966_ Acquired Melee Analysis Suite. 01118_ ALERT: Infestation in the mines, dispatching Demolisher response squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????######?#####???############# | | ?????????????????????##"[!"### ##?##""## | | ?????????????????????#""!!""# #?#" * # %! < | | ?????????????????????#Y Y# #?#"!% [% | | ??????????????????????# ## #?#" ! | | ?????????????????????###/@## ##?#"/ #X | | ?????????????????????# ##??##""## | | ????????????????????## #????####### | | ???????????????????## #??????????# | | ???????????????????# #??????????##### # | | ???????????????????# #??????????????# # | | ???????????????????## ### #####??????????# # | | ????????????????????###??## #########??# # | | ??????????????????????????## #??# # | | ???????????????????????????# ## ####### #??# # | | ???????????????????????????# ## #?????# #??# | | ???????????????????????????## ### #????## #??### | | ????????????????????????????####?# #???## ##???? | | ?????????????????????????????????# ##### #???? | | ?????????????????????????????????# ## #???? | | ?????????????????????????????????# ## #???? | | ?????????????????????????????????# # #???? | | ?????????????????????????????????# ##### | | ????????????????????????????????## ## | | ????????????????????????????##### #### ####### | | ????????????????????????????# #??####?????? | | ????????????????????????????# ### #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????## ##???????????? | | ?????????????????????????????????####????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainRainbowTrap Manual? 0 Play Time 00:13:28 Cumulative 124.9 hours Start 2025.11.21 @ 22:37:05 End 2025.11.21 @ 22:59:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 49 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5b7adc6-6974-49ab-bc47-941ee8f48230