Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.11 @ 19:39:57 Player: biogoob Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (69) 345 Value Destroyed (2261) 2261 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1111) 1111 TOTAL SCORE: 8257 Bonus ------- High Alert Combat Kills 11 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 100 Cogmind --------- Core Integrity 0/1000 Matter 244/300 Energy 90/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Microactuators Makeshift Transmission Jammer Hardened Heavy Armor Plating Improved Dynamic Insulation System Peak State ------------ > --- POWER ------------ Light Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Medium Storage Unit Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Makeshift Cloaking Device Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Lance Lance Lance > --- INVENTORY -------- Gravmag System Antigrav System Linear Gravjet Melee Analysis Suite Microactuators Makeshift Transmission Jammer Makeshift ECM Suite Hardened Heavy Armor Plating Improved Dynamic Insulation System [Rating: 83] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Propulsion Gravmag Array Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 2 2 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . 1 1 . . . . . . . Utility 6 | . . 1 1 2 1 1 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 121 | . 16 5 9 22 33 22 2 3 4 5 Power 13 | . 1 1 1 2 2 4 1 . 1 . Engine 12 | . 1 1 1 2 2 3 1 . 1 . Core 1 | . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 22 | . 7 1 4 2 3 2 . . . 3 Treads 8 | . 4 1 3 . . . . . . . Leg 2 | . 2 . . . . . . . . . Wheel 5 | . 1 . 1 2 1 . . . . . Hover 7 | . . . . . 2 2 . . . 3 Flight . | . . . . . . . . . . . Utility 56 | . 3 3 2 12 19 13 . 2 . 2 Device 28 | . 1 2 1 7 9 6 . 2 . . Storage 7 | . 2 . . 1 3 1 . . . . Processor 6 | . . 1 . 2 1 1 . . . 1 Hackware 2 | . . . . . . 2 . . . . Protection 13 | . . . 1 2 6 3 . . . 1 Artifact . | . . . . . . . . . . . Weapon 30 | . 5 . 2 6 9 3 1 1 3 . Energy Gun 16 | . 4 . 2 5 5 . . . . . Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 8 | . . . . 1 3 3 . 1 . . Piercing Weapon 3 | . . . . . . . . . 3 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Corrupted Parts 1 | . . . 1 . . . . . . . System Corruption 4 | . . . 4 . . . . . . . Parts Lost 19 | . 2 . . 1 2 5 1 . 6 2 Power 2 | . 1 . . . . 1 . . . . Propulsion 4 | . . . . . . . . . 2 2 Utility 7 | . . . . 1 1 2 . . 3 . Weapon 6 | . 1 . . . 1 2 1 . 1 . Highest Loss Streak 6 | . 1 . . 1 1 4 1 . 6 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 96 99 98 82 75 77 82 87 87 38 Engine 8 | . 13 11 9 7 5 8 11 11 10 . Treads 8 | . 19 33 26 3 . . . . . . Wheel 5 | . 2 . 9 13 7 . . . . . Hover 4 | . . . . . 5 10 11 11 11 11 Device 12 | . 8 12 9 16 14 11 17 17 16 . Storage 8 | . 17 11 9 8 6 5 5 5 5 3 Processor 9 | . . 9 9 11 13 14 11 11 11 7 Hackware 2 | . . . . . . 7 11 11 11 7 Protection 4 | . . . 8 6 8 4 . . . . Energy Gun 8 | . 16 22 18 9 4 . . . . . Ballistic Gun 1 | . 11 . . . . . . . . . Slashing Weapon 4 | . . . . 2 6 7 11 16 3 . Piercing Weapon 1 | . . . . . . . . . 13 7 Naked Turns 45 | . . . . . . . . . . 45 Heaviest Build 73 | 10 54 34 41 72 73 46 35 38 40 20 Greatest Support 69 | 20 46 69 68 56 56 40 40 40 40 29 Greatest Overweight (x) 6 | . 5 . 2 2 1 1 . . . 6 Average Overweight (x) . | . . . 1 . . . . . . . Largest Inventory Capacity 20 | . 20 15 15 15 15 10 10 10 10 10 Average Capacity 13 | . 16 15 15 15 13 10 10 10 10 8 Most Carried 20 | . 20 15 15 15 15 10 10 10 10 9 Average Carried 11 | . 