Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.27 @ 03:42:02 Player: H3-MLN Result: Destroyed by P9-SKA(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (158) 790 Value Destroyed (5040) 5040 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2064) 2064 TOTAL SCORE: 12274 Bonus ------- High Alert Combat Kills 486 Follower Combat Kills 1078 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 79/300 Energy 290/290 System Corruption 6% Temperature Warm (166) Movement Treading (200) Ox3 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Overtuned Treads Overtuned Treads > --- UTILITY (4) ------ Scrap Suit Huge Storage Unit > --- WEAPON (5) ------- Siege Cannon > --- INVENTORY (25) --- Overtuned Treads Overtuned Treads High-capacity Matter Pod (200) High-capacity Matter Pod (200) Experimental Sensor Array Makeshift Light Armor Plating Makeshift Light Armor Plating Force Field Improved Field Recycling Unit (0) Supersonic Drone Bay (1/1) PSU Rigger Gatling Laser Gatling Laser Proton Missile Launcher Grenade Launcher Mini Grenade Launcher Missile Launcher CPS Tube (2) Power Maul Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Improved Light Armor Plating Improved Light Armor Plating Drone Bay > --- WEAPON ----------- 1B-0RG's Assimilator > --- INVENTORY -------- Improved Deuterium Engine Improved VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Surge Thruster Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Experimental Sensor Array Authchip [Weapon] Authchip [Weapon] Improved Trap Extractor Improved Field Recycling Unit Supersonic Drone Bay PSU Rigger Gatling Laser Gatling Laser Gatling Laser AWS/Thermal Grenade Launcher Improved Datajack Power Maul [Rating: 102] Favorites ----------- Power Enhanced Nuclear Core Engine Reinforced Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Treads Improved Treads Leg Armored Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Disposable Heat Sink Storage Huge Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Makeshift Axe Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Slots Evolved 6 | . . . . . 4 . . 2 . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 2 | . . . . . 2 . . . . . . Weapon 3 | . . . . . 1 . . 2 . . . Parts Attached 125 | 7 9 2 1 5 23 11 4 19 14 3 27 Power 10 | 1 1 . . 1 1 2 . . 2 . 2 Engine 7 | 1 1 . . 1 1 2 . . . . 1 Core 3 | . . . . . . . . . 2 . 1 Reactor . | . . . . . . . . . . . . Propulsion 34 | 2 3 . . . 9 2 . 9 2 . 7 Treads 18 | . 3 . . . 4 2 . 3 . . 6 Leg 1 | . . . . . . . . . . . 1 Wheel 12 | 2 . . . . 3 . . 6 1 . . Hover . | . . . . . . . . . . . . Flight 3 | . . . . . 2 . . . 1 . . Utility 40 | 2 3 1 1 2 6 2 2 5 6 2 8 Device 15 | 1 1 . . 1 2 1 1 1 3 1 3 Storage 8 | 1 2 1 1 . . . . 1 . . 2 Processor 2 | . . . . . 2 . . . . . . Hackware 1 | . . . . . . . . 1 . . . Protection 14 | . . . . 1 2 1 1 2 3 1 3 Artifact . | . . . . . . . . . . . . Weapon 41 | 2 2 1 . 2 7 5 2 5 4 1 10 Energy Gun 7 | 1 2 . . 1 . . . . 1 . 2 Energy Cannon 1 | . . . . . 1 . . . . . . Ballistic Gun 18 | 1 . 1 . . 5 3 2 2 1 . 3 Ballistic Cannon 3 | . . . . . . 1 . 1 . . 1 Launcher 6 | . . . . . . 1 . . 1 . 4 Special Weapon 1 | . . . . 1 . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 1 . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 2 . . . Unidentified Prototypes 11 | . . . . . 6 . . 2 2 . 1 Parts Lost 25 | . 3 . . . 3 4 . . 3 . 12 Power 2 | . 1 . . . . . . . . . 1 Propulsion 7 | . . . . . 1 2 . . . . 4 Utility 5 | . 1 . . . 1 . . . 1 . 2 Weapon 11 | . 1 . . . 1 2 . . 2 . 5 Highest Loss Streak 6 | . 2 . . . 3 2 . . 2 . 6 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 20 | 3 12 16 17 19 20 23 24 21 21 22 20 Power . | . . . . . . 1 2 1 . 1 1 Propulsion 5 | 1 5 7 5 3 4 6 7 5 6 6 3 Utility 7 | . 2 4 6 8 8 9 8 8 7 8 9 Weapon 5 | 1 3 5 5 6 5 5 5 4 4 6 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 38 | . 1 . 1 . 6 3 . 2 3 4 18 Power 10 | . . . . . 1 2 . 1 1 1 4 Propulsion 16 | . . . 1 . 3 1 . 1 2 . 8 Utility 6 | . . . . . . . . . . 1 5 Weapon 5 | . 1 . . . 2 . . . . 2 . Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 99 100 100 89 97 92 92 89 81 70 70 Engine 6 | . 14 14 14 14 8 9 9 7 3 . . Core 2 | . . . . . . . . . 3 7 6 Treads 12 | . 19 28 28 28 17 19 27 11 . . 1 Wheel 9 | . 8 . . . 9 7 . 11 14 15 13 Device 6 | . 13 14 14 6 8 2 1 3 3 4 6 Storage 9 | . 14 14 14 14 9 9 9 7 7 7 7 Processor 3 | . . . . . 10 9 9 7 5 . . Protection 8 | . . . . 7 7 9 9 6 12 17 12 Energy Gun 3 | . 18 3 . 9 . . . . 2 2 2 Ballistic Gun 12 | . 9 24 28 7 20 18 26 19 16 2 . Launcher 2 | . . . . . . 1 . . . . 9 Special Melee Weapon 2 | . . . . . . . . 4 2 4 3 Peak Build Rating 102 | 7 11 12 15 29 33 39 36 95 99 102 102 Average Rating 49 | 5 9 11 13 24 28 35 34 56 64 87 79 On Entrance 35 | . 7 11 12 15 28 31 35 30 95 59 102 Avg Prop Armor Cover (%) 6 | . 4 . . . 7 8 . 11 . . 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 161 | 13 90 88 48 56 101 116 115 155 155 161 157 Greatest Support 69 | 26 46 46 46 46 69 63 60 60 38 38 54 Greatest Overweight (x) 11 | . 1 1 1 1 9 11 1 9 5 4 7 Average Overweight (x) 2 | . . 1 1 1 1 2 1 2 3 3 3 Largest Inventory Capacity 25 | 8 25 25 20 20 25 25 25 25 25 25 25 Average Capacity 23 | 7 18 21 20 20 22 25 25 25 25 25 25 Most Carried 25 | 6 18 18 20 20 25 25 25 25 25 25 25 Average Carried 21 | 4 12 16 17 19 21 24 24 24 24 24 22 Final Capacity 25 | 8 25 20 20 20 25 25 25 25 25 25 25 Final Carried 25 | 6 16 18 17 20 25 25 25 25 25 25 19 Scrap Suit Usage (%) 1 | . . . . . . . . . . . 4 Class Distribution -------------------- 33% | Mutant 16% | Commander-Mutant 10% | Skirmisher 9% | Scavenger-Skirmisher 8% | Commander-Tank 7% | Tank 6% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Storage Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Matter Collected 8708 | 297 331 382 . 70 1097 1040 367 1563 1255 494 1812 Remotely . | . . . . . . . . . . . . Salvage Created 7096 | 156 527 70 . 75 1317 1149 878 1178 573 128 1045 Parts 358 | 10 29 10 . 3 63 62 39 72 31 3 36 Haulers Intercepted 12 | . 2 . . . 2 . 2 3 3 . . Recyclers Shooed 3 | 1 1 . . . 1 . . . . . . Parts Field Recycled 2 | . . . . . . . . . . 2 . Retrieved Matter 210 | . . . . . . . . . . 210 . Parts Self-Destructed 1 | . . . . . . . . . . . 1 Prevented . | . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . 1 . . . Broken 1 | . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Combat Hostiles Destroyed 96 | . 11 1 . 2 17 29 9 8 5 1 13 Melee 1 | . . . . . . . . . . 1 . Guns 75 | . 11 1 . 2 13 13 9 8 5 . 13 Cannons 13 | . . . . . 4 9 . . . . . AOE 6 | . . . . . . 6 . . . . . Classes Destroyed 19 | 2 5 1 . . 3 2 1 1 1 . 3 Worker 18 | . . 1 . . 2 . . 12 3 . . Builder 2 | . . . . . . . 1 1 . . . Tunneler 6 | 3 . 2 . . 1 . . . . . . Hauler 12 | . 2 . . . 2 . 2 3 3 . . Recycler 11 | 1 1 . . . 3 . 3 2 . 1 . Mechanic 1 | . . . . . . . . 1 . . . Operator 3 | . 1 . . . 1 . 1 . . . . Drone 1 | . . . . . . . . . 1 . . Watcher 8 | . 2 . . . 1 . 1 3 1 . . Swarmer 22 | . 6 1 . . 2 11 2 . . . . Grunt 32 | . 5 . . 2 8 6 6 5 . . . Brawler 1 | . . . . . . 1 . . . . . Duelist 2 | . . . . . 1 . 1 . . . . Sentry 21 | . . . . . 5 8 . 2 5 1 . Specialist 1 | . . . . . . 1 . . . . . Hunter 5 | . . . . . 1 3 . 1 . . . Guru 1 | . . . . . . . . . . . 1 Scrapper 3 | . . . . . . . . . . . 3 Elite 6 | . . . . . . . . . . . 6 Thug 1 | . . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . . 1 Best Kill Streak 10 | 2 4 2 . 1 5 5 10 7 2 1 9 Combat Bots Only 9 | . 3 1 . 1 3 5 5 3 2 1 9 Max Kills in Single Turn 2 | 1 2 1 . 1 1 1 1 2 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Triborg (-7/Scraptown) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Hostile Shots Fired 841 | . 65 12 . 2 108 154 45 81 156 27 191 Missed 238 | . 15 2 . . 34 42 12 34 53 8 38 Hits 603 | . 50 10 . 2 74 112 33 47 103 19 153 Melee 9 | . . . . . 3 . . . . . 6 Projectile 594 | . 50 10 . 2 71 112 33 47 103 19 147 Critical Strikes 27 | . . . . . 5 3 4 1 . . 14 Damage Taken 8802 | . 532 170 . 22 1137 1435 457 496 879 144 3530 Core 1333 | . 120 67 . . 208 193 31 84 93 26 511 Absorbed by Shields 156 | . . . . . . 17 . 58 . . 81 Regen/Repaired (Parts) 600 | . 18 . . . . . . . 