Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.01 @ 02:20:51 Player: cptwinky Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (306) 1530 Value Destroyed (14638) 14638 Prototype IDs (61) 1220 Alien Tech Used (1) 200 Bonus (4095) 4095 TOTAL SCORE: 30983 Bonus ------- High Alert Combat Kills 2222 Follower Combat Kills 875 Entered Garrisons 200 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Friendly Fire -802 Cogmind --------- Core Integrity 0/1600 Matter 270/300 Energy 100/100 System Corruption 23% Temperature Warm (104) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Reactor High-capacity Matter Pod (200) Advanced Transmission Jammer Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Cooling System Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Transmission Jammer Advanced Reaction Control System Improved Hacking Suite > --- WEAPON ----------- Heavy Neutron Cannon Enhanced Nova Cannon Neutron Missile Launcher > --- INVENTORY -------- Quantum Reactor Centrium Leg Heavy Shield Leg Heavy Shield Leg Advanced Cooling System High-capacity Matter Pod Deep Structural Scanner Graphene Brace Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Restoration Module High-powered Tractor Beam Mapping Drone Bay Dimensional Node Initializer Compact HERF Cannon Nova Cannon Hypervelocity Mass Driver Enhanced Hardcell Cannon Neutron Missile Launcher Improved Plasma Cutter CR-A16's Pointy Stick [Rating: 194] Favorites ----------- Power Heavy Antimatter Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Enhanced Armored Leg Leg Enhanced Armored Leg Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Neutron Cannon Energy Gun Medium Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Neutron Missile Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Res Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 . . . . 4 . . . . 2 2 . . 2 2 . 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . . 1 . . . . 1 . . . . 1 . . . 1 1 . . Utility 9 | . . . 1 . . . 1 . . . . 2 . . . . 1 2 . . . . . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 180 | 7 13 3 15 5 3 . 8 6 1 5 7 38 4 3 3 5 6 3 3 1 6 . 14 21 Power 25 | 1 2 . 4 . . . . 1 . . 1 3 1 1 . 1 . 2 . 1 . . 3 4 Engine 11 | 1 2 . 4 . . . . 1 . . 1 1 . . . 1 . . . . . . . . Core 3 | . . . . . . . . . . . . 1 1 1 . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . 1 . . . . . 2 . 1 . . 3 4 Propulsion 45 | 2 4 1 4 2 . . 3 1 . 2 2 11 . . . . 1 . 1 . 1 . 6 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg 45 | 2 4 1 4 2 . . 3 1 . 2 2 11 . . . . 1 . 1 . 1 . 6 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 61 | 2 2 1 4 1 . . 2 2 1 2 4 10 3 2 2 1 4 1 2 . 4 . 3 8 Device 27 | 1 2 1 1 . . . 1 . . 1 . 7 3 1 . 1 2 1 1 . 2 . 1 1 Storage 7 | 1 . . 1 . . . . . . . 1 . . 1 . . . . . . 1 . 1 1 Processor 5 | . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . 2 Hackware 7 | . . . . . . . . . . 1 1 . . . . . 1 . . . . . 1 3 Protection 15 | . . . 2 1 . . 1 2 . . 2 2 . . 2 . 1 . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 5 1 3 2 3 . 3 2 . 1 . 14 . . 1 3 1 . . . 1 . 2 5 Energy Gun 6 | 2 1 . . . 1 . 1 . . . . . . . . 1 . . . . . . . . Energy Cannon 19 | . . . 3 . 2 . 2 1 . 1 . 7 . . . . 1 . . . . . . 2 Ballistic Gun 3 | . 2 . . . . . . . . . . 1 . . . . . . . . . . . . Ballistic Cannon 9 | . 2 . . . . . . . . . . 1 . . . . . . . . 1 . 2 3 Launcher 5 | . . . . 1 . . . 1 . . . 1 . . 1 1 . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . . . . 2 . . . 7 . . 1 1 . . . . 1 . . 2 Parts Lost 48 | . 2 . 1 . . . . 2 2 . . . 2 . . 1 1 . 1 . 1 . 1 34 Power 6 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . 4 Propulsion 14 | . . . . . . . . 1 2 . . . . . . . . . . . . . . 11 Utility 19 | . . . 1 . . . . 1 . . . . 1 . . . 1 . 1 . . . 1 13 Weapon 9 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . 6 Highest Loss Streak 16 | . 1 . 1 . . . . 2 2 . . . 1 . . 1 1 . 1 . 1 . 1 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 1 6 7 11 19 19 19 18 18 18 18 18 13 14 17 18 18 17 18 18 17 17 18 19 14 Power . | . . . . . . . . 1 1 1 . . . . . . . 1 1 . . . . . Propulsion . | . 2 2 . 1 2 2 1 . . . . . . . 1 . . . . . . . . 1 Utility 7 | . 1 2 5 8 8 9 8 8 9 9 9 6 7 8 9 9 8 7 7 8 8 10 10 6 Weapon 6 | 1 2 1 4 8 7 7 7 7 7 6 5 5 4 5 6 6 6 7 7 7 6 6 6 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . 3 . 2 6 1 . 2 . . . 6 1 . . 2 2 5 1 . . 1 . 4 8 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 5 | . 3 . . . . . . . . . . . . . . 1 . . . . . . 1 . Utility 23 | . . . 2 2 1 . . . . . 6 . . . . . 3 . . . 1 . 3 5 Weapon 13 | . . . . 4 . . 1 . . . . 1 . . 2 1 1 1 . . . . . 2 Tool/Special 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Average Slot Usage (%) 95 | . 99 100 99 100 99 100 99 99 98 83 100 94 97 99 97 99 94 91 90 94 91 86 90 72 Engine 6 | . 14 14 11 11 11 11 9 9 9 9 9 3 . . . 1 5 . . . . . . . Core 1 | . . . . . . . . . . . . 5 4 6 6 4 . . . . . . . . Reactor 2 | . . . . . . . . . . . . 2 6 6 6 6 5 9 10 10 9 8 10 6 Leg 31 | . 27 28 32 33 33 33 36 36 34 20 36 31 33 33 33 33 33 31 31 31 31 30 32 20 Device 13 | . 14 14 16 11 11 11 17 17 9 9 9 10 15 20 16 10 7 18 17 21 19 17 24 16 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 9 6 6 6 6 6 5 5 5 5 4 4 4 2 Processor 2 | . . . . . . . . . 4 . . 6 6 6 6 6 5 5 5 5 4 4 4 10 Hackware 4 | . . . . . . . . . . 8 9 6 6 6 6 6 9 5 5 5 4 4 4 8 Protection 6 | . . . 5 11 11 11 9 9 13 9 9 5 3 . 3 8 5 5 5 5 4 4 . . Energy Cannon 12 | . . . 14 21 19 22 12 17 18 18 18 11 12 11 10 11 10 8 9 10 9 8 3 3 Ballistic Cannon 1 | . 6 26 7 . . . . . . . . . . . . . . . . . 