Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 15:16:15 Player: CometVoid Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (649) 649 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2899 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 28/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Seismic Detector Utility Shielding > --- WEAPON (2) ------- Particle Gun Flail > --- INVENTORY (15) --- Light Nuclear Core Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit Seismic Detector Targeting Computer Reaction Control System Improved Propulsion Shielding > --- WEAPON ----------- Heavy Particle Gun Battle Cannon > --- INVENTORY -------- Light Nuclear Core Wheel Wheel Wheel Aerolev Unit Large Storage Unit Seismic Detector Utility Shielding Light Armor Plating Light Armor Plating Heavy EM Shotgun Light Assault Rifle Grenade Launcher Mining Laser Flail [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Improved Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 3 . Weapon . | . . . . . Parts Attached 44 | 9 7 1 16 11 Power 4 | 1 . . 2 1 Engine 3 | 1 . . 1 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 14 | 3 1 . 5 5 Treads . | . . . . . Leg 3 | . . . . 3 Wheel 7 | 3 1 . 2 1 Hover 4 | . . . 3 1 Flight . | . . . . . Utility 15 | 3 3 . 6 3 Device 6 | 2 2 . 2 . Storage 3 | 1 1 . . 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 5 | . . . 3 2 Artifact . | . . . . . Weapon 11 | 2 3 1 3 2 Energy Gun 3 | . . . 2 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 1 . 1 . Ballistic Cannon 1 | . . 1 . . Launcher 1 | . 1 . . . Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 4 . Parts Lost 24 | . 3 1 1 19 Power 3 | . . . 1 2 Propulsion 8 | . 1 1 . 6 Utility 7 | . 1 . . 6 Weapon 6 | . 1 . . 5 Highest Loss Streak 14 | . 2 1 1 14 To Critical Strikes . | . . . . . Average Backups 9 | 5 10 12 13 9 Power 1 | . . 1 1 1 Propulsion 2 | 3 2 3 3 2 Utility 3 | . 4 7 5 2 Weapon 2 | . 1 1 3 2 Tool/Special . | . . . . . Unused Backups 9 | 5 1 . 3 . Power 2 | . . . 2 . Propulsion 4 | 3 1 . . . Utility 2 | 1 . . 1 . Weapon 1 | 1 . . . . Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 99 100 93 85 Engine 9 | . 14 14 3 8 Core 1 | . . . 5 . Wheel 14 | . 28 28 9 . Hover 9 | . . . 17 17 Device 12 | . 13 14 13 11 Storage 11 | . 14 14 9 10 Processor 4 | . . . 9 7 Protection 5 | . . . 8 11 Energy Gun 3 | . . . 6 7 Ballistic Gun 10 | . 23 11 1 . Ballistic Cannon 3 | . . 2 9 3 Launcher 1 | . 3 8 . . Special Weapon 1 | . . 5 . . Impact Weapon 1 | . . . . 5 Peak Build Rating 33 | 9 9 9 33 33 Average Rating 14 | 6 7 8 23 23 On Entrance 11 | . 8 8 8 33 Avg Prop Armor Cover (%) 3 | . . . 3 . Naked Turns . | . . . . . Heaviest Build 57 | 11 28 28 40 57 Greatest Support 36 | 26 20 20 30 36 Greatest Overweight (x) 18 | . 1 2 12 18 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 7 11 15 15 15 Most Carried 15 | 8 14 13 15 15 Average Carried 9 | 5 10 12 13 9 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 8 12 13 15 1 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 896 | 289 95 79 292 141 Remotely 84 | . . . 84 . Salvage Created 720 | 88 172 . 199 261 Parts 52 | 15 18 . 5 14 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 15 | . 4 . 2 9 Melee 2 | . . . . 2 Guns 8 | . 1 . 1 6 Cannons 2 | . . . 1 1 AOE 3 | . 3 . . . Classes Destroyed 9 | 1 3 . 2 3 Builder 3 | . 3 . . . Tunneler 5 | 5 . . . . Hauler 2 | . 1 . 1 . Recycler 1 | . . . 1 . Swarmer 3 | . . . . 3 Grunt 8 | . 4 . 1 3 Duelist 1 | . . . . 1 Sentry 2 | . . . 1 1 Hunter 1 | . . . . 1 Best Kill Streak 8 | 2 8 . 2 3 Combat Bots Only 4 | . 4 . 1 3 Max Kills in Single Turn 2 | 1 2 . 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 218 | . 18 1 24 175 Missed 54 | . 3 1 6 44 Hits 164 | . 15 . 18 131 Melee 6 | . . . . 6 Projectile 158 | . 15 . 18 125 AOE 1 | . . 1 . . Critical Strikes 13 | . . . 2 11 Actively Blocked 1 | . . . . 1 Damage Taken 2616 | . 485 44 269 1818 Core 677 | . 123 . 119 435 Absorbed by Shields 229 | . . . . 229 Redirected to Shielding 119 | . . . . 119 Core Remaining (%) 75 | 100 . 50 . . Volleys Fired 98 | 19 25 1 14 39 Largest 2 | 2 2 1 2 2 Hottest 100 | 40 100 100 88 88 Shots Fired 169 | 36 47 1 28 57 Gun 123 | 36 34 . 14 39 Cannon 31 | . . . 14 17 Launcher 11 | . 10 . . 1 Special 4 | . 