Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 13:30:19 Player: Lazz Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (559) 559 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2504 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 200/300 Energy 30/100 System Corruption 0% Temperature Cool (1) Movement Flying (35) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Cesium-ion Thruster > --- UTILITY (5) ------ Disposable Heat Sink Improved Signal Interpreter System Shield > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (5) ---- High-capacity Storage Unit Improved Signal Interpreter Improved Signal Interpreter Improved Signal Interpreter Ion Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Light Ion Engine Deuterium Engine Cesium-ion Thruster High-capacity Storage Unit Improved Signal Interpreter Improved Signal Interpreter Improved Signal Interpreter Ion Cannon Ion Cannon Improved Assault Rifle Mining Laser Katana [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Ion Cannon Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 28 | 7 . 2 8 11 Power 4 | 1 . . 1 2 Engine 4 | 1 . . 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . 1 2 2 Treads 3 | . . . 2 1 Leg 3 | 2 . 1 . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 9 | 2 . 1 3 3 Device 3 | 1 . . 1 1 Storage 3 | 1 . 1 1 . Processor 1 | . . . 1 . Hackware 1 | . . . . 1 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 8 | 2 . . 2 4 Energy Gun . | . . . . . Energy Cannon 4 | . . . 2 2 Ballistic Gun 4 | 2 . . . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 3 | . . . . 3 Weapon 3 | . . . . 3 Highest Loss Streak 10 | . . . . 10 To Critical Strikes . | . . . . . Average Backups 8 | 3 6 7 9 11 Power 1 | 1 2 2 1 1 Propulsion 1 | 1 2 2 1 . Utility 2 | . . 1 4 4 Weapon 2 | . 2 2 2 4 Tool/Special . | . . . . . Unused Backups 8 | . . . 1 7 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon 3 | . . . 1 2 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 100 100 98 92 Engine 11 | . 14 14 11 8 Treads 10 | . . . 18 23 Leg 14 | . 28 28 3 . Device 16 | . 14 14 22 16 Storage 11 | . 14 14 11 8 Processor 4 | . . . 10 9 Protection 2 | . . . . 7 Energy Cannon 8 | . . . 19 15 Ballistic Gun 15 | . 28 28 2 1 Peak Build Rating 24 | 9 9 10 21 24 Average Rating 13 | 5 9 9 20 22 On Entrance 9 | . 9 9 10 21 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 42 | 14 14 19 39 42 Greatest Support 60 | 20 20 20 40 60 Greatest Overweight (x) 8 | 4 . . 1 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 Average Capacity 10 | 7 8 8 12 14 Most Carried 13 | 6 6 8 10 13 Average Carried 8 | 3 6 7 9 11 Final Capacity 15 | 8 8 10 15 5 Final Carried 10 | 6 6 8 10 5 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 518 | 375 . 33 90 20 Remotely . | . . . . . Salvage Created 765 | 211 . 87 101 366 Parts 49 | 19 . 4 6 20 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | 3 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 16 | . . 2 2 12 Guns 7 | . . 2 . 5 Cannons 9 | . . . 2 7 Classes Destroyed 9 | 3 . 1 1 4 Worker 2 | 2 . . . . Tunneler 5 | 5 . . . . Recycler 1 | 1 . . . . Watcher 1 | . . . . 1 Swarmer 7 | . . . . 7 Grunt 6 | . . 2 1 3 Sentry 1 | . . . 1 . Specialist 1 | . . . . 1 Hunter 1 | . . . . 1 Best Kill Streak 9 | 4 . 2 1 9 Combat Bots Only 9 | . . 2 1 9 Max Kills in Single Turn 1 | 1 . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 208 | . . 9 23 176 Missed 54 | . . 2 7 45 Hits 154 | . . 7 16 131 Projectile 154 | . . 7 16 131 Critical Strikes 4 | . . . . 4 Damage Taken 2089 | . . 96 211 1782 Core 604 | . . . 41 563 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 . 100 89 . Volleys Fired 64 | 27 . 5 4 28 Largest 2 | 2 . 2 2 2 Hottest 120 | 40 . 40 120 120 Shots Fired 122 | 54 . 10 8 50 Gun 80 | 54 . 10 . 16 Cannon 42 | . . . 8 34 Launcher . | . . . . . Special . | . . . . . Kinetic 80 | 54 . 10 . 16 Thermal 42 | . . . 8 34 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | 6 . 5 9 7 Robot Miss Streak 5 | 5 . 2 . 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 72 | 27 . 7 7 31 Core Hits 37 | 12 . 5 2 18 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1275 | 313 . 75 158 729 Guns 614 | 313 . 75 . 226 Cannons 656 | . . . 158 498 Explosions . | . . . . . Melee . | . . . . . Ramming 5 | . . . . 5 Kinetic 614 | 313 . 75 . 226 Thermal 656 | . . . 158 498 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 8 | . . . . 8 Projectiles 8 | . . . . 8 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 59 | . . 