Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.17 @ 21:34:18 Player: puppuppit Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (455) 2275 Value Destroyed (14386) 14386 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (7318) 7318 TOTAL SCORE: 29699 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5426 Follower Combat Kills 534 Entered Garrisons 400 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -342 Cogmind --------- Core Integrity 0/1000 Matter 299/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (4) ------ Large Storage Unit Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Micro Fission Core Micro Fission Core Improved Heat Sink Improved Matter Compressor (300) Advanced Gravity Neutralizer Improved Target Analyzer Armor Integrity Analyzer Advanced Recoil Stabilizer Improved Weapon Cycler Improved Weapon Cycler Improved Weapon Cycler Improved Reaction Control System Graphene Brace High-powered Tractor Beam Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Light Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Hover Unit Antigrav System Antigrav System Antigrav System Antigrav System Linear Gravjet VTOL Module > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Improved Weapon Cycler Hacking Suite > --- WEAPON ----------- Autogun Coil Gun KE Penetrator > --- INVENTORY -------- Micro Fission Core Improved Heat Sink Large Storage Unit Improved Matter Compressor Advanced Gravity Neutralizer Recoil Stabilizer Recoil Stabilizer Advanced Recoil Stabilizer Improved Weapon Cycler Improved Reaction Control System Graphene Brace High-powered Tractor Beam Long-range Tractor Beam [Rating: 82] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Neutrino Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Experimental Thermic Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Rec Scr Fac Slots Evolved 10 | . . . . . 4 . . . . 2 . . . 4 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 5 | . . . . . 1 . . . . 2 . . . 2 Utility 2 | . . . . . 1 . . . . . . . . 1 Weapon 2 | . . . . . 2 . . . . . . . . . Parts Attached 149 | 6 7 . 1 2 20 1 12 2 9 36 11 9 6 27 Power 21 | 1 1 . . 1 1 1 1 1 2 6 2 1 . 3 Engine 10 | 1 1 . . 1 1 1 1 . 2 2 . . . . Core 11 | . . . . . . . . 1 . 4 2 1 . 3 Reactor . | . . . . . . . . . . . . . . . Propulsion 46 | 2 . . . 1 5 . 3 1 . 13 4 4 1 12 Treads 17 | 2 . . . 1 5 . 2 1 . 2 4 . . . Leg . | . . . . . . . . . . . . . . . Wheel 5 | . . . . . . . . . . . . 4 1 . Hover 20 | . . . . . . . 1 . . 10 . . . 9 Flight 4 | . . . . . . . . . . 1 . . . 3 Utility 52 | 1 3 . 1 . 5 . 4 . 5 13 5 3 3 9 Device 26 | . 1 . . . 1 . 1 . 3 9 4 2 . 5 Storage 10 | 1 1 . 1 . 1 . 1 . 1 2 . . 1 1 Processor 4 | . . . . . 1 . . . . 1 1 . . 1 Hackware 10 | . 1 . . . 1 . 2 . 1 . . 1 2 2 Protection 2 | . . . . . 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 30 | 2 3 . . . 9 . 4 . 2 4 . 1 2 3 Energy Gun 2 | 1 . . . . . . . . . 1 . . . . Energy Cannon 1 | . . . . . . . . . . 1 . . . . Ballistic Gun 21 | 1 2 . . . 7 . 3 . 1 2 . 1 1 3 Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . Launcher 5 | . 1 . . . 2 . 1 . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 3 . 1 . 1 10 . . . . Corrupted Parts 3 | . . . . . . . . . . . . 1 2 . System Corruption 8 | . . . . . . . . . . . . 3 5 . Parts Lost 64 | . 1 . . 1 1 . 1 1 2 12 10 1 . 34 Power 8 | . 1 . . . . . 1 . . . 1 1 . 4 Propulsion 32 | . . . . 1 . . . 1 . 6 6 . . 18 Utility 12 | . . . . . 1 . . . 1 3 1 . . 6 Weapon 12 | . . . . . . . . . 1 3 2 . . 6 Highest Loss Streak 12 | . 1 . . 1 1 . 1 1 1 5 7 1 . 12 To Critical Strikes 2 | . . . . 1 . . . . . . 1 . . . Average Backups 13 | . 9 15 14 14 14 14 13 14 14 14 13 13 14 13 Power . | . . . . 2 1 1 . . . . 3 1 1 . Propulsion 2 | . . 1 1 . 1 2 2 5 6 2 1 2 3 . Utility 5 | . 3 7 5 5 4 4 4 4 3 6 8 9 10 12 Weapon 4 | . 4 6 8 7 6 7 6 5 4 3 1 . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 63 | . 4 6 1 1 15 3 3 2 4 9 1 4 1 9 Power 6 | . . . . . 2 . 1 . 1 . . 1 . 1 Propulsion 6 | . . . . . 3 . 1 . . 1 1 . . . Utility 36 | . 2 6 1 . 3 3 . 1 1 7 . 3 1 8 Weapon 15 | . 2 . . 1 7 . 1 1 2 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 100 85 98 99 100 99 100 98 97 78 74 80 58 Engine 7 | . 12 14 14 14 9 9 8 1 8 4 . . . . Core 1 | . . . . . . . . 7 . 2 6 6 7 6 Treads 23 | . 27 28 28 26 26 27 26 27 27 27 14 . . . Wheel 2 | . . . . . . . . . . . . 25 30 3 Hover 2 | . . . . . . . . . . 9 16 2 . 17 Device 3 | . 4 . . . . . . . 1 8 5 13 15 5 Storage 9 | . 