Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.24 @ 17:36:48 Player: AiyaMitsu Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1349) 1349 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3344 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Visual Processing Unit Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Compact Matter Pod (121) Compact Matter Pod (0) Improved Terrain Scanner Improved Targeting Computer Recoil Stabilizer Recoil Stabilizer High-powered Tractor Beam Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Visual Processing Unit > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Hover Unit Hover Unit Compact Matter Pod Compact Matter Pod Improved Terrain Scanner Improved Targeting Computer Recoil Stabilizer Recoil Stabilizer Beam Cannon Light Assault Rifle [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Visual Processing Unit Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 2 | . . . 2 . Parts Attached 40 | 5 6 16 6 7 Power 5 | 1 1 2 . 1 Engine 5 | 1 1 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 1 7 2 4 Treads 2 | . . . . 2 Leg 9 | 2 1 2 2 2 Wheel 2 | . . 2 . . Hover 3 | . . 3 . . Flight . | . . . . . Utility 8 | . 2 5 1 . Device . | . . . . . Storage 4 | . 1 3 . . Processor 4 | . 1 2 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 2 2 3 2 Energy Gun 3 | 1 1 . . 1 Energy Cannon 1 | . 1 . . . Ballistic Gun 7 | 1 . 2 3 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . 1 2 2 12 Power 2 | . . . 1 1 Propulsion 9 | . 1 1 . 7 Utility . | . . . . . Weapon 6 | . . 1 1 4 Highest Loss Streak 9 | . 1 2 1 9 To Critical Strikes 1 | . . . . 1 Average Backups 7 | 3 3 5 6 12 Power . | 1 . . . . Propulsion 2 | 2 2 1 2 4 Utility 2 | . . . 2 6 Weapon 2 | . . 3 2 1 Tool/Special . | . . . . . Unused Backups 8 | 1 . . . 7 Power 1 | 1 . . . . Propulsion . | . . . . . Utility 7 | . . . . 7 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 75 | . 89 79 90 59 Engine 6 | . 14 10 3 . Leg 14 | . 26 6 25 12 Hover 4 | . . 12 . . Storage 10 | . 7 14 9 9 Processor 15 | . 12 13 18 18 Energy Gun 3 | . 14 2 . . Energy Cannon 4 | . 7 11 . . Ballistic Gun 14 | . 6 7 34 17 Peak Build Rating 22 | 5 7 13 22 20 Average Rating 11 | 2 6 9 19 13 On Entrance 9 | . 5 7 13 20 Avg Prop Armor Cover (%) 10 | . . 10 . . Naked Turns . | . . . . . Heaviest Build 59 | 8 20 55 59 53 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 17 | . . 17 2 13 Average Overweight (x) 1 | . . 2 1 2 Largest Inventory Capacity 20 | 5 10 20 20 20 Average Capacity 16 | 5 7 17 20 20 Most Carried 17 | 5 5 9 13 17 Average Carried 7 | 3 3 5 6 12 Final Capacity 20 | 5 10 20 20 20 Final Carried 13 | 2 5 7 13 7 Class Distribution -------------------- 77% | Mutant 20% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1351 | 255 157 255 316 368 Remotely . | . . . . . Salvage Created 1642 | 40 360 368 461 413 Parts 82 | 3 13 21 20 25 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 37 | 1 6 12 8 10 Guns 27 | 1 4 4 8 10 Cannons 10 | . 2 8 . . Classes Destroyed 5 | 1 1 2 1 . Recycler 1 | . 1 . . . Watcher 1 | . . . 1 . Swarmer 8 | . . 5 . 3 Grunt 22 | 1 6 5 6 4 Sentry 7 | . . 2 2 3 Best Kill Streak 5 | 1 3 5 3 3 Combat Bots Only 5 | 1 3 5 3 3 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 350 | 6 47 93 39 165 Missed 96 | . 15 29 10 42 Hits 254 | 6 32 64 29 123 Projectile 254 | 6 32 64 29 123 Critical Strikes 7 | . 1 . 3 3 Damage Taken 2719 | 50 328 467 363 1511 Core 769 | 8 73 133 38 517 Absorbed by Shields . | . . . . . Ignored by Resistances 797 | 14 99 148 102 434 Regen/Repaired (Parts) 108 | . . 32 . 76 Core Remaining (%) 76 | 96 67 66 . . Volleys Fired 124 | 5 21 35 21 42 Largest 4 | 2 2 2 4 3 Hottest 100 | 60 100 100 92 69 Shots Fired 268 | 10 41 53 81 83 Gun 237 | 10 36 27 81 83 Cannon 31 | . 5 26 . . Launcher . | . . . . . Special . | . . . . . Kinetic 206 | 5 16 25 81 79 Thermal 55 | 5 20 26 . 