Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.01 @ 19:00:18 Player: McSaucyNugget Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (247) 1235 Value Destroyed (8034) 8034 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2042) 2042 TOTAL SCORE: 16151 Bonus ------- High Alert Combat Kills 1594 Follower Combat Kills 535 Friendly Fire -87 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 286/375 System Corruption 27% Temperature Cool (12) Movement Walking (120) Location -5/Extension Parts ------- > --- POWER (2) -------- Light Fission Core Neutrino Core > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Target Analyzer Core Analyzer Matter Filter Weapon Cycler > --- WEAPON (3) ------- Variable Charge Gun KE Penetrator Bore Cannon > --- INVENTORY (20) --- Angular Momentum Engine Flexi-carbon Leg Flexi-carbon Leg Improved Heat Sink Advanced Heat Sink Matter Compressor (250) Heavy Laser Wave Gun Wave Gun Variable Charge Gun Disruptor Cannon Heavy Phase Cannon Coil Gun Bore Cannon Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Target Analyzer Core Analyzer Weapon Cycler > --- WEAPON ----------- Disruptor Cannon KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Light Fission Core Cold Fusion Reactor Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved Heat Sink Advanced Heat Sink Matter Compressor Matter Filter Layered Light Armor Plating Heavy Laser Wave Gun Wave Gun Variable Charge Gun Variable Charge Gun Variable Charge Gun Heavy Phase Cannon Gauss Rifle Chainsword [Rating: 91] Favorites ----------- Power Enhanced Nuclear Core Engine Deuterium Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Improved Salvage Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Arc Projector Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Ext Slots Evolved 10 | . . . 2 . 2 2 . . 2 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 3 | . . . 1 . 1 1 . . . . . Utility 5 | . . . . . 1 1 . . 2 1 . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 220 | 6 7 6 14 4 27 42 2 5 28 59 20 Power 36 | 1 . 1 2 2 3 8 . . 3 12 4 Engine 12 | 1 . 1 2 1 3 4 . . . . . Core 22 | . . . . 1 . 4 . . 3 10 4 Reactor 2 | . . . . . . . . . . 2 . Propulsion 61 | 2 . 4 5 . 7 11 . 1 10 12 9 Treads 2 | 2 . . . . . . . . . . . Leg 55 | . . 2 3 . 7 11 . 1 10 12 9 Wheel 4 | . . 2 2 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 52 | 1 4 . . . 10 10 1 . 8 16 2 Device 21 | . 2 . . . 3 3 . . 4 8 1 Storage 5 | 1 2 . . . . 1 . . . 1 . Processor 5 | . . . . . . 2 . . 1 2 . Hackware . | . . . . . . . . . . . . Protection 21 | . . . . . 7 4 1 . 3 5 1 Artifact . | . . . . . . . . . . . . Weapon 71 | 2 3 1 7 2 7 13 1 4 7 19 5 Energy Gun 12 | 1 . . . 1 2 1 . . 1 4 2 Energy Cannon 4 | . . . . . . . 1 . . 3 . Ballistic Gun 32 | 1 2 1 6 . 4 7 . 2 3 5 1 Ballistic Cannon 9 | . . . . . . 1 . . 2 4 2 Launcher 14 | . 1 . 1 1 1 4 . 2 1 3 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 1 1 . . . 4 . Corrupted Parts 2 | . . . . . . . . . . . 2 System Corruption 11 | . . . . . . . . . . . 11 Parts Lost 56 | . 1 2 3 . 2 8 . . 7 22 11 Power 7 | . . 1 1 . . 1 . . . 2 2 Propulsion 19 | . . 1 1 . . 2 . . 3 7 5 Utility 16 | . . . . . 1 3 . . 3 7 2 Weapon 14 | . 1 . 1 . 1 2 . . 1 6 2 Highest Loss Streak 6 | . 1 2 2 . 1 2 . . 6 5 6 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 98 | . 