Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 23:23:17 Player: SPACEGOAT Result: Destroyed by P-70 Sage via exploding Nuclear Reactor Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (107) 535 Value Destroyed (3416) 3416 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (172) 172 TOTAL SCORE: 8823 Bonus ------- High Alert Combat Kills 172 Cogmind --------- Core Integrity 0/1000 Matter 206/300 Energy 81/100 System Corruption 66% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Sensor Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Antigrav System Linear Gravjet Linear Gravjet Combat Gravmag System > --- UTILITY ---------- Improved Cooling System Compact Battery Improved Sensor Array Improved Target Analyzer Core Analyzer Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Variable Charge Gun Phase Cannon Coil Gun > --- INVENTORY -------- Antigrav System Medium Storage Unit Improved Remote Datajack [Rating: 75] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Flight Unit Nuclear Pulse Array Utility Core Analyzer Device Seismic Detector Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Fac Slots Evolved 10 | . . . . 4 2 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . . Utility 6 | . . . . 4 . 1 . . . . 1 Weapon 1 | . . . . . . 1 . . . . . Parts Attached 146 | 7 9 . 4 32 19 24 3 4 3 . 41 Power 13 | 1 . . 1 2 2 3 . . 1 . 3 Engine 5 | 1 . . 1 1 1 . . . . . 1 Core 8 | . . . . 1 1 3 . . 1 . 2 Reactor . | . . . . . . . . . . . . Propulsion 36 | 2 2 . 1 7 4 6 . 1 . . 13 Treads 10 | 2 2 . 1 4 1 . . . . . . Leg 2 | . . . . 1 1 . . . . . . Wheel 1 | . . . . . 1 . . . . . . Hover 16 | . . . . . . 6 . 1 . . 9 Flight 7 | . . . . 2 1 . . . . . 4 Utility 49 | 2 1 . . 10 8 9 1 3 1 . 14 Device 20 | 1 1 . . 4 2 2 1 1 1 . 7 Storage 6 | 1 . . . 3 . 1 . . . . 1 Processor 14 | . . . . 2 3 4 . 1 . . 4 Hackware 2 | . . . . . . 1 . . . . 1 Protection 7 | . . . . 1 3 1 . 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 48 | 2 6 . 2 13 5 6 2 . 1 . 11 Energy Gun 12 | 2 2 . 1 . 1 2 1 . . . 3 Energy Cannon 6 | . . . . 3 2 . . . . . 1 Ballistic Gun 7 | . . . . 3 . . . . . . 4 Ballistic Cannon 4 | . . . . . . 1 1 . 1 . 1 Launcher 6 | . 2 . 1 3 . . . . . . . Special Weapon 2 | . . . . . . 1 . . . . 1 Impact Weapon 9 | . 2 . . 4 2 1 . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 64 | . 2 . 2 7 8 9 4 . . . 32 Power 8 | . . . 1 . 1 2 . . . . 4 Propulsion 16 | . . . . 2 3 3 2 . . . 6 Utility 27 | . . . . 3 4 2 2 . . . 16 Weapon 13 | . 2 . 1 2 . 2 . . . . 6 Highest Loss Streak 8 | . 2 . 1 5 6 4 2 . . . 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 76 | . 100 100 97 89 71 86 54 40 58 60 61 Engine 3 | . 14 14 13 6 1 2 . . . . . Core 3 | . . . . 1 5 3 3 . 5 6 4 Treads 7 | . 28 28 28 15 3 2 . . . . . Hover 7 | . . . . . . 13 12 6 6 6 11 Flight 1 | . . . . 1 5 . . . . . 3 Device 12 | . 14 14 14 28 8 7 3 3 11 13 9 Storage 4 | . 14 14 14 9 2 2 . . . . 2 Processor 14 | . . . . 9 18 27 21 23 26 26 12 Hackware 1 | . . . . . . 1 5 . . . 2 Protection 2 | . . . . . 5 4 1 6 6 6 1 Energy Gun 3 | . 12 14 8 . 4 5 1 . . . 1 Energy Cannon 2 | . . . . 4 4 2 . . . . 1 Ballistic Gun 1 | . . . . 2 . . . . . . 2 Launcher 2 | . 11 14 18 4 . . . . . . . Impact Weapon 1 | . 4 . . 4 2 2 . . . . . Naked Turns 9 | . . . . . . . . . . . 9 Heaviest Build 48 | 15 15 14 14 38 29 36 22 4 12 10 48 Greatest Support 56 | 40 40 40 40 40 28 46 36 10 10 10 56 Greatest Overweight (x) 7 | . . . . 3 7 1 . . 