14 14 14 14 9 9 9 9 9 7 7 7 7 5 Processor 2 | . . . . . 5 9 1 . . 3 5 . . 1 Hackware 9 | . 8 14 14 14 10 9 15 18 15 1 . . . 2 Ballistic Gun 28 | . 27 27 14 27 35 35 35 35 35 28 15 10 5 8 Peak Build Rating 82 | 6 13 14 14 15 40 41 43 42 41 65 55 48 51 82 Average Rating 34 | 5 11 13 11 14 36 40 40 40 37 48 45 41 47 50 On Entrance 27 | . 6 13 14 14 15 40 41 42 39 38 50 28 26 51 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 68 | 12 29 29 29 33 48 47 44 44 44 68 50 52 55 60 Greatest Support 100 | 40 40 40 40 40 60 60 60 60 60 100 80 64 76 76 Greatest Overweight (x) 6 | . . . . 1 1 . 2 . . 2 1 2 . 6 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 9 14 14 14 14 14 14 14 14 14 13 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 15 15 15 15 15 15 15 15 15 14 12 15 15 15 Class Distribution -------------------- 26% | Gunner 26% | Mutant 25% | Hacker-Gunner 12% | Scavenger-Gunner 3% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Garrison Hacker-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Gunner | -7/Recycling Gunner | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Rec Scr Fac Matter Collected 15444 | 508 1018 117 . 142 2190 857 1917 520 2245 3798 815 437 45 835 Remotely 87 | . . . . . . . . . . . 87 . . . Salvage Created 18290 | 320 1231 50 . 22 3179 1162 2053 790 3022 2627 1766 739 . 1329 Parts 998 | 26 93 16 . 4 175 53 128 50 162 131 68 26 . 66 Haulers Intercepted 22 | . 2 . . . 6 . 3 . 5 2 3 . . 1 Recyclers Shooed 15 | . . . . . 2 . . . 1 . 1 5 . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Rec Scr Fac Combat Hostiles Destroyed 288 | . 25 8 . 2 48 27 29 20 47 40 25 2 . 15 Melee 1 | . . . . . . . . . . . . . . 1 Guns 219 | . 18 . . . 39 21 21 14 40 40 13 1 . 12 Cannons 12 | . . . . . . . . . . . 10 1 . 1 AOE 53 | . 7 8 . 2 9 6 8 6 7 . . . . . Classes Destroyed 18 | 3 6 . . . 6 1 . 1 . 1 . . . . Worker 42 | 2 7 . . 1 6 . 10 . 9 2 1 . . 4 Builder 22 | . 4 . . . 1 . 6 . 3 2 1 3 . 2 Tunneler 11 | 8 2 . . . 1 . . . . . . . . . Hauler 22 | . 2 . . . 6 . 3 . 5 2 3 . . 1 Recycler 34 | 1 1 . . . 7 . 2 . 7 5 1 7 . 3 Mechanic 1 | . . . . . 1 . . . . . . . . . Operator 9 | . 2 . . . 1 . 1 . 3 2 . . . . Watcher 22 | . 3 . . . 5 . 4 . 5 3 . . . 2 Swarmer 56 | . 9 8 . 2 8 3 5 5 8 3 . . . 5 Grunt 145 | . 16 . . . 28 14 17 9 28 16 16 . . 1 Brawler 12 | . . . . . 2 2 . . 3 4 1 . . . Duelist 8 | . . . . . . 3 2 . . 1 2 . . . Protector 4 | . . . . . 1 . . . 1 2 . . . . Sentry 34 | . . . . . 8 2 5 2 5 4 6 2 . . Specialist 3 | . . . . . . . . . . 3 . . . . Hunter 9 | . . . . . 1 3 . . 2 2 . . . 1 Programmer 17 | . . . . . . . . 4 . 5 . . . 8 Heavy 2 | . . . . . 1 . 1 . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . Infiltrator 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 12 | 5 7 3 . 2 7 8 5 6 12 7 6 2 . 9 Combat Bots Only 10 | . 6 3 . 2 6 8 4 6 10 6 6 1 . 4 Max Kills in Single Turn 4 | 1 3 3 . 1 4 3 3 3 4 2 2 2 . 2 Gunslinging 2 | . . . . . 1 . . 2 1 . . . . . Exploded 3 | . 2 3 . 1 3 2 3 3 2 . . . . . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Rec Scr Fac Hostile Shots Fired 1132 | . 104 12 . 5 86 53 64 31 112 209 179 9 . 268 Missed 328 | . 29 4 . 2 18 10 17 6 31 67 82 3 . 59 Hits 804 | . 75 8 . 3 68 43 47 25 81 142 97 6 . 209 Melee 23 | . . . . . . 1 2 . 1 4 15 . . . Projectile 781 | . 75 8 . 3 68 42 45 25 80 138 82 6 . 209 AOE 2 | . . . . . . . . . . 2 . . . . Critical Strikes 23 | . . . . 2 3 1 1 . 3 3 5 . . 5 Part Disruptions 1 | . . . . . . . 1 . . . . . . . Damage Taken 12320 | . 778 62 . 27 1003 668 1051 427 1229 2273 1377 42 . 3383 Core 2108 | . 149 26 . . 139 32 90 61 136 338 126 11 . 1000 Absorbed by Shields 53 | . . . . . . . . . . . 53 . . . Regen/Repaired (Parts) 2492 | . 241 . . . 96 . 1663 . 389 103 . . . . Core Remaining (%) 44 | 100 . . . 30 . . . . 16 . . . 32 . Volleys Fired 871 | 21 103 5 . 4 123 43 97 25 123 143 79 31 . 74 Largest 4 | 2 2 2 . 2 4 4 4 4 4 4 3 3 . 3 Hottest 195 | 60 53 46 . 46 111 111 111 111 111 195 173 176 . 190 Shots Fired 2765 | 42 200 6 . 6 485 163 374 84 491 499 207 56 . 152 Gun 2624 | 42 193 2 . 4 480 153 368 79 480 486 156 37 . 144 Cannon 91 | . . . . . . . . . . 13 51 19 . 8 Launcher 50 | . 7 4 . 2 5 10 6 5 11 . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 2605 | 21 193 2 . 4 480 153 368 79 480 486 156 37 . 146 Thermal 89 | . . . . . . . . . . 13 51 19 . 6 Explosive 50 | . 7 4 . 2 5 10 6 5 11 . . . . . Electromagnetic 21 | 21 . . . . . . . . . . . . . . Robot Hit Streak 28 | 7 10 2 . 3 16 14 10 7 11 28 15 16 . 