Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.20 @ 00:33:19 Player: Boris Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (336) 1680 Value Destroyed (15837) 15837 Prototype IDs (51) 1020 Alien Tech Used (3) 600 Bonus (12007) 12007 TOTAL SCORE: 38644 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 5043 Follower Combat Kills 528 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Found Hidden Lab 3000 Pursued by Intercept 500 Friendly Fire -1164 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 38% Temperature Cool (9) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Precision Energy Filter Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Launcher Guidance Computer Medium Regenerative Plating Heavy Regenerative Plating Experimental Hacking Suite Experimental System Shield Quantum Router > --- WEAPON ----------- Tachyon Dispersion Ray Tachyon Dispersion Ray Guided Remote Datajack > --- INVENTORY -------- Advanced Heavy Siege Treads Experimental Heat Sink Matter Compressor Matter Filter Precision Energy Filter Improved Weapon Cycler Experimental Hacking Suite Relay Coupler [Sentry] Relay Coupler [Sentry] Long-range Tractor Beam Trap Reconfigurator Compact HERF Cannon Enhanced Nova Cannon Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Gamma Bomb Array Smartbomb Launcher Improved Remote Datajack [Rating: 156] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Improved Treads Wheel Armored Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Launcher Guidance Computer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Tachyon Dispersion Ray Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Slots Evolved 14 | . . . . . 4 . . . 4 2 . . . 2 . . . . 2 . Power 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . . . . . . . . Utility 9 | . . . . . 3 . . . 2 2 . . . . . . . . 2 . Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 359 | 7 16 5 . . 28 17 11 2 9 29 22 4 44 10 13 19 57 17 41 8 Power 25 | 1 2 1 . . 3 . . . 3 1 2 . 3 1 . . 6 . 2 . Engine 10 | 1 2 1 . . 2 . . . 2 . 1 . 1 . . . . . . . Core 11 | . . . . . 1 . . . 1 1 1 . 2 1 . . 4 . . . Reactor 4 | . . . . . . . . . . . . . . . . . 2 . 2 . Propulsion 55 | 2 7 . . . 6 3 2 . . 3 5 . 10 . . 3 10 1 3 . Treads 39 | 1 4 . . . 3 2 . . . 3 2 . 8 . . 3 9 1 3 . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 15 | 1 3 . . . 3 1 2 . . . 3 . 2 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . 1 . . . Utility 122 | 2 3 1 . . 5 4 4 1 5 8 5 2 14 4 4 9 22 8 18 3 Device 63 | 1 2 . . . 2 3 . 1 3 5 1 . 6 1 1 5 15 4 11 2 Storage 13 | 1 1 1 . . 2 . 2 . . . 2 . 2 . . . . . 1 1 Processor 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Hackware 20 | . . . . . . . . . 1 2 2 . 2 1 3 2 2 . 5 . Protection 24 | . . . . . 1 1 1 . 1 1 . 1 4 2 . 2 5 4 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 157 | 2 4 3 . . 14 10 5 1 1 17 10 2 17 5 9 7 19 8 18 5 Energy Gun 14 | 1 . . . . 3 2 1 . . 3 2 . . . . . . 2 . . Energy Cannon 25 | . . . . . 1 2 1 . 1 2 3 . 4 . . 1 6 1 2 1 Ballistic Gun 52 | 1 2 1 . . 6 1 . . . 1 1 . 7 2 3 4 8 2 10 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 39 | . 2 2 . . 3 4 2 1 . 6 1 . 4 . 3 2 3 1 4 1 Special Weapon 15 | . . . . . . . . . . 1 2 1 1 2 3 . 2 1 2 . Impact Weapon 3 | . . . . . 1 1 1 . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . . 4 1 1 1 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . 3 2 . . 1 . . . . 1 . 1 1 10 4 1 Parts Lost 85 | . 1 3 . 1 6 3 . . 1 4 10 2 11 . . 5 14 2 10 12 Power 13 | . . . . . 2 . . . . 1 2 . 1 . . 2 3 . 1 1 Propulsion 21 | . . . . . 2 1 . . . 1 5 . 4 . . 1 2 . 2 3 Utility 27 | . 1 . . . 1 2 . . 1 1 1 1 4 . . 1 4 1 4 5 Weapon 24 | . . 3 . 1 1 . . . . 1 2 1 2 . . 1 5 1 3 3 Highest Loss Streak 11 | . 1 1 . 1 4 2 . . 1 2 6 2 9 . . 3 9 2 5 11 Average Slot Usage (%) 90 | . 96 99 100 100 85 96 98 90 80 90 87 93 94 98 100 94 85 78 74 81 Engine 4 | . 13 14 14 14 3 9 9 9 6 9 1 . 1 . . . . . . . Core 6 | . . . . . 2 . . . 5 1 8 11 8 14 15 14 8 10 7 3 Treads 12 | . 13 14 14 14 8 9 9 9 6 10 8 5 13 21 21 16 12 10 9 11 Wheel 7 | . 13 14 14 14 15 17 18 18 13 9 8 11 5 . . . . . . . Device 6 | . 13 2 . . 5 6 . 7 10 10 1 5 8 5 1 5 13 11 4 16 Storage 18 | . 14 25 28 28 26 27 27 27 20 17 17 17 17 15 15 15 15 15 13 11 Processor 3 | . . . . . . . 3 9 6 5 5 5 5 5 5 5 5 5 2 . Hackware 8 | . . . . . . . . . 1 6 20 18 9 9 17 15 10 5 18 17 Protection 4 | . . . . . 6 9 13 1 1 5 . 3 8 9 6 4 1 4 4 . Energy Cannon 1 | . . . . . 3 2 2 . 1 . 3 5 1 . . . 5 1 . . Ballistic Gun 5 | . 13 13 14 14 7 5 1 . . . 1 . 4 10 7 9 5 6 3 7 Launcher 4 | . 13 14 14 14 2 4 4 9 4 2 1 . 1 . 2 . 1 . 2 3 Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 142 | 12 26 43 41 41 85 85 83 84 94 114 106 94 129 127 142 120 128 127 123 125 Greatest Support 155 | 20 20 10 10 10 26 26 26 24 24 24 70 24 106 106 106 140 155 155 155 136 Greatest Overweight (x) 8 | . 3 4 4 4 4 7 3 3 3 8 8 3 8 1 1 1 1 . 