Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.16 @ 00:23:50 Player: Togure Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (25) 125 Value Destroyed (927) 927 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 4505 Bonus ------- Follower Combat Kills 33 Friendly Fire -20 Cogmind --------- Core Integrity 0/850 Matter 76/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Heavy Deuterium Engine Light Treads Light Treads Advanced Treads Aluminum Leg Aluminum Leg Compact Matter Pod (150) Particle Charger Stasis Canceller Hardened Light Armor Plating Shock Absorption System System Shield Component Analysis Suite High-powered Tractor Beam Improved Field Recycling Unit (0) Drone Bay (2/2) Precision Beam Rifle Faulty Precision Beam Rifle Heavy Assault Rifle Flak Cannon Remote Datajack Axe Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Trap Scanner Advanced Visual Processing Unit Improved Sensor Array Recoil Stabilizer Reaction Control System Hardened Medium Armor Plating > --- WEAPON ----------- Shock Rifle Minigun Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Advanced Treads Aluminum Leg Aluminum Leg Compact Matter Pod Weight Redist. System Advanced Targeting Computer Particle Charger Stasis Canceller Hardened Light Armor Plating Shock Absorption System System Shield Component Analysis Suite High-powered Tractor Beam Improved Field Recycling Unit Precision Beam Rifle Precision Beam Rifle Plasma Cannon Plasma Cannon Heavy Assault Rifle Flak Cannon Remote Datajack Axe [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Huge Storage Unit Device Reaction Control System Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 5 | . . . . . 2 2 1 Weapon 1 | . . . . . . . 1 Parts Attached 35 | 6 1 1 1 2 11 7 6 Power 5 | 1 . 1 . . 1 1 1 Engine 4 | 1 . 1 . . 1 . 1 Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 6 | 2 . . . 1 2 1 . Treads . | . . . . . . . . Leg 6 | 2 . . . 1 2 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 . . 1 . 6 4 2 Device 6 | . . . . . 2 2 2 Storage 3 | 1 . . 1 . 1 . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 4 | . . . . . 3 1 . Artifact . | . . . . . . . . Weapon 10 | 2 1 . . 1 2 1 3 Energy Gun 1 | . . . . . . . 1 Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 3 | 2 . . . . 1 . . Ballistic Cannon 2 | . . . . . 1 1 . Launcher 1 | . 1 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 13 | . . 1 . . . . 12 Power 1 | . . 1 . . . . . Propulsion 4 | . . . . . . . 4 Utility 3 | . . . . . . . 3 Weapon 5 | . . . . . . . 5 Highest Loss Streak 11 | . . 1 . . . . 11 To Critical Strikes . | . . . . . . . . Average Backups 16 | 2 5 6 7 9 19 24 24 Power 1 | . 1 1 1 2 1 1 1 Propulsion 4 | . 2 3 4 4 4 5 5 Utility 5 | . . . . . 7 9 10 Weapon 4 | . 1 2 2 2 6 7 6 Tool/Special . | . . . . . . . . Unused Backups 26 | . . . . . 2 3 21 Power 3 | . . . . . 1 . 2 Propulsion 4 | . . . . . . . 4 Utility 11 | . . . . . . 1 10 Weapon 7 | . . . . . 1 2 4 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 92 | . 85 79 85 84 98 99 96 Engine 9 | . 14 8 14 14 9 3 2 Core 1 | . . . . . . 3 3 Leg 29 | . 28 28 28 28 35 30 25 Device 11 | . . . . . 13 23 25 Storage 10 | . 14 14 14 14 9 7 6 Processor 2 | . . . . . . 6 6 Protection 4 | . . . . . 12 7 5 Ballistic Gun 16 | . 24 28 28 27 9 7 5 Ballistic Cannon 4 | . . . . . 8 7 5 Peak Build Rating 45 | 6 6 6 7 8 29 38 45 Average Rating 22 | 4 6 5 6 7 25 36 43 On Entrance 12 | . 6 6 6 7 7 29 37 Naked Turns . | . . . . . . . . Heaviest Build 124 | 12 13 14 49 49 104 106 124 Greatest Support 40 | 20 20 20 20 20 40 40 40 Greatest Overweight (x) 26 | . . . 2 2 2 2 26 Average Overweight (x) 1 | . . . . 2 1 2 2 Largest Inventory Capacity 25 | 8 8 8 20 20 25 25 25 Average Capacity 20 | 6 8 8 15 20 24 25 25 Most Carried 25 | 4 6 8 8 11 25 25 25 Average Carried 16 | 2 5 6 7 9 19 24 24 Final Capacity 25 | 8 8 8 20 20 25 25 25 Final Carried 25 | 4 6 7 8 10 25 25 23 Class Distribution -------------------- 77% | Mutant 12% | Scavenger-Skirmisher 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1022 | 260 82 13 . 20 437 78 132 Remotely 437 | . . . . . 437 . . Salvage Created 724 | . 40 40 . . 405 71 168 Parts 41 | . 3 3 . . 21 5 9 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 22 | . 4 1 . . 10 1 6 Guns 9 | . 1 1 . . 7 . . Cannons 10 | . . . . . 3 1 6 AOE 3 | . 3 . . . . . . Classes Destroyed 8 | . 2 . . . 