Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.17 @ 19:14:42

Player: cavemonk

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (20)      100
Value Destroyed (337)      337
Prototype IDs (27)         540
Alien Tech Used (0)        0
Bonus (66)                 66
              TOTAL SCORE: 1843

 Bonus
-------
Follower Combat Kills      66

 Cogmind 
---------
Core Integrity             0/250
Matter                     280/300
Energy                     76/100
System Corruption          2%
Temperature                Cool (97)
Movement                   Treading (180) Ox1
Location                   -9/Mines

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
          Light Treads
       Improved Treads
>               --- UTILITY (2) ------
          Large Storage Unit
  High-capacity Storage Unit
>               --- WEAPON (2) -------
                    (None)
>               --- INVENTORY (18) ---
          Light Treads
          Light Treads
  High-capacity Matter Pod (200)
      Makeshift Terrain Scanner
                Armor Integrity Analyzer
      Makeshift Cloaking Device
       Hardened Light Armor Plating
       Improved Light Cannon
       Improved Light Cannon
           Mini Grenade Launcher
           Mini Grenade Launcher
           Mini Grenade Launcher
           Mini Grenade Launcher

 Peak State 
------------
>               --- POWER ------------
       Improved Ion Engine
>               --- PROPULSION -------
          Light Treads
          Light Treads
>               --- UTILITY ----------
          Large Storage Unit
  High-capacity Storage Unit
>               --- WEAPON -----------
                Firepult
>               --- INVENTORY --------
       Improved Ion Engine
          Light Treads
          Light Treads
          Light Treads
       Improved Treads
  High-capacity Matter Pod
      Makeshift Terrain Scanner
                Armor Integrity Analyzer
      Makeshift Cloaking Device
       Hardened Light Armor Plating
       Improved Light Cannon
       Improved Light Cannon
           Mini Grenade Launcher
           Mini Grenade Launcher
           Mini Grenade Launcher
           Mini Grenade Launcher
[Rating: 29]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Large Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Large Storage Unit
Weapon                     Improved Light Cannon
  Energy Gun               Small Laser
  Energy Cannon            Firepult
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Improved Light Cannon
  Launcher                 Mini Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             36   | 4   22  1   4   5   
  Power                    2    | .   1   .   .   1   
    Engine                 2    | .   1   .   .   1   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               13   | 2   8   .   .   3   
    Treads                 9    | 1   5   .   .   3   
    Leg                    .    | .   .   .   .   .   
    Wheel                  4    | 1   3   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  5    | 1   3   .   1   .   
    Device                 1    | 1   .   .   .   .   
    Storage                4    | .   3   .   1   .   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             .    | .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   16   | 1   10  1   3   1   
    Energy Gun             1    | .   1   .   .   .   
    Energy Cannon          2    | .   .   .   1   1   
    Ballistic Gun          1    | 1   .   .   .   .   
    Ballistic Cannon       9    | .   6   1   2   .   
    Launcher               1    | .   1   .   .   .   
    Special Weapon         2    | .   2   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   
Parts Lost                 7    | .   1   .   .   6   
  Power                    2    | .   .   .   .   2   
  Propulsion               3    | .   .   .   .   3   
  Utility                  1    | .   1   .   .   .   
  Weapon                   1    | .   .   .   .   1   
  Highest Loss Streak      6    | .   1   .   .   6   
Average Slot Usage (%)     97   | .   99  100 92  97  
  Engine                   13   | .   14  14  14  13  
  Treads                   26   | .   24  28  28  27  
  Wheel                    1    | .   3   .   .   .   
  Device                   2    | .   5   .   .   .   
  Storage                  25   | .   21  28  28  28  
  Energy Gun               1    | .   5   .   .   .   
  Energy Cannon            2    | .   .   .   7   .   
  Ballistic Gun            3    | .   9   .   .   .   
  Ballistic Cannon         16   | .   12  22  13  25  
  Launcher                 1    | .   .   5   .   .   
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             77   | 13  47  47  63  77  
  Greatest Support         43   | 20  40  40  40  43  
  Greatest Overweight (x)  3    | 1   2   1   1   3   
  Average Overweight (x)   .    | .   .   1   1   1   
Largest Inventory Capacity 18   | 6   16  16  18  18  
  Average Capacity         13   | 6   7   16  16  18  
  Most Carried             18   | 6   16  16  17  18  
  Average Carried          12   | 4   6   15  15  17  
  Final Capacity           18   | 6   16  16  18  18  
  Final Carried            17   | 4   15  16  17  13  

 Class Distribution 
--------------------
 62% | Mutant
 37% | Commander-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
 Commander-Mutant | -10/Exiles
 Commander-Mutant | -9/Mines

