Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.19 @ 13:20:48 Player: btmk16 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (141) 705 Value Destroyed (3829) 3829 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (973) 973 TOTAL SCORE: 11767 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 486 Met Data Miner 300 Met Imprinter 300 Friendly Fire -137 Cogmind --------- Core Integrity 0/1000 Matter 235/300 Energy 98/100 System Corruption 4% Temperature Cool (27) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Regenerative Plating Splice Drone Bay (6/6) Rocket Array Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Makeshift Transmission Jammer Light Regenerative Plating Improved Hacking Suite > --- WEAPON ----------- Falx > --- INVENTORY -------- Light Regenerative Plating Authchip [Armor] Authchip [Armor] Splice Drone Bay Rocket Array [Rating: 89] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Improved Cesium-ion Thruster Utility Machine Analyzer Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Hackware Makeshift Hacking Suite Protection Light Regenerative Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Array Impact Weapon Makeshift Hammer Slashing Weapon Falx Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Slots Evolved 10 | . . . 2 2 2 . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . . . . . . . . 2 . Utility 6 | . . . 1 1 2 . . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 184 | 6 10 14 14 20 45 6 8 1 4 11 2 5 2 10 22 4 Power 17 | 1 . 2 1 3 3 . . . 1 1 . . . 2 3 . Engine 10 | 1 . 2 1 2 2 . . . . . . . . . 2 . Core 7 | . . . . 1 1 . . . 1 1 . . . 2 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 55 | 2 3 4 7 11 17 . . . . 1 . . . . 9 1 Treads 6 | 2 3 1 . . . . . . . . . . . . . . Leg 21 | . . . . 11 10 . . . . . . . . . . . Wheel 6 | . . 3 1 . 2 . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 2 . Flight 20 | . . . 6 . 5 . . . . 1 . . . . 7 1 Utility 58 | 1 5 1 5 5 14 1 1 . . 7 . 2 2 4 8 2 Device 22 | . 4 1 3 1 7 1 . . . 2 . 1 . 1 1 . Storage 4 | 1 1 . . 1 . . . . . . . . . . 1 . Processor 16 | . . . 1 1 4 . 1 . . 2 . 1 1 3 1 1 Hackware 4 | . . . . . 1 . . . . 1 . . . . 2 . Protection 12 | . . . 1 2 2 . . . . 2 . . 1 . 3 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 54 | 2 2 7 1 1 11 5 7 1 3 2 2 3 . 4 2 1 Energy Gun 3 | . . 3 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 2 2 3 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . . Launcher 16 | . . . . . 2 3 3 . 1 . 1 2 . 2 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . 1 . . 6 . 1 1 . . . . . . 1 . Slashing Weapon 9 | . . . . 1 2 . . . . 2 1 1 . 2 . . Piercing Weapon 7 | . . . . . 1 2 3 . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . . . . . . . . . . . Parts Lost 51 | . . 7 9 4 11 . . . . . 1 2 . 1 15 1 Power 7 | . . 1 2 1 1 . . . . . . . . 1 1 . Propulsion 23 | . . 3 6 2 5 . . . . . . . . . 6 1 Utility 15 | . . . 1 1 3 . . . . . 1 2 . . 7 . Weapon 6 | . . 3 . . 2 . . . . . . . . . 1 . Highest Loss Streak 9 | . . 4 4 2 8 . . . . . 1 1 . 1 9 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 99 83 83 86 100 100 100 100 99 98 89 99 99 83 18 Engine 6 | . 14 13 7 5 5 7 7 7 4 . . . . . . . Core 1 | . . . . . 1 . . . 2 6 6 6 6 5 3 . Treads 6 | . 28 24 . . . . . . . . . . . . . . Leg 6 | . . . . 26 21 . . . . . . . . . . . Flight 12 | . . . 18 . 5 30 30 30 30 26 26 26 26 26 25 3 Device 10 | . 