Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.08 @ 20:57:08 Player: Lord Earthfire Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1066) 1066 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (61) 61 TOTAL SCORE: 3937 Bonus ------- High Alert Combat Kills 61 Cogmind --------- Core Integrity 0/700 Matter 179/300 Energy 85/300 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Compact Battery Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Targeting Computer Shock Rifle Field Laser Improved Spread Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Weight Redist. System Improved Targeting Computer Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Lightning Gun Heavy Rocket Launcher > --- INVENTORY -------- Improved Heat Sink Compact Battery Improved Targeting Computer Shock Rifle Field Laser Improved Spread Laser Improved Spread Laser Heavy Rocket Launcher [Rating: 38] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Cesium-ion Thruster Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Improved Targeting Computer Device Weight Redist. System Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . . 1 1 Utility 3 | . . 2 . 1 . Weapon . | . . . . . . Parts Attached 45 | 6 7 7 1 12 12 Power 7 | 1 2 1 . 1 2 Engine 7 | 1 2 1 . 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 1 1 . 3 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | 2 1 . . . . Hover . | . . . . . . Flight 6 | . . 1 . 3 2 Utility 11 | 1 1 2 1 5 1 Device 4 | . . . 1 3 . Storage 3 | 1 . . . 1 1 Processor 2 | . . 2 . . . Hackware 1 | . . . . 1 . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 18 | 2 3 3 . 3 7 Energy Gun 10 | 2 . 3 . 2 3 Energy Cannon . | . . . . . . Ballistic Gun 1 | . 1 . . . . Ballistic Cannon 2 | . 2 . . . . Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 1 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 21 | . . 1 1 3 16 Power 3 | . . . . . 3 Propulsion 6 | . . 1 . 1 4 Utility 5 | . . . 1 . 4 Weapon 7 | . . . . 2 5 Highest Loss Streak 12 | . . 1 1 1 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 99 97 98 98 69 Engine 11 | . 14 11 11 9 9 Wheel 16 | . 28 16 11 . . Flight 7 | . . 3 11 26 15 Device 2 | . . . 8 9 4 Storage 11 | . 14 11 11 9 7 Processor 12 | . . 22 22 18 14 Hackware 1 | . . . . 8 6 Protection 8 | . 13 11 1 . . Energy Gun 13 | . 13 14 22 16 6 Ballistic Cannon 7 | . 13 7 . . . Peak Build Rating 38 | 6 10 22 22 31 38 Average Rating 17 | 3 9 18 21 29 25 On Entrance 14 | . 6 10 22 22 27 Naked Turns . | . . . . . . Heaviest Build 26 | 11 26 26 16 17 26 Greatest Support 26 | 26 26 26 22 21 26 Greatest Overweight (x) 4 | . . 1 . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 8 Average Carried 7 | 1 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 8 5 Class Distribution -------------------- 83% | Mutant 16% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 775 | 233 222 171 24 125 . Remotely . | . . . . . . Salvage Created 1336 | . 347 321 119 265 284 Parts 87 | . 31 17 4 25 10 Haulers Intercepted 2 | . 1 . . 1 . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 32 | . 8 9 3 5 7 Guns 14 | . 5 3 1 5 . Cannons 6 | . 3 3 . . . AOE 10 | . . 2 1 . 7 Classes Destroyed 10 | . 7 3 . . . Worker 2 | . 2 . . . . Builder 2 | . 1 . . 1 . Hauler 2 | . 1 . . 1 . Recycler 1 | . 1 . . . . Operator 1 | . . 1 . . . Watcher 2 | . 1 . . 1 . Swarmer 15 | . 6 4 . 3 2 Grunt 12 | . 2 2 3 . 5 Duelist 1 | . . 1 . . . Sentry 4 | . . 2 . 2 . Best Kill Streak 5 | . 5 3 3 5 4 Combat Bots Only 4 | . 2 3 3 3 4 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . 1 1 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 312 | . 55 43 9 22 183 Missed 116 | . 17 13 4 11 71 Damage Taken 2462 | . 312 314 70 142 1624 Core 854 | . 29 53 16 45 711 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 21 | . . . . . 21 Core Remaining (%) 90 | 100 88 . 82 91 . Volleys Fired 115 | . 44 23 5 25 18 Largest 2 | . 2 2 2 2 2 Hottest 105 | . 90 100 100 100 105 Shots Fired 205 | . 84 46 10 44 21 Gun 158 | . 60 32 10 44 12 Cannon 38 | . 24 14 . . . Launcher 9 | . . . . . 9 Special . | . . . . . . Kinetic 49 | . 35 14 . . . Thermal 53 | . 49 . . . 4 Explosive 4 | . . . . . 4 Electromagnetic 99 | . . 32 10 44 13 Robot Hit Streak 13 | . 5 10 8 10 13 Robot Miss Streak 10 | . 10 4 1 3 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 115 | . 35 31 8 27 14 Core Hits 71 | . 18 14 3 9 27 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 3 . 1 . . Burn 2 | . 2 . . . . Blast 1 | . 1 . . . . Corrupt 1 | . . . 1 . . Melee Attacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3048 | . 551 650 225 501 1121 Guns 1653 | . 385 387 162 501 218 Cannons 294 | . 165 129 . . . Explosions 1100 | . . 134 63 . 903 Melee . | . . . . . . Ramming 1 | . 1 . . . . Kinetic 359 | . 230 129 . . . Thermal 740 | . 320 134 63 . 223 Explosive 250 | . . . . . 250 Electromagnetic 1698 | . . 387 162 501 648 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 48 | . . . . . 48 Projectiles . | . . . . . . Explosions 48 | . . . . . 48 Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact . | . . . . . . Kinetic 1 | . 1 . . . . Secondary . | . . . . . . Self-Inflicted Damage 182 | . . . . . 182 Shots 5 | . . . . . 5 Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 513 | . 