40 30 512 Core Remaining (%) 48 | 100 . . . 25 . . 21 . . . . Volleys Fired 373 | 9 49 12 . 4 71 112 36 37 27 . 16 Largest 4 | 1 2 2 . 1 3 3 3 4 4 . 3 Hottest 185 | 20 80 80 . 100 111 111 74 92 149 . 185 Shots Fired 1017 | 9 96 24 . 12 211 235 108 148 88 . 86 Gun 892 | 9 96 24 . 8 183 151 108 148 87 . 78 Cannon 98 | . . . . . 28 66 . . . . 4 Launcher 23 | . . . . . . 18 . . 1 . 4 Special 4 | . . . . 4 . . . . . . . Kinetic 804 | 9 40 22 . . 183 199 108 148 79 . 16 Thermal 132 | . . . . 12 28 18 . . 8 . 66 Explosive 5 | . . . . . . . . . 1 . 4 Electromagnetic 76 | . 56 2 . . . 18 . . . . . Robot Hit Streak 23 | 4 11 3 . 7 17 23 9 12 16 . 21 Robot Miss Streak 4 | 1 4 4 . 1 3 3 4 4 3 . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 15 | . 4 . . . 4 . 6 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 1 . . . Autonomous 65 | . . . . 8 . . . . . . 57 Shots Hit Robots 649 | 6 55 10 . 7 138 117 65 99 74 2 76 Core Hits 275 | 5 21 4 . 2 51 47 29 45 27 1 43 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 1 1 . 1 Critical Strikes 4 | . . . . . . . . 1 2 . 1 Destroy 3 | . . . . . . . . 1 1 . 1 Sever 1 | . . . . . . . . . 1 . . Melee Attacks 63 | . . . . . 2 17 1 29 9 2 3 Impact 5 | . . . . . . . . . 1 1 3 Slashing 57 | . . . . . 2 17 1 28 8 1 . Piercing . | . . . . . . . . . . . . Sneak Attacks 22 | . . . . . . . . 15 5 2 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13654 | 74 971 157 . 186 2084 2382 1088 2399 1605 189 2519 Guns 9337 | 74 782 123 . 186 1519 1238 1088 1252 1111 . 1964 Cannons 1520 | . . . . . 491 799 . . . . 230 Explosions 878 | . 189 34 . . . 345 . . 26 . 284 Melee 1919 | . . . . . 74 . . 1147 468 189 41 Ramming . | . . . . . . . . . . . . Kinetic 7532 | 74 277 95 . . 1519 1893 1088 1252 920 . 414 Thermal 3015 | . 189 34 . 186 491 144 . . 191 . 1780 Explosive 310 | . . . . . . . . . 26 . 284 Electromagnetic 878 | . 505 28 . . . 345 . . . . . Impact 287 | . . . . . . . . . 123 123 41 Slashing 1632 | . . . . . 74 . . 1147 345 66 . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 1 4 . 5 Average Corruption 1 | . . . . . . . . 1 1 . 3 Corruption Purged 4 | . . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . Effects 16 | . . . . . . . . 10 6 . . Message Errors 3 | . . . . . . . . 2 1 . . Matter Fused 4 | . . . . . . . . 4 . . . Heat Flow Errors 4 | . . . . . . . . 2 2 . . Energy Discharges 2 | . . . . . . . . 1 1 . . Data Loss (minor) 1 | . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 416 | . . . . . 11 10 . 127 131 98 39 Projectiles 28 | . . . . . 8 2 . . . . 18 Explosions 8 | . . . . . . 8 . . . . . Melee 380 | . . . . . 3 . . 127 131 98 21 Knockbacks 4 | . . . . . . 1 . . . . 3 Impact . | . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . 2 Secondary 2 | . . . . . . 1 . . . . 1 Self-Inflicted Damage 37 | . . 37 . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 534 | . 152 30 . 24 199 279 234 279 505 11 534 Average Temperature 88 | . 49 12 . 13 68 66 105 75 150 11 182 Received Heat Transfer 2243 | . 138 69 . 12 441 378 315 145 267 42 436 Effects 9 | . . . . . . . 1 1 3 . 4 Shutdowns 2 | . . . . . . . . . 1 . 1 Energy Bleed 4 | . . . . . . . 1 . 2 . 1 Interference 1 | . . . . . . . . 1 . . . Matter Decay 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Fried 6 | . 1 . . . . 2 . . 1 2 . Impact Corruptions 5 | . . . . . . . . . 2 1 2 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 9 | . . . . . . 1 . . . . 8 Heat Transferred 4367 | . 250 . . 222 888 259 . . 425 . 2323 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . 3 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Maximum Alert Level 5 | . . . . . . 5 3 1 . . . Low Security (%) 72 | 100 100 100 . 100 100 2 . 76 100 100 . Level 1 8 | . . . . . . 20 . 23 . . . Level 2 4 | . . . . . . 23 . . . . . Level 3 10 | . . . . . . 28 100 . . . . Level 4 2 | . . . . . . 16 . . . . . Level 5 1 | . . . . . . 9 . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1797 | 10 77 86 . 22 128 1797 884 367 115 110 . Initial 875 | . . . . . 8 79 875 367 105 11 . Average 222 | 1 19 17 . . 