Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.02.26 @ 16:44:07 Player: Boris Result: Destroyed by V8-XVO(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (639) 639 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (920) 920 TOTAL SCORE: 3024 Bonus ------- Follower Combat Kills 120 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 300/300 System Corruption 0% Temperature Cool (12) Movement Rolling (112) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (2) --- Armored Wheel Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit System Shield > --- WEAPON (2) ------- Datajack Axe > --- INVENTORY (20) --- Meta Core Armored Treads Armored Treads Improved Heat Sink Structural Scanner Machine Analyzer Improved Signal Interpreter Seismic Detector Advanced Targeting Computer Light Armor Plating Hacking Suite System Shield Scrapoid Pod Overtuned Pulse Rifle Assault Cannon Grenade Launcher Subdweller Shrapnel Launcher CPS Tube (2) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit System Shield > --- WEAPON ----------- Datajack Axe > --- INVENTORY -------- Meta Core Armored Treads Armored Treads Improved Heat Sink Structural Scanner Machine Analyzer Improved Signal Interpreter Seismic Detector Advanced Targeting Computer Light Armor Plating Hacking Suite System Shield Scrapoid Pod Overtuned Pulse Rifle Assault Cannon Grenade Launcher Subdweller Shrapnel Launcher CPS Tube [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Hackware System Shield Weapon Axe Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 37 | 7 8 11 9 2 Power 4 | 1 1 . 1 1 Engine 3 | 1 1 . . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 10 | 2 2 2 3 1 Treads 7 | 2 2 2 1 . Leg . | . . . . . Wheel 3 | . . . 2 1 Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 3 2 2 . Device 5 | 1 2 2 . . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 2 7 3 . Energy Gun 3 | 1 1 1 . . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . 4 . . Ballistic Cannon 1 | . . . 1 . Launcher 2 | . 1 1 . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . 3 2 . Power 2 | . . . 2 . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 1 | . . 1 1 . To Critical Strikes . | . . . . . Average Backups 15 | 3 8 14 17 17 Power . | . . . 1 . Propulsion 1 | . 1 2 1 2 Utility 6 | . 1 4 7 9 Weapon 5 | 1 4 6 6 3 Tool/Special . | . . . . . Unused Backups 19 | . 2 3 1 13 Power 2 | . . 1 . 1 Propulsion 2 | . . 1 . 1 Utility 8 | . 1 1 . 6 Weapon 5 | . 1 . 1 3 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 96 | . 99 99 94 93 Engine 9 | . 14 14 5 8 Core 1 | . . . 4 . Treads 19 | . 28 27 15 13 Wheel 8 | . . . 12 14 Device 6 | . 13 14 2 . Storage 14 | . 14 14 14 14 Hackware 7 | . . . 11 14 Energy Gun 9 | . 17 20 5 . Ballistic Gun 2 | . 9 5 . . Slashing Weapon 7 | . . . 11 14 Special Melee Weapon 7 | . . . 10 14 Peak Build Rating 23 | 9 9 13 20 23 Average Rating 14 | 6 8 10 16 19 On Entrance 8 | . 9 9 9 17 Naked Turns . | . . . . . Heaviest Build 57 | 12 31 34 52 57 Greatest Support 40 | 3 40 40 40 36 Greatest Overweight (x) 3 | 3 . 1 3 3 Average Overweight (x) 1 | 2 . . 2 2 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 17 | 7 10 15 19 20 Most Carried 20 | 5 15 15 20 20 Average Carried 15 | 3 8 14 18 18 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 4 15 15 20 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 971 | 270 133 338 230 . Remotely . | . . . . . Salvage Created 1341 | 63 300 284 694 . Parts 58 | 6 21 16 15 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 4 | 2 . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . 4 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 18 | . 