Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 00:01:37 Player: Juan Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (27) 135 Value Destroyed (614) 614 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4869 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 74/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (80) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Combat Airjet > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Improved Propulsion Shielding Improved Light Armor Plating Component Analysis Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Component Analysis Suite > --- WEAPON ----------- Gatling Laser Minigun > --- INVENTORY -------- Aluminum Leg Light Assault Rifle Missile Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Shield Generator Device Shield Generator Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Slots Evolved 8 | . . 2 . 2 2 . 2 . Power 1 | . . . . . 1 . . . Propulsion 4 | . . 1 . 1 1 . 1 . Utility 3 | . . 1 . 1 . . 1 . Weapon . | . . . . . . . . . Parts Attached 69 | 8 8 11 10 9 5 2 12 4 Power 5 | 1 . 1 2 . . . 1 . Engine 5 | 1 . 1 2 . . . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 28 | 3 4 2 6 3 2 1 4 3 Treads 4 | 2 . . . . . . 2 . Leg 4 | . 2 . 1 . . 1 . . Wheel 1 | 1 . . . . . . . . Hover 3 | . . . . . . . 2 1 Flight 16 | . 2 2 5 3 2 . . 2 Utility 16 | 1 3 4 . 1 1 1 5 . Device 9 | . . 3 . . 1 . 5 . Storage 3 | 1 1 . . 1 . . . . Processor 3 | . 2 1 . . . . . . Hackware . | . . . . . . . . . Protection 1 | . . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 20 | 3 1 4 2 5 2 . 2 1 Energy Gun 4 | 1 1 1 . . 1 . . . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 11 | 2 . 2 1 3 1 . 2 . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . 1 . . . 1 Special Weapon 2 | . . . 1 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 26 | . 1 1 . 8 . 6 5 5 Power 2 | . . . . 1 . . 1 . Propulsion 12 | . . . . 3 . 5 2 2 Utility 5 | . . . . 2 . 1 . 2 Weapon 7 | . 1 1 . 2 . . 2 1 Highest Loss Streak 7 | . 1 1 . 7 . 6 4 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 71 | . 94 97 89 77 65 43 13 14 Engine 8 | . 14 11 11 5 . . . . Treads 5 | . 15 . . . . . 1 . Leg 2 | . 6 . 1 . . . . . Flight 15 | . 5 33 28 30 35 23 . 4 Device 6 | . . 1 22 11 1 . 6 1 Storage 8 | . 20 . . 9 7 5 . . Processor 6 | . 2 31 11 9 7 6 . . Energy Gun 3 | . 7 9 . . 6 4 . . Ballistic Gun 11 | . 20 11 11 9 5 2 2 . Peak Build Rating 25 | 6 7 14 14 18 25 25 21 21 Average Rating 10 | 4 6 11 13 12 19 14 10 9 On Entrance 10 | . 6 7 13 14 10 21 1 21 Naked Turns 53 | . . . . . . 19 12 22 Heaviest Build 16 | 14 15 12 15 16 13 15 14 6 Greatest Support 56 | 20 40 12 12 16 18 13 56 24 Greatest Overweight (x) 4 | 2 4 . 3 1 . 1 4 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 8 8 8 5 5 Average Capacity 6 | 7 7 5 5 7 8 7 5 5 Most Carried 8 | 6 8 5 5 6 4 8 5 5 Average Carried 5 | 3 6 4 4 3 3 6 4 4 Final Capacity 8 | 8 5 5 5 8 8 5 5 5 Final Carried 6 | 6 5 4 5 4 4 5 5 4 Class Distribution -------------------- 66% | Mutant 27% | Sprinter 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Matter Collected 1031 | 87 446 60 217 15 . 6 20 180 Remotely . | . . . . . . . . . Salvage Created 691 | . 332 60 144 61 . 23 . 71 Parts 53 | . 25 3 11 4 . 2 . 