9 45 59 Average Temperature 17 | . . 7 22 17 Received Heat Transfer 567 | . . 54 81 432 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1036 | . . . 259 777 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 150 | 10 10 42 30 150 Initial 3 | . 3 . . . Average 9 | 1 2 3 3 28 Influence Increases 522 | 40 10 50 50 372 Destroy 0b10 Robot/C 320 | . . 40 40 240 Destroy 0b10 Robot/NC 45 | 40 . . . 5 Destroy Leader 92 | . . 10 10 72 Successful Hack 16 | . 10 . . 6 Destroy Structure 4 | . . . . 4 Lose Combat Pursuer 45 | . . . . 45 Influence Decreases 380 | 35 15 50 50 230 Entered New Map 2 | . 2 . . . Time Decay 265 | 35 13 50 50 117 Lost Part 100 | . . . . 100 Purge Threat 13 | . . . . 13 Squads Dispatched 5 | . 1 . . 4 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 3 2 6 23 Peak Tracking Total 10 | . 6 2 4 10 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . 1 . 1 3 Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 13 | . 2 . 2 9 Successful 10 | . 2 . 2 6 Failed 3 | . . . . 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 5 | . 1 . . 4 Terminals 10 | . 2 . . 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 . . 4 Terminal Index 1 | . . . . 1 Unreport Threat 2 | . . . . 2 Locate Traps 1 | . 1 . . . Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer 2 | . . . 2 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Botnet 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . . . 2 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders . | . . . . . Ally Attacks 6 | . . 6 . . Total Damage 68 | . . 68 . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1483 | 10 84 676 322 391 Terrain 1483 | 10 84 676 322 391 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1743 | 236 84 676 322 425 Spaces Moved 888 | 110 67 407 159 145 Core 18 | 17 . . . 1 Treads 269 | . . . 143 126 Legs 583 | 93 67 407 16 . Wheels . | . . . . . Hover . | . . . . . Flight 18 | . . . . 18 Fastest Speed 35 | 50 120 120 120 35 Average Speed 132 | 131 120 120 156 146 Slowest Speed 450 | 250 120 120 190 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 7 18 79 19 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 5 | . . . . 5 Melee . | . . . . . Projectile 5 | . . . . 5 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1336 | 149 70 587 226 304 Wait 329 | . 4 170 42 113 Move 882 | 109 66 406 158 143 Hop 1 | . . . . 1 Pick Up 21 | 6 . 2 7 6 Fast Attach 12 | 7 . . 3 2 Attach 11 | . . . 3 8 Detach . | . . . . . Swap 5 | . . 2 2 1 Drop 10 | . . 2 7 1 Fire 64 | 27 . 5 4 28 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 237 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 7) 321 | -10/Materials | Entered Mines 733 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 807 | -10/Mines | Lost 3 allies 930 | -10/Mines | Learned location of Zion (-7) 947 | -10/Mines | Discovered new exit (range 15) 997 | -10/Mines | Entered Materials 997 | -9/Materials | Evolved 2 slots: Utility x2 1300 | -9/Materials | Discovered new exit (range 12) 1317 | -9/Materials | Identified exit to Materials 1319 | -9/Materials | Entered another Materials area 1319 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1626 | -8/Materials | Build established: Scavenger-Mutant 1674 | -8/Materials | Garrison activated, responded to threat 1686 | -8/Materials | Discovered new exit (range 15) 1714 | -8/Materials | Core integrity fell below 50% 1728 | -8/Materials | Core integrity fell below 20% 1744 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 01718_ Acquired Lgt. Angular Momentum Engine. 01719_ Identified Imp. Assault Rifle. 01719_ K-01 Serf suffers critical hit (Burn). 01719_ K-01 Serf destroyed. 01722_ U-05 Engineer builds a Wall. 01724_ Penetrated by Slug. 01724_ Lgt. Angular Momentum Engine blasted off. 01725_ U-05 Engineer builds a Wall. 01726_ G-47 Trooper destroyed. 01729_ Penetrated by Slug. 01729_ Ion Cannon blasted off. 01729_ Knocked back. 01729_ R-06 Scavenger collects Flight Unit. 01729_ U-05 Engineer builds a Wall. 01732_ Critical hit (Burn: +37). 01732_ R-06 Scavenger collects Lgt. Ion Engine+. 01735_ Dropped Lrg. Storage Unit. 01735_ Penetrated by Slug. 01736_ R-06 Scavenger collects Lgt. Ion Engine+. 01740_ Acquired System Shield. 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Treads | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatJunkArticulator Manual? 0 Play Time 00:14:43 Cumulative 80.0 hours Start 2025.11.15 @ 13:15:40 End 2025.11.15 @ 13:30:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ae5054c-3bb6-4605-a5d5-31d958a79c6f