2 4 1 3 Peak Build Rating 194 | 7 9 10 18 26 30 29 39 41 36 34 36 94 95 97 95 93 112 128 130 130 150 145 187 194 Average Rating 62 | 5 7 9 14 20 25 29 35 34 34 30 34 68 91 95 90 91 105 124 125 128 141 145 166 138 On Entrance 69 | . 7 9 10 18 23 29 29 35 36 28 34 35 94 88 95 91 93 112 128 129 130 147 145 187 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 187 | 13 17 17 59 59 62 61 67 68 68 65 71 93 85 101 97 106 122 123 123 121 133 130 171 187 Greatest Support 240 | 20 20 20 30 40 40 40 60 60 60 56 62 100 100 100 100 100 123 123 125 125 155 155 240 240 Greatest Overweight (x) 4 | . 1 . 1 1 1 1 1 1 2 2 1 1 . 1 . 1 1 . . . . . . 4 Average Overweight (x) . | . . . . 1 1 1 1 . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 20 20 20 20 20 20 20 20 20 15 15 20 20 20 20 20 20 20 20 20 25 25 Average Capacity 18 | 7 8 8 13 20 20 20 20 20 20 20 19 15 15 19 20 20 20 20 20 20 20 20 21 17 Most Carried 25 | 3 8 8 20 20 20 20 20 20 20 20 20 15 15 20 20 20 20 20 20 20 20 19 25 25 Average Carried 17 | 2 7 7 11 19 19 20 19 19 19 19 19 14 14 18 19 19 19 19 19 19 19 19 20 15 Final Capacity 25 | 8 8 8 20 20 20 20 20 20 20 20 15 15 15 20 20 20 20 20 20 20 20 20 25 5 Final Carried 25 | 3 8 8 20 19 20 20 20 18 20 20 15 15 15 20 20 19 19 20 20 20 19 19 25 3 Class Distribution -------------------- 62% | Mutant 18% | Scavenger-Mutant 8% | Derelict-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Garrison Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Skirmisher | -3/Research Skirmisher | -2/Research Tank | -2/DSF Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Res Res DSF Acc Matter Collected 5651 | 247 346 231 586 110 20 5 96 60 58 23 80 716 106 226 100 175 237 249 331 90 83 . 539 937 Remotely 1253 | . . . . . . . . . . . . 152 . . . . . . . . . . 534 567 Salvage Created 12125 | 33 676 38 804 169 27 92 892 1205 761 48 . 2026 129 305 . 220 801 586 342 240 351 . 569 1811 Parts 539 | 5 45 3 54 9 . 2 39 62 29 1 . 86 6 11 . 8 31 28 17 5 16 . 17 65 Haulers Intercepted 13 | . 2 . 3 . . . 2 3 . . . 2 . . . . . . . . . . . 1 Recyclers Shooed 4 | . 1 . . . . . . 2 . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . . . 5 10 . 14 . . 9 4 . . . . Prevented 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Res Res DSF Acc Combat Hostiles Destroyed 249 | . 17 3 15 3 . 2 16 22 16 1 . 42 4 6 . 6 22 12 11 4 8 . 8 31 Guns 25 | . 11 . . . . . 4 . . . . 1 . 4 . . . 3 . . . . 2 . Cannons 142 | . 5 3 15 3 . 1 12 19 15 1 . 18 1 2 . 6 11 5 4 . 5 . 2 14 AOE 78 | . . . . . . . . 3 . . . 22 3 . . . 11 4 7 4 3 . 4 17 Classes Destroyed 20 | 1 4 1 5 . . 1 . . 1 . . 5 . 1 . 1 . . . . . . . . Worker 15 | . . . 1 . . . 1 . . . . 2 . . . . 3 2 . . 1 . . 5 Builder 9 | . . . 2 . . . 1 . . . . 3 . . . . 1 . . . 1 . . 1 Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . 3 . . . 2 3 . . . 2 . . . . . . . . . . . 1 Recycler 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 Mechanic 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Operator 6 | . 1 . 2 . . . 1 2 . . . . . . . . . . . . . . . . Watcher 3 | . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . Swarmer 27 | . 3 . . 3 . . 3 3 2 . . 2 . . . . . 1 5 . . . 5 . Grunt 115 | . 14 2 6 . . . 8 8 5 . . 14 4 3 . . 19 5 3 4 3 . . 17 Brawler 4 | . . . 1 . . . 1 1 . . . 1 . . . . . . . . . . . . Duelist 7 | . . . . . . . . . 1 . . 3 . 1 . . . . 1 . . . . 1 Protector 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Sentry 42 | . . . 8 . . . 4 10 7 1 . 4 . . . 1 2 1 . . 1 . . 3 Demolisher 3 | . . 1 . . . . . . . . . . . . . 2 . . . . . . . . Specialist 4 | . . . . . . . . . . . . 3 . . . . . . . . . . 1 . Hunter 22 | . . . . . . 2 . . 1 . . 8 . . . . 1 2 . . 2 . . 6 Programmer 20 | . . . . . . . . . . . . 6 . 1 . 1 . 3 2 . 2 . 1 4 Heavy 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Thug 3 | . . . . 2 . . . . . . . . . . . . . . 1 . . . . . Mutant 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Best Kill Streak 29 | 1 4 1 5 3 . 1 4 6 3 1 . 11 4 4 . 2 7 6 5 4 8 . 5 29 Combat Bots Only 12 | . 4 1 3 3 . 1 4 6 3 1 . 8 4 4 . 2 5 4 5 4 6 . 5 12 Max Kills in Single Turn 5 | 1 1 1 2 1 . 1 2 3 1 1 . 5 2 1 . 1 3 3 4 2 2 . 2 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 3 . . . 4 2 . . . 3 2 4 2 1 . 2 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Res Res DSF Acc Hostile Shots Fired 1618 | . 108 5 57 11 . 22 57 66 79 6 . 237 43 28 . 32 63 75 27 12 67 . 39 584 Missed 565 | . 32 4 21 2 . 5 20 22 24 1 . 81 16 14 . 11 17 26 9 4 30 . 12 214 Hits 1053 | . 76 1 36 9 . 17 37 44 55 5 . 156 27 14 . 21 46 49 18 8 37 . 27 370 Melee 7 | . . . . . . . . . 2 . . . . . . . . . 3 . . . . 2 Projectile 1046 | . 76 1 36 9 . 17 37 44 53 5 . 156 27 14 . 21 46 49 15 8 37 . 27 368 AOE 8 | . . 1 . . . . . . . . . . . . . 7 . . . . . . . . Critical Strikes 45 | . . . 3 . . . 2 . 2 . . 4 1 1 . . 3 4 . 1 4 . . 20 Actively Blocked 16 | . . . . . . . . . . . . . . . . . . . . . . . . 16 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 20429 | . 911 31 360 73 . 128 362 442 651 76 . 2120 493 237 . 530 1073 964 473 230 922 . 970 9383 Core 2459 | . 190 14 59 9 . 22 24 10 133 17 . 195 32 36 . 35 19 . . 23 22 . . 1619 Absorbed by Shields 1150 | . . . 138 29 . 49 141 144 164 . . 453 . . . 32 . . . . . . . . Ignored by Resistances 84 | . . . . . . . . . . . . . . . . 84 . . . . . . . . Regen/Repaired (Parts) 1376 | . . . 41 . . . . 66 . . . . . . . . 520 749 . . . . . . Core Remaining (%) 79 | 100 . 18 . . . 77 . . . . 66 . . . . 64 98 . . 98 98 . 100 . Volleys Fired 711 | 4 78 11 70 9 1 7 46 54 52 4 . 91 14 11 1 40 54 32 14 4 35 . 15 64 Largest 3 | 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 1 2 2 2 2 2 3 . 3 3 Hottest 286 | 100 100 100 120 120 120 136 150 150 150 150 . 