Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.14 @ 06:23:04 Player: dsummers Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (77) 385 Value Destroyed (2463) 2463 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (451) 451 TOTAL SCORE: 7659 Bonus ------- Follower Combat Kills 185 Met Data Miner 300 Friendly Fire -34 Cogmind --------- Core Integrity 0/850 Matter 255/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Fission Core Energy Well (500) Phase Shifter Peak State ------------ > --- POWER ------------ F-cell Engine Light Fission Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Flexi-carbon Leg Nuclear Pulse Thruster > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Energy Well > --- WEAPON ----------- Hypervelocity Gauss Rifle Mini Grenade Launcher > --- INVENTORY -------- Energy Well Improved Targeting Computer Improved Target Analyzer Power Shielding Improved Medium Armor Plating High-powered Shock Rifle Improved Light Cannon Improved Datajack Remote Datajack Power Maul [Rating: 52] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Weapon Mini Grenade Launcher Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Slots Evolved 8 | . . 2 2 2 . . . . 2 . Power 1 | . . . 1 . . . . . . . Propulsion 3 | . . 1 . 1 . . . . 1 . Utility 2 | . . 1 . . . . . . 1 . Weapon 2 | . . . 1 1 . . . . . . Parts Attached 114 | 6 7 14 26 11 1 28 . 6 12 3 Power 21 | 1 4 2 1 2 . 6 . 1 4 . Engine 13 | 1 4 1 1 . . 3 . . 3 . Core 8 | . . 1 . 2 . 3 . 1 1 . Reactor . | . . . . . . . . . . . Propulsion 37 | 2 1 4 12 3 . 8 . 3 4 . Treads 9 | . . . 3 3 . . . . 3 . Leg 11 | . . . 1 . . 8 . 2 . . Wheel 10 | 2 1 1 6 . . . . . . . Hover 2 | . . . 1 . . . . . 1 . Flight 5 | . . 3 1 . . . . 1 . . Utility 13 | 1 1 3 3 1 . 1 . 1 . 2 Device 3 | . . . 1 1 . 1 . . . . Storage 4 | 1 . 1 1 . . . . 1 . . Processor 4 | . 1 1 . . . . . . . 2 Hackware 2 | . . 1 1 . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 43 | 2 1 5 10 5 1 13 . 1 4 1 Energy Gun 11 | 1 . 1 2 1 . 5 . . 1 . Energy Cannon 2 | . . . . 1 . . . . 1 . Ballistic Gun 16 | 1 1 4 5 1 1 2 . 1 . . Ballistic Cannon 2 | . . . 1 . . 1 . . . . Launcher 6 | . . . 1 1 . 3 . . 1 . Special Weapon 2 | . . . 1 . . . . . . 1 Impact Weapon 3 | . . . . . . 2 . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 1 . Parts Lost 65 | . 3 6 13 . . 20 . 3 18 2 Power 12 | . 1 1 2 . . 4 . . 4 . Propulsion 22 | . 1 3 4 . . 6 . 2 6 . Utility 9 | . . 1 2 . . 1 . 1 3 1 Weapon 22 | . 1 1 5 . . 9 . . 5 1 Highest Loss Streak 12 | . 2 5 7 . . 6 . 2 12 1 Average Slot Usage (%) 78 | . 94 88 73 94 92 72 38 63 62 3 Engine 6 | . 14 8 7 7 7 5 . . 3 . Core 2 | . . 2 1 4 . 3 . 5 3 . Treads 8 | . . . 3 14 23 4 . . 14 . Leg 5 | . . . 1 . . 15 7 15 3 . Wheel 9 | . 28 21 13 14 7 1 . . . . Flight 1 | . . 5 4 . . . . 5 5 . Device 5 | . . . 4 5 7 8 15 13 5 . Storage 8 | . 14 11 9 7 7 7 7 8 11 . Processor 1 | . 11 8 . . . . . . . 3 Hackware 5 | . . 10 5 7 7 5 . . . . Energy Gun 4 | . . 1 1 6 7 6 . . 1 . Energy Cannon 2 | . . . . 2 7 2 . . 1 . Ballistic Gun 10 | . 25 18 15 12 6 5 . 4 2 . Launcher 3 | . . . . 6 7 2 7 7 4 . Naked Turns 67 | . . . . . . . . . 13 54 Heaviest Build 54 | 11 13 27 36 45 45 54 20 36 49 . Greatest Support 76 | 26 32 48 48 76 76 76 20 60 66 3 Greatest Overweight (x) 8 | 1 . 8 8 2 . 2 . 