Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.30 @ 16:37:16 Player: Sir Cheese Result: Destroyed by Fortress with Graviton Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (91) 455 Value Destroyed (3449) 3449 Prototype IDs (38) 760 Alien Tech Used (2) 400 Bonus (5451) 5451 TOTAL SCORE: 19115 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 37 Follower Combat Kills 714 Hunted by Unchained 500 Entered Garrisons 400 Used RIF Installer 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 213/300 Energy 100/100 System Corruption 14% Temperature Hot (293) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Corruption Screen Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Thruster Field Propulsion Drive Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Improved Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Advanced Heat Sink Gravity Neutralizer Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Advanced Phase Shifter Hacking Suite Improved System Shield Relay Coupler [Specialist] > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Mini Smartbomb Launcher Improved Remote Datajack Improved Remote Datajack Kinetic Spear [Rating: 157] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Improved Melee Analysis Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Light Armor Plating Weapon Improved Datajack Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Autogun Launcher EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Was Fac Fac Res Gar Res Tes Res Qua Slots Evolved 16 | . . . 2 . . . 2 2 . . 2 . . 2 . . 2 2 . . . 2 . Power 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . . . . 1 . . . . . . . 1 . Utility 10 | . . . 2 . . . . 1 . . 1 . . 1 . . 2 2 . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 154 | 6 11 . 10 . 1 . 15 7 12 14 4 8 . . 5 22 7 5 5 4 5 5 8 Power 26 | 1 1 . 2 . . . 2 1 3 4 . 1 . . . 3 1 . 3 1 . 1 2 Engine 10 | 1 1 . 2 . . . 1 1 1 3 . . . . . . . . . . . . . Core 7 | . . . . . . . 1 . 1 1 . 1 . . . 3 . . . . . . . Reactor 9 | . . . . . . . . . 1 . . . . . . . 1 . 3 1 . 1 2 Propulsion 30 | 2 . . 2 . . . 4 1 2 3 . 2 . . . 7 . 1 1 1 1 1 2 Treads 5 | 2 . . 2 . . . 1 . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Wheel 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Hover 12 | . . . . . . . 2 . 2 3 . 1 . . . 3 . 1 . . . . . Flight 11 | . . . . . . . 1 . . . . . . . . 4 . . 1 1 1 1 2 Utility 60 | 1 4 . 2 . . . 4 4 3 4 4 2 . . 3 10 5 4 1 1 3 2 3 Device 30 | . 1 . . . . . 2 1 2 3 2 1 . . 1 6 3 2 1 . 2 1 2 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . Processor 15 | . 1 . 1 . . . 1 1 . 1 1 1 . . . 4 1 1 . . 1 1 . Hackware 5 | . . . . . . . . 1 . . . . . . . . 1 1 . 1 . . 1 Protection 8 | . 1 . 1 . . . 1 1 1 . 1 . . . 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 6 . 4 . 1 . 5 1 4 3 . 3 . . 2 2 1 . . 1 1 1 1 Energy Gun 13 | 2 4 . 1 . 1 . . . 1 1 . . . . 2 . . . . . 1 . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Ballistic Gun 4 | . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . 1 . 1 . . 3 . . . 1 . . . . . . . Special Weapon 5 | . 2 . . . . . . . . . . . . . . . 1 . . 1 . 1 . Impact Weapon 4 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . Special Melee Weapon 3 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . . Unidentified Prototypes 17 | . 1 . . . . . 2 . 1 1 . . . . 1 3 . 1 . . 4 1 2 Parts Lost 46 | . 1 2 1 1 . . 4 . 5 . . 15 . . . . . . . . . . 17 Power 13 | . 1 . . . . . 2 . 2 . . 3 . . . . . . . . . . 5 Propulsion 15 | . . 1 . . . . . . 1 . . 6 . . . . . . . . . . 7 Utility 11 | . . . . 1 . . 1 . 1 . . 4 . . . . . . . . . . 4 Weapon 7 | . . 1 1 . . . 1 . 1 . . 2 . . . . . . . . . . 1 Highest Loss Streak 11 | . 1 2 1 1 . . 1 . 3 . . 11 . . . . . . . . . . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 5 | 3 7 9 7 7 7 7 4 2 4 4 4 4 4 4 4 4 4 5 5 4 4 4 3 Power . | . 1 . 1 1 1 1 . . . 1 . . . . . . . . 1 1 1 1 . Propulsion . | . . . . . . 1 . 1 1 . . . . . . . . . . . . . . Utility 1 | . 2 5 3 2 2 1 . 1 1 1 1 . 1 1 1 2 2 1 2 1 2 2 . Weapon 1 | 1 3 2 1 3 2 2 1 . 2 2 3 2 2 2 3 1 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . 1 . 1 1 1 1 1 . . 3 . 1 . . 2 2 . 1 2 . . 1 3 Power 3 | . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . 1 . 1 . 1 1 . . . 1 . 1 . . 1 1 . . 1 . . 1 1 Weapon 4 | . . . . . . . . . . 1 . . . . 1 1 . . . . . . 1 Tool/Special 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 Average Slot Usage (%) 82 | . 97 79 92 100 100 100 59 55 75 83 99 80 20 18 26 71 94 92 99 100 99 98 52 Engine 5 | . 13 14 11 11 11 11 4 2 6 8 12 3 . . . . . . . . . . . Core 3 | . . . . . . . 2 . 3 2 6 8 . . . 4 10 9 8 5 4 2 1 Reactor 1 | . . . . . . . . . 3 . . . . . . . 1 4 4 7 9 9 4 Treads 6 | . 28 17 15 22 22 22 9 . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . 6 14 . 18 26 20 . . . 12 4 4 1 . . . . Flight 6 | . . . . . . . . . 6 . . . . . . 9 21 19 21 23 23 26 12 Device 14 | . 7 . 10 11 11 11 7 1 12 19 25 17 . 1 5 12 21 24 23 23 26 29 17 Storage 3 | . 14 14 11 11 11 11 4 . . . . . . . . . . . . . . . . Processor 11 | . 3 . 