14 Robot Miss Streak 12 | 3 4 1 . 2 8 5 5 2 6 5 2 3 . 12 Penetration Max 2 | . . . . . . . . . . . . . . 2 Secondary Targets 45 | . 2 . . . 9 4 2 4 8 13 2 . . 1 Max Gunslinging Chain 2 | . 1 . . . 1 1 1 2 1 1 1 . . 1 Shots Hit Robots 1579 | 25 117 2 . 3 271 101 215 44 251 280 135 38 . 97 Core Hits 766 | 12 59 9 . 3 130 53 89 35 132 114 61 23 . 46 Critical Kills 5 | . 1 . . . 3 . . . . 1 . . . . Critical Parts Destroyed 9 | . 1 . . . . 1 . . 1 1 2 . . 3 Critical Strikes 32 | . 2 . . . 3 1 . . 1 3 14 3 . 5 Burn 18 | . . . . . . . . . . 1 12 3 . 2 Destroy 14 | . 2 . . . 3 1 . . 1 2 2 . . 3 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 34911 | 340 2329 276 . 194 5648 2672 4329 1142 5896 5140 3156 928 . 2861 Guns 28315 | 340 1829 16 . 49 4685 1790 3864 842 4518 5077 1952 671 . 2682 Cannons 1633 | . . . . . . . . . . 34 1204 257 . 138 Explosions 4887 | . 500 260 . 145 963 882 459 300 1378 . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 76 | . . . . . . . 6 . . 29 . . . 41 Kinetic 28183 | 177 1829 16 . 49 4685 1790 3864 842 4518 5077 1952 671 . 2713 Thermal 1602 | . . . . . . . . . . 34 1204 257 . 107 Explosive 4887 | . 500 260 . 145 963 882 459 300 1378 . . . . . Electromagnetic 163 | 163 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 14 | . 2 2 2 2 . 1 1 2 2 5 13 14 14 10 Average Corruption 2 | . 1 2 2 2 . 1 1 1 2 3 2 12 7 3 Corruption Purged 8 | . . . . . . . . . . 5 . 3 . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 198 | . 7 11 11 4 . 7 22 9 28 44 5 37 . 13 Message Errors 40 | . 4 . 1 . . . 8 2 8 8 . 8 . 1 Matter Fused 53 | . 2 4 4 1 . 1 6 2 5 12 1 12 . 3 Heat Flow Errors 24 | . . 2 2 1 . 2 2 . 4 6 . 4 . 1 Energy Discharges 27 | . 1 2 1 2 . . 3 . . 8 1 5 . 4 Parts Rejected 1 | . . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 24 | . . 3 2 . . 2 1 2 4 4 1 3 . 2 Data Loss (major) 7 | . . . . . . . . 2 1 1 . 1 . 2 Misfires 6 | . . . . . . 1 1 . 3 . . 1 . . Alerts 3 | . . . 1 . . . . . . 1 . 1 . . Weapon Failures 12 | . . . . . . 1 1 1 3 3 1 2 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 81 | . 33 . . . 14 3 . . 12 14 . 5 . . Projectiles 19 | . . . . . . . . . . 14 . 5 . . Explosions 62 | . 33 . . . 14 3 . . 12 . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 77 | . 24 . . . . . . 36 . . . . . 17 Shots 3 | . 1 . . . . . . 2 . . . . . . Rammed 26 | . . . . . . . 1 . . 1 . . . 24 Targets Rammed 28 | . . . . . . . 1 . . 3 . . . 24 Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . 2 . . . . Highest Temperature 499 | . 3 223 191 239 390 349 464 320 499 350 269 160 . 398 Average Temperature 101 | . 1 119 81 125 97 103 123 118 120 80 68 31 . 117 Received Heat Transfer 2592 | . 273 . . . 423 225 243 117 486 375 402 12 . 36 Effects 17 | . . . . . . . 12 . 3 2 . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . Energy Bleed 4 | . . . . . . . 3 . 1 . . . . . Interference 10 | . . . . . . . 6 . 2 2 . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | 1 . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . Parts Melted 18 | . . . . . 1 . . . . . 11 2 . 4 Heat Transferred 5968 | . . . . . . . . . . 240 4128 1040 . 560 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Rec Scr Fac Maximum Alert Level 5 | . 2 1 . . 3 5 4 4 5 5 4 2 . . Low Security (%) 17 | 100 16 98 . 100 16 . . . . . . . . 100 Level 1 14 | . 61 1 . . 25 . . . . . . 54 . . Level 2 11 | . 21 . . . 27 5 . . 21 . . 45 . . Level 3 35 | . . . . . 30 24 91 49 39 52 54 . . . Level 4 18 | . . . . . . 51 8 50 25 45 45 . . . Level 5 2 | . . . . . . 18 . . 9 1 . . . . High Security . | . . . . . . . . . 3 . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . Peak Influence 1740 | 10 465 200 . 97 977 1681 1205 1373 1740 1658 1316 501 . 173 Initial 1100 | . . 140 . . . 538 819 684 668 1100 739 501 . . Average 719 | 1 312 146 . 22 488 1233 856 1098 1052 1130 1058 379 . 45 Influence Increases 11203 | 55 945 430 . 112 1778 1163 1307 719 1669 1328 894 180 . 623 Destroy 0b10 Robot/C 6180 | . 500 300 . 80 1040 580 680 420 920 780 500 40 . 340 Destroy 0b10 Robot/NC 850 | 55 105 . . 5 150 . 135 . 165 90 30 50 . 65 Destroy Leader 1290 | . 120 50 . 10 272 30 206 20 220 170 126 . . 66 Allied During Kill 145 | . . 50 . 5 34 24 15 9 . 2 . . . 6 Trap Triggered on 0b10 20 | . . . . . 10 . 10 . . . . . . . Successful Hack 433 | . 31 . . . 29 46 59 12 39 91 42 48 . 36 Select Force Hacks 330 | . 60 . . . 60 . 60 . 60 30 30 30 . . Disable Machine 450 | . 30 . . . 90 15 45 . 165 . 60 . . 45 Anti-Garrison Action 550 | . . . . . . 