Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.15 @ 17:24:28 Player: Minty Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (99) 495 Value Destroyed (3029) 3029 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (-527) -527 TOTAL SCORE: 8537 Bonus ------- High Alert Combat Kills 55 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -1682 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 100/100 System Corruption 20% Temperature Cool (9) Movement Walking (450) Ox4 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VSS Leg > --- UTILITY (6) ------ Medium Storage Unit 0b10 Decoder Chip [Looter] Improved Target Analyzer Improved Core Shielding System Guard > --- WEAPON (4) ------- AWS/Autocannon > --- INVENTORY (10) --- Cold Fusion Reactor Improved Weapon Shielding High-powered Field Laser Cooled Particle Cannon Heavy Plasma Cannon Cooled Plasma Cannon Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Improved VSS Leg Gravmag System > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Terrain Scan Processor Core Analyzer Improved Core Shielding System Guard > --- WEAPON ----------- Heavy Plasma Cannon AWS/Autocannon > --- INVENTORY -------- Micro Nuclear Core Gravmag System Matter Filter High-powered Field Laser Cooled Particle Cannon Cooled Plasma Cannon Remote Datajack [Rating: 80] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Terrain Scan Processor Device Advanced Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun High-powered Field Laser Energy Cannon Heavy Plasma Cannon Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 2 . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . . . Utility 4 | . . . . . . . 1 1 . 2 . . . . Weapon 2 | . . . 2 . . . . . . . . . . . Parts Attached 95 | . 5 6 8 2 . 1 12 1 10 37 5 4 . 4 Power 9 | . . 1 . . . . 2 . 1 4 1 . . . Engine 3 | . . 1 . . . . 1 . 1 . . . . . Core 4 | . . . . . . . 1 . . 2 1 . . . Reactor 2 | . . . . . . . . . . 2 . . . . Propulsion 23 | . 2 . 2 . . . 3 . 1 12 2 . . 1 Treads 12 | . 2 . 2 . . . 1 . 1 6 . . . . Leg 5 | . . . . . . . . . . 4 . . . 1 Wheel 2 | . . . . . . . 2 . . . . . . . Hover 3 | . . . . . . . . . . 2 1 . . . Flight 1 | . . . . . . . . . . . 1 . . . Utility 21 | . 1 1 . . . . 2 1 3 11 . 2 . . Device 8 | . . . . . . . 2 1 1 4 . . . . Storage 1 | . . . . . . . . . . 1 . . . . Processor 6 | . . . . . . . . . . 4 . 2 . . Hackware . | . . . . . . . . . . . . . . . Protection 6 | . 1 1 . . . . . . 2 2 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 42 | . 2 4 6 2 . 1 5 . 5 10 2 2 . 3 Energy Gun 10 | . . . . . . . 3 . 2 4 . 1 . . Energy Cannon 6 | . . . . . . . 1 . . 4 . 1 . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon 17 | . 2 2 5 1 . . 1 . 1 . 2 . . 3 Launcher 5 | . . . 1 1 . 1 . . . 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 4 | . . 2 . . . . . . 2 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 . . 3 . . . . Corrupted Parts 2 | . . . . . . . . . . 2 . . . . System Corruption 22 | . . . . . . . . . . 22 . . . . Parts Lost 27 | . . . . . . 5 2 . . 13 2 . . 5 Power 3 | . . . . . . 1 . . . 1 . . . 1 Propulsion 12 | . . . . . . 1 . . . 7 1 . . 3 Utility 6 | . . . . . . 1 1 . . 3 . . . 1 Weapon 6 | . . . . . . 2 1 . . 2 1 . . . Highest Loss Streak 5 | . . . . . . 5 1 . . 5 1 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 96 100 95 100 100 59 87 84 86 88 69 65 66 58 Engine 4 | . 14 14 11 11 11 . . . 4 1 . . . . Core 2 | . . . . . . . 7 7 2 3 . 6 6 5 Treads 12 | . 23 28 21 22 22 13 9 7 12 12 . . . . Leg 2 | . 4 . . . . . . . . 