Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.23 @ 00:28:59 Player: Beef Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (91) 455 Value Destroyed (2228) 2228 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (10) 10 TOTAL SCORE: 7173 Bonus ------- High Alert Combat Kills 10 Cogmind --------- Core Integrity 0/850 Matter 292/300 Energy 72/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor Makeshift Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Fission Core Advanced ECM Suite Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Makeshift Flight Unit Biomechanical Wings > --- UTILITY ---------- Improved Terrain Scanner Advanced Terrain Scan Processor Advanced ECM Suite Hacking Suite Hacking Suite Makeshift Hacking Suite Improved Hacking Suite System Shield System Shield > --- WEAPON ----------- Precision Grenade Launcher Makeshift Spear > --- INVENTORY -------- Light Angular Momentum Engine Improved Gravmag System Cesium-ion Thruster Weight Redist. System System Restoration Module [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Biomechanical Wings Utility Hacking Suite Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Heavy Assault Rifle Launcher Precision Grenade Launcher Impact Weapon Great Maul Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Low Slots Evolved 8 | . . 2 . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 7 | . . 2 . 2 1 . . . . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 126 | 7 . 18 2 22 36 1 14 3 4 11 8 Power 15 | 1 . 2 . 4 2 . 3 . 1 . 2 Engine 3 | 1 . 1 . 1 . . . . . . . Core 12 | . . 1 . 3 2 . 3 . 1 . 2 Reactor . | . . . . . . . . . . . . Propulsion 42 | 2 . 4 . 5 16 1 3 2 1 4 4 Treads 6 | . . . . . . . . . . 3 3 Leg 10 | . . 2 . 4 4 . . . . . . Wheel 8 | 2 . 2 . 1 3 . . . . . . Hover 1 | . . . . . . . 1 . . . . Flight 17 | . . . . . 9 1 2 2 1 1 1 Utility 42 | 2 . 7 2 6 12 . 4 . 2 6 1 Device 19 | 1 . 4 1 3 3 . 2 . 1 3 1 Storage 3 | 1 . 2 . . . . . . . . . Processor 7 | . . . 1 1 3 . . . . 2 . Hackware 12 | . . . . 2 6 . 2 . 1 1 . Protection 1 | . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 27 | 2 . 5 . 7 6 . 4 1 . 1 1 Energy Gun 15 | 1 . 3 . 7 3 . 1 . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 5 | 1 . 2 . . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . . 1 . 2 . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 2 3 . 3 . . . . Parts Lost 63 | . 4 5 . 16 17 3 . . 2 8 8 Power 7 | . 1 1 . 4 . . . . . 1 . Propulsion 26 | . 2 2 . 4 7 2 . . 1 4 4 Utility 19 | . 1 1 . 4 5 1 . . 1 2 4 Weapon 11 | . . 1 . 4 5 . . . . 1 . Highest Loss Streak 10 | . 4 2 . 10 5 3 . . 2 7 4 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 91 80 100 78 90 66 83 100 91 86 69 Engine 1 | . 12 4 . . 1 . . . . . . Core 5 | . . 5 11 5 5 5 7 7 7 3 . Treads 1 | . . . . . . . . . . 8 10 Leg 6 | . . 10 22 14 . . . . . . . Wheel 5 | . 24 7 . 2 12 . . . . . . Flight 5 | . . . . . 7 13 7 18 18 11 . Device 11 | . 13 16 17 10 9 5 12 7 7 8 1 Storage 5 | . 13 9 11 9 4 . . . . . . Processor 5 | . . . 4 9 9 . . . . 6 13 Hackware 20 | . . . . 4 25 42 38 46 41 39 37 Protection 2 | . . 4 11 4 . . . . . . . Energy Gun 7 | . 13 6 22 16 4 . . . . . . Ballistic Gun 3 | . 