Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.24 @ 21:52:08 Player: ModulinMyGlobulin Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (93) 465 Value Destroyed (3402) 3402 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (396) 396 TOTAL SCORE: 8643 Bonus ------- High Alert Combat Kills 322 Follower Combat Kills 74 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 25% Temperature Cool (9) Location -5/Factory Parts ------- Power (2) Propulsion (5) Utility (7) Weapon (3) Inventory (4) Light Nuclear Core Micro Fission Core Improved Particle Charger Experimental Transmission Jammer Peak State ------------ Power Improved Deuterium Engine Light Angular Momentum Engine Propulsion Armored Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Utility Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Force Field Weapon Lightning Gun Advanced Beam Rifle Plasma Rifle Inventory Micro Fission Core Micro Fission Core Improved Coolant Injector Improved Particle Charger Improved Medium Armor Plating Lightning Gun Lightning Gun Lightning Gun Wave Gun Neutron Cannon [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Advanced Signal Interpreter Device Improved Cooling System Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Hardened Medium Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Special Weapon Improved Plasma Cutter Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 2 2 . . Power 1 | . . . . . . . 1 . . Propulsion 3 | . . 1 . 1 1 . . . . Utility 5 | . . 1 . 1 1 1 1 . . Weapon 1 | . . . . . . 1 . . . Parts Attached 134 | 6 2 5 9 29 13 33 37 . . Power 17 | 1 . 1 2 3 1 4 5 . . Engine 9 | 1 . . 2 1 . 2 3 . . Core 8 | . . 1 . 2 1 2 2 . . Reactor . | . . . . . . . . . . Propulsion 42 | 2 . 1 4 12 3 12 8 . . Treads 3 | . . 1 . . 1 1 . . . Leg 31 | . . . 3 12 2 11 3 . . Wheel 3 | 2 . . 1 . . . . . . Hover 2 | . . . . . . . 2 . . Flight 3 | . . . . . . . 3 . . Utility 29 | 1 1 1 2 5 3 7 9 . . Device 19 | . 1 1 1 2 2 5 7 . . Storage 4 | 1 . . 1 2 . . . . . Processor 3 | . . . . 1 1 . 1 . . Hackware . | . . . . . . . . . . Protection 3 | . . . . . . 2 1 . . Artifact . | . . . . . . . . . . Weapon 46 | 2 1 2 1 9 6 10 15 . . Energy Gun 23 | 1 1 . 1 4 2 6 8 . . Energy Cannon 6 | . . . . . 3 2 1 . . Ballistic Gun 9 | 1 . 2 . 3 . . 3 . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 3 | . . . . . . . 3 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . . 2 1 2 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 1 1 . . . Parts Lost 72 | . 1 . 1 15 2 19 34 . . Power 10 | . . . . 2 1 3 4 . . Propulsion 23 | . . . 1 5 . 7 10 . . Utility 13 | . . . . . 1 3 9 . . Weapon 26 | . 1 . . 8 . 6 11 . . Highest Loss Streak 11 | . 1 . 1 4 2 11 11 . . Average Slot Usage (%) 88 | . 90 95 98 94 97 94 81 . . Engine 4 | . 14 9 10 6 . 1 7 . . Core 2 | . . 2 . 1 6 3 1 . . Treads 2 | . . 10 6 . 6 1 3 . . Leg 22 | . . . 13 33 29 28 15 . . Wheel 1 | . 28 22 11 . . . . . . Device 9 | . 5 19 12 2 10 12 12 . . Storage 13 | . 14 11 20 25 15 11 4 . . Processor 10 | . . . . 7 11 13 14 . . Energy Gun 8 | . 14 3 4 7 . 10 12 . . Energy Cannon 2 | . . . . . 7 4 . . . Ballistic Gun 3 | . 14 19 17 7 . . 1 . . Slashing Weapon 1 | . . . . 1 5 2 . . . Naked Turns 171 | . . . . . . . 61 36 74 Heaviest Build 57 | 11 13 17 23 34 45 57 57 . . Greatest Support 81 | 26 26 26 30 46 54 81 59 3 3 Greatest Overweight (x) 12 | 3 . . 2 1 1 11 12 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 12 | 6 6 6 8 12 12 12 10 4 4 Average Capacity 10 | 5 6 6 7 10 12 11 9 4 4 Most Carried 12 | 6 6 6 8 12 12 12 10 4 4 Average Carried 9 | 4 5 5 7 9 11 10 9 3 4 Final Capacity 4 | . . . . . . . . . 