Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 14:36:37 Player: nnnnsk Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (137) 685 Value Destroyed (4505) 4505 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (453) 453 TOTAL SCORE: 11003 Bonus ------- High Alert Combat Kills 153 Met Imprinter 300 Cogmind --------- Core Integrity 467/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Makeshift Core Shielding Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Improved Recalibrator Hacking Drone Bay (1/1) Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Light Treads Gravmag System Makeshift Hover Unit Makeshift Hover Unit > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Terrain Scanner Makeshift Salvage Targeting Computer Melee Analysis Suite Makeshift Core Shielding Improved Hacking Suite > --- WEAPON ----------- Improved Remote Datajack CR-A16's Pointy Stick > --- INVENTORY -------- High-capacity Storage Unit System Shield Improved Recalibrator Hacking Drone Bay Advanced Plasma Cannon [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Makeshift Hover Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Makeshift Core Shielding Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 . 2 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 6 | . . . . . 2 . 1 1 . . . . 2 Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 134 | 8 10 13 . 1 15 37 18 8 4 11 2 3 4 Power 13 | 1 1 2 . . . 3 3 1 . 1 . 1 . Engine 10 | 1 1 2 . . . 2 2 1 . 1 . . . Core 2 | . . . . . . 1 1 . . . . . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 37 | 2 4 3 . . 6 14 2 1 . 5 . . . Treads 20 | 2 . 2 . . 2 11 2 . . 1 . . . Leg 13 | . 4 1 . . 4 3 . 1 . . . . . Wheel . | . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . 4 . . . Flight . | . . . . . . . . . . . . . . Utility 47 | 2 3 4 . . 5 9 8 3 3 4 2 1 3 Device 23 | 1 . 3 . . 3 4 3 3 1 1 2 . 2 Storage 4 | 1 2 . . . 1 . . . . . . . . Processor 9 | . 1 1 . . . 1 2 . 1 2 . 1 . Hackware 5 | . . . . . 1 . 2 . . 1 . . 1 Protection 6 | . . . . . . 4 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 37 | 3 2 4 . 1 4 11 5 3 1 1 . 1 1 Energy Gun 18 | 2 . 3 . . 2 7 3 1 . . . . . Energy Cannon 4 | . . . . . 1 2 . . . 1 . . . Ballistic Gun 8 | 1 2 . . . 1 1 1 1 1 . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . Launcher 2 | . . . . 1 . 1 . . . . . . . Special Weapon 2 | . . 1 . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 2 5 1 2 . . 2 . . Parts Lost 64 | . 5 6 . . 1 19 3 7 9 1 . . 13 Power 9 | . 1 2 . . . 1 1 1 1 . . . 2 Propulsion 23 | . 2 2 . . . 9 . 3 2 1 . . 4 Utility 19 | . 1 . . . . 5 2 1 5 . . . 5 Weapon 13 | . 1 2 . . 1 4 . 2 1 . . . 2 Highest Loss Streak 9 | . 3 6 . . 1 8 2 6 8 1 . . 9 To Critical Strikes 1 | . . . . . . . . 1 . . . . . Average Backups 12 | 4 15 14 15 15 14 14 14 12 2 3 3 4 4 Power . | . 1 . 1 1 1 . . . . . . . . Propulsion 1 | 2 3 2 1 1 . 1 1 . . . . . . Utility 5 | . 4 6 8 8 8 6 5 5 2 3 3 3 3 Weapon 4 | 1 5 5 5 5 4 5 6 5 . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 38 | 1 10 2 . 1 1 6 7 5 . . 2 . 3 Power 4 | . 1 . . . . . 2 1 . . . . . Propulsion 8 | 1 5 2 . . . . . . . . . . . Utility 16 | . 3 . . . 1 2 3 3 . . 2 . 2 Weapon 10 | . 