10 11 11 11 5 9 11 9 6 11 13 11 11 18 19 15 19 16 14 13 5 Hackware 3 | . . . . . . . . 2 7 7 6 4 . . . . 4 4 9 11 10 8 7 Protection 3 | . . 14 11 11 11 11 4 7 5 . . . . . . . . . . . . . . Energy Gun 4 | . 22 18 11 11 11 11 3 . 1 1 . . . . 3 . . . . . . . . Ballistic Gun 2 | . . . 2 11 11 11 8 5 2 . . . . . . . . . . . . . . Special Weapon 1 | . 4 . 5 . . . . . . . . . . . . . . 4 4 4 4 4 1 Impact Weapon 1 | . . . 1 . . . . 7 3 1 6 5 6 2 . 2 . . . . . . . Piercing Weapon 1 | . . . . . . . . . 3 5 . . . . . 1 5 4 4 4 3 4 1 Special Melee Weapon 1 | . . . . . . . 2 1 2 4 6 2 . 2 5 4 4 . . . . . . Peak Build Rating 157 | 6 11 10 14 14 16 16 43 35 76 49 56 62 13 19 31 83 104 115 113 109 121 139 157 Average Rating 48 | 5 9 7 11 12 14 16 17 26 67 42 52 49 13 15 23 58 94 106 109 107 116 133 73 On Entrance 46 | . 6 10 7 14 13 16 16 22 35 35 47 53 13 13 19 26 83 104 112 108 107 121 139 Avg Prop Armor Cover (%) 7 | . . . . . . . . 2 . . . 3 . . . 16 5 4 2 2 . . . Naked Turns 121 | . . . . . . . 22 . . . . . . . . . . . . . . . 99 Heaviest Build 52 | 14 21 21 24 24 27 27 27 14 39 27 31 32 3 3 15 16 34 36 37 37 42 52 52 Greatest Support 60 | 40 40 40 40 40 40 40 60 16 50 36 36 40 3 3 3 27 34 36 40 42 45 54 54 Greatest Overweight (x) 12 | . . 1 1 . . . 1 1 12 8 . 2 . . 4 2 . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 8 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 10 8 8 8 10 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 5 10 10 10 8 10 10 10 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 3 7 9 7 7 8 10 7 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 Final Capacity 10 | 8 10 10 8 8 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 5 9 9 8 8 10 10 5 5 5 5 5 4 4 4 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 47% | Mutant 18% | Scavenger-Mutant 9% | Hacker-Ninja 9% | Ninja 5% | Commander-Ninja 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Waste Ninja | -5/Factory Ninja | -4/Factory Ninja | -3/Research Commander-Ninja | -3/Garrison Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Was Fac Fac Res Gar Res Tes Res Qua Matter Collected 3445 | 260 160 53 174 49 . 32 41 154 426 297 45 314 . . 90 283 . . 382 318 . 102 265 Remotely 277 | . . . . . . . . . . . . . . . . 91 . . . . . . 186 Salvage Created 3556 | 139 425 60 98 118 . 47 224 154 613 358 45 368 . . . 195 . 61 415 95 39 102 . Parts 170 | 13 25 3 12 14 . 4 7 6 24 18 1 11 . . . 8 . 5 13 1 2 3 . Haulers Intercepted 6 | . . . 1 . . . 1 . . 1 . . . . . 1 . . . 1 . 1 . Recyclers Shooed 3 | 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Was Fac Fac Res Gar Res Tes Res Qua Combat Hostiles Destroyed 57 | . 7 1 7 5 . 3 3 1 15 2 . 12 . . . 1 . . . . . . . Melee 17 | . . . 1 . . . . . 11 2 . 2 . . . 1 . . . . . . . Guns 22 | . 6 . 5 5 . 3 2 . 1 . . . . . . . . . . . . . . Cannons 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . AOE 10 | . 1 . . . . . 1 . . . . 8 . . . . . . . . . . . Classes Destroyed 14 | 1 4 . 3 1 . . 1 . 3 1 . . . . . . . . . . . . . Worker 5 | . . . . 2 . . . 1 . 2 . . . . . . . . . . . . . Builder 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . Tunneler 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . . . 1 . . . 1 . . 1 . . . . . 1 . . . 1 . 1 . Recycler 5 | . 1 . . . . . 1 1 . 2 . . . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . 1 . . . . . . 1 . . . . . . . . . 1 . . 1 . . Watcher 5 | . . . 1 . . . . . . . 1 . . . . 2 . 1 . . . . . Swarmer 27 | . . . 7 5 . 3 . . 5 . . 7 . . . . . . . . . . . Grunt 20 | . 7 1 . . . . 2 1 4 . . 4 . . . 1 . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 4 | . . . . . . . 1 . 2 . . 1 . . . . . . . . . . . Hunter 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . 1 2 . . . . . . . . . . . . . Best Kill Streak 4 | 3 3 1 3 3 . 3 4 2 4 4 2 4 . . . 1 . 2 . 1 1 1 . Combat Bots Only 4 | . 2 1 3 3 . 3 3 1 4 1 . 4 . . . 1 . . . . . . . Max Kills in Single Turn 2 | 1 2 1 2 2 . 1 1 1 1 1 1 2 . . . 1 . 1 . 1 1 1 . Gunslinging 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . Melee 1 | . . . 1 . . . . . 1 1 . 1 . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Was Fac Fac Res Gar Res Tes Res Qua Hostile Shots Fired 1108 | . 41 30 81 29 . 6 77 3 258 22 . 175 . . . 9 2 4 . 1 8 36 326 Missed 569 | . 12 10 31 6 . 2 31 . 108 9 . 81 . . . 6 1 4 . 1 6 30 231 Hits 539 | . 29 20 50 23 . 4 46 3 150 13 . 94 . . . 3 1 . . . 2 6 95 Melee 7 | . . . . . . . . . 1 . . . . . . . . . . . . . 6 Projectile 532 | . 29 20 50 23 . 4 46 3 149 13 . 94 . . . 3 1 . . . 2 6 89 Critical Strikes 25 | . 1 2 1 1 . . 2 . 6 . . 3 . . . 1 . . . . . . 8 Damage Taken 8784 | . 442 283 488 204 . 30 615 108 1912 193 . 1604 . . . 52 23 . . 157 41 151 2481 Core 2974 | . 101 42 39 40 . . 79 14 379 59 . 690 . . . 18 . . . 22 41 . 1450 Absorbed by Shields 29 | . . . . . . . . . . . . . . . . . . . . . . . 29 Regen/Repaired (Parts) 51 | . . . 9 . . . . . . . . . . . . . 42 . . . . . . Core Remaining (%) 72 | 100 . 42 . . . 80 85 . . 35 . . 18 . . 98 100 . . . 95 . . Volleys Fired 252 | 33 33 12 35 8 . 3 20 . 26 . . 17 . . . . . 