350 . 200 . . . . . . Destroy Structure 460 | . 54 30 . 12 33 88 52 43 85 15 16 12 . 20 Partial Spotted 45 | . . . . . . . . . . . . . . 45 Lose Combat Pursuer 450 | . 45 . . . 60 30 45 15 15 150 90 . . . Influence Decreases 11435 | 55 584 633 158 112 950 310 1935 399 1302 1751 1233 1182 285 546 Entered New Map 5512 | . . 221 158 . . 290 862 369 705 949 887 786 285 . Time Decay 4567 | 55 574 392 . 102 620 . 693 . 577 642 246 386 . 280 Lost Part 561 | . 10 . . 10 10 . 10 10 20 120 100 10 . 261 Lost Ally 195 | . . 20 . . 20 20 70 20 . 40 . . . 5 Purge Threat 600 | . . . . . 300 . 300 . . . . . . . Squads Dispatched 74 | . 7 . . . 13 . 12 . 10 17 8 . . 7 Investigation 31 | . 6 . . . 7 . 4 . 6 5 2 . . 1 Extermination 8 | . . . . . . . . . . 4 1 . . 3 Reinforcement 20 | . 1 . . . 3 . 4 . 2 6 2 . . 2 Assault 8 | . . . . . 1 . 1 . 2 2 2 . . . Garrison 7 | . . . . . 2 . 3 . . . 1 . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . . 2 1 . . 1 Haulers Reinforced 2 | . . . . . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Rec Scr Fac Distress Signals 17 | . 2 . . . 2 . 2 . 5 2 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 401 | . 34 11 . 4 59 27 43 18 59 80 38 1 . 27 Peak Tracking Total 14 | . 4 3 . 4 6 7 4 4 7 14 7 1 . 6 Tactical Retreats 17 | . 2 . . . 3 1 2 1 1 4 3 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Rec Scr Fac Traps Triggered 20 | . 3 . . . 1 4 7 . 2 2 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 12 | . . . . . 6 . 2 . . 4 . . . . Reused 2 | . . . . . 1 . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . 1 . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Rec Scr Fac Machines Disabled 36 | . 2 . . . 6 6 3 1 11 . 4 . . 3 Max in Single Turn 2 | . 1 . . . 1 1 1 1 2 . 1 . . 1 Garrison Relay 4 | . . . . . . 3 . 1 . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Rec Scr Fac Machines Accessed 97 | . 10 . 1 . 12 4 16 2 9 18 8 10 2 5 Terminals 58 | . 7 . . . 7 4 11 2 5 8 6 6 . 2 Fabricators 5 | . . . . . . . . . . 4 . . . 1 Repair Stations 10 | . 1 . . . 1 . 2 . 2 2 1 . . 1 Recycling Units 14 | . 2 . . . 2 . 1 . 1 3 1 4 . . Scanalyzers 4 | . . . . . 1 . 1 . 1 1 . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . 1 Total Hacks 368 | . 31 . 1 . 53 11 101 8 48 42 18 23 19 13 Successful 226 | . 19 . 1 . 30 4 70 1 38 18 9 13 19 4 Failed 139 | . 11 . . . 22 7 30 7 10 24 9 10 . 9 Catastrophic 20 | . . . . . 1 4 2 . . 6 . 4 . 3 Database Lockouts 3 | . 1 . . . 1 . 1 . . . . . . . Manual 228 | . 26 . . . 43 5 54 1 29 30 13 17 . 10 Terminals 211 | . 21 . . . 35 11 55 8 27 20 14 16 . 4 Fabricators 14 | . . . . . . . . . . 9 . . . 5 Repair Stations 53 | . 6 . . . 3 . 27 . 7 4 3 . . 3 Recycling Units 22 | . 4 . . . 2 . 1 . 1 6 1 7 . . Scanalyzers 37 | . . . . . 8 . 13 . 13 3 . . . . Garrison Access 11 | . . . . . 5 . 5 . . . . . . 1 Terminal Hacks 59 | . 2 . 1 . 5 2 13 1 9 1 4 2 19 . Record 21 | . . . 1 . . . . . 1 . . . 19 . Part Schematic 1 | . . . . . . . . . . . . 1 . . Robot Schematic 1 | . . . . . . . . . 1 . . . . . Robot Analysis 14 | . 2 . . . 1 . 4 . 5 . 2 . . . Prototype ID Bank 3 | . . . . . 1 . 1 . 1 . . . . . Open Door 3 | . . . . . . 1 . . . . 2 . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . Terminal Index 3 | . . . . . . . 1 . 1 . . 1 . . Unreport Threat 4 | . . . . . 2 . 2 . . . . . . . Reprogram Traps 3 | . . . . . 1 . 1 . . 1 . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . Zone Layout 2 | . . . . . . . 2 . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 36 | . 6 . . . 2 . 20 . 4 3 1 . . . Scan Component 20 | . 3 . . . 1 . 11 . 2 2 1 . . . Repair 16 | . 3 . . . 1 . 9 . 2 1 . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 1 . 1 . . Retrieve Components 2 | . . . . . . . . . . 1 . 1 . . Scanalyzer 30 | . . . . . 6 . 12 . 11 1 . . . . Insert Component 13 | . . . . . 3 . 5 . 4 1 . . . . Analyze 17 | . . . . . 3 . 7 . 7 . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . Unauthorized Hacks 94 | . 11 . . . 16 1 24 . 14 12 4 10 . 2 Terminals 70 | . 9 . . . 11 1 18 . 10 9 3 8 . 1 Assimilate 1 | . . . . . . . 1 . . . . . . . Botnet 31 | . 3 . . . 6 1 7 . 4 3 3 3 . 1 Operators 3 | . 1 . . . . . 1 . 1 . . . . . Skim 35 | . 5 . . . 5 . 9 . 5 6 . 5 . . Fabricators 2 | . . . . . . . . . . 2 . . . . Liberate 1 | . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . 1 . . . . Repair Stations 5 | . . . . . 1 . 1 . 2 . . . . 1 Mechanics 1 | . . . . . . . . . . . . . . 1 Patch 4 | . . . . . 1 . 1 . 2 . . . . . Recycling Units 9 | . 