1 . Average Overweight (x) 2 | . 1 3 4 3 2 2 2 3 3 4 4 3 2 1 1 . . . . . Largest Inventory Capacity 30 | 6 10 16 16 16 24 24 24 24 24 24 30 24 24 24 24 24 24 24 24 24 Average Capacity 22 | 5 9 15 16 16 23 24 24 24 24 24 24 24 24 24 24 24 24 24 24 21 Most Carried 24 | 4 10 15 15 16 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 21 Average Carried 20 | 3 8 13 14 15 18 23 23 23 23 23 21 23 23 23 23 23 23 23 21 18 Final Capacity 24 | 6 10 16 16 16 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 4 Final Carried 24 | 4 10 14 15 16 24 24 24 24 24 24 24 24 24 24 24 24 24 24 19 2 Class Distribution -------------------- 34% | Scavenger-Mutant 14% | Bothacker-Mutant 13% | Mutant 11% | Hauler-Mutant 7% | Botlord-Mutant 6% | Wizard-Mutant 3% | Trapper-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Trapper-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Bothacker-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -4/Factory Bothacker-Mutant | -4/Armory Scavenger-Mutant | -4/Lab Wizard-Mutant | -3/Research Wizard-Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Matter Collected 9608 | 289 259 322 . 42 366 449 195 425 130 617 363 10 943 194 372 307 1342 408 1974 601 Remotely 3888 | . 225 94 . . 230 369 . 383 . 536 . . 386 . . . 159 318 1188 . Salvage Created 15481 | 150 259 369 . 167 540 591 376 758 532 765 848 75 1689 90 612 1089 1517 477 2011 2566 Parts 695 | 12 27 26 . 14 36 26 16 40 13 43 23 3 71 5 23 66 59 20 80 92 Haulers Intercepted 4 | . . . . . 2 1 . 1 . . . . . . . . . . . . Recyclers Shooed 9 | . . . . . 1 3 . 3 1 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Combat Hostiles Destroyed 267 | . 11 14 . 7 11 14 6 19 5 22 13 1 28 1 7 10 28 6 33 31 Melee 13 | . . . . . 2 . . . . 6 . 1 2 . 1 . . 1 . . Guns 65 | . 1 4 . 1 3 3 1 . . 1 . . 8 1 1 . 13 5 18 5 Cannons 14 | . . . . . 3 . . . 1 . 2 . 2 . . . 4 . 2 . AOE 142 | . 10 10 . 6 2 11 5 19 4 15 8 . 13 . 3 6 5 . 13 12 Classes Destroyed 22 | 2 3 2 . 2 2 3 . 1 1 . 1 . 1 . . 1 2 . . 1 Worker 8 | . . 1 . . 2 3 . . 1 . . . . . . . . . 1 . Builder 20 | . 3 1 . . 2 1 . 1 . 2 . . . . . 9 . . 1 . Tunneler 7 | 4 . . . . . . . 1 . 1 . . . . . . . . 1 . Hauler 4 | . . . . . 2 1 . 1 . . . . . . . . . . . . Recycler 16 | 1 . 3 . . . 2 . 6 2 . . . . . . . . . 2 . Mechanic 4 | . . . . . . 1 . . . . . . . . . . . . 2 1 Operator 2 | . . . . . . . . . . . . . . . . 1 1 . . . Drone 12 | . . . . . . . . 12 . . . . . . . . . . . . Watcher 4 | . 1 . . . . . . . . 1 . . . . . . . . 2 . Swarmer 53 | . . 9 . . . 3 3 . . 7 4 . 9 . . . 6 . 12 . Saboteur 5 | . . . . . . . . . . . . . . . . . 1 . . 4 Grunt 120 | . 11 5 . 4 8 9 3 4 2 8 3 . 9 . 7 8 11 5 6 17 Brawler 10 | . . . . . . 1 . . . . . . 3 . . . . . 2 4 Duelist 13 | . . . . . . 1 . . . . 1 . . . . . 4 . 2 5 Protector 4 | . . . . 1 . . . 2 . . . . . . . . . . . 1 Sentry 19 | . . . . . 3 . . 1 2 3 1 1 4 1 . 2 1 . . . Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . . . Hunter 5 | . . . . . . . . . . . 4 . 1 . . . . . . . Programmer 19 | . . . . . . . . . 1 4 . . 1 . 1 . 5 . 7 . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . 1 Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . Thug 3 | . . . . 1 . 2 . . . . . . . . . . . . . . Best Kill Streak 27 | 2 5 10 . 5 3 12 3 7 3 8 4 1 8 1 3 20 5 5 19 27 Combat Bots Only 26 | . 4 4 . 5 3 8 3 6 2 8 4 1 8 1 3 10 5 5 14 26 Max Kills in Single Turn 6 | 1 3 4 . 2 1 4 2 4 3 4 1 1 3 1 1 6 4 3 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 3 . 2 1 2 2 3 2 4 1 . 3 . 1 3 4 . 3 3 Melee 1 | . . . . . 1 . . . . 1 . 1 1 . 1 . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Damage Taken 23111 | . 209 358 . 294 753 271 173 2 145 1315 2160 225 2147 270 484 1788 4125 967 4696 2729 Core 2948 | . 53 38 . 109 202 40 66 . 8 92 323 . 264 . 55 203 172 16 195 1112 Absorbed by Shields 2061 | . . . . . . . . . 59 70 104 . . . . . . . . 1828 Reduced by Siege Mode 1248 | . . . . . . . . . . . 5 . . . . . 502 111 385 245 Core Remaining (%) 58 | 100 . . . 20 . . . 44 99 . . . 32 . . . . 57 . . Volleys Fired 740 | 19 19 33 . 10 37 32 29 27 17 34 66 . 90 8 26 21 116 22 91 43 Largest 3 | 2 1 1 . 1 2 2 1 1 1 2 2 . 2 3 3 2 3 2 3 2 Hottest 240 | 60 30 30 . 30 103 84 63 39 63 122 128 . 160 89 240 160 180 120 196 94 Shots Fired 997 | 38 19 33 . 10 55 42 29 27 17 37 76 . 101 12 29 26 202 44 151 49 Gun 526 | 38 1 14 . 3 35 28 7 . . 9 32 . 33 6 2 4 130 42 117 25 Cannon 166 | . . . . . 7 . 15 . 14 3 26 . 36 . . 1 51 1 10 2 Launcher 251 | . 18 19 . 7 13 14 7 27 3 21 14 . 30 . 15 7 12 1 21 22 Special 54 | . . . . . . . . . . 4 4 . 2 6 12 14 9 . 3 . Kinetic 446 | 19 1 14 . 3 35 10 . . . 3 5 . 33 6 2 4 130 41 115 25 Thermal 116 | 19 . . . . 7 18 7 . . 9 9 . . . . . 36 1 10 . Explosive 183 | . 18 19 . 7 13 14 7 27 3 21 14 . 21 . . . 1 . 18 . Electromagnetic 198 | . . . . . . . 15 . 14 . 44 . 45 . 15 8 26 2 5 24 Robot Hit Streak 61 | 9 8 4 . 3 17 8 9 8 22 10 14 . 