14 14 . . 4 . . . . . . Launcher 1 | . . . . . 1 . . 7 7 3 . Piercing Weapon 1 | . . . . . . . . 3 7 4 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 42 | 12 12 36 36 35 42 8 17 17 17 17 3 Greatest Support 30 | 26 26 20 20 20 30 11 18 23 26 26 6 Greatest Overweight (x) 7 | . 3 1 1 3 7 1 . . . . . Average Overweight (x) . | . . . 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 5 5 5 5 5 5 Average Capacity 10 | 7 7 10 15 15 11 5 5 5 5 5 5 Most Carried 15 | 2 4 9 10 13 15 4 5 5 5 5 5 Average Carried 6 | 1 2 5 9 9 7 3 2 4 5 4 3 Final Capacity 15 | 8 5 15 15 15 5 5 5 5 5 5 5 Final Carried 10 | 2 4 9 10 8 3 3 5 5 5 5 3 Class Distribution -------------------- 33% | Scavenger-Mutant 24% | Hacker-Mutant 17% | Wizard-Mutant 13% | Mutant 7% | Hacker-Sprinter 4% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Wizard-Mutant | -7/Waste Hacker-Mutant | -7/Factory Wizard-Sprinter | -7/Lower Caves Wizard-Mutant | -7/Lower Caves Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Low Matter Collected 2022 | 281 41 454 34 192 380 . 34 259 155 145 47 Remotely . | . . . . . . . . . . . . Salvage Created 3108 | 97 41 868 269 961 546 . 34 164 128 . . Parts 217 | 13 3 71 33 46 39 . . 5 7 . . Haulers Intercepted 2 | . . . . 2 . . . . . . . Recyclers Shooed 3 | 1 . . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 3 2 . 1 Prevented 1 | . . . . . . . . . . . 1 Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Low Combat Hostiles Destroyed 54 | . 1 17 . 17 10 . . 3 6 . . Guns 37 | . 1 17 . 13 6 . . . . . . AOE 15 | . . . . 2 4 . . 3 6 . . Classes Destroyed 12 | 2 1 5 . 3 1 . . . . . . Worker 10 | 2 . 1 3 2 2 . . . . . . Builder 8 | . . 2 3 . 3 . . . . . . Tunneler 7 | 3 . 1 3 . . . . . . . . Hauler 2 | . . . . 2 . . . . . . . Recycler 2 | . . 1 1 . . . . . . . . Operator 6 | . . . . 2 2 . 2 . . . . Watcher 2 | . . . . 1 1 . . . . . . Swarmer 20 | . . 3 . 4 4 . . 3 6 . . Grunt 27 | . 1 10 . 12 4 . . . . . . Brawler 2 | . . 1 . 1 . . . . . . . Sentry 3 | . . 3 . . . . . . . . . Hunter 2 | . . . . . 2 . . . . . . Decomposer 1 | . . . . . . . . 1 . . . Packrat 1 | . . . . . . . . . 1 . . Best Kill Streak 7 | 3 1 7 3 5 5 . 1 3 3 . . Combat Bots Only 6 | . 1 6 . 4 5 . . 3 3 . . Max Kills in Single Turn 2 | 1 1 1 1 2 2 . 1 2 2 . . Gunslinging 1 | . . . . 1 . . . . . . . Exploded 2 | . . . . 1 1 . . 2 2 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Low Hostile Shots Fired 669 | . 26 95 . 143 117 2 26 5 14 118 123 Missed 259 | . 4 37 . 38 53 . 18 1 7 44 57 Damage Taken 6002 | . 258 723 . 1554 1223 100 118 60 97 818 1051 Core 1924 | . 44 158 . 318 408 70 61 . . 332 533 Absorbed by Shields 24 | . . . . 24 . . . . . . . Regen/Repaired (Parts) 35 | . . . . 2 21 . 12 . . . . Core Remaining (%) 61 | 100 82 . 60 42 . . . . 23 . . Volleys Fired 221 | 12 8 55 13 63 57 . . 2 9 . 2 Largest 2 | 2 2 2 2 2 2 . . 1 1 . 1 Hottest 122 | 60 60 63 100 122 78 . . 36 36 . 36 Shots Fired 384 | 24 16 106 27 120 78 . . 2 9 . 2 Gun 364 | 24 16 106 27 120 71 . . . . . . Cannon . | . . . . . . . . . . . . Launcher 20 | . . . . . 7 . . 2 9 . 2 Special . | . . . . . . . . . . . . Kinetic 159 | 12 8 98 . . 41 . . . . . . Thermal 107 | 12 8 8 . 