1 . . 1 . 4 2 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 95 92 100 100 88 95 95 95 31 60 80 81 68 Engine 9 | . 13 12 14 14 9 7 6 12 1 3 6 6 4 Treads 16 | . 15 13 14 14 5 24 30 23 1 3 6 6 4 Leg 8 | . 12 8 14 14 27 8 . . 1 . . . . Hover 2 | . . . . . . . . . . 19 20 20 12 Device 9 | . 3 10 . . 16 11 9 23 10 6 6 6 2 Storage 8 | . 14 14 14 14 9 9 7 5 . . . . . Processor 10 | . 6 3 14 14 9 7 11 7 11 13 20 19 16 Hackware 1 | . . . . . 1 . . 1 . 3 6 6 7 Protection 2 | . . . . . . 7 3 . 1 6 6 6 5 Energy Gun 14 | . 12 26 28 26 3 16 18 16 . . . . . Energy Cannon 1 | . . . . . 7 . . . . 2 6 3 . Ballistic Gun 2 | . 15 1 . . . . 3 . 1 . . . . Peak Build Rating 63 | 8 10 19 18 18 27 36 53 60 46 51 53 56 63 Average Rating 30 | 5 8 14 18 18 24 30 48 56 16 40 49 50 49 On Entrance 27 | . 8 9 18 18 18 24 36 50 37 14 50 50 56 Avg Prop Armor Cover (%) 11 | . . 5 5 5 9 7 . 6 . 22 12 12 14 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 89 | 14 89 32 29 31 34 49 59 58 18 19 19 27 32 Greatest Support 80 | 40 40 40 20 20 42 80 80 80 32 36 33 33 33 Greatest Overweight (x) 13 | . 4 1 1 1 1 13 . 1 . . . . 1 Average Overweight (x) . | . 1 . 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 13 | 6 21 15 15 15 15 15 15 13 5 5 5 5 5 Most Carried 22 | 8 22 15 15 15 15 15 15 15 5 5 5 5 5 Average Carried 12 | 5 15 14 15 15 14 14 14 12 3 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 8 15 15 15 15 15 15 15 5 5 5 4 5 4 Class Distribution -------------------- 40% | Mutant 20% | Scavenger-Mutant 15% | Derelict-Mutant 8% | Gunner 7% | Scavenger-Skirmisher 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Matter Collected 2783 | 292 422 58 . 57 308 594 594 102 89 167 20 50 30 Remotely . | . . . . . . . . . . . . . . Salvage Created 5331 | 76 483 152 . 13 334 2001 1666 200 . 43 . 267 96 Parts 258 | 9 43 9 . 3 22 77 73 7 . 1 . 5 9 Haulers Intercepted 9 | . 2 . . . . 5 2 . . . . . . Recyclers Shooed 5 | 1 . . . . . 3 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 98 | . 13 3 . 3 7 31 33 5 . 1 . . 2 Melee 2 | . . . . . . . . . . . . . 2 Guns 80 | . 13 2 . . . 27 33 5 . . . . . Cannons 8 | . . . . . 7 . . . . 1 . . . AOE 6 | . . 1 . 3 . 2 . . . . . . . Classes Destroyed 17 | 2 5 1 . . 2 1 5 1 . . . . . Worker 9 | . 1 1 . . . 3 2 1 . . . . 1 Builder 2 | . . . . . . 1 . . . . . . 1 Tunneler 5 | 2 . 2 . . . . 1 . . . . . . Hauler 9 | . 2 . . . . 5 2 . . . . . . Recycler 7 | 1 . . . . . 4 2 . . . . . . Mechanic 2 | . . . . . . . 2 . . . . . . Operator 2 | . . . . . . . 2 . . . . . . Watcher 3 | . 1 . . . . 1 1 . . . . . . Swarmer 15 | . 6 . . 3 . 4 . . . . . . 2 Grunt 56 | . 7 2 . . 4 17 22 4 . . . . . Brawler 1 | . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . Sentry 16 | . . . . . 2 10 4 . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . Programmer 6 | . . . . . . . 5 . . 1 . . . Heavy 1 | . . . . . . . 1 . . . . . . Best Kill Streak 11 | 3 3 2 . 3 3 11 6 3 . 1 . . 1 Combat Bots Only 10 | . 3 2 . 3 3 10 6 3 . 1 . . 1 Max Kills in Single Turn 2 | 2 2 1 . 2 1 2 2 2 . 1 . . 1 Gunslinging 1 | . 1 . . . . . 1 . . . . . . Exploded 2 | . . 1 . 2 . 2 . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Hostile Shots Fired 996 | . 