48 834 829 90 33 15 . Influence Increases 4509 | 20 359 207 . 42 519 1798 304 454 574 232 . Destroy 0b10 Robot/C 2180 | . 220 140 . 40 340 700 180 200 300 60 . Destroy 0b10 Robot/NC 315 | 20 30 15 . . 50 . 40 115 40 5 . Destroy Leader 412 | . 58 30 . . 116 30 36 64 78 . . Allied During Kill 70 | . . 16 . . . 9 . 2 36 7 . Successful Hack 113 | . 8 . . . 11 14 . 37 33 10 . Select Force Hacks 150 | . . . . . . . . . . 150 . Disable Machine 150 | . 30 . . . . 45 45 . 30 . . Anti-Garrison Action 850 | . . . . . . 850 . . . . . Destroy Structure 134 | . 13 6 . 2 2 90 3 6 12 . . Lose Combat Pursuer 135 | . . . . . . 60 . 30 45 . . Influence Decreases 4509 | 20 359 161 46 20 419 123 1292 1030 777 262 . Entered New Map 1614 | . . . 46 . 14 43 922 442 128 19 . Time Decay 2383 | 20 330 141 . 20 375 . 350 530 374 243 . Lost Part 119 | . 29 . . . 30 40 . . 20 . . Lost Ally 393 | . . 20 . . . 40 20 58 255 . . Squads Dispatched 22 | . 2 . . . 4 . 4 7 5 . . Investigation 1 | . 1 . . . . . . . . . . Extermination 7 | . . . . . . . . 5 2 . . Reinforcement 5 | . 1 . . . . . 1 2 1 . . Assault 2 | . . . . . . . . . 2 . . Garrison 7 | . . . . . 4 . 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Distress Signals 4 | . . . . . 3 . . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 182 | . 17 6 . 2 22 32 12 24 26 2 39 Peak Tracking Total 18 | . 4 3 . 2 4 8 4 7 5 2 18 Tactical Retreats 6 | . . . . . . 2 . 2 2 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Traps Triggered 14 | . 1 . . . . 10 . 1 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Objects Rigged 7 | . . . . . . 1 . 1 1 . 4 Exploded 3 | . . . . . . . . . . . 3 Time Bombs Activated 1 | . . . . . . . . . 1 . . Exploded 1 | . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Machines Disabled 15 | . 2 . . . . 7 3 . 2 . 1 Max in Single Turn 2 | . 1 . . . . 1 2 . 1 . . Garrison Access 1 | . . . . . . . . . 1 . . Garrison Relay 4 | . . . . . . 4 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Machines Accessed 53 | . 9 . 2 . 5 4 . 9 11 13 . Terminals 36 | . 7 . . . 4 4 . 5 10 6 . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . 1 . . . Recycling Units 9 | . 1 . . . . . . 1 . 7 . Scanalyzers 2 | . . . . . . . . 2 . . . Garrison Access 2 | . . . . . 1 . . . 1 . . Total Hacks 132 | . 18 . 5 . 15 8 . 26 20 40 . Successful 65 | . 7 . 5 . 6 2 . 16 7 22 . Failed 66 | . 10 . . . 9 6 . 10 13 18 . Catastrophic 15 | . 2 . . . 2 1 . 3 3 4 . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 66 | . 7 . 1 . 11 2 . 9 7 29 . Terminals 85 | . 15 . . . 11 8 . 13 18 20 . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . 2 . . . . . . 2 . . . Recycling Units 24 | . 1 . . . . . . 3 . 20 . Scanalyzers 8 | . . . . . . . . 8 . . . Garrison Access 6 | . . . . . 4 . . . 2 . . Terminal Hacks 23 | . 4 . 5 . 2 2 . 2 5 3 . Record 4 | . . . 4 . . . . . . . . Part Schematic 4 | . . . . . . . . 1 1 2 . Robot Analysis 1 | . 1 . . . . . . . . . . Open Door 4 | . . . . . . 1 . . 3 . . Branch Access Points 2 | . . . . . 1 . . 1 . . . Terminal Index 2 | . 1 . . . . . . . . 1 . Locate Traps 2 | . 2 . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . 1 . . Patrol Navigation 1 | . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . 2 . . . . . . 1 . . . Scan Component 2 | . 1 . . . . . . 1 . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 10 | . 1 . . . . . . 3 . 6 . Process 1 | . . . . . . . . 1 . . . Report Inventory 7 | . 1 . . . . . . 1 . 5 . Retrieve Matter 1 | . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . 1 . Scanalyzer 7 | . . . . . . . . 7 . . . Insert Component 1 | . . . . . . . . 1 . . . Analyze 2 | . . . . . . . . 2 . . . Retrieve Study 4 | . . . . . . . . 4 . . . Garrison Access Hacks 2 | . . . . . 1 . . . 1 . . Unlock Access 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 20 | . . . . . 3 . . 3 1 13 . Terminals 14 | . . . . . 3 . . 3 1 7 . Botnet 7 | . . . . . 2 . . 2 1 2 . Operators 2 | . . . . . 1 . . 1 . . . Skim 5 | . . . . . . . . . . 5 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . 6 . Mask 1 | . . . . . . . . . . 1 . Tunnel 5 | . . . . . . . . . . 