Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.05 @ 10:31:41 Player: Trantor Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (180) 900 Value Destroyed (5969) 5969 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (560) 560 TOTAL SCORE: 12729 Bonus ------- High Alert Combat Kills 329 Follower Combat Kills 423 Friendly Fire -192 Cogmind --------- Core Integrity 0/1000 Matter 179/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- KE Penetrator > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Advanced ECM Suite Force Field Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Multi-Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads Treaded Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Improved Sensor Array Advanced Targeting Computer > --- WEAPON ----------- Improved Assault Rifle Assault Cannon Improved Grenade Launcher KE Assault Construct/C > --- INVENTORY -------- Nuclear Core Improved Treads Large Storage Unit High-capacity Matter Pod Advanced ECM Suite Improved Light Armor Plating Improved Light Armor Plating Reactive Plating Hardlight Generator Force Field Long-range Tractor Beam Advanced EMP Blaster Rocket Launcher Rocket Launcher Heavy Mace [Rating: 67] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Heavy Battle Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Slots Evolved 10 | . . . 2 . . . 2 . . 4 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . . 1 . . 1 . . Utility 4 | . . . . . . . 1 . . 2 1 . Weapon 2 | . . . 1 . . . . . . 1 . . Parts Attached 140 | . 7 1 35 3 3 3 27 26 3 20 10 2 Power 8 | . . 1 6 . . . 1 . . . . . Engine 6 | . . 1 4 . . . 1 . . . . . Core 2 | . . . 2 . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 41 | . 2 . 10 . . . 7 12 . 7 3 . Treads 34 | . 2 . 10 . . . 3 12 . 7 . . Leg . | . . . . . . . . . . . . . Wheel 4 | . . . . . . . 4 . . . . . Hover 3 | . . . . . . . . . . . 3 . Flight . | . . . . . . . . . . . . . Utility 29 | . 3 . 7 . . . 8 1 1 5 4 . Device 9 | . 1 . . . . . 2 . 1 1 4 . Storage 5 | . 2 . 1 . . . 1 . . 1 . . Processor 1 | . . . . . . . . . . 1 . . Hackware . | . . . . . . . . . . . . . Protection 14 | . . . 6 . . . 5 1 . 2 . . Artifact . | . . . . . . . . . . . . . Weapon 62 | . 2 . 12 3 3 3 11 13 2 8 3 2 Energy Gun 1 | . . . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 13 | . . . 2 1 1 1 4 1 2 . . 1 Ballistic Cannon 20 | . 2 . 7 . 1 1 3 5 . 1 . . Launcher 15 | . . . 3 2 . 1 1 3 . 4 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 13 | . . . . . 1 . 3 4 . 3 1 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 . . 1 . Parts Lost 23 | . . . 3 . . . 5 2 . 8 5 . Power 2 | . . . 1 . . . 1 . . . . . Propulsion 8 | . . . 1 . . . . 1 . 5 1 . Utility 6 | . . . 1 . . . 2 1 . . 2 . Weapon 7 | . . . . . . . 2 . . 3 2 . Highest Loss Streak 4 | . . . 2 . . . 2 1 . 3 4 . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 98 100 100 100 99 98 89 88 19 2 Engine 9 | . 14 14 6 11 11 11 9 9 9 5 . . Treads 28 | . 24 28 32 33 33 33 20 30 36 30 . . Wheel 2 | . . . . . . . 15 3 . . . . Device 6 | . 13 14 . . . . 8 1 9 11 10 . Storage 10 | . 14 14 11 11 11 11 9 9 9 5 . . Protection 6 | . . . 10 11 11 11 8 16 . . . . Ballistic Gun 8 | . 2 . 11 1 4 21 13 9 11 9 . . Ballistic Cannon 16 | . 23 28 21 22 17 11 12 12 9 7 . . Launcher 1 | . . . . 9 2 . . . 6 3 . . Impact Weapon 1 | . . . . . 8 . . 4 . 2 1 1 Naked Turns 143 | . . . . . . . . . . 