1 14 34 12 3 1 Largest 2 | 1 2 2 2 2 . 2 2 . 1 . . 1 . . . . . 1 1 1 1 1 1 Hottest 225 | 50 110 95 165 79 . 68 68 . 225 . . 39 . . . . . 7 7 7 7 7 7 Shots Fired 318 | 33 56 22 46 16 . 6 31 . 26 . . 17 . . . . . 1 14 34 12 3 1 Gun 193 | 33 49 22 30 16 . 6 27 . 10 . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 37 | . . . . . . . 4 . 16 . . 17 . . . . . . . . . . . Special 88 | . 7 . 16 . . . . . . . . . . . . . . 1 14 34 12 3 1 Kinetic 39 | . . . 7 8 . 3 20 . 1 . . . . . . . . . . . . . . Thermal 128 | 29 31 12 39 8 . . . . 9 . . . . . . . . . . . . . . Explosive 15 | . . . . . . . 4 . . . . 11 . . . . . . . . . . . Electromagnetic 71 | 4 25 10 . . . 3 7 . 16 . . 6 . . . . . . . . . . . Robot Hit Streak 9 | 6 9 5 5 3 . 2 5 . 7 . . 7 . . . . . 8 6 9 9 3 4 Robot Miss Streak 11 | 4 6 2 11 4 . 1 2 . 3 . . 1 . . . . . . 2 2 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 352 | 19 36 18 23 7 . 3 23 7 58 28 2 25 . . . 23 2 4 26 30 10 7 1 Core Hits 148 | 7 26 4 20 7 . 3 15 3 17 6 1 21 . . . 4 . 2 8 2 1 1 . Critical Kills 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 12 | . . . . . . . 1 1 5 2 . 3 . . . . . . . . . . . Critical Strikes 23 | 3 . 1 1 . . . 1 1 6 2 . 4 . . . 1 . 1 1 1 . . . Burn 5 | 3 . 1 1 . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Smash 12 | . . . . . . . . 1 5 2 . 4 . . . . . . . . . . . Impale 5 | . . . . . . . . . 1 . . . . . . 1 . 1 1 1 . . . Melee Attacks 505 | . . . 5 . . . 4 23 206 39 8 27 . . . 61 5 18 57 11 14 12 15 Impact 212 | . . . 5 . . . . 22 115 11 8 27 . . . 24 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 257 | . . . . . . . . . 90 18 . . . . . 20 2 18 57 11 14 12 15 Sneak Attacks 39 | . . . . . . . 4 2 . 14 1 . . . . 16 . . . 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9870 | 239 656 297 332 149 . 43 632 384 2147 990 89 1170 . . . 340 43 147 1622 302 65 223 . Guns 1949 | 239 556 255 271 149 . 43 255 . 181 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1533 | . 100 42 . . . . 374 . 332 . . 685 . . . . . . . . . . . Melee 6324 | . . . . . . . . 384 1634 990 89 485 . . . 340 43 147 1622 302 65 223 . Ramming 16 | . . . 13 . . . 3 . . . . . . . . . . . . . . . . Kinetic 400 | . . . 74 106 . 30 190 . . . . . . . . . . . . . . . . Thermal 1125 | 201 288 167 245 43 . . . . 181 . . . . . . . . . . . . . . Explosive 754 | . . . . . . . 374 . . . . 380 . . . . . . . . . . . Electromagnetic 1251 | 38 368 130 . . . 13 65 . 332 . . 305 . . . . . . . . . . . Impact 2611 | . . . . . . . . 384 1017 346 89 485 . . . 290 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 3713 | . . . . . . . . . 617 644 . . . . . 50 43 147 1622 302 65 223 . Highest Corruption 16 | . . . . . . . . . 14 16 . . . . . . . . . . . . 14 Average Corruption 6 | . . . . . . . . . 2 14 . . . . . . . . . . . . 10 Corruption Purged 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 47 | . . . . . . . . . 11 22 . . . . . . . . . . . . 14 Message Errors 12 | . . . . . . . . . 2 7 . . . . . . . . . . . . 3 Matter Fused 11 | . . . . . . . . . 4 4 . . . . . . . . . . . . 3 Heat Flow Errors 5 | . . . . . . . . . 2 1 . . . . . . . . . . . . 2 Energy Discharges 6 | . . . . . . . . . 1 3 . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . . 5 . . . . . . . . . . . . 1 Data Loss (major) 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Overflow Damage 1246 | . 25 3 . . . . . 72 219 247 43 115 . . . 18 . 7 408 81 . 8 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 28 | . 25 3 . . . . . . . . . . . . . . . . . . . . . Melee 1218 | . . . . . . . . 72 219 247 43 115 . . . 18 . 7 408 81 . 8 . Knockbacks 7 | . . . . . . . . . 3 . 1 3 . . . . . . . . . . . Impact 7 | . . . . . . . . . 3 . 1 3 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 183 | . 54 24 . . . . 1 . 104 . . . . . . . . . . . . . . Shots 8 | . 2 1 . . . . . . 5 . . . . . . . . . . . . . . Rammed 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . 5 . . . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 387 | 50 337 387 314 112 . 52 49 . 272 215 1 7 . . . . . . . . 286 3 111 Average Temperature 83 | 16 92 215 68 42 . 28 19 . 88 96 1 1 . . . . . . . . 148 3 70 Received Heat Transfer 1908 | . 240 189 117 9 . . 270 27 327 9 . 456 . . . 18 9 . . 30 . 27 180 Effects 5 | . 2 2 . . . . . . 1 . . . . . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Matter Decay 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Robots Corrupted 11 | . 1 1 . . . . . 2 3 . 1 2 . . . 1 . . . . . . . Combat Hostiles 7 | . . 1 . . . . . 1 3 . . 2 . . . . . . . . . . . Parts Fried 16 | . 2 1 . . . . . 1 4 . 3 3 . . . 2 . . . . . . . Impact Corruptions 28 | . . . . . . . . 4 10 5 2 5 . . . 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | 1 . . . . . . . . 2 . . . . . . . . . . . . . . Heat Transferred 2590 | 814 473 494 463 111 . . . . 235 . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Was Fac Fac Res Gar Res Tes Res Qua Maximum Alert Level 5 | . . . . . . . . . 3 1 . . . . . . . . 2 2 5 4 5 Low Security (%) 64 | 100 100 100 100 100 . 100 100 100 28 . 100 . . 