5 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 43 | . 6 . . . 5 3 . 9 10 10 . Full Trace Events 4 | . 1 . . . . 1 . . . 2 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 2 1 2 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . 4 . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 410 | . . . . . . . . 410 . . . Retrieved Matter 480 | . . . . . . . . 480 . . . Retrieved Components 3 | . . . . . . . . . . 3 . Parts Scanalyzed 1 | . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . find_chute 1 | . . . . . . . . 1 . . . Relay Couplers Released 17 | . . . . . . 17 . . . . . Machine Destruction 17 | . . . . . . 17 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 15 | . . . . . . 3 . . . 12 . Allies Hacked 1 | . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Total Allies 20 | . . 2 . . . 4 . . 2 12 . Largest Group 12 | . . 2 1 . . 3 1 . 2 12 11 Highest-Rated Group 216 | . . 54 23 . . 30 25 . 62 216 179 Highest-Rated Ally 40 | . . 31 23 . . 25 25 . 31 40 40 Initial Warlord ECA Mod 10 | . . . . . . . 10 9 9 9 9 Total Orders 63 | . . . . 1 . . . 4 1 6 51 STAY 35 | . . . . . . . . 1 . 2 32 ROAM 2 | . . . . . . . . 2 . . . FOLLOW 14 | . . . . . . . . . . 2 12 AID 3 | . . . . . . . . . . . 3 DROP 2 | . . . . . . . . . . . 2 PICKUP 3 | . . . . . . . . . . 2 1 EXPLORE 4 | . . . . 1 . . . 1 1 . 1 Ally Attacks 277 | . . 27 . . . 9 1 39 85 11 105 Total Damage 5438 | . . 349 . . . 185 35 840 1557 234 2238 Kills 49 | . . 6 . . . 6 . 3 11 2 21 Allies Corrupted 1 | . . . . . . . . . 1 . . Allies Melted 3 | . . . . . . . . . 1 . 2 Borg Created 35 | . . . . . . . . 9 10 5 11 Largest Collective 6 | . . . . . . . . 1 3 5 6 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Active Infowar (turns) 1139 | 40 1049 . . . 49 . . . . . 1 Sensors 50 | . . . . . 49 . . . . . 1 Seismic 1089 | 40 1049 . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches 20 | . . . . 1 . . . 1 15 . 3 Drone Recoveries 6 | . . . . 1 . . . 1 1 . 3 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Turns Passed 20169 | 123 1521 1327 721 1490 992 2658 784 3079 1082 1835 4557 Spaces Moved 9210 | 76 590 528 298 412 418 1070 189 1193 551 960 2925 Core 5 | 5 . . . . . . . . . . . Treads 3019 | . 541 528 298 412 157 515 189 254 . . 125 Legs 4 | . . . . . . . . . . . 4 Wheels 6182 | 71 49 . . . 261 555 . 939 551 960 2796 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 240 240 240 135 135 243 110 115 115 115 Average Speed 166 | 86 222 240 240 240 144 194 243 149 130 138 136 Slowest Speed 610 | 90 240 240 240 240 215 245 243 323 175 145 610 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 64 | 4 91 97 69 91 29 79 28 39 92 98 60 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 9 | . . 1 1 . . . . . . 7 . Known Exits Taken 2 | . . . . . 1 . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 . 1 1 . Scrap Searched 9 | . . 1 . 4 . . . . . . 4 Spaces Dug 31 | . . . . . . 16 1 5 8 . 1 Terrain Destroyed 67 | . 11 6 . 2 . 16 1 5 8 . 18 Melee 22 | . . . . . . 15 1 5 . . 1 Projectile 9 | . . . . 2 . 1 . . . . 6 AOE 36 | . 11 6 . . . . . . 8 . 11 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Total 13367 | 120 699 563 307 901 671 1458 442 2411 863 1467 3465 Wait 2926 | 23 34 19 . 475 94 185 201 1009 208 343 335 Move 9197 | 75 589 527 297 411 417 1067 188 1192 550 959 2925 Hop . | . . . . . . . . . . . . Pick Up 156 | 6 13 2 3 3 25 9 5 26 9 14 41 Fast Attach 53 | 7 1 . . . 11 2 . 12 7 2 11 Attach 76 | . 3 . . 1 10 6 2 17 7 2 28 Detach 25 | . . . . 1 4 1 . 6 . . 13 Swap 96 | . 7 3 1 5 11 14 3 18 11 4 19 Drop 181 | . 3 . 6 1 26 11 6 47 17 16 48 Fire 373 | 9 49 12 . 4 71 112 36 37 27 . 16 Melee 62 | . . . . . 2 17 1 29 8 2 3 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 33 | . . . . . . 25 . 8 . . . Rewire 139 | . . . . . . 8 . . . 120 11 Trap 8 | . . . . . . 1 . 1 2 . 4 Miscellaneous 42 | . . . . . . . . 