Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.01 @ 18:13:11 // Winter2021/Sauler Player: btmk16 Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (141) 705 Value Destroyed (7471) 7471 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (5073) 5073 TOTAL SCORE: 18829 Bonus ------- High Alert Combat Kills 1270 Follower Combat Kills 303 Entered Garrisons 1000 Used RIF Installer 2500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 71/100 System Corruption 25% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Terrain Scan Processor > --- WEAPON (4) ------- Lance > --- INVENTORY (5) ---- Improved Deuterium Engine Neutrino Core Improved Heat Sink Relay Coupler [NC] (28) Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Wheel > --- UTILITY ---------- Advanced Cooling System Small Matter Pod Enhanced Optical Array Advanced Terrain Scan Processor Improved Core Analyzer Microactuators > --- WEAPON ----------- Heavy Laser Gauss Rifle Enhanced Coil Gun Lance > --- INVENTORY -------- Improved Deuterium Engine Neutrino Core Improved Heat Sink Relay Coupler [NC] Heavy Proton Cannon [Rating: 66] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Coil Gun Energy Gun Gatling Laser Energy Cannon Heavy Proton Cannon Ballistic Gun Coil Gun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 10 | . . . . . 4 . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . . . Utility 6 | . . . . . 1 . . . 1 . . . 2 . 2 Weapon 2 | . . . . . 2 . . . . . . . . . . Parts Attached 147 | . 8 . 1 1 4 8 4 12 19 15 . 17 20 11 27 Power 7 | . 1 . . . . 1 . 1 1 . . . 1 . 2 Engine 4 | . 1 . . . . . . . 1 . . . 1 . 1 Core 3 | . . . . . . 1 . 1 . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 46 | . 2 . . . 1 . 3 3 6 6 . 7 7 4 7 Treads 23 | . . . . . 1 . 3 2 3 6 . 6 . . 2 Leg 12 | . . . . . . . . . . . . 1 5 2 4 Wheel 8 | . 2 . . . . . . 1 2 . . . 2 . 1 Hover . | . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . 1 . . . . 2 . Utility 36 | . 3 . . 1 1 . . 3 5 3 . 6 6 1 7 Device 19 | . 1 . . 1 . . . 1 3 3 . 5 1 . 4 Storage 2 | . 1 . . . . . . . . . . . . . 1 Processor 5 | . . . . . . . . . 2 . . . 1 . 2 Hackware 2 | . . . . . . . . . . . . 1 . 1 . Protection 8 | . 1 . . . 1 . . 2 . . . . 4 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 58 | . 2 . 1 . 2 7 1 5 7 6 . 4 6 6 11 Energy Gun 10 | . . . 1 . . . . . . 2 . 3 . 2 2 Energy Cannon 3 | . . . . . . . . . . . . . . . 3 Ballistic Gun 34 | . 2 . . . 2 7 1 4 4 4 . 1 3 2 4 Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . Launcher 5 | . . . . . . . . 1 1 . . . 2 1 . Special Weapon 1 | . . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . . . . . . 1 . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 . . . . . . . 3 Corrupted Parts 4 | . . . . . . . . . . . . . . . 4 System Corruption 25 | . . . . . . . . . . . . . . . 25 Parts Lost 67 | . 3 . . . . 4 . 4 5 5 . 8 1 18 19 Power 4 | . 1 . . . . 1 . . . . . . . 1 1 Propulsion 26 | . . . . . . 1 . 1 3 3 . 5 1 6 6 Utility 14 | . 1 . . . . . . 1 1 . . 1 . 4 6 Weapon 23 | . 1 . . . . 2 . 2 1 2 . 2 . 7 6 Highest Loss Streak 18 | . 3 . . . . 2 . 3 3 2 . 2 1 18 18 Average Slot Usage (%) 94 | . 95 100 100 100 87 90 96 98 97 97 100 96 98 86 55 Engine 5 | . 14 14 14 14 9 1 . . 2 7 7 7 6 5 . Core 2 | . . . . . . 4 9 9 4 . . . . . 