2 7 . . . Wheel 2 | . . . . . . . 15 15 15 1 . . . . Hover 2 | . . . . . . . . . . 2 7 13 13 11 Device 7 | . . . . . . . 14 15 19 16 5 . . . Storage 6 | . 14 14 11 11 11 11 9 7 3 . 6 6 6 6 Processor 10 | . . . . . . . . . . 18 20 25 26 23 Protection 5 | . 10 14 11 11 11 1 . . 3 3 6 6 6 6 Energy Gun 6 | . 2 . . . . . 20 23 16 11 . . . . Energy Cannon 2 | . . . . . . . . . . 5 6 . . . Ballistic Cannon 13 | . 25 25 39 43 44 26 11 7 1 . 1 . . 1 Impact Weapon 1 | . . 2 . . . . . . 3 4 . . . . Peak Build Rating 80 | . 10 10 16 16 18 18 37 36 51 67 80 51 45 72 Average Rating 36 | . 9 9 13 15 16 12 31 36 41 52 54 43 45 49 On Entrance 26 | 6 6 10 10 16 16 18 10 35 36 46 61 37 45 45 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 95 | 12 17 21 29 29 29 24 30 28 76 60 95 18 18 78 Greatest Support 92 | 20 40 40 46 46 46 46 24 24 24 92 35 18 18 18 Greatest Overweight (x) 8 | . . . 1 . . . 1 1 3 7 4 . . 8 Average Overweight (x) . | . . . . . . . . 1 1 . 1 . . . Largest Inventory Capacity 10 | . 8 8 8 8 8 8 8 8 8 10 10 10 10 10 Average Capacity 7 | . 8 8 8 8 8 8 8 8 6 5 10 10 10 10 Most Carried 10 | . 8 8 8 8 8 8 8 7 8 7 10 10 10 10 Average Carried 7 | . 7 7 6 8 7 7 7 7 5 5 9 9 10 8 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 5 10 10 10 10 10 Final Carried 10 | 6 8 8 8 8 8 8 8 7 5 7 10 10 10 6 Class Distribution -------------------- 21% | Tank 20% | Scavenger-Assassin 19% | Mutant 18% | Skirmisher 7% | Scavenger-Mutant 6% | Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Scavenger-Assassin | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Gunner | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Matter Collected 1880 | 175 124 152 109 287 . 28 105 . 259 292 250 59 . 40 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3347 | . 332 72 115 7 . 103 97 . 149 1829 311 35 . 297 Parts 155 | . 24 7 17 . . 9 13 . 5 54 21 . . 5 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . 18 . . 5 Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Combat Hostiles Destroyed 77 | . 5 5 7 5 . 10 4 . 3 22 10 . . 6 Melee 3 | . . . . . . . . . . 3 . . . . Guns 8 | . . . . . . . 1 . . 7 . . . . Cannons 45 | . 5 5 3 . . 6 3 . 1 6 10 . . 6 AOE 14 | . . . 4 5 . 4 . . . 1 . . . . Classes Destroyed 19 | . 5 1 3 1 . . 1 . 3 1 . 1 . 3 Worker 5 | . 1 . . . . . . . . 4 . . . . Builder 9 | . 4 . . . . . . . . 5 . . . . Tunneler 2 | . . . . . . . 1 . . 1 . . . . Hauler 2 | . 2 . . . . . . . . . . . . . Recycler 6 | . 1 . . . . . . . . 5 . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . Swarmer 30 | . . 5 4 . . 7 3 . . 3 8 . . . Grunt 17 | . 5 . 1 . . 3 . . . 6 . . . 2 Brawler 1 | . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . . 1 Sentry 11 | . . . 2 . . . 1 . . 7 . . . 1 Specialist 1 | . . . . . . . . . 1 . . . . . Hunter 4 | . . . . . . . . . 1 3 . . . . Programmer 5 | . . . . . . . . . . 3 2 . . . Heavy 1 | . . . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . . . 1 . . Assembled 5 | . . . . 5 . . . . . . . . . . Best Kill Streak 9 | . 7 6 6 5 . 9 3 . 2 8 4 . . 5 Combat Bots Only 9 | . 5 5 5 5 . 9 3 . 2 3 4 . . 5 Max Kills in Single Turn 3 | . 2 1 3 2 . 2 1 . 1 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . 2 2 . 2 . . . 1 . . . . Melee 1 | . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Hostile Shots Fired 707 | . 32 34 38 11 . 84 26 . 8 367 51 5 . 51 Missed 238 | . 9 10 13 3 . 22 6 . 3 134 18 2 . 18 Damage Taken 6139 | . 268 187 302 254 . 601 357 . 97 2800 500 62 . 711 Core 1108 | . 20 27 24 68 . 49 69 . . 614 78 14 . 