8 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 5 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Combat Hostiles Destroyed 24 | . 11 1 5 2 . 1 . 4 Guns 19 | . 10 1 5 2 . 1 . . AOE 5 | . 1 . . . . . . 4 Classes Destroyed 7 | . 3 1 2 . . 1 . . Worker 1 | . . . 1 . . . . . Watcher 2 | . 2 . . . . . . . Swarmer 14 | . 6 . 3 1 . . . 4 Cutter 1 | . . . . . . 1 . . Grunt 7 | . 5 . 1 1 . . . . Duelist 1 | . . . 1 . . . . . Sentry 1 | . . 1 . . . . . . Decomposer 2 | . . . . . . . . 2 Best Kill Streak 6 | . 6 1 2 2 . 1 . 2 Combat Bots Only 4 | . 4 1 2 2 . 1 . 2 Max Kills in Single Turn 2 | . 2 1 1 1 . 1 . 2 Gunslinging 1 | . 1 . . . . . . . Exploded 2 | . 1 . . . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Hostile Shots Fired 457 | . 71 14 41 91 . 70 82 88 Missed 178 | . 17 7 13 41 . 29 22 49 Damage Taken 4294 | . 550 97 293 677 . 854 1187 636 Core 1875 | . 22 34 86 290 . 591 520 332 Absorbed by Shields 240 | . . 3 109 43 . 85 . . Core Remaining (%) 64 | 100 91 . 70 47 . 15 . . Volleys Fired 127 | . 42 5 56 14 . 3 . 7 Largest 2 | . 2 2 2 2 . 2 . 1 Hottest 105 | . 60 63 100 43 . 105 . 36 Shots Fired 179 | . 83 9 58 17 . 5 . 7 Gun 164 | . 83 9 50 17 . 5 . . Cannon . | . . . . . . . . . Launcher 7 | . . . . . . . . 7 Special 8 | . . . 8 . . . . . Kinetic 144 | . 70 5 50 17 . 2 . . Thermal 11 | . . . 8 . . 3 . . Explosive 7 | . . . . . . . . 7 Electromagnetic 17 | . 13 4 . . . . . . Robot Hit Streak 11 | . 9 11 5 5 . 1 . . Robot Miss Streak 7 | . 7 1 6 3 . 4 . 5 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 91 | . 48 8 23 10 . 2 . . Core Hits 49 | . 22 2 9 4 . 3 . 9 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1594 | . 509 101 355 139 . 79 . 411 Guns 1124 | . 473 101 355 139 . 56 . . Cannons . | . . . . . . . . . Explosions 447 | . 36 . . . . . . 411 Melee . | . . . . . . . . . Ramming 23 | . . . . . . 23 . . Kinetic 957 | . 376 67 355 139 . 20 . . Thermal 72 | . 36 . . . . 36 . . Explosive 411 | . . . . . . . . 411 Electromagnetic 131 | . 97 34 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 66 | . 11 . . . . 11 . 44 Shots 2 | . 1 . . . . . . 1 Rammed 4 | . 1 . . . . 3 . . Targets Rammed 4 | . 1 . . . . 3 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 286 | . 40 66 95 176 . . 286 . Average Temperature 39 | . 16 47 39 79 . . 146 . Received Heat Transfer 1082 | . 198 36 58 288 . 108 370 24 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 125 | . 50 . . . . 75 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Peak Influence 422 | . 194 119 206 422 204 167 74 . Initial 191 | . . 53 46 72 191 142 69 . Average 97 | . 59 56 151 188 201 143 51 . Maximum Alert Level 2 | . . . 1 2 1 . . . Low Security (%) 84 | 100 100 100 61 53 31 100 100 . Level 1 14 | . . . 38 37 68 . . . Level 2 . | . . . . 9 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 2 . . 4 1 1 . . Investigation 6 | . 2 . . 3 1 . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . . 1 . 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Distress Signals 3 | . 3 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 106 | . 15 5 25 31 . 11 3 16 Peak Tracking Total 19 | . 3 3 19 12 . 7 3 5 Tactical Retreats 15 | . . . 2 6 . 2 1 4 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Traps Triggered 5 | . 1 . . . . 3 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . . . . . . . 4 . Reprogrammed 6 | . . . . . . . 