11 14 19 8 7 23 23 23 23 20 18 5 . 1 7 . Storage 5 | . 14 14 4 3 5 . . . . . . . . . 2 . Processor 13 | . . . 5 12 10 15 15 15 15 19 20 24 32 33 25 11 Hackware 1 | . . . . . 1 . . . . 5 6 6 6 6 3 . Protection 6 | . . . 2 9 12 7 7 7 7 6 6 6 12 11 3 3 Energy Gun 1 | . . 12 . . . . . . . . . . . . . . Ballistic Gun 5 | . 28 11 8 . . . . . . . . . . . . . Impact Weapon 4 | . . 3 11 9 5 7 7 7 7 5 . . . . 1 . Slashing Weapon 4 | . . . . 7 4 . . . . . 12 11 13 13 5 . Naked Turns 4 | . . . . . 4 . . . . . . . . . . . Heaviest Build 51 | 10 26 32 38 43 51 27 27 22 27 23 23 23 23 23 34 11 Greatest Support 72 | 40 40 40 20 50 72 22 22 22 22 24 24 24 24 24 39 6 Greatest Overweight (x) 9 | . . 3 9 2 2 1 1 . 1 . . . . . 4 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 10 5 Average Capacity 8 | 7 9 15 8 9 12 5 5 5 5 5 5 5 5 5 7 5 Most Carried 15 | 6 11 15 15 15 15 5 5 5 5 5 5 5 5 5 10 5 Average Carried 8 | 3 8 12 7 8 11 5 5 5 5 4 5 5 4 4 7 2 Final Capacity 15 | 8 15 15 5 15 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 11 14 4 15 5 5 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 32% | Mutant 30% | Sprinter 27% | Scavenger-Mutant 7% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Matter Collected 2315 | 84 281 240 118 199 377 160 166 . 100 20 35 190 20 140 185 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4904 | . 437 367 320 1300 758 251 199 . 29 136 43 92 132 290 548 2 Parts 244 | . 26 26 12 54 45 8 10 . 2 11 5 9 5 15 15 1 Haulers Intercepted 5 | . 1 . . 1 1 . . . . 1 . . . . 1 . Recyclers Shooed 3 | . 2 . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . 5 4 . 9 . 3 21 5 36 . . Prevented 5 | . . . . . . . . . . . . 4 . 1 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Combat Hostiles Destroyed 108 | . 12 12 9 22 17 5 6 . 2 . 3 5 . 11 3 1 Melee 43 | . . 4 4 18 9 . . . . . . 2 . 3 3 . Guns 21 | . 12 6 3 . . . . . . . . . . . . . AOE 36 | . . 1 . . 8 4 6 . 2 . 3 3 . 8 . 1 Classes Destroyed 15 | . 4 3 3 3 . 1 . . . . . . . . 1 . Worker 7 | . . 1 1 3 2 . . . . . . . . . . . Builder 5 | . 1 . 1 1 2 . . . . . . . . . . . Tunneler 2 | . . 1 . . . . . . . . . . . . 1 . Hauler 5 | . 1 . . 1 1 . . . . 1 . . . . 1 . Recycler 5 | . . . . 2 1 . . . . . . . . . 2 . Mechanic 1 | . . . 1 . . . . . . . . . . . . . Operator 3 | . . . . 1 1 . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . 1 . Watcher 8 | . . . 1 1 2 . . . . 1 . . . 2 1 . Swarmer 58 | . 6 3 7 3 10 4 6 . . . 3 5 . 10 . 1 Grunt 32 | . 6 7 . 12 5 . . . . . . . . . 2 . Sentry 10 | . . . 2 5 2 . . . . . . . . 1 . . Hunter 4 | . . . . 2 . . . . 2 . . . . . . . Thief 1 | . . . . . . 1 . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . Best Kill Streak 10 | . 4 3 4 5 10 5 3 . 2 1 3 3 . 6 3 1 Combat Bots Only 8 | . 4 3 3 4 8 4 3 . 2 . 3 3 . 5 2 1 Max Kills in Single Turn 4 | . 1 1 1 1 3 4 3 . 1 1 2 2 . 4 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . 3 4 3 . 1 . 2 2 . 4 . 1 Melee 1 | . . 1 1 1 1 . . . . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Damage Taken 7916 | . 460 931 551 862 1878 44 26 . 35 . 130 271 . 301 2097 330 Core 2273 | . 45 121 190 210 436 . 12 . . . 48 98 . 97 858 158 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 232 | . . . . . 66 . . . . . . 34 23 70 23 16 Core Remaining (%) 58 | 100 . 33 52 61 . . . . 36 . . . . 71 . . Volleys Fired 127 | . 58 35 13 . 6 2 3 . 2 . 2 2 . 2 1 1 Largest 2 | . 