29 40 43 12 54 24 61 45 Robot Miss Streak 4 | 3 1 2 . 3 2 2 4 . . 1 2 . 1 . 2 3 3 1 2 2 Penetration Max 4 | . . . . . . . . . . . . . 1 . . . 1 4 1 1 Secondary Targets 12 | . . . . . . . . . . . . . 2 . . . 2 . 7 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . . 1 . 1 1 Shots Hit Robots 779 | 25 13 15 . 4 63 28 17 7 14 47 71 9 70 11 16 13 148 47 118 43 Core Hits 855 | 9 21 28 . 20 29 43 23 51 13 46 43 3 65 3 29 67 77 18 109 158 Critical Hits 50 | . . . . . 1 . . . . . 3 1 2 . . . 4 17 21 1 Critical Kills 16 | . . . . . . . . . . . 1 . 1 . . . 1 3 9 1 Critical Parts Destroyed 28 | . . . . . 1 . . . . . 1 1 1 . . . 3 10 11 . Melee Attacks 127 | . . . . . 23 4 6 . . 42 17 10 11 . 2 . . 12 . . Impact 33 | . . . . . 23 4 6 . . . . . . . . . . . . . Slashing 94 | . . . . . . . . . . 42 17 10 11 . 2 . . 12 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 1 . . . 5 . . . . 1 . . . . . Combat Hostiles 6 | . . . . . . . . . . 5 . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43449 | 226 1180 1174 . 789 1616 2451 1098 2866 734 3927 3714 304 3609 139 1002 1800 4762 770 6377 4911 Guns 8763 | 226 9 90 . 15 269 332 49 . . 112 445 . 570 139 59 92 2582 304 2886 584 Cannons 3895 | . . . . . 154 . 336 . 350 . 586 . 809 . . 34 1117 30 411 68 Explosions 26498 | . 1170 1084 . 774 787 2053 653 2866 384 2289 1697 . 1845 . 850 1674 1063 . 3050 4259 Melee 4257 | . . . . . 406 61 60 . . 1526 986 304 385 . 93 . . 436 . . Ramming 36 | . 1 . . . . 5 . . . . . . . . . . . . 30 . Kinetic 7897 | 97 9 90 . 15 269 112 . . . 21 68 . 570 139 59 92 2582 304 2886 584 Thermal 4271 | 129 . 72 . . 214 220 129 . 73 91 402 . 77 . 178 529 717 30 539 871 Explosive 17828 | . 1170 1012 . 774 727 2053 573 2866 311 2289 1588 . 1490 . . . 318 . 2657 . Electromagnetic 9160 | . . . . . . . 336 . 350 . 670 . 1087 . 672 1179 1145 . 265 3456 Impact 527 | . . . . . 406 61 60 . . . . . . . . . . . . . Slashing 3730 | . . . . . . . . . . 1526 986 304 385 . 93 . . 436 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 38 | . . . . . . . . . 1 1 1 1 4 . 2 4 20 33 31 38 Average Corruption 8 | . . . . . . . . . 1 1 1 1 1 . 1 2 15 30 14 31 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 261 | . . . . . . . . . 1 1 2 2 6 . 3 2 109 45 52 38 Message Errors 34 | . . . . . . . . . . 1 2 1 2 . 1 1 11 7 4 4 Matter Fused 29 | . . . . . . . . . . . . . 1 . . . 18 5 4 1 Heat Flow Errors 19 | . . . . . . . . . . . . . 1 . 1 . 8 3 3 3 Energy Discharges 8 | . . . . . . . . . 1 . . . . . 1 . 2 2 1 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . 2 . 1 . Data Loss (minor) 12 | . . . . . . . . . . . . 1 . . . 1 7 1 . 2 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . 3 1 . 1 Misfires 9 | . . . . . . . . . . . . . . . . . 4 3 2 . Alerts 3 | . . . . . . . . . . . . . . . . . 2 1 . . Misdirections 31 | . . . . . . . . . . . . . . . . . 14 8 5 4 Targeting Errors 90 | . . . . . . . . . . . . . 2 . . . 32 13 25 18 Weapon Failures 18 | . . . . . . . . . . . . . . . . . 6 1 7 4 Overload Shots 1 | . . . . . . . . . . . 1 . . . . . . . . . Overflow Damage 815 | . 28 25 . 28 47 94 11 165 26 131 69 . 27 . 3 3 46 . 53 59 Projectiles 99 | . . . . . 11 . . . 26 . 17 . . . . . 45 . . . Explosions 621 | . 28 25 . 28 36 73 11 165 . 65 44 . 27 . 3 3 1 . 53 59 Melee 95 | . . . . . . 21 . . . 66 8 . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1972 | . 101 204 . 14 14 121 23 3 . 54 272 . 189 . 151 99 178 15 452 82 Shots 117 | . 3 8 . 1 2 6 1 1 . 1 8 . 13 . 24 10 16 2 12 9 Rammed 3 | . 1 . . . . 1 . . . . . . . . . . . . 1 . Targets Rammed 3 | . 1 . . . . 1 . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 414 | 40 6 8 . 2 324 112 112 . 126 191 304 . 228 160 228 414 300 256 135 183 Average Temperature 78 | 18 3 2 . 1 87 35 45 . 52 41 121 . 57 75 83 102 102 102 35 27 Received Heat Transfer 2351 | . 57 54 . 32 315 45 45 . 41 201 147 18 285 18 75 177 393 54 93 301 Effects 8 | . . . . . . . . . . . . . . . . 4 4 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . Interference 6 | . . . . . . . . . . . . . . . . 3 3 . . . Siege Activations 12 | . . . . . . . . . . . 1 . 1 . . . 3 1 4 2 Total Turns 474 | . . . . . . . . . . . 4 . 43 . . . 137 53 121 116 Longest Duration 94 | . . . . . . . . . . . 4 . 43 . . . 54 53 48 94 Robots Corrupted 39 | . . . . . . . 2 . 1 . 5 . 5 . 2 4 6 . . 14 Combat Hostiles 32 | . . . . . . . . . . . 3 . 3 . 2 4 6 . . 14 Parts Fried 83 | . . . . . . . 2 . 3 . 2 . 7 . 5 14 21 . 1 28 Impact Corruptions 2 | . . . . . 1 1 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | 1 . . . . . . . . . . 1 . . . . 1 1 . . . Heat Transferred 4832 | 300 . 100 . . 350 481 211 . 50 185 530 . 100 . 150 650 461 18 396 850 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . . . . . . . 1 . 1 . 1 . 1 . 1 6 1 1 2 5 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Peak Influence 2372 | 25 313 382 . 