Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.02 @ 20:51:07 Player: Selene Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (75) 375 Value Destroyed (1961) 1961 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1463) 1463 TOTAL SCORE: 9819 Bonus ------- Follower Combat Kills 363 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/1150 Matter 136/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Armored Huge Wheel > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Reaction Control System Improved Arc Projector Disruptor Cannon Matter Neutralizer Mass Driver Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Scrap Suit Small Storage Unit Deep Structural Scanner Advanced Sensor Array Advanced Targeting Computer Improved Medium Armor Plating Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Antimatter Cannon Makeshift Hammer > --- INVENTORY -------- Micro Fission Core Makeshift ECM Suite Advanced Reaction Control System Improved Arc Projector Disruptor Cannon Matter Neutralizer Autogun Magnetic Acceleration Cannon [Rating: 74] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Compact Wheel Treads Advanced Treads Leg Advanced VSS Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Flight Unit Utility Improved Light Armor Plating Device Scrap Suit Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Slots Evolved 12 | . . . 2 . . . 6 . . . . 2 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 2 . . . . 1 . Utility 9 | . . . 2 . . . 4 . . . . 1 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 101 | 7 8 3 8 6 2 15 28 4 1 3 4 9 3 Power 10 | 1 1 . 1 . . 2 3 . . 1 . 1 . Engine 7 | 1 1 . 1 . . 2 2 . . . . . . Core 3 | . . . . . . . 1 . . 1 . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 23 | 2 1 . . 3 . 5 6 1 . . 1 2 2 Treads 3 | . . . . 2 . . 1 . . . . . . Leg 1 | . . . . . . . 1 . . . . . . Wheel 10 | 2 1 . . 1 . 4 . . . . . . 2 Hover 8 | . . . . . . . 4 1 . . 1 2 . Flight 1 | . . . . . . 1 . . . . . . . Utility 36 | 2 5 . 2 1 . 7 11 1 1 . . 6 . Device 11 | 1 1 . 1 . . 2 3 1 1 . . 1 . Storage 4 | 1 2 . . . . . 1 . . . . . . Processor 8 | . 1 . . . . 1 4 . . . . 2 . Hackware 4 | . . . . . . . 2 . . . . 2 . Protection 9 | . 1 . 1 1 . 4 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 32 | 2 1 3 5 2 2 1 8 2 . 2 3 . 1 Energy Gun 3 | 1 . . 1 . . . 1 . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . . Ballistic Gun 15 | 1 . 1 3 2 2 1 . 2 . 1 1 . 1 Ballistic Cannon 5 | . . . . . . . 4 . . . 1 . . Launcher 5 | . 1 2 1 . . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 2 . . 1 . . . Parts Lost 34 | . 1 . . 1 . . 13 1 . . 4 7 7 Power 2 | . . . . . . . 1 . . . . 1 . Propulsion 12 | . . . . . . . 5 1 . . 1 2 3 Utility 15 | . 1 . . 1 . . 5 . . . 1 4 3 Weapon 5 | . . . . . . . 2 . . . 2 . 1 Highest Loss Streak 6 | . 1 . . 1 . . 4 1 . . 4 5 6 To Critical Strikes 2 | . . . . . . . . . . . 1 1 . Average Backups 16 | 3 11 20 19 20 24 22 12 6 6 7 7 7 6 Power 1 | . 1 1 2 2 3 2 1 1 . 1 1 . . Propulsion 4 | 1 5 8 8 6 6 5 2 1 1 1 . . . Utility 5 | . 2 5 3 4 8 9 5 3 2 3 2 1 1 Weapon 4 | 1 2 5 6 6 7 4 3 1 2 1 2 5 4 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 54 | . 3 4 6 3 2 11 14 . . 1 . 4 6 Power 5 | . . . . 1 . 2 1 . . . . 1 . Propulsion 10 | . 1 1 5 1 . . 2 . . . . . . Utility 20 | . . 3 1 . 1 5 7 . . 1 . . 2 Weapon 18 | . 2 . . 1 1 4 3 . . . . 3 4 Tool/Special 1 | . . . . . . . 1 . . . . . . Average Slot Usage (%) 89 | . 99 100 99 98 100 88 83 86 86 86 80 71 20 Engine 8 | . 14 14 11 11 11 9 3 6 6 4 . 4 . Wheel 15 | . 