98 99 95 100 99 99 100 100 97 97 92 Engine 4 | . 14 13 8 . 7 5 . . . . . Core 3 | . . . . 10 1 . 7 7 6 8 3 Treads 3 | . 28 26 . . . . . . . . . Leg 28 | . . 1 7 33 35 37 38 38 32 28 26 Wheel 1 | . . . 24 . . . . . . . . Device 9 | . 13 14 11 11 7 4 . . 11 14 19 Storage 8 | . 14 14 11 11 9 7 7 7 6 5 5 Processor 6 | . . . . . . 9 15 15 12 10 11 Protection 4 | . . . . . 10 7 7 7 6 5 . Energy Gun 3 | . 9 . . 7 8 1 . . . 3 4 Energy Cannon 1 | . . . . . . . 4 7 5 . 4 Ballistic Gun 16 | . 17 18 32 22 17 19 17 9 11 8 3 Launcher 1 | . . 9 . 3 . . . 5 . . . Peak Build Rating 91 | 6 7 8 20 21 44 55 56 56 69 91 90 Average Rating 45 | 5 6 7 11 20 41 51 55 55 63 82 83 On Entrance 35 | . 6 7 8 19 21 43 55 56 56 69 90 Naked Turns . | . . . . . . . . . . . . Heaviest Build 100 | 11 49 50 55 55 76 74 71 76 78 100 93 Greatest Support 101 | 40 40 40 39 39 72 98 98 98 98 101 98 Greatest Overweight (x) 5 | 1 1 4 4 1 1 . . . . 1 5 Average Overweight (x) . | . . 1 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 11 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 8 12 20 18 20 20 20 20 20 20 20 Average Carried 17 | 2 7 9 12 17 19 19 20 19 19 18 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 8 12 16 18 20 20 20 20 20 19 14 Class Distribution -------------------- 27% | Tank 22% | Scavenger-Gunner 19% | Gunner 15% | Mutant 15% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Tank | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Ext Matter Collected 6706 | 207 193 138 321 119 1035 1264 219 29 809 1871 501 Remotely . | . . . . . . . . . . . . Salvage Created 9911 | 55 467 118 577 54 1172 2142 90 . 901 3038 1297 Parts 541 | 2 45 10 34 5 53 139 5 . 54 126 68 Haulers Intercepted 14 | . 2 . 2 . 5 1 . . . 4 . Recyclers Shooed 8 | . . . . . 1 2 . . 4 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 5 6 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Ext Combat Hostiles Destroyed 155 | . 10 6 10 2 12 33 1 . 11 47 23 Guns 86 | . 6 1 10 . 9 18 . . 4 29 9 Cannons 30 | . . . . . . 4 1 . 5 7 13 AOE 38 | . 4 5 . 2 3 11 . . 2 11 . Classes Destroyed 19 | 1 7 . 2 . 1 4 1 . 1 1 1 Worker 22 | . 1 1 2 . 2 9 . . 4 3 . Builder 23 | . 1 3 . . 3 5 . . 5 4 2 Tunneler 5 | . 1 1 . . . . . . 1 2 . Hauler 14 | . 2 . 2 . 5 1 . . . 4 . Recycler 15 | 1 . . 1 . 2 6 . . 2 3 . Minesweeper 1 | . . . . . . . 1 . . . . Mechanic 1 | . . . . . . 1 . . . . . Operator 1 | . . . . . 1 . . . . . . Watcher 10 | . 1 . 1 . 4 1 . . 1 2 . Swarmer 28 | . 3 3 4 . . 5 . . . 8 5 Grunt 68 | . 7 2 3 2 7 19 . . 1 19 8 Brawler 5 | . . . 2 . . . . . . 3 . Duelist 4 | . . . . . . . . . . 3 1 Sentry 22 | . . . 1 . 5 5 1 . 1 6 3 Specialist 4 | . . . . . . 2 . . 2 . . Hunter 11 | . . . . . . 1 . . 5 5 . Programmer 6 | . . . . . . 1 . . 1 3 1 Heavy 1 | . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . . 1 Guerrilla 1 | . . . . . . . . . . . 1 Best Kill Streak 17 | 1 5 9 8 2 14 15 1 . 8 17 6 Combat Bots Only 11 | . 3 5 6 2 6 7 1 . 4 11 6 Max Kills in Single Turn 6 | 1 3 2 2 1 4 6 1 . 4 2 2 Gunslinging 1 | . . . 1 . . . . . . 1 . Exploded 2 | . 2 2 . 1 2 2 . . 2 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Ext Hostile Shots Fired 1015 | . 42 23 49 4 67 281 28 27 99 279 116 Missed 331 | . 21 6 19 3 24 104 12 14 26 66 36 Damage Taken 12389 | . 252 430 338 47 917 2420 127 228 1713 4312 1605 Core 1968 | . 