Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.10 @ 19:22:15 Player: luckinvolved Result: Destroyed by Armor Guard with Advanced Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (228) 1140 Value Destroyed (7666) 7666 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (2563) 2563 TOTAL SCORE: 19229 Bonus ------- High Alert Combat Kills 937 Follower Combat Kills 142 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -216 Cogmind --------- Core Integrity 0/1300 Matter 276/300 Energy 99/100 System Corruption 18% Temperature Cool (12) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (11) ----- Enhanced Optical Array Authchip [Armor] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gyrokinetic Inverter Advanced Transmission Jammer Authchip [Power] Peak State ------------ > --- POWER ------------ Improved Ion Engine Fusion Compressor > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Improved Linear Gravjet Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Thermal Generator Improved Coolant Injector Matter Compressor Advanced Weight Redist. System Enhanced Optical Array Authchip [Device] Authchip [Processor] Authchip [Processor] Authchip [Armor] Advanced Recalibrator > --- WEAPON ----------- Heavy Dispersion Rifle Advanced Datajack > --- INVENTORY -------- Cooled Field Propulsion Drive Advanced Transmission Jammer Improved Medium Armor Plating Authchip [Power] Advanced Dynamic Insulation System [Rating: 120] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Antigrav System Flight Unit Q-thruster Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Mining Claw Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Res Arm Slots Evolved 14 | . . . . . 4 2 . . . 2 . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . 2 . Utility 9 | . . . . . 2 2 . . . 2 . . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 378 | 6 13 6 3 8 58 20 18 7 29 12 7 89 45 . . 32 15 10 Power 30 | 1 1 . 1 . 5 . . 1 3 . 3 5 2 . . 3 2 3 Engine 11 | 1 . . . . 5 . . 1 2 . . . . . . . 2 . Core 11 | . 1 . 1 . . . . . 1 . . 3 2 . . 2 . 1 Reactor 8 | . . . . . . . . . . . 3 2 . . . 1 . 2 Propulsion 63 | 2 1 1 1 . 16 1 2 1 9 2 2 2 6 . . 8 4 5 Treads 42 | 2 1 1 1 . 16 1 2 1 8 1 2 2 2 . . . . 2 Leg . | . . . . . . . . . . . . . . . . . . . Wheel 6 | . . . . . . . . . 1 1 . . 4 . . . . . Hover 13 | . . . . . . . . . . . . . . . . 7 3 3 Flight 2 | . . . . . . . . . . . . . . . . 1 1 . Utility 141 | 1 3 2 . 3 17 10 3 2 4 5 2 45 25 . . 11 8 . Device 76 | . 1 1 . 2 6 7 1 1 . 3 2 26 18 . . 6 2 . Storage 8 | 1 1 . . . 1 . . . . . . 4 . . . 1 . . Processor 10 | . . . . . 1 2 . . 1 1 . 2 . . . 3 . . Hackware 9 | . . . . . 1 . . . . . . 1 2 . . . 5 . Protection 38 | . 1 1 . 1 8 1 2 1 3 1 . 12 5 . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 144 | 2 8 3 1 5 20 9 13 3 13 5 . 37 12 . . 10 1 2 Energy Gun 15 | 1 3 . . . 2 1 . 1 . . . 1 . . . 5 1 . Energy Cannon 39 | . . . 1 . 13 3 6 . 1 1 . 6 4 . . 2 . 2 Ballistic Gun 23 | 1 4 2 . 2 2 . 4 . . . . 8 . . . . . . Ballistic Cannon 18 | . . . . . . 1 . 2 5 2 . 6 2 . . . . . Launcher 11 | . 1 1 . 2 1 . . . 2 1 . 2 . . . 1 . . Special Weapon 5 | . . . . . . . . . . . . 3 2 . . . . . Impact Weapon 27 | . . . . . . 4 3 . 5 1 . 10 4 . . . . . Slashing Weapon 3 | . . . . 1 2 . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . 2 . . Unidentified Prototypes 15 | . . 1 . . 4 2 . . . 1 . 2 1 . . 3 1 . Corrupted Parts 4 | . . . . . . . . . 2 . . . . . . 2 . . System Corruption 8 | . . . . . . . . . 3 . . . . . . 5 . . Parts Lost 88 | . 2 . . . 4 1 3 1 7 4 . 11 27 . . 5 1 22 Power 12 | . . . . . 1 . . 1 . . . 2 3 . . . . 5 Propulsion 26 | . 1 . . . 1 1 2 . 4 1 . 1 8 . . 2 1 4 Utility 36 | . . . . . 2 . . . 3 3 . 6 11 . . 2 . 9 Weapon 14 | . 1 . . . . . 1 . . . . 2 5 . . 1 . 4 Highest Loss Streak 12 | . 1 . . . 2 1 2 1 6 2 . 3 9 . . 3 1 12 To Critical Strikes 3 | . . . . . . . . . . . . 1 2 . . . . . Average Slot Usage (%) 89 | . 97 100 92 98 91 90 95 99 97 97 83 85 79 23 15 51 85 54 Engine 3 | . 2 . . . 8 7 7 7 7 6 2 . . . . . 4 4 Core 3 | . 11 14 14 14 . . . . . . . . 3 . . 