28 28 22 12 22 20 7 . . . . . . Hover 4 | . . . . . . . 11 20 20 20 16 11 4 Device 13 | . 7 14 22 13 11 11 11 13 19 20 21 16 4 Storage 9 | . 14 14 11 11 11 9 5 6 6 6 6 5 2 Processor 4 | . 3 . . . . 2 16 13 6 6 6 3 . Hackware 1 | . . . . . . . 2 6 6 6 6 10 2 Protection 9 | . 3 . 10 19 22 14 6 6 6 6 2 4 . Ballistic Gun 14 | . 14 15 21 22 22 19 4 7 13 8 6 . . Launcher 1 | . 1 11 . . . . . . . . . . . Peak Build Rating 74 | 7 9 9 19 23 21 33 72 64 62 66 69 74 51 Average Rating 32 | 5 7 9 16 20 20 23 58 61 61 62 65 69 22 On Entrance 34 | . 7 9 9 19 22 21 33 64 60 61 65 69 45 Naked Turns 54 | . . . . . . . . . . . . . 54 Heaviest Build 115 | 13 90 49 58 100 100 112 115 33 29 32 36 38 20 Greatest Support 44 | 32 32 32 32 44 26 28 42 39 39 39 40 40 29 Greatest Overweight (x) 31 | . 2 1 1 9 3 4 31 . . . 1 1 . Average Overweight (x) 1 | . . 1 1 4 3 2 . . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 25 25 25 25 8 8 8 8 8 8 Average Capacity 17 | 7 15 20 20 20 25 22 14 8 8 8 8 8 6 Most Carried 25 | 6 20 20 20 21 25 25 25 8 8 8 8 8 8 Average Carried 17 | 3 11 19 19 20 24 22 13 7 7 7 7 7 6 Final Capacity 25 | 8 20 20 20 25 25 25 8 8 8 8 8 8 5 Final Carried 25 | 6 20 20 20 21 25 25 8 8 8 8 8 8 5 Class Distribution -------------------- 69% | Mutant 22% | Scavenger-Mutant 4% | Hacker-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Matter Collected 2598 | 321 163 326 152 327 48 70 765 162 30 . 179 16 39 Remotely . | . . . . . . . . . . . . . . Salvage Created 2414 | 124 73 323 117 456 58 . 990 . 40 . 126 107 . Parts 155 | 3 20 12 20 35 2 . 44 . 3 . 8 8 . Haulers Intercepted 2 | . . . . . . . 2 . . . . . . Recyclers Shooed 5 | . . 3 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . 19 6 . 8 . . Prevented 2 | . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 57 | . 6 8 8 10 1 . 17 . 1 . 5 1 . Guns 20 | . . . 1 10 1 . 5 . 1 . 2 . . Cannons 12 | . . . . . . . 9 . . . 3 . . AOE 25 | . 6 8 7 . . . 3 . . . . 1 . Classes Destroyed 13 | 2 3 1 2 2 . . 2 . . . 1 . . Worker 3 | . . . 1 . . . 2 . . . . . . Tunneler 3 | 2 1 . . . . . . . . . . . . Hauler 2 | . . . . . . . 2 . . . . . . Recycler 6 | 1 . 4 . . . . 1 . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . Operator 5 | . 1 . . 1 . . 1 . . . . 2 . Watcher 3 | . 1 . 1 . . . . . . . . 1 . Swarmer 27 | . 6 3 7 3 . . 4 . . . 4 . . Grunt 11 | . . . . 1 . . 10 . . . . . . Sentry 9 | . . . 1 6 1 . 1 . . . . . . Hunter 1 | . . . . . . . . . . . 1 . . Programmer 4 | . . . . . . . 2 . 1 . . 1 . Assembled 5 | . . 5 . . . . . . . . . . . Best Kill Streak 9 | 2 3 3 9 4 1 . 4 . 1 . 4 2 . Combat Bots Only 7 | . 3 3 7 4 1 . 4 . 1 . 4 1 . Max Kills in Single Turn 3 | 1 2 2 3 1 1 . 2 . 1 . 1 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 2 2 2 . . . 2 . . . . 1 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 818 | . 20 7 15 63 6 . 296 16 5 . 101 136 153 Missed 327 | . 6 2 3 22 1 . 107 5 2 . 52 65 62 Damage Taken 7548 | . 163 133 189 551 70 . 2725 192 49 . 766 1150 1560 Core 1918 | . 39 23 61 87 13 . 267 19 . . 84 159 1166 Absorbed by Shields 63 | . . . . . . . 63 . . . . . . Regen/Repaired (Parts) 271 | . . . . 151 . . 26 10 . 40 34 10 . Core Remaining (%) 74 | 100 . 75 . . . 59 . . . . 56 84 . Volleys Fired 226 | 17 12 37 13 31 3 . 71 8 1 . 30 3 . Largest 2 | 2 2 2 2 2 2 . 2 1 2 . 2 1 . Hottest 90 | 70 70 50 46 46 46 . 90 30 55 . 63 33 . Shots Fired 347 | 34 15 48 21 62 6 . 106 8 2 . 42 3 . Gun 240 | 34 6 36 16 62 6 . 38 8 2 . 32 . . Cannon 78 | . . . . . . . 65 . . . 10 3 . Launcher 29 | . 9 12 5 . . . 