Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.06 @ 11:36:48 Player: ILikeGoodFood Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1504) 1504 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3750 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 279/300 Energy 378/380 System Corruption 13% Temperature Warm (135) Movement Treading (158) Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core Nuclear Core > --- PROPULSION (3) --- Light Treads Armored Treads Advanced Treads > --- UTILITY (4) ------ Improved Heat Sink Improved Signal Interpreter Improved Targeting Computer Particle Charger > --- WEAPON (2) ------- Precision Beam Rifle Plasma Cannon > --- INVENTORY (5) ---- Advanced Visual Processing Unit Improved Propulsion Shielding Hacking Suite Precision Beam Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Signal Interpreter Improved Targeting Computer Particle Charger > --- WEAPON ----------- Precision Beam Rifle Plasma Cannon > --- INVENTORY -------- Advanced Visual Processing Unit Improved Propulsion Shielding Hacking Suite Precision Beam Rifle Improved Datajack [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 93 | 7 14 9 22 41 Power 18 | 1 1 2 5 9 Engine 12 | 1 1 2 2 6 Core 6 | . . . 3 3 Reactor . | . . . . . Propulsion 21 | 2 3 4 2 10 Treads 7 | . . . . 7 Leg . | . . . . . Wheel 3 | 2 1 . . . Hover 2 | . . . . 2 Flight 9 | . 2 4 2 1 Utility 24 | 2 3 1 8 10 Device 15 | 1 2 1 3 8 Storage 2 | 1 . . . 1 Processor 5 | . 1 . 3 1 Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 30 | 2 7 2 7 12 Energy Gun 6 | 1 . . 1 4 Energy Cannon 9 | . . . 2 7 Ballistic Gun 8 | 1 5 1 . 1 Ballistic Cannon 2 | . . 1 1 . Launcher . | . . . . . Special Weapon 5 | . 2 . 3 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 26 | . 2 8 . 16 Power 7 | . . 1 . 6 Propulsion 7 | . 1 2 . 4 Utility 3 | . . 1 . 2 Weapon 9 | . 1 4 . 4 Highest Loss Streak 8 | . 2 8 . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 97 88 87 81 Engine 7 | . 14 11 2 5 Core 4 | . . . 8 6 Treads 7 | . . . . 14 Wheel 5 | . 25 . . . Flight 8 | . . 25 20 5 Device 14 | . 11 10 14 16 Processor 17 | . 12 14 22 18 Protection 1 | . . . 7 . Energy Gun 3 | . . . 1 5 Energy Cannon 5 | . . . 7 7 Ballistic Gun 7 | . 25 26 . . Naked Turns . | . . . . . Heaviest Build 27 | 14 14 6 15 27 Greatest Support 62 | 20 20 10 14 62 Greatest Overweight (x) 2 | 2 1 . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 8 Average Capacity 5 | 7 5 5 5 5 Most Carried 6 | 3 6 5 5 5 Average Carried 4 | . 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 2 5 4 4 5 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1235 | 264 205 62 199 505 Remotely . | . . . . . Salvage Created 2250 | 44 232 133 502 1339 Parts 136 | 5 21 11 37 62 Haulers Intercepted 6 | . 2 . . 4 Recyclers Shooed 4 | . 1 1 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 38 | . 6 5 11 16 Guns 13 | . 4 5 3 1 Cannons 20 | . . . 7 13 AOE 2 | . 2 . . . Classes Destroyed 11 | 1 3 1 2 4 Builder 2 | . . . . 2 Tunneler 3 | 2 . . 1 . Hauler 6 | . 2 . . 4 Recycler 3 | . . . . 3 Watcher 7 | . 2 . 2 3 Swarmer 12 | . 6 3 3 . Grunt 15 | . . 2 4 9 Brawler 1 | . . . 1 . Sentry 8 | . . . 3 5 Specialist 1 | . . . . 1 Hunter 1 | . . . . 1 Best Kill Streak 7 | 2 4 3 7 5 Combat Bots Only 6 | . 4 3 6 3 Max Kills in Single Turn 2 | 1 2 2 1 2 Gunslinging 1 | . . 1 . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3314 | . 356 489 256 2213 Core 781 | . 79 103 42 557 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 262 | . . . 86 176 Core Remaining (%) 72 | 100 . 27 89 . Volleys Fired 242 | 4 39 25 51 123 Largest 2 | 2 2 2 2 2 Hottest 160 | 60 100 40 125 160 Shots Fired 330 | 8 63 47 58 154 Gun 166 | 8 56 47 8 47 Cannon 143 | . . . 39 104 Launcher . | . . . . . Special 21 | . 7 . 11 3 Kinetic 117 | 4 53 47 . 13 Thermal 206 | . 7 . 58 141 Explosive . | . . . . . Electromagnetic 7 | 4 3 . . . Robot Hit Streak 15 | 2 7 8 6 15 Robot Miss Streak 7 | 2 7 3 4 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 204 | 4 29 31 29 111 Core Hits 80 | 3 18 11 12 36 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . . 2 5 Burn 5 | . . . 1 4 Meltdown 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4014 | 53 323 254 663 2721 Guns 1347 | 53 268 254 82 690 Cannons 2612 | . . . 