4 Final Carried 4 | . . . . . . . . . 4 Class Distribution -------------------- 44% | Scavenger-Mutant 39% | Mutant 16% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Was Fac Matter Collected 2145 | 132 47 169 183 807 124 292 367 . 24 Remotely . | . . . . . . . . . . Salvage Created 3848 | 78 47 169 237 1466 124 599 1128 . . Parts 212 | 3 5 7 16 93 4 29 55 . . Haulers Intercepted 1 | . . . . . . . 1 . . Recyclers Shooed 8 | . . . 2 3 . 2 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 79 | . 1 4 5 36 2 14 17 . . Melee 8 | . . . . 5 . 2 1 . . Guns 60 | . 1 4 5 28 1 8 13 . . Cannons 4 | . . . . . 1 2 1 . . AOE 3 | . . . . 3 . . . . . Classes Destroyed 11 | 1 1 1 1 4 . 2 1 . . Worker 4 | . . . . 1 . . 3 . . Builder 2 | . . . . 1 . 1 . . . Hauler 1 | . . . . . . . 1 . . Recycler 7 | 1 . . 2 3 . . 1 . . Swarmer 28 | . . . 4 13 . 6 5 . . Grunt 29 | . 1 2 1 19 . 2 4 . . Brawler 2 | . . . . 1 . 1 . . . Duelist 1 | . . . . 1 . . . . . Sentry 8 | . . 2 . 2 2 1 1 . . Hunter 4 | . . . . . . 2 2 . . Programmer 7 | . . . . . . 2 5 . . Best Kill Streak 9 | 1 1 3 3 9 1 3 5 . . Combat Bots Only 9 | . 1 3 3 9 1 3 5 . . Max Kills in Single Turn 4 | 1 1 1 2 3 1 1 4 . . Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . . . . 3 . . . . . Melee 1 | . . . . 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Was Fac Damage Taken 9186 | . 171 176 174 2069 395 2121 3957 37 86 Core 1846 | . 58 29 10 293 84 356 893 37 86 Absorbed by Shields 518 | . . . . . 65 140 313 . . Core Remaining (%) 76 | 100 76 . 90 46 88 58 . . . Volleys Fired 263 | 3 8 9 12 94 7 39 91 . . Largest 3 | 2 2 2 2 2 2 3 3 . . Hottest 230 | 60 60 50 50 110 160 230 191 . . Shots Fired 492 | 6 14 18 24 176 13 71 170 . . Gun 455 | 6 14 18 24 176 2 58 157 . . Cannon 31 | . . . . . 11 13 7 . . Launcher . | . . . . . . . . . . Special 6 | . . . . . . . 6 . . Kinetic 194 | 3 8 18 24 117 . . 24 . . Thermal 211 | 3 3 . . 39 13 71 82 . . Explosive . | . . . . . . . . . . Electromagnetic 86 | . 3 . . 20 . . 63 . . Robot Hit Streak 26 | 1 15 4 5 15 11 13 26 . . Robot Miss Streak 19 | 2 . 5 9 19 1 4 3 . . Penetration Max . | . . . . . . . . . . Secondary Targets 10 | . . 1 2 3 . 1 3 . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 1 . . Shots Hit Robots 398 | 2 14 13 13 151 12 58 135 . . Core Hits 235 | 2 3 7 8 116 5 36 54 . 4 Critical Hits 4 | . . . 1 . . . 3 . . Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 3 | . . . . . . . 3 . . Melee Attacks 38 | . . . . 13 3 22 . . . Impact . | . . . . . . . . . . Slashing 38 | . . . . 13 3 22 . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8643 | 38 111 287 348 2847 296 1572 3118 . 26 Guns 6230 | 38 111 287 348 2220 38 983 2205 . . Cannons 674 | . . . . . 258 209 207 . . Explosions 982 | . . . . 336 . . 646 . . Melee 580 | . . . . 267 . 313 . . . Ramming 144 | . . . . 24 . 67 27 . 26 Kinetic 2664 | 17 54 287 348 1542 . . 416 . . Thermal 4526 | 21 31 . . 748 296 1192 2238 . . Explosive . | . . . . . . . . . . Electromagnetic 729 | . 26 . . 266 . . 437 . . Impact . | . . . . . . . . . . Slashing 580 | . . . . 267 . 313 . . . Piercing . | . . . . . . . . . . Highest Corruption 25 | . . . . . 8 4 17 25 25 Average Corruption 5 | . . . . . 8 2 5 21 25 Corruption Purged . | . . . . . . . . . . Effects 80 | . . . . . 16 14 36 4 10 Message Errors 13 | . . . . . 1 4 6 1 1 Matter Fused 13 | . . . . . 6 2 4 . 1 Heat Flow Errors 7 | . . . . . 