100 170 508 481 748 1385 1206 1221 640 1144 687 864 533 539 . 1021 2372 Initial 1167 | . 16 82 . . 27 61 230 216 1167 608 821 640 276 600 374 453 251 . . 573 Average 545 | 12 145 227 . 35 90 217 390 547 1200 943 1087 376 803 579 576 441 328 . 489 1859 Maximum Alert Level 5 | . 1 1 . . . 2 2 3 4 4 4 2 4 2 3 2 2 . 3 5 Low Security (%) 21 | 100 78 20 . 100 100 39 . . . . . . . . . . 13 . 36 . Level 1 23 | . 21 79 . . . 55 55 22 . . . 93 13 . 12 16 57 . 5 . Level 2 24 | . . . . . . 4 44 56 . 17 . 6 21 100 67 83 29 . 25 . Level 3 16 | . . . . . . . . 20 . 53 28 . 58 . 19 . . . 33 . Level 4 11 | . . . . . . . . . 100 29 71 . 6 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 60 | . 5 . . 1 2 5 . 1 2 10 . 1 . 3 . 3 4 . 9 14 Investigation 11 | . 4 . . . 1 . . . 1 3 . 1 . . . 1 . . . . Extermination 8 | . . . . . . . . . 1 2 . . . 1 . . 3 . 1 . Reinforcement 10 | . 1 . . . 1 . . 1 . 1 . . . . . 2 1 . 2 1 Assault 23 | . . . . 1 . 2 . . . 2 . . . 2 . . . . 3 13 Garrison 5 | . . . . . . 3 . . . 2 . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . 3 . Construction Impeded 4 | . . . . . . . . 1 . 1 . . . . . 1 . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Distress Signals 15 | . 1 . . . . . . . 1 5 . . 2 . . 2 1 . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 389 | . 18 14 . 12 13 18 5 9 2 29 17 1 26 7 21 28 42 6 49 72 Peak Tracking Total 19 | . 5 3 . 5 3 8 3 4 1 5 4 1 6 2 8 13 8 6 8 19 Tactical Retreats 14 | . . 1 . 1 . . . . . 1 . . 1 . 3 . 4 . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Traps Triggered 24 | . 8 . . . . . 1 . . . 6 . 3 1 2 . 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . 3 . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . 1 . . 2 . . . Traps Reconfigurated 20 | . . . . . . . . . 3 . . . . 5 . 2 10 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . 1 . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Machines Disabled 51 | . 2 3 . . 4 3 1 3 3 7 2 . 4 . 2 5 6 3 3 . Max in Single Turn 5 | . 1 2 . . 3 1 1 2 2 5 1 . 1 . 1 2 2 2 1 . Garrison Relay 8 | . . . . . . . 1 . . . 2 . 3 . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Machines Accessed 50 | . 4 . 1 . 4 6 . 6 3 5 . 4 . 2 . 3 6 . 6 . Terminals 30 | . 2 . . . 3 5 . 4 1 3 . 2 . . . 1 5 . 4 . Fabricators 6 | . . . . . . . . . 1 . . 1 . 1 . 1 1 . 1 . Repair Stations 5 | . 1 . . . 1 . . . 1 . . . . . . 1 . . 1 . Recycling Units 3 | . 1 . . . . . . 2 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . 1 . 1 . 1 . . . . . . Total Hacks 142 | . 8 . 1 . 11 18 . 12 11 15 . 10 . 4 . 7 15 . 30 . Successful 72 | . 6 . 1 . 5 11 . 8 5 6 . 6 . 1 . 3 8 . 12 . Failed 70 | . 2 . . . 6 7 . 4 6 9 . 4 . 3 . 4 7 . 18 . Catastrophic 16 | . . . . . 2 2 . 2 . . . 2 . 1 . . 2 . 5 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 58 | . . . 1 . 6 4 . 14 2 3 . 3 . 2 . 2 6 . 15 . Terminals 91 | . 4 . . . 8 16 . 10 3 11 . 4 . . . 2 12 . 21 . Fabricators 17 | . . . . . . . . . 3 . . 3 . 1 . 2 3 . 5 . Repair Stations 17 | . 2 . . . 3 . . . 5 . . . . . . 3 . . 4 . Recycling Units 4 | . 2 . . . . . . 2 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 11 | . . . . . . 2 . . . 3 . 3 . 3 . . . . . . Terminal Hacks 38 | . 3 . 1 . 3 9 . 2 . 4 . 2 . . . . 7 . 7 . Part Schematic 4 | . . . . . . . . . . 1 . . . . . . 2 . 1 . Robot Analysis 5 | . 1 . . . . 1 . 2 . . . . . . . . . . 1 . Prototype ID Bank 2 | . 1 . . . . . . . . 1 . . . . . . . . . . Open Door 2 | . . . . . . 2 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . . . . 1 . . . . 1 . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 5 | . . . . . 2 . . . . . . 2 . . . . 1 . . . Locate Traps 3 | . . . . . . 1 . . . . . . . . . . 1 . 1 . Reprogram Traps 3 | . . . . . . 3 . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 6 | . 1 . . . . 1 . . . 1 . . . . . . 3 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . 2 . . 2 . . . 1 . . 2 . Load Schematic 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Build 5 | . . . . . . . . . 2 . . 1 . . . 1 . . 1 . Repair Station Hacks 11 | . 2 . . . 2 . . . 3 . . . . . . 2 . . 2 . Scan Component 6 | . 1 . . . 1 . . . 2 . . . . . . 1 . . 1 . Repair 5 | . 1 . . . 1 . . . 1 . . . . . . 1 . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . . . . . . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . 1 . 1 . 1 . . . . . . Unlock Access 4 | . . . . . . 1 . . . 1 . 1 . 1 . . . . . . Unauthorized Hacks 10 | . . . . . . 1 . 6 . . . 1 . . . . 1 . 1 . Terminals 7 | . . . . . . 1 . 4 . . . . . . . . 1 . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . Botnet 5 | . . . . . . 1 . 3 . . . . . . . . . . 1 . Sabotage 1 | . . . . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . . . Tunnel 2 | . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . Eject 1 | . . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 3 . . . 3 5 . 3 3 4 . 4 . 2 . 3 6 . 5 . Full Trace Events 10 | . . . . . 2 . . 3 1 3 . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . 4 . . . . . . . . . . . Matter 438 | . . . . . . . . . 438 . . . . . . . . . . . Time 116 | . . . . . . . . . 116 . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . 12 . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 1 . . . . . . 2 . 1 . Parts Built 5 | . . . . . . . . . . . . 1 . . . 2 . . 2 . Matter 746 | . . . . . . . . . . . . 234 . . . 278 . . 234 . Time 166 | . . . . . . . . . . . . 58 . . . 69 . . 39 . Total Part Build Rating 39 | . . . . . . . . . . . . 7 . . . 18 . . 14 . Parts Repaired 5 | . 1 . . . 1 . . . 1 . . . . . . 1 . . 1 . Time 152 | . 26 . . . 26 . . . 53 . . . . . . 25 . . 22 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Used RIF Installer 4 | . . . . . . . 1 . . . 1 . 1 . 1 . . . . . Command Fork 1 | . . . . . . . . . . . . . 1 . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . 1 . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 30 | . . . . . . . . . . 3 2 . 1 3 7 7 5 . 2 . Non-combat 8 | . . . . . . . . . . . . . . . . 6 2 . . . Combat 22 | . . . . . . . . . . 3 2 . 1 3 7 1 3 . 2 . Autooverrided 2 | . . . . . . . . . . . . . . . 2 . . . . . Robot Hacks Applied 34 | . . . . . . . . . . 3 2 . 2 4 6 7 7 . 3 . parse_system 3 | . . . . . . . . . . . . . . . 1 . 1 . 1 . drop_inventory 2 | . . . . . . . . . . . . . . . . 2 . . . . ignore_parts 1 | . . . . . . . . . . . . . . . . 1 . . . . purge_threat 1 | . . . . . . . . . . . . . . . . . 1 . . . block_reporting 1 | . . . . . . . . . . . . . . . . . 1 . . . map_route 2 | . . . . . . . . . . . . . . . . 2 . . . . find_garrison 1 | . . . . . . . . . . . . . . 1 . . . . . . link_complan 1 | . . . . . . . . . . . . . . 1 . . . . . . overload_power 1 | . . . . . . . . . . . . . . . . 1 . . . . amplify_resonance 2 | . . . . . . . . . . . 1 . 1 . . . . . . . reboot_system 2 | . . . . . . . . . . 1 . . . . 1 . . . . . overwrite_iff 3 | . . . . . . . . . . 1 1 . 1 . . . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . 1 . . . formatsys_high 13 | . . . . . . . . . . 1 . . . 2 4 1 3 . 2 . Relay Couplers Released 38 | . . . . . . . 5 . . . 8 3 13 . 9 . . . . . Ejected 3 | . . . . . . . . . . . . 3 . . . . . . . . Machine Destruction 35 | . . . . . . . 5 . . . 8 . 13 . 9 . . . . . Attached 15 | . . . . . . . . . . 2 2 . 2 1 3 2 1 . 2 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Total Allies 42 | . . . . 3 . 2 . . 4 2 1 . 1 3 6 2 16 . 2 . Largest Group 11 | . . . . 2 . 2 . . 2 1 1 . 1 3 4 2 11 5 1 . Highest-Rated Group 491 | . . . . 41 . 62 . . 42 49 12 . 24 145 191 128 491 243 64 . Highest-Rated Ally 64 | . . . . 31 . 31 . . 21 49 12 . 24 49 49 64 58 58 64 . Total Orders 3 | . . . . . . . . . . . . . . . 1 1 . 1 . . STAY 3 | . . . . . . . . . . . . . . . 1 1 . 1 . . Ally Attacks 137 | . . . . 12 . 4 . . 8 12 4 . 2 8 29 6 42 . 10 . Total Damage 3498 | . . . . 144 . 62 . . 191 403 27 . 38 379 863 315 863 . 213 . Kills 18 | . . . . 1 . . . . 1 1 . . 1 3 5 . 6 . . . Allies Corrupted 3 | . . . . . . . . . . 1 . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Robot Analysis Total 5 | . 1 . . . . 1 . 2 . . . . . . . . . . 1 . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Turns Passed 13401 | 233 588 869 252 344 762 479 426 476 489 923 802 371 1402 594 693 532 1483 464 959 260 Spaces Moved 7209 | 104 465 674 210 271 382 303 239 335 326 455 406 261 633 231 337 215 690 220 391 61 Core 4 | 3 1 . . . . . . . . . . . . . . . . . . . Treads 2678 | 98 51 . . . 28 . . . . 30 8 . 318 231 337 215 690 220 391 61 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 4527 | 3 413 674 210 271 354 303 239 335 326 425 398 261 315 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 120 110 110 110 110 120 120 120 120 120 120 180 180 160 150 152 152 160 Average Speed 136 | 154 107 116 120 119 122 118 118 120 120 139 133 120 151 180 180 163 151 152 153 160 Slowest Speed 240 | 160 200 120 120 120 240 150 120 120 120 240 180 120 240 180 180 180 190 152 190 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 42 | 6 78 97 62 50 34 44 42 88 11 11 58 8 76 6 46 8 45 97 17 11 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . 2 . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 . . . 1 . 1 . 1 . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . . . 1 1 . . . . . . 1 1 1 . . Scrap Searched 2 | . . 2 . . . . . . . . . . . . . . . . . . Spaces Dug 35 | . . 9 . . 1 1 . . . 6 6 . . . . . 12 . . . Terrain Destroyed 1439 | . 158 170 . 58 113 66 76 237 29 177 51 . 105 1 16 9 50 10 92 21 Melee 5 | . . . . . 1 1 . . . 3 . . . . . . . . . . Projectile 49 | . . . . . 1 . . . . 3 1 . 2 1 . . 17 . 21 3 AOE 1385 | . 158 170 . 58 111 65 76 237 29 171 50 . 103 . 16 9 33 10 71 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Tes Total 9863 | 139 534 727 210 281 583 375 348 383 408 672 573 309 980 402 397 377 1012 303 651 199 Wait 1003 | 6 16 7 . . 