Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.05.09 @ 14:16:35 Player: darlorth Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (545) 545 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1840 Bonus ------- None Cogmind --------- Core Integrity 36/400 Matter 300/300 Energy 125/125 System Corruption 7% Temperature Cool (0) Movement Core (600) Ox11 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Light Ion Engine Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink Signal Interpreter Targeting Computer Improved EM Shotgun Medium Laser Light Assault Rifle Grenade Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Transport Network Coupler Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 33 | 5 5 5 18 Power 5 | . 1 1 3 Engine 4 | . 1 . 3 Core 1 | . . 1 . Reactor . | . . . . Propulsion 8 | 2 . . 6 Treads 7 | 2 . . 5 Leg . | . . . . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 1 3 Device 2 | . . . 2 Storage 2 | 1 1 . . Processor 3 | . 1 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 2 3 6 Energy Gun 5 | 1 . 2 2 Energy Cannon . | . . . . Ballistic Gun 6 | 1 1 1 3 Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . . . 16 Power 2 | . . . 2 Propulsion 6 | . . . 6 Utility 2 | . . . 2 Weapon 6 | . . . 6 Highest Loss Streak 12 | . . . 12 Average Slot Usage (%) 83 | . 97 100 55 Engine 7 | . 12 1 7 Core 3 | . . 9 2 Treads 20 | . 28 22 12 Device 3 | . . . 8 Storage 12 | . 14 11 11 Processor 12 | . 12 22 4 Energy Gun 10 | . 14 12 4 Ballistic Gun 11 | . 13 20 2 Naked Turns . | . . . . Heaviest Build 47 | 8 40 45 47 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 10 | . . 1 10 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 12 | 6 12 12 12 Average Capacity 11 | 5 11 12 12 Most Carried 12 | 5 12 12 12 Average Carried 8 | 3 8 11 5 Final Capacity 12 | 6 12 12 12 Final Carried 12 | 5 12 12 2 Class Distribution -------------------- 63% | Mutant 33% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 712 | 209 165 122 216 Remotely . | . . . . Salvage Created 1109 | . 331 481 297 Parts 51 | . 25 26 . Haulers Intercepted 3 | . . 3 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 32 | . 8 6 18 Melee 3 | . . . 3 Guns 29 | . 8 6 15 Classes Destroyed 7 | . 4 2 1 Builder 1 | . 1 . . Hauler 3 | . . 3 . Watcher 5 | . 3 2 . Swarmer 3 | . 3 . . Grunt 10 | . 5 5 . Sentry 1 | . . 1 . Assembled 18 | . . . 18 Best Kill Streak 13 | . 3 6 13 Combat Bots Only 13 | . 3 5 13 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1619 | . 159 151 1309 Core 403 | . 39 . 364 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 84 . . Volleys Fired 86 | . 30 24 32 Largest 3 | . 2 3 3 Hottest 132 | . 70 90 132 Shots Fired 188 | . 58 72 58 Gun 186 | . 56 72 58 Cannon . | . . . . Launcher 2 | . 2 . . Special . | . . . . Kinetic 87 | . 28 48 11 Thermal 82 | . 28 24 30 Explosive 2 | . 2 . . Electromagnetic 17 | . . . 17 Robot Hit Streak 29 | . 8 29 25 Robot Miss Streak 3 | . 3 2 2 Penetration Max . | . . . . Secondary Targets 4 | . 2 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 142 | . 37 53 52 Core Hits 86 | . 18 23 45 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1929 | . 499 530 900 Guns 1797 | . 434 530 833 Cannons . | . . . . Explosions 65 | . 65 . . Melee . | . . . . Ramming 67 | . . . 67 Kinetic 516 | . 174 279 63 Thermal 988 | . 260 251 477 Explosive 65 | . 65 . . Electromagnetic 293 | . . . 293 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . 2 7 Average Corruption 4 | . . 1 5 Corruption Purged . | . . . . Effects 34 | . . 4 30 Message Errors 10 | . . 3 7 Matter Fused 4 | . . . 4 Heat Flow Errors 4 | . . . 4 Energy Discharges 5 | . . . 5 Data Loss (minor) 4 | . . 1 3 Data Loss (major) 2 | . . . 2 Misfires 1 | . . . 1 Targeting Errors 3 | . . . 3 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 18 | . . . 18 Targets Rammed 19 | . . . 19 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 669 | . 108 358 669 Average Temperature 138 | . 34 120 284 Received Heat Transfer 703 | . 75 108 520 Effects 26 | . . . 26 Shutdowns 4 | . . . 4 Energy Bleed 3 | . . . 3 Interference 8 | . . . 8 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 7 | . . . 7 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 2590 | . 777 740 1073 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 167 | . 152 167 22 Initial 22 | . . 18 22 Average 44 | . 58 83 3 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 14 14 23 Peak Tracking Total 13 | . 4 4 13 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 6 | . 4 2 . Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 20 | . 13 7 . Successful 13 | . 8 5 . Failed 7 | . 