4 Explosive . | . . . . . Electromagnetic 7 | . 5 2 . . Robot Hit Streak 28 | 8 10 28 16 16 Robot Miss Streak 3 | 1 1 1 3 3 Penetration Max . | . . . . . Secondary Targets 4 | . . . 3 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 220 | 8 33 46 64 69 Core Hits 80 | 2 14 17 23 24 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 4 | . . . 3 1 Destroy 4 | . . . 3 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3196 | 90 458 734 933 981 Guns 2665 | 90 365 315 933 962 Cannons 508 | . 89 419 . . Explosions . | . . . . . Melee . | . . . . . Ramming 23 | . 4 . . 19 Kinetic 2348 | 48 169 304 933 894 Thermal 749 | 42 220 419 . 68 Explosive . | . . . . . Electromagnetic 76 | . 65 11 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 6 | . . 6 . . Projectiles 6 | . . 6 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 8 | . 2 . . 6 Kicked 6 | . 2 . . 4 Crushed . | . . . . . Highest Temperature 261 | 2 93 261 121 218 Average Temperature 59 | 1 46 88 36 47 Received Heat Transfer 1677 | 36 255 171 270 945 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1621 | 100 485 888 . 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 105 | 20 70 105 90 95 Initial 28 | . . 5 3 28 Average 30 | 3 21 44 39 23 Influence Increases 1064 | 20 155 319 220 350 Destroy 0b10 Robot/C 740 | 20 120 240 160 200 Destroy 0b10 Robot/NC 10 | . 5 . 5 . Destroy Leader 192 | . 30 60 42 60 Successful Hack 16 | . . 3 13 . Destroy Structure 1 | . . 1 . . Lose Combat Pursuer 105 | . . 15 . 90 Influence Decreases 1019 | 20 140 325 149 385 Entered New Map 68 | . . 10 6 52 Time Decay 821 | 20 130 305 123 243 Lost Part 130 | . 10 10 20 90 Squads Dispatched 6 | . . 3 1 2 Investigation 5 | . . 3 . 2 Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 5 | . 1 . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | 1 9 15 9 27 Peak Tracking Total 8 | 1 5 7 4 8 Tactical Retreats 4 | . . 1 . 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 7 | . 1 2 . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 9 | . 1 3 2 3 Terminals 4 | . 1 1 1 1 Fabricators . | . . . . . Repair Stations 3 | . . 2 . 1 Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 34 | . 3 13 9 9 Successful 26 | . 1 11 6 8 Failed 8 | . 2 2 3 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 3 4 6 1 Fabricators . | . . . . . Repair Stations 14 | . . 9 . 5 Recycling Units 3 | . . . . 3 Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 10 | . 1 4 4 1 Record 5 | . 1 3 1 . Open Door 1 | . . . . 1 Alert Level 2 | . . 1 1 . Dispatch Records 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 11 | . . 7 . 4 Scan Component 6 | . . 4 . 2 Repair 5 | . . 3 . 2 Recycling Unit Hacks 3 | . . . . 3 Recycle Component 1 | . . . . 1 Process 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer 2 | . . . 2 . Insert Component 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 1 3 2 2 Full Trace Events 5 | . . 2 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 5 | . . 3 . 2 Time 142 | . . 78 . 64 Parts Recycled 1 | . . . . 1 Recycled Matter 147 | . . . . 147 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 1417 | . . 204 336 877 Optics 1417 | . . 204 336 877 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2467 | 103 405 746 336 877 Spaces Moved 988 | 88 268 259 122 251 Core 81 | 48 . 29 . 4 Treads 45 | . . . . 45 Legs 716 | 40 268 85 122 201 Wheels 25 | . . 25 . . Hover 121 | . . 120 . 1 Flight . | . . . . . Fastest Speed 50 | 50 120 80 190 160 Average Speed 196 | 81 120 236 201 274 Slowest Speed 900 | 120 120 900 260 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 7 42 22 11 37 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1289 | 109 311 344 162 363 Wait 40 | 2 3 1 . 34 Move 984 | 87 267 258 121 251 Hop . | . . . . . Pick Up 51 | 7 9 19 10 6 Fast Attach 4 | 2 . 2 . . Attach 42 | 4 6 14 6 12 Detach 6 | . . 