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 5 10 10 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 5 7 5 5 5 5 5 Most Carried 10 | 6 8 8 8 8 5 10 6 5 5 5 5 Average Carried 5 | 3 7 8 7 5 4 6 4 4 4 5 3 Final Capacity 10 | 8 8 8 8 5 5 10 5 5 5 5 5 Final Carried 8 | 5 8 8 8 4 5 7 5 5 5 5 2 Class Distribution -------------------- 63% | Mutant 11% | Gunner 8% | Scavenger-Mutant 6% | Scout 3% | Scavenger-Assassin 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Fac Matter Collected 2587 | 270 213 55 163 672 194 189 . . 195 . 636 Remotely . | . . . . . . . . . . . . Salvage Created 3209 | 137 253 23 30 1108 501 595 . . 66 . 496 Parts 177 | 10 30 6 6 68 14 17 . . 4 . 22 Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed 4 | 1 . . . 1 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 4 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Fac Combat Hostiles Destroyed 73 | . 12 . 8 23 8 9 . . 4 . 9 Melee 4 | . . . . 1 2 1 . . . . . Guns 9 | . . . . 4 1 2 . . . . 2 Cannons 20 | . . . . 3 3 3 . . 4 . 7 AOE 36 | . 12 . 8 14 . 2 . . . . . Classes Destroyed 15 | 2 5 . 2 3 1 1 . . . . 1 Worker 3 | . 1 . . 1 . . . . . . 1 Builder 12 | . 1 1 . 6 2 2 . . . . . Tunneler 6 | 3 1 1 . 1 . . . . . . . Hauler 1 | . . . . . 1 . . . . . . Recycler 7 | 1 . . . 4 1 1 . . . . . Operator 3 | . 1 . . . . 2 . . . . . Watcher 2 | . . . . 1 . . . . . . 1 Swarmer 18 | . 3 . . 8 3 . . . 4 . . Grunt 29 | . 9 . . 10 2 6 . . . . 2 Brawler 2 | . . . . 1 . . . . . . 1 Duelist 1 | . . . . . . . . . . . 1 Sentry 8 | . . . 1 3 2 1 . . . . 1 Hunter 2 | . . . . 1 1 . . . . . . Programmer 6 | . . . . . . 2 . . . . 4 Subdweller 7 | . . . 7 . . . . . . . . Best Kill Streak 13 | 2 6 2 3 13 4 7 . . 4 . 2 Combat Bots Only 9 | . 3 . 3 9 3 3 . . 4 . 2 Max Kills in Single Turn 4 | 1 2 2 2 4 1 3 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 2 . 2 4 . 2 . . . . . Melee 1 | . . . . 1 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Fac Hostile Shots Fired 548 | . 30 . 36 88 84 171 6 . 17 . 116 Missed 206 | . 10 . 14 30 41 75 2 . 4 . 30 Damage Taken 8202 | . 528 . 473 934 607 1753 197 . 209 . 3501 Core 2258 | . 122 . 46 193 233 453 143 . 50 . 1018 Absorbed by Shields 58 | . . . . . . . . . . . 58 Core Remaining (%) 57 | 100 . . 32 64 66 . . . . 24 . Volleys Fired 343 | 8 28 1 25 31 9 13 . . 8 . 220 Largest 3 | 2 1 1 2 2 2 3 . . 1 . 3 Hottest 205 | 80 30 30 70 138 145 205 . . 53 . 190 Shots Fired 433 | 16 28 1 43 50 13 36 . . 8 . 238 Gun 197 | 16 . . 15 18 4 23 . . . . 121 Cannon 168 | . . . . 21 9 13 . . 8 . 117 Launcher 68 | . 28 1 28 11 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 100 | . . . . 18 . 1 . . 8 . 73 Thermal 215 | . . . . 14 13 23 . . . . 165 Explosive 68 | . 28 1 28 11 . . . . . . . Electromagnetic 50 | 16 . . 15 7 . 12 . . . . . Robot Hit Streak 15 | 2 8 . 12 14 6 15 . . 3 . 8 Robot Miss Streak 5 | 2 2 . 2 5 2 3 . . 2 . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 203 | 8 14 . 28 34 25 30 . . 5 . 59 Core Hits 164 | 5 24 1 20 42 11 32 . . 4 . 25 Critical Kills 2 | . . . . 1 1 . . . . . . Critical Parts Destroyed 10 | . . . . 4 3 3 . . . . . Critical Strikes 18 | . . . . 5 4 4 . . 2 . 3 Destroy 1 | . . . . 1 . . . . . . . Blast 5 | . . . . . . . . . 2 . 3 Corrupt 1 | . . . . . . 1 . . . . . Smash 11 | . . . . 4 4 3 . . . . . Melee Attacks 101 | . 2 . . 32 35 25 . . . . 7 Impact 85 | . 2 . . 32 35 16 . . . . . Slashing 16 | . . . . . . 9 . . . . 7 Piercing . | . . . . . . . . . . . . Sneak Attacks 9 | . . . . 3 4 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9943 | 106 1196 85 1538 2630 1085 1456 . . 175 . 1672 Guns 1320 | 106 . . 119 202 105 361 . . . . 427 Cannons 2175 | . . . . 397 213 188 . . 175 . 1202 Explosions 4807 | . 1196 85 1419 1683 . 381 . . . . 43 Melee 1613 | . . . . 348 767 498 . . . . . Ramming 28 | . . . . . . 