513 384 260 183 149 Average Temperature 137 | . 169 163 141 72 62 Received Heat Transfer 558 | . 48 45 45 54 366 Effects 12 | . 8 4 . . . Shutdowns 5 | . 4 1 . . . Energy Bleed 1 | . . 1 . . . Interference 3 | . 3 . . . . Matter Decay 1 | . . 1 . . . Damage (minor) 2 | . 1 1 . . . Siege Activations . | . . . . . . Robots Corrupted 3 | . . 1 1 1 . Combat Hostiles 2 | . . 1 1 . . Parts Fried 8 | . . 1 2 4 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 1 . . . Heat Transferred 1499 | . 1039 150 100 . 210 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . 2 1 . 2 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 542 | . 150 353 140 228 542 Initial 103 | . . 54 78 54 103 Average 151 | . 91 186 136 104 309 Maximum Alert Level 2 | . . 1 . 1 2 Low Security (%) 76 | 100 100 59 100 80 37 Level 1 17 | . . 40 . 19 16 Level 2 6 | . . . . . 46 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . . 2 5 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 4 | . . . . 2 2 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . 1 1 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 16 16 2 14 24 Peak Tracking Total 11 | . 4 5 2 5 11 Tactical Retreats 12 | . 1 3 . 2 6 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . 4 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 9 | . . 2 . . 7 Max in Single Turn 4 | . . 1 . . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 13 | . 6 2 . 3 2 Terminals 8 | . 4 1 . 3 . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 3 | . 2 1 . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 36 | . 12 4 . 13 7 Successful 25 | . 10 2 . 9 4 Failed 11 | . 2 2 . 4 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 25 | . 9 3 . 13 . Fabricators . | . . . . . . Repair Stations 4 | . . . . . 4 Recycling Units 4 | . 3 1 . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 17 | . 7 1 . 9 . Record 1 | . 1 . . . . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 3 | . 2 . . 1 . Level Access Points 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Locate Traps 2 | . 2 . . . . Reprogram Traps 1 | . 1 . . . . Dispatch Records 2 | . 1 . . 1 . Maintenance Status 1 | . . . . 1 . Security Status 1 | . . . . 1 . Transport Status 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 4 | . 3 1 . . . Report Inventory 3 | . 2 1 . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 9 | . 3 1 . 3 2 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 19 | . . . . . 19 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 1819 | 54 640 558 100 219 248 Spaces Moved 1800 | 49 528 449 72 345 357 Core 75 | 9 . . . . 66 Treads . | . . . . . . Legs . | . . . . . . Wheels 1089 | 40 528 449 72 . . Hover . | . . . . . . Flight 636 | . . . . 345 291 Fastest Speed 26 | 50 90 90 100 29 26 Average Speed 72 | 82 90 101 100 29 46 Slowest Speed 250 | 90 90 115 100 29 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . 2 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 61 27 19 30 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 30 | . . . . . 30 Terrain Destroyed 66 | . . 9 2 . 55 Melee . | . . . . . . Projectile . | . . . . . . AOE 66 | . . 9 2 . 55 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2104 | 62 609 510 90 419 414 Wait 67 | . 10 9 12 18 18 Move 1791 | 48 527 448 71 340 357 Hop 2 | . . . . 2 . Pick Up 52 | 8 13 12 1 11 7 Fast Attach 4 | . 1 2 . . 1 Attach 26 | 6 1 3 1 7 8 Detach 2 | . . . . 2 . Swap 16 | . 5 2 . 6 3 Drop 27 | . 7 11 . 8 1 Fire 115 | . 44 23 5 25 18 Melee 1 | . . . . . 1 Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 16) 636 | -10/Materials | Discovered new exit (range 9) 695 | -10/Materials | Entered another Materials area 695 | -9/Materials | Evolved 2 slots: Utility x2 741 | -9/Materials | Discovered new exit (range 14) 1253 | -9/Materials | Entered Mines 1344 | -9/Mines | Discovered new exit (range 6) 1351 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1353 | -9/Mines | Entered Materials 1353 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1371 | -8/Materials | Identified exit to Factory 1572 | -8/Materials | Entered Factory 1572 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1641 | -7/Factory | Repaired Cesium-ion Thruster 1735 | -7/Factory | Core integrity fell below 50% 1761 | -7/Factory | Lost 12 parts (3p4n1u4w) 1813 | -7/Factory | Core integrity fell below 20% 1820 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper destroyed. Chain reaction triggered in Corrupted Lgt. Nuclear Core. Y-54 Guardian emerges from the garrison. Imp. Targeting Computer destroyed. G-47 Trooper IFF system glitched. Destroyed VTOL Module. G-47 Trooper destroyed. Lgt. Nuclear Core fried. G-47 Trooper destroyed. S-27 Virus IFF system glitched. G-47 Trooper IFF system glitched. Slug penetrates Wall. Hacking Suite destroyed. Acquired Remote Datajack. Proton Missile Launcher destroyed. Penetrated by Slug. G-47 Trooper misfires. Slug penetrates Wall. Sml. Storage Unit destroyed. 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Targeting Computer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingMiningDatajack Manual? 0 Play Time 00:36:11 Cumulative 4.7 hours Start 2025.01.08 @ 20:21:46 End 2025.01.08 @ 20:57:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b3685893-a1bf-4830-a07c-1a280a3485a0