6 . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . . 1 . . . . . Triggered . | . . . . . . . . . Most Traps Carried 1 | . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Machines Accessed 21 | . 4 7 . 4 3 . 3 . Terminals 16 | . 3 6 . 3 2 . 2 . Fabricators 2 | . . . . . 1 . 1 . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 66 | . 11 21 . 12 8 . 14 . Successful 32 | . 8 11 . 5 3 . 5 . Failed 34 | . 3 10 . 7 5 . 9 . Catastrophic 5 | . . 1 . 1 1 . 2 . Database Lockouts . | . . . . . . . . . Manual 2 | . . 2 . . . . . . Terminals 56 | . 7 19 . 10 7 . 13 . Fabricators 2 | . . . . . 1 . 1 . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 4 2 . . . . . . Scanalyzers 2 | . . . . 2 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 25 | . 5 9 . 3 3 . 5 . Record 5 | . 1 3 . 1 . . . . Open DSF 1 | . . . . . 1 . . . Emergency Access Points 3 | . . 1 . . . . 2 . Alert Level 3 | . 1 1 . . 1 . . . Unreport Threat 2 | . . 1 . 1 . . . . Locate Traps 1 | . . 1 . . . . . . Disarm Traps 1 | . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . 1 . Dispatch Records 1 | . 1 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . Recall Investigation 2 | . . . . 1 . . 1 . Recall Reinforcements 1 | . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 2 | . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 5 | . 3 2 . . . . . . Process 1 | . 1 . . . . . . . Report Inventory 1 | . . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Retrieve Components 2 | . 1 1 . . . . . . Scanalyzer 2 | . . . . 2 . . . . Insert Component 1 | . . . . 1 . . . . Analyze 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 4 6 . 4 3 . 3 . Full Trace Events 7 | . 2 1 . 3 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 3 | . 3 . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . 3 . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Total Allies 1 | . . . 1 . . . . . Largest Group 1 | . . . 1 . . . . . Highest-Rated Group 31 | . . . 31 . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 3 | . . . 3 . . . . . Total Damage 42 | . . . 42 . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Turns Passed 2275 | 76 755 177 395 212 104 89 261 206 Spaces Moved 3151 | 45 586 431 687 416 226 131 271 358 Core 242 | 11 1 . 3 . . 39 144 44 Treads 253 | 30 203 . . . . . 20 . Legs 129 | . 127 . 2 . . . . . Wheels 4 | 4 . . . . . . . . Hover 218 | . . . . . . . 107 111 Flight 2305 | . 255 431 682 416 226 92 . 203 Fastest Speed 29 | 50 37 32 32 29 29 34 50 32 Average Speed 53 | 133 98 32 33 32 33 39 89 51 Slowest Speed 250 | 160 250 34 200 120 34 110 250 115 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 7 | . 1 . 1 3 . 1 . 1 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 4 67 36 88 29 4 89 10 58 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 4 | . . . 3 . . . . 1 Spaces Dug 22 | . . . 8 . . . . 14 Terrain Destroyed 62 | . 4 . 8 . . . . 50 Melee . | . . . . . . . . . Projectile 8 | . . . 8 . . . . . AOE 54 | . 4 . . . . . . 50 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Total 3517 | 58 690 456 775 470 251 162 285 370 Wait 99 | . 38 . 11 30 20 . . . Move 3129 | 44 583 430 684 409 225 128 270 356 Hop 7 | . 1 . 1 3 . 1 . 1 Pick Up 20 | 4 7 . 4 1 . 4 . . Fast Attach 48 | 8 5 9 5 4 4 . 11 2 Attach 15 | . 3 1 3 2 1 2 1 2 Detach 15 | 2 1 4 2 2 1 1 1 1 Swap 6 | . . 