1 6 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 6 6 10 10 10 10 10 10 10 10 4 Average Capacity 9 | 5 6 9 10 10 10 10 10 10 9 4 Most Carried 10 | 2 6 10 10 10 10 10 10 10 10 4 Average Carried 8 | 1 5 8 9 9 9 9 10 9 9 3 Final Capacity 10 | 6 6 10 10 10 10 10 10 10 4 4 Final Carried 10 | 2 6 8 10 10 9 10 10 10 4 3 Class Distribution -------------------- 66% | Mutant 16% | Scavenger-Mutant 8% | Derelict-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Matter Collected 2335 | 260 271 282 442 49 271 405 . 155 200 . Remotely . | . . . . . . . . . . . Salvage Created 2539 | . 423 500 476 49 . 573 . 180 338 . Parts 150 | . 25 36 34 . . 24 . 8 23 . Haulers Intercepted 2 | . 1 . 1 . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 8 . 12 . . Prevented 2 | . . . . . . 2 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Combat Hostiles Destroyed 64 | . 7 14 11 1 . 14 . 6 11 . Melee 4 | . . . . . . 1 . . 3 . Guns 45 | . 7 14 11 1 . 8 . 3 1 . AOE 14 | . . . . . . 4 . 3 7 . Classes Destroyed 13 | . 5 2 2 . . 2 . 1 1 . Builder 4 | . . . 1 . . . . . 3 . Tunneler 1 | . 1 . . . . . . . . . Hauler 2 | . 1 . 1 . . . . . . . Recycler 1 | . . . 1 . . . . . . . Operator 1 | . 1 . . . . . . . . . Watcher 4 | . 1 2 . . . . . . 1 . Swarmer 25 | . . 7 4 . . 4 . 4 6 . Grunt 22 | . 7 4 3 . . 4 . 1 3 . Brawler 1 | . . . . . . . . 1 . . Sentry 9 | . . 3 4 1 . . . . 1 . Programmer 1 | . . . . . . . . . 1 . Thug 4 | . . . . . . 4 . . . . Butcher 1 | . . . . . . 1 . . . . Mutant 1 | . . . . . . 1 . . . . Best Kill Streak 6 | . 5 4 6 1 . 4 . 5 6 . Combat Bots Only 5 | . 2 3 5 1 . 4 . 5 4 . Max Kills in Single Turn 3 | . 2 1 1 1 . 1 . 3 2 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . 1 . 3 2 . Melee 1 | . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Damage Taken 7575 | . 352 656 1731 53 36 2368 . 267 1731 381 Core 2024 | . 28 143 505 12 9 425 . 45 476 381 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 57 | 100 88 64 8 . . . . 29 . . Volleys Fired 230 | . 38 49 64 2 2 44 . 15 16 . Largest 4 | . 2 2 3 4 2 4 . 2 3 . Hottest 249 | . 40 60 104 160 105 249 . 63 153 . Shots Fired 365 | . 72 76 100 7 3 67 . 18 22 . Gun 321 | . 72 76 93 6 3 52 . 15 4 . Cannon 11 | . . . . . . 7 . . 4 . Launcher 31 | . . . 5 1 . 8 . 3 14 . Special 2 | . . . 2 . . . . . . . Kinetic 264 | . 72 70 78 4 1 20 . 15 4 . Thermal 41 | . . . 17 2 2 16 . . 4 . Explosive 31 | . . . 5 1 . 8 . 3 14 . Electromagnetic 29 | . . 6 . . . 23 . . . . Robot Hit Streak 14 | . 9 11 8 6 4 14 . 3 13 . Robot Miss Streak 11 | . 4 5 9 6 3 11 . 8 1 . Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 3 | . . . 3 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 265 | . 49 45 66 5 2 67 . 7 24 . Core Hits 139 | . 20 21 29 4 . 27 . 12 24 2 Critical Hits 8 | . . . 1 1 . . . 5 1 . Critical Kills 3 | . . . . . . . . 3 . . Critical Parts Destroyed 5 | . . . 1 1 . . . 2 1 . Melee Attacks 40 | . . . . . . 28 . . 12 . Impact 40 | . . . . . . 28 . . 12 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6261 | . 681 650 1096 116 55 1893 . 356 1403 11 Guns 3059 | . 681 650 840 99 55 658 . 51 25 . Cannons 211 | . . . . . . 113 . . 98 . Explosions 2056 | . . . 233 17 . 513 . 305 988 . Melee 889 | . . . . . . 609 . . 280 . Ramming 24 | . . . 1 . . . . . 12 11 Kinetic 2420 | . 