 Resources                      | -11 -10 -10 -10 -9  
-----------                Run  | Scr Mat Min Exi Min 
Matter Collected           926  | 251 423 216 19  17  
  Remotely                 .    | .   .   .   .   .   
Salvage Created            966  | 107 423 149 237 50  
  Parts                    36   | 8   16  8   3   1   
Haulers Intercepted        2    | .   2   .   .   .   
Recyclers Shooed           4    | 1   2   .   .   1   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Combat Hostiles Destroyed  7    | .   5   2   .   .   
  Guns                     1    | .   1   .   .   .   
  Cannons                  6    | .   4   2   .   .   
Classes Destroyed          6    | 2   2   1   .   1   
  Worker                   2    | .   .   1   .   1   
  Builder                  2    | .   .   .   .   2   
  Tunneler                 2    | 2   .   .   .   .   
  Hauler                   2    | .   2   .   .   .   
  Recycler                 5    | 1   3   1   .   .   
  Grunt                    7    | .   5   2   .   .   
Best Kill Streak           5    | 2   5   2   .   2   
  Combat Bots Only         2    | .   1   2   .   .   
Max Kills in Single Turn   2    | 1   1   1   .   2   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 .    | .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11  -10  -10  -10  -9   
--------                   Run  | Scr  Mat  Min  Exi  Min  
Damage Taken               1469 | .    259  33   18   1159 
  Core                     255  | .    10   .    18   227  
  Absorbed by Shields      .    | .    .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    .    
Volleys Fired              65   | 11   39   6    7    2    
  Largest                  2    | 2    2    2    1    1    
  Hottest                  250  | 60   100  78   250  250  
Shots Fired                110  | 22   70   9    7    2    
  Gun                      50   | 22   28   .    .    .    
  Cannon                   53   | .    35   9    7    2    
  Launcher                 2    | .    2    .    .    .    
  Special                  5    | .    5    .    .    .    
  Kinetic                  70   | 11   50   9    .    .    
  Thermal                  38   | 11   18   .    7    2    
  Explosive                2    | .    2    .    .    .    
  Electromagnetic          .    | .    .    .    .    .    
  Robot Hit Streak         15   | 10   15   4    6    .    
  Robot Miss Streak        2    | 1    2    1    2    .    
  Penetration Max          .    | .    .    .    .    .    
  Secondary Targets        .    | .    .    .    .    .    
Shots Hit Robots           73   | 17   46   6    4    .    
  Core Hits                40   | 5    14   5    11   5    
  Critical Hits            .    | .    .    .    .    .    
  Critical Kills           .    | .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    
Melee Attacks              .    | .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    
Damage Inflicted           1677 | 170  758  172  447  130  
  Guns                     441  | 170  271  .    .    .    
  Cannons                  744  | .    463  125  146  10   
  Explosions               413  | .    13   .    301  99   
  Melee                    .    | .    .    .    .    .    
  Ramming                  79   | .    11   47   .    21   
  Kinetic                  774  | 50   599  125  .    .    
  Thermal                  811  | 120  135  .    447  109  
  Explosive                13   | .    13   .    .    .    
  Electromagnetic          .    | .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
Highest Corruption         2    | .    1    1    1    2    
  Average Corruption       1    | .    1    1    1    1    
  Corruption Purged        .    | .    .    .    .    .    
  Effects                  13   | .    2    3    8    .    
    Message Errors         5    | .    .    1    4    .    
    Energy Discharges      5    | .    .    2    3    .    
    Data Loss (minor)      2    | .    1    .    1    .    
    Targeting Errors       1    | .    1    .    .    .    
Overload Shots             .    | .    .    .    .    .    
Overflow Damage            1    | .    1    .    .    .    
  Projectiles              1    | .    1    .    .    .    
  Explosions               .    | .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    
Knockbacks                 5    | .    3    2    .    .    
  Impact                   1    | .    .    1    .    .    
  Kinetic                  4    | .    3    1    .    .    
  Secondary                .    | .    .    .    .    .    
Self-Inflicted Damage      18   | .    .    .    18   .    
  Shots                    1    | .    .    .    1    .    
  Rammed                   12   | .    4    5    .    3    
Targets Rammed             14   | .    4    6    .    4    
  Kicked                   .    | .    .    .    .    .    
  Crushed                  2    | .    .    1    .    1    
Highest Temperature        252  | 40   90   78   232  252  
  Average Temperature      62   | 17   32   41   112  139  
  Received Heat Transfer   174  | .    144  21   .    9    
Siege Activations          .    | .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    
Robots Melted              1    | .    .    .    1    .    
  Combat Hostiles          1    | .    .    .    1    .    
  Parts Melted             6    | .    .    .    4    2    
  Heat Transferred         3775 | 275  300  .    2320 880  
Parts Sabotaged            .    | .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Peak Influence             200  | 15  200 68  .   56  
  Initial                  63   | .   9   63  .   .   
  Average                  58   | 7   84  37  .   23  
Maximum Alert Level        1    | .   1   .   .   .   
  Low Security (%)         94   | 100 88  100 .   100 
  Level 1                  5    | .   11  .   .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          3    | .   3   .   .   .   
  Investigation            .    | .   .   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            3    | .   3   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  
---------                  Run  | Scr Mat Min Exi Min 
Distress Signals           2    | .   2   .   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              26   | .   20  2   .   4   
  Peak Tracking Total      5    | .   5   2   .   2   
  Tactical Retreats        6    | .   6   .   .   .   