89 36 . 6 44 211 274 100 125 19 . . 92 Missed 270 | . 17 5 . 1 8 40 94 35 40 9 . . 21 Hits 726 | . 72 31 . 5 36 171 180 65 85 10 . . 71 Melee 2 | . . . . . . . . . . . . . 2 Projectile 724 | . 72 31 . 5 36 171 180 65 85 10 . . 69 AOE 14 | . . 14 . . . . . . . . . . . Critical Strikes 24 | . 3 1 . . 2 8 7 1 . . . . 2 Actively Blocked 1 | . . . . . . . . . . . . . 1 Damage Taken 10290 | . 710 857 . 47 570 2601 2291 722 1278 113 . . 1101 Core 2348 | . 65 176 . . 228 321 200 104 701 20 . . 533 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 94 | . . . . . . 41 . . 12 2 . . 39 Regen/Repaired (Parts) 101 | . . . . . . 101 . . . . . . . Core Remaining (%) 35 | 100 . . . 3 . . 71 . . . . 2 . Volleys Fired 391 | 4 49 21 . 2 57 124 92 20 11 9 . 2 . Largest 3 | 2 2 2 . 1 1 2 3 3 2 1 . 1 . Hottest 230 | 60 60 90 . 30 100 136 230 230 70 80 . 80 . Shots Fired 738 | 8 95 42 . 2 57 224 237 45 17 9 . 2 . Gun 638 | 8 95 42 . . 1 215 234 32 11 . . . . Cannon 92 | . . . . . 53 6 3 13 6 9 . 2 . Launcher 7 | . . . . 2 2 3 . . . . . . . Special 1 | . . . . . 1 . . . . . . . . Kinetic 172 | 4 52 18 . . . . 68 13 17 . . . . Thermal 535 | 4 43 20 . . 55 209 169 24 . 9 . 2 . Explosive 7 | . . . . 2 2 3 . . . . . . . Electromagnetic 24 | . . 4 . . . 12 . 8 . . . . . Robot Hit Streak 68 | 6 12 14 . 3 10 59 68 9 7 8 . . . Robot Miss Streak 8 | . 4 1 . . 2 4 8 3 1 2 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 13 | . 1 . . . . 4 7 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 . . . . . Shots Hit Robots 577 | 6 63 34 . 2 30 189 188 30 14 5 . 6 10 Core Hits 362 | 4 30 14 . 3 11 72 187 33 1 1 . 3 3 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 23 | . . 1 . . . 16 4 1 . . . 1 . Burn 21 | . . 1 . . . 16 4 . . . . . . Corrupt 1 | . . . . . . . . 1 . . . . . Impale 1 | . . . . . . . . . . . . 1 . Melee Attacks 32 | . . . . . . . . 1 . . . 7 24 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 32 | . . . . . . . . 1 . . . 7 24 Sneak Attacks 3 | . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12607 | 78 719 432 . 119 803 3797 4666 744 239 157 . 416 437 Guns 9582 | 78 719 334 . . . 3461 4213 640 137 . . . . Cannons 1116 | . . . . . 725 28 . 104 102 157 . . . Explosions 1056 | . . 98 . 119 78 308 453 . . . . . . Melee 853 | . . . . . . . . . . . . 416 437 Ramming . | . . . . . . . . . . . . . . Kinetic 1674 | 34 373 125 . . . . 799 104 239 . . . . Thermal 9221 | 44 346 252 . . 725 3324 3867 506 . 157 . . . Explosive 399 | . . . . 119 78 202 . . . . . . . Electromagnetic 460 | . . 55 . . . 271 . 134 . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 853 | . . . . . . . . . . . . 416 437 Highest Corruption 3 | . . . . . . 2 3 . . 1 1 . . Average Corruption 2 | . . . . . . 2 2 . . 1 1 . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 51 | . . . . . . 32 19 . . . . . . Message Errors 11 | . . . . . . 9 2 . . . . . . Matter Fused 14 | . . . . . . 11 3 . . . . . . Heat Flow Errors 2 | . . . . . . 1 1 . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 11 | . . . . . . 6 5 . . . . . . Data Loss (major) 2 | . . . . . . . 2 . . . . . . Misfires 5 | . . . . . . 1 4 . . . . . . Weapon Failures 4 | . . . . . . 