681 616 748 52 11 236 . 51 25 . Thermal 845 | . . . 114 47 44 378 . . 262 . Explosive 1818 | . . . 233 17 . 439 . 305 824 . Electromagnetic 265 | . . 34 . . . 231 . . . . Impact 889 | . . . . . . 609 . . 280 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . 3 . . . . . . 10 Average Corruption 4 | . . . 2 . . . . . . 10 Corruption Purged . | . . . . . . . . . . . Effects 13 | . . . 7 . . . . . . 6 Message Errors 2 | . . . 2 . . . . . . . Matter Fused 5 | . . . 2 . . . . . . 3 Data Loss (minor) 2 | . . . 2 . . . . . . . Misdirections 3 | . . . . . . . . . . 3 Targeting Errors 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 239 | . . . 5 . . 54 . . 180 . Projectiles 18 | . . . . . . 18 . . . . Explosions 178 | . . . 5 . . 23 . . 150 . Melee 43 | . . . . . . 13 . . 30 . Knockbacks 4 | . . . . . . 2 . . 2 . Impact 4 | . . . . . . 2 . . 2 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 339 | . . . . . . 259 . . 75 5 Shots 6 | . . . . . . 5 . . 1 . Rammed 7 | . . . 1 . . . . . 4 2 Targets Rammed 7 | . . . 1 . . . . . 4 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 456 | . 2 26 69 98 42 456 . . 175 . Average Temperature 79 | . 2 6 25 59 21 124 . . 92 . Received Heat Transfer 2358 | . 198 183 711 12 18 711 . 18 507 . Effects 4 | . . . . . . 4 . . . . Shutdowns 2 | . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . . 2 . . 2 . Impact Corruptions 3 | . . . . . . 2 . . 1 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1469 | . . . 296 100 100 723 . . 250 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 2 | . . . . . 2 . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Peak Influence 307 | . 184 249 259 202 . . . . 307 35 Average Influence 111 | . 59 145 140 98 . . . . 112 24 Maximum Alert Level 1 | . . 1 1 1 . . . . 1 . Low Security (%) 81 | 100 100 61 75 98 . . . . 70 100 Level 1 18 | . . 38 24 1 . . . . 29 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 2 . 2 . . 1 . . 5 . Investigation 2 | . . . . . . 1 . . 1 . Extermination . | . . . . . . . . . . . Reinforcement 4 | . 2 . 1 . . . . . 1 . Assault . | . . . . . . . . . . . Garrison 4 | . . . 1 . . . . . 3 . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Distress Signals 4 | . . 3 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 123 | . 12 24 22 2 5 19 . 11 22 6 Peak Tracking Total 9 | . 3 4 7 1 3 5 . 4 9 6 Tactical Retreats 6 | . . 1 2 . . 2 . . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Traps Triggered 3 | . . . 2 . . . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . Reused 1 | . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Machines Disabled 7 | . . . 5 . . . . . 2 . Max in Single Turn 2 | . . . 2 . . . . . 1 . Garrison Access 1 | . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Machines Accessed 31 | . 6 5 5 7 1 1 4 . 2 . Terminals 16 | . 5 3 3 4 . 1 . . . . Fabricators 2 | . . . . 2 . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . . Recycling Units 4 | . . 2 . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . 1 . Total Hacks 107 | . 19 17 14 15 1 3 32 . 6 . Successful 77 | . 12 12 9 7 1 3 32 . 1 . Failed 30 | . 7 5 5 8 . . . . 5 . Catastrophic 3 | . 1 . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 46 | . 13 12 7 8 1 2 . . 3 . Terminals 48 | . 18 10 9 8 . 3 . . . . Fabricators 6 | . . . . 