 Traps                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Traps Triggered            1    | .   1   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  
----------                 Run  | Scr Mat Min Exi Min 
Machines Disabled          2    | .   .   .   2   .   
  Max in Single Turn       2    | .   .   .   2   .   
Machines Sabotaged         .    | .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  
---------                  Run  | Scr Mat Min Exi Min 
Machines Accessed          6    | .   4   1   1   .   
  Terminals                5    | .   4   1   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                18   | .   15  2   1   .   
  Successful               8    | .   6   1   1   .   
  Failed                   9    | .   8   1   .   .   
    Catastrophic           2    | .   2   .   .   .   
  Database Lockouts        1    | .   1   .   .   .   
  Manual                   15   | .   12  2   1   .   
  Terminals                17   | .   15  2   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             8    | .   6   1   1   .   
  Part Schematic           1    | .   1   .   .   .   
  Prototype ID Bank        2    | .   1   1   .   .   
  Branch Access Points     1    | .   1   .   .   .   
  Terminal Index           1    | .   1   .   .   .   
  Alert Level              1    | .   1   .   .   .   
  Locate Traps             1    | .   1   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   1   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         5    | .   4   1   .   .   
  Full Trace Events        .    | .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   1    | .   1   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  
------------               Run  | Scr Mat Min Exi Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Robots Rewired             3    | .   .   .   3   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  
--------                   Run  | Scr Mat Min Exi Min 
Total Allies               7    | .   .   4   3   .   
  Largest Group            6    | .   .   3   6   6   
  Highest-Rated Group      64   | .   .   40  64  64  
  Highest-Rated Ally       31   | .   .   31  16  16  
Total Orders               3    | .   .   .   3   .   
  STAY                     2    | .   .   .   2   .   
  FOLLOW                   1    | .   .   .   1   .   
Ally Attacks               13   | .   .   .   .   13  
  Total Damage             127  | .   .   .   .   127 
  Kills                    3    | .   .   .   .   3   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Robot Analysis Total       .    | .   .   .   .   .   
Derelict Logs Recovered    4    | .   .   3   .   1   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -9   
-------------              Run  | Scr  Mat  Min  Exi  Min  
Turns Passed               4612 | 90   1568 1161 1478 315  
Spaces Moved               2119 | 42   572  622  722  161  
  Core                     .    | .    .    .    .    .    
  Treads                   1747 | 18   224  622  722  161  
  Legs                     7    | 7    .    .    .    .    
  Wheels                   365  | 17   348  .    .    .    
  Hover                    .    | .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    
  Fastest Speed            90   | 90   90   180  180  180  
  Average Speed            163  | 125  122  180  180  180  
  Slowest Speed            220  | 160  180  180  180  220  
  Overloaded Moves         .    | .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    
  Cave-ins Triggered       1    | .    .    .    .    1    
Exploration Rate (%)       59   | 3    76   98   91   29   
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     2    | .    .    1    .    1    
  Known Exits Taken        2    | .    1    .    1    .    
  Unknown Exits Taken      2    | 1    .    1    .    .    
Scrap Searched             3    | .    .    1    .    2    
Spaces Dug                 5    | .    5    .    .    .    
Terrain Destroyed          63   | .    26   .    20   17   
  Melee                    .    | .    .    .    .    .    
  Projectile               13   | .    8    .    2    3    
  AOE                      50   | .    18   .    18   14   
Terrain Rammed             .    | .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    