3 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 357 | . . . . . 5 5 103 . . 24 . 164 56 Projectiles 29 | . . . . . 5 . . . . 24 . . . Explosions 108 | . . . . . . 5 103 . . . . . . Melee 220 | . . . . . . . . . . . . 164 56 Knockbacks 1 | . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 264 | . . 46 . . . 24 194 . . . . . . Shots 4 | . . 1 . . . 1 2 . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 616 | . 126 75 . . 237 487 544 616 . 246 . 60 . Average Temperature 125 | . 37 23 . . 77 114 185 213 . 127 . 33 . Received Heat Transfer 2790 | . 240 165 . . 333 1179 561 186 51 12 . . 63 Effects 28 | . . . . . . 7 14 7 . . . . . Shutdowns 10 | . . . . . . 4 4 2 . . . . . Energy Bleed 5 | . . . . . . 1 3 1 . . . . . Interference 5 | . . . . . . . 1 4 . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . Damage (major) 6 | . . . . . . 2 4 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . 3 . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . Parts Melted 31 | . 1 . . . . 16 12 1 . 1 . . . Heat Transferred 16706 | 100 775 583 . . 1073 7846 5477 602 . 250 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . 2 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . . . . . . 2 2 1 . . . . . Low Security (%) 76 | 100 100 100 . 100 100 57 56 50 . . . . 100 Level 1 18 | . . . . . . 38 25 49 . . . . . Level 2 4 | . . . . . . 3 18 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 643 | 10 91 33 . 86 116 404 643 310 . . . . 84 Initial 310 | . . 11 . . 21 20 180 310 . . . . . Average 116 | 1 33 2 . 9 37 180 225 193 . . . . 14 Influence Increases 3361 | 15 403 97 . 86 343 992 1002 157 60 45 . 5 156 Destroy 0b10 Robot/C 1960 | . 260 60 . 60 140 620 660 100 . 20 . . 40 Destroy 0b10 Robot/NC 200 | 15 20 15 . . . 70 60 5 . . . 5 10 Destroy Leader 512 | . 66 20 . 10 40 182 164 20 . 10 . . . Successful Hack 84 | . 12 . . . 31 16 . 13 . . . . 12 Disable Machine 135 | . . . . . 30 45 45 15 . . . . . Destroy Structure 110 | . . 2 . 16 27 29 28 4 . . . . 4 Lose Combat Pursuer 360 | . 45 . . . 75 30 45 . 60 15 . . 90 Influence Decreases 3346 | 15 373 127 . 30 349 644 766 756 85 41 14 5 141 Entered New Map 656 | . . 19 . . 35 30 218 324 14 2 14 . . Time Decay 2228 | 15 333 65 . 30 294 460 518 362 50 39 . 5 57 Lost Part 451 | . 40 43 . . 10 153 30 70 21 . . . 84 Lost Ally 11 | . . . . . 10 1 . . . . . . . Squads Dispatched 24 | . 3 . . . 1 5 12 3 . . . . . Investigation 7 | . 1 . . . . 3 2 1 . . . . . Extermination 3 | . . . . . . . 2 1 . . . . . Reinforcement 8 | . 2 . . . 1 . 4 1 . . . . . Assault 1 | . . . . . . . 1 . . . . . . Garrison 5 | . . . . . . 2 3 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Distress Signals 8 | . 1 . . . . 5 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 165 | . 30 4 . 3 15 43 40 7 8 3 . . 12 Peak Tracking Total 10 | . 4 3 . 3 3 10 5 3 5 1 . . 6 Tactical Retreats 15 | . 1 . . . 3 1 3 . 2 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Traps Triggered 5 | . 2 . . . . 1 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Machines Disabled 9 | . . . . . 2 3 3 1 . . . . . Max in Single Turn 3 | . . . . . 1 1 3 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Machines Accessed 30 | . 4 1 . . 