10 10 14 14 12 9 8 10 9 5 Final Capacity 15 | 8 15 15 15 15 10 10 10 10 10 5 Final Carried 15 | 6 8 15 15 15 10 9 10 10 10 5 Class Distribution -------------------- 62% | Mutant 17% | Hacker-Ninja 4% | Assassin 4% | Hacker-Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Warlord Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Matter Collected 1518 | 200 213 50 80 232 324 239 80 50 50 . Remotely . | . . . . . . . . . . . Salvage Created 2833 | . 440 544 386 467 691 186 62 . 57 . Parts 154 | . 27 25 29 21 30 12 9 . 1 . Haulers Intercepted 1 | . . 1 . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 8 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 51 | . 10 7 11 7 7 3 5 . 1 . Melee 12 | . . . . 5 3 3 . . 1 . Guns 31 | . 9 7 11 1 3 . . . . . Cannons 1 | . . . . . 1 . . . . . AOE 6 | . . . . 1 . . 5 . . . Classes Destroyed 13 | . 4 4 . 3 2 . . . . . Worker 3 | . 2 . . 1 . . . . . . Builder 1 | . 1 . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . Recycler 3 | . . 2 . . 1 . . . . . Mechanic 1 | . . . . 1 . . . . . . Operator 3 | . . . . 1 1 1 . . . . Watcher 6 | . . 3 1 . 2 . . . . . Swarmer 14 | . 2 . 7 . . . 5 . . . Grunt 23 | . 8 4 3 4 3 . . . 1 . Brawler 1 | . . . . . 1 . . . . . Sentry 6 | . . 3 1 1 1 . . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 6 | . . . . 2 1 3 . . . . Best Kill Streak 6 | . 6 6 5 4 2 1 5 . 1 . Combat Bots Only 5 | . 5 3 5 4 2 1 5 . 1 . Max Kills in Single Turn 4 | . 2 1 2 1 1 1 4 . 1 . Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . 1 . . 4 . . . Melee 1 | . . . . 1 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Damage Taken 5638 | . 564 223 254 496 880 1218 141 . 655 1207 Core 1284 | . 129 27 7 43 71 89 . . 215 703 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 564 | . . . 138 . 315 111 . . . . Core Remaining (%) 87 | 100 48 93 98 93 91 . . . . . Volleys Fired 106 | . 39 22 20 9 13 . 3 . . . Largest 3 | . 2 2 2 2 3 . 1 . . . Hottest 150 | . 130 130 90 121 150 . 33 . . . Shots Fired 204 | . 77 44 39 18 24 . 2 . . . Gun 199 | . 77 44 39 18 21 . . . . . Cannon 3 | . . . . . 3 . . . . . Launcher 2 | . . . . . . . 2 . . . Special . | . . . . . . . . . . . Kinetic 49 | . 49 . . . . . . . . . Thermal 83 | . 28 44 . 8 3 . . . . . Explosive 2 | . . . . . . . 2 . . . Electromagnetic 70 | . . . 39 10 21 . . . . . Robot Hit Streak 19 | . 10 16 17 19 10 . 3 . . . Robot Miss Streak 5 | . 3 5 3 1 2 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 189 | . 45 28 31 30 30 17 2 . 3 3 Core Hits 116 | . 23 17 26 16 20 5 6 . 3 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 6 | . 1 . . 2 . 3 . . . . Destroy 1 | . 1 . . . . . . . . . Sever 5 | . . . . 2 . 3 . . . . Melee Attacks 80 | . . . . 14 20 30 1 5 3 7 Impact . | . . . . . . . . . . . Slashing 70 | . . . . 14 20 30 1 5 . . Piercing 10 | . . . . . . . . . 3 7 Sneak Attacks 1 | . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . 1 . . . 1 Damage Inflicted 4749 | . 604 453 510 1033 980 679 282 . 108 100 Guns 2113 | . 604 453 510 270 276 . . . . . Cannons 60 | . . . . . 60 . . . . . Explosions 391 | . . . . 68 41 . 282 . . . Melee 2184 | . . . . 695 603 679 . . 107 100 Ramming 1 | . . . . . . . . . 1 . Kinetic 278 | . 278 . . . . . . . . . Thermal 1074 | . 326 453 . 194 101 . . . . . Explosive 282 | . . . . . . . 282 . . . Electromagnetic 930 | . . . 510 144 276 . . . . . Impact . | . . . . . . . . . . . Slashing 1977 | . . . . 695 603 679 . . . . Piercing 207 | . . . . . . . . . 107 100 Highest Corruption 7 | . . . 4 1 2 5 5 5 7 7 Average Corruption 2 | . . . 4 1 1 3 5 5 5 7 Corruption Purged 2 | . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 45 | . . . . 4 9 11 7 9 . 5 Message Errors 9 | . . . . 1 2 3 . 2 . 1 Matter Fused 11 | . . . . 1 2 2 2 2 . 2 Heat Flow Errors 1 | . . . . 1 . . . . . . Energy Discharges 7 | . . . . . 