100 100 100 100 100 13 . . . . Level 1 15 | . . . . . . . . . 32 100 . . . . . . . . 42 30 . . . Level 2 13 | . . . . . . . . . 36 . . . . . . . . . 44 69 . 69 . Level 3 . | . . . . . . . . . 3 . . . . . . . . . . . . 12 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . 17 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . . . . . 99 . 99 Peak Influence 2738 | 10 52 30 135 98 . 70 108 70 712 357 111 . . 97 33 20 15 44 663 557 1764 1103 2738 Initial 1100 | . . 16 . 38 . . . 37 22 357 111 . . 93 33 . 6 . 33 372 245 1100 369 Average 252 | 1 13 5 39 30 . 16 44 31 364 273 64 . . 93 3 1 4 8 382 445 1653 781 2001 Influence Increases 5723 | 30 221 35 380 158 . 70 233 145 810 141 17 535 . 14 . 111 41 105 630 467 184 88 1308 Destroy 0b10 Robot/C 1520 | . 140 20 240 120 . 60 60 20 340 40 . 240 . . . 20 . . 20 200 . . . Destroy 0b10 Robot/NC 195 | 30 15 . 10 10 . . 10 15 . 30 10 . . . . 15 . 10 15 15 5 5 . Destroy Leader 262 | . 40 10 64 20 . 10 22 . 30 20 2 10 . . . 6 . 2 . 24 . 2 . Allied During Kill 219 | . . . 16 8 . . . . 12 . . . . . . . . . 24 159 . . . Successful Hack 155 | . 10 . 5 . . . 8 12 14 32 . . . 14 . 5 26 17 . 12 . . . Select Force Hacks 30 | . . . . . . . . . . . . . . . . . . 30 . . . . . Disable Machine 195 | . . . 15 . . . . 15 . . . . . . . 15 15 30 . 15 45 . 45 Anti-Garrison Action 650 | . . . . . . . . . 150 . . . . . . . . . 500 . . . . Destroy Structure 502 | . 16 5 15 . . . 13 8 204 4 5 . . . . 50 . 16 71 42 14 21 18 Partial Spotted 180 | . . . . . . . 30 15 . 15 . . . . . . . . . . 15 45 60 Lose Combat Pursuer 1815 | . . . 15 . . . 90 60 60 . . 285 . . . . . . . . 105 15 1185 Influence Decreases 5679 | 30 177 79 281 257 . 70 150 196 160 595 237 359 36 65 97 97 55 61 11 693 212 1302 459 Entered New Map 2309 | . . 28 . 61 . . . 46 10 325 117 4 36 55 64 . 8 . 11 291 192 772 289 Time Decay 2194 | 30 167 35 251 166 . 70 120 150 . 270 100 245 . 10 33 97 47 61 . 262 . 80 . Lost Part 406 | . 10 16 10 10 . . 30 . 50 . . 110 . . . . . . . . . . 170 Lost Ally 320 | . . . 20 20 . . . . 100 . 20 . . . . . . . . 140 20 . . Purge Threat 450 | . . . . . . . . . . . . . . . . . . . . . . 450 . Squads Dispatched 53 | . 1 . 1 . . . 1 2 . 3 1 . . . . 4 1 1 . 3 12 1 22 Investigation 4 | . . . . . . . . 1 . 1 . . . . . 1 . 1 . . . . . Extermination 5 | . . . . . . . . . . 1 . . . . . 2 1 . . . . 1 . Reinforcement 10 | . 1 . 1 . . . 1 1 . 1 1 . . . . 1 . . . 3 . . . Assault 34 | . . . . . . . . . . . . . . . . . . . . . 12 . 22 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Was Fac Fac Res Gar Res Tes Res Qua Distress Signals 9 | . . . . . . . 3 2 . . . . . . . . . 1 . 1 1 . 1 Communications Jammed 43 | . . . . . . . . . . . . . . . . . . 10 . 15 . . 18 Distress Signals 43 | . . . . . . . . . . . . . . . . . . 10 . 15 . . 18 Times Spotted 313 | . 13 3 29 6 . 2 21 9 27 11 1 34 . . . 5 2 5 . 20 17 10 98 Peak Tracking Total 43 | . 3 3 9 3 . 2 12 6 5 4 1 6 . . . 2 1 4 . 3 8 6 43 Tactical Retreats 40 | . . . 1 . . . 4 2 2 2 . 13 . . . . . . . . 1 1 14 ECM-based Alert Blocks 9 | . . . . . . . . . . 5 . 4 . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Was Fac Fac Res Gar Res Tes Res Qua Traps Triggered 9 | . . . . . . . . 3 2 1 . . . 1 . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Was Fac Fac Res Gar Res Tes Res Qua Machines Disabled 19 | . . . 1 . . . . 1 1 . . . . . . 1 1 2 5 1 3 . 3 Max in Single Turn 1 | . . . . . . . . 1 1 . . . . . . 1 1 1 1 . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Was Fac Fac Res Gar Res Tes Res Qua Machines Accessed 71 | . 5 . 5 . 3 . 5 8 3 6 3 2 . 1 . 7 6 7 1 3 . 6 . Terminals 42 | . 4 . 4 . . . 4 4 3 3 1 1 . 1 . 3 3 5 1 2 . 3 . Fabricators 5 | . . . . . . . . . . 1 . . . . . 2 1 . . . . 1 . Repair Stations 5 | . . . 1 . . . 1 . . 1 1 . . . . . 1 . . . . . . Recycling Units 7 | . 1 . . . . . . . . 1 1 . . . . 1 . 1 . . . 2 . Scanalyzers 4 | . . . . . . . . 1 . . . . . . . 1 1 . . 1 . . . Garrison Access 4 | . . . . . . . . 3 . . . . . . . . . 1 . . . . . Total Hacks 191 | . 12 . 15 . 20 . 12 15 10 16 5 8 . 4 . 15 14 18 5 6 . 16 . Successful 93 | . 7 . 6 . 20 . 4 5 1 8 3 8 . 1 . 7 5 8 . 2 . 8 . Failed 97 | . 5 . 9 . . . 8 10 9 8 2 . . 3 . 8 8 10 5 4 . 8 . Catastrophic 22 | . 2 . 2 . . . 1 4 . . . . . 1 . 3 2 3 . 1 . 3 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Manual 53 | . 10 . 8 . 1 . 4 7 2 2 . . . 4 . 5 1 7 . . . 2 . Terminals 117 | . 8 . 13 . . . 10 10 10 8 2 7 . 4 . 8 5 13 5 4 . 10 . Fabricators 9 | . . . . . . . . . . 2 . . . . . 4 1 . . . . 2 . Repair Stations 12 | . . . 2 . . . 2 . . 4 1 . . . . . 3 . . . . . . Recycling Units 15 | . 4 . . . . . . . . 2 2 . . . . 2 . 1 . . . 4 . Scanalyzers 9 | . . . . . . . . 1 . . . . . . . 1 5 . . 2 . . . Garrison Access 8 | . . . . . . . . 4 . . . . . . . . . 4 . . . . . Terminal Hacks 56 | . 3 . 3 . 20 . 3 1 1 5 1 8 . . . 2 1 3 . 1 . 4 . Record 29 | . . . . . 19 . . . . 1 . 7 . . . . 1 . . . . 1 . Part Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Locate Traps 3 | . 1 . . . . . . . . 1 . . . . . . . 1 . . . . . Garrison Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 9 | . . . 