Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.21 @ 21:20:29 // AFD2020/Player2 Player: Michael Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (70) 350 Value Destroyed (1524) 1524 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1652) 1652 TOTAL SCORE: 5426 Bonus ------- High Alert Combat Kills 444 Follower Combat Kills 1289 Friendly Fire -81 Cogmind --------- Core Integrity 3/550 Matter 171/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox4 Location -8/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Weight Redist. System Improved Power Shielding Utility Shielding > --- WEAPON (2) ------- Improved Assault Rifle Advanced Assault Cannon > --- INVENTORY (28) --- Reinforced Ion Engine Light Nuclear Core Wheel Wheel Wheel Coolant Injector Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Improved Sensor Array Improved Power Shielding Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Hardened Light Armor Plating Hardened Light Armor Plating Insulated Plating EM Pulse Gun EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Advanced Assault Cannon Advanced Assault Cannon Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Power Shielding > --- WEAPON ----------- Improved Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Reinforced Ion Engine Light Nuclear Core Wheel Wheel Wheel Coolant Injector Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod Improved Power Shielding Utility Shielding Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Hardened Light Armor Plating Hardened Light Armor Plating Insulated Plating EM Pulse Gun EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Advanced Assault Cannon Advanced Assault Cannon Katana [Rating: 29] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 124 | 5 16 40 51 12 Power 7 | 1 1 3 1 1 Engine 7 | 1 1 3 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 24 | 1 3 12 7 1 Treads . | . . . . . Leg 6 | . 3 3 . . Wheel 18 | 1 . 9 7 1 Hover . | . . . . . Flight . | . . . . . Utility 59 | 1 9 17 25 7 Device 25 | . 4 5 13 3 Storage 7 | 1 2 4 . . Processor 2 | . . 2 . . Hackware . | . . . . . Protection 25 | . 3 6 12 4 Artifact . | . . . . . Weapon 34 | 2 3 8 18 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 23 | 2 3 7 9 2 Ballistic Cannon 7 | . . 1 5 1 Launcher 4 | . . . 4 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 2 1 2 Parts Lost 3 | . . . 3 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 1 | . . . 1 . Weapon . | . . . . . Highest Loss Streak 2 | . . . 2 . Average Slot Usage (%) 98 | . 94 99 98 99 Engine 10 | . 14 10 8 8 Leg 3 | . 17 . . . Wheel 17 | . 5 21 17 18 Device 9 | . 8 6 13 14 Storage 22 | . 14 22 27 27 Processor 5 | . . 10 2 . Protection 6 | . 5 4 10 12 Ballistic Gun 19 | . 28 21 12 9 Ballistic Cannon 2 | . . . 4 8 Naked Turns . | . . . . . Heaviest Build 123 | 12 26 113 123 119 Greatest Support 29 | 10 20 20 29 29 Greatest Overweight (x) 6 | 1 1 5 6 4 Average Overweight (x) 2 | . . 3 3 3 Largest Inventory Capacity 28 | 6 10 28 28 28 Average Capacity 19 | 5 7 18 28 28 Most Carried 28 | 5 10 27 28 28 Average Carried 18 | 2 6 17 26 27 Final Capacity 28 | 6 10 28 28 28 Final Carried 28 | 5 10 27 28 28 Class Distribution -------------------- 59% | Hauler-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 2973 | 223 341 944 1275 190 Remotely . | . . . . . Salvage Created 2324 | . 355 788 1036 145 Parts 133 | . 16 54 59 4 Haulers Intercepted 9 | . 2 4 3 . Recyclers Shooed 4 | . 1 . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 39 | . 7 9 21 2 Guns 27 | . 7 9 9 2 Cannons 2 | . . . 2 . AOE 10 | . . . 10 . Classes Destroyed 12 | . 4 5 2 1 Worker 14 | . 2 5 7 . Builder 2 | . . 1 1 . Tunneler 1 | . . . 1 . Hauler 9 | . 2 4 3 . Recycler 4 | . . 1 2 1 Operator 1 | . . 1 . . Swarmer 10 | . 3 1 6 . Grunt 19 | . 4 4 10 1 Brawler 1 | . . 1 . . Duelist 3 | . . . 3 . Sentry 5 | . . 3 2 . Hunter 1 | . . . . 1 Best Kill Streak 12 | . 3 2 12 3 Combat Bots Only 6 | . 3 1 6 1 Max Kills in Single Turn 3 | . 1 1 3 1 Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 2122 | . 318 522 892 390 Core 288 | . 20 22 208 38 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 70 85 . . Volleys Fired 188 | . 