Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.27 @ 17:01:30 Player: Nonymous Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1816) 1816 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5231 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 11/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser EM Pulse Cannon Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Reinforced Deuterium Engine Carbon-fiber Leg High-capacity Storage Unit Small Matter Pod Improved Light Armor Plating Improved Medium Armor Plating Gauss Rifle Magnetic Acceleration Cannon Heavy Flak Cannon Scatter Rocket Array [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Scatter Rocket Array Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 1 1 . Weapon 2 | . . . 1 . 1 Parts Attached 73 | 6 12 16 13 7 19 Power 13 | 1 3 3 1 1 4 Engine 10 | 1 3 3 1 1 1 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 16 | 2 3 5 2 3 1 Treads . | . . . . . . Leg 16 | 2 3 5 2 3 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 2 6 4 1 3 Device 7 | 1 1 3 1 1 . Storage 2 | . 1 . . . 1 Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection 6 | . . 2 2 . 2 Artifact . | . . . . . . Weapon 27 | 2 4 2 6 2 11 Energy Gun 4 | 1 . . 2 1 . Energy Cannon 3 | . . 1 1 . 1 Ballistic Gun 14 | 1 4 1 2 1 5 Ballistic Cannon 4 | . . . . . 4 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 49 | . 7 9 3 1 29 Power 8 | . 2 1 . . 5 Propulsion 11 | . 2 3 . 1 5 Utility 10 | . 1 3 1 . 5 Weapon 20 | . 2 2 2 . 14 Highest Loss Streak 18 | . 7 9 1 1 18 Average Slot Usage (%) 93 | . 93 93 96 99 83 Engine 8 | . 10 11 9 7 5 Leg 25 | . 27 30 27 29 15 Device 8 | . 13 9 6 7 5 Storage 9 | . 13 11 9 7 6 Processor 8 | . . 3 16 15 13 Protection 3 | . . 6 1 7 5 Energy Gun 5 | . 6 . 3 10 4 Energy Cannon 1 | . . 3 1 . 3 Ballistic Gun 15 | . 21 17 17 11 9 Ballistic Cannon 1 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 82 | 7 39 46 50 56 82 Greatest Support 55 | 20 20 33 35 55 55 Greatest Overweight (x) 14 | . 3 12 1 1 14 Average Overweight (x) 1 | . . 1 1 . 2 Largest Inventory Capacity 12 | 4 12 12 12 12 12 Average Capacity 11 | 4 11 12 12 12 12 Most Carried 12 | 3 12 12 12 12 12 Average Carried 10 | 1 8 11 11 11 9 Final Capacity 12 | 4 12 12 12 12 12 Final Carried 12 | 3 11 12 12 12 1 Class Distribution -------------------- 32% | Scavenger-Mutant 30% | Scavenger-Skirmisher 25% | Mutant 6% | Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1596 | 280 338 268 231 167 312 Remotely . | . . . . . . Salvage Created 2325 | 108 404 539 385 288 601 Parts 124 | 11 20 34 21 10 28 Haulers Intercepted . | . . . . . . Recyclers Shooed 6 | . 1 1 . 1 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 36 | 1 6 8 6 5 10 Guns 27 | 1 6 7 6 5 2 Cannons 8 | . . 1 . . 7 Classes Destroyed 12 | 3 5 2 1 1 . Worker 5 | 1 2 1 . . 1 Builder 6 | . 1 . 2 . 3 Tunneler 3 | 3 . . . . . Recycler 4 | . 1 1 1 1 . Mechanic 1 | . 1 . . . . Watcher 4 | . 1 2 . . 1 Swarmer 3 | . 3 . . . . Grunt 16 | 1 3 4 2 2 4 Duelist 1 | . . 1 . . . Sentry 8 | . . 3 3 . 2 Hunter 7 | . . . 1 2 4 Programmer 1 | . . . . 1 . Best Kill Streak 5 | 4 3 5 3 2 5 Combat Bots Only 5 | 1 1 5 3 2 4 Max Kills in Single Turn 3 | 1 1 2 1 1 3 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 6682 | 21 807 927 499 391 4037 Core 1206 | . 121 114 117 . 854 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 51 71 78 100 . Volleys Fired 228 | 10 81 35 30 20 52 Largest 4 | 2 2 2 3 3 4 Hottest 197 | 60 60 83 108 173 197 Shots Fired 489 | 20 155 68 70 40 136 Gun 408 | 20 155 61 68 40 64 Cannon 80 | . . 