9 17 5 11 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Repaired Seismic Detector 315 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 15) 770 | -10/Materials | Discovered new exit (range 7) 1125 | -10/Materials | Discovered new exit (range 8) 1134 | -10/Materials | Central database locked down 1455 | -10/Materials | Discovered new exit (range 15) 1645 | -10/Materials | Entered Mines 1657 | -10/Mines | Discovered new exit (range 6) 1814 | -10/Mines | Core integrity fell below 50% 2258 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2258 | -10/Mines | Discovered new exit (range 5) 2663 | -10/Mines | Discovered new exit (range 8) 2699 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2703 | -10/Mines | Found Prototype Device 2972 | -10/Mines | Entered Exiles 2972 | -10/Exiles | Accompanied by 1 ally 3008 | -10/Exiles | Discovered new exit (range 15) 3037 | -10/Exiles | Met 8R-AWN 3071 | -10/Exiles | Met EX-HEX 3160 | -10/Exiles | Met EX-DEC 3200 | -10/Exiles | Learned location of Zion (-7) 3246 | -10/Exiles | Met EX-BIN 3287 | -10/Exiles | Aligned with FarCom system 3289 | -10/Exiles | Given EX-Vault access code 3349 | -10/Exiles | Opened EX-Vault 3364 | -10/Exiles | Found PSU Rigger 3379 | -10/Exiles | Found Supersonic Drone Bay 3387 | -10/Exiles | Found AWS/Thermal 3436 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3662 | -10/Exiles | Discovered new exit (range 15) 3693 | -10/Exiles | Stole three prototypes: Supersonic Drone Bay, PSU Rigger, AWS/Thermal 3693 | -10/Exiles | Entered Mines 3751 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3814 | -9/Mines | Learned Materials stockpile data 4055 | -9/Mines | Excavation squad dispatched 4055 | -9/Mines | A large section of the Mines collapsed 4093 | -9/Mines | Discovered new exit (range 46) 4093 | -9/Mines | Discovered new exit (range 32) 5183 | -9/Mines | Entered Materials 5183 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5193 | -8/Materials | Identified Exp. Sensor Array 5272 | -8/Materials | Garrison activated, responded to threat 5379 | -8/Materials | Garrison activated, responded to threat 5470 | -8/Materials | Lost 3 parts (1n1u1w) 5507 | -8/Materials | Build established: Skirmisher 5724 | -8/Materials | Identified exit to Garrison 6033 | -8/Materials | Garrison activated, responded to threat 6175 | -8/Materials | Entered Garrison 6237 | -8/Garrison | Triggered checkpoint 6254 | -8/Garrison | Garrison Relay disabled 6400 | -8/Garrison | Discovered new exit (range 11) 6945 | -8/Garrison | Triggered checkpoint 7081 | -8/Garrison | Build established: Scavenger-Skirmisher 7171 | -8/Garrison | Discovered new exit (range 10) 7207 | -8/Garrison | Triggered checkpoint 7228 | -8/Garrison | Core integrity fell below 50% 7265 | -8/Garrison | Triggered checkpoint 7328 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7509 | -8/Garrison | Build established: Skirmisher 7773 | -8/Garrison | Triggered checkpoint 7814 | -8/Garrison | Triggered checkpoint 7995 | -8/Garrison | Discovered new exit (range 15) 8111 | -8/Garrison | Triggered checkpoint 8161 | -8/Garrison | Garrison Relay disabled 8434 | -8/Garrison | Rescued a captive Derelict 8497 | -8/Garrison | Build established: Scavenger-Skirmisher 8498 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8786 | -8/Garrison | Garrison Relay disabled 8833 | -8/Garrison | Entered Materials 8833 | -8/Materials | Accompanied by 1 ally 9398 | -8/Materials | Garrison activated, responded to threat 9489 | -8/Materials | Discovered new exit (range 16) 9617 | -8/Materials | Entered Factory 9617 | -7/Factory | Evolved 2 slots: Weapon x2 9619 | -7/Factory | FarCom data flow suspended 9625 | -7/Factory | Found Prototype Special Melee Weapon 9905 | -7/Factory | Build established: Tank 10481 | -7/Factory | Identified 1B-0RG's Assimilator 10608 | -7/Factory | Assimilating Hacker 4a into Collective. 10756 | -7/Factory | Build established: Mutant 10906 | -7/Factory | Assimilating Virus 4a into Collective. 10912 | -7/Factory | Assimilating Virus 4b into Collective. 10917 | -7/Factory | Assimilating Virus 4c into Collective. 10929 | -7/Factory | Assimilating Virus 4d into Collective. 10957 | -7/Factory | Lost 3 allies 11122 | -7/Factory | Assimilating Hacker 4b into Collective. 