2 2 1 . 1 1 1 . 1 . 1 1 . 1 1 1 Hottest 85 | . 40 85 20 . 36 45 45 . 45 . 45 45 . 45 45 45 Shots Fired 208 | . 116 58 13 . 6 2 3 . 2 . 2 2 . 2 1 1 Gun 187 | . 116 58 13 . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 21 | . . . . . 6 2 3 . 2 . 2 2 . 2 1 1 Special . | . . . . . . . . . . . . . . . . . Kinetic 163 | . 116 34 13 . . . . . . . . . . . . . Thermal 24 | . . 24 . . . . . . . . . . . . . . Explosive 21 | . . . . . 6 2 3 . 2 . 2 2 . 2 1 1 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | . 7 5 2 . 7 2 . . 3 . 4 . . 4 . . Robot Miss Streak 7 | . 3 2 3 . 1 1 . . 2 . 5 6 . 7 . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 4 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 309 | . 68 43 37 67 44 9 2 . 3 2 2 2 3 12 15 . Core Hits 186 | . 32 20 7 23 27 12 11 . 12 2 6 8 2 16 3 5 Critical Kills 1 | . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 15 | . . 1 5 4 3 . . . . . . . . . 2 . Critical Strikes 24 | . . 2 5 7 6 . 1 . . . . . . . 3 . Burn 1 | . . 1 . . . . . . . . . . . . . . Smash 16 | . . 1 5 4 3 . . . . . . . . . 3 . Sever 6 | . . . . 3 3 . . . . . . . . . . . Impale 1 | . . . . . . . 1 . . . . . . . . . Melee Attacks 355 | . . 21 52 99 71 9 3 . 4 19 1 5 3 15 53 . Impact 149 | . . 21 52 37 23 1 1 . 1 3 . . . . 10 . Slashing 175 | . . . . 62 46 . . . . . 1 5 3 15 43 . Piercing 31 | . . . . . 2 8 2 . 3 16 . . . . . . Sneak Attacks 30 | . . . 4 11 5 . . . . 1 . 1 . 1 7 . Combat Hostiles 4 | . . . . 1 . . . . . . . 1 . . 2 . Follow-up Attacks 17 | . . . . 11 3 . . . . . . . . 3 . . Damage Inflicted 13042 | . 575 819 1562 2716 2452 777 508 . 330 125 144 320 276 1123 1185 130 Guns 1037 | . 575 402 60 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 2791 | . . . . . 843 338 371 . 280 . 144 181 . 504 . 130 Melee 9214 | . . 417 1502 2716 1609 439 137 . 50 125 . 139 276 619 1185 . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 834 | . 575 199 60 . . . . . . . . . . . . . Thermal 203 | . . 203 . . . . . . . . . . . . . . Explosive 2791 | . . . . . 843 338 371 . 280 . 144 181 . 504 . 130 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 3962 | . . 417 1502 961 407 64 . . . . . . . . 611 . Slashing 4468 | . . . . 1755 1105 . . . . . . 139 276 619 574 . Piercing 784 | . . . . . 97 375 137 . 50 125 . . . . . . Highest Corruption 4 | . . . . 1 . . . . . . . . . . 4 4 Average Corruption 1 | . . . . 1 . . . . . . . . . . 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 12 | . . . . 7 . . . . . . . . . . 3 2 Message Errors 2 | . . . . 1 . . . . . . . . . . . 1 Matter Fused 3 | . . . . 1 . . . . . . . . . . 2 . Heat Flow Errors 3 | . . . . 3 . . . . . . . . . . . . Energy Discharges 2 | . . . . 1 . . . . . . . . . . . 1 Parts Rejected 2 | . . . . 1 . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2487 | . . 77 581 453 460 150 83 . . . . . 77 106 500 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 137 | . . . . . 99 2 26 . . . . . . 10 . . Melee 2350 | . . 77 581 453 361 148 57 . . . . . 77 96 500 . Knockbacks 13 | . . . 5 4 . 1 . . . . . . . . 3 . Impact 13 | . . . 5 4 . 1 . . . . . . . . 3 . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 395 | . . . . . 204 17 . . . . 20 86 . 19 . 49 Shots 16 | . . . . . 5 1 . . . . 1 5 . 1 . 3 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 156 | . 18 48 8 156 11 . . . 2 1 5 5 1 9 25 . Average Temperature 18 | . 