63 16 . . . . . . Explosive 18 | . . . . . 7 . . 2 9 . . Electromagnetic 100 | . . . 27 57 14 . . . . . 2 Robot Hit Streak 19 | 5 7 10 11 15 19 . . 1 2 . 1 Robot Miss Streak 4 | 1 4 3 2 4 3 . . 1 . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . 2 . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . Shots Hit Robots 249 | 14 11 71 13 74 56 . 2 4 2 1 1 Core Hits 128 | 5 2 35 10 36 26 . . 4 9 . 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . . Critical Strikes 9 | . . . . 6 . . 2 1 . . . Burn 6 | . . . . 6 . . . . . . . Smash 2 | . . . . . . . 2 . . . . Impale 1 | . . . . . . . . 1 . . . Melee Attacks 46 | . . . . . . . 18 5 7 14 2 Impact 20 | . . . . . . . 18 2 . . . Slashing . | . . . . . . . . . . . . Piercing 26 | . . . . . . . . 3 7 14 2 Sneak Attacks 2 | . . . . . . . . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5952 | 163 134 1082 237 1809 1359 . 91 375 628 35 39 Guns 4111 | 163 134 1082 237 1507 988 . . . . . . Cannons . | . . . . . . . . . . . . Explosions 1468 | . . . . 302 371 . . 183 573 . 39 Melee 373 | . . . . . . . 91 192 55 35 . Ramming . | . . . . . . . . . . . . Kinetic 1787 | 65 79 1019 . . 624 . . . . . . Thermal 1636 | 98 55 63 . 1102 318 . . . . . . Explosive 992 | . . . . . 236 . . 183 573 . . Electromagnetic 1164 | . . . 237 707 181 . . . . . 39 Impact 91 | . . . . . . . 91 . . . . Slashing . | . . . . . . . . . . . . Piercing 282 | . . . . . . . . 192 55 35 . Highest Corruption 4 | . . 2 2 . . . . . . 4 4 Average Corruption 2 | . . 2 2 . . . . . . 2 3 Corruption Purged 1 | . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . Effects 17 | . . 4 6 . . . . . . 2 5 Message Errors 2 | . . . 1 . . . . . . . 1 Matter Fused 4 | . . 1 2 . . . . . . . 1 Heat Flow Errors 3 | . . 1 1 . . . . . . . 1 Energy Discharges 2 | . . 1 . . . . . . . . 1 Data Loss (minor) 4 | . . . 1 . . . . . . 2 1 Misfires 1 | . . . 1 . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 294 | . . . . 17 . . 91 179 7 . . Projectiles . | . . . . . . . . . . . . Explosions 24 | . . . . 17 . . . . 7 . . Melee 270 | . . . . . . . 91 179 . . . Knockbacks 1 | . . . . . . . 1 . . . . Impact 1 | . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 153 | . . . . 78 71 . . . . . 4 Shots 6 | . . . . 2 3 . . . . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 472 | . 36 154 174 472 48 . 445 . . . 180 Average Temperature 114 | . 22 60 20 155 19 . 211 . . . 106 Received Heat Transfer 1767 | . 147 345 . 927 174 . 33 . . 96 45 Effects 3 | . . . . 2 . . 1 . . . . Shutdowns 2 | . . . . 1 . . 1 . . . . Matter Decay 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . Parts Fried 5 | . . . . 4 1 . . . . . . Impact Corruptions 4 | . . . . . . . 4 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . 2 1 . . . . . . Heat Transferred 3331 | 225 125 150 . 2274 557 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 5 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Low Peak Influence 499 | 25 57 434 136 279 425 65 183 . . 499 . Initial 231 | . 16 7 91 1 126 5 24 . . 231 . Average 143 | 6 23 180 88 91 171 34 119 . . 326 . Maximum Alert Level 2 | . . 2 . 1 2 . . . . 