145 Absorbed by Shields 308 | . . . . . . . 52 . . 256 . . . . Redirected to Shielding 107 | . 8 3 . . . . . . . 2 30 6 . 58 Ignored by Resistances 9 | . . . . . . . . . . 9 . . . . Regen/Repaired (Parts) 196 | . . . 152 . . . . . . 44 . . . . Core Remaining (%) 86 | 100 . 81 . . . 64 87 . 100 . . . . . Volleys Fired 153 | . 25 19 9 6 . 14 13 . 2 51 14 . . . Largest 4 | . 2 2 4 4 . 4 4 . 3 4 3 . . . Hottest 285 | . 78 78 156 156 . 156 242 . 203 285 210 . . . Shots Fired 392 | . 50 29 30 9 . 48 31 . 9 127 39 . . 20 Gun 112 | . . . . . . . 19 . 6 87 . . . . Cannon 267 | . 50 29 28 4 . 44 12 . 3 38 39 . . 20 Launcher 13 | . . . 2 5 . 4 . . . 2 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 204 | . 50 29 28 4 . 44 12 . 3 . 14 . . 20 Thermal 175 | . . . . . . . 19 . 6 125 25 . . . Explosive 13 | . . . 2 5 . 4 . . . 2 . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 5 4 7 6 . 6 3 . 11 18 3 . . 9 Robot Miss Streak 11 | . 2 2 5 3 . 11 4 . . 4 4 . . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Autonomous 37 | . . . . . . . . . 3 . 14 . . 20 Shots Hit Robots 263 | . 30 20 17 6 . 21 10 . 10 118 14 . . 17 Core Hits 127 | . 13 7 12 16 . 13 5 . 2 44 9 . . 6 Critical Kills 1 | . . . . . . . . . . 1 . . . . Critical Parts Destroyed 5 | . . . . . . . . . . 5 . . . . Critical Strikes 23 | . 2 . 1 . . 1 . . 2 12 1 . . 4 Burn 8 | . . . . . . . . . 2 6 . . . . Meltdown 1 | . . . . . . . . . . 1 . . . . Blast 9 | . 2 . 1 . . 1 . . . . 1 . . 4 Smash 5 | . . . . . . . . . . 5 . . . . Melee Attacks 46 | . . 4 . . . . . . 1 41 . . . . Impact 46 | . . 4 . . . . . . 1 41 . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 17 | . . 3 . . . . . . 1 13 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10489 | . 681 574 754 365 . 726 274 . 461 4288 925 20 . 1421 Guns 1623 | . . . . . . . 130 . 132 1361 . . . . Cannons 5407 | . 680 357 390 21 . 443 125 . 216 829 925 . . 1421 Explosions 1199 | . . . 331 316 . 251 . . . 301 . . . . Melee 2114 | . . 204 . . . . . . 113 1797 . . . . Ramming 146 | . 1 13 33 28 . 32 19 . . . . 20 . . Kinetic 4347 | . 680 357 390 21 . 443 125 . 216 . 694 . . 1421 Thermal 2811 | . . . . . . . 130 . 132 2318 231 . . . Explosive 953 | . . . 331 316 . 251 . . . 55 . . . . Electromagnetic 118 | . . . . . . . . . . 118 . . . . Impact 2114 | . . 204 . . . . . . 113 1797 . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . . . . 25 20 20 20 20 Average Corruption 15 | . . . . . . . . . . 10 20 20 20 20 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 94 | . . . . . . . . . . 37 34 12 3 8 Message Errors 20 | . . . . . . . . . . 9 5 4 1 1 Matter Fused 19 | . . . . . . . . . . 5 10 2 1 1 Heat Flow Errors 12 | . . . . . . . . . . 2 5 2 . 3 Energy Discharges 16 | . . . . . . . . . . 9 3 1 1 2 Parts Fused 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 17 | . . . . . . . . . . 9 5 3 . . Data Loss (major) 4 | . . . . . . . . . . 1 2 . . 1 Misfires 3 | . . . . . . . . . . . 3 . . . Alerts 2 | . . . . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1489 | . 18 8 2 13 . 2 . . 89 1028 227 19 . 83 Projectiles 374 | . 18 4 . . . 2 . . . 40 227 . . 83 Explosions 104 | . . . 2 13 . . . . . 89 . . . . Melee 1011 | . . 4 . . . . . . 89 899 . 19 . . Knockbacks 31 | . 4 6 1 1 . 7 1 . 1 7 2 . . 1 Impact 11 | . . 2 . 1 . . . . 1 7 . . . . Kinetic 19 | . 4 4 1 . . 6 1 . . . 2 . . 1 Secondary 1 | . . . . . . 1 . . . . . . . . Self-Inflicted Damage 286 | . . . . 118 . 33 8 . . 117 . 10 . . Shots 10 | . . . . 4 . 2 . . . 4 . . . . Rammed 35 | . 1 2 8 5 . 