6 . . . . . . Repair Stations 4 | . 1 . 3 . . . . . . . Recycling Units 10 | . . 7 . 1 . . . . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . 2 . . . . . 4 . Terminal Hacks 46 | . 4 1 5 1 1 2 32 . . . Record 14 | . . . . 1 . 2 11 . . . Part Schematic 10 | . . . . . . . 10 . . . Robot Schematic 8 | . . . . . . . 8 . . . Robot Analysis 1 | . . . 1 . . . . . . . Prototype ID Bank 4 | . 1 . . . . . 3 . . . Open Door 1 | . . . . . 1 . . . . . Level Access Points 1 | . . . 1 . . . . . . . Terminal Index 2 | . 1 1 . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . Build 2 | . . . . 2 . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . . . Refit 1 | . . . 1 . . . . . . . Recycling Unit Hacks 3 | . . 2 . 1 . . . . . . Retrieve Components 3 | . . 2 . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Seal Access 1 | . . . 1 . . . . . . . Unauthorized Hacks 24 | . 8 9 2 3 . 1 . . 1 . Terminals 19 | . 7 7 1 3 . 1 . . . . Track 2 | . 1 1 . . . . . . . . Assimilate 2 | . . 2 . . . . . . . . Botnet 12 | . 5 3 1 2 . 1 . . . . Operators 3 | . 1 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . . Mechanics 2 | . 1 . 1 . . . . . . . Recycling Units 3 | . . 2 . . . . . . 1 . Recyclers 2 | . . 1 . . . . . . 1 . Mask 1 | . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 4 5 3 7 . 1 . . 2 . Full Trace Events 2 | . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 8 . . . Robots Built 3 | . . . . 3 . . . . . . Matter 372 | . . . . 372 . . . . . . Time 78 | . . . . 78 . . . . . . Total Robot Build Rating 7 | . . . . 7 . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . . 2 . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Total Allies 6 | . . 2 . 3 . . . 1 . . Largest Group 3 | . . 2 2 3 3 2 . 1 . . Highest-Rated Group 94 | . . 20 20 48 48 27 . 94 . . Highest-Rated Ally 94 | . . 10 10 21 21 21 . 94 . . Total Orders 11 | . . 8 1 . . . . 1 1 . GOTO 5 | . . 4 1 . . . . . . . FOLLOW 4 | . . 4 . . . . . . . . EXPLORE 2 | . . . . . . . . 1 1 . Ally Attacks 38 | . . . . . 10 1 . 27 . . Total Damage 762 | . . . . . 140 64 . 558 . . Kills 5 | . . . . . . . . 5 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 2 . 1 . . Drone Launches 2 | . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Turns Passed 6661 | 45 503 766 726 776 1066 1616 158 449 475 81 Spaces Moved 4346 | 38 337 484 390 537 659 1052 122 319 270 138 Core 189 | 3 . 5 7 . . . . . 36 138 Treads 1339 | . . . 48 245 659 168 . . 219 . Legs 1372 | . . . 32 . . 884 122 319 15 . Wheels 1334 | 35 337 415 255 292 . . . . . . Hover . | . . . . . . . . . . . Flight 112 | . . 64 48 . . . . . . . Fastest Speed 50 | 50 90 100 100 100 160 120 130 123 50 50 Average Speed 127 | 90 96 117 130 127 160 130 130 125 140 50 Slowest Speed 520 | 100 100 520 450 180 160 180 130 150 350 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 4 51 44 41 13 55 82 74 62 14 68 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 1 . 1 . . . Known Exits Taken 2 | . . . 1 . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . Scrap Searched 10 | . . . . . 2 4 . 4 . . Spaces Dug 5 | . . . . . . 5 . . . . Terrain Destroyed 175 | . . . 15 14 . 66 . 33 47 . Melee 5 | . . . . . . 5 . . . . Projectile 1 | . . . . . . . . . 1 . AOE 169 | . . . 15 14 . 61 . 33 46 . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Total 5034 | 45 444 619 509 630 667 1182 121 347 320 150 Wait 213 | . 50 59 12 60 6 15 . 1 5 5 Move 4337 | 37 336 483 389 536 658 1051 121 318 270 138 Hop . | . . . . . . . . . . . Pick Up 38 | 2 8 9 4 9 . 3 . 1 . 2 Fast Attach 61 | 6 1 3 14 6 . 16 . 6 9 . Attach 26 | . 2 5 6 2 1 5 . . 2 3 Detach 8 | . . . 6 . . 2 . . . . Swap 27 | . 4 6 6 3 . 7 . . 1 . Drop 38 | . 5 5 7 12 . 7 . 1 1 . Fire 230 | . 38 49 64 2 2 44 . 15 16 . Melee 40 | . . . . . . 28 . . 12 . Ram 2 | . . . . . . . . . . 2 Kick 1 | . . . 1 . . . . . . . Crush 4 | . . . . . . . . . 4 . Escape Stasis . | . . . . . . . . . . . Rewire 8 | . . . . . . 4 . 4 . . Trap . | . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 4) 549 | -10/Materials | Entered another Materials area 549 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 738 | -9/Materials | Discovered new exit (range 12) 902 | -9/Materials | Discovered new exit (range 7) 1179 | -9/Materials | Lost 5 parts (1p2n1u1w) 1245 | -9/Materials | Discovered new exit (range 4) 1315 | -9/Materials | Entered another Materials area 1315 | -8/Materials | Accompanied by 2 allies 1315 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1450 | -8/Materials | Lost 3 parts (1n2w) 1518 | -8/Materials | Core integrity fell below 50% 1545 | -8/Materials | Lost 7 parts (1p2n1u3w) 1931 | -8/Materials | Garrison activated, responded to threat 1938 | -8/Materials | Core integrity fell below 20% 1969 | -8/Materials | Lost 3 parts (1p1n1u) 2025 | -8/Materials | Identified exit to Factory 2041 | -8/Materials | Entered Factory 2041 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2163 | -7/Factory | Discovered new exit (range 16) 2309 | -7/Factory | Fabricated K-01 Serf (x1) 2508 | -7/Factory | Fabricated H-55 Commando (x2) 2817 | -7/Factory | Entered Lower Caves 2817 | -7/Lower Caves | Accompanied by 3 allies 2960 | -7/Lower Caves | Hpw. Shotgun stolen by Master Thief 2965 | -7/Lower Caves | Mic. Nuclear Core stolen by Master Thief 3860 | -7/Lower Caves | Discovered new exit (range 6) 3883 | -7/Lower Caves | Entered another Lower Caves area 3883 | -7/Lower Caves | Accompanied by 2 allies 4150 | -7/Lower Caves | Attacked by a faux Warlord 4229 | -7/Lower Caves | Lost 3 parts (1p2w) 4423 | -7/Lower Caves | Lost 3 parts (2n1w) 4473 | -7/Lower Caves | Identified exit to Factory 4708 | -7/Lower Caves | Build established: Scavenger-Mutant 5143 | -7/Lower Caves | Lost 4 parts (2p2n) 5192 | -7/Lower Caves | Core integrity fell below 50% 5233 | -7/Lower Caves | Lost 6 parts (1p2n1u2w) 5305 | -7/Lower Caves | Discovered new exit (range 5) 5330 | -7/Lower Caves | Encountered a Warlord checkpoint 5340 | -7/Lower Caves | Build established: Mutant 5499 | -7/Lower Caves | Entered Data Miner 5499 | -7/Data Miner | Discovered new exit (range 6) 5524 | -7/Data Miner | Met Data Miner 5576 | -7/Data Miner | Learned location of Section 7 (-3) 5576 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5602 | -7/Data Miner | Received God Mode back door access code from Data Miner 5657 | -7/Data Miner | Entered Proximity Caves 5807 | -6/Proximity Caves | Escorted by Enhanced Grunt 6049 | -6/Proximity Caves | Build established: Derelict-Mutant 6049 | -6/Proximity Caves | Learned Factory emergency access door