581 2031 Explosions 55 | . 55 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 679 | 14 233 254 . 178 Thermal 3261 | . 55 . 663 2543 Explosive . | . . . . . Electromagnetic 74 | 39 35 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . 2 2 . 13 Average Corruption 9 | . 2 2 . 13 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 65 | . 5 1 . 59 Message Errors 16 | . . . . 16 Matter Fused 9 | . 2 . . 7 Heat Flow Errors 2 | . . . . 2 Energy Discharges 11 | . . . . 11 Parts Rejected 2 | . . . . 2 Data Loss (minor) 7 | . 1 . . 6 Data Loss (major) 3 | . . . . 3 Misfires 6 | . . 1 . 5 Alerts 2 | . 1 . . 1 Weapon Failures 7 | . 1 . . 6 Overload Shots . | . . . . . Overflow Damage 92 | . 3 . 51 38 Projectiles 89 | . . . 51 38 Explosions 3 | . 3 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 35 | . 35 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 402 | 40 60 31 399 402 Average Temperature 93 | 24 25 9 114 98 Received Heat Transfer 981 | . . 150 93 738 Effects 7 | . . . 5 2 Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Interference 3 | . . . 2 1 Matter Decay 1 | . . . 1 . Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . . 1 2 Combat Hostiles 3 | . . . 1 2 Parts Melted 15 | . . . 2 13 Heat Transferred 6429 | . 100 . 1184 5145 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 497 | 10 260 133 497 309 Initial 131 | . 6 43 31 131 Average 185 | 1 134 71 302 189 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 62 | 100 83 100 19 61 Level 1 32 | . 16 . 49 38 Level 2 5 | . . . 31 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 1 2 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 13 8 19 33 Peak Tracking Total 6 | . 6 3 6 6 Tactical Retreats 5 | . 1 . . 4 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 15 | . 5 1 5 4 Terminals 10 | . 4 . 3 3 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 54 | . 14 1 20 19 Successful 27 | . 7 1 11 8 Failed 27 | . 7 . 9 11 Catastrophic 3 | . 1 . . 2 Database Lockouts . | . . . . . Manual 25 | . 9 . 8 8 Terminals 38 | . 13 . 12 13 Fabricators . | . . . . . Repair Stations 10 | . . . 4 6 Recycling Units 1 | . 1 . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 16 | . 6 1 5 4 Prototype ID Bank 3 | . 1 . 1 1 Open Door 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Locate Traps 5 | . 2 . 1 2 Recall Investigation 1 | . . . 1 . Hauler Manifests 3 | . 1 . 1 1 Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 2 4 Scan Component 3 | . . . 1 2 Repair 3 | . . . 1 2 Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 5 . 5 4 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 1 2 Time 112 | . . . 26 86 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2919 | 62 624 205 509 1519 Spaces Moved 2404 | 41 564 325 659 815 Core 22 | 5 . . . 17 Treads 374 | . . . . 374 Legs . | . . . . . Wheels 551 | 36 515 . . . Hover 56 | . . . . 56 Flight 1401 | . 49 325 659 368 Fastest Speed 34 | 50 37 37 37 34 Average Speed 75 | 83 77 37 38 118 Slowest Speed 170 | 150 95 40 120 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . 1 . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 54 | 3 94 77 53 46 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug 27 | . 7 . 11 9 Terrain Destroyed 54 | . 11 . 16 27 Melee . | . . . . . Projectile 50 | . 7 . 16 27 AOE 4 | . 4 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 3149 | 61 682 371 832 1203 Wait 318 | 1 47 5 78 187 Move 2398 | 40 563 322 658 815 Hop 1 | . . 1 . . Pick Up 50 | 9 10 3 12 16 Fast Attach 33 | . 1 4 5 23 Attach 31 | 7 4 1 10 9 Detach 7 | . . . 4 3 Swap 29 | . 9 4 7 9 Drop 40 | . 9 6 7 18 Fire 242 | 4 39 25 51 123 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 8) 207 | -10/Materials | Identified exit to Materials 274 | -10/Materials | Discovered new exit (range 15) 285 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered exit to Materials (range 4) 687 | -10/Materials | Entered Mines 688 | -10/Mines | Assembled infested the area 713 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 730 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 737 | -10/Mines | Found a hidden stash of uninstalled traps 744 | -10/Mines | Discovered exit to Materials (range 9) 749 | -10/Mines | Found the Drone Emporium 749 | -10/Mines | Learned