2 . . . 2 . 1 . 1 . 1 2 . . Recyclers 1 | . . . . . . . . . . . . 1 . . Tunnel 8 | . 2 . . . 2 . 1 . 1 . 1 1 . . Scanalyzers 3 | . . . . . . . 1 . 1 1 . . . . Extract 3 | . . . . . . . 1 . 1 1 . . . . Garrison Access 5 | . . . . . 2 . 3 . . . . . . . Reprogram 2 | . . . . . 1 . 1 . . . . . . . Intercept 2 | . . . . . 1 . 1 . . . . . . . Watchers 1 | . . . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 83 | . 9 . . . 10 3 14 2 7 17 7 9 . 5 Full Trace Events 13 | . 2 . . . 2 1 1 1 . 2 1 2 . 1 Feedback Events 5 | . 2 . . . . 1 . 1 . . . 1 . . Corruption 5 | . 2 . . . . 1 . 1 . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . Robots Built 2 | . . . . . . . . . . . . . . 2 Authchips 1 | . . . . . . . . . . . . . . 1 Time 58 | . . . . . . . . . . . . . . 58 Total Robot Build Rating 6 | . . . . . . . . . . . . . . 6 Part Schematics Acquired 17 | . . . . . 2 . 6 . 6 2 . 1 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 16 | . 3 . . . 1 . 9 . 2 1 . . . . Time 727 | . 84 . . . 32 . 461 . 120 30 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . . . 2 . 5 . 3 1 . . . . Part Schematics Acquired 10 | . . . . . 2 . 4 . 4 . . . . . Parts Damaged 4 | . . . . . 1 . 1 . 1 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . . 13 . 8 . . . . . . Machine Destruction 18 | . . . . . . 13 . 5 . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . 7 . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . 1 . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Rec Scr Fac Total Allies 18 | . . 4 . . 1 7 2 . . 2 . . . 2 Largest Group 5 | . . 3 2 2 2 4 5 1 . 1 . . . 2 Highest-Rated Group 79 | . . 63 32 32 31 79 51 15 . 20 . . . 42 Highest-Rated Ally 31 | . . 31 16 16 16 25 18 15 . 20 . . . 21 Initial Warlord ECA Mod 53 | . . . . . . . 6 6 9 8 8 8 8 . Total Orders 4 | . . . . . . . 4 . . . . . . . STAY 3 | . . . . . . . 3 . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . Ally Attacks 115 | . . 14 . 6 35 15 28 3 . 1 . . . 13 Total Damage 1944 | . . 121 . 64 546 468 462 67 . 23 . . . 193 Kills 29 | . . 7 . 2 6 2 7 1 . 1 . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Rec Scr Fac Active Infowar (turns) 3 | . . . . . 1 . . . . . . . . 2 Sensors 1 | . . . . . 1 . . . . . . . . . Seismic 2 | . . . . . . . . . . . . . . 2 Robot Analysis Total 14 | . 2 . . . 1 . 4 . 5 . 2 . . . Derelict Logs Recovered 5 | . . 3 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Rec Scr Fac Turns Passed 19920 | 254 2430 926 472 446 2486 1468 2852 1435 1826 2303 537 917 792 776 Spaces Moved 11823 | 115 1245 560 289 259 1239 761 1336 810 927 1703 287 723 780 789 Core 9 | 3 . . . . . . . . . 4 . . . 2 Treads 8478 | 112 1245 560 289 259 1239 761 1336 810 927 856 84 . . . Legs . | . . . . . . . . . . . . . . . Wheels 1498 | . . . . . . . . . . . . 634 780 84 Hover 1838 | . . . . . . . . . . 843 203 89 . 703 Flight . | . . . . . . . . . . . . . . . Fastest Speed 36 | 50 160 160 160 160 160 170 170 166 166 36 45 100 100 36 Average Speed 140 | 157 160 160 160 165 168 170 175 168 166 106 89 101 100 56 Slowest Speed 350 | 160 160 160 160 240 240 170 330 170 166 168 240 130 100 350 Overloaded Moves 84 | . . . . . . . . . . 67 17 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 4 91 94 60 62 87 73 87 67 79 40 59 91 74 16 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 20 | . 4 1 1 1 3 . 3 . 1 . 1 5 . . Known Exits Taken 6 | . . . 1 . 1 . 1 . 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 . . . . . . 1 1 . . Scrap Searched 5 | . . 1 . 1 . . . . . . . . 3 . Spaces Dug 27 | . . 8 . . . . . 9 . 6 3 1 . . Terrain Destroyed 475 | . 47 31 . 14 25 142 55 28 93 12 11 12 . 5 Melee . | . . . . . . . . . . . . . . . Projectile 41 | . . . . . . . . . 1 12 11 12 . 5 AOE 434 | . 47 31 . 14 25 142 55 28 92 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Rec Scr Fac Total 13991 | 143 1482 584 302 272 1508 893 1739 855 1095 2060 449 856 791 962 Wait 605 | . 93 2 . . 58 3 261 1 16 49 41 65 . 16 Move 11808 | 114 1244 559 288 258 1238 760 1335 808 926 1702 286 722 779 789 Hop . | . . . . . . . . . . . . . . . Pick Up 145 | 2 16 6 4 3 26 4 8 5 9 27 4 12 2 17 Fast Attach 71 | 6 8 . . . 2 . 12 . 1 15 4 5 3 15 Attach 70 | . . . 2 1 5 1 1 1 3 18 16 7 1 14 Detach 38 | . 2 . 2 . 1 . 2 . . 12 12 4 . 3 Swap 144 | . 9 6 1 3 22 10 16 12 11 40 4 2 3 5 Drop 129 | . 7 6 5 3 33 5 6 3 6 36 3 8 3 5 Fire 871 | 21 103 5 . 4 123 43 97 25 123 143 79 31 . 74 Melee . | . . . . . . . . . . . . . . . Ram 24 | . . . . . . . . . . . . . . 