7 2 . 71 Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 378 | 10 111 61 60 23 113 Thermal 93 | 10 44 7 10 17 5 Explosive 1 | . . . . . 1 Electromagnetic 17 | . . . . . 17 Robot Hit Streak 17 | 13 13 11 17 8 14 Robot Miss Streak 10 | 1 6 4 2 3 10 Penetration Max 1 | . . . . 1 1 Secondary Targets 4 | . . 1 2 1 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 329 | 15 86 50 56 28 94 Core Hits 141 | 6 21 21 24 17 52 Critical Hits 2 | . . 1 . . 1 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed . | . . . . . . Melee Attacks 5 | . . . 5 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . 2 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4486 | 182 501 561 600 446 2196 Guns 3108 | 182 501 492 583 446 904 Cannons 1019 | . . 69 17 . 933 Explosions 359 | . . . . . 359 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3160 | 81 374 492 475 215 1523 Thermal 812 | 101 127 69 125 231 159 Explosive 262 | . . . . . 262 Electromagnetic 252 | . . . . . 252 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 5 1 . Average Corruption 3 | . . . 4 1 . Corruption Purged . | . . . . . . Effects 5 | . . . 5 . . Matter Fused 2 | . . . 2 . . Heat Flow Errors 1 | . . . 1 . . Targeting Errors 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 124 | . . . . . 124 Projectiles 16 | . . . . . 16 Explosions 108 | . . . . . 108 Melee . | . . . . . . Knockbacks 15 | . . . . . 15 Impact . | . . . . . . Kinetic 15 | . . . . . 15 Secondary . | . . . . . . Self-Inflicted Damage 122 | . . . . . 122 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 665 | 12 129 135 186 319 665 Average Temperature 143 | 11 59 53 64 104 232 Received Heat Transfer 1542 | 12 402 411 135 54 528 Effects 25 | . . . . 1 24 Shutdowns 5 | . . . . . 5 Energy Bleed 4 | . . . . 1 3 Interference 6 | . . . . . 6 Short Circuit 1 | . . . . . 1 Damage (minor) 3 | . . . . . 3 Damage (major) 5 | . . . . . 5 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | 1 1 1 . 1 . Heat Transferred 1692 | 225 300 148 296 536 187 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 201 | 40 163 177 201 86 153 Initial 42 | . 26 37 31 16 42 Average 74 | 11 87 103 100 38 60 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 97 | 100 100 100 83 100 100 Level 1 2 | . . . 16 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 . 1 3 4 Investigation 4 | . 1 . . 2 1 Extermination 1 | . . . . 1 . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 4 | . 1 2 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | 1 12 14 11 5 19 Peak Tracking Total 6 | 1 4 6 5 2 5 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 5 | . 1 . 4 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 2 | . . . . . 2 Max in Single Turn 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 16 | . 6 2 1 5 2 Terminals 9 | . 3 2 1 3 . Fabricators 1 | . . . . 1 . Repair Stations 1 | . 1 . . . . Recycling Units 4 | . 2 . . 1 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 41 | . 12 7 6 9 7 Successful 26 | . 9 6 4 3 4 Failed 15 | . 3 1 2 6 3 Catastrophic 3 | . . . . 3 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 27 | . 7 7 6 7 . Fabricators 1 | . . . . 1 . Repair Stations 2 | . 2 . . . . Recycling Units 5 | . 3 . . 1 1 Scanalyzers 6 | . . . . . 6 Garrison Access . | . . . . . . Terminal Hacks 15 | . 4 6 4 1 . Record 5 | . 2 1 1 1 . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 3 | . 1 1 1 . . Emergency Access Points 1 | . 1 . . . . Locate Traps 2 | . . 1 1 . . Dispatch Records 1 | . . 1 . . . Maintenance Status 1 | . . . 1 . . Zone Layout 1 | . . 1 . . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 5 | . 3 . . 1 1 Report Inventory 4 | . 2 . . 1 1 Retrieve Components 1 | . 1 . . . . Scanalyzer 3 | . . . . . 3 Insert Component 2 | . . . . . 2 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 4 1 1 3 1 Full Trace Events 3 | . . . . 2 1 Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 3 | . . . 3 . . Non-combat 2 | . . . 2 . . Combat 1 | . . . 1 . . Robot Hacks Applied 3 | . . . 3 . . parse_system 2 | . . . 2 . . no_distress 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 2988 | 118 775 489 464 597 545 Spaces Moved 1366 | 73 329 217 192 366 189 Core 18 | 15 . 1 . . 2 Treads . | . . . . . . Legs 1348 | 58 329 216 192 366 187 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 150 150 120 150 Average Speed 150 | 105 149 152 150 141 185 Slowest Speed 750 | 120 210 650 150 150 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 8 52 23 22 12 8 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 53 | . . . . . 53 Melee . | . . . . . . Projectile 8 | . . . . . 8 AOE 45 | . . . . . 45 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 1855 | 91 464 309 307 406 278 Wait 121 | . 25 29 54 5 8 Move 1361 | 72 328 216 191 365 189 Hop . | . . . . . . Pick Up 47 | 3 15 8 7 5 9 Fast Attach 23 | 6 3 7 5 2 . Attach 37 | . 6 6 3 3 19 Detach . | . . . . . . Swap 13 | . 3 3 5 2 . Drop 20 | . 3 5 7 4 1 Fire 228 | 10 81 35 30 20 52 Melee 5 | . . . 5 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 75 | -11/Scrapyard | Discovered new exit (range 8) 119 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 543 | -10/Materials | Lost 7 parts (2p2n1u2w) 866 | -10/Materials | Repaired Assault Rifle 894 | -10/Materials | Entered another Materials area 894 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 969 | -9/Materials | Build established: Scavenger-Mutant 1211 | -9/Materials | Lost 9 parts (1p3n3u2w) 1365 | -9/Materials | Discovered new exit (range 10) 1383 | -9/Materials | Entered another Materials area 1383 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1508 | -8/Materials | Garrison activated, responded to threat 1775 | -8/Materials | Discovered new exit (range 17) 1847 | -8/Materials | Entered Factory 1847 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2154 | -7/Factory | Build established: Scavenger-Skirmisher 2373 | -7/Factory | Discovered new exit (range 19) 2444 | -7/Factory | Entered another Factory area 2444 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2506 | -6/Factory | Found Prototype Launcher 2758 | -6/Factory | Lost 10 parts (2p4n1u3w) 2942 | -6/Factory | Core integrity fell below 50% 2967 | -6/Factory | Identified Scatter Rocket Array 2986 | -6/Factory | Core integrity fell below 20% 2989 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- U-05 Engineer destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. Assault Cannon destroyed. Penetrated by Slug. Scatter Rocket Array destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????########?????????????????????????? | | ??????????????? ?????????????????????????? | | ???????????????? #?????????????????????????? | | ???????????????? #?????????????????????????? | | ????????????????? #?????????????????????????? | | ????????????????? ##???###??????????????????? | | ?????????????????# # ??????????????????? | | ???????########### # ??????????????????? | | ???????# # # """ "???????????????????? | | ???????# + + """ "???????????????????? | | ???????# # # """ ????????????????????? | | ???????#]! 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