3 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 270 | 17 3 36 16 62 6 . 75 8 2 . 42 3 . Thermal 48 | 17 3 . . . . . 28 . . . . . . Explosive 29 | . 9 12 5 . . . 3 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 26 | 7 7 4 4 16 3 . 26 12 3 . 7 5 . Robot Miss Streak 4 | 2 2 3 3 3 1 . 3 3 . . 4 1 . Penetration Max 1 | . . . . . . . 1 . . . . . . Secondary Targets 2 | . . . . 1 . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . . . Shots Hit Robots 235 | 25 5 21 8 48 4 . 88 5 2 . 26 3 . Core Hits 129 | 4 11 19 18 20 2 . 42 1 1 . 8 3 . Critical Kills 3 | . . . . 2 . . . . . . 1 . . Critical Parts Destroyed 6 | . . . . . . . 1 3 . . 2 . . Critical Strikes 15 | 2 . . . 2 . . 5 3 . . 3 . . Burn 2 | 2 . . . . . . . . . . . . . Destroy 9 | . . . . 2 . . 1 3 . . 3 . . Blast 2 | . . . . . . . 2 . . . . . . Sever 2 | . . . . . . . 2 . . . . . . Melee Attacks 31 | . . . . . . . 15 . . 1 2 12 1 Impact 15 | . . . . . . . . . . . 2 12 1 Slashing 16 | . . . . . . . 15 . . 1 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 3 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6929 | 321 511 692 621 785 70 . 2864 92 51 . 536 381 5 Guns 2553 | 321 39 218 80 779 70 . 579 92 51 . 324 . . Cannons 1701 | . . . . . . . 1417 . . . 212 72 . Explosions 2061 | . 472 474 541 . . . 367 . . . . 207 . Melee 587 | . . . . . . . 485 . . . . 102 . Ramming 27 | . . . . 6 . . 16 . . . . . 5 Kinetic 3521 | 171 14 218 80 779 70 . 1438 92 51 . 536 72 . Thermal 940 | 150 25 . . . . . 558 . . . . 207 . Explosive 1854 | . 472 474 541 . . . 367 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 102 | . . . . . . . . . . . . 102 . Slashing 485 | . . . . . . . 485 . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . 1 1 . . . . 3 3 3 3 . 1 . Average Corruption 1 | . 1 1 . . . . 1 3 3 3 . 1 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 27 | . 3 10 . . . . 5 3 5 . . 1 . Message Errors 7 | . . 3 . . . . 1 1 1 . . 1 . Matter Fused 6 | . 1 2 . . . . 2 . 1 . . . . Heat Flow Errors 7 | . 1 1 . . . . 1 1 3 . . . . Energy Discharges 2 | . . 1 . . . . 1 . . . . . . Data Loss (minor) 4 | . 1 2 . . . . . 1 . . . . . Misfires 1 | . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 275 | . 6 37 . . . . 45 . . . . 187 . Projectiles 17 | . . . . . . . 17 . . . . . . Explosions 143 | . 6 37 . . . . . . . . . 100 . Melee 115 | . . . . . . . 28 . . . . 87 . Knockbacks 17 | . . . . 1 . . 13 . . . 2 1 . Impact 2 | . . . . 1 . . . . . . . 1 . Kinetic 14 | . . . . . . . 12 . . . 2 . . Secondary 1 | . . . . . . . 1 . . . . . . Self-Inflicted Damage 259 | . 45 71 45 3 . . 8 . . . . 85 2 Shots 9 | . 3 3 2 . . . . . . . . 1 . Rammed 5 | . . . . 1 . . 2 . . . . . 2 Targets Rammed 5 | . . . . 1 . . 2 . . . . . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 330 | 63 140 187 26 25 10 . 330 193 268 . 41 1 6 Average Temperature 51 | 23 37 97 14 9 5 . 63 60 123 . 16 1 4 Received Heat Transfer 1657 | . . . 45 216 27 . 1007 54 . . . 90 218 Effects 4 | . . . . . . . 1 . 3 . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . Interference 2 | . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . 2 . Impact Corruptions 4 | . . . . . . . . . . . . 4 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | 3 . . . . . . 1 . . . . . . Heat Transferred 1566 | 592 74 . . . . . 800 . . . . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Maximum Alert Level 1 | . . . 1 . . . 1 . . . . . . Low Security (%) 91 | 100 100 100 68 100 100 . 71 . . . . 100 100 Level 1 8 | . . . 31 . . . 28 . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 374 | 5 154 84 322 116 65 . 374 . . . . 87 32 Initial 42 | . . . . 42 4 . . . . . . . 32 Average 61 | . 62 6 121 52 27 . 155 . . . . 11 8 Influence Increases 2916 | 15 218 163 410 314 261 . 829 275 60 . 135 219 17 Destroy 0b10 Robot/C 1300 | . 120 60 240 200 20 . 340 180 20 . 100 20 . Destroy 0b10 Robot/NC 115 | 15 10 20 15 10 . . 30 . . . . 15 . Destroy Leader 292 | . 22 10 54 70 . . 74 20 10 . 20 12 . Allied During Kill 84 | . . 1 36 2 . . . 45 . . . . . Successful Hack 113 | . 12 . 18 14 30 . 26 . . . . 13 . Select Force Hacks 210 | . . . . . 210 . . . . . . . . Disable Machine 45 | . . . . . . . 30 . . . . 15 . Destroy Structure 247 | . 54 72 32 3 1 . 29 . . . . 54 2 Lose Combat Pursuer 510 | . . . 15 15 . . 300 30 30 . 15 90 15 Influence Decreases 2484 | 15 218 163 308 344 248 . 482 250 120 . 135 152 49 Time Decay 1931 | 15 208 163 138 294 248 . 371 160 120 . 95 82 37 Lost Part 263 | . 10 . . 10 . . 111 10 . . 40 70 12 Lost Ally 140 | . . . 20 40 . . . 80 . . . . . Purge Threat 150 | . . . 150 . . . . . . . . . . Squads Dispatched 19 | . 2 . 1 1 . . 11 . . . . 3 1 Investigation 9 | . 1 . . . . . 5 . . . . 2 1 Extermination 2 | . . . . . . . 1 . . . . 1 . Reinforcement 8 | . 1 . 1 1 . . 5 . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Distress Signals 3 | . 1 . 1 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 142 | . 10 7 16 12 1 . 43 11 3 . 8 21 10 Peak Tracking Total 11 | . 4 3 5 5 1 . 8 4 2 . 5 11 9 Tactical Retreats 19 | . . 1 1 1 . . 9 1 1 . 1 3 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Traps Triggered 7 | . 2 . . . . . 5 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Machines Disabled 3 | . . . . . . . 2 . . . . 1 . Max in Single Turn 1 | . . . . . . . 1 . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Machines Accessed 57 | . 8 . 7 4 13 7 10 . . . 1 5 2 Terminals 28 | . 5 . 7 2 6 . 4 . . . 1 3 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . 1 . . 2 . . 2 . . . . . . Recycling Units 15 | . 2 . . . 7 . 3 . . . . 2 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . 1 Total Hacks 202 | . 26 . 20 12 46 53 22 . . . 2 17 4 Successful 131 | . 12 . 9 9 26 53 8 . . . 2 9 3 Failed 70 | . 14 . 10 3 20 . 14 . . . . 8 1 Catastrophic 5 | . . . . . 1 . 2 . . . . 1 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 73 | . 16 . 12 3 24 . 9 . . 2 . 6 1 Terminals 86 | . 17 . 20 4 27 . 8 . . . 2 8 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 12 | . 1 . . 8 . . 3 . . . . . . Recycling Units 47 | . 8 . . . 19 . 9 . . . . 9 2 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . . . 2 Terminal Hacks 89 | . 5 . 6 4 13 53 1 . . . 2 5 . Record 50 | . . . . . 1 47 . . . . 2 . . Robot Analysis 8 | . . . 1 . 2 5 . . . . . . . Prototype ID Bank 6 | . . . 1 1 3 . . . . . . 1 . Open Door 2 | . . . . 1 . . . . . . . 1 . Terminal Index 2 | . . . . 1 1 . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Locate Traps 6 | . 3 . . . . . 1 . . . . 2 . Hauler Manifests 4 | . 1 . 1 . 1 . . . . . . 1 . Zone Layout 5 | . . . 1 1 3 . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . 4 . . 1 . . . . . . Scan Component 3 | . . . . 2 . . 1 . . . . . . Repair 2 | . . . . 2 . . . . . . . . . Recycling Unit Hacks 11 | . 2 . . . 4 . 2 . . . . 2 1 Retrieve Components 11 | . 2 . . . 4 . 2 . . . . 2 1 Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . 1 Unauthorized Hacks 25 | . 5 . 3 1 9 . 4 . . . . 2 1 Terminals 8 | . 2 . 3 . 2 . . . . . . 1 . Assimilate 2 | . 1 . 1 . . . . . . . . . . Botnet 6 | . 1 . 