3 1 . . Kinetic 115 | 36 34 . 20 25 Thermal 43 | . 3 1 8 31 Explosive 11 | . 10 . . 1 Electromagnetic . | . . . . . Robot Hit Streak 20 | 5 6 . 19 20 Robot Miss Streak 4 | 2 4 . 2 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 112 | 19 24 . 22 47 Core Hits 47 | 8 16 . 8 15 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 1 1 Burn 2 | . . . 1 1 Melee Attacks 12 | . . . . 12 Impact 12 | . . . . 12 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2012 | 155 537 . 411 909 Guns 929 | 155 131 . 177 466 Cannons 377 | . . . 234 143 Explosions 425 | . 406 . . 19 Melee 281 | . . . . 281 Ramming . | . . . . . Kinetic 741 | 155 131 . 258 197 Thermal 565 | . . . 153 412 Explosive 425 | . 406 . . 19 Electromagnetic . | . . . . . Impact 281 | . . . . 281 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . 8 8 . . Average Corruption 5 | . 3 8 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . 3 3 . . Matter Fused 2 | . 1 1 . . Heat Flow Errors 3 | . 2 1 . . Data Loss (minor) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 7 | . 1 . . 6 Projectiles 6 | . . . . 6 Explosions 1 | . 1 . . . Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact 3 | . . . . 3 Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 65 | . 39 . . 26 Shots 5 | . 4 . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 257 | . 168 223 221 257 Average Temperature 71 | . 34 123 98 77 Received Heat Transfer 1132 | . 108 . 144 880 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1332 | . . . 370 962 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 170 | 5 170 . 36 90 Initial . | . . . . . Average 39 | . 75 . 9 52 Influence Increases 626 | 25 229 . 108 264 Destroy 0b10 Robot/C 300 | . 80 . 40 180 Destroy 0b10 Robot/NC 55 | 25 20 . 10 . Destroy Leader 44 | . 12 . 12 20 Successful Hack 44 | . . . 44 . Disable Machine 45 | . 45 . . . Destroy Structure 48 | . 42 . 2 4 Lose Combat Pursuer 90 | . 30 . . 60 Influence Decreases 551 | 25 159 70 108 189 Entered New Map 34 | . . 34 . . Time Decay 256 | 25 129 36 66 . Lost Part 227 | . 30 . 8 189 Purge Threat 34 | . . . 34 . Squads Dispatched 3 | . 2 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 8 2 2 15 Peak Tracking Total 6 | . 3 2 1 6 Tactical Retreats 4 | . 1 . . 3 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 5 | . . . . 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 3 | . 3 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 7 | . 2 . 5 . Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 27 | . 5 . 22 . Successful 10 | . 1 . 9 . Failed 17 | . 4 . 13 . Catastrophic 5 | . 4 . 1 . Database Lockouts . | . . . . . Manual 9 | . 4 . 5 . Terminals 19 | . 5 . 14 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 5 | . . . 5 . Garrison Access 3 | . . . 3 . Terminal Hacks 6 | . 1 . 5 . Prototype ID Bank 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Terminal Index 1 | . 1 . . . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Transport Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . 3 . Insert Component 2 | . . . 2 . Analyze 1 | . . . 1 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 . 4 . Full Trace Events 3 | . 1 . 2 . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Active Infowar (turns) 1302 | 199 391 113 275 324 Terrain 3 | 1 2 . . . Structural 16 | . 16 . . . Seismic 1283 | 198 373 113 275 324 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 1460 | 287 401 113 275 384 Spaces Moved 982 | 243 280 111 182 166 Core 7 | 4 . . 1 2 Treads . | . . . . . Legs 9 | . . . . 9 Wheels 685 | 239 280 111 53 2 Hover 281 | . . . 128 153 Flight . | . . . . . Fastest Speed 50 | 50 80 95 80 95 Average Speed 94 | 82 86 95 100 119 Slowest Speed 950 | 90 95 110 650 950 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 1 | . 1 . . . Cave-ins Triggered 1 | . 1 . . . Exploration Rate (%) 18 | 10 24 9 20 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 3 | . 3 . . . Terrain Destroyed 51 | . 45 . 2 4 Melee . | . . . . . Projectile 5 | . 3 . 2 . AOE 46 | . 42 . . 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 1322 | 302 385 114 245 276 Wait 48 | 3 45 . . . Move 979 | 242 279 110 182 166 Hop . | . . . . . Pick Up 57 | 20 12 1 19 5 Fast Attach 5 | 3 2 . . . Attach 32 | 4 3 . 