9 18 8 72 8 . . . 2 1 4 3 1 5 3 . Received Heat Transfer 2145 | . 174 450 99 333 657 . . . . . 27 9 . 63 210 123 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 21 | . . 1 6 4 2 . . . . . . . . . 8 . Impact Corruptions 55 | . . 2 24 13 5 2 . . . . . . . . 9 . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . Parts Melted 4 | . . 4 . . . . . . . . . . . . . . Heat Transferred 593 | . . 593 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Peak Influence 651 | . 210 93 354 402 417 . . . . 230 . . . . 651 . Initial 172 | . . 28 . 128 172 . . . . 85 . . . . 119 . Average 193 | . 105 45 180 253 227 . . . . 142 . . . . 371 . Maximum Alert Level 2 | . 1 . 1 2 2 . . . . 1 . . . . 2 . Low Security (%) 55 | 100 90 100 61 25 38 . . . . 83 . . . . 9 . Level 1 37 | . 9 . 38 70 60 . . . . 16 . . . . 55 . Level 2 6 | . . . . 3 1 . . . . . . . . . 35 . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . . 3 5 . . . . 4 . . . . 7 . Investigation 7 | . 1 . . 2 . . . . . 3 . . . . 1 . Extermination 3 | . . . . . 1 . . . . . . . . . 2 . Reinforcement 10 | . . . . 1 4 . . . . 1 . . . . 4 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . 2 . Data Miner Redirects 3 | . . . . . . . . . . 2 . . . . 1 . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Distress Signals 11 | . 3 . 1 2 . . . . . 1 . . . . 4 . Communications Jammed 54 | . . . . . . . . . . . . . . 46 8 . Distress Signals 54 | . . . . . . . . . . . . . . 46 8 . Times Spotted 245 | . 19 16 22 33 27 1 5 . 4 3 11 11 . 19 67 7 Peak Tracking Total 16 | . 4 5 5 6 9 1 3 . 3 2 5 7 . 5 16 5 Tactical Retreats 33 | . 3 1 4 3 1 . . . . 1 1 2 . 1 15 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Traps Triggered 5 | . 1 . . 2 1 . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . 1 . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Machines Disabled 7 | . . . . 1 4 . . . . . . . . 2 . . Max in Single Turn 2 | . . . . 1 2 . . . . . . . . 1 . . Garrison Access 3 | . . . . . 1 . . . . 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Machines Accessed 41 | . 4 1 2 3 5 . 1 3 . 8 . . . 1 13 . Terminals 23 | . 4 . 2 2 2 . . . . 4 . . . 1 8 . Fabricators 5 | . . . . . 1 . . . . 3 . . . . 1 . Repair Stations 3 | . . . . . 1 . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 1 . . . . 1 . . . . 2 . Total Hacks 110 | . 9 1 5 7 9 . 2 25 . 22 . . . 1 29 . Successful 76 | . 7 1 3 3 7 . 2 25 . 14 . . . 1 13 . Failed 34 | . 2 . 2 4 2 . . . . 8 . . . . 16 . Catastrophic 2 | . . . . . 1 . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 17 | . 3 . 2 1 . . . . . 7 . . . . 4 . Terminals 53 | . 9 . 5 4 4 . . . . 10 . . . 1 20 . Fabricators 14 | . . . . . 2 . . . . 10 . . . . 2 . Repair Stations 5 | . . . . . 2 . . . . . . . . . 3 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . 3 1 . . . . 2 . . . . 4 . Terminal Hacks 52 | . 6 1 2 2 2 . 2 25 . 4 . . . 1 7 . Record 8 | . . . . . . . 2 6 . . . . . . . . Part Schematic 11 | . . . . . . . . 10 . . . . . . 1 . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . Robot Analysis 4 | . 2 . 2 . . . . . . . . . . . . . Prototype ID Bank 9 | . 2 . . . 1 . . 3 . 1 . . . . 2 . Open Door 2 | . . 1 . . . . . . . . . . . 1 . . Branch Access Points 3 | . 1 . . . . . . . . 1 . . . . 1 . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . Extermination Status 1 | . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . . . 1 . Fabricator Hacks 8 | . . . . . 2 . . . . 5 . . . . 1 . Network Status 3 | . . . . . 2 . . . . 1 . . . . . . Load Schematic 3 | . . . . . . . . . . 2 . . . . 1 . Build 2 | . . . . . . . . . . 2 . . . . . . Repair Station Hacks 3 | . . . . . 2 . . . . . . . . . 1 . Scan Component 2 | . . . . . 1 . . . . . . . . . 1 . Repair 1 | . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . 1 . . . . 1 . Seal Access 3 | . . . . . 1 . . . . 1 . . . . 1 . Unauthorized Hacks 10 | . 1 . 1 1 . . . . . 4 . . . . 3 . Terminals 10 | . 1 . 1 1 . . . . . 4 . . . . 3 . Track 2 | . . . . 1 . . . . . 1 . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . 1 . Botnet 6 | . . . 1 . . . . . . 3 . . . . 2 . Operators 1 | . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 29 | . . . 2 3 4 . . . . 7 . . . 1 12 . Full Trace Events 6 | . . . . 2 . . . . . 3 . . . . 1 . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 10 . . . . . . 1 . Parts Built 2 | . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 126 | . . . . . . . . . . 126 . . . . . . Total Part Build Rating 10 | . . . . . . . . . . 10 . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . 7 . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Total Allies 15 | . . . . . . . . . 1 . . . 6 7 1 . Largest Group 6 | . . . . . . . . . 1 1 . . 6 6 5 . Highest-Rated Group 186 | . . . . . . . . . 96 96 . . 186 186 172 . Highest-Rated Ally 96 | . . . . . . . . . 96 96 . . 51 51 41 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 112 | . . . . . . . . . 9 8 . . . 72 23 . Total Damage 3411 | . . . . . . . . . 354 283 . . . 2045 729 . Kills 20 | . . . . . . . . . 2 1 . . . 10 7 . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Robot Analysis Total 4 | . 2 . 2 . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . 1 1 . 1 . 1 . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Turns Passed 9500 | 69 1164 1240 633 1365 1149 302 199 23 313 446 138 120 460 634 1164 81 Spaces Moved 12275 | 38 600 705 562 708 992 1013 618 80 698 1000 454 352 820 837 2635 163 Core 217 | 5 . . 2 36 100 . . . . . . . . . 12 62 Treads 1222 | 33 600 589 . . . . . . . . . . . . . . Legs 1070 | . . . . 626 444 . . . . . . . . . . . Wheels 229 | . . 116 113 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 9537 | . . . 447 46 448 1013 618 80 698 1000 454 352 820 837 2623 101 Fastest Speed 20 | 50 160 95 34 40 26 26 26 26 26 26 27 27 27 27 20 40 Average Speed 52 | 145 160 149 73 116 80 26 27 26 26 26 27 27 27 27 28 44 Slowest Speed 500 | 160 160 240 500 200 260 94 94 26 94 27 27 27 27 27 250 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . . . 3 . . . . 27 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 87 99 41 47 25 97 74 74 68 29 62 59 87 61 63 27 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 2 | . . . . . . . . 1 . . . . . 1 . . Known Exits Taken 7 | . 1 . . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 19 | . . 1 . . . 2 4 . 2 . . 3 5 2 . . Spaces Dug 81 | . . 1 3 12 15 1 . . 2 14 1 . . . 32 . Terrain Destroyed 455 | . . 1 3 12 60 54 58 . 47 14 21 68 . 37 61 19 Melee 81 | . . 1 3 12 15 1 . . 2 14 1 . . . 32 . Projectile . | . . . . . . . . . . . . . . . . . AOE 374 | . . . . . 45 53 58 . 45 . 20 68 . 37 29 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Total 14568 | 49 713 817 720 1141 1225 1029 633 80 818 1157 461 363 1053 1214 2925 170 Wait 1481 | . 32 31 62 304 80 . . . 106 119 3 . 