1 2 3 . 1 Energy Discharges 9 | . . . . . 3 1 4 . 1 Parts Rejected 2 | . . . . . 1 1 . . . Data Loss (minor) 10 | . . . . . 2 2 5 . 1 Data Loss (major) 1 | . . . . . . . 1 . . Alerts 1 | . . . . . . . 1 . . Misdirections 12 | . . . . . . . 4 3 5 Targeting Errors 11 | . . . . . 2 2 7 . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 414 | . . . . 67 . 68 279 . . Projectiles 5 | . . . . . . . 5 . . Explosions 330 | . . . . 56 . . 274 . . Melee 79 | . . . . 11 . 68 . . . Knockbacks 1 | . . . . . . . 1 . . Impact 1 | . . . . . . . 1 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 225 | . . . . . . 4 209 . 12 Shots 3 | . . . . . . . 3 . . Rammed 17 | . . . . . . 4 6 . 7 Targets Rammed 31 | . . . . 3 . 12 9 . 7 Kicked 13 | . . . . 3 . 8 2 . . Crushed 1 | . . . . . . . 1 . . Highest Temperature 425 | 40 76 . . 189 219 382 425 . 154 Average Temperature 94 | 26 40 . . 50 70 195 118 . 94 Received Heat Transfer 1929 | . 102 78 9 882 50 571 219 . 18 Effects 7 | . . . . . . . 7 . . Shutdowns 1 | . . . . . . . 1 . . Interference 5 | . . . . . . . 5 . . Matter Decay 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . . . . 2 2 . . Combat Hostiles 4 | . . . . . . 2 2 . . Parts Melted 15 | . . . . . 1 7 7 . . Heat Transferred 6947 | 50 75 . . 1162 574 2035 3051 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Was Fac Peak Influence 868 | 5 55 132 205 868 401 193 169 10 22 Average Influence 190 | 2 18 53 131 580 318 84 43 10 14 Maximum Alert Level 3 | . . . 1 3 2 . . . . Low Security (%) 74 | . . . . . . . . . . Level 1 9 | . . . . . . . . . . Level 2 10 | . . . . . . . . . . Level 3 6 | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . . . 1 8 2 1 5 . . Investigation . | . . . . . . . . . . Extermination 5 | . . . . . . 1 4 . . Reinforcement 9 | . . . 1 5 2 . 1 . . Assault 1 | . . . . 1 . . . . . Garrison 2 | . . . . 2 . . . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Was Fac Distress Signals 11 | . . . 2 7 . . 1 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 154 | . 5 6 10 62 10 19 35 5 2 Peak Tracking Total 6 | . 3 4 5 6 4 4 6 5 2 Tactical Retreats 24 | . 1 1 . 12 1 . 9 . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Was Fac Traps Triggered 5 | . . . 1 . . 2 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Was Fac Machines Disabled 13 | . 1 . . 4 . 1 7 . . Max in Single Turn 6 | . 1 . . 2 . 1 6 . . Garrison Access 1 | . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Was Fac Machines Accessed 7 | . 1 . 1 1 1 2 1 . . Terminals 6 | . 1 . 1 1 1 2 . . . Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 11 | . 2 . 1 2 1 3 2 . . Successful 7 | . 2 . 1 . . 2 2 . . Failed 4 | . . . . 2 1 1 . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 9 | . 2 . 1 2 1 3 . . . Fabricators 2 | . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 5 | . 2 . 1 . . 2 . . . Robot Analysis 1 | . 1 . . . . . . . . Open Door 1 | . . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . Dispatch Records 1 | . . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . Network Status 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . 1 . . 1 1 1 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 2 | . . . . . . . 2 . . Matter 318 | . . . . . . . 318 . . Time 169 | . . . . . . . 169 . . Total Robot Build Rating 12 | . . . . . . . 12 . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . 1 . 4 . . . Machine Destruction 1 | . . . . 1 . . . . . Programmers 4 | . . . . . . 4 . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Was Fac Total Allies 2 | . . . . . . . 