34 61 40 . 256 195 28 . 326 843 185 Absorbed by Shields 92 | . . . . . . . . . . . 92 Redirected to Shielding 101 | . . . . . . . . . . 101 . Regen/Repaired (Parts) 337 | . . . . . 337 . . . . . . Core Remaining (%) 72 | 100 . 62 . 90 53 . . 68 61 . . Volleys Fired 492 | 2 26 11 28 3 66 103 11 . 42 142 58 Largest 3 | 2 2 2 3 1 3 3 3 . 3 3 3 Hottest 222 | 60 60 40 69 30 111 119 121 . 161 198 222 Shots Fired 1290 | 4 50 17 84 5 187 279 15 . 109 372 168 Gun 990 | 4 48 8 84 2 185 247 4 . 36 275 97 Cannon 254 | . . . . . . 19 11 . 71 82 71 Launcher 46 | . 2 9 . 3 2 13 . . 2 15 . Special . | . . . . . . . . . . . . Kinetic 855 | 2 25 8 84 . 124 235 4 . 64 238 71 Thermal 234 | . . . . 2 2 . 11 . 41 81 97 Explosive 46 | . 2 9 . 3 2 13 . . 2 15 . Electromagnetic 155 | 2 23 . . . 59 31 . . 2 38 . Robot Hit Streak 21 | 4 8 3 10 4 7 15 5 . 21 15 8 Robot Miss Streak 12 | . 3 1 6 1 7 12 2 . 4 8 9 Penetration Max 1 | . . . . . 1 1 . . 1 1 1 Secondary Targets 10 | . 1 . 3 . . 1 . . . 5 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . 1 . Shots Hit Robots 747 | 4 29 6 52 3 96 167 8 . 70 233 79 Core Hits 518 | 2 25 17 24 2 54 117 6 . 48 172 51 Critical Kills 13 | . . . 1 . 2 1 . . . 3 6 Critical Parts Destroyed 17 | . . . 1 . 1 2 . . . 5 8 Critical Strikes 50 | . . . 2 . 3 8 . . 6 16 15 Burn 3 | . . . . . . . . . . 3 . Meltdown 1 | . . . . . . . . . . . 1 Destroy 30 | . . . 2 . 3 3 . . . 8 14 Blast 15 | . . . . . . 5 . . 6 4 . Corrupt 1 | . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 23386 | 43 620 444 685 118 2816 5357 212 . 2512 7963 2616 Guns 12186 | 43 375 54 685 . 1731 2824 52 . 456 4496 1470 Cannons 4270 | . . . . . . 336 160 . 1423 1252 1099 Explosions 6629 | . 245 388 . 118 1072 2182 . . 624 1953 47 Melee . | . . . . . . . . . . . . Ramming 301 | . . 2 . . 13 15 . . 9 262 . Kinetic 11199 | 15 176 54 685 . 1271 3014 52 . 1034 3814 1084 Thermal 4368 | . 55 . . . 139 . 160 . 1068 1414 1532 Explosive 6154 | . 190 388 . 118 948 2182 . . 375 1953 . Electromagnetic 1364 | 28 199 . . . 445 146 . . 26 520 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 27 | . 3 3 3 3 . 2 2 2 3 15 27 Average Corruption 5 | . 2 3 3 3 . 2 2 2 2 10 20 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 149 | . 5 20 3 15 . 4 12 1 9 43 37 Message Errors 30 | . . 3 . 4 . 1 3 . 2 9 8 Matter Fused 22 | . . 2 2 1 . . 2 . 1 9 5 Heat Flow Errors 18 | . 1 3 . 1 . . 3 . 1 4 5 Energy Discharges 19 | . . 2 . 5 . . 1 1 3 4 3 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 18 | . 3 4 . . . 1 . . 1 6 3 Data Loss (major) 7 | . 1 1 . 2 . . 2 . . . 1 Misfires 12 | . . 3 1 2 . 1 . . 1 2 2 Alerts 4 | . . 1 . . . . . . . 2 1 Misdirections 2 | . . . . . . . . . . 2 . Weapon Failures 15 | . . 1 . . . 1 . . . 5 8 Overload Shots . | . . . . . . . . . . . . Overflow Damage 419 | . 27 . . . 92 73 13 . 75 106 33 Projectiles 54 | . . . . . . . 13 . 4 37 . Explosions 332 | . 27 . . . 92 73 . . 71 36 33 Melee 33 | . . . . . . . . . . 33 . Knockbacks 27 | . . . . . . 2 . . 8 12 5 Impact 1 | . . . . . . . . . . 1 . Kinetic 22 | . . . . . . 2 . . 6 10 4 Secondary 4 | . . . . . . . . . 2 1 1 Self-Inflicted Damage 544 | . 33 71 . 30 27 156 . . 99 30 98 Shots 15 | . 1 2 . 1 1 5 . . 1 3 1 Rammed 1 | . . 1 . . . . . . . . . Targets Rammed 22 | . . 1 . . 2 3 . . 1 15 . Kicked 21 | . . . . . 