33 60 74 21 Largest 2 | . 2 2 2 2 Hottest 96 | . 40 46 96 71 Shots Fired 376 | . 66 120 148 42 Gun 329 | . 66 120 122 21 Cannon 36 | . . . 15 21 Launcher 11 | . . . 11 . Special . | . . . . . Kinetic 365 | . 66 120 137 42 Thermal . | . . . . . Explosive 11 | . . . 11 . Electromagnetic . | . . . . . Robot Hit Streak 23 | . 4 23 12 7 Robot Miss Streak 5 | . 5 3 3 3 Penetration Max . | . . . . . Secondary Targets 5 | . 3 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 237 | . 33 84 100 20 Core Hits 124 | . 18 35 63 8 Critical Hits 4 | . 1 2 . 1 Critical Kills 3 | . 1 1 . 1 Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4505 | . 404 1153 2659 289 Guns 2902 | . 404 1153 1186 159 Cannons 232 | . . . 102 130 Explosions 1371 | . . . 1371 . Melee . | . . . . . Ramming . | . . . . . Kinetic 3134 | . 404 1153 1288 289 Thermal . | . . . . . Explosive 1371 | . . . 1371 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 . . Average Corruption 2 | . . 2 . . Corruption Purged . | . . . . . Effects 2 | . . 2 . . Heat Flow Errors 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 27 | . . . 27 . Projectiles . | . . . . . Explosions 27 | . . . 27 . Melee . | . . . . . Knockbacks 2 | . . . 1 1 Impact . | . . . . . Kinetic 2 | . . . 1 1 Secondary . | . . . . . Self-Inflicted Damage 60 | . . . 60 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 451 | . 20 451 153 72 Average Temperature 55 | . 8 97 39 45 Received Heat Transfer 786 | . 123 159 405 99 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 1497 | . 225 740 1497 994 Average Influence 546 | . 120 519 891 740 Maximum Alert Level 4 | . 1 3 4 3 Low Security (%) 17 | 100 63 8 . . Level 1 15 | . 36 7 19 . Level 2 42 | . . 77 9 54 Level 3 19 | . . 5 53 45 Level 4 4 | . . . 17 . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 1 3 8 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 12 | . 1 3 5 3 Assault 1 | . . . 1 . Garrison 2 | . . . 2 . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 11 | . 1 4 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 111 | . 16 34 47 14 Peak Tracking Total 8 | . 3 8 8 6 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 6 | . . . 5 1 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 19 | . 6 7 6 . Terminals 9 | . 4 3 2 . Fabricators . | . . . . . Repair Stations 3 | . 1 1 1 . Recycling Units 4 | . 1 2 1 . Scanalyzers 3 | . . 1 2 . Garrison Access . | . . . . . Total Hacks 81 | . 19 23 39 . Successful 59 | . 9 14 36 . Failed 22 | . 10 9 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 1 2 1 . Terminals 27 | . 15 7 5 . Fabricators . | . . . . . Repair Stations 13 | . 3 4 6 . Recycling Units 5 | . 1 3 1 . Scanalyzers 36 | . . 9 27 . Garrison Access . | . . . . . Terminal Hacks 10 | . 7 . 3 . Robot Analysis 1 | . 1 . . . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . 1 . . . Scanalyzer Index 1 | . . . 1 . Locate Traps 2 | . 2 . . . Patrol Status 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 12 | . 2 4 6 . Scan Component 6 | . 1 2 3 . Repair 6 | . 1 2 3 . Recycling Unit Hacks 3 | . . 2 1 . Retrieve Components 3 | . . 2 1 . Scanalyzer 33 | . . 8 25 . Insert Component 15 | . . 4 11 . Analyze 18 | . . 4 14 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 5 7 4 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 15 | . . 4 11 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . 1 2 2 . Time 211 | . 26 89 96 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 17 | . . 15 2 . Parts Scanalyzed 15 | . . 4 11 . Part Schematics Acquired 15 | . . 4 11 . Parts Damaged 2 | . . . 2 . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 1 1 Highest-Rated Group 76 | . 60 66 75 76 Highest-Rated Ally 76 | . 60 66 75 76 Total Orders . | . . . . . Ally Attacks 160 | . 27 45 64 24 Total Damage 3619 | . 202 894 1736 787 Kills 60 | . 7 19 25 9 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 3376 | 46 653 1564 856 257 Spaces Moved 2062 | 40 443 1038 411 130 Core 4 | 4 . . . . Treads . | . . . . . Legs 256 | . 