2 . . Largest Group 2 | . . . . . . . 2 . . Highest-Rated Group 92 | . . . . . . . 92 . . Highest-Rated Ally 46 | . . . . . . . 46 . . Total Orders . | . . . . . . . . . . Ally Attacks 10 | . . . . . . . 10 . . Total Damage 365 | . . . . . . . 365 . . Kills 2 | . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Was Fac Turns Passed 4915 | 78 133 110 238 919 582 1342 1403 36 74 Spaces Moved 2987 | 56 108 81 166 410 420 861 683 69 133 Core 359 | 17 . . . . . 8 132 69 133 Treads 2 | . . . . . . . 2 . . Legs 2299 | . . . 76 410 420 853 540 . . Wheels 318 | 39 108 81 90 . . . . . . Hover . | . . . . . . . . . . Flight 9 | . . . . . . . 9 . . Fastest Speed 50 | 50 90 90 90 120 120 120 50 50 50 Average Speed 117 | 98 90 90 104 120 123 125 134 50 50 Slowest Speed 650 | 200 90 90 120 150 150 600 650 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . Exploration Rate (%) 26 | 4 24 8 40 43 11 25 16 90 5 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 14 | . . . . . 3 11 . . . Terrain Destroyed 58 | . . . . 19 3 11 25 . . Melee 14 | . . . . . 3 11 . . . Projectile 2 | . . . . . . . 2 . . AOE 42 | . . . . 19 . . 23 . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Was Fac Total 3832 | 70 130 99 205 640 464 1014 1001 69 140 Wait 277 | . 12 1 10 65 8 24 157 . . Move 2978 | 55 107 80 165 409 418 860 683 68 133 Hop . | . . . . . . . . . . Pick Up 57 | 6 1 1 4 14 7 14 9 1 . Fast Attach 57 | 6 1 3 4 9 4 11 19 . . Attach 45 | . 1 1 1 12 3 14 13 . . Detach 6 | . . . . 2 1 1 2 . . Swap 32 | . . 1 4 8 6 8 5 . . Drop 46 | . . 3 5 11 6 9 12 . . Fire 263 | 3 8 9 12 94 7 39 91 . . Melee 38 | . . . . 13 3 22 . . . Ram 14 | . . . . . . 1 6 . 7 Kick 16 | . . . . 3 . 11 2 . . Crush 1 | . . . . . . . 1 . . Escape Stasis 1 | . . . . . 1 . . . . Rewire 1 | . . . . . . . 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 9) 187 | -10/Materials | Discovered new exit (range 16) 212 | -10/Materials | Entered another Materials area 212 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 273 | -9/Materials | Discovered new exit (range 10) 322 | -9/Materials | Entered Storage 328 | -9/Storage | Build established: Mutant 534 | -9/Storage | Discovered new exit (range 16) 560 | -9/Storage | Entered Materials 560 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 618 | -8/Materials | Garrison activated, responded to threat 804 | -8/Materials | Lost 3 parts (3w) 1082 | -8/Materials | Destroyed 9 combat bots 1148 | -8/Materials | Core integrity fell below 50% 1342 | -8/Materials | Build established: Scavenger-Mutant 1470 | -8/Materials | Lost 4 parts (1p1n2w) 1474 | -8/Materials | Discovered new exit (range 5) 1478 | -8/Materials | Identified exit to Factory 1479 | -8/Materials | Entered Factory 1479 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1724 | -7/Factory | Crushed by falling debris 1790 | -7/Factory | Discovered new exit (range 7) 1796 | -7/Factory | Identified exit to Lower Caves 1852 | -7/Factory | Build established: Mutant 2032 | -7/Factory | Discovered new exit (range 12) 2060 | -7/Factory | Identified exit to Factory 2061 | -7/Factory | Entered another Factory area 2061 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2193 | -6/Factory | Identified exit to Lower Caves 3263 | -6/Factory | Lost 11 parts (1p5n1u4w) 3385 | -6/Factory | Discovered new exit (range 5) 3390 | -6/Factory | Identified exit to Factory 3403 | -6/Factory | Entered another Factory area 3403 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3546 | -5/Factory | Build established: Scavenger-Mutant 3796 | -5/Factory | Lost 5 parts (3u2w) 4000 | -5/Factory | Fabricated X-72 Disruptor (x2) 4141 | -5/Factory | Build established: Scavenger-Gunner 4525 | -5/Factory | System corruption reached 10% 4555 | -5/Factory | Lost 11 parts (2p4n2u3w) 4608 | -5/Factory | Lost 5 parts (2n2u1w) 4696 | -5/Factory | Core integrity fell below 50% 4745 | -5/Factory | Released all parts (6) 4769 | -5/Factory | Core integrity fell below 20% 4776 | -5/Factory | Lost 10 parts (2p3n1u4w) 4806 | -5/Factory | Sucked down chute 4806 | -5/Factory | Entered Waste 4807 | -5/Waste | Found Prototype Device 4817 | -5/Waste | Spotted C-40 Crusher 4821 | -5/Waste | EMP discharged 4823 | -5/Waste | Spotted C-40 Crusher 4825 | -5/Waste | Spotted C-40 Crusher 4827 | -5/Waste | Spotted C-40 Crusher 4830 | -5/Waste | Spotted C-40 Crusher 4831 | -5/Waste | Spotted C-40 Crusher 4835 | -5/Waste | Discovered new exit (range 14) 4842 | -5/Waste | Entered Factory 4916 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04830_ 4OWJVY:0HFVDFM>UXNR/D/8297C 04835_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 04848_ System corrupted: Heat flow error (+194). 04861_ K-01 Serf cleans the Power Conduit. 04862_ Slammed into K-01 Serf. 04865_ System corrupted: Matter fused (-9). 04865_ Acquired 24 matter. 04872_ Connecting with Terminal... 04872_ Current location identified: Factory 04882_ M95B7OKB&#:=JCL668 C| 3CS2VOYJ 04882_ Slammed into K-01 Serf. 04884_ Slammed into A-15 Conveyor. 04897_ System corrupted: Energy discharge (-29). 04909_ Slammed into K-01 Serf. 04909_ K-01 Serf sends out distress signal. 04913_ Slug penetrates Wall. 04916_ System corrupted: Component data lost. 04916_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????? ??????????? | | ????? ??????????? | | ????? ######## ??????????? | | ??????? ???????#####+##############? ??????????? | | ???????????????# #??????????# #??????????? | | ???????????????# #??????????# #??????????? | | ???????????????# #??????????# #??????????? | | ???????????????# """""" #??????????# ###########? | | ???????????????# """""" #??????????# # #? | | ???????????????# """"""%############ # #? | | ???????????????# """""" +% %% + ! #? | | ???????????????# ###### # #? | | ???????????????###########????# ######+####? | | ??????????????????????????????# ##???# #???? | | ??????????????????????????????# # ##### #???? | | ????????????????????????####### # #???? | | ????????????????????????# % # ##### #???? | | ????????????????????????# ###########+##???# #???? | | ???????????????????????## ######??? ???# #???? | | ???????????????????????# #??# ###+##### | | ???????????##########+## Y #??# # | | ??????????# #??# # | | ??????????# #??# "Y" # | | ??????????+ #??# """ # | | ??????????# ########## #??################ | | ???????????????????????# @ #?????????????????? | | ???????????????????????## ##?????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# +??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 80 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ X-72 Disruptor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! My Command Is Your Wish Challenges ------------ None Game ------ Seed SwarmGammaApparatus Manual? 0 Play Time 01:15:06 Cumulative 41.7 hours Start 2019.10.24 @ 18:25:31 End 2019.10.24 @ 21:52:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 34 Gallery% 35 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47ef7d18-9512-4abb-9d68-fddb6ac110bd