5 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 12 | . 10 2 . Terminals 15 | . 13 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 8 | . 8 . . Part Schematic 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 2 | . 2 . . Emergency Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 5 | . . 5 . Insert Component 3 | . . 3 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . 1 2 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 2658 | 117 886 746 909 Spaces Moved 1287 | 75 453 338 421 Core 30 | 23 . . 7 Treads 1181 | 52 453 338 338 Legs . | . . . . Wheels 76 | . . . 76 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 110 Average Speed 167 | 126 160 177 173 Slowest Speed 550 | 160 160 180 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 5 81 32 60 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 17 | . 17 . . Melee . | . . . . Projectile . | . . . . AOE 17 | . 17 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1623 | 97 558 437 531 Wait 156 | 9 60 52 35 Move 1284 | 74 452 337 421 Hop . | . . . . Pick Up 33 | 9 10 10 4 Fast Attach 2 | 1 . 1 . Attach 20 | 4 2 2 12 Detach . | . . . . Swap 11 | . 3 2 6 Drop 12 | . 1 9 2 Fire 86 | . 30 24 32 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 19 | . . . 19 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 16) 492 | -10/Materials | Identified exit to Mines 796 | -10/Materials | Discovered new exit (range 16) 1004 | -10/Materials | Entered another Materials area 1004 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1311 | -9/Materials | Build established: Gunner 1516 | -9/Materials | Discovered new exit (range 15) 1701 | -9/Materials | Discovered new exit (range 7) 1750 | -9/Materials | Entered Mines 1836 | -9/Mines | Assembled infested the area 2010 | -9/Mines | Lost 12 parts (1p4n1u6w) 2012 | -9/Mines | Destroyed 13 combat bots 2180 | -9/Mines | Build established: Mutant 2533 | -9/Mines | Core integrity fell below 50% 2537 | -9/Mines | Core integrity fell below 20% 2562 | -9/Mines | Lost 3 parts (1p1n1u) 2659 | -9/Mines | Self-destructed Last Messages --------------- 02565_ U-05 Engineer lays Concrete. 02568_ The unstable cave ceiling collapses. 02571_ Acquired Wheel. 02572_ The unstable cave ceiling collapses. 02576_ Acquired 35 matter. 02576_ U-05 Engineer lays Concrete. 02579_ R-06 Scavenger collects Lgt. Ion Engine. 02580_ U-05 Engineer lays Concrete. 02581_ The unstable cave ceiling collapses. 02581_ U-05 Engineer lays Concrete. 02581_ Acquired 1 matter. 02582_ U-05 Engineer lays Concrete. 02583_ The unstable cave ceiling collapses. 02583_ U-05 Engineer lays Concrete. 02583_ Acquired 4 matter. 02583_ R-06 Scavenger collects Sml. Storage Unit. 02588_ U-05 Engineer builds a Wall. 02603_ System corrupted: Matter fused (-5). 02630_ System corrupted: Heat flow error (+195). 02658_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ???###??##### ###### # | | ??## ### # " ## | | ??# """" ##### "" ## | | ??# """" ## ##### """ # | | ??## """" ## % ### | | ???### ## #### # #?##### | | ?????## ##??????## ## #?????? | | ??????# ####????????# ## #?????? | | ??????# ##???????????# ## #?????? | | ??????## #????????????# ## ?????? | | ???????## #???????????? ##### ????? | | ????????# #???????????? #????#????? | | ????????# #???????????#####?????????? | | ????????# #?????????????????????????? | | ????????# #?????????????????????????? | | ????????# #?????????????????????????? | | ????????# #?????????????????????????? | | ????????# #?????????????????????????? | | ????????# #?????????????????????????? | | ????????# #?????????????????????????? | | ????????# #?????????????????????????? | | ????????# #####?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????##### #?????????????????????? | | ????????????#@ #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????#ss#?????????????????????? | | ???????????? ?????????????????????? | | ??????????? 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""" #????????????????????? | | ????????"""???? ????????????????????? | | ??????????????? ????????????????????? | | ??????????????? #????????????????????? | | ????????????????#????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Medium Laser | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed DirtyBladeBroadsword Manual? 0 Play Time 00:25:40 Cumulative 142.1 hours Start 2021.05.09 @ 13:53:22 End 2021.05.09 @ 14:16:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 175 Rogue 105 Adventurer 27 Explorer 43 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 30 Gallery% 62 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05a6f322-35a4-43f9-b0c1-82c96dac5cda