3 Treads 13 | . . . . . 6 9 14 17 18 25 30 25 3 . . Leg 3 | . 20 . . . . . . . . . . . 13 11 9 Wheel 9 | . 8 28 28 28 18 12 9 8 9 2 . . 9 10 3 Device 11 | . 5 14 14 14 9 9 9 9 7 13 15 14 19 15 3 Storage 8 | . 14 14 14 14 9 9 9 9 7 7 7 7 6 5 3 Processor 4 | . . . . . . . . . 6 8 7 7 6 6 11 Protection 4 | . 5 . . . 6 9 9 8 6 . . . 5 4 . Energy Gun 6 | . 22 14 14 14 9 4 . . . 6 7 10 6 5 3 Ballistic Gun 21 | . 6 14 14 14 21 31 36 35 24 17 23 19 18 14 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 132 | 12 88 88 88 88 94 101 102 117 132 119 119 119 122 121 41 Greatest Support 80 | 20 32 32 32 32 32 32 16 16 40 80 80 80 60 33 45 Greatest Overweight (x) 38 | . 2 2 2 2 2 6 6 7 8 7 1 2 38 11 4 Average Overweight (x) 3 | . . 2 2 2 2 4 6 6 5 3 1 1 5 4 . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 23 | . 12 25 25 25 25 25 25 25 25 25 25 25 25 23 5 Most Carried 25 | . 11 11 17 19 20 25 25 25 25 25 25 25 25 25 5 Average Carried 21 | . 7 11 12 17 16 23 24 24 24 24 25 24 24 22 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 6 11 11 17 19 16 25 25 25 25 25 25 25 25 5 4 Class Distribution -------------------- 27% | Scavenger-Tank 18% | Bothacker-Gunner 18% | Mutant 10% | Bothacker-Skirmisher 9% | Botlord-Gunner 4% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Commander-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Bothacker-Skirmisher | -7/Garrison Bothacker-Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Botlord-Gunner | -6/Factory Botlord-Gunner | -6/Garrison Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 4772 | 200 128 27 . 35 43 273 264 812 665 839 . 669 162 261 394 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6140 | . 461 . . 55 . 414 366 733 1019 935 . 975 399 79 704 Parts 315 | . 21 . . 4 . 23 19 45 50 41 . 48 32 5 27 Haulers Intercepted 4 | . 2 . . . . . . . . . . . 1 . 1 Recyclers Shooed 4 | . 2 . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 124 | . 6 . . 1 . 11 7 21 20 18 . 24 4 4 8 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 106 | . 6 . . 1 . 11 7 20 16 16 . 24 . 2 3 Cannons 7 | . . . . . . . . . 3 2 . . . . 2 AOE 8 | . . . . . . . . 1 1 . . . 4 2 . Classes Destroyed 13 | . 3 . . . . 3 3 . 1 . . . 3 . . Worker 2 | . . . . . . . . . . . . . 1 . 1 Builder 5 | . . . . . . . . . . . . . 3 . 2 Tunneler 1 | . . . . . . . . . . . . . 1 . . Hauler 4 | . 2 . . . . . . . . . . . 1 . 1 Recycler 5 | . 1 . . . . . . . 3 . . . 1 . . Swarmer 23 | . . . . . . 1 . 7 4 . . 4 4 3 . Cutter 7 | . . . . . . 2 . 2 . . . 3 . . . Grunt 58 | . 6 . . 1 . 5 2 8 12 7 . 10 . 1 6 Brawler 1 | . . . . . . . 1 . . . . . . . . Duelist 2 | . . . . . . . 1 . . 1 . . . . . Sentry 21 | . . . . . . . 3 2 2 8 . 4 . . 2 Hunter 9 | . . . . . . 3 . 2 . 1 . 3 . . . Programmer 3 | . . . . . . . . . 2 1 . . . . . Best Kill Streak 7 | . 2 . . 1 . 5 4 7 6 4 . 7 4 2 3 Combat Bots Only 7 | . 2 . . 1 . 5 4 7 4 4 . 7 4 2 3 Max Kills in Single Turn 4 | . 1 . . 1 . 2 1 3 1 2 . 4 3 2 2 Gunslinging 1 | . . . . . . 1 . . . . . 1 . . . Exploded 2 | . . . . . . . . 1 1 . . . 2 2 . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Damage Taken 10978 | . 374 . . 61 . 523 200 845 1095 1048 . 1463 211 2202 2956 Core 2324 | . 43 . . . . 58 18 103 148 97 . 157 7 679 1014 Absorbed by Shields 76 | . . . . . . 