13 5 . . . . 1 . . Targets Rammed 35 | . 1 2 8 5 . 13 5 . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 481 | . 366 220 467 96 . 481 288 . 144 367 218 171 . 294 Average Temperature 124 | . 137 86 191 40 . 213 115 . 75 101 60 79 . 112 Received Heat Transfer 1468 | . 147 . 120 . . 81 39 . . 606 . 18 . 457 Effects 13 | . 1 1 3 . . 3 . . . 2 . . . 3 Shutdowns 3 | . 1 . 1 . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . Interference 7 | . . 1 1 . . 2 . . . . . . . 3 Matter Decay 1 | . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . 1 10 . 1 . . Combat Hostiles 4 | . . . . . . . . . 1 3 . . . . Parts Fried 31 | . . . . . . . . . 3 26 . 2 . . Impact Corruptions 39 | . . 1 . . . . . . 3 31 . 4 . . Robots Melted 3 | . . . . . . . . . 1 2 . . . . Combat Hostiles 3 | . . . . . . . . . 1 2 . . . . Parts Melted 14 | . . . . . . . 1 . 1 12 . . . . Heat Transferred 5091 | . . . . . . . 222 . 370 4162 337 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Peak Influence 515 | . 203 207 367 159 . 266 195 18 82 515 . . . . Initial 142 | . . 78 80 142 . . 103 18 12 42 . . . . Average 176 | . 74 201 282 98 . 220 48 18 38 240 . . . . Maximum Alert Level 2 | . 1 1 1 . . 1 . . . 2 . . . . Low Security (%) 59 | . 97 9 19 100 . 19 100 100 100 43 . . . . Level 1 35 | . 2 90 80 . . 80 . . . 43 . . . . Level 2 5 | . . . . . . . . . . 12 . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . 1 . . . 2 . 1 9 . . . 1 Investigation 7 | . . . 1 . . . 1 . . 5 . . . . Extermination 2 | . . . . . . . . . . 2 . . . . Reinforcement 4 | . . . . . . . 1 . 1 2 . . . . Assault 1 | . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Distress Signals 5 | . . . 3 . . . . . . . . . . 2 Communications Jammed 38 | . . . . . . . 23 . . 15 . . . . Distress Signals 37 | . . . . . . . 23 . . 14 . . . . Times Spotted 121 | . 6 5 13 14 . 11 12 . 3 31 10 7 . 9 Peak Tracking Total 13 | . 4 5 5 13 . 7 7 . 1 6 4 4 . 11 Tactical Retreats 8 | . . . 1 . . 1 . . . 3 . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Traps Triggered 3 | . . . . . . . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 2 2 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Machines Disabled 19 | . 3 . 1 . . 2 1 . . 12 . . . . Max in Single Turn 3 | . 1 . 1 . . 2 1 . . 3 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Machines Accessed 27 | . . . 2 1 2 . 5 2 . 11 . . 4 . Terminals 11 | . . . 1 1 . . 5 1 . 3 . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . Repair Stations 4 | . . . 1 . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . . . Total Hacks 101 | . . . 7 5 2 . 24 2 . 30 . . 31 . Successful 68 | . . . 5 4 2 . 14 2 . 10 . . 31 . Failed 33 | . . . 2 1 . . 10 . . 20 . . . . Catastrophic 9 | . . . 1 . . . 1 . . 7 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 39 | . . . 4 4 1 . 18 . . 12 . . . . Terminals 42 | . . . 2 5 . . 24 1 . 10 . . . . Fabricators 6 | . . . . . . . . . . 6 . . . . Repair Stations 13 | . . . 5 . . . . . . 8 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . 4 . . . . Garrison Access 3 | . . . . . . . . 1 . 2 . . . . Terminal Hacks 51 | . . . . 4 2 . 11 1 . 2 . . 31 . Record 12 | . . . . . 1 . . . . . . . 11 . Part Schematic 12 | . . . . . . . 1 . . . . . 11 . Robot Schematic 6 | . . . . . . . . . . . . . 6 . Robot Analysis 5 | . . . . 3 . . 2 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . Open DSF 1 | . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . Alert Level 4 | . . . . 1 . . 2 . . 1 . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks 7 | . . . 