28 . . . . . Kinetic 1317 | . . . . 202 . 26 . . 175 . 914 Thermal 2016 | . . . . 649 318 334 . . . . 715 Explosive 4407 | . 1196 85 1419 1334 . 330 . . . . 43 Electromagnetic 562 | 106 . . 119 97 . 240 . . . . . Impact 1613 | . . . . 348 767 498 . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 65 | . . . . 1 6 8 8 8 8 8 65 Average Corruption 15 | . . . . 1 6 2 8 8 8 8 33 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 130 | . . . . . 17 5 4 4 8 . 92 Message Errors 25 | . . . . . 5 . . . 3 . 17 Matter Fused 24 | . . . . . 4 2 . 2 2 . 14 Heat Flow Errors 12 | . . . . . . 1 2 . . . 9 Energy Discharges 15 | . . . . . 4 . 1 1 1 . 8 Parts Rejected 3 | . . . . . . . . . . . 3 Parts Fused 3 | . . . . . . . . . 1 . 2 Data Loss (minor) 9 | . . . . . 2 2 1 . 1 . 3 Data Loss (major) 5 | . . . . . 1 . . 1 . . 3 Misfires 3 | . . . . . . . . . . . 3 Alerts 3 | . . . . . 1 . . . . . 2 Misdirections 2 | . . . . . . . . . . . 2 Weapon Failures 26 | . . . . . . . . . . . 26 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1181 | . 106 12 6 315 370 323 . . 5 . 44 Projectiles 49 | . . . . . . . . . 5 . 44 Explosions 261 | . 106 12 6 137 . . . . . . . Melee 871 | . . . . 178 370 323 . . . . . Knockbacks 11 | . . . . 1 4 2 . . 1 . 3 Impact 7 | . . . . 1 4 2 . . . . . Kinetic 4 | . . . . . . . . . 1 . 3 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 503 | . 314 . 3 125 . 61 . . . . . Shots 14 | . 8 . 1 4 . 1 . . . . . Rammed 6 | . . . . . . 6 . . . . . Targets Rammed 6 | . . . . . . 6 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 321 | 54 4 . . 123 157 233 210 . 18 . 321 Average Temperature 82 | 21 2 . . 52 60 54 108 . 10 . 94 Received Heat Transfer 1026 | . 90 . 57 333 21 246 . . . . 279 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 21 | 1 . . . 5 9 6 . . . . . Impact Corruptions 33 | . . . . 7 17 9 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . 1 . . . . 1 Heat Transferred 2540 | . . . . 744 484 535 . . . . 777 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Fac Peak Influence 658 | 20 566 172 . 658 424 435 123 65 . . 157 Initial 298 | . 13 157 . 42 298 149 123 65 . . 65 Average 188 | 11 295 160 . 288 323 268 110 65 . . 50 Maximum Alert Level 2 | . 2 . . 2 2 2 . . . . . Low Security (%) 57 | 100 27 100 . 39 . 25 100 100 . . 100 Level 1 31 | . 33 . . 31 84 66 . . . . . Level 2 11 | . 39 . . 28 15 7 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 29 | . 5 . . 5 3 7 . . . . 9 Investigation 17 | . 4 . . 2 2 6 . . . . 3 Extermination 4 | . . . . . . 1 . . . . 3 Reinforcement 5 | . 1 . . 3 1 . . . . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Fac Distress Signals 7 | . 1 . . 5 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 134 | . 19 . 8 33 7 29 6 . 4 . 28 Peak Tracking Total 9 | . 3 . 3 7 3 9 6 . 4 . 7 Tactical Retreats 17 | . 1 . . 6 1 5 . . . . 4 Traps | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Fac Traps Triggered 3 | . . . 1 . . 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Fac Machines Disabled 22 | . 6 . . 5 1 8 . . . . 2 Max in Single Turn 6 | . 2 . . 3 1 6 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Fac Machines Accessed 23 | . 5 . . 2 2 7 . . 1 . 6 Terminals 20 | . 5 . . 2 2 6 . . . . 5 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 69 | . 14 . . 7 5 25 . . 1 . 17 Successful 21 | . 1 . . 2 . 9 . . 1 . 8 Failed 46 | . 13 . . 5 5 14 . . . . 9 Catastrophic 12 | . 2 . . 2 2 5 . . . . 1 Database Lockouts 2 | . . . . . . 2 . . . . . Manual 18 | . 8 . . 2 1 7 . . . . . Terminals 65 | . 14 . . 7 5 23 . . . . 16 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . Terminal Hacks 21 | . 