5 55 83 Heaviest Build 56 | 14 35 35 47 47 46 45 50 55 53 56 11 5 Greatest Support 125 | 20 46 46 69 66 66 66 89 91 86 125 24 3 Greatest Overweight (x) 4 | . . . . . . . 3 4 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 14 | . 12 15 15 15 15 15 15 15 15 14 5 5 Most Carried 15 | . 15 15 15 15 15 15 15 15 15 15 5 5 Average Carried 14 | . 11 14 14 15 14 14 14 14 14 13 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 15 15 15 15 15 15 15 15 15 5 5 4 Scrap Engine Consumption 52 | . . . . . . . . . 16 36 . . Constructs Created 3 | . . . . . . . . . 1 2 . . Constructs Modified 15 | . . . . . . . . . . 15 . . Class Distribution -------------------- 48% | Mutant 38% | Tank 9% | Gunner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Tank | -8/Mines Tank | -8/Materials Tank | -8/Storage Mutant | -8/Recycling Gunner | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Matter Collected 5701 | 178 345 181 1018 42 266 112 1436 891 172 1031 . 29 Remotely . | . . . . . . . . . . . . . Salvage Created 6250 | . 350 94 1427 54 412 182 964 833 282 1652 . . Parts 357 | . 38 3 103 14 10 8 71 40 13 57 . . Haulers Intercepted 17 | . 1 . 5 . . . 4 5 . 2 . . Recyclers Shooed 6 | . . . . . . . . 1 . 5 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . 2 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Combat Hostiles Destroyed 134 | . 12 4 30 11 2 3 25 14 3 30 . . Melee 2 | . . . . . 1 . . . . 1 . . Guns 38 | . 3 . 11 . . . 11 4 2 7 . . Cannons 63 | . 9 4 16 . . . 14 10 1 9 . . AOE 30 | . . . 3 11 . 3 . . . 13 . . Classes Destroyed 17 | . 6 . 4 . 1 2 . 1 . 3 . . Worker 6 | . 1 . 4 . . . . . . 1 . . Builder 3 | . . . 2 . . . . . . 1 . . Tunneler 1 | . . . 1 . . . . . . . . . Hauler 17 | . 1 . 5 . . . 4 5 . 2 . . Recycler 7 | . . . . . . 1 . 1 2 3 . . Mechanic 1 | . . . . . . . . . . 1 . . Operator 6 | . 2 . 1 . . . 1 1 . 1 . . Watcher 5 | . 1 . 1 . . . . 1 . 2 . . Swarmer 23 | . 6 . . 11 . . 6 . . . . . Saboteur 2 | . . . . . . . . . . 2 . . Grunt 70 | . 6 4 19 . 1 2 9 7 . 22 . . Brawler 3 | . . . 1 . . . . 1 . 1 . . Duelist 2 | . . . . . . 1 . . . 1 . . Sentry 27 | . . . 10 . . . 7 5 3 2 . . Demolisher 1 | . . . . . . . . 1 . . . . Hunter 4 | . . . . . 1 . 3 . . . . . Programmer 2 | . . . . . . . . . . 2 . . Best Kill Streak 12 | . 4 2 7 4 1 3 4 2 4 12 . . Combat Bots Only 10 | . 3 2 5 4 1 3 4 2 2 10 . . Max Kills in Single Turn 3 | . 1 1 2 3 1 2 1 1 1 3 . . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 1 3 . 2 . . . 2 . . Melee 1 | . . . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Damage Taken 8667 | . 346 197 818 357 . 216 1416 551 129 3016 1055 566 Core 2064 | . 124 42 67 19 . . 162 25 14 596 577 438 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 643 | . . . 412 . . . 51 . 14 166 . . Core Remaining (%) 60 | 100 . 33 . . . 78 . . 63 29 . . Volleys Fired 339 | . 24 14 60 10 3 6 69 61 8 78 1 5 Largest 3 | . 2 2 3 3 1 1 3 3 3 3 1 1 Hottest 113 | . 78 78 111 111 39 30 107 111 99 113 55 33 Shots Fired 823 | . 48 28 160 12 4 8 203 160 23 171 1 5 Gun 336 | . 12 . 53 1 . 2 104 75 15 68 1 5 Cannon 436 | . 36 28 100 2 4 . 97 84 7 78 . . Launcher 51 | . . . 7 9 . 6 2 1 1 25 . . Special . | . . . . . . . . . . . . . Kinetic 765 | . 42 28 153 3 4 2 201 159 22 146 . 5 Thermal . | . . . . . . . . . . . . . Explosive 51 | . . . 7 9 . 6 2 1 1 25 . . Electromagnetic 7 | . 6 . . . . . . . . . 1 . Robot Hit Streak 23 | . 6 6 16 . 3 6 14 11 14 23 . . Robot Miss Streak 5 | . 3 4 2 1 . 