4 . . . . . . 3 . . . . Scan Component 4 | . . . 2 . . . . . . 2 . . . . Repair 3 | . . . 2 . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks 6 | . . . 1 . . . 3 . . 2 . . . . Terminals 4 | . . . . . . . 3 . . 1 . . . . Botnet 3 | . . . . . . . 3 . . . . . . . Disrupt 1 | . . . . . . . . . . 1 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 19 | . . . 2 1 . . 5 . . 11 . . . . Full Trace Events 8 | . . . 1 . . . 2 . . 5 . . . . Feedback Events 2 | . . . . . . . . . . 2 . . . . Corruption 2 | . . . . . . . . . . 2 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 1 . . . . . 11 . Parts Built 2 | . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . 95 . . . . Total Part Build Rating 10 | . . . . . . . . . . 10 . . . . Parts Repaired 3 | . . . 2 . . . . . . 1 . . . . Time 164 | . . . 76 . . . . . . 88 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Total Allies 2 | . . . . 1 . . . . . . . . . 1 Largest Group 1 | . . . . 1 1 . . . . . . . . 1 Highest-Rated Group 96 | . . . . 31 31 . . . . . . . . 96 Highest-Rated Ally 96 | . . . . 31 31 . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . . . . . 4 Total Damage 213 | . . . . . . . . . . . . . . 213 Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Robot Analysis Total 5 | . . . . 3 . . 2 . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Turns Passed 5738 | . 205 277 308 625 341 212 526 48 135 1796 781 287 44 153 Spaces Moved 3234 | 1 73 127 110 371 212 90 329 45 98 760 417 354 79 168 Core 4 | . . . . . . . . . . 4 . . . . Treads 1412 | . 55 127 110 371 212 90 36 . . 411 . . . . Legs 574 | 1 18 . . . . . . . . 280 272 . . 3 Wheels 500 | . . . . . . . 293 45 98 64 . . . . Hover 744 | . . . . . . . . . . 1 145 354 79 165 Flight . | . . . . . . . . . . . . . . . Fastest Speed 56 | 120 120 160 160 160 160 160 90 105 90 100 56 56 56 56 Average Speed 137 | 120 150 160 160 160 160 160 109 105 108 169 174 56 56 70 Slowest Speed 540 | 120 160 160 240 160 160 160 225 105 135 400 296 56 56 540 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 26 42 16 84 61 22 26 1 81 31 71 52 69 21 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 5 | . . 2 . 1 1 . . . . . . . 1 . Known Exits Taken 2 | . . . . . . . 1 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . . 1 1 1 1 . Scrap Searched 7 | . . 1 . 1 . . . . . . 2 3 . . Spaces Dug 9 | . . . . . . . 1 . . 8 . . . . Terrain Destroyed 154 | . 4 4 13 14 . 46 6 . . 43 20 . . 4 Melee 6 | . . . . . . . . . . 6 . . . . Projectile 53 | . 4 4 2 1 . 4 6 . . 8 20 . . 4 AOE 95 | . . . 11 13 . 42 . . . 29 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Total 4124 | . 118 166 215 392 215 118 470 45 124 1084 453 443 78 203 Wait 485 | . 7 . 77 5 . . 101 . . 181 5 80 . 29 Move 3221 | . 72 126 109 370 211 89 329 44 97 759 416 353 78 168 Hop . | . . . . . . . . . . . . . . . Pick Up 32 | . 5 4 2 2 1 . 5 . 3 4 4 2 . . Fast Attach 35 | . 1 . 4 . . . 6 . 2 21 1 . . . Attach 26 | . 2 2 2 . . 1 3 1 4 1 3 3 . 4 Detach 15 | . . . . . . 1 1 . 3 2 4 2 . 2 Swap 34 | . 2 4 2 2 . . 3 . 4 15 1 1 . . Drop 38 | . 3 4 2 2 3 . 5 . 8 6 4 1 . . Fire 153 | . 25 19 9 6 . 14 13 . 2 51 14 . . . Melee 45 | . . 3 . . . . . . 1 41 . . . . Ram 5 | . . . . . . . 4 . . . . 1 . . Kick . | . . . . . . . . . . . . . . . Crush 29 | . 1 2 8 5 . 13 . . . . . . . . Escape Stasis 3 | . . . . . . . . . . 3 . . . . Rewire 1 | . . . . . . . . . . . 1 . . . Trap 2 | . . 