67 . 9 . . . . . . . Core Remaining (%) 62 | 100 . . . 82 . . . 67 . . . 42 . 19 . Volleys Fired 325 | . 38 2 . 4 1 22 16 51 50 33 . 42 12 12 42 Largest 4 | . 2 2 . 2 2 4 4 4 4 4 . 4 4 4 4 Hottest 259 | . 90 70 . 70 70 122 101 109 133 184 . 220 163 213 259 Shots Fired 999 | . 76 4 . 8 2 79 64 183 174 119 1 154 36 28 71 Gun 933 | . 76 4 . 8 2 79 64 182 148 99 1 154 32 25 59 Cannon 57 | . . . . . . . . . 25 20 . . . . 12 Launcher 7 | . . . . . . . . 1 1 . . . 4 1 . Special 2 | . . . . . . . . . . . . . . 2 . Kinetic 781 | . 15 2 . 4 1 59 64 182 173 89 1 105 24 15 47 Thermal 174 | . 38 2 . 4 1 20 . . . 30 . 49 8 10 12 Explosive 7 | . . . . . . . . 1 1 . . . 4 1 . Electromagnetic 35 | . 23 . . . . . . . . . . . . . 12 Robot Hit Streak 25 | . 7 3 . 5 1 13 9 14 21 25 . 11 11 10 25 Robot Miss Streak 10 | . 3 1 . 3 1 4 4 4 10 4 . 6 2 2 1 Penetration Max 2 | . . . . . . 1 . 1 1 1 . 2 . . 1 Secondary Targets 15 | . . . . . . 2 2 2 2 . . 6 . 1 . Max Gunslinging Chain 1 | . . . . . . 1 1 1 1 . . 1 . 1 . Shots Hit Robots 636 | . 45 3 . 5 1 49 37 98 112 84 . 97 21 18 66 Core Hits 334 | . 19 . . 3 . 27 12 42 64 56 . 50 23 8 30 Critical Kills 4 | . . . . . . . . . . 1 . 2 . 1 . Critical Parts Destroyed 10 | . . . . . . 2 . . 2 1 . 2 . . 3 Critical Strikes 20 | . 4 . . . . 2 . . 2 2 . 4 . 1 5 Burn 4 | . 4 . . . . . . . . . . . . . . Destroy 15 | . . . . . . 2 . . 2 2 . 4 . 1 4 Corrupt 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 12 | . . . . . . . . . 1 . . . 4 . 7 Impact 5 | . . . . . . . . . 1 . . . 4 . . Slashing . | . . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . . . 7 Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13121 | . 564 34 . 73 9 796 651 1753 2020 1855 . 1944 937 583 1902 Guns 10925 | . 564 34 . 73 9 796 651 1622 1620 1626 . 1944 403 348 1235 Cannons 980 | . . . . . . . . . 301 229 . . . . 450 Explosions 992 | . . . . . . . . 131 99 . . . 534 228 . Melee 217 | . . . . . . . . . . . . . . . 217 Ramming 7 | . . . . . . . . . . . . . . 7 . Kinetic 9129 | . 100 21 . 39 9 646 651 1622 1921 1359 . 1306 228 211 1016 Thermal 2125 | . 263 13 . 34 . 150 . . . 496 . 638 175 137 219 Explosive 858 | . . . . . . . . 131 99 . . . 400 228 . Electromagnetic 785 | . 201 . . . . . . . . . . . 134 . 450 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 217 | . . . . . . . . . . . . . . . 217 Highest Corruption 25 | . . . . . . . . . 7 8 8 8 2 9 25 Average Corruption 6 | . . . . . . . . . 4 7 8 8 2 2 13 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 122 | . . . . . . . . . 15 30 10 43 6 6 12 Message Errors 35 | . . . . . . . . . 2 11 1 13 1 3 4 Matter Fused 26 | . . . . . . . . . 5 5 4 11 . . 1 Heat Flow Errors 12 | . . . . . . . . . 1 . . 5 1 2 3 Energy Discharges 14 | . . . . . . . . . 2 5 1 1 3 . 2 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 20 | . . . . . . . . . 2 4 3 7 1 1 2 Data Loss (major) 6 | . . . . . . . . . 1 2 . 3 . . . Misfires 6 | . . . . . . . . . 1 3 1 1 . . . Weapon Failures 2 | . . . . . . . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 95 | . . . . . . . . 4 6 . . . 62 . 23 Projectiles 29 | . . . . . . . . . 6 . . . . . 23 Explosions 66 | . . . . . . . . 4 . . . . 62 . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 14 | . . . . . . . . . 11 3 . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . 11 3 . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 187 | . . . . . . . . . 2 . . 92 93 . . Shots 6 | . . . . . . . . . 1 . . 1 4 . . Rammed 1 | . . . . . . . . . . . . . . 1 . Targets Rammed 3 | . . . . . . . . . . . . . . 3 . Kicked 2 | . . . . . . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 376 | . 354 . . . . 68 39 35 193 321 . 279 222 376 228 Average Temperature 78 | . 110 . . . . 24 18 9 50 66 . 93 138 165 56 Received Heat Transfer 3370 | . 180 . . 36 . 121 90 234 414 387 . 243 . 603 1062 Effects 10 | . 1 . . . . . . . . 4 . 1 . 4 . Shutdowns 1 | . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . Interference 5 | . . . . . . . . . . 4 . . . 1 . Matter Decay 1 | . 1 . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 Parts Fried 3 | . . . . . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 7 | . 1 . . . . 1 . . . 2 . 2 . 1 . Heat Transferred 5186 | . 1073 37 . 74 . 333 . . . 1100 . 1450 400 312 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Peak Influence 1105 | . 189 17 . 65 251 735 434 838 656 939 497 1105 733 461 321 Initial 579 | . . 17 . . 25 163 358 249 439 459 492 347 579 311 170 Average 524 | . 96 17 . 7 121 531 386 576 501 722 493 795 659 355 228 Maximum Alert Level 4 | . . . . . 1 3 2 3 2 3 2 4 3 2 1 Low Security (%) 12 | . 100 100 . 100 70 4 . . . . . . . . 23 Level 1 17 | . . . . . 30 16 57 22 11 . . 7 . 82 76 Level 2 45 | . . . . . . 74 42 49 88 39 100 34 49 17 . Level 3 21 | . . . . . . 5 . 27 . 60 . 34 50 . . Level 4 3 | . . . . . . . . . . . . 23 . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . . . 3 . 7 . . . 2 . 3 Investigation 3 | . . . . . . . . . 2 . . . . . 1 Extermination 3 | . . . . . . . . . 2 . . . 1 . . Reinforcement 5 | . 1 . . . . . 1 . 1 . . . 1 . 1 Assault . | . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . 2 . 2 . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 2 | . 1 . . . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 166 | . 9 . . 2 1 16 11 21 25 19 . 28 7 15 12 Peak Tracking Total 11 | . 4 . . 2 1 5 3 5 5 4 . 7 4 11 6 Tactical Retreats 10 | . 2 . . . . 1 . 1 2 1 . 1 . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 29 | . 1 . . . . 4 . 5 4 5 . 6 2 2 . Indirectly 1 | . . . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 26 | . . . . . . 2 1 3 1 1 . 6 11 1 . Max in Single Turn 7 | . . . . . . 1 1 1 1 1 . 1 7 1 . Garrison Relay 9 | . . . . . . 2 . 3 . 1 . 2 . 1 . Phase Generator 1 | . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 20 | . . . 2 . 1 . 2 . 6 . 3 . 5 . 1 Terminals 9 | . . . . . . . 1 . 4 . 1 . 3 . . Fabricators 3 | . . . . . . . . . 1 . 1 . . . 1 Repair Stations 1 | . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . Total Hacks 43 | . . . 5 . 1 . 3 . 17 . 4 . 10 . 3 Successful 25 | . . . 5 . 1 . 1 . 8 . 2 . 7 . 1 Failed 18 | . . . . . . . 2 . 9 . 2 . 3 . 2 Catastrophic 3 | . . . . . . . 1 . 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 17 | . . . . . . . 2 . 9 . . . 4 . 2 Terminals 24 | . . . . . . . 2 . 14 . 1 . 7 . . Fabricators 7 | . . . . . . . . . 2 . 2 . . . 3 Repair Stations 2 | . . . . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . Terminal Hacks 11 | . . . 5 . . . . . 4 . 1 . 1 . . Record 5 | . . . 5 . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . 1 . 1 . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . . . . . 1 Network Status 2 | . . . . . . . . . 1 . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . Unlock Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . Unauthorized Hacks 5 | . . . . . . . . . 2 . . . 3 . . Terminals 5 | . . . . . . . . . 2 . . . 3 . . Track 2 | . . . . . . . . . 1 . . . 1 . . Botnet 3 | . . . . . . . . . 1 . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 14 | . . . . . . . 1 . 6 . 1 . 5 . 1 Full Trace Events 3 | . . . . . . . . . 2 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . Time 50 | . . . . . . . . . . . . . 50 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 5 | . . . . . . 1 . 1 . 1 . 1 . 1 . Robot Detection 1 | . . . . . . . . . . 1 . . . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . . . Program Shield 1 | . . . . . . . . . . . . 1 . . . Autoassimilate 1 | . . . . . . . . . . . . . . 1 . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . overload_power 1 | . . . . . . . . . . . . . . 1 . Relay Couplers Released 36 | . . . . . . 7 . 14 . 5 . 7 . 3 . Machine Destruction 36 | . . . . . . 7 . 14 . 5 . 7 . 3 . Attached 2 | . . . . . . . . . . . . 1 . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . 3 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 6 | . . . 3 3 . . . . . . . . . . . Largest Group 6 | . . . 3 6 5 4 . . . . . . . . . Highest-Rated Group 77 | . . . 37 77 69 61 . . . . . . . . . Highest-Rated Ally 21 | . . . 21 21 21 21 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 66 | . . . . 3 29 34 . . . . . . . . . Total Damage 843 | . . . . 49 403 391 . . . . . . . . . Kills 14 | . . . . 1 9 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 9510 | . 419 242 715 232 90 846 528 1141 1109 966 259 1353 881 279 450 Spaces Moved 4442 | 1 208 182 531 149 33 445 242 451 482 335 107 482 352 160 282 Core 29 | . . . . . . . . . . . . . 6 20 3 Treads 846 | . . . . . . . . . 1 206 107 482 46 . 4 Legs 342 | 1 147 . . . . . . . . . . . 14 1 179 Wheels 3120 | . 61 182 531 149 33 445 242 451 481 129 . . 286 107 23 Hover . | . . . . . . . . . . . . . . . . Flight 105 | . . . . . . . . . . . . . . 32 73 Fastest Speed 32 | 120 120 130 130 130 130 130 190 190 145 190 240 240 155 32 32 Average Speed 175 | 120 122 130 130 130 130 164 190 194 185 230 240 241 213 125 101 Slowest Speed 1950 | 120 130 130 130 130 130 190 190 205 320 320 240 320 1950 260 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 2 29 39 92 28 7 78 18 74 11 54 3 90 12 37 7 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . Spaces Dug 25 | . . . . . . . . . 1 . . . 11 13 . Terrain Destroyed 198 | . . . . . . . 1 10 25 11 . 92 38 13 8 Melee 3 | . . . . . . . . . 1 . . . 2 . . Projectile 49 | . . . . . . . 1 5 6 11 . 17 1 . 8 AOE 145 | . . . . . . . . 5 17 . . 75 35 13 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Total 5489 | . 293 183 555 179 78 519 284 625 614 457 109 562 448 211 372 Wait 261 | . 35 . . 25 39 4 8 12 26 47 . 4 50 8 3 Move 4431 | . 207 181 530 148 33 444 241 450 482 334 107 481 352 159 282 Hop . | . . . . . . . . . . . . . . . . Pick Up 65 | . 5 . 4 1 1 14 6 8 7 8 1 4 2 . 4 Fast Attach 58 | . 2 . . . . 1 2 4 7 4 . 7 8 2 21 Attach 29 | . 2 . . . 4 2 . 2 2 1 . 