 Actions                        | -11  -10  -10  -10  -9   
---------                  Run  | Scr  Mat  Min  Exi  Min  
Total                      3151 | 60   1361 649  898  183  
  Wait                     810  | .    687  14   107  2    
  Move                     2115 | 41   571  621  721  161  
  Hop                      .    | .    .    .    .    .    
  Pick Up                  33   | 1    20   1    7    4    
  Fast Attach              6    | 1    4    .    .    1    
  Attach                   10   | 2    1    .    3    4    
  Detach                   2    | .    2    .    .    .    
  Swap                     20   | 1    17   1    1    .    
  Drop                     32   | 3    16   .    8    5    
  Fire                     65   | 11   39   6    7    2    
  Melee                    .    | .    .    .    .    .    
  Ram                      .    | .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    
  Crush                    14   | .    4    6    .    4    
  Escape Stasis            .    | .    .    .    .    .    
  Rewire                   44   | .    .    .    44   .    
  Trap                     .    | .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat x2] / *Min)
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles (discovered 2 exits: *Min x2)
-9/Mines (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 3)
   91 | -11/Scrapyard | Entered Materials
  154 | -10/Materials | Identified exit to Mines
  312 | -10/Materials | Build established: Mutant
  967 | -10/Materials | Discovered new exit (range 16)
 1355 | -10/Materials | Discovered new exit (range 3)
 1646 | -10/Materials | Central database locked down
 1659 | -10/Materials | Entered Mines
 1695 | -10/Mines     | Received a Mining Laser from a helpful Derelict
 1704 | -10/Mines     | Met a Derelict bent on vengeance
 1744 | -10/Mines     | Discovered new exit (range 5)
 1828 | -10/Mines     | Learned location of Recycling (-8)
 2424 | -10/Mines     | Learned Materials garrison access intel
 2496 | -10/Mines     | Discovered new exit (range 16)
 2521 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
 2595 | -10/Mines     | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
 2799 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 2800 | -10/Mines     | Discovered new exit (range 5)
 2820 | -10/Mines     | Entered Exiles
 2820 | -10/Exiles    | Found Exiles lab destroyed
 2820 | -10/Exiles    | Accompanied by 3 allies
 2821 | -10/Exiles    | Identified exit to Mines
 3110 | -10/Exiles    | Opened EX-Vault
 3122 | -10/Exiles    | Found Firepult
 3177 | -10/Exiles    | Build established: Commander-Mutant
 4298 | -10/Exiles    | Entered Mines
 4298 | -9/Mines      | Accompanied by 6 allies
 4539 | -9/Mines      | Discovered new exit (range 9)
 4576 | -9/Mines      | Assembled infested the area
 4597 | -9/Mines      | Core integrity fell below 50%
 4598 | -9/Mines      | Crushed by falling debris
 4598 | -9/Mines      | Core integrity fell below 20%
 4613 | -9/Mines      | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
04590_ Dropped Imp. Light Cannon.
04591_ Imp. Ion Engine destroyed.
04591_ Firepult emits an uncontrolled burst of heat.
04591_ Sml. Matter Pod melted.
04591_ K-01 Serf destroyed.
04594_ The unstable cave ceiling collapses. <x3>
04594_ Machine disabled.
04596_ The unstable cave ceiling collapses.
04596_ Machine disabled.
04597_ The unstable cave ceiling collapses. <x3>
04598_ Crushed by falling debris.
04598_ Lgt. Treads destroyed.
04598_ System corrupted by crushing effect (+1).
04599_ The unstable cave ceiling collapses. <x4>
04605_ Acquired Lgt. Treads.
04605_ Lgt. Treads destroyed.
04607_ Firepult destroyed.
04607_ Lgt. Treads destroyed.
04607_ Imp. Ion Engine destroyed.
04608_ The unstable cave ceiling collapses. <x8>

 Map 
-----
+----------------------------------------------------+
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| ?????????????###       ##  #?????????????????????? |
| ?????????????#     #%[# #  #?????????????????????? |
| ?????????????#          #  ######????????????????? |
| ????????????##          #       #????????????????? |
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| ????????????#       d           #????????????????? |
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| ???????#########           *      ##?????????????? |
| ???????????????#### # [[  =        ##????????????? |
| ??????????????????#########         #????????????? |
| ??????????????????????????#         #????????????? |
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| ???????????????????????######]####       #???????? |
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| ???????????????????????# #??#             #??????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          12
Energy Capacity            265
Matter Stores              300
Matter Capacity            500
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                42
Recoil Reduction           2

 Item Schematics 
-----------------
 Hcp. Storage Unit | -10/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              DeepArmageddonVibroblade
  Manual?         0
Play Time         00:23:50
  Cumulative      227.6 hours
  Start           2021.06.17 @ 18:48:51
  End             2021.06.17 @ 19:14:42
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          162
  Rogue           162
  Adventurer      0
  Explorer        0
Win Type          -
  Total           4
  Types           4/0/0/0/0/0/0/0/0
Lore%             48
Gallery%          71
Achievement%      55
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/TerminusBold
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: a59933ee-2d94-4880-b499-0504da845402