1 4 5 1 2 . . Penetration Max 1 | . . . . . . . 1 1 . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 540 | . 30 16 92 . 23 2 136 104 18 118 1 . Core Hits 325 | . 18 5 59 15 3 8 55 48 7 107 . . Critical Kills 2 | . . . 1 . . . . 1 . . . . Critical Parts Destroyed 6 | . . . . . 5 . 1 . . . . . Critical Strikes 21 | . . 2 3 . 6 . 5 4 . 1 . . Destroy 3 | . . . 1 . . . 1 1 . . . . Blast 13 | . . 2 2 . 1 . 4 3 . 1 . . Smash 5 | . . . . . 5 . . . . . . . Melee Attacks 60 | . . . . . 24 . 9 15 . 8 4 . Impact 60 | . . . . . 24 . 9 15 . 8 4 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 2 . 1 . . 1 . . Combat Hostiles 2 | . . . . . 2 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16805 | . 605 367 2564 574 1655 228 2580 2169 421 5596 46 . Guns 4600 | . 73 . 929 20 . 15 1201 930 281 1151 . . Cannons 6186 | . 532 367 1150 . 59 . 1300 1197 140 1441 . . Explosions 4185 | . . . 485 554 . 213 . . . 2933 . . Melee 1828 | . . . . . 1596 . 79 42 . 65 46 . Ramming 6 | . . . . . . . . . . 6 . . Kinetic 10762 | . 581 367 2079 20 59 15 2501 2127 421 2592 . . Thermal 287 | . . . . . . . . . . 287 . . Explosive 3898 | . . . 485 554 . 213 . . . 2646 . . Electromagnetic 24 | . 24 . . . . . . . . . . . Impact 1828 | . . . . . 1596 . 79 42 . 65 46 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . 5 5 5 5 1 1 1 1 1 1 Average Corruption 2 | . . . 5 5 5 5 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 137 | . . . 19 22 29 26 13 15 4 7 2 . Message Errors 34 | . . . 4 3 7 10 1 4 1 4 . . Matter Fused 38 | . . . 6 5 12 6 3 1 3 2 . . Heat Flow Errors 16 | . . . 1 4 2 1 2 6 . . . . Energy Discharges 17 | . . . 3 4 1 3 3 2 . 1 . . Parts Rejected 2 | . . . 1 . 1 . . . . . . . Parts Fused 2 | . . . . 1 . 1 . . . . . . Data Loss (minor) 11 | . . . 2 3 1 1 2 2 . . . . Data Loss (major) 8 | . . . 1 2 . 1 2 . . . 2 . Misfires 5 | . . . 1 . 2 2 . . . . . . Alerts 3 | . . . . . 2 1 . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 931 | . 8 . 12 16 733 . 2 . 22 117 21 . Projectiles 32 | . 8 . . . . . 2 . 22 . . . Explosions 100 | . . . 12 16 . . . . . 72 . . Melee 799 | . . . . . 733 . . . . 45 21 . Knockbacks 72 | . 7 6 6 . 8 . 16 11 1 17 . . Impact 8 | . . . . . 7 . . 1 . . . . Kinetic 63 | . 6 6 6 . 1 . 16 10 1 17 . . Secondary 1 | . 1 . . . . . . . . . . . Self-Inflicted Damage 467 | . . . 5 164 . 68 . . . 230 . . Shots 15 | . . . 1 6 . 3 . . . 5 . . Rammed 1 | . . . . . . . . . . 1 . . Targets Rammed 2 | . . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 . . Highest Temperature 369 | . 96 141 369 245 139 130 339 303 33 129 . . Average Temperature 68 | . 30 65 95 81 70 40 70 69 12 32 . . Received Heat Transfer 2211 | . 105 129 336 . . 108 576 162 45 705 45 . Effects 5 | . . . 4 . . . 1 . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . Energy Bleed 2 | . . . 1 . . . 1 . . . . . Interference 2 | . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 6 | . . . . . 6 . . . . . . . Impact Corruptions 19 | . . . . . 17 . . . . 1 1 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 250 | . . . . . . . . . . 250 . . Parts Sabotaged 2 | . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Peak Influence 819 | . 196 111 409 334 . 103 579 774 301 819 406 . Initial 347 | . . 23 19 147 . . 1 230 301 . 347 . Average 199 | . 95 55 225 165 . 39 231 303 80 383 356 . Maximum Alert Level 3 | . . . 2 1 . . 2 3 1 3 2 . Low Security (%) 57 | . 100 100 43 67 . 100 51 16 93 13 . . Level 1 32 | . . . 