2 . 2 . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 7 | . 1 . . 1 . . 3 . . . . 1 1 Mechanics 3 | . 1 . . 1 . . 1 . . . . . . Recycling Units 10 | . 2 . . . 7 . 1 . . . . . . Reject 1 | . 1 . . . . . . . . . . . . Recyclers 2 | . 1 . . . . . 1 . . . . . . Tunnel 7 | . . . . . 7 . . . . . . . . Fedlink 3 | . . . . . . . 1 . . . . 1 1 Scrapoids 1 | . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . . . . . . . 2 . Used 1 | . . . . . . . . . . . . 1 . Hacking Detections 42 | . 8 . 7 2 10 . 10 . . . 1 3 1 Full Trace Events 3 | . . . . . . . 2 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 15 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . . . . Time 64 | . . . . 64 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 18 | . 9 . . . 3 . 3 . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Total Allies 10 | . 1 4 . . . . 5 . . . . . . Largest Group 5 | . 1 4 3 2 . . 5 5 . . . . . Highest-Rated Group 146 | . 10 71 40 32 . . 146 146 . . . . . Highest-Rated Ally 31 | . 10 31 16 16 . . 31 31 . . . . . Total Orders 1 | . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . Ally Attacks 75 | . . . 16 7 . . . 52 . . . . . Total Damage 989 | . . . 142 97 . . . 750 . . . . . Kills 15 | . . . 5 . . . . 10 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Active Infowar (turns) 9367 | 67 254 1457 344 652 723 2274 1382 323 255 720 342 499 75 Sensors 2873 | . . . . . . . 681 323 255 720 342 499 53 Terrain 335 | . . . . . . . 335 . . . . . . Structural 5810 | . . . 344 652 723 2274 106 . 223 720 194 499 75 Seismic 2234 | 67 254 1457 344 112 . . . . . . . . . Machine Analysis 1710 | . . . . . . . 1381 323 6 . . . . Robot Analysis Total 8 | . . . 1 . 2 5 . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . 2 1 1 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Turns Passed 10907 | 149 514 1457 344 652 723 3375 1386 323 255 720 342 499 168 Spaces Moved 10139 | 80 396 839 230 276 503 2606 1414 544 473 1316 471 708 283 Core 147 | 3 . . . . . 1 4 . . . . . 139 Treads 17 | . . . . 11 . . 6 . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 4928 | 77 396 839 230 265 503 2285 319 . . . . . 14 Hover 4727 | . . . . . . . 1085 544 473 1316 471 708 130 Flight 320 | . . . . . . 320 . . . . . . . Fastest Speed 40 | 50 100 115 115 115 135 40 52 52 52 52 52 45 46 Average Speed 90 | 98 110 115 115 159 135 126 69 52 52 52 54 55 52 Slowest Speed 1600 | 100 130 115 115 225 135 145 1600 52 52 52 106 110 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 72 92 25 35 99 97 30 70 67 89 70 19 10 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 13 | . . . . 1 7 3 . . . 1 . 1 . Known Exits Taken 6 | . . . 1 . . . 1 1 1 . 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . 1 . . . Scrap Searched 20 | . . 1 . . . 8 . 3 6 . 2 . . Spaces Dug 75 | . 17 34 . . . . 13 . . . 1 9 1 Terrain Destroyed 283 | . 61 115 38 . . . 28 . . . 6 34 1 Melee 15 | . . . . . . . 4 . . . 1 9 1 Projectile 19 | . . . . . . . 14 . . . 5 . . AOE 249 | . 61 115 38 . . . 10 . . . . 25 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Total 11544 | 114 461 1290 298 425 543 2704 1676 578 479 1349 522 805 300 Wait 722 | 3 16 397 21 95 22 1 56 20 . 21 8 53 9 Move 10126 | 79 395 838 229 275 502 2605 1413 543 472 1315 470 707 283 Hop . | . . . . . . . . . . . . . . Pick Up 145 | 8 19 6 12 6 8 39 30 1 2 3 3 8 . Fast Attach 33 | 5 1 1 . 2 . 9 6 1 . . . 4 4 Attach 31 | 2 . . 2 1 . 2 17 1 . . 3 2 1 Detach 7 | . . . . . . 2 1 1 . . 1 2 . Swap 76 | . 10 4 9 7 3 9 16 2 3 4 4 5 . Drop 112 | . 