24 Kick . | . . . . . . . . . . . . . . . Crush 4 | . . . . . . . 1 . . 3 . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 82 | . . . . . . 67 . . . 15 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Sto / [*Low]) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 255 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 15) 537 | -10/Materials | Repaired Lgt. Treads 675 | -10/Materials | Discovered new exit (range 11) 823 | -10/Materials | Discovered new exit (range 10) 1059 | -10/Materials | Discovered new exit (range 15) 1076 | -10/Materials | Core integrity fell below 50% 1395 | -10/Materials | Repaired Lgt. Treads 1946 | -10/Materials | Repaired Hvy. Assault Rifle 2103 | -10/Materials | Learned Storage trap positions 2135 | -10/Materials | Learned Storage terminal intel 2158 | -10/Materials | Identified exit to Materials 2172 | -10/Materials | Learned location of Subcaves (-10) 2176 | -10/Materials | Learned Storage stockpile data 2481 | -10/Materials | Central database locked down 2685 | -10/Materials | Entered Mines 2773 | -10/Mines | Learned Materials emergency access door positions 2809 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3153 | -10/Mines | Received a Mining Laser from a helpful Derelict 3401 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3405 | -10/Mines | Found Prototype Device 3603 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3603 | -10/Mines | Discovered new exit (range 5) 3611 | -10/Mines | Entered Exiles 3611 | -10/Exiles | Accompanied by 2 allies 3612 | -10/Exiles | Identified exit to Mines 3674 | -10/Exiles | Met 8R-AWN 3696 | -10/Exiles | Met EX-HEX 3760 | -10/Exiles | Met EX-DEC 3863 | -10/Exiles | Learned location of Zion (-6) 3895 | -10/Exiles | Met EX-BIN 4083 | -10/Exiles | Entered Mines 4083 | -9/Mines | Accompanied by 2 allies 4353 | -9/Mines | Learned location of 1 exit from Materials 4433 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4515 | -9/Mines | Discovered new exit (range 7) 4529 | -9/Mines | Entered Materials 4529 | -8/Materials | Accompanied by 1 ally 4529 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 4530 | -8/Materials | Identified exit to Factory 4531 | -8/Materials | Identified Exp. Sensor Array 4622 | -8/Materials | Identified exit to Garrison 4794 | -8/Materials | Repaired Hvy. Assault Rifle 4834 | -8/Materials | Build established: Tank 4841 | -8/Materials | Garrison activated, responded to threat 4956 | -8/Materials | Garrison activated, responded to threat 5331 | -8/Materials | Central database locked down 5462 | -8/Materials | Build established: Hacker-Gunner 5694 | -8/Materials | Discovered exit to Factory (range 4) 5843 | -8/Materials | Build established: Gunner 5859 | -8/Materials | Learned 4 Recycling zone layouts 5920 | -8/Materials | Learned location of 1 exit from Storage 5971 | -8/Materials | Learned 12 Factory zone layouts 6010 | -8/Materials | Learned Storage trap positions 6060 | -8/Materials | Learned Storage emergency access door positions 6087 | -8/Materials | Learned Factory terminal intel 6116 | -8/Materials | Learned 2 Storage zone layouts 6529 | -8/Materials | First assault squad dispatched 6896 | -8/Materials | Sterilization system engaged 6896 | -8/Materials | Non-combat units ordered to evacuate 6996 | -8/Materials | Combat units ordered to evacuate 7015 | -8/Materials | Entered Garrison 7039 | -8/Garrison | Triggered checkpoint 7083 | -8/Garrison | Triggered checkpoint 7245 | -8/Garrison | Triggered checkpoint 7374 | -8/Garrison | Discovered new exit (range 12) 7381 | -8/Garrison | Destroyed 8 combat bots 7395 | -8/Garrison | Triggered checkpoint 7457 | -8/Garrison | Garrison Relay disabled 7458 | -8/Garrison | Garrison Relay disabled 7641 | -8/Garrison | Triggered checkpoint 7684 | -8/Garrison | Discovered new exit (range 12) 7751 | -8/Garrison | Phase Generator disabled 7787 | -8/Garrison | Discovered new exit (range 11) 7787 | -8/Garrison | Discovered new exit (range 59) 7787 | -8/Garrison | Discovered new exit (range 42) 7787 | -8/Garrison | Discovered new exit (range 30) 7872 | -8/Garrison | Triggered checkpoint 7893 | -8/Garrison | Triggered checkpoint 8395 | -8/Garrison | Triggered checkpoint 8483 | -8/Garrison | Entered Materials 8483 | -8/Materials | Accompanied by 5 allies 8612 | -8/Materials | Lost 3 allies 9241 | -8/Materials | Discovered exit to Factory (range 4) 9330 | -8/Materials | Build established: Hacker-Gunner 9683 | -8/Materials | First assault squad dispatched 9750 | -8/Materials | Central database locked down 9824 | -8/Materials | Learned Factory recycling unit intel 9858 | -8/Materials | Repaired Broken Arm. Treads 9937 | -8/Materials | Repaired Broken Enh. Autogun 9986 | -8/Materials | Learned location of Lower Caves (-7) 10004 | -8/Materials | Repaired Enh. Autogun? 