2 . . . 3 . . 1 . . . . . 1 . 1 . 1 . . . Garrison Registry 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . 2 . . . . . 3 . . . . . 1 . Load Schematic 4 | . . . . . . . . . . 1 . . . . . 2 . . . . . 1 . Build 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . Repair Station Hacks 5 | . . . 2 . . . . . . 1 . . . . . . 2 . . . . . . Scan Component 3 | . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . Repair 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 8 | . 2 . . . . . . . . . 2 . . . . 1 . . . . . 3 . Report Inventory 5 | . 1 . . . . . . . . . 1 . . . . 1 . . . . . 2 . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . Scanalyzer 3 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . Retrieve Study 3 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . Garrison Access Hacks 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . . . Unlock Access 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . Coupler Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 11 | . 2 . 1 . . . 1 2 . . . . . 1 . 1 . 3 . . . . . Terminals 8 | . 1 . 1 . . . 1 1 . . . . . 1 . 1 . 2 . . . . . Track 4 | . 1 . 1 . . . 1 . . . . . . . . . . 1 . . . . . Botnet 3 | . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . Reprogram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Eject 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 2 . 4 . . . 4 6 3 6 1 . . 1 . 7 4 6 1 3 . 5 . Full Trace Events 4 | . . . . . . . . . 1 1 . . . . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 109 | . . . . . . . . . . 36 . . . . . 73 . . . . . . . Total Part Build Rating 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . Parts Repaired 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . Time 77 | . . . 26 . . . . . . . . . . . . . 51 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . . . 2 . . . . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Was Fac Fac Res Gar Res Tes Res Qua Used RIF Installer 3 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 29 | . . . . . . . 1 . . 5 . . . . . 7 1 1 . 11 2 1 . Non-combat 22 | . . . . . . . 1 . . 5 . . . . . 7 1 1 . 4 2 1 . Combat 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . Robot Hacks Applied 41 | . . . . . . . 2 . . 5 . . . . . 13 1 1 . 14 2 3 . parse_system 9 | . . . . . . . . . . 1 . . . . . 2 . 1 . 4 1 . . no_distress 16 | . . . . . . . 1 . . 4 . . . . . 6 1 . . 2 1 1 . find_fabricator 5 | . . . . . . . . . . . . . . . . 3 . . . 1 . 1 . find_dsf 3 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . find_recycling 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . ignore_parts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . check_alert 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . scatter_targeting 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . reboot_system 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 29 | . . . . . . . . . . . . . . . . . . 4 23 . . . 2 Ejected 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Machine Destruction 22 | . . . . . . . . . . . . . . . . . . . 20 . . . 2 Programmers 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Attached 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . 4 . . . . . . . . . 6 1 1 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Was Fac Fac Res Gar Res Tes Res Qua Total Allies 20 | . . 1 . 2 . . . . 6 . . . . . . . . . 8 2 1 . . Largest Group 8 | . . 1 1 2 1 . . . 3 . . . . . . . . . 8 8 1 . . Highest-Rated Group 474 | . . 31 31 45 31 . . . 157 . . . . . . . . . 440 474 148 . . Highest-Rated Ally 148 | . . 31 31 31 31 . . . 95 . . . . . . . . . 95 95 148 . . Total Orders 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . Ally Attacks 148 | . . . 21 5 . . . . 24 . . . . . . . . . 6 83 9 . . Total Damage 3968 | . . . 277 60 . . . . 502 . . . . . . . . . 206 2686 237 . . Kills 22 | . . . 5 1 . . . . 2 . . . . . . . . . 1 13 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Was Fac Fac Res Gar Res Tes Res Qua Active Infowar (turns) 9183 | . 394 . 1245 497 378 314 258 . 878 581 219 915 . 11 394 851 212 171 713 566 201 167 218 Optics 1769 | . . . . . . . . . . . . . . . . 54 . 42 713 566 201 167 26 Sensors 3239 | . 394 . 1245 497 378 314 190 . . . . . . . . 221 . . . . . . . Terrain 3129 | . . . . . . . 68 . . . . . . . . 813 212 171 713 566 201 167 218 Machine Analysis 150 | . . . . . . . . . . 150 . . . . . . . . . . . . . Triangulation 1741 | . . . . . . . . . . . 34 915 . 11 394 387 . . . . . . . Spoofing 2585 | . . . . . . . . . 878 581 219 907 . . . . . . . . . . . Jamming 2490 | . . . . . . . . . . . . . . . . 242 212 171 713 566 201 167 218 ECM 769 | . . . . . . . . . . 460 212 71 . . . . . 26 . . . . . Robot Analysis Total 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . . 1 . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Was Fac Fac Res Gar Res Tes Res Qua Turns Passed 11220 | 304 711 167 1287 497 378 314 398 339 1356 581 219 983 15 38 395 851 212 171 713 566 201 167 357 Spaces Moved 12285 | 143 355 79 651 193 234 155 355 499 1066 696 229 1495 29 68 437 1336 448 400 1138 643 394 485 757 Core 1118 | 6 . . . . . . 