8 8 2 . Melee 1 | . . . 1 . Guns 10 | . 1 8 1 . AOE 7 | . 7 . . . Classes Destroyed 8 | 2 4 1 1 . Worker 2 | 1 1 . . . Tunneler 2 | 2 . . . . Hauler 1 | . 1 . . . Recycler 10 | . 2 . 8 . Swarmer 6 | . 6 . . . Grunt 4 | . 2 1 1 . Brawler 1 | . . . 1 . Subdweller 7 | . . 7 . . Best Kill Streak 9 | 1 9 3 3 . Combat Bots Only 7 | . 7 3 1 . Max Kills in Single Turn 3 | 1 3 1 1 . Gunslinging . | . . . . . Exploded 3 | . 3 . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 92 | . 10 62 18 2 Missed 24 | . 5 15 4 . Damage Taken 1286 | . 108 887 228 63 Core 260 | . 14 136 47 63 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 94 | 19 15 53 7 . Largest 2 | 2 2 2 2 . Hottest 115 | 70 115 115 87 . Shots Fired 151 | 30 23 85 13 . Gun 121 | 30 15 69 7 . Cannon 6 | . . . 6 . Launcher 14 | . 8 6 . . Special 10 | . . 10 . . Kinetic 57 | 11 5 35 6 . Thermal 80 | 19 10 44 7 . Explosive 14 | . 8 6 . . Electromagnetic . | . . . . . Robot Hit Streak 48 | 7 14 48 22 . Robot Miss Streak 7 | 7 . 1 2 . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 124 | 15 14 57 34 4 Core Hits 44 | 4 19 17 4 . Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | 1 1 1 3 . Burn 4 | 1 1 . 2 . Destroy 1 | . . 1 . . Sever 1 | . . . 1 . Melee Attacks 35 | . . . 31 4 Impact . | . . . . . Slashing 21 | . . . 21 . Piercing . | . . . . . Sneak Attacks 25 | . . . 21 4 Combat Hostiles 1 | . . . 1 . Follow-up Attacks . | . . . . . Damage Inflicted 2832 | 177 538 1005 1112 . Guns 1386 | 177 141 1005 63 . Cannons 75 | . . . 75 . Explosions 397 | . 397 . . . Melee 974 | . . . 974 . Ramming . | . . . . . Kinetic 704 | 65 26 538 75 . Thermal 757 | 112 115 467 63 . Explosive 397 | . 397 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 974 | . . . 974 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 356 | . 6 . 350 . Projectiles . | . . . . . Explosions 6 | . 6 . . . Melee 350 | . . . 350 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 85 | . 63 22 . . Shots 4 | . 3 1 . . Rammed 1 | 1 . . . . Targets Rammed 1 | 1 . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 250 | 70 108 250 162 4 Average Temperature 54 | 30 33 171 73 4 Received Heat Transfer 472 | . 6 352 81 33 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 2124 | 407 407 977 333 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level 1 | . 1 . . . Low Security (%) 99 | 100 97 . 100 . Level 1 . | . 2 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 209 | 5 209 . 48 . Initial . | . . . . . Average 28 | . 88 . 10 . Influence Increases 647 | 15 281 30 321 . Destroy 0b10 Robot/C 260 | . 160 20 80 . Destroy 0b10 Robot/NC 80 | 15 20 . 45 . Destroy Leader 42 | . 32 10 . . Allied During Kill 7 | . . . 7 . Successful Hack 48 | . 15 . 33 . Select Force Hacks 150 | . . . 150 . Disable Machine 15 | . 15 . . . Destroy Structure 45 | . 39 . 6 . Influence Decreases 585 | 15 155 94 321 . Time Decay 569 | 15 155 94 305 . Lost Part 16 | . . . 16 . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 11 16 5 9 Peak Tracking Total 7 | . 5 7 1 5 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 2 | . 1 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 25 | . 4 2 13 6 Terminals 8 | . 2 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 2 . 6 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 102 | . 14 5 49 34 Successful 74 | . 7 5 28 34 Failed 28 | . 7 . 21 . Catastrophic 4 | . 1 . 3 . Database Lockouts . | . . . . . Manual 37 | . 6 . 31 . Terminals 38 | . 10 . 28 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 24 | . 4 . 20 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 48 | . 