1 2 . Reactor 1 | . . . . . . . . . . . 3 5 3 . . 2 . . Treads 23 | . 27 28 28 28 35 30 30 30 24 24 14 12 8 . . . . 1 Device 8 | . 4 6 . 9 5 7 8 14 . 7 19 16 16 . . 14 21 8 Storage 8 | . 14 14 14 14 9 7 7 7 7 6 6 5 4 . . 3 4 2 Processor 9 | . . . . . 1 14 13 7 15 17 13 22 21 11 7 7 4 4 Hackware 1 | . . . . . 2 . . . . . . . 1 11 7 . 14 13 Protection 9 | . 8 7 14 4 10 7 11 15 23 20 13 5 2 . . . . . Energy Gun 1 | . 6 . . . . . . 1 . . . . . . . 2 4 1 Energy Cannon 4 | . . . 7 1 16 10 7 3 . 1 6 . 1 . . . . 1 Ballistic Gun 5 | . 19 13 14 7 . . 5 3 . . . 3 . . . . . . Ballistic Cannon 1 | . . . . . . . . 4 10 9 . 2 2 . . . . . Launcher 1 | . 1 14 . 16 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 3 . . 3 1 . 3 1 . . . . . Peak Build Rating 120 | 7 11 19 32 32 53 53 62 60 52 66 86 93 91 21 21 86 120 114 Average Rating 45 | 5 9 14 21 21 37 49 49 57 48 59 79 78 69 21 18 60 104 72 On Entrance 41 | . 7 11 12 32 23 41 48 54 53 50 62 86 80 21 21 . 78 106 Naked Turns 10 | . . . . . . . . . . . . . . . 3 7 . . Heaviest Build 137 | 13 51 52 68 68 127 118 127 118 125 137 134 134 137 . . 49 49 49 Greatest Support 169 | 40 40 40 40 40 88 84 84 82 82 80 140 152 140 3 3 42 73 169 Greatest Overweight (x) 13 | . 1 1 1 1 1 1 1 1 12 13 13 . 9 . . 1 3 1 Average Overweight (x) 1 | . . 1 1 1 . 1 1 1 4 3 1 . 2 . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 5 5 5 5 5 Average Capacity 21 | 7 17 20 20 20 24 25 25 25 25 25 25 24 22 5 5 5 5 5 Most Carried 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 5 5 5 5 5 Average Carried 20 | 5 15 19 19 19 24 24 23 24 23 23 24 23 20 5 4 3 4 3 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 8 20 20 20 20 25 24 24 24 25 22 25 25 5 5 . 4 5 3 Class Distribution -------------------- 66% | Mutant 16% | Scavenger-Mutant 10% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Assassin | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Infiltrator-Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Res Arm Matter Collected 6685 | 290 427 164 . 60 807 194 295 . 809 . 325 2119 376 . . 326 409 84 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 10915 | 131 799 207 . 132 2171 436 734 . 743 540 1945 1924 424 . . 236 409 84 Parts 428 | 12 55 17 . 6 117 19 35 . 45 12 14 53 21 . . 12 8 2 Haulers Intercepted 12 | . 2 . . . 6 1 . . . . . 1 . . . 1 1 . Recyclers Shooed 5 | . . . . . 1 . . . . 1 . 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Res Arm Combat Hostiles Destroyed 166 | . 16 7 . 3 36 9 21 . 30 5 6 26 5 . . 1 . 1 Guns 29 | . 14 4 . 1 . . 4 . . . . 5 . . . 1 . . Cannons 85 | . . . . 1 30 8 9 . 22 1 . 9 5 . . . . . AOE 30 | . 2 3 . 1 3 . 4 . 8 1 . 8 . . . . . . Classes Destroyed 19 | 2 5 1 . . 7 . 1 . 1 . 1 1 . . . . . . Worker 6 | . . 1 . . . . . . . 2 . . 2 . . 1 . . Builder 8 | . 1 . . . 1 . . . . 2 . 1 1 . . 2 . . Tunneler 7 | 3 . 1 . . . . . . . . . 1 2 . . . . . Hauler 12 | . 2 . . . 6 1 . . . . . 1 . . . 1 1 . Recycler 15 | 1 1 . . . 3 . . . . 1 . 6 1 . . . 2 . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . Operator 4 | . . . . . 2 . . . . . . . 2 . . . . . Watcher 8 | . 2 . . . 4 . . . . . . 1 . . . 1 . . Swarmer 55 | . 3 3 . . 11 3 10 . 16 . . 8 . . . 1 . . Cutter 3 | . . . . . . . 3 . . . . . . . . . . . Grunt 61 | . 13 4 . 3 12 5 6 . 7 3 . 8 . . . . . . Brawler 1 | . . . . . . . . . . . . 1 . . . . . . Duelist 4 | . . . . . 1 . . . . 1 . 2 . . . . . . Sentry 16 | . . . . . 8 . 2 . 3 1 . 1 1 . . . . . Specialist 3 | . . . . . 2 . . . . . . . . . . . . 1 Hunter 5 | . . . . . 1 1 . . 1 . . 2 . . . . . . Programmer 11 | . . . . . . . . . 3 . . 4 4 . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . Compactor 6 | . . . . . . . . . . . 6 . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | 1 3 5 . 3 6 5 6 . 6 10 3 6 6 . . 1 1 1 Combat Bots Only 6 | . 3 3 . 3 5 5 6 . 6 4 3 5 2 . . 1 . 1 Max Kills in Single Turn 5 | 1 2 3 . 2 4 1 3 . 3 3 1 5 3 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 . 1 2 . 3 . 3 1 . 4 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Res Arm Hostile Shots Fired 1854 | . 70 24 . 21 205 39 119 30 162 80 . 