10052 | -8/Materials | Learned Storage stockpile data 10090 | -8/Materials | Build established: Gunner 10097 | -8/Materials | Repaired Arm. Treads? 10151 | -8/Materials | Learned location of 2 exits from Factory 10181 | -8/Materials | Repaired Arm. Treads 10223 | -8/Materials | Repaired Arm. Treads 10284 | -8/Materials | Repaired Enh. Autogun 10345 | -8/Materials | Repaired Enh. Autogun 10385 | -8/Materials | Repaired Arm. Treads 10406 | -8/Materials | Build established: Hacker-Gunner 10898 | -8/Materials | Identified exit to Garrison 11335 | -8/Materials | Entered Garrison 11335 | -8/Garrison | Accompanied by 1 ally 11433 | -8/Garrison | Triggered checkpoint 11449 | -8/Garrison | Core integrity fell below 50% 11643 | -8/Garrison | Triggered checkpoint 11707 | -8/Garrison | Discovered new exit (range 10) 11941 | -8/Garrison | Triggered checkpoint 12011 | -8/Garrison | Discovered new exit (range 9) 12075 | -8/Garrison | Triggered checkpoint 12253 | -8/Garrison | Triggered checkpoint 12262 | -8/Garrison | Discovered new exit (range 15) 12579 | -8/Garrison | Garrison Relay disabled 12644 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12770 | -8/Garrison | Entered Materials 13121 | -8/Materials | Repaired Enh. Autogun? 13170 | -8/Materials | First assault squad dispatched 13190 | -8/Materials | Repaired Enh. Autogun 13457 | -8/Materials | Destroyed 10 combat bots 13669 | -8/Materials | Build established: Gunner 13764 | -8/Materials | Destroyed 7 combat bots 14069 | -8/Materials | Build established: Hacker-Gunner 14373 | -8/Materials | Core integrity fell below 20% 14541 | -8/Materials | High security lockdown imminent 14596 | -8/Materials | Entered Factory 14596 | -7/Factory | Evolved 2 slots: Propulsion x2 14597 | -7/Factory | Identified exit to Storage 14598 | -7/Factory | Identified exit to Factory 14600 | -7/Factory | Loaded intel: 26 terminal locations 14601 | -7/Factory | Loaded intel: 6 recycling unit locations 14677 | -7/Factory | Build established: Scavenger-Gunner 14760 | -7/Factory | Repaired Enh. Autogun 15448 | -7/Factory | Build established: Gunner 15884 | -7/Factory | Build established: Scavenger-Gunner 15897 | -7/Factory | Discovered new exit (range 14) 15996 | -7/Factory | Discovered exit to Factory (range 8) 16180 | -7/Factory | Cargo convoy interrupted 16196 | -7/Factory | First assault squad dispatched 16272 | -7/Factory | Found Prototype Energy Cannon 16272 | -7/Factory | Identified Exp. Thermic Cannon 16644 | -7/Factory | Lost 5 parts (3n1u1w) 16899 | -7/Factory | Entered Storage 16902 | -7/Storage | Loaded intel: 19 trap records 16904 | -7/Storage | Loaded intel: 12 terminal locations 16924 | -7/Storage | Lost 3 parts (2n1u) 16948 | -7/Storage | Garrison activated, responded to threat 17009 | -7/Storage | Core integrity fell below 50% 17299 | -7/Storage | First assault squad dispatched 17386 | -7/Storage | System corruption reached 10% 17418 | -7/Storage | Lost 7 parts (1p5n1u) 17433 | -7/Storage | Used back door to open Recycling access 17433 | -7/Storage | Discovered new exit (range 4) 17436 | -7/Storage | Entered Recycling 17437 | -7/Recycling | Identified exit to Factory 18105 | -7/Recycling | Learned location of Warlord (-4) 18144 | -7/Recycling | Learned Hub_04(d) trap positions 18192 | -7/Recycling | Learned Extension trap positions 18204 | -7/Recycling | Learned Factory terminal intel 18205 | -7/Recycling | Learned 2 Proximity Caves zone layouts 18240 | -7/Recycling | Learned location of Lower Caves (-6) 18326 | -7/Recycling | Scanned before Scraplab entrance 18341 | -7/Recycling | Entered Scraplab 18350 | -7/Recycling | Discovered new exit (range 3) 18353 | -7/Recycling | Entered Scraptown 18355 | -7/Scraptown | System corruption cleaned by C-Scrubber 18380 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 18563 | -7/Scraptown | Discovered exit to Factory (range 13) 18664 | -7/Scraptown | Visited UFD Registry 18664 | -7/Scraptown | Registered with UFD as "Flexihacker" 18717 | -7/Scraptown | Visited Spacefarers 18728 | -7/Scraptown | Visited TADAMA 18790 | -7/Scraptown | Build established: Gunner 18793 | -7/Scraptown | Visited Chapter 10 18886 | -7/Scraptown | Visited Abandonware Association 18898 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 18898 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 18925 | -7/Scraptown | Visited Research Penetration Think Tank 18954 | -7/Scraptown | Visited Scrapoid Research Area 18963 | -7/Scraptown | Visited Modified Component R&D 18982 | -7/Scraptown | Visited Junk Repository 19002 | -7/Scraptown | Visited Curators Association 19018 | -7/Scraptown | Visited Botcube Research 19079 | -7/Scraptown | Met Optimus 19079 | -7/Scraptown | Accepted into 0bPrime 19140 | -7/Scraptown | Discovered exit to Factory (range 3) 19145 | -7/Scraptown | Entered Factory 19145 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 19146 | -5/Factory | Loaded intel: 26 terminal locations 19272 | -5/Factory | Fabricated H-55 Commando (x2) 19294 | -5/Factory | Lost 12 parts (2p4n3u3w) 19438 | -5/Factory | Lost 3 parts (3n) 19824 | -5/Factory | Lost 8 parts (1p5n1u1w) 19865 | -5/Factory | Garrison activated, responded to threat 19873 | -5/Factory | Core integrity fell below 50% 19908 | -5/Factory | System corruption reached 10% 19912 | -5/Factory | Core integrity fell below 20% 19921 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 19889_ Slammed into S-27 Virus. 19890_ Destabilizing: System corrupted (+2). 19891_ R-10 Processor collects Lrg. Storage Unit. 19892_ Antigrav System destroyed. 19892_ Slammed into S-27 Virus. 19894_ R-10 Processor collects Sml. Matter Pod. 19896_ Adv. Cooling System destroyed. 19896_ Slammed into S-27 Virus. 19898_ VTOL Module destroyed. 19899_ Recoil Stabilizer destroyed. 19900_ Slammed into S-27 Virus. 19907_ Destabilizing: System corrupted (+1). 19910_ Slammed into S-27 Virus. 19910_ Armor Integrity Analyzer broken. 19910_ Destabilizing: Short circuit. 19914_ Slammed into S-27 Virus. 19915_ System corrupted: Matter fused (-8). 19915_ Acquired 3 matter. 19915_ K-01 Serf collects debris. 19917_ Slammed into S-27 Virus. 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"""" " "" #???????????????? | | """ # %"""" """" """" """#???????????????? | | # """"="""" """" T"????????????????? | | " "" # """" """" """? """????????????????? | | "R"" # """" """" ""??? ""?????????????????? | | """" # ??? ??????????????????? | | # ????? ????????????????????? | | ####### ##??????#?????????????????????? | | ###???# #?????????????????????????????? | | ? %"" """ #?????????????????????????????? | | ? """ """ #?????????????????????????????? | | ? """ """ +?????????????????????????????? | | ?????????????????????????????????? | | ? ??? ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 33 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 16 Armor Coverage 225 Resistance: KI 30 Weapon Cycling 20 Evasion (%) 65 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 5 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Graphene Brace | -8/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Com. Battery | -8/Materials | Extracted Lgt. Treads | -8/Materials | Extracted Gravmag System | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Adv. Heat Sink | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Extracted Adv. Treads | -8/Materials | Extracted Imp. Propulsion Shielding | -7/Factory | Extracted Med. Storage Unit | -7/Factory | Extracted Imp. Gravmag System | -7/Recycling | Hacked Robot Schematics ------------------ H-55 Commando | -8/Materials | Hacked Fabricated ------------ H-55 Commando | x2 | -5/Factory | Authchip Repaired ---------- Lgt. Treads | 60% | -10/Materials Lgt. Treads | 27% | -10/Materials Hvy. Assault Rifle | 27% | -10/Materials Hvy. Assault Rifle | 16% | -8/Materials Arm. Treads | 34% | -8/Materials | Broken Enh. Autogun | 35% | -8/Materials | Broken Enh. Autogun | 1% | -8/Materials Arm. Treads | 12% | -8/Materials Arm. Treads | 4% | -8/Materials Arm. Treads | 29% | -8/Materials Enh. Autogun | 34% | -8/Materials Enh. Autogun | 51% | -8/Materials Arm. Treads | 64% | -8/Materials Enh. Autogun | 33% | -8/Materials Enh. Autogun | 34% | -8/Materials Enh. Autogun | 35% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelaySystemArchive Manual? 0 Play Time 02:05:48 Cumulative 545.3 hours Start 2025.08.17 @ 19:28:12 End 2025.08.17 @ 21:34:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 289 Rogue 289 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/0/1/1/0/0/0/0/0/1 Lore% 86 Gallery% 77 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d77870e6-06e1-49ca-8117-73980fc9e23a