225 299 220 . Move 12201 | 37 599 704 561 707 991 1012 617 79 697 993 453 351 819 836 2582 163 Hop 28 | . . . . . . . . . . 3 . . . . 25 . Pick Up 65 | 6 5 8 8 14 4 . 1 . 2 4 . . 3 2 8 . Fast Attach 83 | 6 4 . 6 12 26 . 1 . 2 6 . 3 . 3 14 . Attach 34 | . . 7 5 1 11 . . . . 1 . . 2 . 3 4 Detach 21 | . . . 1 2 9 . 1 . . 1 . . . 2 3 2 Swap 67 | . 6 7 3 7 8 6 7 1 2 4 2 2 . 7 5 . Drop 81 | . 9 4 9 13 12 . 1 . 4 10 . 2 1 3 13 . Fire 127 | . 58 35 13 . 6 2 3 . 2 . 2 2 . 2 1 1 Melee 318 | . . 21 52 81 65 9 2 . 3 16 1 3 3 11 51 . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . 13 . . . . . . . . . . . Rewire 49 | . . . . . . . . . . . . . . 49 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 3) 570 | -10/Materials | Discovered new exit (range 13) 889 | -10/Materials | Discovered new exit (range 5) 971 | -10/Materials | Identified exit to Mines 1234 | -10/Materials | Entered Mines 1343 | -10/Mines | Lost 4 parts (1p1n2w) 1836 | -10/Mines | Discovered new exit (range 5) 1900 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1916 | -10/Mines | Learned Materials emergency access door positions 1949 | -10/Mines | Discovered new exit (range 13) 1979 | -10/Mines | Found the Drone Emporium 1988 | -10/Mines | Found Prototype Device 2147 | -10/Mines | Excavation squad dispatched 2147 | -10/Mines | A large section of the Mines collapsed 2256 | -10/Mines | Found a hidden stash of uninstalled traps 2337 | -10/Mines | Core integrity fell below 50% 2474 | -10/Mines | Entered Materials 2474 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2474 | -9/Materials | Identified Splice Drone Bay 2626 | -9/Materials | Build established: Scavenger-Mutant 2979 | -9/Materials | Lost 4 parts (1p3n) 3009 | -9/Materials | Discovered new exit (range 4) 3107 | -9/Materials | Entered another Materials area 3107 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3252 | -8/Materials | Build established: Mutant 3588 | -8/Materials | Build established: Scavenger-Mutant 4428 | -8/Materials | Discovered new exit (range 5) 4472 | -8/Materials | Entered Factory 4472 | -7/Factory | Evolved 2 slots: Utility x2 4594 | -7/Factory | Repaired Aluminum Leg 5308 | -7/Factory | Destroyed 8 combat bots 5319 | -7/Factory | Released all parts (10) 5323 | -7/Factory | Core integrity fell below 50% 5339 | -7/Factory | Lost 8 parts (1p4n2u1w) 5440 | -7/Factory | Found Prototype Launcher 5472 | -7/Factory | Identified Rocket Array 5603 | -7/Factory | Discovered new exit (range 9) 5603 | -7/Factory | Discovered new exit (range 15) 5621 | -7/Factory | Entered Lower Caves 5689 | -7/Lower Caves | Build established: Sprinter 5704 | -7/Lower Caves | Discovered new exit (range 8) 5746 | -7/Lower Caves | Learned Factory terminal intel 5823 | -7/Lower Caves | Encountered a Warlord checkpoint 5923 | -7/Lower Caves | Entered another Lower Caves area 5972 | -7/Lower Caves | Encountered a Warlord checkpoint 5981 | -7/Lower Caves | Learned Factory trap positions 6075 | -7/Lower Caves | Discovered new exit (range 5) 6122 | -7/Lower Caves | Entered Data Miner 6124 | -7/Data Miner | Discovered new exit (range 6) 6127 | -7/Data Miner | Met Data Miner 6134 | -7/Data Miner | Learned location of Section 7 (-2) 6134 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6138 | -7/Data Miner | Received God Mode back door access code from Data Miner 6145 | -7/Data Miner | Entered Proximity