1 2 3 . . . . Drop 26 | . 9 6 6 2 . . 2 1 Fire 127 | . 42 5 56 14 . 3 . 7 Melee . | . . . . . . . . . Ram 3 | . . . . . . 3 . . Kick . | . . . . . . . . . Crush 1 | . 1 . . . . . . . Escape Stasis 20 | . . . . . . 20 . . Rewire . | . . . . . . . . . Trap 1 | . . . 1 . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 13) 193 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 16) 677 | -10/Materials | Discovered new exit (range 9) 832 | -10/Materials | Entered another Materials area 832 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 886 | -9/Materials | Discovered new exit (range 7) 972 | -9/Materials | Discovered new exit (range 17) 1009 | -9/Materials | Entered Mines 1017 | -9/Mines | Learned 2 Materials zone layouts 1034 | -9/Mines | Met a Derelict bent on vengeance 1129 | -9/Mines | Found a hidden stash of uninstalled traps 1250 | -9/Mines | Assembled infested the area 1255 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1264 | -9/Mines | Received a Mining Laser from a helpful Derelict 1351 | -9/Mines | Discovered new exit (range 8) 1382 | -9/Mines | Build established: Sprinter 1404 | -9/Mines | Entered Materials 1404 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1581 | -8/Materials | Lost 7 parts (1p2n2u2w) 1604 | -8/Materials | Core integrity fell below 50% 1607 | -8/Materials | Discovered new exit (range 18) 1616 | -8/Materials | Entered Factory 1616 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1649 | -7/Factory | Identified exit to DSF 1720 | -7/Factory | Entered DSF 1749 | -7/DSF | Additional patrols routed to DSF 1796 | -7/DSF | Core integrity fell below 50% 1800 | -7/DSF | Discovered new exit (range 15) 1809 | -7/DSF | Entered Factory 1809 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1818 | -6/Factory | Lost 6 parts (5n1u) 1821 | -6/Factory | Spotted B-75 Beast 1894 | -6/Factory | Lost 4 parts (1p2n1w) 1904 | -6/Factory | Core integrity fell below 50% 2004 | -6/Factory | Build established: Mutant 2037 | -6/Factory | Discovered new exit (range 12) 2070 | -6/Factory | Entered Lower Caves 2078 | -6/Lower Caves | Spotted B-75 Beast 2125 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2158 | -6/Lower Caves | Learned location of Zion (-6) 2179 | -6/Lower Caves | Encountered a Warlord checkpoint 2203 | -6/Lower Caves | Core integrity fell below 20% 2265 | -6/Lower Caves | Discovered new exit (range 16) 2268 | -6/Lower Caves | Lost 3 parts (2n1w) 2276 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02151_ Lgt. Nuclear Core fries itself beyond repair. 02152_ The unstable cave ceiling collapses. 02158_ Acquired derelict log, extracted data. World map updated: -6/Zion. 02179_ YM-04I(M): "We're here to intercept Unaware patrols. Move along before you get yourself shot." 02202_ VTOL Module destroyed. 02204_ S-27 Virus destroyed. 02210_ Lgt. Nuclear Core fries itself beyond repair. 02214_ B6-CIC(k) breaks down the debris. 02214_ NJ-K65(k) breaks down the debris. 02221_ B6-CIC(k) destroyed. 02221_ NJ-K65(k) destroyed. 02225_ Missile Launcher destroyed. 02235_ Acquired 19 matter. 02236_ Acquired 14 matter. 02237_ VTOL Module destroyed. 02242_ The unstable cave ceiling collapses. 02265_ EXIT=FOUND 02275_ Acquired 5 matter. 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