79 2 42 8 46 80 21 28 144 145 13 105 96 7 102 56 Move 7187 | 103 464 673 209 270 381 302 237 334 325 455 404 260 631 231 335 214 689 219 390 61 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 151 | 4 9 8 1 1 17 3 4 1 5 11 9 4 16 4 2 5 23 8 12 4 Fast Attach 129 | 7 12 . . . 10 7 2 1 3 9 8 1 14 3 . 8 21 11 11 1 Attach 88 | . . 4 . . 11 4 3 . 5 10 6 1 6 2 1 1 15 2 13 4 Detach 49 | . 1 . . . 8 4 2 2 1 7 1 . 4 . 1 2 6 . 6 4 Swap 145 | . 4 1 . . 7 6 6 1 1 10 8 2 24 5 12 10 21 7 17 3 Drop 161 | . 8 1 . . 10 10 9 2 5 14 4 3 22 4 1 11 25 15 8 9 Fire 740 | 19 19 33 . 10 37 32 29 27 17 34 66 . 90 8 26 21 116 22 91 43 Melee 127 | . . . . . 23 4 6 . . 42 17 10 11 . 2 . . 12 . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 1 . . . . 1 . . . . . . . . . . . . 1 . Escape Stasis 73 | . . . . . . . 8 . . . 29 . 18 . 4 . . . . 14 Rewire 7 | . . . . . . . . 7 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Garrison -8/Recycling -6/Factory -5/Factory (discovered 3 exits: *Upp x2 / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison -4/Factory -4/Armory -4/Lab -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 234 | -11/Scrapyard | Entered Materials 347 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 5) 550 | -10/Materials | Discovered new exit (range 6) 581 | -10/Materials | Discovered new exit (range 10) 614 | -10/Materials | Discovered new exit (range 14) 661 | -10/Materials | Repaired Wheel 822 | -10/Materials | Entered Mines 891 | -10/Mines | Met a Derelict bent on vengeance 912 | -10/Mines | Learned Materials stockpile data 965 | -10/Mines | Found a hidden stash of uninstalled traps 994 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 997 | -10/Mines | Found Prototype Device 1022 | -10/Mines | Learned Materials terminal intel 1154 | -10/Mines | Discovered new exit (range 5) 1332 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1332 | -10/Mines | Discovered new exit (range 5) 1445 | -10/Mines | Discovered new exit (range 12) 1691 | -10/Mines | Entered Exiles 1720 | -10/Exiles | Met 8R-AWN 1742 | -10/Exiles | Met EX-HEX 1774 | -10/Exiles | Met EX-BIN 1787 | -10/Exiles | Aligned with FarCom system 1789 | -10/Exiles | Given EX-Vault access code 1817 | -10/Exiles | Opened EX-Vault 1825 | -10/Exiles | Found Trap Reconfigurator 1851 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1889 | -10/Exiles | Met EX-DEC 1932 | -10/Exiles | Discovered new exit (range 11) 1943 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1943 | -10/Exiles | Entered Mines 2104 | -9/Mines | Met a Derelict testing a Signal Generator 2115 | -9/Mines | Build established: Trapper-Mutant 2204 | -9/Mines | Assembled infested the area 2209 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2235 | -9/Mines | Core integrity fell below 50% 2272 | -9/Mines | Discovered new exit (range 14) 2287 | -9/Mines | Entered Materials 2287 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2289 | -8/Materials | Loaded intel: 11 terminal locations 2371 | -8/Materials | Identified exit to Storage 2521 | -8/Materials | Lost 4 parts (1p1n1u1w) 2637 | -8/Materials | Repaired Com. Wheel 2756 | -8/Materials | Discovered new exit (range 13) 2765 | -8/Materials | Build established: Hauler-Mutant 3049 | -8/Materials | Entered Storage 3126 | -8/Storage | Found Prototype Launcher 3126 | -8/Storage | Identified Gui. Missile Launcher 3199 | -8/Storage | Garrison activated, responded to threat 3402 | -8/Storage | Met a pair of Derelict thieves 3460 | -8/Storage | Destroyed 8 combat bots 3471 | -8/Storage | Identified exit to Garrison 3528 | -8/Storage | Entered Garrison 3534 | -8/Garrison | Installed Relay Interface Framework 3570 | -8/Garrison | Triggered checkpoint 3588 | -8/Garrison | Garrison Relay disabled 3647 | -8/Garrison | Core integrity fell below 50% 3713 | -8/Garrison | Triggered checkpoint 3940 | -8/Garrison | Discovered new exit (range 10) 3954 | -8/Garrison | Entered Recycling 4055 | -8/Recycling | Spotter reported a threat 4057 | -8/Recycling | Spotter reported a threat 4062 | -8/Recycling | Spotter reported a threat 4069 | -8/Recycling | Spotter reported a threat 4072 | -8/Recycling | Spotter reported a threat 4132 | -8/Recycling | Spotter reported a threat 4192 | -8/Recycling | Build established: Scavenger-Mutant 4397 | -8/Recycling | Discovered new exit (range 15) 4405 | -8/Recycling | Spotter reported a threat 4430 | -8/Recycling | Entered Factory 4430 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4714 | -6/Factory | Fabricated H-55 Commando (x2) 4747 | -6/Factory | Repaired Broken Lrn. Tractor Beam 4785 | -6/Factory | Fabricated H-55 Commando? 