3 2 1 1 . . Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . 1 2 3 1 1 . . Data Loss (major) 4 | . . . . . . 1 1 1 . 1 Alerts 3 | . . . . . . . 1 2 . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 220 | . . . . 70 97 53 . . . . Projectiles . | . . . . . . . . . . . Explosions 11 | . . . . . 11 . . . . . Melee 209 | . . . . 70 86 53 . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 200 | . 26 . . 91 19 . 64 . . . Shots 6 | . 1 . . 2 1 . 2 . . . Rammed 2 | . . . . . . . . . 1 1 Targets Rammed 2 | . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 517 | . 199 198 246 445 517 . . . . 8 Average Temperature 110 | . 70 61 88 164 205 . . . . 8 Received Heat Transfer 1125 | . 267 69 45 102 366 12 . . 156 108 Effects 10 | . . . 2 . 8 . . . . . Shutdowns 1 | . . . . . 1 . . . . . Energy Bleed 3 | . . . . . 3 . . . . . Interference 4 | . . . 2 . 2 . . . . . Matter Decay 2 | . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . 1 . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Melted 6 | . 1 2 . 3 . . . . . . Heat Transferred 2333 | . 777 1073 . 359 124 . . . . . Parts Sabotaged 3 | . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . 2 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Peak Influence 434 | . 320 292 434 242 211 120 . . . . Initial 197 | . . 18 49 197 63 37 . . . . Average 117 | . 158 120 239 135 78 39 . . . . Maximum Alert Level 2 | . 1 1 2 1 1 . . . . . Low Security (%) 80 | . 85 82 42 65 90 100 . . . . Level 1 18 | . 14 17 47 34 9 . . . . . Level 2 . | . . . 10 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 2 2 . 3 1 3 . . . . Investigation 2 | . 1 1 . . . . . . . . Extermination 5 | . . . . 2 1 2 . . . . Reinforcement 4 | . 1 1 . 1 . 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Distress Signals 7 | . 3 3 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 132 | . 21 15 15 10 14 7 5 . 26 19 Peak Tracking Total 23 | . 6 5 5 4 4 2 5 . 23 9 Tactical Retreats 6 | . 1 1 1 . 1 1 . . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Traps Triggered 4 | . 1 . . 1 . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 12 | . . . . . . . . . 12 . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Machines Disabled 2 | . 2 . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Machines Accessed 32 | . 6 2 4 5 7 5 . 1 2 . Terminals 17 | . 5 2 2 3 4 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . . 1 1 2 2 . . . . Recycling Units 3 | . 1 . . . 1 1 . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 84 | . 15 8 18 9 20 11 . 1 2 . Successful 44 | . 7 2 14 . 10 8 . 1 2 . Failed 40 | . 8 6 4 9 10 3 . . . . Catastrophic 6 | . 1 1 . 4 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 43 | . 8 7 9 7 9 3 . . . . Terminals 54 | . 14 8 9 7 13 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 15 | . . . 3 1 6 5 . . . . Recycling Units 3 | . 1 . . . 1 1 . . . . Scanalyzers 8 | . . . 6 . . 2 . . . . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 10 | . 3 . 2 . 2 . . 1 2 . Robot Analysis 2 | . . . 2 . . . . . . . Open Door 3 | . . . . . . . . 1 2 . Alert Level 1 | . . . . . 1 . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 12 | . . . 2 . 6 4 . . . . Scan Component 6 | . . . 1 . 3 2 . . . . Repair 5 | . . . 1 . 3 1 . . . . Refit 1 | . . . . . . 1 . . . . Recycling Unit Hacks 3 | . 1 . . . 1 1 . . . . Report Inventory 3 | . 1 . . . 1 1 . . . . Scanalyzer 8 | . . . 6 . . 2 . . . . Insert Component 3 | . . . 2 . . 1 . . . . Analyze 5 | . . . 4 . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 11 | . 3 2 4 . 1 1 . . . . Terminals 11 | . 3 2 4 . 1 1 . . . . Track 1 | . . . 1 . . . . . . . Botnet 9 | . 3 2 2 . 