2 3 . . 1 15 . Crushed . | . . . . . . . . . . . . Highest Temperature 600 | 20 234 231 6 270 542 277 254 . 547 600 357 Average Temperature 111 | 15 57 108 3 115 113 50 70 . 176 159 65 Received Heat Transfer 2626 | . 114 6 78 9 423 720 33 . 27 783 433 Effects 66 | . . . . 1 13 . . . 20 32 . Shutdowns 15 | . . . . . 3 . . . 3 9 . Energy Bleed 6 | . . . . . . . . . 3 3 . Interference 17 | . . . . 1 3 . . . 4 9 . Matter Decay 1 | . . . . . 1 . . . . . . Short Circuit 4 | . . . . . 1 . . . 2 1 . Damage (minor) 4 | . . . . . . . . . 2 2 . Damage (major) 13 | . . . . . 4 . . . 4 5 . Damage (core) 6 | . . . . . 1 . . . 2 3 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 9 | . . . . . 1 . . . . 8 . Impact Corruptions 2 | . . . . . . . . . . 2 . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 9 | . . . . . 3 . . . . 1 5 Heat Transferred 6219 | . 150 . . . 137 . 222 . 1410 2257 2043 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Ext Peak Influence 1169 | 5 176 237 337 127 442 891 . . 376 1031 1169 Initial 490 | . 3 58 1 55 . 42 . . 226 147 490 Average 267 | 2 53 109 114 44 144 221 . . 230 752 755 Maximum Alert Level 4 | . . 1 1 . 2 3 . . 1 3 4 Low Security (%) 56 | 100 100 63 73 100 74 53 . . 29 7 . Level 1 22 | . . 36 26 . 24 34 . . 70 5 . Level 2 4 | . . . . . 1 2 . . . 10 39 Level 3 15 | . . . . . . 9 . . . 76 53 Level 4 . | . . . . . . . . . . . 7 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 40 | . 3 . 2 . 3 10 . . 6 14 2 Investigation 5 | . 1 . . . 1 1 . . 1 1 . Extermination 3 | . . . . . . 1 . . . 2 . Reinforcement 26 | . 2 . 2 . 2 8 . . 4 6 2 Assault 1 | . . . . . . . . . . 1 . Garrison 5 | . . . . . . . . . 1 4 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 9 | . . . . . . 4 . . 2 3 . Haulers Reinforced 2 | . . . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Ext Distress Signals 18 | . . . 2 . 6 5 . . . 1 4 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 243 | . 14 6 16 4 37 50 3 1 15 57 40 Peak Tracking Total 10 | . 6 5 6 2 6 6 4 1 4 10 7 Tactical Retreats 13 | . . . 2 . . 3 1 . 2 3 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Ext Traps Triggered 9 | . 3 . . . 1 2 . . 1 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Ext Machines Disabled 25 | . 1 . . . 9 6 . . 2 3 4 Max in Single Turn 2 | . 1 . . . 2 2 . . 1 1 1 Garrison Access 2 | . . . . . . 1 . . 1 . . Energy Cycler 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Ext Machines Accessed 24 | . 1 . 1 . 8 4 2 . 2 5 1 Terminals 17 | . 1 . 1 . 6 3 . . 1 4 1 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . 1 1 . Total Hacks 58 | . 3 . 4 . 20 7 5 . 4 11 4 Successful 31 | . 2 . 3 . 12 4 5 . 1 4 . Failed 27 | . 1 . 1 . 8 3 . . 3 7 4 Catastrophic 6 | . . . . . 2 . . . . 3 1 Database Lockouts . | . . . . . . . . . . . . Manual 19 | . . . . . 11 4 . . . 4 . Terminals 40 | . 3 . 4 . 12 6 . . 2 9 4 Fabricators . | . . . . . . . . . . . . Repair Stations 8 | . . . . . 8 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . 2 2 . Terminal Hacks 21 | . 2 . 3 . 4 3 5 . . 4 . Record 4 | . . . . . . . 4 . . . . Open Door 2 | . . . . . . . 1 . . 1 . Level Access Points 1 | . . . . . . 1 . . . . . Branch Access Points 3 | . . . . . 1 1 . . . 1 . Alert Level 1 | . . . . . . . . . . 1 . Unreport Threat 4 | . . . . . 2 1 . . . 1 . Locate Traps 2 | . 