281 389 9 . 88 10 327 Missed 556 | . 14 9 . 7 47 13 39 9 49 29 . 69 118 3 . 37 5 108 Damage Taken 21471 | . 725 191 . 136 2757 402 1135 321 1517 722 50 3975 4122 120 . 940 130 4228 Core 3247 | . 99 13 . 38 219 34 67 . 108 44 8 354 713 120 . 108 80 1242 Absorbed by Shields 308 | . . . . . . . . . . . . 120 188 . . . . . Reduced by Siege Mode 600 | . . . . . . . . . . . . 339 . . . . . 261 Redirected to Shielding 145 | . 16 8 . 9 5 . . 38 69 . . . . . . . . . Ignored by Resistances 181 | . . . . . . . . . . . . . 181 . . . . . Regen/Repaired (Parts) 1150 | . . . . . 96 . . . . . . 1054 . . . . . . Core Remaining (%) 61 | 100 . . . 40 60 . . . 70 . . 52 . . 16 90 . . Volleys Fired 471 | 10 59 11 . 3 94 21 44 . 43 5 9 96 24 . . 31 16 5 Largest 2 | 2 2 2 . 2 2 2 2 . 2 1 1 2 2 . . 1 1 2 Hottest 250 | 60 80 60 . 250 250 120 250 . 96 250 250 250 250 . . 75 94 240 Shots Fired 809 | 20 116 22 . 4 187 42 83 . 82 5 8 155 31 . . 31 16 7 Gun 291 | 20 114 18 . 2 3 . 34 . . . . 50 . . . 31 16 3 Cannon 494 | . . . . 2 184 42 49 . 78 5 8 91 31 . . . . 4 Launcher 11 | . 2 4 . . . . . . 4 . . 1 . . . . . . Special 13 | . . . . . . . . . . . . 13 . . . . . . Kinetic 375 | 10 99 18 . 2 2 . 34 . 78 . . 115 17 . . . . . Thermal 352 | 10 . . . 2 184 42 49 . . 5 8 22 14 . . 5 4 7 Explosive 11 | . 2 4 . . . . . . 4 . . 1 . . . . . . Electromagnetic 58 | . 15 . . . 1 . . . . . . 4 . . . 26 12 . Robot Hit Streak 36 | 10 17 14 . 8 16 29 21 . 36 6 10 19 16 . . 6 4 5 Robot Miss Streak 6 | 1 2 2 . . 3 1 6 . 3 2 3 4 4 . . 3 2 1 Penetration Max 1 | . . . . . . . . . 1 . . 1 . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 582 | 16 87 15 . 3 128 32 52 . 57 5 8 113 26 . . 22 14 4 Core Hits 348 | 5 40 17 . 5 77 15 32 . 40 16 8 60 18 . . 9 5 1 Critical Kills 8 | . 1 . . . 1 1 2 . . . . 1 . . . . 1 1 Critical Parts Destroyed 3 | . . . . . . . . . . . . 2 . . . . 1 . Critical Strikes 39 | . 1 . . . 1 1 2 . 12 . . 13 5 . . 1 2 1 Meltdown 4 | . . . . . 1 1 1 . . . . . . . . . . 1 Destroy 5 | . 1 . . . . . 1 . . . . 1 . . . . 2 . Blast 27 | . . . . . . . . . 12 . . 10 5 . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . 1 . . Smash 2 | . . . . . . . . . . . . 2 . . . . . . Melee Attacks 102 | . . . . 6 6 6 4 . 23 5 . 37 8 . . 5 2 . Impact 83 | . . . . . . 6 4 . 23 5 . 37 8 . . . . . Slashing 12 | . . . . 6 6 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . . . . 5 2 . . 4 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 19025 | 181 1296 535 . 137 3423 826 1622 . 2256 625 948 4114 2044 . . 531 333 154 Guns 3630 | 181 1121 155 . 27 29 . 426 . . . . 810 . . . 488 333 60 Cannons 9806 | . . . . 23 2995 826 752 . 1756 126 447 1768 1019 . . . . 94 Explosions 5030 | . 175 380 . 87 399 . 444 . 500 499 501 1187 815 . . 43 . . Melee 559 | . . . . . . . . . . . . 349 210 . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 5822 | 69 910 155 . 27 12 . 426 . 1756 . . 1933 534 . . . . . Thermal 10131 | 112 21 . . 110 3383 826 1196 . . 625 948 1534 1052 . . 80 90 154 Explosive 1527 | . 154 380 . . . . . . 500 . . 245 248 . . . . . Electromagnetic 986 | . 211 . . . 28 . . . . . . 53 . . . 451 243 . Impact 559 | . . . . . . . . . . . . 349 210 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 47 | . . . . . 1 . . 2 5 5 43 47 4 4 4 9 . 18 Average Corruption 19 | . . . . . 1 . . 1 2 5 24 43 3 4 4 5 . 11 Corruption Purged 7 | . . . . . . . . . . . . 7 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 314 | . . . . . 11 . . . 35 4 23 201 13 2 . 21 . 4 Message Errors 71 | . . . . . 2 . . . 6 1 3 51 3 . . 4 . 1 Matter Fused 68 | . . . . . 4 . . . 10 1 7 36 4 1 . 3 . 2 Heat Flow Errors 38 | . . . . . 1 . . . 4 1 2 23 2 . . 5 . . Energy Discharges 37 | . . . . . 2 . . . 4 1 1 24 2 1 . 2 . . Parts Rejected 5 | . . . . . . . . . . . 1 3 . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 41 | . . . . . 1 . . . 4 . 7 25 1 . . 3 . . Data Loss (major) 13 | . . . . . . . . . 5 . . 7 . . . 1 . . Misfires 16 | . . . . . 1 . . . 1 . . 12 1 . . 1 . . Alerts 6 | . . . . . . . . . 1 . . 4 . . . 1 . . Misdirections 4 | . . . . . . . . . . . 