5 1 5 5 Detach 3 | . . . . . . . . . . . . 1 . . 2 Swap 60 | . 4 . 1 1 . 5 2 6 10 10 . 5 11 4 1 Drop 76 | . . . . . . 8 9 11 13 14 1 5 8 2 5 Fire 325 | . 38 2 . 4 1 22 16 51 50 33 . 42 12 12 42 Melee 12 | . . . . . . . . . 1 . . . 4 . 7 Ram 1 | . . . . . . . . . . . . . . 1 . Kick 2 | . . . . . . . . . . . . . . 2 . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 97 | . . . . . . 19 . 32 16 6 . 8 . 16 . Rewire 69 | . . . 20 . . . . 49 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 13) 298 | -10/Materials | Lost 3 parts (1p1u1w) 330 | -10/Materials | Build established: Mutant 420 | -10/Materials | Entered Mines 436 | -10/Mines | Learned Materials terminal intel 485 | -10/Mines | Learned 4 Materials zone layouts 504 | -10/Mines | Discovered new exit (range 5) 657 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 657 | -10/Mines | Discovered new exit (range 5) 662 | -10/Mines | Entered Exiles 662 | -10/Exiles | Found Exiles lab destroyed 785 | -10/Exiles | Learned location of Zion (-6) 1357 | -10/Exiles | Discovered new exit (range 14) 1377 | -10/Exiles | Entered Mines 1377 | -9/Mines | Accompanied by 3 allies 1469 | -9/Mines | Identified exit to Materials 1519 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1571 | -9/Mines | Discovered exit to Materials (range 10) 1609 | -9/Mines | Entered Materials 1609 | -8/Materials | Accompanied by 5 allies 1609 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1611 | -8/Materials | Loaded intel: 11 terminal locations 1699 | -8/Materials | Identified exit to Garrison 1699 | -8/Materials | Entered Garrison 1699 | -8/Garrison | Accompanied by 4 allies 1724 | -8/Garrison | Triggered checkpoint 1746 | -8/Garrison | Garrison Relay disabled 1854 | -8/Garrison | Triggered checkpoint 1862 | -8/Garrison | Triggered checkpoint 1952 | -8/Garrison | Discovered new exit (range 9) 1980 | -8/Garrison | Triggered checkpoint 2024 | -8/Garrison | Garrison Relay disabled 2115 | -8/Garrison | Triggered checkpoint 2309 | -8/Garrison | Discovered new exit (range 12) 2436 | -8/Garrison | Build established: Scavenger-Tank 2509 | -8/Garrison | Discovered new exit (range 9) 2537 | -8/Garrison | Installed Relay Interface Framework 2545 | -8/Garrison | Entered Materials 2942 | -8/Materials | Garrison activated, responded to threat 2983 | -8/Materials | Discovered new exit (range 11) 3046 | -8/Materials | Identified exit to Garrison 3073 | -8/Materials | Entered Garrison 3111 | -8/Garrison | Triggered checkpoint 3197 | -8/Garrison | Garrison Relay disabled 3280 | -8/Garrison | Triggered checkpoint 3418 | -8/Garrison | Triggered checkpoint 3423 | -8/Garrison | Destroyed 7 combat bots 3424 | -8/Garrison | Lost 3 parts (1n1u1w) 3598 | -8/Garrison | Discovered new exit (range 14) 3742 | -8/Garrison | Garrison Relay disabled 3768 | -8/Garrison | Triggered checkpoint 4060 | -8/Garrison | Triggered checkpoint 4132 | -8/Garrison | Garrison Relay disabled 4176 | -8/Garrison | Discovered new exit (range 9) 4206 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 4214 | -8/Garrison | Entered Factory 4214 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5093 | -7/Factory | Discovered new exit (range 15) 5137 | -7/Factory | Build established: Bothacker-Tank 5170 | -7/Factory | Garrison