1 . 1 . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . 8 . . . . . . Scan Component 4 | . . . . . 4 . . . . . . Repair 4 | . . . . . 4 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . . Seal Access 2 | . . . . . . 1 . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 1 . . . 5 3 . . 2 3 1 Full Trace Events 1 | . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . . . . 4 . . . . . . Time 181 | . . . . . 181 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . 10 Allies Hacked 2 | . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Ext Total Allies 15 | . . . . 4 . . . . . . 11 Largest Group 8 | . . . . 3 3 . . . . . 8 Highest-Rated Group 333 | . . . . 40 40 . . . . . 333 Highest-Rated Ally 159 | . . . . 31 16 . . . . . 159 Total Orders . | . . . . . . . . . . . . Ally Attacks 114 | . . . . 1 60 . . . . . 53 Total Damage 1727 | . . . . 21 537 . . . . . 1169 Kills 17 | . . . . . 6 . . . . . 11 Allies Corrupted 2 | . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . 2 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Ext Turns Passed 10999 | 168 590 925 480 1097 1820 1982 750 323 850 1377 637 Spaces Moved 5896 | 99 276 375 208 570 1061 1144 552 232 422 687 270 Core 12 | 12 . . . . . . . . . . . Treads 714 | 87 276 351 . . . . . . . . . Legs 4989 | . . 7 44 570 1061 1144 552 232 422 687 270 Wheels 181 | . . 17 164 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 140 95 190 120 120 128 128 116 114 120 Average Speed 140 | 151 176 235 118 190 127 121 128 129 126 119 127 Slowest Speed 470 | 160 240 260 400 190 190 128 128 130 130 190 470 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 7 46 77 17 98 66 30 65 21 10 16 35 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 3 | . . . . . . 1 . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 . 1 . . Scrap Searched 6 | . . 1 . 1 . . 3 1 . . . Spaces Dug 65 | . . . . . 9 45 . . . 11 . Terrain Destroyed 477 | . 6 61 . 21 43 132 3 . 49 109 53 Melee . | . . . . . . . . . . . . Projectile 110 | . . . . . 5 8 3 . 11 45 38 AOE 367 | . 6 61 . 21 38 124 . . 38 64 15 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Ext Total 7690 | 110 330 398 380 580 1391 1527 582 255 655 1019 463 Wait 694 | . 15 . 112 1 183 175 15 14 134 39 6 Move 5885 | 98 275 374 207 569 1060 1143 551 231 421 686 270 Hop . | . . . . . . . . . . . . Pick Up 133 | 4 4 5 7 3 22 26 1 2 13 36 10 Fast Attach 46 | 6 2 . 6 . 8 6 . . 2 14 2 Attach 62 | . 1 3 4 1 3 7 . . 9 21 13 Detach 16 | . 1 1 6 . . . . . 1 4 3 Swap 112 | . 4 3 4 3 16 29 2 5 17 24 5 Drop 137 | . 2 . 6 . 31 35 2 3 15 34 9 Fire 492 | 2 26 11 28 3 66 103 11 . 42 142 58 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 21 | . . . . . 2 3 . . 1 15 . Crush 1 | . . 1 . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . 4 . Rewire 87 | . . . . . . . . . . . 