1 3 . . . . . . Weapon Failures 14 | . . . . . . . . . . . 1 12 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 652 | . . 51 . . 24 . 6 . 39 . 23 253 256 . . . . . Projectiles 202 | . . . . . 11 . 6 . 39 . 23 59 64 . . . . . Explosions 231 | . . 51 . . 13 . . . . . . 25 142 . . . . . Melee 219 | . . . . . . . . . . . . 169 50 . . . . . Knockbacks 25 | . . . . . . . . . 9 . . 15 1 . . . . . Impact 4 | . . . . . . . . . . . . 3 1 . . . . . Kinetic 21 | . . . . . . . . . 9 . . 12 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 493 | . 46 . . 3 39 . 15 . . 16 50 153 171 . . . . . Shots 22 | . 2 . . 1 4 . 2 . . 1 5 5 2 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 621 | 20 78 12 . 460 417 51 341 . 365 621 240 527 213 . . 271 90 327 Average Temperature 91 | 17 20 5 . 240 84 24 157 . 107 280 92 82 88 . . 71 30 121 Received Heat Transfer 3543 | . 387 102 . 42 648 189 183 108 219 186 . 823 127 18 . 91 18 402 Effects 21 | . . . . . 4 . . . 4 7 . 6 . . . . . . Shutdowns 4 | . . . . . 2 . . . 1 . . 1 . . . . . . Energy Bleed 2 | . . . . . 1 . . . . 1 . . . . . . . . Interference 11 | . . . . . . . . . 3 6 . 2 . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . 3 . . . . . . Siege Activations 8 | . . . . . . . . . . . . 7 . . . . . 1 Total Turns 206 | . . . . . . . . . . . . 198 . . . . . 8 Longest Duration 60 | . . . . . . . . . . . . 60 . . . . . 8 Robots Corrupted 4 | . . . . . . . . . . . . 3 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 18 | . 1 . . . . . . . . . . 8 1 . . 4 4 . Impact Corruptions 8 | . . . . . . . . . . . . 6 2 . . . . . Robots Melted 24 | . . . . . 3 1 4 . . 4 6 5 . . . . . 1 Combat Hostiles 22 | . . . . . 3 1 4 . . 3 6 4 . . . . . 1 Parts Melted 88 | . . . . 1 22 2 7 . . 16 15 19 4 . . . . 2 Heat Transferred 26648 | 250 50 . . 560 7106 1258 3581 . . 3250 3840 5180 1240 . . 74 111 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . 1 . . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Res Arm Peak Influence 1572 | 20 174 140 . 81 693 345 897 470 1572 1142 341 681 344 . . 394 177 132 Initial 825 | . 13 39 . . 31 310 234 470 322 825 341 98 324 . . 95 130 87 Average 313 | 8 83 40 . 76 294 276 595 469 1021 865 325 226 199 . . 144 146 95 Maximum Alert Level 4 | . . . . . 2 1 3 2 4 4 1 2 1 . . 1 . . Low Security (%) 50 | 100 100 100 . 100 38 15 . . . . 7 56 58 . . 60 100 100 Level 1 21 | . . . . . 24 84 29 . 3 . 92 27 41 . . 39 . . Level 2 15 | . . . . . 36 . 37 100 16 . . 15 . . . . . . Level 3 7 | . . . . . . . 33 . 41 95 . . . . . . . . Level 4 3 | . . . . . . . . . 38 4 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 2 . . . 5 3 . 2 . 2 . 13 5 . . 2 . 1 Investigation 6 | . 2 . . . 1 1 . . . . . . . . . 2 . . Extermination 7 | . . . . . . . . 1 . . . 3 3 . . . . . Reinforcement 16 | . . . . . 3 1 . 1 . 1 . 7 2 . . . . 1 Assault 2 | . . . . . 1 . . . . 1 . . . . . . . . Garrison 4 | . . . . . . 1 . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . 2 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Res Arm Distress Signals 11 | . . . . . 6 . . . . . . 3 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 331 | . 28 7 . 7 64 10 25 5 36 9 5 52 28 3 . 24 2 26 Peak Tracking Total 16 | . 3 3 . 4 7 5 5 4 6 7 3 6 10 3 . 7 2 16 Tactical Retreats 41 | . . . . . 4 . 4 . 3 2 . 9 7 2 . 6 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Res Arm Traps Triggered 18 | . 1 . . . 2 . 2 . 9 1 . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . 3 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Res Arm Machines Disabled 36 | . . . . . 2 . . . 4 10 . 10 6 . . 2 1 1 Max in Single Turn 10 | . . . . . 1 . . . 1 10 . 2 4 . . 1 1 1 Garrison Access 2 | . . . . . . . . . . . . 1 . . . 1 . . Garrison Relay 1 | . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Res Arm Machines Accessed 48 | . 8 . 1 . 9 1 4 3 4 1 . 6 1 1 . 7 . 2 Terminals 27 | . 6 . . . 5 . 4 1 4 . . 1 1 1 . 3 . 1 Fabricators 3 | . . . . . . . . . . 1 . . . . . 1 . 1 Repair Stations 4 | . . . . . 1 . . . . . . 3 . . . . . . Recycling Units 7 | . 2 . . . 1 . . 1 . . . 1 . . . 