2 3 1 Worker 1 | . . . . . . 1 . Watcher 2 | . . . . . . 2 . Swarmer 6 | . 3 . . . . . 3 Grunt 6 | . 1 1 . . 3 . 1 Brawler 2 | . . . . . 2 . . Sentry 5 | . . . . . 5 . . Hunter 1 | . . . . . . . 1 Programmer 2 | . . . . . . 1 1 Best Kill Streak 4 | . 3 1 . . 3 1 4 Combat Bots Only 4 | . 3 1 . . 3 1 4 Max Kills in Single Turn 1 | . 1 1 . . 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . 1 . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 249 | . 22 6 . . 51 8 162 Missed 74 | . 9 3 . . 24 2 36 Hits 175 | . 13 3 . . 27 6 126 Melee 1 | . . . . . . . 1 Projectile 174 | . 13 3 . . 27 6 125 Critical Strikes 6 | . . 1 . . 3 . 2 Damage Taken 2931 | . 105 48 . . 405 92 2281 Core 1004 | . 16 17 . . 74 31 866 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 88 | . . . . . . . 88 Core Remaining (%) 91 | 100 . . . 86 86 95 . Volleys Fired 72 | . 7 3 . . 28 11 23 Largest 3 | . 2 2 . . 2 2 3 Hottest 200 | . 40 40 . . 62 65 200 Shots Fired 146 | . 9 6 . . 56 22 53 Gun 65 | . 4 6 . . 28 11 16 Cannon 76 | . . . . . 28 11 37 Launcher 5 | . 5 . . . . . . Special . | . . . . . . . . Kinetic 127 | . 4 6 . . 56 22 39 Thermal 14 | . . . . . . . 14 Explosive 5 | . 5 . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 7 | . 2 3 . . 5 4 7 Robot Miss Streak 7 | . 3 1 . . 7 1 6 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 85 | . 3 4 . . 39 12 27 Core Hits 59 | . 6 3 . 1 36 5 8 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . . . 1 1 Blast 2 | . . . . . . 1 1 Melee Attacks 1 | . . . . 1 . . . Impact 1 | . . . . 1 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2115 | . 172 50 . 3 876 314 700 Guns 677 | . 28 50 . . 365 85 149 Cannons 1273 | . . . . . 511 211 551 Explosions 144 | . 144 . . . . . . Melee . | . . . . . . . . Ramming 21 | . . . . 3 . 18 . Kinetic 1763 | . 28 50 . . 876 296 513 Thermal 187 | . . . . . . . 187 Explosive 144 | . 144 . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . . 1 8 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 10 | . . . . . . 8 2 Message Errors 3 | . . . . . . 3 . Matter Fused 2 | . . . . . . 1 1 Heat Flow Errors 3 | . . . . . . 2 1 Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 11 | . 11 . . . . . . Projectiles . | . . . . . . . . Explosions 11 | . 11 . . . . . . Melee . | . . . . . . . . Knockbacks 6 | . . . . . . 3 3 Impact 1 | . . . . . . 1 . Kinetic 5 | . . . . . . 2 3 Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 2 | . . . . 1 . 1 . Kicked 2 | . . . . 1 . 1 . Crushed . | . . . . . . . . Highest Temperature 794 | . . 15 . . 328 221 794 Average Temperature 129 | . . 9 . . 97 53 222 Received Heat Transfer 375 | . 12 45 . . 216 . 102 Effects 16 | . . . . . . . 16 Shutdowns 3 | . . . . . . . 3 Energy Bleed 1 | . . . . . . . 1 Interference 4 | . . . . . . . 4 Matter Decay 2 | . . . . . . . 2 Short Circuit 2 | . . . . . . . 2 Damage (minor) 3 | . . . . . . . 3 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 350 | . . . . . . . 350 Parts Sabotaged 3 | . . . . . . . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 112 | . 99 36 . . 112 30 97 Initial 26 | . . 26 . . . . . Average 13 | . 42 22 . . 25 1 16 Influence Increases 698 | . 133 30 . . 318 51 166 Destroy 0b10 Robot/C 460 | . 80 20 . . 220 20 120 Destroy 0b10 Robot/NC 15 | . . . . . . 15 . Destroy Leader 124 | . 10 10 . . 80 14 10 Allied During Kill 12 | . . . . . 12 . . Successful Hack 7 | . . . . . 5 . 2 Disable Machine 15 | . . . . . . . 15 Destroy Structure 20 | . 13 . . . 1 2 4 Lose Combat Pursuer 45 | . 30 . . . . . 15 Influence Decreases 698 | . 64 83 16 . 318 51 166 Entered New Map 59 | . . 43 16 . . . . Time Decay 532 | . 64 30 . . 298 51 89 Lost Part 87 | . . 10 . . . . 77 Lost Ally 20 | . . . . . 20 . . Squads Dispatched 4 | . 1 . . . . 2 1 Investigation 1 | . 1 . . . . . . Extermination 3 | . . . . . . 2 1 Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 2 | . 2 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 51 | . 8 2 . . 15 3 23 Peak Tracking Total 11 | . 3 2 . . 4 1 11 Tactical Retreats 3 | . 2 . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 5 | . . . . . 4 . 1 Terminals 5 | . . . . . 4 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 10 | . . . . . 7 . 3 Successful 7 | . . . . . 5 . 2 Failed 3 | . . . . . 2 . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 10 | . . . . . 7 . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . . . . . 5 . 2 Record 5 | . . . . . 3 . 2 Prototype ID Bank 1 | . . . . . 1 . . Alert Level 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . . . 2 . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 2 . . Highest-Rated Group 51 | . . . . 51 51 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . . 7 . . Total Damage 125 | . . . . . 125 . . Kills 1 | . . . . . 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 2159 | . . . . . . 1179 980 Optics 2156 | . . . . . . 1178 978 Sensors 2135 | . . . . . . 1179 956 Traps 1845 | . . . . . . 865 980 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 6132 | 65 201 70 1582 765 1264 1179 1006 Spaces Moved 2509 | 45 134 46 857 284 421 397 325 Core 7 | 6 . . . . . . 1 Treads . | . . . . . . . . Legs 2502 | 39 134 46 857 284 421 397 324 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 260 190 260 260 Average Speed 221 | 110 120 120 184 260 253 260 265 Slowest Speed 1350 | 120 120 120 260 260 260 260 1350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 3 30 10 92 49 36 11 11 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 21 | . 15 . . . . 2 4 Melee . | . . . . . . . . Projectile 6 | . . . . . . 2 4 AOE 15 | . 15 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 2967 | 60 164 55 862 309 568 525 424 Wait 264 | . 20 4 . 15 73 92 60 Move 2502 | 44 133 45 856 283 420 396 325 Hop . | . . . . . . . . Pick Up 61 | 10 2 2 2 2 27 10 6 Fast Attach . | . . . . . . . . Attach 23 | 6 . 1 1 3 5 2 5 Detach 3 | . . . . 3 . . . Swap 17 | . 2 . . 1 8 5 1 Drop 20 | . . . 1 . 7 8 4 Fire 72 | . 7 3 . . 28 11 23 Melee 1 | . . . . 1 . . . Ram . | . . . . . . . . Kick 2 | . . . . 1 . 1 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . 2 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 15) 267 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 333 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 333 | -10/Mines | Discovered new exit (range 5) 337 | -10/Mines | Entered Exiles 337 | -10/Exiles | Found Exiles lab destroyed 658 | -10/Exiles | Discovered new exit (range 12) 1142 | -10/Exiles | Discovered new exit (range 14) 1919 | -10/Exiles | Entered Mines 2028 | -9/Mines | Learned Materials stockpile data 2614 | -9/Mines | Discovered new exit (range 3) 2651 | -9/Mines | Assembled infested the area 2684 | -9/Mines | Entered Materials 2684 | -8/Materials | Accompanied by 2 allies 2684 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2689 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3581 | -8/Materials | Discovered new exit (range 16) 3948 | -8/Materials | Entered Factory 3948 | -7/Factory | Evolved 2 slots: Utility x2 4867 | -7/Factory | Build established: Scavenger-Mutant 5096 | -7/Factory | Discovered new exit (range 12) 5127 | -7/Factory | Entered another Factory area 5127 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5415 | -6/Factory | Build established: Scavenger-Skirmisher 6081 | -6/Factory | Cargo convoy interrupted 6120 | -6/Factory | Core integrity fell below 50% 6129 | -6/Factory | Core integrity fell below 20% 6133 | -6/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 06109_ Overheating: Angular Momentum Engine damaged (-18). 06109_ Penetrated by Slug. 06109_ Hrd. Medium Armor Plating destroyed. 06110_ Plasma Cannon destroyed. 06113_ Power failure, Angular Momentum Engine shutdown. 06113_ Adv. Assault Cannon destroyed. 06115_ Penetrated by Slug. 06115_ Broken Plasma Cannon destroyed. 06117_ Aluminum Leg destroyed. 06118_ Penetrated by Slug. 06119_ U-05 Engineer builds a Wall. 06120_ Angular Momentum Engine blown off. 06120_ Broken Focal Shield blown off. 06120_ Trap Scanner blown off. 06120_ E-15 Imp destroyed. 06123_ X-62 Marksman destroyed. 06124_ U-05 Engineer builds a Wall. 06125_ System corrupted: Matter fused (-9). 06131_ Penetrated by Slug. 06131_ Slug penetrates X-67 Chaingunner. 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Y"## """" | | ## ""## """" | | ## ## """" | | """ """ """ """ """ """ """ ""## ## | | """ """ """ """ """ """ """ F"########## | | """ """ """ """ """ """ """ "# ???######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed SignalWarlordDirector Manual? 0 Play Time 00:54:13 Cumulative 34.8 hours Start 2025.10.15 @ 06:57:45 End 2025.10.16 @ 00:23:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 882cb36f-9329-40da-a82f-ca8e6be736cb