87 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / Exi) -8/Materials -7/Factory (discovered 7 exits: Fac x4 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 169 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 14) 288 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 599 | -10/Materials | Discovered new exit (range 16) 759 | -10/Materials | Entered Mines 831 | -10/Mines | Discovered new exit (range 9) 1539 | -10/Mines | Found a hidden stash of uninstalled traps 1628 | -10/Mines | Destroyed YI-UF0 1646 | -10/Mines | Discovered new exit (range 15) 1684 | -10/Mines | Entered Materials 1684 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1916 | -9/Materials | Build established: Skirmisher 1919 | -9/Materials | Discovered new exit (range 16) 2164 | -9/Materials | Entered Mines 2167 | -9/Mines | Received a Mining Laser from a helpful Derelict 2374 | -9/Mines | Learned Materials terminal intel 2461 | -9/Mines | Discovered new exit (range 5) 2549 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2574 | -9/Mines | Identified exit to Exiles 3082 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3248 | -9/Mines | Discovered new exit (range 5) 3261 | -9/Mines | Entered Materials 3261 | -8/Materials | Accompanied by 3 allies 3261 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3262 | -8/Materials | Loaded intel: 11 terminal locations 3599 | -8/Materials | Discovered new exit (range 4) 3608 | -8/Materials | Build established: Tank 3948 | -8/Materials | Repaired Gauss Rifle 4194 | -8/Materials | Repaired Broken Imp. Carbon-fiber Leg 4233 | -8/Materials | Repaired Hrd. Medium Armor Plating 4273 | -8/Materials | Repaired Imp. Heat Sink 5081 | -8/Materials | Entered Factory 5081 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5494 | -7/Factory | Identified exit to Factory 6847 | -7/Factory | Destroyed 7 combat bots 7045 | -7/Factory | Identified exit to Storage 7045 | -7/Factory | Identified exit to Lower Caves 7063 | -7/Factory | Entered Lower Caves 7262 | -7/Lower Caves | Build established: Gunner 7637 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7653 | -7/Lower Caves | Discovered new exit (range 16) 7813 | -7/Lower Caves | Entered another Lower Caves area 7857 | -7/Lower Caves | Found DCF Scrap (14 items) 7878 | -7/Lower Caves | Learned Factory security intel 7884 | -7/Lower Caves | Learned location of Zion (-6) 8001 | -7/Lower Caves | Spotted B-75 Beast 8120 | -7/Lower Caves | Discovered exit to Factory (range 12) 8136 | -7/Lower Caves | Entered Factory 8136 | -6/Factory | Evolved 2 slots: Utility x2 8565 | -6/Factory | Garrison activated, responded to threat 8915 | -6/Factory | Lost 6 parts (3n3u) 8921 | -6/Factory | Discovered new exit (range 15) 8986 | -6/Factory | Entered another Factory area 8986 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9135 | -5/Factory | Garrison activated, responded to threat 9203 | -5/Factory | Destroyed 11 combat bots 9434 | -5/Factory | Lost 5 parts (3n1u1w) 9562 | -5/Factory | Build established: Scavenger-Gunner 9605 | -5/Factory | Core integrity fell below 50% 9623 | -5/Factory | System corruption reached 10% 9638 | -5/Factory | Lost 4 parts (1n1u2w) 9680 | -5/Factory | Identified exit to Upper Caves 9680 | -5/Factory | Identified exit to Extension 10052 | -5/Factory | Garrison activated, responded to threat 10125 | -5/Factory | Lost 5 parts (2n2u1w) 10186 | -5/Factory | First assault squad dispatched 10317 | -5/Factory | Core integrity fell below 20% 10363 | -5/Factory | Entered Extension 10367 | -5/Extension | Lost 3 parts (1p1n1w) 10370 | -5/Extension | Disrupted transfer network 10574 | -5/Extension | P-70 Sage assimilated allied FR-OC3(b) 10697 | -5/Extension | Lost 6 parts (3n1u2w) 10837 | -5/Extension | Energy Cycler disabled 10837 | -5/Extension | Rescued a captive Derelict 10838 | -5/Extension | Rescued a captive Derelict 10841 | -5/Extension | Rescued a captive Derelict 10843 | -5/Extension | Rescued a captive Derelict 10846 | -5/Extension | Rescued a captive Derelict 10849 | -5/Extension | Rescued a captive Derelict 10883 | -5/Extension | Rescued A7 10956 | -5/Extension | Spotted B-75 Beast 10981 | -5/Extension | Destroyed B-75 Beast 10987 | -5/Extension | Spotted B-75 Beast 11000 | -5/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 10984_ Acquired 6 matter. 10984_ Slug penetrates Wall. 10986_ G-50 Soldier knocked back. 10987_ Acquired 6 matter. 10987_ G-50 Soldier destroyed. 10989_ HV Slug penetrates G-67 Veteran. 10989_ G-67 Veteran suffers critical hit (Destroy). 10989_ Destroyed Adv. Heat Sink. 10990_ Acquired 6 matter. 10992_ Slug penetrates G-67 Veteran. 10992_ G-67 Veteran suffers critical hit (Destroy). 10992_ Destroyed Plasma Rifle. 10992_ G-67 Veteran knocked back. 10993_ Acquired 6 matter. 10994_ Penetrated by Slug. 10996_ Carbon-fiber Leg destroyed. 10997_ Slug penetrates 97-LS5(g). 10998_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##????????????????????????? | | ?######?????????????###"####?????????????????????? | | ?# ############### * #?????????????????????? | | ?# += !]% #?????????????????????? | | ?# #?#########= = #?????????????????????? | | ## #####?????#%== #?????????????????????? | | " #?????# = #?????????????????????? | | " #?????# #?????????????????????? | | " #########+######???????????????????? | | " ### = # #???????????????????? | | "" #?# ###???????????????????? | | #?# " #?????????????????????? | | #?# "" #?????????????????????? | | #?# "" #?????????????????????? | | #?# "" #?????????????????????? | | ##"""""####?##"#T## "" #?????????????????????? | | ?#######?????###### "" #?????????????????????? | | ??????????????????# "" #?????????????????????? | | ??????????????????# " #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# =#?????????????????????? | | ??????????????????# p%=#?????????????????????? | | ??????????????????# =@*#?????????????????????? | | ??????????????????# [!=[#?????????????????????? | | ??????????????????########%#?????????????????????? | | ??????????????????????# !gb#????????????????????? | | ??????????????????????##%=%!=#???????????????????? | | ??????????????????????# %[%% #???????????????????? | | ??????????????????????##[*[!%;???????????????????? | | ???????????????????????#]%*]* ??????????????????? | | ???????????????????????# !%*! ?????????????????? | | ???????????????????????# != ????????????????? | | ???????????????????????# % ???????????????? | | ???????????????????????# % ???????????????? | | ??????????????????????? ??????????????? | | ??????????????????????? ?????????????? | | ??????????????????????? ?????????????? | | ??????????????????????? ???????????????? | | ?????????????????????? ??????????????????? | | ???????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 35 Energy Capacity 565 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed QuantumCoolingThruster Manual? 0 Play Time 01:42:11 Cumulative 32.5 hours Start 2025.04.01 @ 11:33:39 End 2025.04.01 @ 19:00:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 16 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 235b6dad-9021-440b-9f5e-3d6c379c64f4