2 . Low Security (%) 73 | 100 100 48 100 88 69 100 100 . . . . Level 1 24 | . . 49 . 11 27 . . . . 82 . Level 2 2 | . . 1 . . 3 . . . . 17 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . 1 2 . 2 12 . 4 . . 1 . Investigation 10 | . . 1 . 1 5 . 2 . . 1 . Extermination 2 | . . . . . 2 . . . . . . Reinforcement 9 | . 1 1 . 1 4 . 2 . . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Low Distress Signals 6 | . 2 2 . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 169 | . 7 28 . 26 36 6 17 3 9 17 20 Peak Tracking Total 9 | . 4 6 . 7 6 6 9 3 4 9 7 Tactical Retreats 32 | . 1 . . 2 7 . 5 . 3 8 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Low Traps Triggered 5 | . . 1 . . 4 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . 1 . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Low Machines Disabled 5 | . . . . 2 2 . 1 . . . . Max in Single Turn 1 | . . . . 1 1 . 1 . . . . Garrison Access 3 | . . . . . 1 . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Low Machines Accessed 40 | . 1 4 . 4 15 . 8 . 1 6 1 Terminals 25 | . 1 3 . 3 9 . 3 . . 5 1 Fabricators 2 | . . . . . 1 . 1 . . . . Repair Stations 4 | . . . . 1 1 . 2 . . . . Recycling Units 4 | . . 1 . . 2 . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . 1 . Total Hacks 137 | . 3 14 . 9 55 . 30 . 1 24 1 Successful 83 | . 3 3 . 5 36 . 24 . 1 10 1 Failed 54 | . . 11 . 4 19 . 6 . . 14 . Catastrophic 10 | . . 5 . 1 2 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . Manual 43 | . 2 6 . 4 17 . 5 . . 9 . Terminals 98 | . 3 12 . 7 36 . 20 . . 19 1 Fabricators 6 | . . . . . 3 . 3 . . . . Repair Stations 9 | . . . . 2 4 . 3 . . . . Recycling Units 6 | . . 2 . . 3 . 1 . . . . Scanalyzers 6 | . . . . . 6 . . . . . . Garrison Access 11 | . . . . . 3 . 3 . . 5 . Terminal Hacks 49 | . 2 2 . 1 19 . 14 . 1 9 1 Record 2 | . . . . . . . . . 1 . 1 Part Schematic 8 | . . . . . 6 . 1 . . 1 . Robot Schematic 5 | . . . . . 1 . 4 . . . . Prototype ID Bank 2 | . . . . . . . 1 . . 1 . Branch Access Points 3 | . . . . 1 . . 1 . . 1 . Emergency Access Points 1 | . . 1 . . . . . . . . . Terminal Index 4 | . 1 . . . 1 . 1 . . 1 . Fabricator Index 2 | . . . . . 1 . 1 . . . . Garrison Index 1 | . . . . . . . . . . 1 . Alert Level 7 | . 1 1 . . 4 . 1 . . . . Unreport Threat 3 | . . . . . 3 . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . Registered Components 3 | . . . . . 1 . 1 . . 1 . Registered Prototypes 1 | . . . . . . . 1 . . . . Zone Layout 5 | . . . . . 1 . 1 . . 3 . Fabricator Hacks 5 | . . . . . 2 . 3 . . . . Network Status 1 | . . . . . . . 1 . . . . Load Schematic 2 | . . . . . 1 . 1 . . . . Build 2 | . . . . . 1 . 1 . . . . Repair Station Hacks 8 | . . . . 2 3 . 3 . . . . Scan Component 4 | . . . . 1 2 . 1 . . . . Repair 3 | . . . . 1 1 . 1 . . . . Refit 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 4 | . . . . . 3 . 1 . . . . Report Inventory 2 | . . . . . 1 . 1 . . . . Retrieve Components 2 | . . . . . 2 . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . Insert Component 3 | . . . . . 3 . . . . . . Analyze 3 | . . . . . 3 . . . . . . Garrison Access Hacks 3 | . . . . . . . 2 . . 1 . Seal Access 2 | . . . . . . . 1 . . 1 . Coupler Status 1 | . . . . . . . 