53 32 . . 22 67 6 55 99 . Level 2 7 | . . . 2 . . . 25 12 . 16 . . Level 3 2 | . . . . . . . . 3 . 14 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . 3 . . . 5 6 . 10 3 . Investigation 11 | . . . 2 . . . 4 1 . 2 2 . Extermination 2 | . . . . . . . . . . 2 . . Reinforcement 10 | . 2 . 1 . . . 1 2 . 3 1 . Assault 4 | . . . . . . . . 1 . 3 . . Garrison 2 | . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Distress Signals 11 | . 2 . 4 . . . 3 2 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 245 | . 32 3 43 12 . 3 44 39 3 46 13 7 Peak Tracking Total 9 | . 4 2 5 4 . 3 5 6 1 7 9 4 Tactical Retreats 19 | . 5 . 1 . . . 3 4 . 2 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Traps Triggered 7 | . . . 3 . . . 3 . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Machines Disabled 30 | . 3 1 . . . . 3 12 1 10 . . Max in Single Turn 4 | . 1 1 . . . . 1 1 1 4 . . Garrison Access 3 | . . . . . . . 1 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Machines Accessed 66 | . 6 1 16 . 4 . 12 13 8 4 2 . Terminals 44 | . 5 1 11 . . . 8 11 6 1 1 . Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 6 | . 1 . 2 . . . 2 . . 1 . . Recycling Units 5 | . . . 1 . . . . 1 2 . 1 . Scanalyzers 3 | . . . 2 . . . 1 . . . . . Garrison Access 3 | . . . . . . . 1 1 . 1 . . Total Hacks 240 | . 19 2 65 . 49 . 32 33 26 9 5 . Successful 160 | . 10 1 48 . 49 . 19 15 14 3 1 . Failed 78 | . 8 1 17 . . . 13 18 11 6 4 . Catastrophic 14 | . 2 . 2 . . . 2 2 2 2 2 . Database Lockouts 2 | . 1 . . . . . . . 1 . . . Manual 76 | . 13 2 14 . . . 14 16 16 1 . . Terminals 130 | . 16 2 32 . . . 24 31 21 2 2 . Fabricators 2 | . . . . . . . . . . 2 . . Repair Stations 24 | . 3 . 16 . . . 4 . . 1 . . Recycling Units 10 | . . . 1 . . . . 1 5 . 3 . Scanalyzers 19 | . . . 16 . . . 3 . . . . . Garrison Access 6 | . . . . . . . 1 1 . 4 . . Terminal Hacks 86 | . 6 1 10 . 49 . 6 8 6 . . . Record 49 | . . . . . 49 . . . . . . . Part Schematic 8 | . 1 1 1 . . . . 1 4 . . . Robot Analysis 6 | . 2 . 2 . . . 2 . . . . . Prototype ID Bank 9 | . 2 . 4 . . . 2 1 . . . . Open Door 4 | . . . . . . . . 4 . . . . Branch Access Points 4 | . 1 . 1 . . . 1 1 . . . . Unreport Threat 6 | . . . 2 . . . 1 1 2 . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks 17 | . 1 . 14 . . . 2 . . . . . Scan Component 9 | . 1 . 7 . . . 1 . . . . . Repair 8 | . . . 7 . . . 1 . . . . . Recycling Unit Hacks 6 | . . . 1 . . . . 1 3 . 1 . Report Inventory 5 | . . . 1 . . . . 1 2 . 1 . Retrieve Components 1 | . . . . . . . . . 1 . . . Scanalyzer 19 | . . . 16 . . . 3 . . . . . Insert Component 8 | . . . 7 . . . 1 . . . . . Analyze 11 | . . . 9 . . . 2 . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . . 1 1 . . . . Unauthorized Hacks 28 | . 3 . 7 . . . 7 5 5 1 . . Terminals 28 | . 3 . 7 . . . 7 5 5 1 . . Assimilate 1 | . . . . . . . 1 . . . . . Botnet 26 | . 3 . 6 . . . 6 5 5 1 . . Operators 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . 1 . . . 1 . . 1 . . Used 3 | . 1 . 1 . . . 1 . . . . . Hacking Detections 49 | . 5 1 13 . . . 10 9 6 3 2 . Full Trace Events 9 | . 1 . 1 . . . 2 1 . 2 2 . Feedback Events 1 | . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 1 7 . . . 1 1 4 . . . Parts Built 2 | . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . Time 73 | . . . . . . . . . . 73 . . Total Part Build Rating 6 | . . . . . . . . . . 6 . . Parts Repaired 8 | . . . 7 . . . 1 . . . . . Time 250 | . . . 218 . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . 2 . . . Parts Scanalyzed 7 | . . . 6 . . . 1 . . . . . Part Schematics Acquired 7 | . . . 6 . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Total Allies 17 | . . 3 . . 1 . 1 12 . . . . Largest Group 10 | . . 3 . . 1 1 1 10 . . . . Highest-Rated Group 235 | . . 40 . . 8 7 10 235 . . . . Highest-Rated Ally 100 | . . 16 . . 8 7 10 100 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 80 | . . 29 . . . 4 . 47 . . . . Total Damage 2144 | . . 346 . . . 23 . 1775 . . . . Kills 22 | . . 5 . . . . . 17 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Robot Analysis Total 6 | . 2 . 2 . . . 2 . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Turns Passed 15647 | . 1408 1469 2539 1079 1060 1014 2080 1730 1048 1770 282 168 Spaces Moved 9123 | 1 789 864 1216 654 597 594 1368 873 653 900 378 236 Core 370 | . . . . . . . . . . 25 109 236 Treads 7022 | . 677 864 1216 654 597 594 202 690 653 875 . . Legs 113 | 1 112 . . . . . . . . . . . Wheels 1349 | . . . . . . . 1166 183 . . . . Hover 269 | . . . . . . . . . . . 269 . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 160 105 120 151 50 50 50 Average Speed 145 | 120 154 160 160 160 160 160 116 154 151 154 66 65 Slowest Speed 330 | 120 160 160 160 160 160 160 330 232 151 168 120 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 72 | 2 97 99 99 100 93 97 87 96 99 17 13 39 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . . . 1 1 . . . . . . 1 Known Exits Taken 4 | . 1 . 1 . . . 1 1 . . . . Unknown Exits Taken 8 | 1 . 1 . 1 1 1 . . 1 1 1 . Scrap Searched 6 | . . 3 . 1 . 1 . . . . . 1 Spaces Dug 111 | . . . . 52 1 22 8 20 . 4 2 2 Terrain Destroyed 359 | . 2 2 42 74 1 47 23 24 10 130 2 2 Melee 21 | . . . . . 1 . 8 6 . 4 2 . Projectile 31 | . 2 2 6 . . . 7 6 1 5 . 2 AOE 307 | . . . 36 74 . 47 8 12 9 121 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Total 10790 | . 937 925 1695 676 652 651 1693 1097 699 1122 399 244 Wait 939 | . 85 42 343 6 . 47 184 97 27 104 4 . Move 9112 | . 788 863 1215 653 596 593 1367 872 652 900 377 236 Hop . | . . . . . . . . . . . . . Pick Up 70 | . 18 2 16 2 2 1 16 6 2 4 1 . Fast Attach 45 | . 5 . 13 . 2 . 7 7 1 1 8 1 Attach 25 | . . . 5 . . 1 7 1 . 8 2 1 Detach 5 | . . . 1 . . . 1 . 2 . 1 . Swap 70 | . 2 1 17 3 1 2 13 18 2 11 . . Drop 101 | . 15 3 25 2 3 1 20 18 5 7 1 1 Fire 339 | . 24 14 60 10 3 6 69 61 8 78 1 5 Melee 60 | . . . . . 24 . 9 15 . 8 4 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . . . . Rewire 23 | . . . . . 21 . . 2 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: [*Fac x3] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 38 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 6) 555 | -10/Materials | Discovered new exit (range 16) 861 | -10/Materials | Discovered new exit (range 5) 1236 | -10/Materials | Central database locked down 1409 | -10/Materials | Entered Mines 1416 | -10/Mines | Core integrity fell below 50% 1493 | -10/Mines | Learned Materials stockpile data 1497 | -10/Mines | Met a Derelict bent on vengeance 1589 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1872 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2173 | -10/Mines | Learned Materials emergency access door positions 2325 | -10/Mines | Discovered new exit (range 14) 2625 | -10/Mines | Discovered new exit (range 16) 2878 | -10/Mines | Entered Materials 2878 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3175 | -9/Materials | Build established: Tank 3488 | -9/Materials | Repaired Med. Armor Plating 3521 | -9/Materials | Repaired Imp. Treads 3549 | -9/Materials | Repaired Lgt. Armor Plating 3581 | -9/Materials | Repaired Hvy. Assault Rifle 3618 | -9/Materials | Repaired Imp. Light Cannon 3663 | -9/Materials | Discovered new exit (range 12) 3905 | -9/Materials | Discovered new exit (range 14) 4332 | -9/Materials | Discovered new exit (range 15) 4651 | -9/Materials | Identified exit to Mines 5079 | -9/Materials | Discovered new exit (range 16) 5181 | -9/Materials | Repaired Med. Armor Plating 5214 | -9/Materials | Repaired Imp. Treads 5417 | -9/Materials | Entered Mines 5664 | -9/Mines | Learned Materials emergency access door positions 5785 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5865 | -9/Mines | Discovered new exit (range 14) 5902 | -9/Mines | Build established: Mutant 5960 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5972 | -9/Mines | Learned location of Storage (-8) 6205 | -9/Mines | Discovered new exit (range 8) 6254 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6256 | -9/Mines | Discovered new exit (range 5) 6496 | -9/Mines | Entered Exiles 6496 | -9/Exiles | Found Exiles lab destroyed 6517 | -9/Exiles | Discovered new exit (range 15) 7126 | -9/Exiles | Learned location of Zion (-7) 7535 | -9/Exiles | Discovered new exit (range 14) 7556 | -9/Exiles | Entered Mines 7556 | -8/Mines | Accompanied by 1 ally 7929 | -8/Mines | Build established: Tank 8382 | -8/Mines | Discovered new exit (range 6) 8420 | -8/Mines | Discovered new exit (range 12) 8570 | -8/Mines | Entered Materials 8570 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9189 | -8/Materials | Identified exit to Storage 9215 | -8/Materials | Discovered new exit (range 12) 9464 | -8/Materials | Repaired Med. Armor Plating 9861 | -8/Materials | Discovered new exit (range 14) 10387 | -8/Materials | Discovered new exit (range 7) 10650 | -8/Materials | Entered Storage 10650 | -8/Storage | Accompanied by 1 ally 10801 | -8/Storage | Garrison activated, responded to threat 11416 | -8/Storage | Discovered new exit (range 15) 11780 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 12082 | -8/Storage | Build established: Commander-Mutant 12122 | -8/Storage | Met 01-MTF 12250 | -8/Storage | First assault squad dispatched 12299 | -8/Storage | Identified exit to Recycling 12380 | -8/Storage | Entered Recycling 12380 | -8/Recycling | Accompanied by 1 ally (01-MTF) 12385 | -8/Recycling | 01-MTF left 12388 | -8/Recycling | Found Scrap Engine 12657 | -8/Recycling | Build established: Mutant 12748 | -8/Recycling | Discovered new exit (range 5) 13425 | -8/Recycling | Build established: Gunner 13428 | -8/Recycling | Entered Factory 13428 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 13674 | -6/Factory | Destroyed 7 combat bots 14023 | -6/Factory | Discovered new exit (range 15) 14546 | -6/Factory | Fabricated Arm. Treads? 14828 | -6/Factory | First assault squad dispatched 14987 | -6/Factory | Lost 3 parts (1n2w) 15001 | -6/Factory | Destroyed 10 combat bots 15182 | -6/Factory | Released all parts (9) 15188 | -6/Factory | Core integrity fell below 50% 15198 | -6/Factory | Entered another Factory area 15198 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15228 | -5/Factory | Lost 3 parts (3n) 15290 | -5/Factory | Build established: Mutant 15466 | -5/Factory | Lost 4 parts (1n2u1w) 15473 | -5/Factory | Discovered new exit (range 14) 15478 | -5/Factory | Core integrity fell below 50% 15480 | -5/Factory | Entered Upper Caves 15568 | -5/Upper Caves | Core integrity fell below 20% 15648 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 15442_ U-05 Engineer builds a Wall. 15442_ K-01 Serf cleans the Terminal. 