1 1 . . . . Operators 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 1 1 . . . . Used 1 | . . . . . . 1 . . . . Hacking Detections 26 | . 6 2 4 5 6 3 . . . . Full Trace Events 1 | . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 5 | . . . 1 . 3 1 . . . . Time 220 | . . . 32 . 138 50 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . 1 . . . . Part Schematics Acquired 3 | . . . 2 . . 1 . . . . Parts Damaged 1 | . . . . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Robot Analysis Total 2 | . . . 2 . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Turns Passed 5638 | . 808 478 380 1057 1158 694 227 299 383 154 Spaces Moved 4786 | 1 365 186 187 802 884 744 384 483 568 182 Core 89 | . . . . . . . . . . 89 Treads 482 | . 251 186 45 . . . . . . . Legs 71 | 1 70 . . . . . . . . . Wheels 1370 | . 44 . 142 802 382 . . . . . Hover 2774 | . . . . . 502 744 384 483 568 93 Flight . | . . . . . . . . . . . Fastest Speed 45 | 120 120 160 130 100 56 56 56 56 56 45 Average Speed 87 | 120 174 160 136 103 83 69 56 56 56 53 Slowest Speed 470 | 120 470 160 155 130 115 106 56 56 56 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 2 66 23 17 15 18 21 62 63 88 30 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 5 | . . . . . . . 2 3 . . Spaces Dug 10 | . . . . . 2 1 1 3 . 3 Terrain Destroyed 48 | . . . . 12 5 1 24 3 . 3 Melee 10 | . . . . . 2 1 1 3 . 3 Projectile 1 | . . . . . 1 . . . . . AOE 37 | . . . . 12 2 . 23 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Total 5927 | . 462 323 274 984 1250 878 391 506 629 230 Wait 682 | . 25 99 46 98 257 62 . 12 48 35 Move 4777 | . 364 185 186 801 883 743 383 482 568 182 Hop . | . . . . . . . . . . . Pick Up 62 | . 12 8 6 10 14 8 1 2 1 . Fast Attach 47 | . 5 2 3 7 15 9 1 2 3 . Attach 35 | . 2 2 4 4 9 8 1 . . 5 Detach 19 | . 3 2 . 3 6 4 . . . 1 Swap 39 | . 9 1 2 11 9 5 . 1 1 . Drop 75 | . 3 2 7 19 24 10 1 4 5 . Fire 106 | . 39 22 20 9 13 . 3 . . . Melee 76 | . . . . 14 20 29 1 3 3 6 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . 8 . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 8) 367 | -10/Materials | Build established: Mutant 395 | -10/Materials | Core integrity fell below 50% 668 | -10/Materials | Discovered new exit (range 8) 782 | -10/Materials | Discovered new exit (range 16) 809 | -10/Materials | Entered another Materials area 809 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1107 | -9/Materials | Discovered new exit (range 16) 1282 | -9/Materials | Discovered new exit (range 4) 1287 | -9/Materials | Entered another Materials area 1287 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1528 | -8/Materials | Discovered new exit (range 15) 1585 | -8/Materials | Repaired Imp. Treads 1667 | -8/Materials | Entered Factory 1667 | -7/Factory | Evolved 2 slots: Utility x2 1980 | -7/Factory | Discovered new exit (range 3) 2137 | -7/Factory | Discovered new exit (range 3) 2723 | -7/Factory | Identified exit to Factory 2724 | -7/Factory | Entered another Factory area 2724 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2800 | -6/Factory | Repaired Lgt. Angular Momentum Engine 3093 | -6/Factory | Repaired Greatsword 3142 | -6/Factory | Repaired Arm. Huge Wheel 3625 | -6/Factory | Discovered new exit (range 16) 3728 | -6/Factory | Discovered new exit (range 15) 3737 | -6/Factory | Identified exit to Factory 3882 | -6/Factory | Entered another Factory area 3882 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4397 | -5/Factory | Repaired Gravmag Array 4487 | -5/Factory | Lost 4 parts (1p2u1w) 4570 | -5/Factory | Discovered new exit (range 6) 4576 | -5/Factory | Identified exit to Upper Caves 4576 | -5/Factory | Entered Upper Caves 4663 | -5/Upper Caves | Learned location of Armory (-4) 4764 | -5/Upper Caves | Discovered new exit (range 8) 4768 | -5/Upper Caves | Identified exit to Upper Caves 4787 | -5/Upper Caves | Build established: Hacker-Ninja 4803 | -5/Upper Caves | Entered another Upper Caves area 4805 | -5/Upper Caves | Learned 8 Factory zone layouts 5028 | -5/Upper Caves | Discovered new exit (range 11) 5044 | -5/Upper Caves | Identified exit to Warlord 5102 | -5/Upper Caves | Entered Warlord 5121 | -5/Warlord | System corruption cleaned by Quarantine Array 5252 | -5/Warlord | Met Warlord 5277 | -5/Warlord | Warlord's base attacked by MAIN.C 5393 | -5/Warlord | Opened side exit 5472 | -5/Warlord | Discovered new exit (range 8) 5477 | -5/Warlord | Identified exit to Proximity Caves 5485 | -5/Warlord | Entered Proximity Caves 5515 | -4/Proximity Caves | Lost 6 parts (2n3u1w) 5589 | -4/Proximity Caves | Released all parts (8) 5590 | -4/Proximity Caves | Core integrity fell below 50% 5610 | -4/Proximity Caves | Learned 4 Research zone layouts 5630 | -4/Proximity Caves | Core integrity fell below 20% 5639 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- GOAL=ESCAPE 05487_ System corrupted: Gravmag System fused. 05524_ System corrupted: Matter fused (-10). 05557_ System corrupted: Matter fused (-9). 05583_ System corrupted: Substantial component data lost. 05584_ Lance follow-up attack on G-67 Veteran. 05585_ Antigrav System destroyed. 05588_ Linear Gravjet destroyed. 05589_ Released Lance. 05589_ Released Enh. Optical Array. 05589_ Released Adv. Hacking Suite. 05589_ Released Imp. Hacking Suite. 05589_ Released Med. Storage Unit. 05589_ Released Gravmag System. 05589_ Released Melee Analysis Suite. 05589_ Slammed into G-67 Veteran. 05604_ AZTH7MZDOAI7T&Q/OLTP&D:QKBYA 05610_ Acquired derelict log, extracted data. Data stored: Research zone layouts (x4). 05631_ Target Drone destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????############### #?????????? | | ??????????????????????# ?????????? | | ??????????????????????# d i ????????? | | ??????????????????????# ????????? | | ??????????????????????# @ ????????? | | ??????????????????????# ????????? | | ??????????????????????# ????????? | | ????????????????????### ?????????? | | ????????????????????# ?????????? | | ????????????????????# ??????????? | | ????????????????????# ??????????? | | ????????????????????# ??????????? | | ????????????????????# ??????????? | | ????????????????????# ??????????? | | ????????????????????# ds ???????????? | | ????????????????????# i ???????????? | | ???????????????######s ????????????? | | ???????????????# s * ????????????? | | ???????????????# s ????????????? | | ################ ?????????????? | | + ?????????????? | | + ??????????????? | | + ??????????????? | | + ??????????????? | | + ???????????????? | | ################ ???????????????? | | ???????????????# ????????????????? | | ???????????????# ????????????????? | | ???????????????# ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 27 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 600 Resistance: KI 30 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Particle Charging 20 Offensive Hacking 26 Item Schematics ----------------- Imp. EM Shotgun | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Power Sword | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationPlasmaDatajack Manual? 0 Play Time 01:13:30 Cumulative 138.6 hours Start 2023.07.11 @ 00:38:08 End 2023.07.11 @ 19:39:57 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 135 Adventurer 19 Explorer 4 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 52 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters SATURATION(80) Steam 1 RUN: c1c3fb41-d777-4fb8-a52f-33a673dbbcd5