8 7 12 6 5 37 21 . 1 5 1 9 . Fire 226 | 17 12 37 13 31 3 . 71 8 1 . 30 3 . Melee 31 | . . . . . . . 15 . . 1 2 12 1 Ram 4 | . . . . 1 . . 1 . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . Escape Stasis 28 | . . . . . . . 28 . . . . . . Rewire 1 | . . . . 1 . . . . . . . . . Trap 1 | . . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / Upp x2 / *Ext x2) -4/Factory (discovered 4 exits: Res x3 / Upp) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 150 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 4) 513 | -10/Materials | Discovered new exit (range 14) 554 | -10/Materials | Discovered new exit (range 13) 612 | -10/Materials | Discovered new exit (range 16) 664 | -10/Materials | Entered Mines 807 | -10/Mines | Assembled infested the area 812 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1712 | -10/Mines | Discovered new exit (range 6) 1731 | -10/Mines | Discovered new exit (range 6) 1777 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1847 | -10/Mines | Received a Mining Laser from a helpful Derelict 2121 | -10/Mines | Entered Materials 2121 | -9/Materials | Accompanied by 3 allies 2121 | -9/Materials | Evolved 2 slots: Utility x2 2122 | -9/Materials | Identified exit to Storage 2354 | -9/Materials | Destroyed 7 combat bots 2422 | -9/Materials | Central database locked down 2425 | -9/Materials | Build established: Scavenger-Mutant 2465 | -9/Materials | Entered Storage 2465 | -9/Storage | Accompanied by 2 allies 2602 | -9/Storage | Repaired Imp. Light Armor Plating 2664 | -9/Storage | Learned location of Armory (-3) 2763 | -9/Storage | Used back door to open Recycling access 2763 | -9/Storage | Discovered new exit (range 5) 2855 | -9/Storage | Repaired Lgt. Armor Plating 3117 | -9/Storage | Entered Recycling 3676 | -9/Recycling | Discovered new exit (range 16) 3788 | -9/Recycling | Scanned before Scraplab entrance 3803 | -9/Recycling | Discovered new exit (range 11) 3807 | -9/Recycling | Entered Scraplab 3840 | -9/Recycling | Entered Scraptown 4247 | -9/Scraptown | Visited UFD Registry 4247 | -9/Scraptown | Registered with UFD as "Gearfunk" 4277 | -9/Scraptown | Visited Cave Peace 4328 | -9/Scraptown | Visited Assassins FH 4360 | -9/Scraptown | Visited Bundlers 4471 | -9/Scraptown | Visited Red Mages 4538 | -9/Scraptown | Visited Symbiants 4590 | -9/Scraptown | Visited Fellowship of the Rings 4701 | -9/Scraptown | Build established: Mutant 4979 | -9/Scraptown | Visited The Evicted 5082 | -9/Scraptown | Discovered new exit (range 11) 5298 | -9/Scraptown | Visited Science Guys 5351 | -9/Scraptown | Visited Supply Room 5410 | -9/Scraptown | Visited Supply Room 5646 | -9/Scraptown | Visited Analyses Database 5678 | -9/Scraptown | Visited Research Penetration Think Tank 5708 | -9/Scraptown | Visited Science Testing Area 5726 | -9/Scraptown | Visited Cartography Club 5769 | -9/Scraptown | Visited Chapter 10 5818 | -9/Scraptown | Visited Scrapoid Research Area 5953 | -9/Scraptown | Discovered new exit (range 3) 6031 | -9/Scraptown | Found Scrap Suit 6042 | -9/Scraptown | Found Scrap Suit 6347 | -9/Scraptown | Learned location of Recycling (-9) 6347 | -9/Scraptown | Learned 12 Materials zone layouts 6347 | -9/Scraptown | Learned 8 Factory zone layouts 6347 | -9/Scraptown | Learned 12 Factory zone layouts 6347 | -9/Scraptown | Learned 8 Research zone layouts 6347 | -9/Scraptown | Learned 12 Research zone layouts 6347 | -9/Scraptown | Learned 16 Lower Caves zone layouts 6347 | -9/Scraptown | Learned 12 Upper Caves zone layouts 6347 