activated, responded to threat 5268 | -7/Factory | Lost 3 parts (1n1u1w) 5323 | -7/Factory | Identified exit to Garrison 5323 | -7/Factory | Entered Garrison 5334 | -7/Garrison | Expanded RIF knowledge: Robot Detection 5452 | -7/Garrison | Triggered checkpoint 5514 | -7/Garrison | Garrison Relay disabled 5526 | -7/Garrison | Build established: Bothacker-Skirmisher 5794 | -7/Garrison | Triggered checkpoint 5861 | -7/Garrison | Triggered checkpoint 6153 | -7/Garrison | Discovered new exit (range 17) 6166 | -7/Garrison | Triggered checkpoint 6289 | -7/Garrison | Entered Factory 6378 | -7/Factory | Discovered new exit (range 6) 6476 | -7/Factory | Build established: Bothacker-Gunner 6548 | -7/Factory | Identified exit to Garrison 6548 | -7/Factory | Entered Garrison 6841 | -7/Garrison | Phase Generator disabled 6855 | -7/Garrison | Discovered new exit (range 7) 6910 | -7/Garrison | Triggered checkpoint 6975 | -7/Garrison | Core integrity fell below 50% 7054 | -7/Garrison | Garrison Relay disabled 7172 | -7/Garrison | Triggered checkpoint 7337 | -7/Garrison | Destroyed 7 combat bots 7370 | -7/Garrison | Triggered checkpoint 7378 | -7/Garrison | Discovered new exit (range 13) 7564 | -7/Garrison | Triggered checkpoint 7579 | -7/Garrison | Garrison Relay disabled 7854 | -7/Garrison | Discovered new exit (range 10) 7892 | -7/Garrison | Expanded RIF knowledge: Program Shield 7901 | -7/Garrison | Entered Factory 7901 | -6/Factory | Evolved 2 slots: Utility x2 8190 | -6/Factory | Build established: Botlord-Gunner 8678 | -6/Factory | Repaired Coil Gun 8782 | -6/Factory | Identified exit to Garrison 8782 | -6/Factory | Entered Garrison 8790 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 8837 | -6/Garrison | Triggered checkpoint 8871 | -6/Garrison | Garrison Relay disabled 8970 | -6/Garrison | Spotted B-75 Beast 8974 | -6/Garrison | Triggered checkpoint 9035 | -6/Garrison | Core integrity fell below 50% 9049 | -6/Garrison | Core integrity fell below 20% 9057 | -6/Garrison | Discovered new exit (range 12) 9061 | -6/Garrison | Entered Factory 9061 | -5/Factory | Evolved 2 slots: Utility x2 9066 | -5/Factory | Lost 18 parts (1p6n4u7w) 9068 | -5/Factory | Discovered new exit (range 20) 9224 | -5/Factory | System corruption reached 10% 9394 | -5/Factory | Discovered new exit (range 15) 9444 | -5/Factory | Garrison activated, responded to threat 9475 | -5/Factory | Core integrity fell below 50% 9498 | -5/Factory | Core integrity fell below 20% 9511 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 09492_ R-10 Processor collects Welding Torch. 09492_ U-05 Engineer destroyed. 09495_ Slug penetrates Wall. 09495_ Penetrated by Slug. 09495_ Slug penetrates G-50 Soldier. 09498_ Wave Gun destroyed. 09498_ Slug penetrates Y-64 Sentinel. 09498_ Critical hit (Burn: +37). 09500_ Slug penetrates Y-64 Sentinel. 09500_ Penetrated by Slug. 09500_ Imp. Treads destroyed. 09502_ Slug penetrates G-50 Soldier. 09502_ G-50 Soldier destroyed. 09503_ Penetrated by Slug. 09503_ Critical hit (Destroy). 09503_ KE Penetrator destroyed. 09503_ Slug penetrates Wall. 09505_ G-50 Soldier destroyed. 09506_ Acquired 25 matter. 09506_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????? ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ?????????????????