220 220 220 110 220 220 220 220 220 271 . 278 286 Shots Fired 1361 | 8 156 17 137 17 2 14 92 100 92 8 . 166 24 57 1 62 91 83 23 5 61 . 36 109 Gun 240 | 8 118 . . . . . 24 . . . . 6 . 36 . 13 2 21 . . . . 11 1 Cannon 1057 | . 38 12 134 16 2 14 68 99 92 8 . 144 20 21 1 49 82 60 17 3 57 . 22 98 Launcher 56 | . . . . 1 . . . 1 . . . 16 4 . . . 7 2 6 2 4 . 3 10 Special 8 | . . 5 3 . . . . . . . . . . . . . . . . . . . . . Kinetic 320 | . 96 12 80 . . . . . . . . 6 . 36 . . . 21 . . 8 . 16 45 Thermal 970 | 8 60 5 57 16 2 14 92 99 92 8 . 144 20 21 1 49 82 60 17 3 49 . 17 54 Explosive 56 | . . . . 1 . . . 1 . . . 16 4 . . . 7 2 6 2 4 . 3 10 Electromagnetic 15 | . . . . . . . . . . . . . . . . 13 2 . . . . . . . Robot Hit Streak 26 | 3 17 4 11 5 1 7 9 14 26 17 . 19 10 8 . 5 9 12 17 . 7 . 13 19 Robot Miss Streak 6 | 1 5 1 6 1 1 1 3 2 3 . . 3 2 3 . 4 3 5 1 . 2 . 3 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Autonomous 76 | . . . . . . . . . . . . 6 . 36 . . . 21 . . . . 11 2 Shots Hit Robots 842 | 5 108 10 95 13 1 13 60 66 62 7 . 100 12 32 3 40 44 47 20 . 14 . 25 65 Core Hits 561 | 2 36 5 33 6 2 2 29 35 21 1 . 126 10 11 . 20 52 29 14 9 15 . 19 84 Critical Kills 12 | . . . 1 . . . . . 1 . . 2 . . . . . . . . 1 . . 7 Critical Parts Destroyed 15 | . 1 . . . . . . . . . . . . 1 . . . 1 . . 1 . . 11 Critical Strikes 36 | . 4 . 4 . . . 2 . 1 . . 2 . 1 . . . 1 . . 2 . . 19 Burn 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . Meltdown 4 | . . . 1 . . . . . 1 . . 2 . . . . . . . . . . . . Destroy 24 | . 1 . . . . . . . . . . . . 1 . . . 1 . . 2 . . 19 Blast 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 20 | . . . . 2 . . . . . . . 10 . . 3 2 . . 3 . . . . . Impact 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . Slashing 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . . . . 2 . . 3 . . . . . Sneak Attacks 13 | . . . . 2 . . . . . . . 5 . . 3 . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40501 | 66 1581 192 1896 377 36 267 1495 1952 1652 238 . 6634 852 1273 . 1415 4782 2659 2258 442 1711 . 2067 6656 Guns 3516 | 62 1107 . . . . . 396 . . . . 157 . 784 . 117 26 599 . . . . 268 . Cannons 18539 | . 460 177 1847 222 36 267 1085 1773 1632 189 . 2516 350 489 . 1057 1499 1310 587 . 486 . 643 1914 Explosions 17547 | . . . . . . . . 152 . . . 3793 502 . . 175 3243 723 1462 442 1171 . 1156 4728 Melee 505 | . . . . 150 . . . . . . . 80 . . . 66 . . 209 . . . . . Ramming 394 | 4 14 15 49 5 . . 14 27 20 49 . 88 . . . . 14 27 . . 54 . . 14 Kinetic 4949 | . 1050 177 1093 . . . . . . . . 157 . 784 . . . 599 . . 39 . 404 646 Thermal 18769 | 62 517 . 754 222 36 267 1481 1773 1632 189 . 2625 350 489 . 1232 2174 1510 587 . 447 . 542 1880 Explosive 15557 | . . . . . . . . 152 . . . 3684 502 . . . 2429 478 1462 442 1171 . 1121 4116 Electromagnetic 327 | . . . . . . . . . . . . . . . . 117 165 45 . . . . . . Impact 80 | . . . . . . . . . . . . 80 . . . . . . . . . . . . Slashing 150 | . . . . 150 . . . . . . . . . . . . . . . . . . . . Piercing 275 | . . . . . . . . . . . . . . . . 66 . . 209 . . . . . Highest Corruption 23 | . . . . . . . . . . . . 2 2 2 2 . . 2 3 3 . . . 23 Average Corruption 3 | . . . . . . . . . . . . 1 2 2 2 . . 1 2 3 . . . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 60 | . . . . . . . . . . . . 8 5 4 . . . 1 15 7 . . . 20 Message Errors 11 | . . . . . . . . . . . . 3 2 2 . . . . 1 1 . . . 2 Matter Fused 16 | . . . . . . . . . . . . 1 1 . . . . 1 6 2 . . . 5 Heat Flow Errors 5 | . . . . . . . . . . . . 1 . . . . . . 1 2 . . . 1 Energy Discharges 11 | . . . . . . . . . . . . . 1 1 . . . . 3 1 . . . 5 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 7 | . . . . . . . . . . . . 1 1 . . . . . 2 1 . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Misfires 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1025 | . . . . . . . 14 . 30 . . 172 20 7 . 22 269 65 124 . 59 . 86 157 Projectiles 477 | . . . . . . . 14 . 30 . . 117 20 7 . 13 113 62 62 . 7 . 7 25 Explosions 548 | . . . . . . . . . . . . 55 . . . 9 156 3 62 . 52 . 79 132 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 16 | . 6 . 6 . . . . . . . . 1 . . . . . . . . 1 . . 2 Impact 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Kinetic 14 | . 6 . 6 . . . . . . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 585 | . . . . . . . . . . . . 65 . . . . 182 . 49 58 . . . 231 Shots 12 | . . . . . . . . . . . . 3 . . . . 3 . 1 1 . . . 4 Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Targets Rammed 50 | 4 5 2 6 1 . 1 3 4 4 5 . 5 . . . . 2 1 . . 2 . . 5 Kicked 45 | 4 5 2 6 1 . 1 3 4 4 5 . 5 . . . . 2 1 . . 2 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 582 | 78 222 . 300 240 60 264 78 72 171 18 . 510 582 271 34 403 447 168 345 70 43 . . 75 Average Temperature 87 | 39 95 . 88 111 31 121 26 18 42 8 . 110 173 109 19 141 110 49 105 30 12 . . 21 Received Heat Transfer 3478 | . 477 9 161 12 . . 174 144 269 18 . 382 433 121 . 35 417 112 78 18 123 . . 495 Effects 14 | . . . . . . . . . . . . 7 3 3 . . 1 . . . . . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . Interference 5 | . . . . . . . . . . . . 3 . 2 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . 2 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . 1 . 1 . . 1 . . 1 . . 2 . . . . . . . . . . . . Combat Hostiles 4 | . 1 . . . . 1 . . 1 . . 1 . . . . . . . . . . . . Parts Melted 34 | . 5 . 5 . . 1 1 4 6 3 . 8 . . . . . . . 1 . . . . Heat Transferred 16342 | 185 1678 . 1517 444 74 481 2590 2553 2368 259 . 2624 . . . 75 550 150 . . . . 50 744 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . . . . . . . . . . . . 1 . . . 