1 . . . . Unauthorized Hacks 8 | . 1 1 . 2 3 . 1 . . . . Terminals 7 | . 1 1 . 2 2 . 1 . . . . Botnet 5 | . 1 . . 1 2 . 1 . . . . Operators 2 | . . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Jam 1 | . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 34 | . . 4 . 4 14 . 6 . . 6 . Full Trace Events 12 | . . 4 . 1 4 . 2 . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . 1 . 4 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 9 . 1 . . 1 . Parts Built 2 | . . . . . 1 . 1 . . . . Authchips . | . . . . . . . . . . . . Time 71 | . . . . . 47 . 24 . . . . Total Part Build Rating 8 | . . . . . 5 . 3 . . . . Parts Repaired 3 | . . . . 1 1 . 1 . . . . Time 109 | . . . . 53 16 . 40 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 7 | . . . . . 7 . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Low Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 180 | . . . . . . . . . . . 180 Highest-Rated Ally 180 | . . . . . . . . . . . 180 Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . . 2 2 . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Low Turns Passed 4736 | 120 156 610 507 737 1076 41 390 294 240 337 228 Spaces Moved 5509 | 73 157 338 242 276 1404 98 606 765 547 599 404 Core 722 | 5 35 32 . . . 3 . . . 263 384 Treads . | . . . . . . . . . . . . Legs 525 | . . 121 242 152 10 . . . . . . Wheels 1043 | 68 122 185 . 124 544 . . . . . . Hover . | . . . . . . . . . . . . Flight 3219 | . . . . . 850 95 606 765 547 336 20 Fastest Speed 29 | 50 50 50 190 110 29 34 37 32 32 32 40 Average Speed 63 | 86 83 119 190 161 57 37 39 34 36 43 49 Slowest Speed 595 | 90 200 190 190 330 595 100 40 37 39 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 15 | . . . . . 5 4 4 . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 3 32 36 57 27 39 92 22 82 67 18 66 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . . 1 . 1 Known Exits Taken 4 | . . . . 1 . . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . . . Scrap Searched 8 | . . . . . . . . 3 4 . 1 Spaces Dug 38 | . . . . . 7 . 15 . 5 9 2 Terrain Destroyed 157 | . . . . 16 35 . 15 12 68 9 2 Melee 31 | . . . . . . . 15 . 5 9 2 Projectile . | . . . . . . . . . . . . AOE 126 | . . . . 16 35 . . 12 63 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Low Total 6259 | 102 166 436 264 443 1588 98 713 786 569 664 430 Wait 231 | 8 . 8 3 72 37 3 68 1 1 25 5 Move 5471 | 72 156 337 241 275 1394 91 597 764 546 594 404 Hop 13 | . . . . . 5 2 4 . . 2 . Pick Up 67 | 3 . 11 3 8 21 1 5 4 . 9 2 Fast Attach 59 | 6 . 10 . 9 14 . 9 2 4 4 1 Attach 52 | 1 . 7 . 11 15 1 4 . . 6 7 Detach 23 | . 2 3 . 2 7 . 2 . . 3 4 Swap 15 | . . 1 2 2 7 . 1 1 . 1 . Drop 43 | . . 4 2 1 13 . 5 7 2 6 3 Fire 221 | 12 8 55 13 63 57 . . 2 9 . 2 Melee 46 | . . . . . . . 18 5 7 14 2 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 18 | . . . . . 