location of Storage (-7) 752 | -10/Mines | Found Prototype Device 818 | -10/Mines | Discovered exit to Materials (range 7) 842 | -10/Mines | Core integrity fell below 50% 892 | -10/Mines | Entered Materials 892 | -9/Materials | Evolved 2 slots: Utility x2 914 | -9/Materials | Lost 8 parts (1p2n1u4w) 1223 | -9/Materials | Repaired Lgt. Armor Plating 1240 | -9/Materials | Discovered new exit (range 13) 1258 | -9/Materials | Identified exit to Mines 1272 | -9/Materials | Build established: Scavenger-Mutant 1329 | -9/Materials | Discovered new exit (range 16) 1334 | -9/Materials | Identified exit to Materials 1401 | -9/Materials | Entered another Materials area 1401 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1475 | -8/Materials | Crushed by falling debris 1475 | -8/Materials | System corruption reached 10% 1506 | -8/Materials | Lost 4 parts (1p1n1u1w) 1957 | -8/Materials | Core integrity fell below 50% 2109 | -8/Materials | Core integrity fell below 20% 2148 | -8/Materials | Lost 4 parts (2p1n1w) 2196 | -8/Materials | Build established: Mutant 2507 | -8/Materials | Build established: Scavenger-Mutant 2674 | -8/Materials | Repaired Prc. Beam Rifle 2701 | -8/Materials | Repaired Lgt. Treads 2920 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. System corrupted: Matter fused (-6). Connecting with Terminal... >>Traps(Locate) Found 6 traps in 1 array: 6x Alarm Trap Map updated. >>Manifests Retrieving manifest data... Found 2 haulers: A-02 Transporter 1x Spread Laser 3x Sml. Matter Pod 2x Trap Scanner A-02 Transporter 6x Cld. Ion Engine K-01 Serf collects debris. System corrupted: Matter fused (-5). System corrupted: Energy discharge (-133). Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????????????# ########### # | | ??????????????????????????????# #?????????# #### | | ??????????????????????????????# #?????????#% | | ??????????????????????????????# #?????????# #### | | ??????????????????????????????# #?????????# ##?? | | ??????????????????????????????# #?????????# ##?? | | ??????????????????????????????# #?????????# ##?# | | ??????????????????????????????# #?????????# #??# | | ??????????????????????????????# #???####### #### | | ???????????????#??????????????# #???# % # | | ???????????????# ???????????## [##### # | | ????????????+### ########### %![!%[[ # | | ???????????? k *%########### + | | ???????????? [[##????????# # | | ???????????? = * #?????????#^^ | | ???????????????????##### ### !%!#?????????# ^ | | ???????????????????????# #####+#######?????#^ "" | | ???????????????????????# # #?????# ^"" | | ???????????????????????# #] T #?????# "" | | ???????????????????????# # #?????# ^"" | | ???????????????????????#k #! """"" #?????# "" | | ???????????????????????# # """"" #?????# "" | | ?????????????########### # """"" !#?????# "" | | ?????????????# # # #?????# | | ?????????????# # ########### #?????# | | ?????????????# "" # @ #??###?????# | | ?????????????# "" + #??????????##### | | ?????????????# "T """ #l #??????????????? | | ?????????????# "" """ ; """ #??????????????? | | ?????????????# "" """ # """"" #?????????????## | | ?????????????# # """"" #?????????##### | | ?????????????########### """"" #?????????# /!! | | ??????????????????????? g """ ?? #?????????# /!! | | ??????????????????????? ????#?????????# /!! | | ??????????????????????? u ?????????????# | | ???????????????????????# """" ?????????????# | | ???????????????????????# """" ????????????# """ | | ???????????????????????# """" ??########### """ | | ???????????????????????# ?# # """ | | ???????????????????????# ! ?# ] # | | ???????????????????????# !%= # ! ] # | | ???????????????????????# * # !]] # | | ??????????????????????## + !] #####/ | | ??????????????????? # ##### | | ??????????????????? # %+ ! | | ????????????????????########### ?# ###### | | ??????????????????????????????# ?###########????? | | ??????????????????????????????# ??????????????#### | | ??????????????????????????????# ??????????????# | | ??????????????????????????????+???????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadLobotomyShifter Manual? 0 Play Time 01:01:21 Cumulative 40.7 hours Start 2022.12.06 @ 10:32:55 End 2022.12.06 @ 11:36:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 60e0a9e9-dff4-4a02-8d4d-f61a05c4a8ce