Caves 6154 | -6/Proximity Caves | Escorted by Enhanced Grunt 6164 | -6/Proximity Caves | Spotted B-75 Beast 6272 | -6/Proximity Caves | Allies destroyed B-75 Beast 6336 | -6/Proximity Caves | Learned Factory security intel 6370 | -6/Proximity Caves | Build established: Scout 6410 | -6/Proximity Caves | Discovered new exit (range 9) 6458 | -6/Proximity Caves | Entered Factory 6458 | -6/Factory | Accompanied by 1 ally 6458 | -6/Factory | Evolved 2 slots: Utility x2 6459 | -6/Factory | Loaded intel: 74 trap records 6461 | -6/Factory | Loaded intel: 28 terminal locations 6594 | -6/Factory | Fabricated Lgt. Regenerative Plating? 6689 | -6/Factory | Identified exit to Lower Caves 6689 | -6/Factory | Identified exit to Extension 6828 | -6/Factory | Incoming investigation squad redirected 6834 | -6/Factory | Incoming investigation squad redirected 6862 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 6904 | -6/Factory | Entered Lower Caves 6932 | -6/Lower Caves | Identified exit to Lower Caves 7042 | -6/Lower Caves | Entered another Lower Caves area 7047 | -6/Lower Caves | Discovered new exit (range 18) 7083 | -6/Lower Caves | Encountered a Warlord checkpoint 7109 | -6/Lower Caves | Build established: Sprinter 7140 | -6/Lower Caves | Discovered new exit (range 8) 7143 | -6/Lower Caves | Identified exit to Zion 7162 | -6/Lower Caves | Entered Zion 7177 | -6/Zion | Discovered new exit (range 19) 7211 | -6/Zion | Learned location of 1 exit from Factory 7226 | -6/Zion | Found Rocket Array 7271 | -6/Zion | Gained Derelict followers 7281 | -6/Zion | Gained Derelict followers 7397 | -6/Zion | Identified exit to Proximity Caves 7622 | -6/Zion | Entered Proximity Caves 7622 | -5/Proximity Caves | Accompanied by 6 allies 7846 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8134 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 8171 | -5/Proximity Caves | Discovered new exit (range 3) 8172 | -5/Proximity Caves | Identified exit to Factory 8256 | -5/Proximity Caves | Entered Factory 8256 | -5/Factory | Accompanied by 5 allies 8256 | -5/Factory | Evolved 2 slots: Propulsion x2 8257 | -5/Factory | Identified exit to Factory 8291 | -5/Factory | Discovered new exit (range 16) 8660 | -5/Factory | Discovered exit to Factory (range 4) 8856 | -5/Factory | Search patrols dispatched 8962 | -5/Factory | Cargo convoy interrupted 8990 | -5/Factory | Incoming assault squad redirected 9028 | -5/Factory | Identified exit to Upper Caves 9058 | -5/Factory | Spotted B-75 Beast 9156 | -5/Factory | Search patrols dispatched 9230 | -5/Factory | Lost 5 parts (1p1n2u1w) 9414 | -5/Factory | Core integrity fell below 50% 9419 | -5/Factory | Core integrity fell below 20% 9420 | -5/Factory | Entered Upper Caves 9433 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9446 | -5/Upper Caves | Lost 9 parts (5n4u) 9501 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09415_ Nuclear Pulse Thruster destroyed. 09415_ Knocked back. 09415_ W-25 Informer sends out distress signal. 09416_ Acquired Authchip [Armor]. 09417_ Knocked back. 09418_ Authchip [Armor] severed. LOCATION=UPPER CAVES GOAL=ESCAPE 09433_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 09433_ S-27 Virus destroyed. 09435_ Penetrated by Slug. 09437_ The unstable cave ceiling collapses. 09440_ System corrupted: Energy discharge (-16). 09446_ VE-0HS(k) breaks down the debris. 