18 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves (discovered 1 exit: *Low) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 16) 277 | -10/Materials | Entered another Materials area 277 | -9/Materials | Evolved 2 slots: Utility x2 291 | -9/Materials | Lost 4 parts (1p2n1u) 293 | -9/Materials | Discovered new exit (range 12) 327 | -9/Materials | Build established: Mutant 864 | -9/Materials | Discovered new exit (range 7) 887 | -9/Materials | Entered Mines 920 | -9/Mines | Build established: Scavenger-Mutant 1307 | -9/Mines | Discovered new exit (range 8) 1360 | -9/Mines | Discovered new exit (range 8) 1394 | -9/Mines | Entered Materials 1394 | -8/Materials | Evolved 2 slots: Utility x2 1701 | -8/Materials | Repaired Corrupted System Shield 1829 | -8/Materials | Lost 4 parts (1p3u) 1940 | -8/Materials | Lost 10 parts (2p3n1u4w) 1972 | -8/Materials | Core integrity fell below 50% 2127 | -8/Materials | Discovered new exit (range 4) 2129 | -8/Materials | Identified exit to Factory 2131 | -8/Materials | Entered Factory 2131 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2415 | -7/Factory | Garrison activated, responded to threat 2534 | -7/Factory | Build established: Hacker-Mutant 2675 | -7/Factory | Lost 3 parts (2u1w) 2815 | -7/Factory | Lost 5 parts (2n1u2w) 3044 | -7/Factory | Repaired VTOL Module 3143 | -7/Factory | Fabricated Imp. Hacking Suite? 3155 | -7/Factory | Discovered new exit (range 12) 3185 | -7/Factory | Core integrity fell below 50% 3207 | -7/Factory | Manually triggered Chute Trap 3207 | -7/Factory | Sucked down chute 3207 | -7/Factory | Entered Waste 3212 | -7/Waste | Spotted C-40 Crusher 3213 | -7/Waste | Spotted C-40 Crusher 3220 | -7/Waste | Spotted C-40 Crusher 3221 | -7/Waste | Spotted C-40 Crusher 3232 | -7/Waste | Lost 5 parts (3n1u1w) 3233 | -7/Waste | Spotted C-40 Crusher 3234 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3237 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3242 | -7/Waste | Discovered new exit (range 16) 3243 | -7/Waste | Spotted C-40 Crusher 3248 | -7/Waste | Entered Factory 3268 | -7/Factory | Lost 3 parts (2n1u) 3280 | -7/Factory | Discovered new exit (range 9) 3284 | -7/Factory | Identified exit to Lower Caves 3527 | -7/Factory | Repaired Biomechanical Wings 3571 | -7/Factory | Fabricated System Shield (x1) 3638 | -7/Factory | Entered Lower Caves 3639 | -7/Lower Caves | Encountered a Warlord checkpoint 3706 | -7/Lower Caves | Learned Factory trap positions 3844 | -7/Lower Caves | Discovered new exit (range 9) 3883 | -7/Lower Caves | Learned Factory stockpile data 3932 | -7/Lower Caves | Entered another Lower Caves area 3991 | -7/Lower Caves | Learned location of Zion (-7) 4160 | -7/Lower Caves | Identified exit to Factory 4172 | -7/Lower Caves | Entered Factory 4172 | -6/Factory | Evolved 2 slots: Utility x2 4173 | -6/Factory | Loaded intel: 76 trap records 4260 | -6/Factory | Spotted B-75 Beast 4324 | -6/Factory | Discovered new exit (range 14) 4336 | -6/Factory | Identified exit to Lower Caves 4394 | -6/Factory | Build established: Wizard-Mutant 4395 | -6/Factory | Lost 7 parts (1p4n1u1w) 4411 | -6/Factory | Discovered new exit (range 15) 4509 | -6/Factory | Entered Lower Caves 4552 | -6/Lower Caves | Encountered a Warlord checkpoint 4577 | -6/Lower Caves | Core integrity fell below 50% 4598 | -6/Lower Caves | Lost 3 allies 4610 | -6/Lower Caves | Spotted B-75 Beast 4675 | -6/Lower Caves | Discovered new exit (range 5) 4677 | -6/Lower Caves | Identified exit to Lower Caves 4685 | -6/Lower Caves | Core integrity fell below 20% 4715 | -6/Lower Caves | Lost 4 parts (3n1u) 4737 | -6/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 04675_ EXIT=FOUND 04677_ EXIT=IDENTIFIED: LOWER CAVES 04684_ Imp. Medium Treads destroyed. 