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 6347 | -9/Scraptown | Learned Materials emergency access door positions 6347 | -9/Scraptown | Learned location of 1 exit from Research 6347 | -9/Scraptown | Learned location of 3 exits from Lower Caves 6347 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 6351 | -9/Scraptown | Found Deep Structural Scanner 6448 | -9/Scraptown | Found Surveybot 17 Chip 7115 | -9/Scraptown | Met Optimus 7115 | -9/Scraptown | Accepted into 0bPrime 7215 | -9/Scraptown | Entered Factory 7215 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 7216 | -6/Factory | Identified exit to Lower Caves 7217 | -6/Factory | Identified exit to Factory 7325 | -6/Factory | Loaded intel: 8 recycling unit locations 7531 | -6/Factory | Build established: Scavenger-Skirmisher 7585 | -6/Factory | Lost 3 parts (1n2u) 7722 | -6/Factory | Lost 4 parts (1p2n1u) 7876 | -6/Factory | Build established: Mutant 8521 | -6/Factory | Scrapoids reinforcements arrived? 8601 | -6/Factory | Entered Lower Caves 8601 | -6/Lower Caves | Accompanied by 5 allies 8602 | -6/Lower Caves | Identified exit to Lower Caves 8607 | -6/Lower Caves | Spotted B-75 Beast 8621 | -6/Lower Caves | Learned Factory stockpile data 8658 | -6/Lower Caves | Found Scrap Suit 8790 | -6/Lower Caves | Learned location of 1 exit from Factory 8818 | -6/Lower Caves | Lost 3 allies 8924 | -6/Lower Caves | Entered another Lower Caves area 8925 | -6/Lower Caves | Identified exit to Zion 9082 | -6/Lower Caves | Encountered a Warlord checkpoint 9179 | -6/Lower Caves | Entered Zion 9194 | -6/Zion | Given A8's code to call for help 9195 | -6/Zion | System corruption cleaned by Quarantine Array 9211 | -6/Zion | Discovered new exit (range 10) 9319 | -6/Zion | Learned Factory garrison access intel 9387 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9449 | -6/Zion | Received a visual enhancement algorithm 9450 | -6/Zion | Ran a visual enhancement algorithm 9573 | -6/Zion | Turned away by Imprinter 9740 | -6/Zion | Found Prototype Special Weapon 9740 | -6/Zion | Identified RU-N14's Throwing Claymores 9899 | -6/Zion | Entered Proximity Caves 10097 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 10103 | -5/Proximity Caves | Learned Factory non-interactive machine intel 10104 | -5/Proximity Caves | Lost 4 parts (1n1u2w) 10240 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10241 | -5/Proximity Caves | Entered Factory 10241 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10242 | -5/Factory | Identified exit to Upper Caves 10242 | -5/Factory | Identified exit to Extension 10243 | -5/Factory | Identified exit to Factory 10245 | -5/Factory | Loaded intel: 190 non-interactive machine locations 10246 | -5/Factory | Loaded intel: 4 garrison access locations 10471 | -5/Factory | Discovered exit to Extension (range 6) 10528 | -5/Factory | Build established: Hacker-Mutant 10544 | -5/Factory | Loaded intel: 8 recycling unit locations 10544 | -5/Factory | Learned location of Protoforge (-3) 10725 | -5/Factory | Lost 5 parts (1p1n3u) 10729 | -5/Factory | Discovered exit to Factory (range 16) 10740 | -5/Factory | Entered another Factory area 10740 | -4/Factory | Evolved 2 slots: Utility x2 10741 | -4/Factory | Identified exit to Research 10741 | -4/Factory | Identified exit to Upper Caves 10773 | -4/Factory | Loaded intel: 8 recycling unit locations 10814 | -4/Factory | Released all parts (5) 10861 | -4/Factory | Core integrity fell below 50% 10871 | -4/Factory | Lost 6 parts (2n3u1w) 10883 | -4/Factory | Core integrity fell below 20% 10908 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 10887_ G-67 Veteran destroyed. 