15450_ System corrupted: Substantial component data lost. 15473_ EXIT=FOUND [Achievement: Streaker] LOCATION=UNKNOWN GOAL=ESCAPE 15481_ Acquired derelict log, extracted data. World map updated: -5/Factory. 15506_ Searching scrap... 15506_ Found Hvy. Flak Cannon. 15506_ Found Great Maul. 15506_ Found 29 Matter. 15507_ Acquired 29 matter. 15507_ Acquired Great Maul. 15532_ 5O-NBT(S) destroyed. 15555_ Dropped Great Maul. 15558_ S-27 Virus destroyed. 15568_ VTOL Module fries itself beyond repair. 15612_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????## ##?## ### ##????? | | ??????????????????# #??# ## ##?????? | | ??????????????????# #?## #??????? | | ??????????????????## ## ###### #??????? | | ???????????????????##### "" ## ##??????? | | ???????????????????????# ### ######???????? | | ???????????????????????# #?### ###?????####???? | | ???????????????????????# ##??# ##???????# ##??? | | ???????????????????????# #??####???????## ##?? | | ???????????????????????# #?????????????# #?? | | ???????????????????????# #########?????# #?? | | ???????????????????????# ## ##???## #?? | | ??????????????????????## ##??# #?? | | ??????????????????????# #??# #?? | | ??????????????????????## #??# ### | | ???????????????????????### ## #??### | | ??????????????????????#### #?### ##????# | | ?????????????????????## ##### ##???## | | ????????????????????## s ##?## | | ????????????????????# ss #?# | | ????????????????????#### ## #?# | | ???????????????????????## ### ##?## | | ????????????????????????## #?## #???# | | ?????????????????????????# #?## ##??### | | ???????????????????????### ### ##???### | | ???????????????????????# @ ## #????## | | ???????????????????? ###?## | | ??????????????????# ### | | ??????????????????# | | ??????????????????# ## | | ??????????????????## ### ## ### | | ???????????????????#### #####?#### ####?## | | ??????????????????????# #????????# ##?????### | | ??????????????????????# #????????####?????????# | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #???????????????????????? | | ???????????????????????##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Resistance: KI 20 Point Defense Rating 80 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Particle Charging 20 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -10/Mines | Hacked Arm. Wheel | -9/Materials | Hacked Med. Armor Plating | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Nuclear Core | -9/Materials | Scanalyzed Reactive Plating | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Imp. Trap Scanner | -8/Storage | Hacked Imp. Terrain Scanner | -8/Recycling | Hacked Power Sword | -8/Recycling | Hacked Arm. Treads | -8/Recycling | Hacked Deuterium Engine | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed MissileParticleInterrupter Manual? 0 Play Time 02:14:44 Cumulative 259.6 hours Start 2023.10.05 @ 06:59:25 End 2023.10.05 @ 10:31:41 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 100 Adventurer 44 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 63 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3733107-bd7f-4596-9c7e-4bcf7e6a09d6