3 5 6 34 Record 38 | . . 4 1 33 Part Schematic 1 | . . . 1 . Robot Schematic 1 | . . . 1 . Robot Analysis 2 | . 1 . 1 . Prototype ID Bank 1 | . . . 1 . Terminal Index 1 | . 1 . . . Alert Level 1 | . . . 1 . Locate Traps 1 | . 1 . . . Proto ID Catalog 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 9 | . 2 . 7 . Report Inventory 1 | . 1 . . . Retrieve Components 8 | . 1 . 7 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 17 | . 2 . 15 . Terminals 12 | . 2 . 10 . Botnet 5 | . 1 . 4 . Operators 2 | . 1 . 1 . Skim 5 | . . . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . . 5 . Tunnel 5 | . . . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 3 . 10 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . 1 . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 14 | . 2 . 12 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked 8 | . . . 4 4 Non-combat 4 | . . . 2 2 Combat 4 | . . . 2 2 Robot Hacks Applied 8 | . . . 4 4 parse_system 7 | . . . 3 4 find_recycling 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 3 | . . . 3 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 1 Highest-Rated Group 47 | . . . 47 16 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 21 | . . . 14 7 Total Damage 255 | . . . 174 81 Kills 4 | . . . 3 1 Allies Corrupted . | . . . . . Allies Melted 2 | . . . . 2 Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 2324 | 102 582 1299 341 . Terrain 273 | 102 171 . . . Structural 601 | . 61 199 341 . Seismic 1450 | . 350 1100 . . Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered 5 | . . 1 . 4 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 5729 | 226 584 1521 1650 1748 Spaces Moved 3212 | 100 318 811 720 1263 Core 100 | 100 . . . . Treads 1258 | . 318 811 129 . Legs . | . . . . . Wheels 1854 | . . . 591 1263 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 112 Average Speed 150 | 162 160 160 159 136 Slowest Speed 330 | 200 160 240 330 145 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 57 | 5 63 37 97 85 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 10 | . . . 7 3 Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 6 | . . 4 . 2 Spaces Dug 49 | . 12 34 3 . Terrain Destroyed 90 | . 40 45 5 . Melee 3 | . . . 3 . Projectile 2 | . . . 2 . AOE 85 | . 40 45 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 3876 | 133 372 925 1166 1280 Wait 406 | . 7 21 378 . Move 3208 | 99 317 810 719 1263 Hop . | . . . . . Pick Up 41 | 7 13 9 8 4 Fast Attach 13 | 4 2 . 5 2 Attach 8 | 3 1 2 2 . Detach 7 | . 2 . 4 1 Swap 35 | . 8 20 6 1 Drop 28 | . 7 10 6 5 Fire 94 | 19 15 53 7 . Melee 35 | . . . 31 4 Ram 1 | 1 . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 227 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 16) 537 | -10/Materials | Destroyed 7 combat bots 605 | -10/Materials | Discovered new exit (range 16) 723 | -10/Materials | Discovered new exit (range 12) 811 | -10/Materials | Entered Subcaves 1047 | -10/Subcaves | Visited Clippyterm 1051 | -10/Subcaves | Identified exit to Recycling 1051 | -10/Subcaves | Learned Factory trap positions 1176 | -10/Subcaves | Learned Materials stockpile data 2085 | -10/Subcaves | Visited 4L-MR0's lab 2134 | -10/Subcaves | Core integrity fell below 50% 2166 | -10/Subcaves | Found Meta Core 2332 | -10/Subcaves | Entered Recycling 2382 | -8/Recycling | Scanned before Scraplab entrance 3215 | -8/Recycling | Discovered new exit (range 12) 3659 | -8/Recycling | Learned location of Extension (-4) 3715 | -8/Recycling | Identified exit to Scraptown 3762 | -8/Recycling | Learned Factory stockpile data 3800 | -8/Recycling | Learned 4 Factory zone layouts 