3 4 3 . . . . 4 4 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Res Res DSF Acc Maximum Alert Level 4 | . . . . . . . . 1 3 1 . 4 . . . . 3 3 . . 1 . 2 3 Low Security (%) 60 | 100 100 100 100 100 . 100 100 94 8 60 . 20 . . . . 24 . . . 88 100 46 . Level 1 17 | . . . . . . . . 5 35 39 . 13 . . . . 67 25 . . 11 . 2 34 Level 2 8 | . . . . . . . . . 32 . . 20 . . . . 6 30 . . . . 51 11 Level 3 11 | . . . . . . . . . 23 . . 36 . . . . 1 43 . . . . . 53 Level 4 . | . . . . . . . . . . . . 9 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Peak Influence 1181 | 5 189 69 119 70 . 30 159 235 880 396 . 1181 . . . . 718 1007 . . 351 192 541 1058 Initial 396 | . . 69 3 21 . . . 3 89 396 . . . . . . . 348 . . 195 192 138 324 Average 240 | . 65 29 38 6 . 8 46 42 451 157 . 589 . . . . 261 625 . . 168 187 334 676 Influence Increases 10403 | 10 509 100 570 78 . 60 444 683 871 65 . 1566 105 120 . 265 1120 1181 250 90 396 3 413 1504 Destroy 0b10 Robot/C 5360 | . 340 60 300 60 . 40 320 440 360 40 . 880 80 100 . 160 440 500 220 80 160 . 160 620 Destroy 0b10 Robot/NC 340 | 10 15 . 45 . . . 25 25 . . . 55 . . . 10 30 55 . . 10 . 20 40 Destroy Leader 1148 | . 84 20 116 10 . 20 74 136 30 . . 206 10 20 . 30 82 88 30 10 40 . 20 122 Allied During Kill 161 | . . . . . . . . . 25 6 . 33 . . . 50 3 38 . . . . . 6 Successful Hack 197 | . 23 . 14 . . . 5 9 21 13 . 8 . . . . 29 18 . . 36 3 . 18 Select Force Hacks 140 | . 30 . 60 . . . . . . . . . . . . . . . . . . . . 50 Disable Machine 675 | . . . 30 . . . . 45 45 . . 75 . . . . 195 225 . . 15 . 15 30 Anti-Garrison Action 450 | . . . . . . . . . 300 . . 150 . . . . . . . . . . . . Destroy Structure 1362 | . 2 5 5 8 . . 5 28 15 6 . 114 . . . . 296 242 . . 120 . 183 333 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 555 | . 15 15 . . . . 15 . 75 . . 45 15 . . 15 45 15 . . 15 . 15 270 Influence Decreases 9371 | 10 332 267 524 112 22 60 436 554 128 945 . 398 691 430 272 265 408 912 748 283 343 161 57 1013 Entered New Map 2857 | . . 108 7 35 22 . . 5 48 484 . . 433 112 272 . . 364 364 93 95 151 47 217 Time Decay 5266 | 10 312 159 454 77 . 60 301 279 . 461 . 348 238 318 . 255 398 368 374 190 238 10 . 416 Lost Part 480 | . 20 . 10 . . . . 20 20 . . . 20 . . 10 10 . 10 . 10 . 10 340 Lost Ally 180 | . . . . . . . . . 60 . . 50 . . . . . 30 . . . . . 40 Purge Threat 588 | . . . 53 . . . 135 250 . . . . . . . . . 150 . . . . . . Squads Dispatched 57 | . 5 1 4 . . . 1 4 . . . 16 . . . . 8 5 . . 3 . . 10 Investigation 24 | . 3 1 3 . . . 1 3 . . . 4 . . . . 5 1 . . . . . 3 Extermination 10 | . . . . . . . . . . . . 3 . . . . 1 2 . . 1 . . 3 Reinforcement 19 | . 2 . 1 . . . . 1 . . . 6 . . . . 2 2 . . 2 . . 3 Assault 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . 2 . . . . 2 1 . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Res Res DSF Acc Distress Signals 35 | . 2 . 2 . . . 1 4 . . . 1 . . . 19 1 1 . . 1 . . 3 Communications Jammed 51 | . . . . . . . . . . . . . . . . . . 2 . . 1 . 4 44 Distress Signals 44 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . 41 Times Spotted 404 | . 30 4 28 5 . 2 26 28 23 2 . 63 5 6 . 16 29 28 7 4 13 . 9 76 Peak Tracking Total 12 | . 7 2 4 3 . 1 5 6 4 1 . 10 4 4 . 3 5 6 4 4 5 . 5 12 Tactical Retreats 29 | . 1 1 . . . . 1 . 5 . . 3 1 . . 1 3 1 . . 1 . 1 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Res Res DSF Acc Traps Triggered 16 | . 3 . 1 . . . . 3 4 . . . . . . . 1 2 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Res Res DSF Acc Machines Disabled 55 | . . . 3 . . . . 3 6 . . 6 . 1 . 3 13 15 . 1 1 . 1 2 Max in Single Turn 8 | . . . 1 . . . . 1 1 . . 2 . 1 . 1 8 2 . 1 1 . 1 1 Garrison Access 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Garrison Relay 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Res Res DSF Acc Machines Accessed 78 | . 6 1 11 . 1 . 6 12 4 6 2 6 1 1 . . 5 5 1 . 4 2 . 4 Terminals 39 | . 4 . 7 . . . 4 8 4 6 . . . . . . . 2 . . 2 1 . 1 Fabricators 5 | . . . . . . . . . . . . 1 . . . . 2 1 . . . . . 1 Repair Stations 7 | . 1 . 1 . . . . 2 . . . . . . . . 1 1 . . 1 . . . Recycling Units 11 | . 1 . 1 . . . . 1 . . . 4 . . . . 2 1 . . . . . 1 Scanalyzers 6 | . . . 2 . . . 1 . . . . 1 . . . . . . . . 1 . . 1 Garrison Access 3 | . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . Total Hacks 196 | . 20 1 40 . 1 . 13 29 8 18 18 8 1 1 . . 12 9 1 . 5 4 . 7 Successful 121 | . 10 1 25 . 1 . 5 17 2 12 18 6 1 1 . . 11 3 1 . 2 2 . 3 Failed 73 | . 10 . 14 . . . 7 12 6 6 . 2 . . . . 1 6 . . 3 2 . 4 Catastrophic 12 | . . . 2 . . . 3 1 1 . . . . . . . . 1 . . 3 . . 1 Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Manual 78 | . 9 . 7 . 1 . 8 14 . 18 . 6 . . 1 . 4 6 . . . . . 4 Terminals 100 | . 12 . 19 . . . 9 22 8 18 . . . . . . . 5 . . 2 3 . 2 Fabricators 8 | . . . . . . . . . . . . 1 . . . . 5 1 . . . . . 1 Repair Stations 17 | . 4 . 4 . . . . 3 . . . . . . . . 4 1 . . 1 . . . Recycling Units 17 | . 4 . 1 . . . . 1 . . . 5 . . . . 3 2 . . . . . 1 Scanalyzers 26 | . . . 16 . . . 3 . . . . 2 . . . . . . . . 2 . . 3 Garrison Access 5 | . . . . . . . 1 3 . . . . . . . . . . . . . 1 . . Terminal Hacks 53 | . 7 1 5 . 1 . 1 9 2 4 18 . 1 1 . . . 1 1 . . 1 . . Record 17 | . . . . . . . . . . . 17 . . . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Analysis 7 | . 3 . 2 . . . . . . 2 . . . . . . . . . . . . . . Prototype ID Bank 5 | . 3 . . . . . . 2 . . . . . . . . . . . . . . . . Open Door 7 | . . 1 . . . . . 2 1 . . . 1 1 . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 6 | . . . 1 . . . 1 3 . . . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 10 | . 1 . 3 . . . . 2 . . . . . . . . 4 . . . . . . . Scan Component 6 | . 