6 19 Detach . | . . . . . Swap 35 | 3 15 2 13 2 Drop 23 | 8 4 . 11 . Fire 98 | 19 25 1 14 39 Melee 12 | . . . . 12 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 33 | . . . . 33 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -8/Garrison History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 14) 288 | -11/Scrapyard | Entered Materials 349 | -10/Materials | Build established: Mutant 616 | -10/Materials | Discovered new exit (range 10) 636 | -10/Materials | Crushed by falling debris 689 | -10/Materials | Entered Subcaves 690 | -10/Subcaves | Approached by a straggling Scientist 695 | -10/Subcaves | Learned Materials terminal intel 792 | -10/Subcaves | Discovered new exit (range 9) 802 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 802 | -10/Subcaves | Entered Materials 802 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 803 | -8/Materials | Loaded intel: 12 terminal locations 829 | -8/Materials | Garrison activated, responded to threat 1077 | -8/Materials | Identified exit to Garrison 1077 | -8/Materials | Entered Garrison 1105 | -8/Garrison | Triggered checkpoint 1260 | -8/Garrison | Lost 5 parts (3u2w) 1311 | -8/Garrison | Triggered checkpoint 1321 | -8/Garrison | Core integrity fell below 50% 1379 | -8/Garrison | Core integrity fell below 20% 1418 | -8/Garrison | Lost 14 parts (2p6n3u3w) 1461 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Aerolev Unit destroyed. Critical hit (Burn: +37). Acquired 33 matter. Wheel destroyed. Acquired 42 matter. Wheel destroyed. Critical hit (Burn: +37). Lgt. Assault Rifle destroyed. Targeting Computer destroyed. Acquired Particle Gun. Destroyed Aluminum Leg. G-47 Trooper knocked back. [Achievement: That Tickles] G-47 Trooper heat damages Imp. Heat Sink. G-47 Trooper destroyed. G-47 Trooper suffers critical hit (Burn). G-47 Trooper destroyed. Acquired Imp. Aluminum Leg. Acquired Lgt. Nuclear Core. Acquired Aluminum Leg. Map ----- +----------------------------------------------------+ | #???# #?????????????????????????????????????????? | | #???# #?????????????????????????????????????????? | | ##### #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ##### #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ???## #??????? ????????????????????????????????? | | ???# ^######## #???????????????????????????????? | | ???# ![ # ## #???????????????????????????????? | | ???## % # ## ##??????????????????????????????? | | ???#!* #??????????????????????????????? | | ???# ! #??????????????????????????????? | | ???# #??????????????????????????????? | | ???# ## ## #??????????????????????????????? | | ?### ## ## ##?????????????????????????????? | | ?# ??????????????????????????????? | | ?# ??????????????????????????????? | | ?# ??????????????????????????????? | | ?# ??????????????????????????????? | | ?### ## ## #???????????##?????????????????? | | #### ## ## ############T########??????????? | | s s % % ???????? | | @ = ???????? | | #### ######## ########?????????????? | | ???## ##""""######??????# #????????????????????? | | ????# #?????????????????# ^#????????????????????? | | ????# #?????????????????# ^#????????????????????? | | ????# #?????????????????# #????????????????????? | | ????# #?????????????????#^^#????????????????????? | | ????# #?????????????????# ^#????????????????????? | | ##### #?????????????????# #????????????????????? | | #?????????????????# #????????????????????? | | #?????????????????# ????????????????????? | | ########?????????????????# ????????????????????? | | ?????????????????????????# ????????????????????? | | ?????????????????????????# ???????????????????? | | ?????????????????????????# ???????????????????? | | ?????????????????????????# ???????????????????? | | ?????????????????????????# ???????????????????? | | ?????????????????????????# ??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 277 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 44 Targeting Accuracy 5 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Hydra That Tickles Troublemaker Challenges ------------ None Game ------ Seed ArmorSkeletonFlakker Manual? 0 Play Time 00:56:20 Cumulative 6.8 hours Start 2025.11.01 @ 14:04:08 End 2025.11.01 @ 15:16:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 38f88ff4-4227-405f-bc4f-8e72a049eb3d