1 . . 2 . 9 . . 1 . 8 Record 14 | . . . . 1 . 6 . . . . 7 Open Door 1 | . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . . 1 Zone Layout 5 | . 1 . . 1 . 3 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 5 . . 2 2 6 . . . . 5 Full Trace Events 17 | . 5 . . 2 2 5 . . . . 3 Feedback Events 2 | . . . . 1 . 1 . . . . . Corruption 2 | . . . . 1 . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Fac Total Allies 1 | . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . 1 . . . . Highest-Rated Group 31 | . . . . . . . 31 . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . 5 . . . . Total Damage 105 | . . . . . . . 105 . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Fac Turns Passed 6096 | 154 497 74 348 798 631 1169 130 146 253 34 1862 Spaces Moved 4101 | 75 258 42 171 370 504 1141 171 124 259 56 930 Core 177 | 6 . . . . 47 . 23 10 . . 91 Treads 836 | 69 258 42 171 267 29 . . . . . . Legs 6 | . . . . 4 2 . . . . . . Wheels 509 | . . . . . 149 360 . . . . . Hover 1864 | . . . . . . 781 148 114 259 56 506 Flight 709 | . . . . 99 277 . . . . . 333 Fastest Speed 29 | 50 160 160 160 32 29 52 50 50 60 60 34 Average Speed 90 | 151 160 160 160 129 93 75 73 59 60 60 71 Slowest Speed 400 | 160 160 160 160 275 400 118 80 60 110 60 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . 1 . . . . . . 2 Cave-ins Triggered 15 | . . . . . 1 1 . . . . 13 Exploration Rate (%) 28 | 4 57 11 22 36 16 32 75 3 49 8 24 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 3 | . . 1 1 . . . . . 1 . . Spaces Dug 172 | . 11 . . 13 14 15 . . . . 119 Terrain Destroyed 651 | . 194 5 140 116 16 32 . . 2 . 146 Melee 51 | . 2 . . 13 14 15 . . . . 7 Projectile 138 | . . . . 3 2 3 . . 2 . 128 AOE 462 | . 192 5 140 100 . 14 . . . . 11 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Fac Total 5846 | 98 311 48 201 583 589 1381 175 194 346 55 1865 Wait 990 | . . 6 . 78 . 138 . 66 74 . 628 Move 4077 | 74 257 41 170 367 503 1141 170 123 258 55 918 Hop 3 | . . . . 1 . . . . . . 2 Pick Up 106 | 9 10 . 1 22 15 17 1 1 2 . 28 Fast Attach 30 | 3 . . . 2 5 8 . 3 1 . 8 Attach 86 | 4 4 . 1 18 10 14 2 1 2 . 30 Detach 6 | . . . . 1 1 3 . . . . 1 Swap 30 | . 5 . 3 12 4 2 1 . . . 3 Drop 60 | . 5 . 1 19 7 14 1 . 1 . 12 Fire 343 | 8 28 1 25 31 9 13 . . 8 . 220 Melee 101 | . 2 . . 32 35 25 . . . . 7 Ram 6 | . . . . . . 6 . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines -10/Subcaves -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 62 | -11/Scrapyard | Discovered new exit (range 16) 155 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 17) 297 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 16) 631 | -10/Materials | Discovered new exit (range 13) 652 | -10/Materials | Entered Mines 715 | -10/Mines | Discovered new exit (range 7) 726 | -10/Mines | Entered Subcaves 850 | -10/Subcaves | Ambushed by Subdweller buried in earth 852 | -10/Subcaves | Ambushed by Subdweller buried in earth 962 | -10/Subcaves | Core integrity fell below 50% 1018 | -10/Subcaves | A Subdweller sparked back to life 1018 | -10/Subcaves | A Subdweller sparked back to life 1018 | -10/Subcaves | A Subdweller sparked back to life 1055 | -10/Subcaves | Discovered new exit (range 13) 1074 | -10/Subcaves | Entered Materials 1074 | -8/Materials | Evolved 4 slots: Utility x4 1433 | -8/Materials | Destroyed 9 combat bots 1446 | -8/Materials | Lost 5 parts (2n2u1w) 1700 | -8/Materials | Build established: Scavenger-Mutant 1870 | -8/Materials | Discovered new exit (range 5) 1872 | -8/Materials | Entered Factory 1872 | -7/Factory | Evolved 2 slots: Propulsion x2 1893 | -7/Factory | Crushed by falling debris 2073 | -7/Factory | Lost 6 parts (1p3n2u) 2494 | -7/Factory | Discovered new exit (range 7) 2503 | -7/Factory | Entered another Factory area 2503 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2779 | -6/Factory | Build established: Gunner 3153 | -6/Factory | Central database locked down 3153 | -6/Factory | Central database locked down 3285 | -6/Factory | Build established: Mutant 3461 | -6/Factory | Crushed by falling debris 3656 | -6/Factory | Core integrity fell below 50% 3672 | -6/Factory | Sucked down chute 3672 | -6/Factory | Entered Waste 3673 | -6/Waste | Met a frightened Derelict 3679 | -6/Waste | Lost 4 parts (1p1n1u1w) 3699 | -6/Waste | Spotted C-40 Crusher 3703 | -6/Waste | Spotted C-40 Crusher 3710 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3711 | -6/Waste | Spotted C-40 Crusher 3711 | -6/Waste | Spotted C-40 Crusher 3713 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3713 | -6/Waste | Spotted C-40 Crusher 3748 | -6/Waste | Spotted C-40 Crusher 3758 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3791 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3795 | -6/Waste | Discovered new exit (range 16) 3802 | -6/Waste | Entered Factory 3844 | -6/Factory | Discovered new exit (range 15) 3948 | -6/Factory | Entered Lower Caves 4191 | -6/Lower Caves | Discovered new exit (range 7) 4201 | -6/Lower Caves | Entered another Lower Caves area 4229 | -6/Lower Caves | Discovered new exit (range 11) 4235 | -6/Lower Caves | Entered Factory 4235 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4236 | -5/Factory | Identified exit to Extension 4766 | -5/Factory | Build established: Scout 4823 | -5/Factory | Garrison activated, responded to threat 4855 | -5/Factory | System corruption reached 10% 4900 | -5/Factory | Lost 8 parts (1n7u) 4964 | -5/Factory | Crushed by falling debris 4984 | -5/Factory | Crushed by falling debris 5015 | -5/Factory | Lost 3 parts (1p1u1w) 5023 | -5/Factory | Crushed by falling debris 5154 | -5/Factory | Build established: Mutant 5253 | -5/Factory | Lost 3 parts (1n2w) 5684 | -5/Factory | Crushed by falling debris 5684 | -5/Factory | System corruption reached 30% 5694 | -5/Factory | Crushed by falling debris 5718 | -5/Factory | Crushed by falling debris 5719 | -5/Factory | Core integrity fell below 50% 5749 | -5/Factory | Lost 7 parts (1p1n4u1w) 5770 | -5/Factory | Crushed by falling debris 5801 | -5/Factory | Crushed by falling debris 5808 | -5/Factory | Crushed by falling debris 5832 | -5/Factory | Lost 3 parts (1n2u) 5869 | -5/Factory | Crushed by falling debris 5930 | -5/Factory | Crushed by falling debris 5947 | -5/Factory | Crushed by falling debris 5953 | -5/Factory | Crushed by falling debris 6063 | -5/Factory | Core integrity fell below 20% 6097 | -5/Factory | Destroyed by P-70 Sage via exploding Nuclear Reactor Last Messages --------------- Connecting with DSF Access... The unstable cave ceiling collapses. System corrupted: Matter fused (-9). K-01 Serf cleans the Matter Pump. Connecting with Terminal... ALERT: Suspicious activity at Terminal F003. Dispatching Investigation squad. System corrupted: Matter fused (-9). K-01 Serf cleans the Construction Platform. System corrupted: Energy discharge (-28). Critical hit (Burn: +37). Variable Charge Gun destroyed. QWGCFJ WM8KO&FISUT:L QD:2 Adv. Shield Generator destroyed. K-01 Serf cleans the Nuclear Reactor. System corrupted: Imp. Sensor Array rejected. Acquired Adv. Sensor Array. Nuclear Reactor explodes. P-70 Sage destroyed. Nuclear Reactor explodes. 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