09465_ 4D-0UU(k) breaks down the debris. 09470_ 2D-5TF(k) breaks down the debris. 09471_ NULS0I3LQS<&LX1A B5&UA64JQJI 09474_ Nuclear Pulse Thruster destroyed. 09479_ Critical hit (Burn: +37). 09486_ 2D-5TF(k) breaks down the debris. Map ----- +----------------------------------------------------+ | ??????????????????????????###??## | | ?????????????????????????## #### | | ????????????????????????## ## ### | | ????????????????????????# #?## # | | ????????????????????????# ### ### | | ????????????????????????# ## ##?? | | ????????????????????????# #??? | | ?????????????????????##### ## ####??? | | ????????????????????## ### ### ###?????? | | ????????????????????# ### #?## #####???????? | | ????????????????????# ## ############????????? | | ?????????????????????# ##???## #????????? | | ?????????????????????## #??## #????????? | | ??????????????????????# ## #?## #????????? | | ??????????????????????# ## ### ###????????? | | ??????????????????????# ## ## ## ##??????????? | | ??????????????????????# ##### # ##???????????? | | ??????????????????????# ## #????????????? | | ?????????????????????## ##????????????? | | ????????????????????## #?????????????? | | ???????????????????## ##????????????? | | ???????????????????# #????????????? | | ???????????????????### ###????????????? | | ?????????????????????### ##??????????????? | | ???????????????????????# gg#####???????????????? | | ???????????????????????# @gg #???????????????????? | | ??????????????????????## #???????????????????? | | ?????????????????????## ##???????????????????? | | ?????????????????????# ##????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????## #####?????????????????? | | ??????????????????????## #?????????????????? | | ???????????????????????## #?????????????????? | | ????????????????????????# ### #?????????????????? | | ????????????????????????#### #??????? ??????? | | ??????????????????????????## #### ????? | | ????????????????????## ### ????? | | ????????????????????# """ ????? | | ???????????????????# """""" ###### ????? | | ???????????????????## """ """ #???????? ?????? | | ????????????????????# """ #??????????????? | | ????????????????????# """ """ #??????????????? | | ????????????????????# """""" #?????????????? | | ????????????????????# """ #?????????????? | | ????????????????????#??? $ #????????????? | | ???????????????????????? #### ???????????? | | ?????????????????????????#???? ??????????? | | ?????????????????????????????? # ######?????????? | | ??????????????????????????????? #$#??????????????? | | ??????????????????????????????? # #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 20 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Jamming Range 14 Power Amplification 20 Additional Mass Support 9 Armor Coverage 525 Resistance: TH 10 Evasion (%) 74 Melee Accuracy 12 Target Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Hvy. Machine Gun | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Adv. Transmission Jammer | -5/Factory | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoDrainedComputer Manual? 0 Play Time 02:45:11 Cumulative 515.6 hours Start 2022.09.16 @ 17:53:47 End 2022.09.19 @ 13:20:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 579 Rogue 578 Adventurer 0 Explorer 1 Win Type - Total 19 Types 13/0/3/3/0/0/0/0/0 Lore% 80 Gallery% 90 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 157aebda-c215-41e1-952f-b262f9655c67