5 10 6 2 . 1 . . 1 Terminals 18 | . 3 . . . 4 7 1 2 . . . . 1 Fabricators 2 | . . . . . . . 2 . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . . . Total Hacks 82 | . 8 1 . . 19 23 17 10 . 1 . . 3 Successful 41 | . 4 1 . . 13 12 5 4 . 1 . . 1 Failed 41 | . 4 . . . 6 11 12 6 . . . . 2 Catastrophic 11 | . 1 . . . . 4 3 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 42 | . 6 . . . 10 9 7 8 . . . . 2 Terminals 50 | . 6 . . . 15 14 2 10 . . . . 3 Fabricators 5 | . . . . . . . 5 . . . . . . Repair Stations 6 | . . . . . . 6 . . . . . . . Recycling Units 5 | . 2 . . . . . 3 . . . . . . Scanalyzers 9 | . . . . . 4 . 5 . . . . . . Garrison Access 5 | . . . . . . 3 2 . . . . . . Terminal Hacks 19 | . 2 1 . . 7 6 . 2 . 1 . . . Part Schematic 1 | . . . . . . 1 . . . . . . . Robot Analysis 4 | . . . . . 3 1 . . . . . . . Open Door 4 | . . 1 . . . 2 . . . 1 . . . Branch Access Points 3 | . 1 . . . 1 . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . Locate Traps 2 | . . . . . 1 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . Repair 2 | . . . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 3 . 2 . . . . . . Insert Component 3 | . . . . . 2 . 1 . . . . . . Analyze 2 | . . . . . 1 . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 2 . . . 3 2 1 2 . . . . 1 Terminals 9 | . 1 . . . 3 2 . 2 . . . . 1 Assimilate 1 | . . . . . 1 . . . . . . . . Botnet 8 | . 1 . . . 2 2 . 2 . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Researchers 1 | . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 26 | . 4 . . . 5 8 6 2 . . . . 1 Full Trace Events 6 | . . . . . . 3 2 1 . . . . . Feedback Events 2 | . . . . . . . 2 . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . . Time 88 | . . . . . . 88 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Total Allies 1 | . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . 1 . . . . . . . . Highest-Rated Group 10 | . . . . . 10 . . . . . . . . Highest-Rated Ally 10 | . . . . . 10 . . . . . . . . Total Orders 2 | . . . . . . 2 . . . . . . . EXPLORE 2 | . . . . . . 2 . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Active Infowar (turns) 6826 | 48 1104 337 . . 1375 522 678 813 180 473 809 401 86 Optics 793 | . 689 104 . . . . . . . . . . . Sensors 5026 | . . . . . 1205 522 642 738 150 473 809 401 86 Terrain 3120 | . . 233 . . 1166 209 642 813 30 . . . 27 Seismic 463 | 48 415 . . . . . . . . . . . . Jamming 3 | . . . . . . . . . . 3 . . . Robot Analysis Total 4 | . . . . . 3 1 . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . 1 2 2 . Drone Launches 2 | . . . . . . 2 . . . . . . . Drone Recoveries 1 | . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Turns Passed 12427 | 120 1521 750 1270 365 1441 2273 1747 829 207 473 809 401 221 Spaces Moved 6289 | 57 465 242 530 149 510 714 751 302 324 586 1019 472 168 Core 578 | 5 . . . . . 4 . . 319 249 . . 1 Treads 2878 | 52 214 242 530 149 27 606 751 302 5 . . . . Legs 838 | . 251 . . . 483 104 . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 1995 | . . . . . . . . . . 