2 . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 1 . . . 1 . . . 1 . . Total Hacks 110 | . 26 . 1 . 26 4 6 4 11 2 . 13 2 1 . 12 . 2 Successful 59 | . 14 . 1 . 15 1 4 3 3 . . 8 1 1 . 7 . 1 Failed 50 | . 11 . . . 11 3 2 1 8 2 . 5 1 . . 5 . 1 Catastrophic 8 | . 3 . . . 1 . . . . 1 . 2 . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 43 | . 25 . 1 . 13 . . 1 . . . 2 . . . 1 . . Terminals 59 | . 19 . . . 11 . 6 2 11 . . 2 2 1 . 4 . 1 Fabricators 4 | . . . . . . . . . . 2 . . . . . 1 . 1 Repair Stations 11 | . . . . . 2 . . . . . . 9 . . . . . . Recycling Units 17 | . 7 . . . 3 . . 1 . . . 1 . . . 5 . . Scanalyzers 10 | . . . . . 10 . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 4 . 1 . . . 1 . . . 2 . . Terminal Hacks 18 | . 3 . 1 . 2 . 4 . 3 . . . 1 1 . 2 . 1 Record 2 | . . . . . . . . . . . . . . 1 . 1 . . Robot Analysis 4 | . 2 . . . 2 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 . . . . . . . . 1 Open DSF 2 | . . . . . . . . . . . . . 1 . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . 1 . 1 . . . . . . . . . Security Stations 1 | . . . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . 2 . . . . . . 7 . . . . . . Scan Component 5 | . . . . . 1 . . . . . . 4 . . . . . . Repair 4 | . . . . . 1 . . . . . . 3 . . . . . . Recycling Unit Hacks 6 | . 1 . . . 1 . . 1 . . . . . . . 3 . . Report Inventory 4 | . 1 . . . 1 . . 1 . . . . . . . 1 . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . 2 . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . 1 . . . 1 . . . 2 . . Unlock Access 2 | . . . . . . 1 . 1 . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . 1 . . . 1 . . Coupler Status 1 | . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 17 | . 10 . . . 6 . . 1 . . . . . . . . . . Terminals 11 | . 6 . . . 4 . . 1 . . . . . . . . . . Botnet 11 | . 6 . . . 4 . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 4 . . . 2 . . . . . . . . . . . . . Reject 3 | . 2 . . . 1 . . . . . . . . . . . . . Mask 2 | . 1 . . . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 8 . . . 7 1 2 2 3 1 . 4 1 . . 6 . 2 Full Trace Events 10 | . 2 . . . 3 1 1 . 2 . . . . . . 1 . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 1 . . . . . . 3 . . . . . . Time 164 | . . . . . 38 . . . . . . 126 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Res Arm Used RIF Installer 2 | . . . . . . . 1 . 1 . . . . . . . . . Zone Cloak 1 | . . . . . . . . . 1 . . . . . . . . . Robots Hacked 13 | . . . . . . . . . . . . 8 . . . 3 2 . Non-combat 10 | . . . . . . . . . . . . 5 . . . 3 2 . Combat 3 | . . . . . . . . . . . . 3 . . . . . . Robot Hacks Applied 15 | . . . . . . . . . . . . 9 . . . 4 2 . parse_system 1 | . . . . . . . . . . . . . . . . 1 . . no_distress 9 | . . . . . . . . . . . . 5 . . . 2 2 . find_chute 1 | . . . . . . . . . . . . . . . . 1 . . spike_heat 1 | . . . . . . . . . . . . 1 . . . . . . disable_weapons 1 | . . . . . . . . . . . . 1 . . . . . . formatsys_high 2 | . . . . . . . . . . . . 2 . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . . . . . Machine Destruction 4 | . . . . . . . . . 4 . . . . . . . . . Attached 3 | . . . . . . . . . . . . 1 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Res Arm Total Allies 6 | . . . . . . . . . 3 . 1 2 . . . . . . Largest Group 3 | . . . . . . . . . 3 . 1 2 . . . . . . Highest-Rated Group 82 | . . . . . . . . . 82 . 31 58 . . . . . . Highest-Rated Ally 31 | . . . . . . . . . 31 . 31 29 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 32 | . . . . . . . . . 12 . 7 13 . . . . . . Total Damage 469 | . . . . . . . . . 235 . 103 131 . . . . . . Kills 4 | . . . . . . . . . 3 . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Res Arm Robot Analysis Total 4 | . 2 . . . 2 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Res Arm Turns Passed 21635 | 228 2499 1612 1168 258 4411 770 1091 292 1925 465 432 3641 1373 112 24 852 266 216 Spaces Moved 9635 | 105 892 604 481 59 1528 249 366 110 645 170 223 1507 774 224 39 1176 214 269 Core 747 | 3 . . . . . . . . . . . . 