3848 | -8/Recycling | Learned location of 1 exit from Recycling 3982 | -8/Recycling | Entered Scraptown 3982 | -8/Scraptown | Accompanied by 1 ally 4110 | -8/Scraptown | Visited CR-KLE's Repair Center 4132 | -8/Scraptown | Visited Assassins FH 4155 | -8/Scraptown | Visited Fellowship of the Rings 4170 | -8/Scraptown | Visited SPCMW 4362 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4365 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 4366 | -8/Scraptown | Learned Factory terminal intel 4367 | -8/Scraptown | Learned 12 Research zone layouts 4369 | -8/Scraptown | Learned location of Zion (-6) 4375 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4387 | -8/Scraptown | Discovered new exit (range 7) 4495 | -8/Scraptown | Visited TADAMA 4526 | -8/Scraptown | Visited Cyclists 4586 | -8/Scraptown | Visited UFD Registry 4586 | -8/Scraptown | Registered with UFD as "Electrokit" 4605 | -8/Scraptown | Visited Cave Peace 4881 | -8/Scraptown | Entered Cyclist Reading Room 4958 | -8/Scraptown | Visited Science Guys 5013 | -8/Scraptown | Visited Junk Repository 5041 | -8/Scraptown | Visited Research Penetration Think Tank 5106 | -8/Scraptown | Delivered Scrap Shield to a Scientist 5223 | -8/Scraptown | Visited Junk Repository 5268 | -8/Scraptown | Visited Scrapoid Pod Storage 5297 | -8/Scraptown | Visited Science Testing Area 5323 | -8/Scraptown | Visited Botcube Research 5358 | -8/Scraptown | Visited Scrap Suit Storage 5394 | -8/Scraptown | Visited Observation Area 5564 | -8/Scraptown | Met Optimus 5564 | -8/Scraptown | Accepted into 0bPrime 5653 | -8/Scraptown | Civil war broke out across Scraptown 5654 | -8/Scraptown | Core integrity fell below 20% 5712 | -8/Scraptown | Found Scrapoid Pod 5730 | -8/Scraptown | Destroyed by V8-XVO(j) with Overtuned Pulse Rifle Last Messages --------------- they can't stop us now. Get out of here and do your job, we'll deal with this." 05656_ 4H-EOF(j) destroyed. 05657_ Optimus: "No holds barred, if they're hostile, they are an enemy of the people and we must shoot to kill. Collateral damage is to be expected!" 05665_ Acquired Arm. Treads. 05672_ Acquired Arm. Wheel. 05679_ 7G-3C9(g) suffers critical hit (Destroy). 05679_ ZX-2F2(E) destroyed. 05681_ ZG-Q43(E) suffers critical hit (Burn). 05681_ 7G-3C9(g) destroyed. 05682_ Dropped Lgt. Treads. 05683_ Dropped Com. Wheel. 05689_ Acquired Ovr. Pulse Rifle. 05692_ AB-WLF(j) destroyed. 05712_ Acquired Scrapoid Pod. 05724_ Machine disabled. 05727_ 0M-F2Q(j) suffers critical hit (Destroy). 05728_ 0M-F2Q(j) destroyed. 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"##"""""#???????????????? | | "" ##????????#""= "########???????????????? | | X"#????????#"" "## [#???????????????? | | ##????????#"" "## #???????????????? | | ################"" ="## ####???????????????? | | """""""""""""""""""" ="## [#???????????????? | | """"""""" """ """""" =]#???????????????? | | "## #???????????????? | | % ## ####???????????????? | | !%[= "## [=#???????????????? | | !%* =! "# #???????????????? | | !%[![ *% #######???????????????? | | """" """" ""*"" """"" ##?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -8/Recycling | Hacked Robot Schematics ------------------ G-47 Trooper | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxMobileFlightbrick Manual? 0 Play Time 00:42:23 Cumulative 628.0 hours Start 2025.02.26 @ 16:00:03 End 2025.02.26 @ 16:44:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 195 Adventurer 15 Explorer 1 Win Type - Total 37 Types 10/3/10/2/2/0/6/3/1/0 Lore% 92 Gallery% 86 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5209478b-694b-4063-a201-9a37ffdedadb