337 1019 472 167 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 110 110 170 170 50 50 78 78 78 Average Speed 146 | 150 264 238 240 240 148 175 170 170 51 67 78 78 82 Slowest Speed 700 | 160 400 240 240 240 185 700 170 250 170 86 78 78 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 60 38 88 47 39 87 23 9 53 52 84 45 7 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . . . . . . . . 1 . Known Exits Taken 11 | . 1 1 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . . . 1 . . . . . . . Scrap Searched 8 | . . . . 1 . . . . 1 3 . 3 . Spaces Dug 30 | . . . . . 15 5 1 6 . . . 1 2 Terrain Destroyed 115 | . . 2 . 20 31 27 24 6 2 . . 1 2 Melee 4 | . . . . . . . . 1 . . . 1 2 Projectile 34 | . . . . . 21 5 1 5 2 . . . . AOE 77 | . . 2 . 20 10 22 23 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Total 8779 | 80 668 377 529 155 1132 1505 1039 577 345 650 1033 487 202 Wait 1689 | 2 110 82 . 2 518 567 129 229 1 43 3 . 3 Move 6276 | 56 464 241 529 148 509 713 750 301 323 585 1018 471 168 Hop . | . . . . . . . . . . . . . . Pick Up 107 | 9 21 9 . 1 9 21 21 8 2 1 2 2 1 Fast Attach 63 | 7 2 5 . . 5 21 3 . 2 9 4 2 3 Attach 43 | . 4 4 . . 6 11 6 6 3 2 . . 1 Detach 9 | . . 1 . . 3 2 1 1 . 1 . . . Swap 72 | 1 5 6 . 1 13 22 17 6 . . . 1 . Drop 96 | 1 13 8 . 1 12 24 20 5 2 . 6 2 2 Fire 391 | 4 49 21 . 2 57 124 92 20 11 9 . 2 . Melee 32 | . . . . . . . . 1 . . . 7 24 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 696 | -10/Materials | Discovered new exit (range 12) 1008 | -10/Materials | Lost 3 parts (1p2n) 1228 | -10/Materials | Discovered new exit (range 16) 1251 | -10/Materials | Identified exit to Mines 1642 | -10/Materials | Entered Mines 1643 | -10/Mines | Assembled infested the area 1673 | -10/Mines | Core integrity fell below 50% 1680 | -10/Mines | Core integrity fell below 20% 1702 | -10/Mines | Discovered new exit (range 11) 1727 | -10/Mines | Lost 6 parts (2p2n2w) 1915 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2166 | -10/Mines | Learned location of Mines (-9) 2321 | -10/Mines | Discovered new exit (range 5) 2344 | -10/Mines | Identified exit to Exiles 2392 | -10/Mines | Entered Exiles 2452 | -10/Exiles | Met 8R-AWN 2491 | -10/Exiles | Met EX-HEX 2580 | -10/Exiles | Met EX-DEC 2650 | -10/Exiles | Visited The Gauntlet 3019 | -10/Exiles | Met EX-BIN 3300 | -10/Exiles | Discovered new exit (range 15) 3331 | -10/Exiles | Identified exit to Mines 3633 | -10/Exiles | Discovered exit to Mines (range 14) 3662 | -10/Exiles | Entered Mines 3833 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3865 | -9/Mines | Identified exit to Materials 3964 | -9/Mines | Learned Materials terminal intel 4027 | -9/Mines | Entered Materials 4027 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4028 | -8/Materials | Loaded intel: 12 terminal locations 4370 | -8/Materials | Build established: Scavenger-Skirmisher 4714 | -8/Materials | Build established: Scavenger-Mutant 4849 | -8/Materials | Identified exit to Storage 5468 | -8/Materials | Entered Storage 5876 | -8/Storage | Core integrity fell below 50% 5897 | -8/Storage | Garrison activated, responded to threat 5909 | -8/Storage | Lost 4 parts (4n) 5973 | -8/Storage | Lost 3 parts (2n1w) 6051 | -8/Storage | Garrison activated, responded to threat 6487 | -8/Storage | Core integrity fell below 20% 6856 | -8/Storage | Destroyed 10 combat bots 6859 | -8/Storage | Lost 8 parts (1p3n3u1w) 7029 | -8/Storage | Used back door to open Recycling access 7029 | -8/Storage | Discovered new exit (range 5) 7218 | -8/Storage | Build established: Mutant 7284 | -8/Storage | Discovered new exit (range 16) 7567 | -8/Storage | Repaired Beamcaster 7607 | -8/Storage | Repaired Imp. Sensor Array 7741 | -8/Storage | Entered Factory 7741 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8044 | -7/Factory | Build established: Skirmisher 8357 | -7/Factory | Garrison activated, responded to threat 8697 | -7/Factory | Build established: Gunner 9181 | -7/Factory | Discovered new exit (range 16) 9211 | -7/Factory | Identified exit to Factory 9292 | -7/Factory | System Shield fried by hacking feedback 9341 | -7/Factory | First assault squad dispatched 9488 | -7/Factory | Entered another Factory area 9488 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9603 | -6/Factory | Discovered new exit (range 7) 9619 | -6/Factory | Identified exit to Factory 9821 | -6/Factory | Identified exit to Lower Caves 10227 | -6/Factory | Build established: Scavenger-Skirmisher 10265 | -6/Factory | Lost 6 parts (1p3n1u1w) 10317 | -6/Factory | Entered Lower Caves 10364 | -6/Lower Caves | Core integrity fell below 50% 10386 | -6/Lower Caves | Lost 3 allies 10391 | -6/Lower Caves | Lost 8 parts (1p2n4u1w) 10471 | -6/Lower Caves | Core integrity fell below 20% 10520 | -6/Lower Caves | Discovered new exit (range 9) 10524 | -6/Lower Caves | Identified exit to Lower Caves 10524 | -6/Lower Caves | Entered another Lower Caves area 10586 | -6/Lower Caves | Spotted B-75 Beast 10710 | -6/Lower Caves | Encountered a Warlord checkpoint 10829 | -6/Lower Caves | Build established: Derelict-Mutant 10934 | -6/Lower Caves | Discovered new exit (range 11) 10978 | -6/Lower Caves | Identified exit to Zion 10997 | -6/Lower Caves | Entered Zion 11055 | -6/Zion | Found CR-A16's Pointy Stick 11086 | -6/Zion | Given the Hacking Drone Bay 11094 | -6/Zion | Discovered new exit (range 11) 11115 | -6/Zion | System corruption cleaned by Quarantine Array 11135 | -6/Zion | Learned location of 1 exit from Factory 11146 | -6/Zion | Learned 4 Factory zone layouts 11378 | -6/Zion | Loaded intel: 4 derelict terminal locations 11485 | -6/Zion | Given A8's code to call for help 11513 | -6/Zion | Met Imprinter 11584 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11622 | -6/Zion | Found Prototype Device 11622 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 11764 | -6/Zion | Found Prototype Device 11764 | -6/Zion | Identified Hacking Drone Bay 11799 | -6/Zion | Identified exit to Proximity Caves 11806 | -6/Zion | Entered Proximity Caves 11943 | -5/Proximity Caves | Learned 4 Factory zone layouts 12124 | -5/Proximity Caves | Learned location of Armory (-4) 12199 | -5/Proximity Caves | Discovered exit to Factory (range 11) 12207 | -5/Proximity Caves | Entered Factory 12207 | -5/Factory | Evolved 2 slots: Utility x2 12208 | -5/Factory | Identified exit to Extension 12324 | -5/Factory | Lost 4 parts (1p1n2u) 12426 | -5/Factory | Core integrity fell below 50% 12428 | -5/Factory | Self-destructed Last Messages --------------- 12363_ Extracted 10 matter. 