2 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 7) 206 | -10/Materials | Entered Mines 259 | -10/Mines | Learned location of Storage (-9) 299 | -10/Mines | Found a hidden stash of uninstalled traps 325 | -10/Mines | Build established: Mutant 347 | -10/Mines | Learned Materials stockpile data 411 | -10/Mines | Discovered new exit (range 14) 418 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 427 | -10/Mines | Murdered YI-UF0 483 | -10/Mines | Entered Materials 483 | -9/Materials | Evolved 2 slots: Weapon x2 594 | -9/Materials | Discovered new exit (range 15) 662 | -9/Materials | Discovered new exit (range 16) 738 | -9/Materials | Repaired Broken Imp. Light Cannon 772 | -9/Materials | Repaired Imp. Light Cannon 791 | -9/Materials | Entered Mines 812 | -9/Mines | Build established: Tank 822 | -9/Mines | Discovered new exit (range 9) 862 | -9/Mines | Met a Derelict bent on vengeance 903 | -9/Mines | Learned location of Zion (-7) 925 | -9/Mines | Assembled infested the area 960 | -9/Mines | Met 8R-AWN 1137 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1379 | -9/Mines | Discovered new exit (range 11) 1380 | -9/Mines | Escorted by a lone wolf Derelict 1410 | -9/Mines | Discovered new exit (range 5) 1416 | -9/Mines | Entered Exiles 1416 | -9/Exiles | Accompanied by 1 ally 1456 | -9/Exiles | Welcomed by 8R-AWN 1484 | -9/Exiles | Met EX-HEX 1527 | -9/Exiles | Met EX-BIN 1544 | -9/Exiles | Aligned with FarCom system 1546 | -9/Exiles | Given EX-Vault access code 1583 | -9/Exiles | Opened EX-Vault 1605 | -9/Exiles | Found AWS/Autocannon 1638 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1685 | -9/Exiles | Met EX-DEC 1742 | -9/Exiles | Discovered new exit (range 10) 1757 | -9/Exiles | Left Exiles lab with AWS/Autocannon 1757 | -9/Exiles | Entered Mines 1827 | -8/Mines | Destroyed 9 combat bots 1835 | -8/Mines | Lost 5 parts (1p1n1u2w) 1958 | -8/Mines | Discovered new exit (range 8) 1969 | -8/Mines | Entered Materials 1969 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2336 | -8/Materials | Build established: Skirmisher 2478 | -8/Materials | Identified exit to Factory 2495 | -8/Materials | Entered Factory 2495 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2543 | -7/Factory | Identified exit to DSF 2543 | -7/Factory | Entered DSF 2581 | -7/DSF | Additional patrols routed to DSF 2634 | -7/DSF | Discovered new exit (range 11) 2678 | -7/DSF | Entered Factory 2678 | -6/Factory | Evolved 2 slots: Utility x2 3073 | -6/Factory | Build established: Scavenger-Assassin 3643 | -6/Factory | Core integrity fell below 50% 3748 | -6/Factory | System corruption reached 10% 3760 | -6/Factory | Lost 5 parts (1p3n1u) 3892 | -6/Factory | Repaired Broken Hpw. Field Laser 4035 | -6/Factory | Fabricated Hvy. Plasma Cannon? 4443 | -6/Factory | Discovered new exit (range 11) 4474 | -6/Factory | Entered Lower Caves 4983 | -6/Lower Caves | Build established: Mutant 5019 | -6/Lower Caves | Learned Factory trap positions 5190 | -6/Lower Caves | Core integrity fell below 20% 5249 | -6/Lower Caves | Discovered new exit (range 15) 5255 | -6/Lower Caves | Entered another Lower Caves area 5366 | -6/Lower Caves | Encountered a Warlord checkpoint 5505 | -6/Lower Caves | Build established: Scavenger-Mutant 5541 | -6/Lower Caves | Discovered new exit (range 3) 5542 | -6/Lower Caves | Entered Data Miner 5542 | -6/Data Miner | Discovered new exit (range 6) 5553 | -6/Data Miner | Met Data Miner 5565 | -6/Data Miner | Learned location of Section 7 (-2) 5565 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5574 | -6/Data Miner | Received God Mode back door access code