4845 | -6/Factory | Discovered new exit (range 12) 4919 | -6/Factory | Entered another Factory area 4919 | -5/Factory | Accompanied by 1 ally 4919 | -5/Factory | Evolved 2 slots: Utility x2 5128 | -5/Factory | Identified Exp. Sensor Array 5208 | -5/Factory | Identified exit to Upper Caves 5347 | -5/Factory | Destroyed 8 combat bots 5644 | -5/Factory | Garrison activated, responded to threat 5819 | -5/Factory | First assault squad dispatched 5841 | -5/Factory | Identified exit to Garrison 5842 | -5/Factory | Entered Garrison 6001 | -5/Garrison | Garrison Relay disabled 6054 | -5/Garrison | Triggered checkpoint 6204 | -5/Garrison | Lost 6 parts (1p3n2w) 6232 | -5/Garrison | Triggered checkpoint 6288 | -5/Garrison | Discovered new exit (range 14) 6314 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 6367 | -5/Garrison | Triggered checkpoint 6430 | -5/Garrison | Triggered checkpoint 6466 | -5/Garrison | Discovered new exit (range 8) 6478 | -5/Garrison | Triggered checkpoint 6561 | -5/Garrison | Garrison Relay disabled 6644 | -5/Garrison | Entered Factory 6855 | -5/Factory | Fabricated HERF Cannon (x1) 7013 | -5/Factory | Identified exit to Garrison 7015 | -5/Factory | Entered Garrison 7021 | -5/Garrison | Expanded RIF knowledge: Command Fork 7064 | -5/Garrison | Triggered checkpoint 7202 | -5/Garrison | Garrison Relay disabled 7281 | -5/Garrison | Triggered checkpoint 7301 | -5/Garrison | Triggered checkpoint 7312 | -5/Garrison | Triggered checkpoint 7342 | -5/Garrison | Destroyed 8 combat bots 7419 | -5/Garrison | Discovered new exit (range 10) 7664 | -5/Garrison | Spotted B-75 Beast 7675 | -5/Garrison | Core integrity fell below 50% 7729 | -5/Garrison | Destroyed B-75 Beast 7753 | -5/Garrison | Lost 9 parts (1p3n3u2w) 7756 | -5/Garrison | Found Gamma Bomb Array 7758 | -5/Garrison | Found Gamma Bomb Array 7761 | -5/Garrison | Found Gamma Bomb Array 7910 | -5/Garrison | Triggered checkpoint 7967 | -5/Garrison | Garrison Relay disabled 8192 | -5/Garrison | Discovered new exit (range 13) 8248 | -5/Garrison | Triggered checkpoint 8284 | -5/Garrison | Build established: Bothacker-Mutant 8325 | -5/Garrison | Garrison Relay disabled 8417 | -5/Garrison | Entered Factory 8417 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 8956 | -4/Factory | First assault squad dispatched 9011 | -4/Factory | Identified exit to Garrison 9011 | -4/Factory | Entered Garrison 9011 | -4/Garrison | Accompanied by 2 allies 9020 | -4/Garrison | Expanded RIF knowledge: Autooverride 9072 | -4/Garrison | Triggered checkpoint 9100 | -4/Garrison | Garrison Relay disabled 9314 | -4/Garrison | Triggered checkpoint 9340 | -4/Garrison | Build established: Botlord-Mutant 9443 | -4/Garrison | Discovered new exit (range 9) 9538 | -4/Garrison | Triggered checkpoint 9590 | -4/Garrison | Garrison Relay disabled 9704 | -4/Garrison | Entered Factory 9704 | -4/Factory | Accompanied by 2 allies 9755 | -4/Factory | Repaired Imp. Medium Treads 9862 | -4/Factory | Fabricated Adv. Heavy Siege Treads (x2) 10084 | -4/Factory | Discovered new exit (range 44) 10110 | -4/Factory | Found Exp. Hacking Suite 10222 | -4/Factory | Destroyed 10 combat bots 10222 | -4/Factory | Lost 3 parts (1p1n1w) 10236 | -4/Factory | Entered Armory 10307 | -4/Armory | Lost 9 parts (2p2n3u2w) 10423 | -4/Armory | Build established: Bothacker-Mutant 10541 | -4/Armory | System corruption reached 10% 11330 | -4/Armory | Lost 4 parts (1p1u2w) 11464 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 11695 | -4/Armory | Discovered new exit (range 3) 11719 | -4/Armory | Entered Lab 11719 | -4/Lab | Accompanied by 5 allies 11719 | -4/Lab | Discovered new exit (range 9) 11773 | -4/Lab | Detected for breach 11779 | -4/Lab | Confronted by A5 11806 | -4/Lab | System corruption reached 30% 11863 | -4/Lab | Destroyed A5 11870 | -4/Lab | Found Prototype Hackware 11879 | -4/Lab | Gained access to the hidden lab's interior 11891 | -4/Lab | Found Prototype Protection 11891 | -4/Lab | Identified Med. Regenerative Plating 11915 | -4/Lab | Found Exp. Hacking Suite 11949 | -4/Lab | Found Alien Artifact 11949 | -4/Lab | Identified Transdimensional Reconstructor 11949 | -4/Lab | Warped through subspace 11994 | -4/Lab | Found Alien Artifact 11994 | -4/Lab | Identified Integrated Dissipator 11994 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 12005 | -4/Lab | Found Alien Artifact 12005 | -4/Lab | Identified Core Expander 12005 | -4/Lab | Installed Core Expander, added new Propulsion slot 12045 | -4/Lab | Build established: Scavenger-Mutant 12053 | -4/Lab | Found Prototype Protection 12053 | -4/Lab | Identified Hvy. Regenerative Plating 12061 | -4/Lab | Found Prototype Energy Gun 12061 | -4/Lab | Identified Tachyon Dispersion Ray 12067 | -4/Lab | Found Tachyon Dispersion Ray 12091 | -4/Lab | Found Prototype Special Weapon 12091 | -4/Lab | Identified Gui. Remote Datajack 12123 | -4/Lab | Found Prototype Hackware 12183 | -4/Lab | Entered Research 12183 | -3/Research | Evolved 2 slots: Utility x2 12183 | -3/Research | Identified Quantum Router 12184 | -3/Research | Identified Exp. System Shield 12334 | -3/Research | Repaired Gamma Bomb Array 12505 | -3/Research | Build established: Wizard-Mutant 12582 | -3/Research | Local fabrication network quarantined 12591 | -3/Research | Fabricated Quantum Capacitor (x2) 12642 | -3/Research | Identified exit to Testing 12683 | -3/Research | First assault squad dispatched 12769 | -3/Research | Intercept squad dispatched 12771 | -3/Research | Identified exit to Research 12789 | -3/Research | Spotted Tracker 12790 | -3/Research | Spotted Tracker 12808 | -3/Research | Destroyed Tracker 12811 | -3/Research | Destroyed Tracker 12814 | -3/Research | Spotted Combat Programmer 12824 | -3/Research | Destroyed Combat Programmer 12851 | -3/Research | Spotted Combat Programmer 12867 | -3/Research | System corruption reached 10% 12875 | -3/Research | Destroyed Combat Programmer 12946 | -3/Research | System corruption reached 30% 12956 | -3/Research | Lost 5 parts (1n2u2w) 13030 | -3/Research | Lost 3 parts (1n2u) 13031 | -3/Research | Destroyed 14 combat bots 13142 | -3/Research | Entered Testing 13143 | -3/Testing | Maximum security lockdown engaged 13155 | -3/Testing | Protovariant out of control (PP-6KXYJW8VIL) 13356 | -3/Testing | Destroyed 26 combat bots 13366 | -3/Testing | Spotted Executioner 13367 | -3/Testing | Destroyed Investigator 13367 | -3/Testing | Spotted Executioner 13374 | -3/Testing | Spotted Executioner 13394 | -3/Testing | Core integrity fell below 50% 13400 | -3/Testing | Core integrity fell below 20% 13402 | -3/Testing | Destroyed by Executioner with Helical Railgun Last Messages --------------- 13397_ Penetrated by Slug. 13397_ Slug penetrates Wall. 13397_ Penetrated by Slug. 13398_ Stasis bubble strength at 140. 13398_ Exp. Hacking Suite destroyed. 13399_ Stasis bubble strength at 134. 13399_ Penetrated by Slug. 13399_ Slug penetrates Wall. 13399_ Penetrated by Slug. 13400_ Stasis bubble strength at 128. 13400_ Penetrated by Slug. 13400_ Slug penetrates Earth. 13400_ Penetrated by Slug. 13401_ Knocked back. 13401_ Stasis bubble strength at 122. 13401_ H-77 Assassin suffers critical hit. 13401_ H-77 Assassin destroyed. 13402_ Extracted 109 matter. 13402_ Stasis bubble strength at 116. 13402_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????? ???????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?#############???????????? #??????????????????? | | # # ???????????? #??????????????????? | | # # #???????????? ###????????????????? | | # # #???????????+ ?????????????????? | | # """ """ # #???????????# #??????????????????? | | # """ """ # #???????????# #??????????????????? | | ? """ """ # ############# ! #??????????????????? | | ? """ """ # =%=#??????????????????? | | ? """ """ + =%% #???? ?????????????? | | ? # [[!! ###?""?????????????? | | # """ """ # =%=%=![#%""" ???????????? | | ? """ """ ######## #%% |*%#=""" ???????????? | | ??""" """ #??????# %=! %%=%%!% ????????????? | | ???"" """ #???#### %= *%=%%"""????????????? | | ????" """ #???# % =]%%""?????????????? | | ????? #???# *!h= !! %#??????????????? | | ??????######???# %%i|% =[#???????????????? | | ???????????????# =[h!gEg= ;#???????????????? | | ???????????????#########=*!g=*= #???????????????? | | ??????????????????????##Eh/bpE! ##???????????????? | | ?????????????????????##=]=l==g[ #????????????????? | | ?????????????????????# ;!@!;;p###????????????????? | | ????????????????????# [**| #??????????????????? | | ????????????????????## !! #??????????????????? | | ?????????????????????# ! ## #?????????????????? | | ????????????????????# # #?# #????????????????? | | ????????????????????# ####??##????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????## ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????### ????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 54 Energy Capacity 635 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 1200 Resistance: TH 30 Power Shielding 66 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 44 Launcher Accuracy 30 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 50 Offensive Hacking 32 Defensive Hacking 41 Relay Coupler Types 121 Relay Coupler Value 4 Item Schematics ----------------- HERF Cannon | -5/Factory | Hacked Launcher Loader | -4/Armory | Hacked Quantum Capacitor | -4/Armory | Hacked Com. HERF Cannon | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ H-55 Commando | x2 | -6/Factory | Preloaded H-55 Commando | x2 | -6/Factory | Preloaded HERF Cannon | x1 | -5/Factory Adv. Heavy Siege Treads | x2 | -4/Factory | Preloaded Quantum Capacitor | x2 | -3/Research Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoMeleeBeam Manual? 0 Play Time 02:21:28 Cumulative 191.7 hours Start 2021.01.19 @ 22:14:17 End 2021.01.20 @ 00:33:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 49 Adventurer 15 Explorer 0 Win Type - Total 6 Types 3/0/1/1/1/0/0/0/0 Lore% 82 Gallery% 83 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ada2d12e-72f4-4173-886f-ff2fd20d1fbd