223 224 39 218 1 39 Treads 6898 | 102 892 604 481 59 1528 249 366 110 426 140 190 1507 237 . . . . 7 Legs . | . . . . . . . . . . . . . . . . . . . Wheels 596 | . . . . . . . . . 219 30 33 . 314 . . . . . Hover 1393 | . . . . . . . . . . . . . . . . 957 213 223 Flight 1 | . . . . . . . . . . . . . . . . 1 . . Fastest Speed 40 | 50 160 240 240 240 145 237 237 241 241 242 160 160 50 50 50 40 42 45 Average Speed 177 | 156 217 240 240 240 231 237 242 242 250 247 175 160 140 50 50 56 52 58 Slowest Speed 410 | 160 240 240 240 240 243 237 243 243 410 275 275 160 240 50 50 111 200 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . 1 . 1 . . . . . . Exploration Rate (%) 41 | 7 100 96 70 17 87 5 54 3 94 6 84 44 12 41 12 23 5 35 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 2 | . 1 1 . . . . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . . 1 . 1 . . . 1 . . . . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 . . . . . . . 1 1 1 1 1 . Scrap Searched 3 | . . 3 . . . . . . . . . . . . . . . . Spaces Dug 58 | . . . . 4 4 6 . . 3 5 . 31 5 . . . . . Terrain Destroyed 328 | . 18 32 . 14 22 6 . . 40 22 . 123 43 . . 6 . 2 Melee 57 | . . . . 4 4 6 . . 3 5 . 30 5 . . . . . Projectile 32 | . . . . 1 9 . . . 2 . . 14 4 . . . . 2 AOE 239 | . 18 32 . 9 9 . . . 35 17 . 79 34 . . 6 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Res Arm Total 13175 | 146 1337 746 499 158 2207 371 481 134 830 201 256 2519 1018 223 46 1334 350 319 Wait 2119 | 17 347 112 . 79 419 65 24 15 31 2 9 679 130 . . 72 87 31 Move 9618 | 104 891 603 480 58 1527 249 365 109 643 170 222 1506 773 223 38 1175 213 269 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 199 | 9 18 6 5 2 45 4 12 1 11 3 3 57 11 . . 5 6 1 Fast Attach 135 | 5 4 1 1 . 23 3 . 2 6 2 3 26 16 . . 23 13 7 Attach 112 | 1 3 . . 2 16 5 11 1 7 6 1 25 21 . . 8 2 3 Detach 38 | . 1 1 . . 7 1 3 . 1 2 1 7 6 . . 7 . 1 Swap 131 | . 6 5 2 6 19 12 7 4 16 4 3 38 8 . . 1 . . Drop 199 | . 8 7 9 2 51 5 7 2 6 2 5 46 21 . 8 7 11 2 Fire 471 | 10 59 11 . 3 94 21 44 . 43 5 9 96 24 . . 31 16 5 Melee 102 | . . . . 6 6 6 4 . 23 5 . 37 8 . . 5 2 . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . 4 . 19 . . . . . . . . . Rewire 25 | . . . 2 . . . . . 21 . . 2 . . . . . . Trap 3 | . . . . . . . . . 3 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: [*Res] / [*Upp]) -3/Research -3/Armory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 229 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 5) 1531 | -10/Materials | Central database locked down 1609 | -10/Materials | Discovered new exit (range 3) 2306 | -10/Materials | Identified exit to Mines 2325 | -10/Materials | Discovered new exit (range 10) 2728 | -10/Materials | Entered Mines 2749 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3303 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3309 | -10/Mines | Found Prototype Device 3309 | -10/Mines | Identified Exp. Sensor Array 4033 | -10/Mines | Discovered new exit (range 3) 4212 | -10/Mines | Learned 2 Materials zone layouts 4330 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4330 | -10/Mines | Discovered new exit (range 5) 4340 | -10/Mines | Entered Exiles 4398 | -10/Exiles | Met 8R-AWN 4439 | -10/Exiles | Met EX-HEX 4552 | -10/Exiles | Met EX-DEC 4765 | -10/Exiles | Met EX-BIN 4844 | -10/Exiles | Aligned with FarCom system 4846 | -10/Exiles | Given EX-Vault access code 4902 | -10/Exiles | Opened EX-Vault 4924 | -10/Exiles | Found Firepult 4981 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5284 | -10/Exiles | Found AWS/Autocannon 5477 | -10/Exiles | Discovered new exit (range 14) 5508 | -10/Exiles | Stole two prototypes: Firepult, AWS/Autocannon 5508 | -10/Exiles | Entered Mines 5509 | -9/Mines | Assembled infested the area 5515 | -9/Mines | Core integrity fell below 50% 5525 | -9/Mines | Met a Derelict bent on vengeance 5755 | -9/Mines | Discovered new exit (range 5) 5766 | -9/Mines | Entered Materials 5766 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 7194 | -8/Materials | Discovered new exit (range 4) 7393 | -8/Materials | Build established: Scavenger-Mutant 7791 | -8/Materials | Repaired Ion Cannon 8518 | -8/Materials | Build established: Mutant 9785 | -8/Materials | Discovered new exit (range 6) 9803 | -8/Materials | Discovered new exit (range 12) 10166 | -8/Materials | First assault squad dispatched 10177 | -8/Materials | Entered Factory 10177 | -7/Factory | Evolved 2 slots: Utility x2 10179 | -7/Factory | FarCom data flow suspended 10714 | -7/Factory | Garrison activated, responded to threat 10947 | -7/Factory | Identified exit to Garrison 10947 | -7/Factory | Entered Garrison 11049 | -7/Garrison | Triggered checkpoint 11101 | -7/Garrison | Discovered new exit (range 62) 11101 | -7/Garrison | Discovered new exit (range 64) 11101 | -7/Garrison | Discovered new exit (range 43) 11101 | -7/Garrison | Discovered new exit (range 31) 11190 | -7/Garrison | Learned Factory security intel 11269 | -7/Garrison | Triggered checkpoint 11271 | -7/Garrison | Triggered checkpoint 11337 | -7/Garrison | Triggered checkpoint 11844 | -7/Garrison | Installed Relay Interface Framework 12038 | -7/Garrison | Entered Factory 12299 | -7/Factory | Identified exit to Garrison 12330 | -7/Factory | Entered Garrison 12374 | -7/Garrison | Triggered checkpoint 12612 | -7/Garrison | Triggered checkpoint 12774 | -7/Garrison | Lost 6 parts (4n2u) 12984 | -7/Garrison | Discovered new exit (range 14) 13212 | -7/Garrison | Triggered checkpoint 13482 | -7/Garrison | Discovered new exit (range 10) 13686 | -7/Garrison | Triggered checkpoint 14002 | -7/Garrison | Triggered checkpoint 14062 | -7/Garrison | Garrison Relay disabled 14139 | -7/Garrison | Discovered new exit (range 13) 14193 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 14255 | -7/Garrison | Entered Factory 14255 | -6/Factory | Evolved 2 slots: Utility x2 14544 | -6/Factory | Build established: Scavenger-Mutant 14572 | -6/Factory | Crushed by falling debris 14605 | -6/Factory | First assault squad dispatched 14720 | -6/Factory | Sucked down chute 14720 | -6/Factory | Entered Waste 14721 | -6/Waste | Met a frightened Derelict 14732 | -6/Waste | Spotted C-40 Crusher 14735 | -6/Waste | EMP discharged 14735 | -6/Waste | System corruption reached 10% 14738 | -6/Waste | Destroyed C-40 Crusher 14770 | -6/Waste | Spotted C-40 Crusher 14776 | -6/Waste | Spotted C-40 Crusher 14780 | -6/Waste | Destroyed C-40 Crusher 14786 | -6/Waste | Spotted C-40 Crusher 14795 | -6/Waste | Destroyed C-40 Crusher 14811 | -6/Waste | Destroyed C-40 Crusher 14835 | -6/Waste | EMP discharged 14875 | -6/Waste | Spotted C-40 Crusher 14882 | -6/Waste | Destroyed C-40 Crusher 14904 | -6/Waste | Spotted C-40 Crusher 14935 | -6/Waste | EMP discharged 14935 | -6/Waste | System corruption reached 30% 14936 | -6/Waste | Destroyed C-40 Crusher 15002 | -6/Waste | Discovered new exit (range 13) 15035 | -6/Waste | EMP discharged 15135 | -6/Waste | EMP discharged 15152 | -6/Waste | Entered Factory 15453 | -6/Factory | Lost 3 parts (1p1u1w) 16345 | -6/Factory | Discovered new exit (range 19) 16403 | -6/Factory | Identified exit to Lower Caves 16608 | -6/Factory | Crushed by falling debris 16769 | -6/Factory | Repaired Hvy. Treads 17297 | -6/Factory | Build established: Scavenger-Assassin 17480 | -6/Factory | Repaired Huge Storage Unit 17858 | -6/Factory | Repaired Gauss Cannon 18182 | -6/Factory | Garrison activated, responded to threat 18465 | -6/Factory | Discovered exit to Lower Caves (range 19) 18661 | -6/Factory | Discovered new exit (range 15) 18758 | -6/Factory | Identified exit to Factory 18793 | -6/Factory | Entered another Factory area 18793 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 19155 | -5/Factory | Build established: Scavenger-Skirmisher 19157 | -5/Factory | Spotted B-75 Beast 19486 | -5/Factory | Build established: Mutant 19844 | -5/Factory | Lost 9 parts (3p3n2u1w) 20014 | -5/Factory | Core integrity fell below 50% 20044 | -5/Factory | Lost 8 parts (3n4u1w) 20164 | -5/Factory | Discovered new exit (range 4) 20166 | -5/Factory | Entered Upper Caves 20201 | -5/Upper Caves | Core integrity fell below 20% 20274 | -5/Upper Caves | Discovered