04695_ S-27 Virus destroyed. 04702_ Searching scrap... 04702_ Found Shock Bomb Launcher. 04702_ Found Imp. Particle Charger. 04702_ Found Slug Cannon. 04702_ Found Propulsion Shielding. 04702_ Found 24 Matter. 04703_ Acquired Shock Bomb Launcher. 04706_ Destroyed VTOL Module. 04714_ Acquired 24 matter. 04718_ S-27 Virus triggered Fire Trap. 04718_ Burning plasma bursts from the floor. 04718_ S-27 Virus overheating. 04726_ System corrupted: Component data lost. 04731_ Acquired 23 matter. 04734_ Hacking Suite destroyed. 04737_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ##?## #??? | | ###### ##?# ##??# | | # #???## ### #?## #???# | | ## #### ##### ###" #??##### ##???# | | ?# #??# ## ### #??????# ###"##??? | | ?# #??# ## ## #??????# ##?##"#### | | ## #### ## ## ##??????## ###???# | | # ## ## ## #????????#####?????# | | # ### # #### #??????????????????## | | # ### # #??### #######?????????????##### | | ## ## # #????# # "#??????????###????# | | ?### ### #?###" ########??## ##???? | | ???# #?# ###### #?## ###?? | | ???# %### ###??# % #?# ### | | ???# !## ###????# ## ##### ### | | ??## # ##??????# BB # #####???# | | ??# #???????# BB # #???????# | | ??# #####???# # ######??## ### | | ??## ## ##??# # ;# ##### #?## | | ???## ## #?###; ## # ## #??## | | ????## ## ### # #?# ####???# | | ????## #??# #????### # | | ??### #?### #????# ## | | ?## s % ### #???## #? | | ## ## ##### #? | | ## ## @ # #> #? | | ## ######;# ## # ##? | | ###### ##??????## %#### ###### ##?? | | ##????# #????????# #??## ##????#### ##??? | | ######?????## ##????????# ##???###????????###???? | | ##???????????###?????????###?????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 6 Corruption Block 8 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 1 Salvage Targeting 2 Offensive Hacking 52 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Lgt. Deuterium Engine | -7/Factory | Scanalyzed Aluminum Leg | -7/Factory | Scanalyzed Shock Rifle | -7/Factory | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Adv. Terrain Scan Processor | -7/Factory | Hacked System Shield | -7/Factory | Hacked Adv. Shield Generator | -7/Factory | Hacked Adv. Trap Extractor | -7/Factory | Hacked Imp. Corruption Screen | -7/Factory | Hacked Imp. Kinecellerator | -7/Factory | Hacked Biomechanical Wings | -6/Factory | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked R-06 Scavenger | -7/Factory | Hacked X-62 Marksman | -7/Factory | Hacked B-36 Bruiser | -7/Factory | Hacked P-60 Hacker | -7/Factory | Hacked Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory System Shield | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldSkeletonPendant Manual? 0 Play Time 00:52:16 Cumulative 89.8 hours Start 2024.07.22 @ 23:40:02 End 2024.07.23 @ 00:28:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 62 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b59229af-8574-4d2a-bd6c-18992daa34a7