12366_ R-10 Processor collects Sml. Matter Pod. 12367_ W-25 Informer sends out distress signal. 12370_ R-10 Processor collects Wheel. 12372_ K-01 Serf cleans the Terminal. 12372_ Sneak attack on R-10 Processor. 12379_ K-01 Serf cleans the Terminal. 12388_ Destroyed VTOL Module. 12391_ S-27 Virus destroyed. 12397_ Imp. Deuterium Engine destroyed. 12397_ Imp. Remote Datajack destroyed. 12398_ Mak. Hover Unit destroyed. 12399_ Lgt. Treads destroyed. 12410_ Mak. Hover Unit destroyed. 12413_ Melee Analysis Suite destroyed. 12414_ System Shield destroyed. 12414_ Mak. Salvage Targeting Computer destroyed. 12421_ Destroyed Autogun. 12426_ CR-A16's Pointy Stick destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#########????????????????????????????????????? | | #????????????????????????????????????? | | ????# #????????????????????????????????????? | | ????# #????????????????????????????????????? | | ????# #????????????????????????????????????? | | ????# #????????????????????????????????????? | | ????# #?????? ?????????????????????????????? | | ????# #?????? ?????????????????????????????? | | ????# #?????? ?????????????????????????????? | | #???# #?????? ?????????????????????????????? | | ##### #?????? ?????????????????????????????? | | #?????? ?????????????????????????????? | | #?????? ?????????????????????????????? | | """"""" #?????# #????????????####????????????? | | """"""" ####### #?#######??? ?????????????? | | """"""" " # #?# #?? ???????????????? | | """"""" # # #?# ## "?????????????????? | | # # #?# " s/???????????????????? | | """"""" # # #?# #????????????????????? | | """"""" # # #?# s@[ #????????????????????? | | """"""" # # #?###%###????????????????????? | | "???""" # # #???# #??????????????????????? | | ???? # # ##### ########???????????????? | | ??? ! # / R ?????????? | | ??? # #% ?????????? | | ??? # # ?????????? | | ?? # # """ """ """ """??????????? | | ?? ####### """ """ """??????????????? | | ???? ????? """ """ """??????????????? | | ??????? ???? ???????????????? | | ????????? ??? ?????????????????? | | ????????????? ?????????????????? | | ???????????? "????????????????? | | ???????????? """"T"""" ?????????????????? | | ???????????? """"""""""??????????????????? | | ????????????######/######????????????????????????? | | ????????????????? ??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ????????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 32 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 600 Core Shielding 10 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 4 Particle Charging 15 Salvage Targeting 6 Offensive Hacking 12 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Nuclear Pulse Thruster | -8/Storage | Hacked Cld. Ion Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beamcaster | 7% | -8/Storage Imp. Sensor Array | 18% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyCoolantDirector Manual? 0 Play Time 01:52:26 Cumulative 101.3 hours Start 2026.07.05 @ 20:16:47 End 2026.07.06 @ 14:36:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 102 Adventurer 0 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49fa552b-6e33-465d-a27b-971568647f66