new exit (range 9) 20278 | -5/Upper Caves | Entered another Upper Caves area 20294 | -5/Upper Caves | Discovered new exit (range 8) 20302 | -5/Upper Caves | Entered Factory 20302 | -4/Factory | Evolved 2 slots: Utility x2 20525 | -4/Factory | Spotted B-86 Titan 20548 | -4/Factory | Discovered new exit (range 13) 20554 | -4/Factory | Discovered new exit (range 21) 20873 | -4/Factory | Build established: Infiltrator-Mutant 20939 | -4/Factory | Lost 3 parts (2n1u) 21154 | -4/Factory | Entered Research 21154 | -3/Research | Evolved 2 slots: Propulsion x2 21406 | -3/Research | Discovered new exit (range 4) 21420 | -3/Research | Entered Armory 21461 | -3/Armory | Build established: Mutant 21520 | -3/Armory | Lost 8 parts (2n4u2w) 21572 | -3/Armory | System corruption reached 10% 21577 | -3/Armory | Core integrity fell below 50% 21607 | -3/Armory | Lost 12 parts (4p2n4u2w) 21616 | -3/Armory | Core integrity fell below 20% 21636 | -3/Armory | Spotted Armor Guard 21636 | -3/Armory | Spotted Armor Guard 21636 | -3/Armory | Destroyed by Armor Guard with Advanced Plasma Rifle Last Messages --------------- 21576_ Gamma Bomb Trap short circuited. 21576_ A bubble of electromagnetic force engulfs the area. 21583_ Slug penetrates Wall. <x2> 21587_ System corrupted: Gyrokinetic Inverter rejected. 21587_ Acquired Gyrokinetic Inverter. 21600_ Extraspacial Lockers disabled. 21602_ System corrupted: Matter fused (-10). 21618_ Slug penetrates Wall. 21618_ Penetrated by Slug. 21618_ Fusion Compressor destroyed. 21618_ Slug penetrates Wall. 21618_ Penetrated by Slug. 21619_ M8APHYNS3F7>GJGEZJ F WZMBED M7L%<CZW WKI 21621_ Authchip [Processor] destroyed. 21623_ Connecting with Fabricator... 21628_ Fabricator disabled. 21634_ Transfer Shaft disabled. 21636_ Connecting with Door Terminal... >>Open(Door) Sealed Blast Doors opened. 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""" "#?????????????? | | ????????????????????????# sss "??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# """ ######?????????? | | ????????????????????????# """ ??????????? | | ????????????????????????# """ ???????????? | | ????????????????????????# ????????????? | | ????????????????????????# ?????????????? | | ????????????????????????# "" #??????????????? | | ????????????????????????# """ #??????????????? | | ????????????????????????# """ #??????????????? | | ????????????????????????# ################ | | ????????????????????????# """ | | ???????????????????????## ############# """ | | ???????????????????????#T #???????????# " | | ???????????????????????##@ #???????????# | | ????????????????????????# #???????????# | | ???????????????????????? Y#??????????# | | ???????????????????????? w Y#??????????# | | ???????????????????????########??????????#### #### | | ????????????????????????????????????????????# #??# | | ????????????????????????????????????????????# #??# | | ????????????????????????????????????????????# #??# | | ????????????????????????????????????????????# #??# | | ???????????????????????????????????????????? #??# | | ????????????????????????????????????????????###??# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 80 Energy Generation 45 Energy Capacity 430 Matter Stores 421 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Power Amplification 30 Additional Mass Support 12 EM Shielding 4 Armor Coverage 900 Resistance: KI 20 Core Shielding 20 Power Shielding 66 Weapon Shielding 66 Point Defense Rating 80 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Particle Charging 15 Salvage Targeting 1 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 48 Authchip Count 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Pyromaniac Streaker Challenges ------------ None Game ------ Seed ShieldConstructLink Manual? 0 Play Time 03:06:53 Cumulative 109.3 hours Start 2025.04.10 @ 12:01:58 End 2025.04.10 @ 19:22:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 141 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 30 Gallery% 62 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5008ecb4-06ee-4047-9561-10e0d994135c