10891_ U-05 Engineer builds a Wall. 10892_ Slug penetrates G-67 Veteran. 10892_ G-67 Veteran destroyed. 10893_ The unstable cave ceiling collapses. 10894_ Acquired Arm. Huge Wheel. 10895_ The unstable cave ceiling collapses. 10895_ U-05 Engineer builds a Wall. 10896_ The unstable cave ceiling collapses. 10898_ Slug penetrates Earth. 10898_ Penetrated by Slug. 10899_ U-05 Engineer builds a Wall. 10902_ The unstable cave ceiling collapses. 10902_ Slug penetrates Nuclear Reactor. 10903_ U-05 Engineer builds a Wall. 10905_ Slug penetrates Earth. 10905_ Penetrated by Slug. 10906_ Acquired 39 matter. 10908_ U-05 Engineer builds a Door. 10908_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????? ?????????????????? | | ?????????????????? ????????###/##########????????? | | ????????????????? ???????# #????????? | | ???"""??????????? ??????# !#????????? | | ???"Y"??????????? ###### """ #???###### | | ???"?"??????????? """ #?? | | ???????????????? """ F" #?? | | ???????????????? """ "" #? | | ???????????????? ^ """ #? | | ???????????????? # | | ???????????????????????##### """ """ # | | ???????????????????????????# """ """ + | | ???????????????????????????# """ """ # | | ???????????????????????????# # | | ???????????????????##????#?# """ """ #? | | ???????????????????# #### ?# """ """ #? | | ?????????????????### # # ### """ """ #?? | | ?????????????????# # #??####### | | ???????????####### # #????????? | | ???????????# # ###### #????????? | | ???????????# # ######+#####????? | | ???????????# """ # # ????? | | ???????????# """ # # """" """" #??? | | ???????????# """ # # """" """" #??? | | ???????????# # # """" """" #??? | | ???????????# """ @g# # """" """" #??? | | ???????????# """ h%+ + #??? | | ???????????# """ !# # """" """" #??? | | ???????????# s %#%= #! """" """" #??? | | ???????????##### # ## # =#! # """" """" #??? | | ???????????????### # # """" """" #??? | | ?????????????????# ! # # #??? | | ?????????????????# # # #??? | | ?????????????????# + ##########"+##??? | | ?????????????????# """"""" # # #??? | | ?????????????????# """"""" # # #??? | | ????????########## """"""" # # """" """" #??? | | ????????########## """"""" # # """" """" #??? | | ????????#################### # """" """" #??? | | ????????#################### # """" """" #??? | | ????????#### # + """" """" #??? | | ????????#### # # """" """" #??? | | ????????#### # # """" """" #??? | | ????????#### ] # # #??? | | ????????#### # # """ """ #??? | | ????????#### ! # #* """G""" #### | | ????????#### ! # ################# | | ????????#### / ################# | | ????????#### # ################# | | ????????#### # # #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1210 Armor Coverage 450 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Hpw. Shock Rifle | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Mass Driver | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive X-57 Shotgunner | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 55% | -9/Storage Lgt. Armor Plating | 21% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledAlloyKinecellerator Manual? 0 Play Time 02:07:42 Cumulative 142.8 hours Start 2025.03.02 @ 18:27:09 End 2025.03.02 @ 20:51:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 85 Adventurer 3 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 59 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ac36459-c580-4f3d-9135-7edecd32422b