1 . 2 . . . . 1 . . . . . . . . 2 . . . . . . . Repair 4 | . . . 1 . . . . 1 . . . . . . . . 2 . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 19 | . . . 13 . . . 2 . . . . 1 . . . . . . . . 2 . . 1 Insert Component 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Analyze 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . Retrieve Study 10 | . . . 4 . . . 2 . . . . 1 . . . . . . . . 2 . . 1 Garrison Access Hacks 3 | . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 30 | . 1 . 3 . . . 1 5 . 8 . 5 . . . . 3 2 . . . . . 2 Terminals 12 | . . . 1 . . . 1 2 . 8 . . . . . . . . . . . . . . Botnet 6 | . . . 1 . . . 1 2 . 2 . . . . . . . . . . . . . . Skim 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . 1 . . . . 1 1 . . . . . 1 Liberate 3 | . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . . . . . . 1 . . . 4 . . . . 2 1 . . . . . 1 Reject 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Fedlink 6 | . . . . . . . . . . . . 4 . . . . 2 . . . . . . . Scraphulk 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Extract 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 56 | . 5 . 9 . . . 5 9 4 6 . 3 . . . . 3 5 . . 4 1 . 2 Full Trace Events 9 | . 1 . 1 . . . 1 1 1 1 . . . . . . 2 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 1 . . . . 3 . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . . 58 . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Part Schematics Acquired 23 | . 1 . 9 . . . . . . . . . . . 13 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . . 4 . . . 2 . . . . 1 . . . . . . . . 2 . . 1 Parts Repaired 4 | . . . 1 . . . . 1 . . . . . . . . 2 . . . . . . . Time 246 | . . . 26 . . . . 32 . . . . . . . . 188 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . 10 . 10 . . . . . . . . . . . . . 1 . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . 1 . . 3 . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . 1 . . 3 . . . . . . . . . parse_system 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . find_chute 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 20 | . . . . . . . . . 14 . . 2 . . . . . . . . . . . 4 Machine Destruction 16 | . . . . . . . . . 14 . . 2 . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 2 . . . 4 . . 1 . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Res Res DSF Acc Total Allies 15 | . . . . . 2 . . 2 4 . . 1 . . 2 1 1 1 . . . . . 1 Largest Group 4 | . . . . . 2 2 . 2 4 3 2 3 . . 2 2 1 2 . . . . . 1 Highest-Rated Group 192 | . . . . . 16 16 . 32 121 101 70 110 . . 192 192 49 146 . . . . . 139 Highest-Rated Ally 139 | . . . . . 8 8 . 16 39 39 39 40 . . 96 96 49 123 . . . . . 139 Initial Warlord ECA Mod 5 | . . . . . . . . . . 5 5 . . . . . . . . . . . . . Total Orders 15 | . . . . . . . . . . . 2 . . . . 2 . 10 . . . . . 1 STAY 7 | . . . . . . . . . . . 1 . . . . 1 . 4 . . . . . 1 FOLLOW 4 | . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . AID 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Ally Attacks 142 | . . . . . . 6 . . 22 10 . 18 . . . 28 7 44 . . . . . 7 Total Damage 4343 | . . . . . . 43 . . 263 146 . 214 . . . 1195 284 2008 . . . . . 190 Kills 33 | . . . . . . . . . 2 2 . 3 . . . 4 1 21 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Res Res DSF Acc Active Infowar (turns) 6916 | 12 191 . . . . . . . . . . 312 270 661 1004 543 467 858 865 382 511 35 241 564 Sensors 6226 | . . . . . . . . . . . . 312 270 661 1004 543 467 858 852 382 386 35 70 386 Seismic 203 | 12 191 . . . . . . . . . . . . . . . . . . . . . . . Jamming 3086 | . . . . . . . . . . . . . . . . . . 488 865 382 511 35 241 564 Robot Analysis Total 7 | . 3 . 2 . . . . . . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . . . . . 2 . 1 2 . . 1 . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Res Res DSF Acc Turns Passed 20912 | 115 961 382 1617 1126 762 275 934 990 1284 1342 1934 1057 503 701 1005 1087 942 858 865 382 511 35 241 1003 Spaces Moved 11910 | 74 490 206 908 593 398 134 380 404 561 554 1097 524 370 525 796 689 499 501 655 285 289 29 130 819 Core 422 | 8 . . . . . . . . . . . . . . . . . . . . . . . 414 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 11488 | 66 490 206 908 593 398 134 380 404 561 554 1097 524 370 525 796 689 499 501 655 285 289 29 130 405 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 105 175 185 185 175 105 175 180 121 119 120 120 120 120 120 120 120 120 117 117 117 50 Average Speed 142 | 112 120 120 138 177 185 185 179 174 180 235 173 120 120 120 120 125 136 120 120 120 117 117 117 86 Slowest Speed 250 | 120 190 120 175 185 185 185 186 175 245 245 191 191 120 190 120 190 190 120 120 120 120 117 120 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 16 | . . . . . . . . . . . . . . 2 . . . . . . 7 . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 75 46 59 99 90 34 34 82 69 91 83 15 58 72 84 79 13 9 84 29 12 1 84 31 Regions Visited 24 Branch Regions 13 Pre-discovered Areas 12 | . 1 . . 2 . . . . . . 3 1 . . 3 1 . . 1 . . . . . Known Exits Taken 15 | . . . 1 . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . . . 1 . . . . . . 9 . 1 3 4 4 . . 4 . . . . . Spaces Dug 285 | . . 4 1 11 . . . 2 . . . 22 6 6 . . 27 . 63 74 18 . 29 22 Terrain Destroyed 1061 | . . 5 2 11 . . 4 26 . 1 . 157 30 30 . 1 154 84 146 74 84 . 83 169 Melee 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Projectile 217 | . . 5 2 . . . 4 20 . 1 . 23 10 30 . 1 29 21 4 2 39 . 8 18 AOE 839 | . . . . 11 . . . 6 . . . 129 20 . . . 125 63 142 72 45 . 75 151 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Res Res DSF Acc Total 14484 | 94 711 312 1122 644 424 147 539 584 738 577 1133 780 402 572 842 839 664 697 701 318 398 29 203 1014 Wait 1048 | 2 95 83 89 6 . 