2 3 1 Swap 4 | . . 3 1 . Drop 16 | 2 3 10 . 1 Fire 124 | 5 21 35 21 42 Melee . | . . . . . Ram 1 | . . . . 1 Kick 6 | . 2 . . 4 Crush 1 | . . . . 1 Escape Stasis 10 | . . . . 10 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 104 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 16) 508 | -10/Materials | Identified exit to Materials 509 | -10/Materials | Entered another Materials area 509 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 852 | -9/Materials | Repaired Hover Unit? 1086 | -9/Materials | Discovered new exit (range 11) 1124 | -9/Materials | Repaired Hover Unit 1150 | -9/Materials | Repaired Hover Unit 1255 | -9/Materials | Entered another Materials area 1255 | -8/Materials | Evolved 2 slots: Weapon x2 1494 | -8/Materials | Discovered new exit (range 13) 1560 | -8/Materials | Build established: Skirmisher 1591 | -8/Materials | Entered Storage 2054 | -8/Storage | Build established: Mutant 2256 | -8/Storage | Repaired Hvy. Assault Rifle 2288 | -8/Storage | Repaired Hvy. Assault Rifle? 2336 | -8/Storage | Core integrity fell below 50% 2393 | -8/Storage | Core integrity fell below 20% 2417 | -8/Storage | Lost 9 parts (1p5n3w) 2468 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. [Achievement: There's More Where That Came From] Hover Unit destroyed. K-01 Serf collects debris. Slammed into G-47 Trooper. K-01 Serf collects debris. Hover Unit destroyed. K-01 Serf collects debris. Pulse Rifle destroyed. R-06 Scavenger inserts Corrupted Med. Storage Unit into recycling unit. R-06 Scavenger inserts Corrupted Med. Matter Pod into recycling unit. R-06 Scavenger inserts Aluminum Leg into recycling unit. Critical hit (Burn: +37). R-06 Scavenger collects Hvy. Assault Rifle. R-06 Scavenger collects Lgt. Armor Plating. Acquired 92 matter. Slammed into R-06 Scavenger. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????????????????#??? | | ????????????????????????????????? #??? | | ??????????"""??????????????????? ????? | | ?????????? ????????????????? ??????? | | ?????????? ?????????#######/####????? | | ??????????#+#?????????# #????? | | ####??????# #?????????# #????? | | """#??????# #?????????# ####+##+?????? | | "R"#?###??# ##????????# #????????????? | | "["### #### ##???????##g ##???????????? | | #### ##########g #???????????? | | %""" ### rg @#???????????? | | """ + gg + ??????????? | | """ ### a ##### #???????????? | | ""# % #???## ##???????????? | | """ Y"# %% #????# #????????????? | | """ ""# #????#u #????????????? | | """ ### #????# #????????????? | | #?# ######????# ????????????? | | ###/####?# ## ? ???#+###???????????? | | ###### ## #??????????????????? | | # ^ ## #??????????????????? | | #^ ^ ^^ + #??????????????????? | | # ^ ## #??????????????????? | | # """ ## !! #??????????????????? | | # """ ## !/ #??????????????????? | | + """ ## #############??????? | | # ## " " ## ???????? | | # ## "R" ## #???????? | | # ##### ## """ ## ""??????? | | # #??## ## ??# """ """ T"??????? | | # #??# ##+##### """ """ ""??????? | | # #??# % # """ """ #???????? | | # % #??# # #???????? | | # #??# ##### + #???????? | | #% #??######???# ###########???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 351 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hover Unit | 60% | -9/Materials Hover Unit | 33% | -9/Materials Hvy. Assault Rifle | 33% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Crack Shot DATA ERROR: Steam Global Achievement% One Hack Too Far Organ Harvest Part-time Mechanic Shopping List Spot Them First There's More Where That Came From Challenges ------------ None Game ------ Seed MetafiberMissileGutpuncher Manual? 0 Play Time 00:37:46 Cumulative 1.0 hours Start 2026.02.24 @ 16:28:44 End 2026.02.24 @ 17:36:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 25x17 Zoom Use 53% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4b1be6ff-46a2-4da7-a390-089a8190e647