253 3 . . Wheels 1802 | 36 190 1035 411 130 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 100 110 110 Average Speed 112 | 84 112 111 114 118 Slowest Speed 180 | 90 150 180 140 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 3 72 74 48 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 89 | . . . 80 9 Melee . | . . . . . Projectile 13 | . . . 4 9 AOE 76 | . . . 76 . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 2741 | 49 537 1335 633 187 Wait 252 | . 22 131 79 20 Move 2058 | 39 442 1037 410 130 Hop . | . . . . . Pick Up 58 | 5 13 32 8 . Fast Attach 22 | 5 1 9 5 2 Attach 9 | . 1 2 5 1 Detach 10 | . . 6 2 2 Swap 93 | . 14 29 41 9 Drop 51 | . 11 29 9 2 Fire 188 | . 33 60 74 21 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 13) 334 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 7) 529 | -10/Materials | Repaired Wheel? 654 | -10/Materials | Discovered new exit (range 4) 700 | -10/Materials | Entered another Materials area 700 | -9/Materials | Accompanied by 1 ally 700 | -9/Materials | Evolved 2 slots: Utility x2 887 | -9/Materials | Discovered new exit (range 16) 1457 | -9/Materials | Discovered new exit (range 6) 1692 | -9/Materials | Build established: Hauler-Mutant 1923 | -9/Materials | Discovered new exit (range 14) 2045 | -9/Materials | Repaired Imp. Assault Rifle 2084 | -9/Materials | Repaired Katana 2264 | -9/Materials | Entered another Materials area 2264 | -8/Materials | Accompanied by 1 ally 2264 | -8/Materials | Evolved 2 slots: Utility x2 2367 | -8/Materials | Identified exit to Storage 2916 | -8/Materials | Repaired Imp. Sensor Array 2949 | -8/Materials | Repaired Rnf. Ion Engine 3011 | -8/Materials | Core integrity fell below 50% 3011 | -8/Materials | Garrison activated, responded to threat 3064 | -8/Materials | First assault squad dispatched 3120 | -8/Materials | Entered Storage 3120 | -8/Storage | Accompanied by 1 ally 3298 | -8/Storage | Core integrity fell below 20% 3377 | -8/Storage | Self-destructed Last Messages --------------- 03305_ Acquired 28 matter. 03308_ K-01 Serf collects debris. 03310_ U-05 Engineer lays Concrete. 03310_ Slug penetrates Player 2. 03312_ K-01 Serf collects debris. 03313_ K-01 Serf destroyed. 03316_ Slug penetrates Player 2. 03320_ Player 2 attaches Lgt. Treads. 03321_ K-01 Serf collects debris. 03324_ H-55 Commando destroyed. 03326_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S012. 03327_ K-01 Serf collects debris. 03338_ Acquired 27 matter. 03339_ K-01 Serf collects debris. 03342_ Acquired 17 matter. 03344_ K-01 Serf collects debris. Player 2: "Have an extra propulsion unit?" 03347_ K-01 Serf collects debris. 03368_ G-47 Trooper destroyed. 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""" # # """"" ""???????????? | | ?????????????????""" # #????????#????????????? | | ?????????????????? # #?????????????????????? | | ???????????????????##+### #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????##+?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Power Shielding 66 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 44 Targeting Accuracy 5 Item Schematics ----------------- Katana | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Adv. Assault Cannon | -8/Materials | Scanalyzed EM Pulse Gun | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Imp. Light Cannon | -8/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Coolant Injector | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . 2 2 . . Power 1 | . . 1 . . Propulsion 2 | . 2 . . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 55 | . 19 19 13 4 Parts Lost 7 | . 3 . 1 3 Damage Taken 2496 | . 499 321 974 702 Core 393 | . 55 37 172 129 Player 2/Cogmind (%) 57 | . 73 62 45 77 Absorbed by Shields . | . . . . . Damage Inflicted 3619 | . 202 894 1736 787 Player 2/Cogmind (%) 44 | . 33 43 39 73 Combat Hostiles Destroyed 49 | . 6 15 20 8 Player 2/Cogmind (%) 55 | . 46 62 48 80 Game ------ Seed HoverKineticScanner Manual? 0 Play Time 01:10:42 Cumulative 146.0 hours Start 2020.07.20 @ 18:59:26 End 2020.07.21 @ 21:20:29 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 51 Rogue 15 Adventurer 36 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0 Lore% 33 Gallery% 51 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d39a2444-49b2-4b62-9980-eeebb1a74ad3