74 . 4 13 . 181 29 68 437 80 . . . . . . 226 Treads 1874 | 137 355 79 651 193 234 155 70 . . . . . . . . . . . . . . . . Legs 34 | . . . . . . . . . . . . 34 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 3033 | . . . . . . . 192 499 22 683 229 1280 . . . 128 . . . . . . . Flight 6226 | . . . . . . . 19 . 1040 . . . . . . 1128 448 400 1138 643 394 485 531 Fastest Speed 24 | 50 160 160 160 160 160 160 46 46 38 48 48 48 50 50 50 29 29 25 27 29 28 25 24 Average Speed 61 | 155 160 162 167 160 160 160 72 47 51 60 48 54 50 50 86 39 29 28 28 30 28 25 33 Slowest Speed 650 | 160 160 240 240 160 160 160 163 110 650 450 48 150 50 50 250 150 29 29 29 115 29 25 102 Overloaded Moves 188 | . . . . . . . . . . . . . . . . . . 76 . . . . 112 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . . . . . 3 2 . 3 1 . 3 2 Potential Cave-ins 13 | . . . . . . . . . . . . 3 . . . 5 . 2 . . . . 3 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 41 | 8 63 32 57 51 41 47 32 19 87 24 4 95 10 3 96 27 12 11 98 19 67 14 75 Regions Visited 23 Branch Regions 8 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 13 | . 1 . 1 1 1 1 . 1 . . . . 1 . . 1 1 1 . 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . . . . 1 . . 1 1 1 . . . . . . . . . . . Scrap Searched 5 | . . . . . . 1 . . . . . 4 . . . . . . . . . . . Spaces Dug 217 | . 7 . 15 . . . . 8 69 4 5 9 . . . 30 . 11 28 5 8 7 11 Terrain Destroyed 285 | . 15 5 15 . . . 19 8 69 4 5 45 . . . 30 . 11 28 5 8 7 11 Melee 198 | . . . 4 . . . . 8 68 4 5 9 . . . 30 . 11 28 5 8 7 11 Projectile 19 | . 7 . 11 . . . . . 1 . . . . . . . . . . . . . . AOE 68 | . 8 5 . . . . 19 . . . . 36 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Was Fac Fac Res Gar Res Tes Res Qua Total 14808 | 192 428 97 758 367 238 216 461 558 1461 800 322 1602 28 72 457 1581 525 430 1432 986 457 508 832 Wait 1192 | . 11 4 34 163 . 57 42 11 99 21 73 29 . . . 119 49 . 182 282 16 . . Move 12236 | 142 354 78 650 192 233 154 354 499 1063 695 228 1494 28 68 436 1330 444 399 1131 640 393 478 753 Hop 12 | . . . . . . . . . . . . . . . . 2 1 . 3 1 . 3 2 Pick Up 115 | 11 12 1 5 2 1 1 7 . 8 9 3 3 . 1 4 13 8 2 4 2 2 2 14 Fast Attach 103 | . . . 4 . . . 10 8 9 9 3 3 . . 4 21 1 3 6 2 8 2 10 Attach 78 | 6 5 1 3 1 . . 9 . 2 4 1 9 . 2 3 7 7 1 . 1 . 1 15 Detach 24 | . . . . . . . 3 . . 1 . 7 . 1 2 4 3 1 . . . . 2 Swap 67 | . 8 . 10 . 2 . 3 . 5 9 3 7 . . . 1 3 1 5 5 2 3 . Drop 144 | . 5 1 7 1 2 1 8 4 12 13 3 6 . . 6 23 4 4 15 4 10 4 11 Fire 252 | 33 33 12 35 8 . 3 20 . 26 . . 17 . . . . . 1 14 34 12 3 1 Melee 505 | . . . 5 . . . 4 23 206 39 8 27 . . . 61 5 18 57 11 14 12 15 Ram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . 13 7 . . . . . . . . . . . . . 9 Rewire 45 | . . . . . . . . . 24 . . . . . 2 . . . 15 4 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Gar / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Fac x3) -5/Waste -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research (discovered 2 exits: Res / Gar) -3/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Testing -2/Research -2/Quarantine History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 305 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 740 | -10/Materials | Discovered new exit (range 12) 855 | -10/Materials | Discovered new exit (range 10) 979 | -10/Materials | Discovered new exit (range 13) 983 | -10/Materials | Identified exit to Mines 1016 | -10/Materials | Entered Mines 1054 | -10/Mines | Core integrity fell below 50% 1067 | -10/Mines | Escorted by a lone wolf Derelict 1086 | -10/Mines | Learned Materials terminal intel 1087 | -10/Mines | Learned location of Storage (-7) 1110 | -10/Mines | Learned Materials security intel 1163 | -10/Mines | Met a Derelict bent on vengeance 1169 | -10/Mines | Discovered new exit (range 8) 1183 | -10/Mines | Entered Materials 1183 | -9/Materials | Accompanied by 1 ally 1183 | -9/Materials | Evolved 2 slots: Utility x2 1185 | -9/Materials | Loaded intel: 12 terminal locations 1544 | -9/Materials | Discovered new exit (range 9) 1630 | -9/Materials | Identified exit to Materials 1718 | -9/Materials | Discovered new exit (range 18) 1856 | -9/Materials | Discovered exit to Materials (range 15) 2088 | -9/Materials | Repaired Sensor Array 2305 | -9/Materials | Build established: Scavenger-Mutant 2469 | -9/Materials | Identified exit to Mines 2470 | -9/Materials | Entered Mines 2551 | -9/Mines | Discovered exit to Materials (range 14) 2583 | -9/Mines | Learned Materials terminal intel 2935 | -9/Mines | Discovered exit to Materials (range 13) 2960 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2960 | -9/Mines | Discovered new exit (range 5) 2965 | -9/Mines | Identified exit to Exiles 2967 | -9/Mines | Entered Exiles 2967 | -9/Exiles | Accompanied by 1 ally 2997 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3006 | -9/Exiles | Met 8R-AWN 3033 | -9/Exiles | Met EX-HEX 3079 | -9/Exiles | Met EX-BIN 3107 | -9/Exiles | Aligned with FarCom system 3108 | -9/Exiles | Given EX-Vault access code 3175 | -9/Exiles | Opened EX-Vault 3189 | -9/Exiles | Found Flying Fortress v7 3222 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3328 | -9/Exiles | Discovered new exit (range 14) 3344 | -9/Exiles | Identified exit to Mines 3345 | -9/Exiles | Left Exiles lab with Flying Fortress v7 3345 | -9/Exiles | Entered Mines 3640 | -8/Mines | Discovered exit to Materials (range 15) 3656 | -8/Mines | Build established: Skirmisher 3659 | -8/Mines | Entered Materials 3659 | -8/Materials | Evolved 2 slots: Propulsion x2 3660 | -8/Materials | Loaded intel: 12 terminal locations 3849 | -8/Materials | Released all parts (9) 4050 | -8/Materials | Discovered new exit (range 16) 4057 | -8/Materials | Entered Factory 4057 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4151 | -7/Factory | Discovered new exit (range 14) 4218 | -7/Factory | Identified exit to Garrison 4318 | -7/Factory | Build established: Mutant 4396 | -7/Factory | Identified exit to Garrison 4396 | -7/Factory | Entered Garrison 4666 | -7/Garrison | Found embedded Infiltrators 4770 | -7/Garrison | Triggered checkpoint 4786 | -7/Garrison | Triggered checkpoint 4910 | -7/Garrison | Triggered checkpoint 5142 | -7/Garrison | Triggered checkpoint 5284 | -7/Garrison | Discovered new exit (range 11) 5317 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5401 | -7/Garrison | Discovered new exit (range 12) 5401 | -7/Garrison | Discovered new exit (range 69) 5401 | -7/Garrison | Discovered new exit (range 76) 5440 | -7/Garrison | Installed Relay Interface Framework 5478 | -7/Garrison | Build established: Scavenger-Mutant 5578 | -7/Garrison | Triggered checkpoint 5686 | -7/Garrison | Triggered checkpoint 5734 | -7/Garrison | System corruption reached 10% 5750 | -7/Garrison | Core integrity fell below 50% 5752 | -7/Garrison | Entered Factory 5781 | -7/Factory | Lost 3 parts (1n1u1w) 6154 | -7/Factory | Build established: Mutant 6172 | -7/Factory | Fabricated Hacking Suite? 6318 | -7/Factory | Discovered new exit (range 8) 6333 | -7/Factory | Entered another Factory area 6333 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6387 | -6/Factory | Discovered new exit (range 11) 6424 | -6/Factory | Discovered new exit (range 54) 6453 | -6/Factory | Identified exit to Factory 6552 | -6/Factory | Entered Lower Caves 6554 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6982 | -6/Lower Caves | Spotted B-75 Beast 7311 | -6/Lower Caves | Attracted the attention of an 0b10 base 7373 | -6/Lower Caves | Lost 11 parts (3p5n2u1w) 7458 | -6/Lower Caves | Core integrity fell below 50% 7473 | -6/Lower Caves | Learned 8 Research zone layouts 7473 | -6/Lower Caves | Learned Armory trap positions 7473 | -6/Lower Caves | Learned Factory emergency access door positions 7473 | -6/Lower Caves | Learned Factory stockpile data 7473 | -6/Lower Caves | Learned Extension garrison access intel 7475 | -6/Lower Caves | Learned Factory interactive machine intel 7511 | -6/Lower Caves | Core integrity fell below 20% 7519 | -6/Lower Caves | Discovered new exit (range 12) 7535 | -6/Lower Caves | Entered another Lower Caves area 7550 | -6/Lower Caves | Entered Factory 7550 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7551 | -5/Factory | Identified exit to Factory 7554 | -5/Factory | Loaded intel: 54 interactive machine locations 7588 | -5/Factory | Sucked down chute 7588 | -5/Factory | Entered Waste 7588 | -5/Waste | The area was eerily silent 7727 | -5/Waste | Discovered new exit (range 13) 7983 | -5/Waste | Entered Factory 8305 | -5/Factory | Build established: Ninja 8448 | -5/Factory | Discovered exit to Factory (range 15) 8588 | -5/Factory | Found Prototype Launcher 8588 | -5/Factory | Identified Mni. Smartbomb Launcher 8807 | -5/Factory | Discovered exit to Factory (range 8) 8834 | -5/Factory | Entered another Factory area 8834 | -4/Factory | Evolved 2 slots: Utility x2 8989 | -4/Factory | Repaired Broken Adv. Phase Shifter 9010 | -4/Factory | Central database locked down 9024 | -4/Factory | Discovered new exit (range 15) 9029 | -4/Factory | Identified exit to Research 9046 | -4/Factory | Entered Research 9046 | -3/Research | Evolved 2 slots: Utility x2 9047 | -3/Research | Identified exit to Research 9068 | -3/Research | Found Prototype Device 9068 | -3/Research | Identified Adv. Kinecellerator 9111 | -3/Research | Identified exit to DSF 9215 | -3/Research | Identified exit to Garrison 9217 | -3/Research | Entered Garrison 9217 | -3/Garrison | Discovered recently destroyed garrison 9231 | -3/Garrison | Expanded RIF knowledge: Zone Cloak 9353 | -3/Garrison | Garrison Relay disabled 9364 | -3/Garrison | Discovered new exit (range 8) 9366 | -3/Garrison | Identified exit to Research 9438 | -3/Garrison | Discovered exit to Research (range 14) 9498 | -3/Garrison | Garrison Relay disabled 9511 | -3/Garrison | Garrison Relay disabled 9525 | -3/Garrison | Expanded RIF knowledge: Robot Detection 9615 | -3/Garrison | Garrison Relay disabled 9714 | -3/Garrison | Build established: Commander-Ninja 9752 | -3/Garrison | Discovered exit to Research (range 8) 9758 | -3/Garrison | Garrison Relay disabled 9763 | -3/Garrison | Found embedded Infiltrators 9930 | -3/Garrison | Entered Research 9930 | -3/Research | Accompanied by 8 allies 9987 | -3/Research | Allied Derelicts emerged from ambush trap array 10360 | -3/Research | Discovered new exit (range 19) 10377 | -3/Research | Build established: Hacker-Ninja 10397 | -3/Research | Identified exit to Testing 10491 | -3/Research | Lost 3 allies 10496 | -3/Research | Entered Testing 10496 | -3/Testing | Accompanied by 1 ally 10497 | -3/Testing | Maximum security lockdown engaged 10663 | -3/Testing | Rewired PG-X8GW8K70A2 10693 | -3/Testing | Discovered exit to Research (range 13) 10697 | -3/Testing | Entered Research 10697 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10791 | -2/Research | Spotted B-90 Cyclops 10836 | -2/Research | Unchained authorized (DW-4LL) 10854 | -2/Research | Discovered new exit (range 14) 10857 | -2/Research | Identified exit to Quarantine 10864 | -2/Research | Entered Quarantine 10865 | -2/Quarantine | Maximum security lockdown engaged 10890 | -2/Quarantine | Crushed by falling debris 10921 | -2/Quarantine | Found Alien Artifact 10921 | -2/Quarantine | Identified Subatomic Replicator 10936 | -2/Quarantine | Used Subatomic Replicator to replicate Cld. Nuclear Pulse Thruster 10941 | -2/Quarantine | Lost 4 parts (1p1n2u) 10956 | -2/Quarantine | Found Alien Impact Weapon 10960 | -2/Quarantine | Identified Core Stripper 10970 | -2/Quarantine | Found Alien Artifact 11023 | -2/Quarantine | Spotted Executioner 11063 | -2/Quarantine | Lost 3 parts (1p2n) 11065 | -2/Quarantine | Spotted Investigator 11078 | -2/Quarantine | System corruption reached 10% 11082 | -2/Quarantine | Released all parts (12) 11101 | -2/Quarantine | Crushed by falling debris 11108 | -2/Quarantine | Lost 7 parts (2p3n2u) 11120 | -2/Quarantine | Spotted Striker 11120 | -2/Quarantine | Spotted Executioner 11127 | -2/Quarantine | Core integrity fell below 50% 11196 | -2/Quarantine | Core integrity fell below 20% 11218 | -2/Quarantine | Spotted Fortress 11221 | -2/Quarantine | Destroyed by Fortress with Graviton Cannon Last Messages --------------- P-80 Master unfolds itself. E-15 Imp unfolds itself. Kinetic Spear destroyed. Acquired Adv. Corruption Screen. E-15 Imp destroyed. System corrupted: Matter fused (-5). Knocked back. Acquired 6 matter. Door malfunctions. Aeration Cycler disabled. Critical hit (Impale). Penetrated by Slug. Aeration Cycler disabled. System corrupted: Matter fused (-7). ALERT: Heavy assault forces dispatched. [Achievement: Nope] ALERT: Suspected Assembled signals approaching deep research branches, engaging lockdown procedures. System corrupted: Heat flow error (+284). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????###################################?????????? | | +##### ????????? | | / ????????? | | / K @ ????????? | | / ????????? | | / ????????? | | ##### ?????????? | | #???######################## ####?????????? | | #???????????????????????????" FFF""#????????????? | | #????????????????????????????"FFF""?????????????? | | #?????????????????????????????FFF""?????????????? | | #?????????????????????????????? ""?????????????? | | #???????????????????????????????"""?????????????? | | ##????????????????????????????????##?????????????? | | ????????????????????????????????????????????????? | | ]#??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | [ #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | *???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | =??????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | "" #?????????????????????????????????????????????? | | "" #?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 76 Energy Capacity 1290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Power Amplification 40 Additional Mass Support 12 Base Temperature (-) 100 Armor Coverage 225 Phase Shifting 15 Evasion (%) 80 Targeting Accuracy 5 Melee Accuracy 8 Launcher Accuracy 60 Recoil Reduction 3 Matter Filtering 50 Energy Filtering 30 Kinecelleration 50 Offensive Hacking 10 Defensive Hacking 12 Relay Coupler Types 1 Relay Coupler Value 33 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Repaired ---------- Sensor Array | 55% | -9/Materials Adv. Phase Shifter | 16% | -4/Factory | Broken Studied --------- Nuclear Pulse Thruster | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Alien Tech Used ----------------- Subatomic Replicator Core Stripper Achievements -------------- Analysis Probe Deadly Force Factory Defaults For Science! Hackathon Hornet's Nest Mindtrick Nope The Better Part Of Valor Versatile Challenges ------------ None Game ------ Seed DataCombatJoltstriker Manual? 0 Play Time 03:42:32 Cumulative 64.1 hours Start 2026.10.30 @ 12:30:46 End 2026.10.30 @ 16:37:16 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 56 Adventurer 21 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 42 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 51a198e5-0465-44a3-b0af-026c06b1a353