6 79 90 67 5 11 51 5 15 18 66 68 134 15 25 54 . 1 63 Move 11886 | 74 489 205 907 592 397 133 379 403 560 553 1096 523 369 524 795 688 498 500 654 284 288 28 128 819 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 131 | 4 15 2 18 8 4 . 11 1 2 3 6 8 1 6 4 4 9 5 2 1 3 . 12 2 Fast Attach 97 | 6 4 1 6 2 . . 1 5 1 2 2 23 3 2 4 1 3 3 1 . 3 . 11 13 Attach 49 | 1 2 . 1 . 2 . 2 2 . . . 6 . 2 . 1 3 3 1 . 1 . 3 19 Detach 31 | . . . . . . . 1 . . . . 6 . 3 1 1 3 3 . . 1 . 5 7 Swap 175 | . 10 5 11 8 1 . 7 4 . 3 5 27 8 5 8 14 15 3 9 3 7 1 9 12 Drop 174 | . 13 3 14 11 4 . 10 6 1 2 13 30 2 4 8 5 9 5 2 1 4 . 18 9 Fire 711 | 4 78 11 70 9 1 7 46 54 52 4 . 91 14 11 1 40 54 32 14 4 35 . 15 64 Melee 20 | . . . . 2 . . . . . . . 10 . . 3 2 . . 3 . . . . . Ram 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Kick 44 | 3 5 2 6 1 . 1 3 4 4 5 . 5 . . . . 2 1 . . 2 . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . 15 5 . . . . . . . . 8 . . . . 1 . Rewire 78 | . . . . . 15 . . . 46 . . . . . . 17 . . . . . . . . Trap 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 3 exits: [*Fac] / Rec / Gar) -8/Garrison (discovered 2 exits: *Rec x2) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory (discovered 2 exits: *Upp / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / War) -3/Research (discovered 2 exits: *Res x2) -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 14) 328 | -10/Materials | Build established: Mutant 843 | -10/Materials | Core integrity fell below 50% 895 | -10/Materials | Discovered new exit (range 13) 1077 | -10/Materials | Entered Mines 1083 | -10/Mines | Assembled infested the area 1189 | -10/Mines | Core integrity fell below 20% 1333 | -10/Mines | Met a Derelict shopkeep closing up shop 1428 | -10/Mines | Discovered new exit (range 7) 1447 | -10/Mines | Discovered new exit (range 8) 1459 | -10/Mines | Entered Materials 1459 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1903 | -9/Materials | Discovered new exit (range 5) 2036 | -9/Materials | Discovered new exit (range 12) 2068 | -9/Materials | Identified exit to Mines 2331 | -9/Materials | Discovered new exit (range 3) 2574 | -9/Materials | Build established: Scavenger-Mutant 2711 | -9/Materials | Repaired Aluminum Leg+ 2977 | -9/Materials | Central database locked down 3076 | -9/Materials | Entered Mines 3082 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3172 | -9/Mines | Build established: Mutant 3226 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3243 | -9/Mines | Discovered new exit (range 10) 3299 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3815 | -9/Mines | Learned location of Zion (-6) 3833 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3878 | -9/Mines | Learned location of Storage (-8) 3880 | -9/Mines | Discovered new exit (range 15) 3886 | -9/Mines | Found a hidden stash of uninstalled traps 3920 | -9/Mines | Met a Derelict testing a Signal Generator 4194 | -9/Mines | Discovered new exit (range 5) 4202 | -9/Mines | Entered Exiles 4202 | -9/Exiles | Found Exiles lab destroyed 4230 | -9/Exiles | Discovered new exit (range 15) 4760 | -9/Exiles | Opened EX-Vault 4773 | -9/Exiles | Found AWS/Gauss 4943 | -9/Exiles | Discovered new exit (range 12) 4964 | -9/Exiles | Entered Mines 4964 | -8/Mines | Accompanied by 2 allies 5147 | -8/Mines | Discovered new exit (range 10) 5239 | -8/Mines | Entered Materials 5239 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5423 | -8/Materials | Discovered new exit (range 16) 5536 | -8/Materials | Build established: Scavenger-Mutant 5705 | -8/Materials | Central database locked down 6001 | -8/Materials | Discovered new exit (range 8) 6173 | -8/Materials | Entered Storage 6174 | -8/Storage | Identified exit to Recycling 6223 | -8/Storage | Repaired Shield Generator 6861 | -8/Storage | Discovered new exit (range 16) 7111 | -8/Storage | Identified exit to Garrison 7163 | -8/Storage | Entered Garrison 7163 | -8/Garrison | Accompanied by 2 allies 7213 | -8/Garrison | Triggered checkpoint 7270 | -8/Garrison | Garrison Relay disabled 7422 | -8/Garrison | Triggered checkpoint 7428 | -8/Garrison | Build established: Mutant 7562 | -8/Garrison | Discovered exit to Recycling (range 13) 7611 | -8/Garrison | Triggered checkpoint 7724 | -8/Garrison | Garrison Relay disabled 7931 | -8/Garrison | Triggered checkpoint 8004 | -8/Garrison | Discovered exit to Recycling (range 12) 8045 | -8/Garrison | Triggered checkpoint 8146 | -8/Garrison | Garrison Relay disabled 8149 | -8/Garrison | Build established: Scavenger-Mutant 8447 | -8/Garrison | Entered Recycling 8447 | -8/Recycling | Accompanied by 3 allies 8653 | -8/Recycling | Build established: Mutant 8843 | -8/Recycling | Discovered new exit (range 12) 9186 | -8/Recycling | Identified exit to Scraptown 9240 | -8/Recycling | Learned location of 2 exits from Lower Caves 9286 | -8/Recycling | Learned location of 1 exit from Extension 9323 | -8/Recycling | Learned Factory emergency access door positions 9349 | -8/Recycling | Learned Factory stockpile data 9424 | -8/Recycling | Learned Factory security intel 9741 | -8/Recycling | Scanned before Scraplab entrance 9767 | -8/Recycling | Entered Scraplab 9789 | -8/Recycling | Entered Scraptown 9789 | -8/Scraptown | Accompanied by 2 allies 10016 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10114 | -8/Scraptown | Discovered new exit (range 11) 10259 | -8/Scraptown | Visited Spacefarers 10289 | -8/Scraptown | Visited Red Mages 10375 | -8/Scraptown | Visited Bundlers 10517 | -8/Scraptown | Visited Comm Corps 10579 | -8/Scraptown | Visited Awakened 10604 | -8/Scraptown | Visited TADAMA 10882 | -8/Scraptown | Visited UFD Registry 10882 | -8/Scraptown | Registered with UFD as "Laserdisc" 10940 | -8/Scraptown | Visited Junk Repository 11004 | -8/Scraptown | Visited Curators Association 11066 | -8/Scraptown | Visited Science Testing Area 11107 | -8/Scraptown | Visited Observation Area 11135 | -8/Scraptown | Visited Supply Room 11160 | -8/Scraptown | Visited A0-MCA Data Center 11182 | -8/Scraptown | Visited Science Guys 11246 | -8/Scraptown | Visited LU-1G1's Boring Crew 11274 | -8/Scraptown | Visited Scrapoid Research Area 11501 | -8/Scraptown | Visited Cartography Club 11555 | -8/Scraptown | Learned location of Lower Caves (-7) 11555 | -8/Scraptown | Learned location of Warlord (-4) 11555 | -8/Scraptown | Learned 16 Materials zone layouts 11555 | -8/Scraptown | Learned 8 Research zone layouts 11555 | -8/Scraptown | Learned 16 Research zone layouts 11555 | -8/Scraptown | Learned 4 Mines zone layouts 11555 | -8/Scraptown | Learned 4 Storage zone layouts 11555 | -8/Scraptown | Learned 20 Lower Caves zone layouts 11555 | -8/Scraptown | Learned 4 Armory zone layouts 11555 | -8/Scraptown | Learned Research emergency access door positions 11555 | -8/Scraptown | Learned location of 2 exits from Factory 11555 | -8/Scraptown | Learned location of 3 exits from Upper Caves 11555 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 11555 | -8/Scraptown | Identified exit to Factory 11586 | -8/Scraptown | Found Deep Structural Scanner 11658 | -8/Scraptown | Met Optimus 11658 | -8/Scraptown | Accepted into 0bPrime 11723 | -8/Scraptown | Entered Factory 11723 | -6/Factory | Accompanied by 2 allies 11723 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 11724 | -6/Factory | Identified exit to Factory 11724 | -6/Factory | Identified exit to Lower Caves 11879 | -6/Factory | Loaded intel: 8 recycling unit locations 12022 | -6/Factory | Learned location of Protoforge (-3) 12283 | -6/Factory | Build established: Scavenger-Mutant 12370 | -6/Factory | Cargo convoy interrupted 12415 | -6/Factory | Destroyed 8 combat bots 12654 | -6/Factory | Build established: Mutant 12666 | -6/Factory | Destroyed 7 combat bots 12780 | -6/Factory | Entered Lower Caves 12781 | -6/Lower Caves | Identified exit to Lower Caves 12871 | -6/Lower Caves | Spotted B-75 Beast 12913 | -6/Lower Caves | Learned Factory terminal intel 12988 | -6/Lower Caves | Learned Factory terminal intel 13283 | -6/Lower Caves | Entered another Lower Caves area 13284 | -6/Lower Caves | Identified exit to Zion 13687 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 13984 | -6/Lower Caves | Entered Zion 14051 | -6/Zion | System corruption cleaned by Quarantine Array 14117 | -6/Zion | Discovered new exit (range 15) 14312 | -6/Zion | Found CR-A16's Pointy Stick 14342 | -6/Zion | Given A8's code to call for help 14466 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14469 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14501 | -6/Zion | Learned location of Armory (-3) 14591 | -6/Zion | Turned away by Imprinter 14708 | -6/Zion | Learned location of Testing (-2) 14740 | -6/Zion | Build established: Derelict-Mutant 14976 | -6/Zion | Identified exit to Proximity Caves 14989 | -6/Zion | Entered Proximity Caves 14989 | -5/Proximity Caves | Accompanied by 2 allies 15142 | -5/Proximity Caves | Spotted B-75 Beast 15156 | -5/Proximity Caves | Allies destroyed B-75 Beast 15443 | -5/Proximity Caves | Learned 4 Factory zone layouts 15661 | -5/Proximity Caves | Lost 4 allies 16076 | -5/Proximity Caves | Entered Factory 16076 | -5/Factory | Accompanied by 1 ally 16076 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16077 | -5/Factory | Identified exit to Upper Caves 16078 | -5/Factory | Identified exit to Factory 16079 | -5/Factory | Loaded intel: 26 terminal locations 16079 | -5/Factory | Discovered exit to Factory (range 16) 16186 | -5/Factory | Loaded intel: 8 recycling unit locations 16544 | -5/Factory | Repaired Enh. Armored Leg 16597 | -5/Factory | Build established: Hacker-Mutant 16650 | -5/Factory | Repaired Hvy. Neutron Cannon 16984 | -5/Factory | Fabricated M-28 Smith (x1) 17018 | -5/Factory | Entered another Factory area 17018 | -4/Factory | Accompanied by 1 ally 17018 | -4/Factory | Evolved 2 slots: Utility x2 17019 | -4/Factory | Identified exit to Extension 17020 | -4/Factory | Loaded intel: 27 terminal locations 17169 | -4/Factory | Scraphulk reinforcements arrived 17247 | -4/Factory | Build established: Mutant 17841 | -4/Factory | Discovered new exit (range 10) 17850 | -4/Factory | Identified exit to Upper Caves 17876 | -4/Factory | Entered Upper Caves 17877 | -4/Upper Caves | Identified exit to Upper Caves 18338 | -4/Upper Caves | Encountered a Warlord checkpoint 18741 | -4/Upper Caves | Entered another Upper Caves area 18742 | -4/Upper Caves | Identified exit to Warlord 18742 | -4/Upper Caves | Identified exit to Research 18999 | -4/Upper Caves | Found Alien Artifact 19123 | -4/Upper Caves | Entered Research 19123 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 19124 | -3/Research | Identified exit to Research 19634 | -3/Research | Entered another Research area 19634 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 19668 | -2/Research | Identified exit to DSF 19669 | -2/Research | Entered DSF 19701 | -2/DSF | Additional patrols routed to DSF 19838 | -2/DSF | Discovered new exit (range 15) 19905 | -2/DSF | Sterilization system engaged 19909 | -2/DSF | Identified exit to Access 19910 | -2/DSF | Entered Access 19910 | -1/Access | Evolved 2 slots: Utility x2 19912 | -1/Access | AWS/Gauss suddenly broke down 20274 | -1/Access | Build established: Gunner 20399 | -1/Access | Destroyed 12 combat bots 20467 | -1/Access | Destroyed 10 combat bots 20521 | -1/Access | System corruption reached 10% 20542 | -1/Access | Lost 16 parts (4p5n4u3w) 20628 | -1/Access | Identified Dimensional Node Initializer 20628 | -1/Access | Initialized slip node 20699 | -1/Access | Scraphulk reinforcements arrived? 