11759 | -7/Factory | Assimilating Hacker 4c into Collective. 11826 | -7/Factory | Identified exit to Storage 11826 | -7/Factory | Identified exit to Lower Caves 12067 | -7/Factory | Build established: Scavenger-Tank 12135 | -7/Factory | Assimilating Hacker 4d into Collective. 12487 | -7/Factory | Assimilating Hacker 4e into Collective. 12551 | -7/Factory | Discovered new exit (range 13) 12696 | -7/Factory | Entered Storage 12696 | -7/Storage | Accompanied by 1 ally 12720 | -7/Storage | Met a pair of Derelict thieves 12782 | -7/Storage | Assimilating Fighter 4a into Collective. 12791 | -7/Storage | Assimilating Gladiator 4a into Collective. 12815 | -7/Storage | Assimilating OZ-8GM(g) into Collective. 12839 | -7/Storage | Assimilating Soldier 4a into Collective. 12860 | -7/Storage | Assimilating Trooper 4a into Collective. 12876 | -7/Storage | Build established: Mutant 12880 | -7/Storage | Assimilating Trooper 4b into Collective. 12905 | -7/Storage | Lost 7 allies 12945 | -7/Storage | Assimilating Gladiator 4b into Collective. 12953 | -7/Storage | Assimilating Trooper 4c into Collective. 12978 | -7/Storage | Assimilating Transporter 4a into Collective. 13019 | -7/Storage | Assimilating Hacker 4f into Collective. 13033 | -7/Storage | Lost 4 allies 13268 | -7/Storage | Discovered new exit (range 16) 13312 | -7/Storage | Build established: Tank 13742 | -7/Storage | Lost 3 allies 13772 | -7/Storage | Used back door to open Recycling access 13772 | -7/Storage | Discovered new exit (range 4) 13778 | -7/Storage | Entered Recycling 13778 | -7/Recycling | Accompanied by 10 allies 14034 | -7/Recycling | Scanned before Scraplab entrance 14053 | -7/Recycling | Entered Scraplab 14222 | -7/Recycling | Build established: Scavenger-Mutant 14481 | -7/Recycling | Discovered new exit (range 7) 14601 | -7/Recycling | Assimilating Guardian 4a into Collective. 14603 | -7/Recycling | Build established: Mutant 14611 | -7/Recycling | Assimilating Guardian 4b into Collective. 14613 | -7/Recycling | Learned Factory garrison access intel 14765 | -7/Recycling | Learned 2 Lower Caves zone layouts 14825 | -7/Recycling | Learned location of 1 exit from Lower Caves 14939 | -7/Recycling | Learned 12 Factory zone layouts 14940 | -7/Recycling | Assimilating Scavenger 4b into Collective. 15040 | -7/Recycling | Build established: Commander-Mutant 15082 | -7/Recycling | Assimilating Scavenger 4c into Collective. 15235 | -7/Recycling | Assimilating Angel 4b into Collective. 15359 | -7/Recycling | Discovered new exit (range 3) 15613 | -7/Recycling | Entered Scraptown 15613 | -7/Scraptown | Accompanied by 26 allies 15799 | -7/Scraptown | Visited IN-MT5's Study 15824 | -7/Scraptown | Visited Junk Repository 15840 | -7/Scraptown | Visited CR-KLE's Repair Center 15888 | -7/Scraptown | Visited Spacefarers 15917 | -7/Scraptown | Visited Red Mages 15925 | -7/Scraptown | Visited TADAMA 15944 | -7/Scraptown | Visited Shadow of the Wyrm 15976 | -7/Scraptown | Turned away by UFD registrar 16161 | -7/Scraptown | Discovered new exit (range 5) 18280 | -7/Scraptown | CR-KLE repaired 9 parts 18429 | -7/Scraptown | Build established: Commander-Tank 19632 | -7/Scraptown | Assimilating AK-H02(p) into Collective. 19633 | -7/Scraptown | Attacked by Scraptown defenders 19682 | -7/Scraptown | Lost 5 allies 19767 | -7/Scraptown | Destroyed 9 combat bots 19771 | -7/Scraptown | Lost 4 allies 19836 | -7/Scraptown | Core integrity fell below 50% 19839 | -7/Scraptown | Lost 5 allies 19841 | -7/Scraptown | Destroyed Triborg 19875 | -7/Scraptown | Assimilating BY-93I(E) into Collective. 19884 | -7/Scraptown | Lost 6 parts (1p1n1u3w) 19890 | -7/Scraptown | Assimilating UV-SF3(E) into Collective. 19891 | -7/Scraptown | Assimilating 67-BBZ(E) into Collective. 19917 | -7/Scraptown | Assimilating LT-F4G(E) into Collective. 19922 | -7/Scraptown | Assimilating UL-33N(E) into Collective. 19925 | -7/Scraptown | Assimilating J2-TAB(E) into Collective. 19934 | -7/Scraptown | Assimilating ZR-622(E) into Collective. 