from Data Miner 5586 | -6/Data Miner | Entered Proximity Caves 5597 | -5/Proximity Caves | Escorted by Enhanced Grunt 5610 | -5/Proximity Caves | Spotted B-75 Beast 5620 | -5/Proximity Caves | Spotter reported a threat 5620 | -5/Proximity Caves | Spotter reported a threat 5637 | -5/Proximity Caves | Destroyed B-75 Beast 5665 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5685 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5739 | -5/Proximity Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 05716_ Gravmag System destroyed. 05717_ Destroyed Microactuators. 05717_ L-41 Fighter knocked back. 05719_ Destroyed Carbon-fiber Leg. 05719_ L-41 Fighter suffers critical hit (Blast). 05719_ Destroyed Core Shielding. 05719_ L-41 Fighter destroyed. 05721_ System corrupted: Substantial component data lost. 05721_ Mic. Nuclear Core destroyed. 05721_ G-50 Soldier suffers critical hit (Blast). 05721_ Destroyed Lgt. Angular Momentum Engine. 05721_ G-50 Soldier destroyed. 05724_ Penetrated by Slug. 05729_ Carbon-fiber Leg fries itself beyond repair. 05733_ Slug penetrates Wall. 05735_ Adv. Heat Sink fries itself beyond repair. 05736_ Penetrated by Slug. 05736_ Slug penetrates Wall. 05737_ /T A%VHO3U6 YPHS#H2J1Z%HNL 05738_ Hvy. Laser fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#??????????#########?????????? | | ????????????????????# ?????##??# #?????????? | | ???????????????????## ?## #??# #?????????? | | ??????????????????## ?#;;#??# #?????????? | | ???????????????#### ## #### #?????????? | | ??????????????## ## #?????????? | | ??????????????# @ ## ##????????# | | ??????????????# ### ## #???????? | | ?????????????????????# %% ##### ######???? | | ?????????????????????# ##???## ### ##??? | | ?????????????????????# % ;###??# ## #??? | | ?????????????????????## ##?# % ##?? | | ??????????????????????; ### % ### | | ?????????????????????## %% ### | | ?????????????????????# % ## | | ????????????????????## % ### | | ??????????????????###%%Y #?## ## | | ???????????????#### % % ## #??#### | | ???????????????# #### #????# # | | ???????????????# #??# #????# # | | #########??????# #### ## #??# #????## | | #????### ##### #### #??#####?????# | | ####### #???## #?### #??# #????????????# | | """"""# #??## ##???####??# #????????????# # | | " # ##?# ###?????????? #??????????# # | | ??## "#?# #######???????# ?????????# ## | | ??# ### #???????# ????????#####? | | " # #??????? ????????????? | | " # ### ###### #??????? #?????????????? | | ## ### ##?# #?????????????? ####??????????????? | | #??# #?????????????? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 160 Jamming Range 12 Corruption Containment 8 Armor Coverage 225 Resistance: KI 20 Core Shielding 30 Power Shielding 33 Evasion (%) 55 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Railgun | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Variable Charge Gun | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Robot Schematics ------------------ X-67 Chaingunner | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Hvy. Plasma Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingFactoryAirjet Manual? 0 Play Time 01:01:50 Cumulative 963.2 hours Start 2024.10.11 @ 13:50:04 End 2024.10.15 @ 17:24:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1179 Rogue 899 Adventurer 124 Explorer 156 Win Type - Total 41 Types 28/0/8/3/1/0/0/1/0 Lore% 85 Gallery% 90 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 13% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 8b3ac712-9bff-4e26-8d71-53ec749af244