20778 | -1/Access | Core integrity fell below 50% 20805 | -1/Access | Build established: Hacker-Mutant 20812 | -1/Access | Energy Cycler disabled 20846 | -1/Access | Core integrity fell below 20% 20890 | -1/Access | Lost 13 parts (4n7u2w) 20910 | -1/Access | First assault squad dispatched 20913 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 20879_ K-01 Serf destroyed. 20880_ Mapping Drone destroyed. 20881_ Connecting with Terminal... 20882_ K-01 Serf collects debris. 20883_ C-30 ARC bursts open, deploying its payload. 20883_ P-80 Master unfolds itself. 20883_ K-01 Serf destroyed. 20883_ K-01 Serf collects debris. 20884_ Acquired Linear Accelerator. 20889_ Mapping Drone retrieved by Mapping Drone Bay (no repairs). 20893_ Drone sends a signal. 20897_ System corrupted: Energy discharge (-22). 20903_ Mapping Drone released from Mapping Drone Bay. 20906_ Mapping Drone Bay destroyed. 20907_ >> Lost connection to Mapping Drone. 20910_ ALERT: Unidentified disturbance in Zone 8T, assault force dispatched. 20913_ System corrupted: Heat flow error (+104). 20913_ Linear Accelerator destroyed. Map ----- +----------------------------------------------------+ | ?????????????? | | ????????????? | | ^ "%" ????????????? | | %% * ? ?????????? | | = %^ % ???????????? | | *%=* ^ ???????????? | | #######################+### #??????????????? | | ?#?#??##?###?# #??? #?##???????????? | | ##???###?##??# # ? ???????????????????? | | "#####??##?#?# ! # ? ???????????????????? | | "#####?#???#?# "" #??? ???????#??????????? | | ##?###### "" #?? ???????????????????? | | #?##????#"""""" ""#????? ????????????????? | | ###?###?#"""""" ""#??????????????????????? | | ##??##### "" T"#???? ?????????????????? | | ??##?#### "" ""#???? ???????"?????????? | | ???###?#?### ""#??????????????????????? | | " ?"?#??###?## #????? # ?????????????? | | T"###?#?#?# #???? #??????????????? | | ""????##?#####;#########???? #??????????????? | | ""??#??########;########? #??"???????????? | | ???#??# pp #? #??????????????? | | ##?#?## n # #??????????????? | | ###?????# / / ??????????? | | ####### p# #??????????????? | | # # @#?? #??????????????? | | # # +????? #??????????????? | | / " ################??????????????????????? | | # #?????????????????????????????????????? | | # #????#??#?#?????????? ????????????????? | | ### ###???????#????????????? ???????????????? | | #?# #???????????????????"???????????????????? | | """ #?# #???????????#???????????????????????????? | | F"" #?# #???????????????????????????????????????? | | """ #?# #??????????????? ???????????????????????? | | "" ### ##???#???????###????????????????????????? | | ####### #######?????? #????????????????????????? | | #????? #????????????????????????? | | ### ### ##### #????? #????????????????????????? | | ??????##+##???# ####? #????????????????????????? | | ??????# ???# +? #????????????????????????? | | ??????# ?# # #????????????????????????? | | ??????# # # #????????????????????????? | | ??????# !! + + #????????????????????????? | | ??????# !! # # #????????????????????????? | | ??????######### #######???????????????????????? | | ??????????????# +???????????????????????? | | ??????????????#### #???????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# +???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 65 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 600 Resistance: EX 25 Weapon Cycling 15 Evasion (%) 70 Targeting Accuracy 16 Particle Charging 15 Offensive Hacking 36 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Light Armor Plating | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Extracted Cooling System | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Imp. Medium Laser | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Extracted Magnetic Acceleration Cannon | -6/Zion | Archive Point Defense System | -6/Zion | Archive Wave Gun | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Mass Driver | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Robot Schematics ------------------ M-28 Smith | -8/Recycling | Hacked A-02 Transporter | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ M-28 Smith | x1 | -5/Factory Repaired ---------- Aluminum Leg | 54% | -9/Materials Shield Generator | 16% | -8/Storage Enh. Armored Leg | 8% | -5/Factory Hvy. Neutron Cannon | 18% | -5/Factory Studied --------- Beam Cannon | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Rocket Launcher | -6/Factory | Hacked Hyp. Mass Driver | -3/Research | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Centrium Leg | -1/Access | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Civilization 2243 Drive-By Fishing Tech Hot Goods Hulk Smash I Have A Map? Link The Feds Luggage Code Metal Spider My Business Is Booming Network Effect Window Shopping You May Approach The Wall Challenges ------------ None Game ------ Seed TerrorSurveybotSpear Manual? 0 Play Time 02:14:47 Cumulative 1936.9 hours Start 2025.09.01 @ 00:09:47 End 2025.09.01 @ 02:20:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1272 Rogue 1268 Adventurer 4 Explorer 0 Win Type - Total 252 Types 188/12/19/10/3/1/4/9/4/2 Lore% 98 Gallery% 97 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3381cd0d-1c69-4bdc-bf46-4369f7e901d1