positions 6094 | -6/Proximity Caves | Discovered exit to Factory (range 6) 6105 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6106 | -6/Proximity Caves | Entered Factory 6106 | -6/Factory | Accompanied by 1 ally 6106 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6268 | -6/Factory | Spotted B-75 Beast 6295 | -6/Factory | Garrison activated, responded to threat 6385 | -6/Factory | Lost 4 parts (1p1n2w) 6571 | -6/Factory | Core integrity fell below 50% 6581 | -6/Factory | Sucked down chute 6581 | -6/Factory | Entered Waste 6596 | -6/Waste | EMP discharged 6596 | -6/Waste | System corruption reached 10% 6596 | -6/Waste | Spotted C-40 Crusher 6599 | -6/Waste | Lost 12 parts (2p4n3u3w) 6599 | -6/Waste | Spotted C-40 Crusher 6607 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6609 | -6/Waste | Spotted C-40 Crusher 6613 | -6/Waste | Spotted C-40 Crusher 6614 | -6/Waste | Spotted C-40 Crusher 6641 | -6/Waste | Build established: Mutant 6647 | -6/Waste | Spotted C-40 Crusher 6657 | -6/Waste | Core integrity fell below 20% 6659 | -6/Waste | Crushed by Compactor (1 part destroyed) 6662 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 06568_ Gravmag System destroyed. 06568_ Power Maul destroyed. 06581_ Triggered Chute Trap. 06581_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 06586_ ALERT: Foreign system detected. Charging EMP. 06588_ Acquired Phase Shifter. 06596_ System corrupted (+10). 06607_ Imp. Target Analyzer crushed. 06607_ Imp. Targeting Computer crushed. 06612_ System corrupted: Matter fused (-8). 06630_ System corrupted: Matter fused (-9). 06630_ Acquired Lgt. Fission Core. 06637_ Slammed into C-40 Crusher. 06651_ System corrupted: Matter fused (-5). 06657_ Slammed into C-40 Crusher. 06659_ Remote Datajack crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#####???????######???????????????????? | | ? ????????# #??????#@ #???????????????????? | | ? #??????# #??????# CC #???????????????????? | | ? #??????# #??????# CC #???????????????????? | | # #??????# #??????#CCCC#???????????????????? | | # #??????# #??????#CCCC#???????????????????? | | #??????# #??????# CC#???????????????????? | | #??????# #??????# CC#???????????????????? | | #??????# ! #??????# CC#???????????????????? | | #??????# #??????# CC#???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# ! #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# CC#???????????????????? | | # ######## !#??????# CC#???????????????????? | | #??????# #???????????????????? | | #??????# #???????????????????? | | #??????# #???????????????????? | | #??????# #???????????????????? | | # ######## #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #????????? #???????? | | # #??????# ######## ######## #???????? | | #??????# ??????? | | #??????# ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 31 Energy Capacity 810 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ K-01 Serf | x1 | -7/Factory | Preloaded H-55 Commando | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish The Oracle Challenges ------------ None Game ------ Seed XenonSurveybotLauncher Manual? 0 Play Time 01:12:32 Cumulative 29.1 hours Start 2020.07.14 @ 05:06:57 End 2020.07.14 @ 06:23:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0793d3de-0a1d-4d34-b604-cb6669ff9809