19972 | -7/Scraptown | Found Scrap Suit 19981 | -7/Scraptown | Lost 7 allies 19985 | -7/Scraptown | Found Prototype Ballistic Cannon 20033 | -7/Scraptown | Assimilating Scavenger 4a into Collective. 20103 | -7/Scraptown | Identified Siege Cannon 20158 | -7/Scraptown | Assimilating XV-PIL(r) into Collective. 20161 | -7/Scraptown | Core integrity fell below 20% 20161 | -7/Scraptown | Assimilating QE-HD0(p) into Collective. 20164 | -7/Scraptown | AWS/Thermal suddenly broke down 20170 | -7/Scraptown | Destroyed by P9-SKA(j) with Overtuned Pulse Rifle Last Messages --------------- 20167_ Penetrated by Slug. 20167_ Slug penetrates Machine. 20167_ Siege Slug penetrates Borg XV-PIL(r). 20167_ Destroyed Wheel. 20167_ Borg XV-PIL(r) knocked back. 20167_ Siege Slug penetrates Borg XV-PIL(r). 20167_ Penetrated by Slug. 20168_ Bolt penetrates Borg QE-HD0(p). 20168_ Broken AWS/Thermal destroyed. 20168_ Critical hit (Burn: +50). 20168_ Borg QE-HD0(p) destroyed. 20169_ P9-SKA(j) heat spikes uncontrollably. 20169_ 88-FZY(p) IFF system glitched. 20169_ Siege Cannon recoils violently, damaging core (-60). 20169_ Violent recoil rips off Mak. Light Armor Plating. 20169_ Siege Slug penetrates Optimus. 20169_ Optimus knocked back. 20169_ P9-SKA(j) overheating. 20170_ Ovr. Treads destroyed. 20170_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???#########?????????????????????????????????????? | | ???#"" ##???####?????????????????????????????? | | ???#" < #####""###############???????????????? | | ???#"" ###"" " "#"""""""""#???????????????? | | ???##### #?#"/ % "#" "#???????????????? | | ??????## ###"% % """ "#???????????????? | | ??????# #" !% "#" ""!!!"#???????????????? | | ?????## =# #" [ %"#" % ! "#???????????????? | | ????### =!# ! %! * *! #" * k "##??????????????? | | ##### [=%!# = ! =[= ! "" "#??????????????? | | [=*! *[!* =! = ##??????????????? | | [!![%!!=/ h ! ! "###????????????? | | !%[!=!!jj![j! ! = " #????????????? | | #### # !/! !% !3php[[[ ##""" ##????????????? | | ##?## %[% #### %=*!!!*"#######?????????????? | | "###### * ###### p[!%!"#???????????????????? | | ## !=! """""##;r!**=""#???????????????????? | | "### ###*%! ""##=[=!@!""#???????????????????? | | "#"" """!= "##!! !! #???????????????????? | | "#" """ ""####;#;;###???????????????????? | | ##" " * """""""#??# # ?????????????????????? | | "#" [!*##"""####??#### ##????????????????????? | | "#" "" "!**!#############?;#?????????????????????? | | "#" "!=%##?# #?;########??????????????? | | "#""""""!%="??# #?## # # #??????????????? | | "#######%!*%#?# """"" #?## " " ##?????????????? | | ##????#!=%!!#?# """"" #?#" "#?????????????? | | #######"=**! ?# """" #?# #?????????????? | | !%![!%=### #?# #?????????????? | | !!==%![#?# #?# #?????????????? | | #######" !!"#?# #?# #?????????????? | | ??????# * ##?# #?# #?????????????? | | ########[% ########## ########### ####???????????? | | """ # *! #???????????? | | " # !%= #???????????? | | # [ #???????????? | | "" #???????????? | | "" # #???????????? | | "" # ############ #### #???????????? | | "" # #??#" # #???????????? | | "" # #??#"" # #???????????? | | # #??#"" """ # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 17 Energy Capacity 300 Matter Stores 490 Matter Capacity 700 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 44 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Exp. Sensor Array | -7/Factory | Scanalyzed Corruption Screen | -7/Factory | Hacked Imp. Utility Shielding | -7/Storage | Hacked Adv. Shield Generator | -7/Recycling | Hacked Coolant Injector | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 10% | -10/Materials Studied --------- Wheel | -7/Factory | Hacked Autogun | -7/Factory | Hacked Imp. Surge Thruster | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeDoorMicrothruster Manual? 0 Play Time 02:24:55 Cumulative 1288.3 hours Start 2026.01.27 @ 01:16:20 End 2026.01.27 @ 03:42:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 440 Rogue 435 Adventurer 4 Explorer 1 Win Type - Total 29 Types 15/5/1/2/0/1/2/0/2/1 Lore% 97 Gallery% 96 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 457b6ffe-0ee3-4458-a35a-e174f7a6fc16